diff --git a/Enhancements/Smash_HighResShadows/rules.txt b/Enhancements/Smash_HighResShadows/rules.txt new file mode 100644 index 00000000..0fe18b95 --- /dev/null +++ b/Enhancements/Smash_HighResShadows/rules.txt @@ -0,0 +1,18 @@ +# FYI: Enhancements are meant to be edited, just make sure to edit the overwrite height and width. +[Definition] +titleIds = 0005000010110E00,0005000010145000,0005000010144F00 +name = "Super Smash Bros. - High Res Shadows" + +[TextureRedefine] +width = 512 +height = 512 +formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap +overwriteWidth = 1024 +overwriteHeight = 1024 + +[TextureRedefine] +width = 1024 +height = 1024 +formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap +overwriteWidth = 2048 +overwriteHeight = 2048 \ No newline at end of file diff --git a/Enhancements/SuperMario3DWorld_HighResShadows/rules.txt b/Enhancements/SuperMario3DWorld_HighResShadows/rules.txt index 7724128d..93e33b22 100644 --- a/Enhancements/SuperMario3DWorld_HighResShadows/rules.txt +++ b/Enhancements/SuperMario3DWorld_HighResShadows/rules.txt @@ -1,4 +1,5 @@ # Found by Dario FF on NeoGAF http://www.neogaf.com/forum/showpost.php?p=228502082&postcount=506 +# FYI: Enhancements are meant to be edited, just make sure to edit the overwrite height and width. [Definition] titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500 name = "Super Mario 3D World + Captain Toad: Treasure Tracker - High Res Shadows" @@ -7,5 +8,5 @@ name = "Super Mario 3D World + Captain Toad: Treasure Tracker - High Res Shadows width = 1024 height = 1024 formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap -overwriteWidth = 4096 -overwriteHeight = 4096 \ No newline at end of file +overwriteWidth = 2048 +overwriteHeight = 2048 \ No newline at end of file diff --git a/Enhancements/TwilightPrincess_HighResShadows/rules.txt b/Enhancements/TwilightPrincess_HighResShadows/rules.txt index 17bc0241..a162927e 100644 --- a/Enhancements/TwilightPrincess_HighResShadows/rules.txt +++ b/Enhancements/TwilightPrincess_HighResShadows/rules.txt @@ -1,4 +1,5 @@ # Found by Esppiral on GBATemp http://gbatemp.net/threads/release-cemu-wii-u-emulator.399524/page-898#post-7016504 +# FYI: Enhancements are meant to be edited, just make sure to edit the overwrite height and width. [Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 name = "Twilight Princess HD - High Res Shadows" @@ -6,5 +7,5 @@ name = "Twilight Princess HD - High Res Shadows" [TextureRedefine] width = 384 height = 384 -overwriteWidth = 4096 -overwriteHeight = 4096 \ No newline at end of file +overwriteWidth = 768 +overwriteHeight = 768 \ No newline at end of file diff --git a/Preformance/Smash_540p/rules.txt b/Preformance/Smash_540p/rules.txt index 8f793a00..b4156aee 100644 --- a/Preformance/Smash_540p/rules.txt +++ b/Preformance/Smash_540p/rules.txt @@ -6,4 +6,24 @@ name = "Super Smash Bros. - 540p" width = 1920 height = 1080 overwriteWidth = 960 -overwriteHeight = 540 \ No newline at end of file +overwriteHeight = 540 + +[TextureRedefine] # half-res alpha +overwriteWidth = 960 +overwriteHeight = 540 +overwriteWidth = 480 +overwriteHeight = 270 + +[TextureRedefine] # shadow 1 +width = 512 +height = 512 +formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap +overwriteWidth = 256 +overwriteHeight = 256 + +[TextureRedefine] # shadow 2 +width = 1024 +height = 1024 +formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap +overwriteWidth = 512 +overwriteHeight = 512 \ No newline at end of file diff --git a/Preformance/Splatoon_360p/rules.txt b/Preformance/Splatoon_360p/rules.txt index 17166514..adbb6278 100644 --- a/Preformance/Splatoon_360p/rules.txt +++ b/Preformance/Splatoon_360p/rules.txt @@ -45,4 +45,11 @@ overwriteHeight = 240 width = 848 height = 480 overwriteWidth = 424 -overwriteHeight = 240 \ No newline at end of file +overwriteHeight = 240 + +[TextureRedefine] # shadows +width = 2048 +height = 2048 +formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap +overwriteWidth = 1024 +overwriteHeight = 1024 \ No newline at end of file diff --git a/Preformance/TokyoMirage_360p/rules.txt b/Preformance/TokyoMirage_360p/rules.txt new file mode 100644 index 00000000..2f77b0a4 --- /dev/null +++ b/Preformance/TokyoMirage_360p/rules.txt @@ -0,0 +1,15 @@ +[Definition] +titleIds = 00050000101ED700,0005000010131D00 +name = "Tokyo Mirage Sessions #FE - 360p" + +[TextureRedefine] # tv +width = 1280 +height = 720 +overwriteWidth = 640 +overwriteHeight = 360 + +[TextureRedefine] # gamepad +width = 854 +height = 480 +overwriteWidth = 427 +overwriteHeight = 240 \ No newline at end of file diff --git a/Quality - Gamepad/TokyoMirage_1080pGamepad/rules.txt b/Quality - Gamepad/TokyoMirage_1080pGamepad/rules.txt new file mode 100644 index 00000000..dea0ffc5 --- /dev/null +++ b/Quality - Gamepad/TokyoMirage_1080pGamepad/rules.txt @@ -0,0 +1,15 @@ +[Definition] +titleIds = 00050000101ED700,0005000010131D00 +name = "Tokyo Mirage Sessions #FE - 1080p (Gamepad)" + +[TextureRedefine] # tv +width = 1280 +height = 720 +overwriteWidth = 1920 +overwriteHeight = 1080 + +[TextureRedefine] # gamepad +width = 854 +height = 480 +overwriteWidth = 1920 +overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality - Gamepad/TokyoMirage_1440pGamepad/rules.txt b/Quality - Gamepad/TokyoMirage_1440pGamepad/rules.txt new file mode 100644 index 00000000..3772fca4 --- /dev/null +++ b/Quality - Gamepad/TokyoMirage_1440pGamepad/rules.txt @@ -0,0 +1,15 @@ +[Definition] +titleIds = 00050000101ED700,0005000010131D00 +name = "Tokyo Mirage Sessions #FE - 1440p (Gamepad) (2K)" + +[TextureRedefine] # tv +width = 1280 +height = 720 +overwriteWidth = 2560 +overwriteHeight = 1440 + +[TextureRedefine] # gamepad +width = 854 +height = 480 +overwriteWidth = 2560 +overwriteHeight = 1440 \ No newline at end of file diff --git a/Quality - Gamepad/TokyoMirage_2160pGamepad/rules.txt b/Quality - Gamepad/TokyoMirage_2160pGamepad/rules.txt new file mode 100644 index 00000000..1eef22c0 --- /dev/null +++ b/Quality - Gamepad/TokyoMirage_2160pGamepad/rules.txt @@ -0,0 +1,15 @@ +[Definition] +titleIds = 00050000101ED700,0005000010131D00 +name = "Tokyo Mirage Sessions #FE - 2160p (Gamepad) (4K)" + +[TextureRedefine] # tv +width = 1280 +height = 720 +overwriteWidth = 3840 +overwriteHeight = 2160 + +[TextureRedefine] # gamepad +width = 854 +height = 480 +overwriteWidth = 3840 +overwriteHeight = 2160 \ No newline at end of file diff --git a/Quality/Smash_1440p/rules.txt