From 767a57bc93b6e65e6f0679cf7f1d177c4d755311 Mon Sep 17 00:00:00 2001 From: Milan Date: Fri, 5 Jan 2018 21:20:00 +0100 Subject: [PATCH] Fixed version of Minimalistic GUI Seperated camera part from the user interface. Has 0 bugs afaik. --- .../37b9100c1310d3bb_0000000000000000_vs.txt | 0 .../3e0262467e8add7d_0000000000000000_vs.txt | 0 .../a8f3ec17a11d4a50_0000000000000000_vs.txt | 0 .../CleanCameraRune[Experimental]/rules.txt | 395 ++++++++++++++++++ .../BreathOfTheWild_MinimalisticGUI/rules.txt | 362 +--------------- 5 files changed, 411 insertions(+), 346 deletions(-) rename Enhancement/BreathOfTheWild_MinimalisticGUI/{ => CleanCameraRune[Experimental]}/37b9100c1310d3bb_0000000000000000_vs.txt (100%) rename Enhancement/BreathOfTheWild_MinimalisticGUI/{ => CleanCameraRune[Experimental]}/3e0262467e8add7d_0000000000000000_vs.txt (100%) rename Enhancement/BreathOfTheWild_MinimalisticGUI/{ => CleanCameraRune[Experimental]}/a8f3ec17a11d4a50_0000000000000000_vs.txt (100%) create mode 100644 Enhancement/BreathOfTheWild_MinimalisticGUI/CleanCameraRune[Experimental]/rules.txt diff --git a/Enhancement/BreathOfTheWild_MinimalisticGUI/37b9100c1310d3bb_0000000000000000_vs.txt b/Enhancement/BreathOfTheWild_MinimalisticGUI/CleanCameraRune[Experimental]/37b9100c1310d3bb_0000000000000000_vs.txt similarity index 100% rename from Enhancement/BreathOfTheWild_MinimalisticGUI/37b9100c1310d3bb_0000000000000000_vs.txt rename to Enhancement/BreathOfTheWild_MinimalisticGUI/CleanCameraRune[Experimental]/37b9100c1310d3bb_0000000000000000_vs.txt diff --git a/Enhancement/BreathOfTheWild_MinimalisticGUI/3e0262467e8add7d_0000000000000000_vs.txt b/Enhancement/BreathOfTheWild_MinimalisticGUI/CleanCameraRune[Experimental]/3e0262467e8add7d_0000000000000000_vs.txt similarity index 100% rename from Enhancement/BreathOfTheWild_MinimalisticGUI/3e0262467e8add7d_0000000000000000_vs.txt rename to Enhancement/BreathOfTheWild_MinimalisticGUI/CleanCameraRune[Experimental]/3e0262467e8add7d_0000000000000000_vs.txt diff --git a/Enhancement/BreathOfTheWild_MinimalisticGUI/a8f3ec17a11d4a50_0000000000000000_vs.txt b/Enhancement/BreathOfTheWild_MinimalisticGUI/CleanCameraRune[Experimental]/a8f3ec17a11d4a50_0000000000000000_vs.txt similarity index 100% rename from Enhancement/BreathOfTheWild_MinimalisticGUI/a8f3ec17a11d4a50_0000000000000000_vs.txt rename to Enhancement/BreathOfTheWild_MinimalisticGUI/CleanCameraRune[Experimental]/a8f3ec17a11d4a50_0000000000000000_vs.txt diff --git a/Enhancement/BreathOfTheWild_MinimalisticGUI/CleanCameraRune[Experimental]/rules.txt b/Enhancement/BreathOfTheWild_MinimalisticGUI/CleanCameraRune[Experimental]/rules.txt new file mode 100644 index 00000000..be6a75f8 --- /dev/null +++ b/Enhancement/BreathOfTheWild_MinimalisticGUI/CleanCameraRune[Experimental]/rules.txt @@ -0,0 +1,395 @@ +[Definition] +titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 +name = "The Legend of Zelda: Breath of the Wild - Minimalistic GUI V1.0". +version = 2 + +# This pack changes the GUI to a modern looking GUI and cleans up things like menu's and the camera rune. +# Minor (random, might be better/worse) gameplay compromises. + +# Some small text bugs: +# - e.g. missing the 'x' character from 'x6 Mighty Bananas'. Can be fixed in the shader file named `a8f3ec17a11d4a50_0000000000000000_vs.txt`, where you can find more info. +# - Missing bonus modifier text from inventory screen. +# - Holding items in the inventory or having a second or third etc.. loading screen seems to break text and HUD prompts after you've done this. +# - Might