From 8015aa42b7ded411f76a90516995d1ad8f927215 Mon Sep 17 00:00:00 2001 From: Xalphenos Date: Tue, 21 May 2019 20:20:11 -0500 Subject: [PATCH] Altros new intel light fix for botw. Added the new intel light fix. --- .../317f0bb42d413218_000000000001fe49_ps.txt | 595 ++++++++++++++++ .../381a8604d1ae532c_0000000000003fc9_ps.txt | 374 ++++++++++ .../4facbb67739c71ec_0000000000003fc9_ps.txt | 156 +++++ .../ab0a485b9ae1bb1e_00000000000ff259_ps.txt | 641 ++++++++++++++++++ .../ad633c5a0a93f6b7_0000000000003fc9_ps.txt | 517 ++++++++++++++ .../b2b5b7eabba3b5ed_00000000000ff259_ps.txt | 601 ++++++++++++++++ .../d2082c0e0e8ddf27_000000000001fe49_ps.txt | 398 +++++++++++ .../e7e31b26bbd728fc_000000000001fe49_ps.txt | 496 ++++++++++++++ .../f9fd48fb4ead7fcd_00000000000003c9_ps.txt | 249 +++++++ .../rules.txt | 8 + 10 files changed, 4035 insertions(+) create mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/317f0bb42d413218_000000000001fe49_ps.txt create mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/381a8604d1ae532c_0000000000003fc9_ps.txt create mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/4facbb67739c71ec_0000000000003fc9_ps.txt create mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/ab0a485b9ae1bb1e_00000000000ff259_ps.txt create mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/ad633c5a0a93f6b7_0000000000003fc9_ps.txt create mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/b2b5b7eabba3b5ed_00000000000ff259_ps.txt create mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/d2082c0e0e8ddf27_000000000001fe49_ps.txt create mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/e7e31b26bbd728fc_000000000001fe49_ps.txt create mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/f9fd48fb4ead7fcd_00000000000003c9_ps.txt create mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/rules.txt diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/317f0bb42d413218_000000000001fe49_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/317f0bb42d413218_000000000001fe49_ps.txt new file mode 100644 index 00000000..8dd5726d --- /dev/null +++ b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/317f0bb42d413218_000000000001fe49_ps.txt @@ -0,0 +1,595 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 317f0bb42d413218 +uniform ivec4 uf_remappedPS[10]; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3d4f5000 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 1) noperspective in vec4 passParameterSem0; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); +R1i = floatBitsToInt(passParameterSem0); +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.z = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(0xbc23d70a)); +PV0i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); +R2i.y = floatBitsToInt((1.0 / intBitsToFloat(uf_remappedPS[0].w))); +PS0i = R2i.y; +// 1 +// -0.01 0xbc23d70a +// -0.02 0xbca3d70a +// -0.05 0xbd4ccccd +// -0.1 0xbdcccccd +// -0.5 0xbf000000 +// 6 0x40c00000 +// 7 0x40a00000 +// 7.5 0x40f00000 +// 8 0x41000000 +// 9 0x41100000 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w) , intBitsToFloat(uf_remappedPS[1].z) ) ); +// seems we need to shift by dec 7.5 or hex 0x41100000 for unknown reasons. probably related to scale probably breaks on increased resolutions. +R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.z) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[1].w)) ); +} +if( activeMaskStackC[1] == true ) { +R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); +R0i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R0i.x) * 2.0 + -(1.0))); +R127i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 2.0 + -(1.0))); +R127i.z = floatBitsToInt((intBitsToFloat(R0i.z) * 2.0 + -(1.0))); +PV0i.z = R127i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y),intBitsToFloat(R2i.x)) + intBitsToFloat(uf_remappedPS[2].x))); +PV0i.w = R123i.w; +// 1 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); +PV1i.x = R125i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); +PV1i.y = R126i.y; +R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); +PV1i.z = R126i.z; +PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); +// 2 +R5i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(uf_remappedPS[3].x)); +PV0i.x = R5i.x; +R7i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[3].y)); +PV0i.y = R7i.y; +R7i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[3].z)); +PV0i.z = R7i.z; +R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PS1i))); +PS0i = R122i.x; +// 3 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(PV0i.x)),-(intBitsToFloat(PV0i.y)),-(intBitsToFloat(PV0i.z)),-0.0),vec4(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(uf_remappedPS[0].y),intBitsToFloat(uf_remappedPS[0].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PS0i))); +PS1i = R122i.x; +// 4 +R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.y)); +R126i.x = clampFI32(R126i.x); +PV0i.x = R126i.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PS1i)); +PS0i = floatBitsToInt(tempResultf); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y),intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[3].y))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[3].x))); +PV1i.w = R123i.w; +R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +PS1i = R8i.z; +// 6 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z),intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[3].z))); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(PV1i.z))); +// 7 +backupReg0i = R126i.z; +R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.y))); +PV1i.z = R126i.z; +// 8 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R126i.x)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(PV1i.z)),-0.0),vec4(-(intBitsToFloat(R126i.x)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(PV1i.z)),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R7i.w = tempi.x; +// 9 +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 10 +R6i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i))); +R6i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(PS1i))); +R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS1i))); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[4].w))); +PV0i.w = R5i.w; +// 11 +R6i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R6i.w; +// 12 +predResult = (intBitsToFloat(R5i.w) > 1.