b/Quality/Smash_1440p/rules.txt index 2a4a8d8d..bf6e6ea3 100644 --- a/Quality/Smash_1440p/rules.txt +++ b/Quality/Smash_1440p/rules.txt @@ -6,4 +6,10 @@ name = "Super Smash Bros. - 1440p (2K)" width = 1920 height = 1080 overwriteWidth = 2560 -overwriteHeight = 1440 \ No newline at end of file +overwriteHeight = 1440 + +[TextureRedefine] # half-res alpha +overwriteWidth = 960 +overwriteHeight = 540 +overwriteWidth = 1280 +overwriteHeight = 720 \ No newline at end of file diff --git a/Quality/Smash_2160p/rules.txt b/Quality/Smash_2160p/rules.txt index 88734beb..50c0303c 100644 --- a/Quality/Smash_2160p/rules.txt +++ b/Quality/Smash_2160p/rules.txt @@ -6,4 +6,10 @@ name = "Super Smash Bros. - 2160p (4K)" width = 1920 height = 1080 overwriteWidth = 3840 -overwriteHeight = 2160 \ No newline at end of file +overwriteHeight = 2160 + +[TextureRedefine] # half-res alpha +overwriteWidth = 960 +overwriteHeight = 540 +overwriteWidth = 1920 +overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/TokyoMirage_1080p/rules.txt b/Quality/TokyoMirage_1080p/rules.txt new file mode 100644 index 00000000..fe283e2c --- /dev/null +++ b/Quality/TokyoMirage_1080p/rules.txt @@ -0,0 +1,9 @@ +[Definition] +titleIds = 00050000101ED700,0005000010131D00 +name = "Tokyo Mirage Sessions #FE - 1080p" + +[TextureRedefine] # tv +width = 1280 +height = 720 +overwriteWidth = 1920 +overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/TokyoMirage_1440p/rules.txt b/Quality/TokyoMirage_1440p/rules.txt new file mode 100644 index 00000000..1929b452 --- /dev/null +++ b/Quality/TokyoMirage_1440p/rules.txt @@ -0,0 +1,9 @@ +[Definition] +titleIds = 00050000101ED700,0005000010131D00 +name = "Tokyo Mirage Sessions #FE - 1440p (2K)" + +[TextureRedefine] # tv +width = 1280 +height = 720 +overwriteWidth = 2560 +overwriteHeight = 1440 \ No newline at end of file diff --git a/Quality/TokyoMirage_2160p/rules.txt b/Quality/TokyoMirage_2160p/rules.txt new file mode 100644 index 00000000..2b61ebde --- /dev/null +++ b/Quality/TokyoMirage_2160p/rules.txt @@ -0,0 +1,9 @@ +[Definition] +titleIds = 00050000101ED700,0005000010131D00 +name = "Tokyo Mirage Sessions #FE - 2160p (4K)" + +[TextureRedefine] # tv +width = 1280 +height = 720 +overwriteWidth = 3840 +overwriteHeight = 2160 \ No newline at end of file diff --git a/README.md b/README.md index 7303bcd6..5695cd09 100644 --- a/README.md +++ b/README.md @@ -1,16 +1,3 @@ -#Issues -Donkey Kong Country: Tropical Freeze - -- [Water does not appear correctly](http://i.imgur.com/0X194fi.jpg) (All) - -Nintendo Land - -- [Title screen is completely white](http://i.imgur.com/Jmbpj0h.png) (All) - -Super Mario Maker - -- [NSMBU theme is completely broken](http://i.imgur.com/OumJaa6.png) (Quality) - # Supported Games - Batman Arkham City Armored Edition - Bayonetta diff --git a/Workarounds/XCX_AMDGCN4/rules.txt b/Workarounds/XCX_AMDGCN4/rules.txt index d36237b4..2371d8cb 100644 --- a/Workarounds/XCX_AMDGCN4/rules.txt +++ b/Workarounds/XCX_AMDGCN4/rules.txt @@ -1,3 +1,4 @@ +# Found by Esppiral on GBATemp http://gbatemp.net/threads/release-cemu-wii-u-emulator.399524/page-899#post-7018186 [Definition] titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Xenoblade Chronicles X - AMD GCN4 workaround"