[TPHD] Fix packs, remove white space

This commit is contained in:
Michael 2017-04-19 17:18:25 -07:00
parent 1c1414147b
commit 6fead14698
2 changed files with 44 additions and 46 deletions

View File

@ -1,24 +1,23 @@
[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500
name ="Twilight Princess HD - 1440p (2K)"
[TextureRedefine] # game rendering resolution. #
[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500
name = "Twilight Princess HD - 1440p (2K)"
[TextureRedefine] # game rendering resolution
width = 1920
height = 1080
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # Blur, bloom
height = 1080
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # Blur, bloom
width = 960
height = 540
#formatsExcluded =
overwriteWidth = 1280
overwriteHeight = 720
#[TextureRedefine] #colour grading
#width = 480
#height = 270
#formats = 0x01a
#overwriteWidth = 640
#overwriteHeight = 360
height = 540
overwriteWidth = 1280
overwriteHeight = 720
#[TextureRedefine] #colour grading
#width = 480
#height = 270
#formats = 0x01a
#overwriteWidth = 640
#overwriteHeight = 360

View File

@ -1,24 +1,23 @@
[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500
name ="Twilight Princess HD - 2160p (2K)"
[TextureRedefine] #
width = 1920
height = 1080
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # Blur, bloom
width = 960
height = 540
#formatsExcluded =
overwriteWidth = 1920
overwriteHeight = 1080
#[TextureRedefine] #colour grading
#width = 480
#height = 270
#formats = 0x01a
#overwriteWidth = 960 #Nearest integer
#overwriteHeight = 540
[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500
name = "Twilight Princess HD - 2160p (2K)"
[TextureRedefine] # game rendering resolution
width = 1920
height = 1080
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # Blur, bloom
width = 960
height = 540
overwriteWidth = 1920
overwriteHeight = 1080
#[TextureRedefine] #colour grading
#width = 480
#height = 270
#formats = 0x01a
#overwriteWidth = 960
#overwriteHeight = 540