From 7427aeb73e58a27a3e6cfffc37e7ab596a0b3f19 Mon Sep 17 00:00:00 2001 From: Jamie Date: Wed, 24 Jan 2018 11:09:45 -0800 Subject: [PATCH] Clarity Fixed spelling . --- ...et_jamie_personal_37040a485a29d54e_00000000000003c9_ps.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Enhancement/BreathOfTheWild_Clarity/Presets/Jamie (test presets)/Preset_jamie_personal_37040a485a29d54e_00000000000003c9_ps.txt b/Enhancement/BreathOfTheWild_Clarity/Presets/Jamie (test presets)/Preset_jamie_personal_37040a485a29d54e_00000000000003c9_ps.txt index 4effc12d..49b6a533 100644 --- a/Enhancement/BreathOfTheWild_Clarity/Presets/Jamie (test presets)/Preset_jamie_personal_37040a485a29d54e_00000000000003c9_ps.txt +++ b/Enhancement/BreathOfTheWild_Clarity/Presets/Jamie (test presets)/Preset_jamie_personal_37040a485a29d54e_00000000000003c9_ps.txt @@ -8,7 +8,7 @@ // Clarity GFX // Credit to Jamie for main coding. // Credit to Kiri coding & Reshade logic. -// Credit to Cremtif for Help. +// Credit to Crementif for Help. // Credit to Serfrost for preset values. // Shader dumped from Cemu 1.11.2 from BotW 1.4.0 // v 2.1 @@ -47,7 +47,7 @@ const float offset_bias = 1.0; //[0.0 to 6.0] Offset bia // Reshade ToneMap Controls / "Contrasty" Parameters const float Exposure = 1.17; // [0.0, 1.0+] Adjust exposure const float Bleach = 0.4; // "More bleach means more contrasted and less colorful image" min -0.5 max 1.0 Default 0.0 -const float Gamma = 1.00; // "Adjust midtones. 1.000 is neutral. This setting does exactly the same as the one in Lift Gamma Gain, only with less control." +const float Gamma = 1.00; // "Adjust midtones. 1.000 is neutral. This setting does exactly the same as the one in Lift Gamma Gain, only with less control." const float defog = 0.00; // Default is 0.0 //How much of the overall color you want removed form the values of FogColor. vec3 FogColor = vec3(1.0, 1.0, 1.0); // Color you want to Add or Remove 0.25 would add .25 percent of that color 1.25 would remove .25 percent of the color." const float sat = 0.000; // "Adjust saturation" min -1.0 max 1.0 Default 0.0