Fix some preset errors

Detected some faulty presets with my script, since logging these kind of issues make sense. Doing these separately since otherwise the big commit will make these changes invisible.
This commit is contained in:
Crementif 2019-12-16 00:04:46 +01:00
parent 80a68ce4f1
commit 6f836a57f3
No known key found for this signature in database
GPG Key ID: 11A98E7DE0412B33
2 changed files with 1 additions and 16 deletions

View File

@ -19,7 +19,7 @@ $targetFPS:int = 30
[Preset]
name= Static 165FPS (ideal for 165hz displays)
$targetFPS:it = 165
$targetFPS:int = 165
[Preset]
name = Static 144FPS (ideal for 144Hz displays)

View File

@ -458,21 +458,6 @@ $UIAspectX = ( 1920.0 / 1080.0 ) / ( 5760.0 / 1080.0 )
$UIAspectY = 1.0
$UItransp = 1.0
[Preset]
name =
$width = 1920
$height = 1080
$gameWidth = 1920
$gameHeight = 1080
$dither = 0.01
$scaleShader = 1.0
$scaleBlur = 0.05
$internalRes = 1.0
$aspectRatio = (16.0/9.0)
$UIAspectX = 1.0
$UIAspectY = 1.0
$UItransp = 0.75
[Preset]
name = -- UI 25% transparency, reduces risk of burn in --
$width = 1920