mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-23 08:21:51 +01:00
publish current packs
This commit is contained in:
commit
728ecfb24a
15
Bayonetta2_1080p/rules.txt
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15
Bayonetta2_1080p/rules.txt
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[Definition]
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titleIds = 0005000010172600,0005000010172700,000500001011b900
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name = "Bayonetta 2 - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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15
Bayonetta2_1440p/rules.txt
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15
Bayonetta2_1440p/rules.txt
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[Definition]
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titleIds = 0005000010172600,0005000010172700,000500001011b900
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name = "Bayonetta 2 - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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15
Bayonetta2_2160p/rules.txt
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15
Bayonetta2_2160p/rules.txt
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[Definition]
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titleIds = 0005000010172600,0005000010172700,000500001011b900
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name = "Bayonetta 2 - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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16
CaptainToadTreasureTracker_1080p/rules.txt
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16
CaptainToadTreasureTracker_1080p/rules.txt
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[Definition]
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titleIds = 0005000010180600,0005000010180700,0005000010180500
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name = "Captain Toad: Treasure Tracker - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x034 # exclude the intro background texture
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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16
CaptainToadTreasureTracker_1440p/rules.txt
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16
CaptainToadTreasureTracker_1440p/rules.txt
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[Definition]
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titleIds = 0005000010180600,0005000010180700,0005000010180500
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name = "Captain Toad: Treasure Tracker - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x034 # exclude the intro background texture
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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16
CaptainToadTreasureTracker_2160p/rules.txt
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16
CaptainToadTreasureTracker_2160p/rules.txt
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[Definition]
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titleIds = 0005000010180600,0005000010180700,0005000010180500
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name = "Captain Toad: Treasure Tracker - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x034 # exclude the intro background texture
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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16
MK8_1080p/rules.txt
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16
MK8_1080p/rules.txt
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[Definition]
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titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00
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name = "Mario Kart 8 - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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16
MK8_1440p/rules.txt
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16
MK8_1440p/rules.txt
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[Definition]
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titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00
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name = "Mario Kart 8 - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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16
MK8_2160p/rules.txt
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16
MK8_2160p/rules.txt
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[Definition]
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titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00
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name = "Mario Kart 8 - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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16
NintendoLand_1080p/rules.txt
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16
NintendoLand_1080p/rules.txt
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[Definition]
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titleIds = 0005000010101F00,0005000010102000,0005000010102100
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name = "Nintendo Land - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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# formatsExcluded = 0x01A # exclude the title screen texture # currently broken
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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16
NintendoLand_1440p/rules.txt
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16
NintendoLand_1440p/rules.txt
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[Definition]
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titleIds = 0005000010101F00,0005000010102000,0005000010102100
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name = "Nintendo Land - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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# formatsExcluded = 0x01A # exclude the title screen texture # currently broken
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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16
NintendoLand_2160p/rules.txt
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16
NintendoLand_2160p/rules.txt
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[Definition]
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titleIds = 0005000010101F00,0005000010102000,0005000010102100
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name = "Nintendo Land - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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# formatsExcluded = 0x01A # exclude the title screen texture # currently broken
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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15
Pikmin3_1080p/rules.txt
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15
Pikmin3_1080p/rules.txt
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[Definition]
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titleIds = 000500001012be00,000500001012bd00,000500001012bc00
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name = "Pikmin 3 - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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15
Pikmin3_1440p/rules.txt
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15
Pikmin3_1440p/rules.txt
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[Definition]
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titleIds = 000500001012be00,000500001012bd00,000500001012bc00
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name = "Pikmin 3 - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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15
Pikmin3_2160p/rules.txt
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15
Pikmin3_2160p/rules.txt
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[Definition]
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titleIds = 000500001012be00,000500001012bd00,000500001012bc00
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name = "Pikmin 3 - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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15
Splatoon_1080p/rules.txt
Normal file
15
Splatoon_1080p/rules.txt
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[Definition]
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titleIds = 0005000010176900,0005000010176A00
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name = "Splatoon - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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15
Splatoon_1440p/rules.txt
Normal file
15
Splatoon_1440p/rules.txt
Normal file
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[Definition]
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titleIds = 0005000010176900,0005000010176A00
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name = "Splatoon - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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15
Splatoon_2160p/rules.txt
Normal file
15
Splatoon_2160p/rules.txt
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[Definition]
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titleIds = 0005000010176900,0005000010176A00
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name = "Splatoon - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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15
SuperMario3DWorld_1080p/rules.txt
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15
SuperMario3DWorld_1080p/rules.txt
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[Definition]
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titleIds = 0005000010145d00,0005000010145c00,0005000010106100
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name = "Super Mario 3D World - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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15
SuperMario3DWorld_1440p/rules.txt
Normal file
15
SuperMario3DWorld_1440p/rules.txt
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[Definition]
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titleIds = 0005000010145d00,0005000010145c00,0005000010106100
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name = "Super Mario 3D World - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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15
SuperMario3DWorld_2160p/rules.txt
Normal file
15
SuperMario3DWorld_2160p/rules.txt
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[Definition]
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titleIds = 0005000010145d00,0005000010145c00,0005000010106100
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name = "Super Mario 3D World - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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9
SuperMarioMaker_720pGamepad/rules.txt
Normal file
9
SuperMarioMaker_720pGamepad/rules.txt
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[Definition]
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titleIds = 000500001018DC00,000500001018DD00,000500001018DB00
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name = "Super Mario Maker - 720p (Gamepad)"
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[TextureRedefine]
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width = 854
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height = 480
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overwriteWidth = 1280
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overwriteHeight = 720
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15
XCX_1080p/rules.txt
Normal file
15
XCX_1080p/rules.txt
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[Definition]
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titleIds = 00050000101c4c00,00050000101C4D00
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name = "Xenoblade Chronicles - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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15
XCX_1440p/rules.txt
Normal file
15
XCX_1440p/rules.txt
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[Definition]
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titleIds = 00050000101c4c00,00050000101C4D00
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name = "Xenoblade Chronicles - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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15
XCX_2160p/rules.txt
Normal file
15
XCX_2160p/rules.txt
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[Definition]
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titleIds = 00050000101c4c00,00050000101C4D00
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name = "Xenoblade Chronicles - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
|
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[TextureRedefine] # gamepad
|
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
|
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