be related to the thing above, random texture corruption from rules.txt, not aware of any solution. Probably the circumstances, but it seems like some memory leak issue. Higher GPU accuracy and drawDone could decrease how often/fast it appears. + +# If you find more bugs you can make an issue on the Github repository. If you don't want/have a github account, you can also leave a message in the gfx_packs channel in the official Cemu discord. + + +# This pack got renamed from CleanCameraRune pack due to it no longer affecting gameplay and having several menu changes. +# ----------------------------------------------------------------- + + +# >>> Camera UI <<< +#[TextureRedefine] # Disable Photo Lock, already disabled!!! # 239df000_fmt0034_mip00_200x200_tm04_sw00000000.bmp +#width = 200 +#height = 200 +#formats = 0x034 +#tilemodes = 4 +#overwriteHeight = 1 +#overwriteWidth = 1 +# Affects leaves (and maybe more)! + +[TextureRedefine] # Disable Sheikah Opening Animation # 238dd000_fmt0034_mip00_314x358_tm04_sw00000700.bmp +width = 314 +height = 358 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # UNORM -> SNORM + +[TextureRedefine] # Removes Storage Numbers # f4252800_fmt001a_mip00_24x24_tm04_sw00000000.bmp +width = 24 +height = 24 +formats = 0x001a +tilemodes = 4 +overwriteFormat = 0x021a # UNORM -> SNORM + +[TextureRedefine] # Remove the zoom triangle # 229f1000_fmt0034_mip00_75x75_tm04_sw00000000.bmp +width = 75 +height = 75 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # Remove the zoom line # 236ad000_fmt0034_mip00_8x8_tm02_sw00000000.bmp +width = 8 +height = 8 +formats = 0x034 +tilemodes = 2 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # Remove the orange borders # 23379900_fmt0034_mip00_26x26_tm02_sw00000000.bmp +width = 26 +height = 26 +formats = 0x034 +tilemodes = 2 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + + +# >>> MISC <<< +[TextureRedefine] # Disable Camera Vignette # 2330e000_fmt0034_mip00_242x162_tm04_sw00000100.bmp +width = 242 +height = 162 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # Disable Background 'Lines' # 2258b000_fmt0034_mip00_13x305_tm04_sw00000400.bmp +width = 13 +height = 305 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # Removing Border Runes # 2005e000_fmt0034_mip00_32x1024_tm04_sw00000000.bmp +width = 32 +height = 1024 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # Removing Background # 228d9000_fmt0034_mip00_512x512_tm04_sw00000300.bmp +width = 512 +height = 512 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # Removing Textures from edge # 239f3000_fmt0034_mip00_1278x387_tm04_sw00000400.bmp +width = 1278 +height = 387 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # Removes the glow at the border, but can affect other effects. Off by default due to this. # 22456000_fmt0035_mip00_128x128_tm04_sw00000000.bmp +width = 128 +height = 128 +formats = 0x035 +tilemodes = 4 +overwriteFormat = 0x235 # UNORM -> SNORM + +# >>> Frame Decoration <<< +[TextureRedefine] # 23c76000_fmt0433_mip00_97x156_tm04_sw00000600.bmp +width = 97 +height = 156 +formats = 0x433 +tilemodes = 4 +overwriteFormat = 0x033 # SRGB -> UNORM + +[TextureRedefine] # 22a80000_fmt0433_mip00_179x40_tm04_sw00000000.bmp +width = 179 +height = 40 +formats = 0x433 +tilemodes = 4 +overwriteFormat = 0x033 # SRGB -> UNORM + +[TextureRedefine] # 22f42000_fmt0433_mip00_855x30_tm04_sw00000300.bmp +width = 855 +height = 30 +formats = 0x433 +tilemodes = 4 +overwriteFormat = 0x033 # SRGB -> UNORM + +[TextureRedefine] # 23d74000_fmt0433_mip00_151x139_tm04_sw00000500.bmp +width = 151 +height = 139 +formats = 0x433 +tilemodes = 4 +overwriteFormat = 0x033 # SRGB -> UNORM + +[TextureRedefine] # 229d8000_fmt0433_mip00_88x77_tm04_sw00000200.bmp +width = 88 +height = 77 +formats = 0x433 +tilemodes = 4 +overwriteFormat = 0x033 # SRGB -> UNORM + +[TextureRedefine] # 2375e000_fmt0433_mip00_908x26_tm04_sw00000200.bmp +width = 908 +height = 26 +formats = 0x433 +tilemodes = 4 +overwriteFormat = 0x033 # SRGB -> UNORM + +[TextureRedefine] # 22346000_fmt0433_mip00_57x171_tm04_sw00000200.bmp +width = 57 +height = 171 +formats = 0x433 +tilemodes = 4 +overwriteFormat = 0x033 # SRGB -> UNORM + +[TextureRedefine] # 22360000_fmt0433_mip00_79x187_tm04_sw00000100.bmp +width = 79 +height = 187 +formats = 0x433 +tilemodes = 4 +overwriteFormat = 0x033 # SRGB -> UNORM + +[TextureRedefine] # 22884000_fmt0433_mip00_96x69_tm04_sw00000700.bmp +width = 96 +height = 69 +formats = 0x433 +tilemodes = 4 +overwriteFormat = 0x033 # SRGB -> UNORM + +[TextureRedefine] # 23697100_fmt0433_mip00_107x47_tm02_sw00000000.bmp +width = 107 +height = 47 +formats = 0x433 +tilemodes = 2 +overwriteFormat = 0x033 # SRGB -> UNORM + +[TextureRedefine] # 23c76000_fmt0433_mip00_97x156_tm04_sw00000600.bmp +width = 97 +height = 156 +formats = 0x433 +tilemodes = 4 +overwriteFormat = 0x033 # SRGB -> UNORM + +# >>> Frame Glow <<< +[TextureRedefine] # 22df3000_fmt0034_mip00_92x157_tm04_sw00000100.bmp +width = 92 +height = 157 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 22dfe000_fmt0034_mip00_135x188_tm04_sw00000000.bmp +width = 135 +height = 188 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 23b23000_fmt0034_mip00_58x171_tm04_sw00000600.bmp +width = 58 +height = 171 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 23c46000_fmt0034_mip00_148x140_tm04_sw00000200.bmp +width = 148 +height = 140 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 223ae000_fmt0034_mip00_159x152_tm04_sw00000500.bmp +width = 159 +height = 152 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +# >>> Frame Decoration Edges <<< +[TextureRedefine] # 22f03400_fmt0033_mip00_108x47_tm02_sw00000000.bmp +width = 108 +height = 47 +formats = 0x033 +tilemodes = 2 +overwriteFormat = 0x433 # UNORM -> SRGB + +[TextureRedefine] # 23c64000_fmt0033_mip00_97x69_tm04_sw00000500.bmp +width = 97 +height = 69 +formats = 0x033 +tilemodes = 4 +overwriteFormat = 0x433 # UNORM -> SRGB + +[TextureRedefine] # 224c0000_fmt0033_mip00_1086x41_tm04_sw00000600.bmp +width = 1086 +height = 41 +formats = 0x033 +tilemodes = 4 +overwriteFormat = 0x433 # UNORM -> SRGB + +[TextureRedefine] # 2234e000_fmt0033_mip00_110x77_tm04_sw00000000.bmp +width = 110 +height = 77 +formats = 0x033 +tilemodes = 4 +overwriteFormat = 0x433 # UNORM -> SRGB + +[TextureRedefine] # 2299a000_fmt0033_mip00_832x30_tm04_sw00000100.bmp +width = 110 +height = 77 +formats = 0x033 +tilemodes = 4 +overwriteFormat = 0x433 # UNORM -> SRGB + +[TextureRedefine] # 2365c000_fmt0033_mip00_151x149_tm04_sw00000300.bmp +width = 151 +height = 149 +formats = 0x033 +tilemodes = 4 +overwriteFormat = 0x433 # UNORM -> SRGB + +[TextureRedefine] # 23644000_fmt0033_mip00_97x157_tm04_sw00000400.bmp +width = 97 +height = 157 +formats = 0x033 +tilemodes = 4 +overwriteFormat = 0x433 # UNORM -> SRGB + +[TextureRedefine] # 23770000_fmt0033_mip00_57x160_tm04_sw00000000.bmp +width = 57 +height = 160 +formats = 0x033 +tilemodes = 4 +overwriteFormat = 0x433 # UNORM -> SRGB + +[TextureRedefine] # 23784000_fmt0033_mip00_79x187_tm04_sw00000700.bmp +width = 79 +height = 187 +formats = 0x033 +tilemodes = 4 +overwriteFormat = 0x433 # UNORM -> SRGB + +# >>> Frame Decoration Blur <<< +[TextureRedefine] # 23dc1000_fmt0034_mip00_97x80_tm04_sw00000700.bmp +width = 97 +height = 80 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + + +[TextureRedefine] # 227d7000_fmt0034_mip00_68x174_tm04_sw00000300.bmp +width = 68 +height = 174 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 228c0000_fmt0034_mip00_157x148_tm04_sw00000700.bmp +width = 157 +height = 148 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 236ae000_fmt0034_mip00_101x168_tm04_sw00000600.bmp +width = 101 +height = 168 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 236e8000_fmt0034_mip00_144x199_tm04_sw00000500.bmp +width = 144 +height = 199 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +# >>> Frame Decoration Edges <<< +[TextureRedefine] # 22ac0000_fmt0034_mip00_182x152_tm04_sw00000200.bmp +width = 182 +height = 152 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 230ed000_fmt0034_mip00_126x153_tm04_sw00000400.bmp +width = 126 +height = 153 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 23983000_fmt0034_mip00_52x133_tm04_sw00000100.bmp +width = 52 +height = 133 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 23797000_fmt0034_mip00_279x54_tm04_sw00000500.bmp +width = 279 +height = 54 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 23983000_fmt0034_mip00_52x133_tm04_sw00000100.bmp +width = 52 +height = 133 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 238d9000_fmt0034_mip00_292x42_tm04_sw00000400.bmp +width = 292 +height = 42 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 238d9000_fmt0034_mip00_292x42_tm04_sw00000400.bmp +width = 292 +height = 42 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 23447000_fmt0034_mip00_90x69_tm04_sw00000200.bmp +width = 90 +height = 69 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 227e8000_fmt0034_mip00_1098x58_tm04_sw00000400.bmp +width = 1098 +height = 58 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM + +[TextureRedefine] # 23601000_fmt0034_mip00_997x58_tm04_sw00000100.bmp +width = 997 +height = 58 +formats = 0x034 +tilemodes = 4 +overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM \ No newline at end of file diff --git a/Enhancement/BreathOfTheWild_MinimalisticGUI/rules.txt b/Enhancement/BreathOfTheWild_MinimalisticGUI/rules.txt index be6a75f8..ba4cac66 100644 --- a/Enhancement/BreathOfTheWild_MinimalisticGUI/rules.txt +++ b/Enhancement/BreathOfTheWild_MinimalisticGUI/rules.txt @@ -1,395 +1,65 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 -name = "The Legend of Zelda: Breath of the Wild - Minimalistic GUI V1.0". +name = "The Legend of Zelda: Breath of the Wild - Minimalistic GUI V2.0". version = 2 -# This pack changes the GUI to a modern looking GUI and cleans up things like menu's and the camera rune. -# Minor (random, might be better/worse) gameplay compromises. - -# Some small text bugs: -# - e.g. missing the 'x' character from 'x6 Mighty Bananas'. Can be fixed in the shader file named `a8f3ec17a11d4a50_0000000000000000_vs.txt`, where you can find more info. -# - Missing bonus modifier text from inventory screen. -# - Holding items in the inventory or having a second or third etc.. loading screen seems to break text and HUD prompts after you've done this. -# - Might be related to the thing above, random texture corruption from rules.txt, not aware of any solution. Probably the circumstances, but it seems like some memory leak issue. Higher GPU accuracy and drawDone could decrease how often/fast it