publish current packs

This commit is contained in:
Michael 2017-01-09 20:09:40 -08:00
commit 728ecfb24a
25 changed files with 378 additions and 0 deletions

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[Definition]
titleIds = 0005000010172600,0005000010172700,000500001011b900
name = "Bayonetta 2 - 1080p"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080

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[Definition]
titleIds = 0005000010172600,0005000010172700,000500001011b900
name = "Bayonetta 2 - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440

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[Definition]
titleIds = 0005000010172600,0005000010172700,000500001011b900
name = "Bayonetta 2 - 2160p (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 3840
overwriteHeight = 2160

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[Definition]
titleIds = 0005000010180600,0005000010180700,0005000010180500
name = "Captain Toad: Treasure Tracker - 1080p"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x41A,0x034 # exclude the intro background texture
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080

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[Definition]
titleIds = 0005000010180600,0005000010180700,0005000010180500
name = "Captain Toad: Treasure Tracker - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x41A,0x034 # exclude the intro background texture
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -0,0 +1,16 @@
[Definition]
titleIds = 0005000010180600,0005000010180700,0005000010180500
name = "Captain Toad: Treasure Tracker - 2160p (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x41A,0x034 # exclude the intro background texture
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 3840
overwriteHeight = 2160

16
MK8_1080p/rules.txt Normal file
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[Definition]
titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00
name = "Mario Kart 8 - 1080p"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080

16
MK8_1440p/rules.txt Normal file
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[Definition]
titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00
name = "Mario Kart 8 - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440

16
MK8_2160p/rules.txt Normal file
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[Definition]
titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00
name = "Mario Kart 8 - 2160p (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 3840
overwriteHeight = 2160

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[Definition]
titleIds = 0005000010101F00,0005000010102000,0005000010102100
name = "Nintendo Land - 1080p"
[TextureRedefine] # tv
width = 1280
height = 720
# formatsExcluded = 0x01A # exclude the title screen texture # currently broken
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080

View File

@ -0,0 +1,16 @@
[Definition]
titleIds = 0005000010101F00,0005000010102000,0005000010102100
name = "Nintendo Land - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
# formatsExcluded = 0x01A # exclude the title screen texture # currently broken
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440

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[Definition]
titleIds = 0005000010101F00,0005000010102000,0005000010102100
name = "Nintendo Land - 2160p (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
# formatsExcluded = 0x01A # exclude the title screen texture # currently broken
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 3840
overwriteHeight = 2160

15
Pikmin3_1080p/rules.txt Normal file
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[Definition]
titleIds = 000500001012be00,000500001012bd00,000500001012bc00
name = "Pikmin 3 - 1080p"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080

15
Pikmin3_1440p/rules.txt Normal file
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[Definition]
titleIds = 000500001012be00,000500001012bd00,000500001012bc00
name = "Pikmin 3 - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440

15
Pikmin3_2160p/rules.txt Normal file
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[Definition]
titleIds = 000500001012be00,000500001012bd00,000500001012bc00
name = "Pikmin 3 - 2160p (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 3840
overwriteHeight = 2160

15
Splatoon_1080p/rules.txt Normal file
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[Definition]
titleIds = 0005000010176900,0005000010176A00
name = "Splatoon - 1080p"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080

15
Splatoon_1440p/rules.txt Normal file
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[Definition]
titleIds = 0005000010176900,0005000010176A00
name = "Splatoon - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440

15
Splatoon_2160p/rules.txt Normal file
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[Definition]
titleIds = 0005000010176900,0005000010176A00
name = "Splatoon - 2160p (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 3840
overwriteHeight = 2160

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[Definition]
titleIds = 0005000010145d00,0005000010145c00,0005000010106100
name = "Super Mario 3D World - 1080p"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080

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[Definition]
titleIds = 0005000010145d00,0005000010145c00,0005000010106100
name = "Super Mario 3D World - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440

View File

@ -0,0 +1,15 @@
[Definition]
titleIds = 0005000010145d00,0005000010145c00,0005000010106100
name = "Super Mario 3D World - 2160p (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 3840
overwriteHeight = 2160

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[Definition]
titleIds = 000500001018DC00,000500001018DD00,000500001018DB00
name = "Super Mario Maker - 720p (Gamepad)"
[TextureRedefine]
width = 854
height = 480
overwriteWidth = 1280
overwriteHeight = 720

15
XCX_1080p/rules.txt Normal file
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[Definition]
titleIds = 00050000101c4c00,00050000101C4D00
name = "Xenoblade Chronicles - 1080p"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080

15
XCX_1440p/rules.txt Normal file
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[Definition]
titleIds = 00050000101c4c00,00050000101C4D00
name = "Xenoblade Chronicles - 1440p (2K)"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440

15
XCX_2160p/rules.txt Normal file
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[Definition]
titleIds = 00050000101c4c00,00050000101C4D00
name = "Xenoblade Chronicles - 2160p (4K)"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 3840
overwriteHeight = 2160