Attempt to fix Fatal Frame EUR patches & fix some inconsistencies with packs

This commit is contained in:
Michael 2019-01-05 17:35:10 -08:00
parent 9bb45c0b83
commit 7b8cc287e6
14 changed files with 5 additions and 11 deletions

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@ -1,7 +1,7 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = Fancy gfx # I would have called this RTX on, but Nvidia has trademarked it ;)
path = "Xenoblade Chronicles X/Enhancements/Fancy fx"
name = Fancy GFX # I would have called this RTX on, but Nvidia has trademarked it ;)
path = "Xenoblade Chronicles X/Enhancements/Fancy FX"
description = Pretty blur, de-band sky, re-align cinematic etc, maintained on Nvidia.
version = 3

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@ -13,7 +13,6 @@ $targetFPS:int = 60
name = 30FPS (ideal for 240/120/60Hz displays)
$targetFPS:int = 30
[Preset]
name = 40FPS (ideal for 240/120/60Hz displays)
$targetFPS:int = 40

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@ -1,5 +1,5 @@
[USAFatalFrameV0]
moduleMatches = 0xE93B31F6; Vanilla Patch
moduleMatches = 0xE93B31F6
codeCaveSize = 0x4
@ -12,11 +12,7 @@ _pointSpriteSize = 0x00000000
[EuropeProjectZeroV0]
moduleMatches = 0xB54DBEB0; Vanilla Patch
moduleMatches = 0x5A9D6D31; Uncensored Patch 1
moduleMatches = 0x360FA109; Uncensored Patch 2
moduleMatches = 0x9D96F19B; Uncensored Patch 3
moduleMatches = 0x81551809; Uncensored Patch 4
moduleMatches = 0xB54DBEB0, 0x5A9D6D31, 0x360FA109, 0x9D96F19B, 0x81551809 # Vanilla, Uncensored Patches
codeCaveSize = 0x4
@ -28,8 +24,7 @@ _pointSpriteSize = 0x00000000
0x026CF514 = lwz r6, _pointSpriteSize@l(r12)
[JapanZeroV0]
moduleMatches = 0xA86AA5B2; Vanilla Patch
moduleMatches = 0x52992DCD; ? Patch
moduleMatches = 0xA86AA5B2, 0x52992DCD # Vanilla, Unknown Patch
codeCaveSize = 0x4