appears. - -# If you find more bugs you can make an issue on the Github repository. If you don't want/have a github account, you can also leave a message in the gfx_packs channel in the official Cemu discord. +# This pack changes the GUI to a modern looking GUI and only cleans up the camera menu. +# The Minimalistic GUI pack without the experimental Clean Camera Rune files doesn't have any gameplay affect or compromise. +# Installing the experimental clean camera rune pack should be simple, just overwrite the files from that folder in this specific folder. +# Be sure to read the SEPERATE rules.txt which is completely stand-alone and has information about that specific pack. -# This pack got renamed from CleanCameraRune pack due to it no longer affecting gameplay and having several menu changes. -# ----------------------------------------------------------------- +# If you find bugs you can make an issue on the Github repository. If you don't want/have a github account, you can also leave a message in the gfx_packs channel in the official Cemu discord. +# ==================================================================== +# ==================================================================== +# ==================================================================== -# >>> Camera UI <<< -#[TextureRedefine] # Disable Photo Lock, already disabled!!! # 239df000_fmt0034_mip00_200x200_tm04_sw00000000.bmp -#width = 200 -#height = 200 -#formats = 0x034 -#tilemodes = 4 -#overwriteHeight = 1 -#overwriteWidth = 1 -# Affects leaves (and maybe more)! - -[TextureRedefine] # Disable Sheikah Opening Animation # 238dd000_fmt0034_mip00_314x358_tm04_sw00000700.bmp -width = 314 -height = 358 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # UNORM -> SNORM - -[TextureRedefine] # Removes Storage Numbers # f4252800_fmt001a_mip00_24x24_tm04_sw00000000.bmp +[TextureRedefine]# f4252800_fmt001a_mip00_24x24_tm04_sw00000000.bmp width = 24 height = 24 formats = 0x001a tilemodes = 4 overwriteFormat = 0x021a # UNORM -> SNORM -[TextureRedefine] # Remove the zoom triangle # 229f1000_fmt0034_mip00_75x75_tm04_sw00000000.bmp +[TextureRedefine]# 229f1000_fmt0034_mip00_75x75_tm04_sw00000000.bmp width = 75 height = 75 formats = 0x034 tilemodes = 4 overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM -[TextureRedefine] # Remove the zoom line # 236ad000_fmt0034_mip00_8x8_tm02_sw00000000.bmp +[TextureRedefine]# 236ad000_fmt0034_mip00_8x8_tm02_sw00000000.bmp width = 8 height = 8 formats = 0x034 tilemodes = 2 overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM -[TextureRedefine] # Remove the orange borders # 23379900_fmt0034_mip00_26x26_tm02_sw00000000.bmp +[TextureRedefine]# 23379900_fmt0034_mip00_26x26_tm02_sw00000000.bmp width = 26 height = 26 formats = 0x034 tilemodes = 2 overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -# >>> MISC <<< -[TextureRedefine] # Disable Camera Vignette # 2330e000_fmt0034_mip00_242x162_tm04_sw00000100.bmp +[TextureRedefine]# 2330e000_fmt0034_mip00_242x162_tm04_sw00000100.bmp width = 242 height = 162 formats = 0x034 tilemodes = 4 overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM -[TextureRedefine] # Disable Background 'Lines' # 2258b000_fmt0034_mip00_13x305_tm04_sw00000400.bmp +[TextureRedefine]# 2258b000_fmt0034_mip00_13x305_tm04_sw00000400.bmp width = 13 height = 305 formats = 0x034 tilemodes = 4 overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM -[TextureRedefine] # Removing Border Runes # 2005e000_fmt0034_mip00_32x1024_tm04_sw00000000.bmp +[TextureRedefine]# 