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https://github.com/cemu-project/cemu_graphic_packs.git
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Fix naming of FPS packs that got added
Hmmmmmmmmmmmmmmmmmm... Many of these new versions had weird white-lines, missing EU and Japan titles. Also changed the name to 3 and 4 multiplayer titles since the 30FPS cap is also there with 30FPS. Changed the description to be more descriptive. Fixed spelling of warriors orochi.
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@ -4,6 +4,4 @@ moduleMatches = 0x81647FC0
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[LJP60fpsVer16]
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moduleMatches = 0x763FD17D
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0x00263a5bc = addi r11,r12,1
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0x00263a5bc = addi r11,r12,1
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@ -1,6 +1,6 @@
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[Definition]
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titleIds = 50000101a6200
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name = 60fps
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path = "LEGO Jurassic World/Mods/60fps"
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description = 60 FPS Hack by theboy181
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titleIds = 00050000101cdf00,50000101a6200,00050000101a5c00
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name = 60FPS
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path = "LEGO Jurassic World/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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@ -8,6 +8,4 @@ moduleMatches = 0x932F4A73
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[LMSHfpsVer32]
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moduleMatches = 0xF252C9FD
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0x02415e88 = addi r11,r12,1
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0x02415e88 = addi r11,r12,1
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@ -1,6 +1,6 @@
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[Definition]
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titleIds = 5000010132b00
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name = 60fps
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path = "LEGO Marvel Super Heroes/Mods/60fps"
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description = 60 FPS Hack by theboy181
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titleIds = 5000010132b00,0005000010132400
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name = 60FPS
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path = "LEGO Marvel Super Heroes/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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@ -8,6 +8,4 @@ moduleMatches = 0x185FB31C
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[LSWfpsVer32]
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moduleMatches = 0xAF503338
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0x0287fb34 = addi r11,r12,1
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0x0287fb34 = addi r11,r12,1
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@ -1,6 +1,6 @@
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[Definition]
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titleIds = 50000101dab00
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name = 60fps
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path = "LEGO STAR WARS - The Force Awakens/Mods/60fps"
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description = 60 FPS Hack by theboy181
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titleIds = 50000101dab00,00050000101daa00
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name = 60FPS
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path = "LEGO STAR WARS: The Force Awakens/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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@ -1,7 +1,3 @@
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[LSW60fpsVer0]
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moduleMatches = 0xAD4603B3
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0x023f3d6c = addi r11,r12,1
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0x023f3d6c = addi r11,r12,1
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@ -1,6 +1,6 @@
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[Definition]
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titleIds = 500001016a700
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name = 60fps
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path = "LEGO The Hobbit/Mods/60fps"
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description = 60 FPS Hack by theboy181
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titleIds = 500001016a700,0005000010168d00
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name = 60FPS
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path = "LEGO The Hobbit/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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3
Mods/MarioKart8_3P_4P_60FPS/patches.txt
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3
Mods/MarioKart8_3P_4P_60FPS/patches.txt
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@ -0,0 +1,3 @@
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[MK8_60FPS]
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moduleMatches = 0xD09700CE
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0x024aeffc = cmpwi r0,1
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6
Mods/MarioKart8_3P_4P_60FPS/rules.txt
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6
Mods/MarioKart8_3P_4P_60FPS/rules.txt
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@ -0,0 +1,6 @@
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
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name = 60FPS in 3-4 multiplayer
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path = "Mario Kart 8/Mods/60FPS in 3-4 multiplayer"
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description = This changes the way the game renders these 3-4 player modes to be 60FPS instead of 30FPS.
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version = 3
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@ -1,3 +0,0 @@
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[MK860fps4PVer4_1]
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moduleMatches = 0xD09700CE
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0x024aeffc = cmpwi r0,1
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@ -1,6 +0,0 @@
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00
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name = 4P 60fps
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path = "Mario Kart 8/Mods/4p 60fps"
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description = Draws the whole screen every frame in 4p mode; by theboy181
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version = 3
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@ -1,6 +0,0 @@
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[Definition]
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titleIds = 0005000010110200
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name = 60fps
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path = "Warriors Orichi 3 Hyper/Mods/60fps"
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description = Important: This patches the gameplay to be in 60fps. Getting under 60fps will slow down the game's speed.
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version = 3
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@ -1,5 +1,3 @@
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[WO360fpsVer0]
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moduleMatches = 0x7545E25D
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0x02418050 = li r31,1
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0x02418050 = li r31,1
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6
Mods/WarriorsOrochi3_60FPS/rules.txt
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6
Mods/WarriorsOrochi3_60FPS/rules.txt
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@ -0,0 +1,6 @@
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[Definition]
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titleIds = 0005000010110200,000500001010ea00,0005000010112b00
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name = 60FPS
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path = "Warriors Orochi 3 Hyper/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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