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[HW] remove gray enemy "fix" in source -> use nvidia fix
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@ -239,7 +239,7 @@ overwriteHeight = ($height/$gameHeight) * (180*$internalRes)
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[TextureRedefine]
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[TextureRedefine]
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width = 160
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width = 160
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height = 90
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height = 90
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#formats = 0x816,0x41a
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formats = 0x816 #0x41a
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overwriteWidth = ($width/$gameWidth) * (160*$internalRes)
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overwriteWidth = ($width/$gameWidth) * (160*$internalRes)
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overwriteHeight = ($height/$gameHeight) * (90*$internalRes)
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overwriteHeight = ($height/$gameHeight) * (90*$internalRes)
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