2005e000_fmt0034_mip00_32x1024_tm04_sw00000000.bmp width = 32 height = 1024 formats = 0x034 tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # Removing Background # 228d9000_fmt0034_mip00_512x512_tm04_sw00000300.bmp -width = 512 -height = 512 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # Removing Textures from edge # 239f3000_fmt0034_mip00_1278x387_tm04_sw00000400.bmp -width = 1278 -height = 387 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # Removes the glow at the border, but can affect other effects. Off by default due to this. # 22456000_fmt0035_mip00_128x128_tm04_sw00000000.bmp -width = 128 -height = 128 -formats = 0x035 -tilemodes = 4 -overwriteFormat = 0x235 # UNORM -> SNORM - -# >>> Frame Decoration <<< -[TextureRedefine] # 23c76000_fmt0433_mip00_97x156_tm04_sw00000600.bmp -width = 97 -height = 156 -formats = 0x433 -tilemodes = 4 -overwriteFormat = 0x033 # SRGB -> UNORM - -[TextureRedefine] # 22a80000_fmt0433_mip00_179x40_tm04_sw00000000.bmp -width = 179 -height = 40 -formats = 0x433 -tilemodes = 4 -overwriteFormat = 0x033 # SRGB -> UNORM - -[TextureRedefine] # 22f42000_fmt0433_mip00_855x30_tm04_sw00000300.bmp -width = 855 -height = 30 -formats = 0x433 -tilemodes = 4 -overwriteFormat = 0x033 # SRGB -> UNORM - -[TextureRedefine] # 23d74000_fmt0433_mip00_151x139_tm04_sw00000500.bmp -width = 151 -height = 139 -formats = 0x433 -tilemodes = 4 -overwriteFormat = 0x033 # SRGB -> UNORM - -[TextureRedefine] # 229d8000_fmt0433_mip00_88x77_tm04_sw00000200.bmp -width = 88 -height = 77 -formats = 0x433 -tilemodes = 4 -overwriteFormat = 0x033 # SRGB -> UNORM - -[TextureRedefine] # 2375e000_fmt0433_mip00_908x26_tm04_sw00000200.bmp -width = 908 -height = 26 -formats = 0x433 -tilemodes = 4 -overwriteFormat = 0x033 # SRGB -> UNORM - -[TextureRedefine] # 22346000_fmt0433_mip00_57x171_tm04_sw00000200.bmp -width = 57 -height = 171 -formats = 0x433 -tilemodes = 4 -overwriteFormat = 0x033 # SRGB -> UNORM - -[TextureRedefine] # 22360000_fmt0433_mip00_79x187_tm04_sw00000100.bmp -width = 79 -height = 187 -formats = 0x433 -tilemodes = 4 -overwriteFormat = 0x033 # SRGB -> UNORM - -[TextureRedefine] # 22884000_fmt0433_mip00_96x69_tm04_sw00000700.bmp -width = 96 -height = 69 -formats = 0x433 -tilemodes = 4 -overwriteFormat = 0x033 # SRGB -> UNORM - -[TextureRedefine] # 23697100_fmt0433_mip00_107x47_tm02_sw00000000.bmp -width = 107 -height = 47 -formats = 0x433 -tilemodes = 2 -overwriteFormat = 0x033 # SRGB -> UNORM - -[TextureRedefine] # 23c76000_fmt0433_mip00_97x156_tm04_sw00000600.bmp -width = 97 -height = 156 -formats = 0x433 -tilemodes = 4 -overwriteFormat = 0x033 # SRGB -> UNORM - -# >>> Frame Glow <<< -[TextureRedefine] # 22df3000_fmt0034_mip00_92x157_tm04_sw00000100.bmp -width = 92 -height = 157 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 22dfe000_fmt0034_mip00_135x188_tm04_sw00000000.bmp -width = 135 -height = 188 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 23b23000_fmt0034_mip00_58x171_tm04_sw00000600.bmp -width = 58 -height = 171 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 23c46000_fmt0034_mip00_148x140_tm04_sw00000200.bmp -width = 148 -height = 140 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 223ae000_fmt0034_mip00_159x152_tm04_sw00000500.bmp -width = 159 -height = 152 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -# >>> Frame Decoration Edges <<< -[TextureRedefine] # 22f03400_fmt0033_mip00_108x47_tm02_sw00000000.bmp -width = 108 -height = 47 -formats = 0x033 -tilemodes = 2 -overwriteFormat = 0x433 # UNORM -> SRGB - -[TextureRedefine] # 