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[TPHD] Contrasty tweaks to neutral and cold
White balance better matched to actual histogram. *Neutral closer to original look, jwhite balanced bloom *Cold, tweaked to be neutral cold , not just blue shadows
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@ -27,29 +27,51 @@ $crushContrast = 0.0
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$bleach = 1.0
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$sharp_mix = 0.0
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[Preset]
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name = Neutral default exposure
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$redShadows = 0.97
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$greenShadows = 0.97
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$blueSadows = 1.02
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$redMid = 0.95
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$greenMid = 0.96
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$blueMid = 1.02
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$redHilight = 0.98
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$greenHilight = 0.99
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$blueHilight = 1.01
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[Preset] # Preserve original washed out look, but balances bloom white point towards neutral
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name = Neutral Hi-lights
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$redShadows = 1.0
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$greenShadows = 1.0 #1.01
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$blueSadows = 1.01 #1.02
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$redMid = 0.98
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$greenMid = 0.99
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$blueMid = 1.01
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$redHilight = 1.0
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$greenHilight = 1.01 #.86
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$blueHilight = 1.15
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$contrastCurve = 0.2
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$contrastCurve = 0.0
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$hazeFactor = 0.1
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$bloom = 1.0
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$gamma = 1.0
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$exposure = 0.99
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$vibrance = 0.15
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$exposure = 1.0
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$vibrance = 0.25
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$crushContrast = 0.0
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$bleach = 0.85
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$sharp_mix = 0.1
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$sharp_mix = 0.0
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[Preset]
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[Preset] #Warm and washed out light-sources and bloom, original look "enhanced".
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name = Warm glow
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$redShadows = 1.0
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$greenShadows = 1.0
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$blueSadows = 1.0
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$redMid = 0.98
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$greenMid = 0.98
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$blueMid = 1.0
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$redHilight = 1.0
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$greenHilight =1.0
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$blueHilight = 1.0
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$contrastCurve = 0.5
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$hazeFactor = 0.71
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$bloom = 0.85
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$gamma = 1.1
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$exposure = 1.07
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$vibrance = 0.15
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$crushContrast = 0.00
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$bleach = 0.85
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$sharp_mix = 0.05
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[Preset] # Colourful midway between original and cold
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name = Colorful
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$redShadows = 0.96
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$greenShadows = 0.97
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@ -66,79 +88,35 @@ $hazeFactor = 0.1
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$bloom = 1.0
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$gamma = 1.075
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$exposure = 1.01
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$vibrance = 0.5
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$vibrance = 0.55
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$crushContrast = 0.0
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$bleach = 0.85
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$sharp_mix = 0.05
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[Preset]
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name = Warm
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$redShadows = 1.0
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[Preset] #Neutral/cold white point, light and shadows interplay, caves are dark. Some discolouration of multi layer fx
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name = Cold contrast
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$redShadows = 0.99
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$greenShadows = 1.0
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$blueSadows = 1.0
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$redMid = 0.98
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$greenMid = 0.98
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$blueSadows = 1.01
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$redMid = 0.85
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$greenMid = 0.86
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$blueMid = 1.0
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$redHilight = 1.0
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$greenHilight =1.0
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$blueHilight = 1.0
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$redHilight = 0.95
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$greenHilight = 0.96
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$blueHilight = 1.05
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$contrastCurve = 0.7
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$hazeFactor = 0.71
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$bloom = 0.85
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$gamma = 1.1
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$exposure = 1.07
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$vibrance = 0.15
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$crushContrast = 0.00
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$bleach = 0.85
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$sharp_mix = 0.1
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[Preset]
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name = Cold
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$redShadows = 0.95
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$greenShadows = 0.96
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$blueSadows = 1.03
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$redMid = 0.95
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$greenMid = 0.96
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$blueMid = 1.03
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$redHilight = 0.98
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$greenHilight = 0.99
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$blueHilight = 1.03
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$contrastCurve = 0.2
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$contrastCurve = 0.25
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$hazeFactor = 0.1
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$bloom = 1.0
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$gamma = 1.05
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$exposure = 0.99
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$vibrance = 0.45
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$bloom = 0.975
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$gamma = 1.0
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$exposure = 1.075
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$vibrance = 0.3
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$crushContrast = 0.0
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$bleach = 0.85
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$sharp_mix = 0.1
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$bleach = 0.875
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$sharp_mix = 0.05
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[Preset]
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name = Neutral Contrasty
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$redShadows = 0.97
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$greenShadows = 0.97
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$blueSadows = 0.99
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$redMid = 0.92
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$greenMid = 0.94
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$blueMid = 1.03
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$redHilight = 0.99
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$greenHilight =1.0
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$blueHilight = 1.0
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$contrastCurve = 0.5
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$hazeFactor = 0.71
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$bloom = 0.85
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$gamma = 1.19
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$exposure = 1.09
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$vibrance = 0.35
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$crushContrast = 0.00
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$bleach = 0.85
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$sharp_mix = 0.1
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[Preset]
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name = Compensate exposure patch
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[Preset] # jff
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name = Skyward Swordish
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$redShadows = 0.99
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$greenShadows = 0.99
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$blueSadows = 1.02
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@ -149,12 +127,12 @@ $redHilight = 0.99
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$greenHilight =1.0
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$blueHilight = 1.01
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$contrastCurve = 0.25
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$contrastCurve = 0.45
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$hazeFactor = 0.71
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$bloom = 0.85
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$gamma = 1.35
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$gamma = 1.25
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$exposure = 1.1
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$vibrance = 1.25
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$crushContrast = 0.00
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$bleach = 0.85
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$sharp_mix = 0.1
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$sharp_mix = 0.05
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