[TPHD] Fix packs, remove white space

This commit is contained in:
Michael 2017-04-19 17:18:25 -07:00
parent 1c1414147b
commit 6fead14698
2 changed files with 44 additions and 46 deletions

View File

@ -1,24 +1,23 @@
[Definition] [Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500 titleIds = 000500001019C800,000500001019E600,000500001019E500
name ="Twilight Princess HD - 1440p (2K)" name = "Twilight Princess HD - 1440p (2K)"
[TextureRedefine] # game rendering resolution. # [TextureRedefine] # game rendering resolution
width = 1920 width = 1920
height = 1080 height = 1080
formatsExcluded = 0x41A # exclude the intro background texture formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 2560 overwriteWidth = 2560
overwriteHeight = 1440 overwriteHeight = 1440
[TextureRedefine] # Blur, bloom [TextureRedefine] # Blur, bloom
width = 960 width = 960
height = 540 height = 540
#formatsExcluded = overwriteWidth = 1280
overwriteWidth = 1280 overwriteHeight = 720
overwriteHeight = 720
#[TextureRedefine] #colour grading
#[TextureRedefine] #colour grading #width = 480
#width = 480 #height = 270
#height = 270 #formats = 0x01a
#formats = 0x01a #overwriteWidth = 640
#overwriteWidth = 640 #overwriteHeight = 360
#overwriteHeight = 360

View File

@ -1,24 +1,23 @@
[Definition] [Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500 titleIds = 000500001019C800,000500001019E600,000500001019E500
name ="Twilight Princess HD - 2160p (2K)" name = "Twilight Princess HD - 2160p (2K)"
[TextureRedefine] # [TextureRedefine] # game rendering resolution
width = 1920 width = 1920
height = 1080 height = 1080
formatsExcluded = 0x41A # exclude the intro background texture formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 3840 overwriteWidth = 3840
overwriteHeight = 2160 overwriteHeight = 2160
[TextureRedefine] # Blur, bloom [TextureRedefine] # Blur, bloom
width = 960 width = 960
height = 540 height = 540
#formatsExcluded = overwriteWidth = 1920
overwriteWidth = 1920 overwriteHeight = 1080
overwriteHeight = 1080
#[TextureRedefine] #colour grading
#[TextureRedefine] #colour grading #width = 480
#width = 480 #height = 270
#height = 270 #formats = 0x01a
#formats = 0x01a #overwriteWidth = 960
#overwriteWidth = 960 #Nearest integer #overwriteHeight = 540
#overwriteHeight = 540