23c64000_fmt0033_mip00_97x69_tm04_sw00000500.bmp -width = 97 -height = 69 -formats = 0x033 -tilemodes = 4 -overwriteFormat = 0x433 # UNORM -> SRGB - -[TextureRedefine] # 224c0000_fmt0033_mip00_1086x41_tm04_sw00000600.bmp -width = 1086 -height = 41 -formats = 0x033 -tilemodes = 4 -overwriteFormat = 0x433 # UNORM -> SRGB - -[TextureRedefine] # 2234e000_fmt0033_mip00_110x77_tm04_sw00000000.bmp -width = 110 -height = 77 -formats = 0x033 -tilemodes = 4 -overwriteFormat = 0x433 # UNORM -> SRGB - -[TextureRedefine] # 2299a000_fmt0033_mip00_832x30_tm04_sw00000100.bmp -width = 110 -height = 77 -formats = 0x033 -tilemodes = 4 -overwriteFormat = 0x433 # UNORM -> SRGB - -[TextureRedefine] # 2365c000_fmt0033_mip00_151x149_tm04_sw00000300.bmp -width = 151 -height = 149 -formats = 0x033 -tilemodes = 4 -overwriteFormat = 0x433 # UNORM -> SRGB - -[TextureRedefine] # 23644000_fmt0033_mip00_97x157_tm04_sw00000400.bmp -width = 97 -height = 157 -formats = 0x033 -tilemodes = 4 -overwriteFormat = 0x433 # UNORM -> SRGB - -[TextureRedefine] # 23770000_fmt0033_mip00_57x160_tm04_sw00000000.bmp -width = 57 -height = 160 -formats = 0x033 -tilemodes = 4 -overwriteFormat = 0x433 # UNORM -> SRGB - -[TextureRedefine] # 23784000_fmt0033_mip00_79x187_tm04_sw00000700.bmp -width = 79 -height = 187 -formats = 0x033 -tilemodes = 4 -overwriteFormat = 0x433 # UNORM -> SRGB - -# >>> Frame Decoration Blur <<< -[TextureRedefine] # 23dc1000_fmt0034_mip00_97x80_tm04_sw00000700.bmp -width = 97 -height = 80 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - - -[TextureRedefine] # 227d7000_fmt0034_mip00_68x174_tm04_sw00000300.bmp -width = 68 -height = 174 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 228c0000_fmt0034_mip00_157x148_tm04_sw00000700.bmp -width = 157 -height = 148 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 236ae000_fmt0034_mip00_101x168_tm04_sw00000600.bmp -width = 101 -height = 168 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 236e8000_fmt0034_mip00_144x199_tm04_sw00000500.bmp -width = 144 -height = 199 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -# >>> Frame Decoration Edges <<< -[TextureRedefine] # 22ac0000_fmt0034_mip00_182x152_tm04_sw00000200.bmp -width = 182 -height = 152 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 230ed000_fmt0034_mip00_126x153_tm04_sw00000400.bmp -width = 126 -height = 153 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 23983000_fmt0034_mip00_52x133_tm04_sw00000100.bmp -width = 52 -height = 133 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 23797000_fmt0034_mip00_279x54_tm04_sw00000500.bmp -width = 279 -height = 54 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 23983000_fmt0034_mip00_52x133_tm04_sw00000100.bmp -width = 52 -height = 133 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 238d9000_fmt0034_mip00_292x42_tm04_sw00000400.bmp -width = 292 -height = 42 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 238d9000_fmt0034_mip00_292x42_tm04_sw00000400.bmp -width = 292 -height = 42 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 23447000_fmt0034_mip00_90x69_tm04_sw00000200.bmp -width = 90 -height = 69 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 227e8000_fmt0034_mip00_1098x58_tm04_sw00000400.bmp -width = 1098 -height = 58 -formats = 0x034 -tilemodes = 4 -overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM - -[TextureRedefine] # 23601000_fmt0034_mip00_997x58_tm04_sw00000100.bmp -width = 997 -height = 58 -formats = 0x034 -tilemodes = 4 overwriteFormat = 0x001 # BC4_UNORM -> R8_UNORM \ No newline at end of file