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) + intBitsToFloat(R6i.z)); +PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].y) + intBitsToFloat(R6i.y)); +PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(R6i.x)); +R1i.w = 0x3f800000; +PS0i = R1i.w; +// 1 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R6i.w)) + -(intBitsToFloat(uf_remappedPS[0].x)))); +PV1i.x = R127i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R6i.w)) + -(intBitsToFloat(uf_remappedPS[0].y)))); +PV1i.y = R127i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + -(intBitsToFloat(uf_remappedPS[0].z)))); +PV1i.z = R127i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 3 +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 4 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); +// 5 +R5i.w = R1i.w; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R1i.w = R6i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[5].y))); +PS0i = R2i.x; +// 1 +PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); +R3i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + 1.0); +PV1i.y = R3i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); +PV1i.z = R123i.z; +R2i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[7].x)); +R4i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(uf_remappedPS[7].y)); +PS1i = R4i.y; +// 2 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.z))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3d4ccccd))); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); +R2i.z = 0; +PS0i = R2i.z; +// 3 +backupReg0i = R1i.w; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +PV1i.x = R127i.x; +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[5].w))); +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) / 2.0); +PV1i.z = R4i.z; +R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40400000)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); +PS1i = floatBitsToInt(tempResultf); +// 4 +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); +PV0i.x = R4i.x; +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); +PV0i.y = R5i.y; +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); +PV0i.z = R5i.z; +R4i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); +R3i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +PS0i = R3i.w; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3ea2f983)); +PS1i = R6i.y; +// 6 +R0i.x = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(0xbf666666)); +R0i.y = PV1i.x; +R0i.y = clampFI32(R0i.y); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R5i.w))); +R0i.w = PV1i.x; +R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 2.0); +R3i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[6].x)); +PS0i = R3i.x; +} +if( activeMaskStackC[1] == true ) { +R3i.z = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); +} +if( activeMaskStackC[1] == true ) { +// 0 +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(R0i.w)) + -(intBitsToFloat(R4i.x)))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R0i.w)) + -(intBitsToFloat(R5i.y)))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R0i.w)) + -(intBitsToFloat(R5i.z)))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z))); +PV0i.w = R123i.w; +R126i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(0x40a00000)); +R126i.x = clampFI32(R126i.x); +PS0i = R126i.x; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(uf_remappedPS[0].y),intBitsToFloat(uf_remappedPS[0].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.y = tempi.x; +R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R0i.y; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(uf_remappedPS[0].y),intBitsToFloat(uf_remappedPS[0].z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = tempi.x; +R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); +PS0i = R125i.x; +// 3 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); +PS1i = R127i.z; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); +// 5 +backupReg0i = R127i.x; +backupReg1i = R127i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R127i.w)) + intBitsToFloat(PS0i))); +R125i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[6].y)); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].w)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg1i))); +PV1i.w = R123i.w; +R127i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R125i.x)); +R127i.w = clampFI32(R127i.w); +PS1i = R127i.w; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.w),intBitsToFloat(R4i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R2i.w),intBitsToFloat(R4i.y),intBitsToFloat(R4i.y),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 7 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(uf_remappedPS[8].y))); +R127i.x = clampFI32(R127i.x); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[9].y))); +R124i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); +R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); +PV1i.w = R1i.w; +R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +PS1i = R126i.w; +// 8 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R5i.x))); +PV0i.x = R126i.x; +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R7i.y))); +PV0i.y = R124i.y; +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R7i.z))); +PV0i.z = R0i.z; +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +PV0i.w = clampFI32(PV0i.w); +R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); +PS0i = R125i.z; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); +PS1i = R1i.z; +// 10 +backupReg0i = R126i.y; +backupReg1i = R125i.z; +backupReg2i = R127i.x; +backupReg2i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PV1i.x)) + -(intBitsToFloat(R126i.x)))); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)) + -(intBitsToFloat(R124i.y)))); +PV0i.y = R126i.y; +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.x)) + -(intBitsToFloat(R0i.z)))); +PV0i.z = R125i.z; +R5i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(backupReg1i)); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg2i)),intBitsToFloat(backupReg2i)) + 1.0)); +PS0i = R126i.z; +// 11 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[7].z)); +PS1i = R127i.w; +// 12 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R125i.y)),-(intBitsToFloat(R125i.y)),-0.0),vec4(intBitsToFloat(R2i.w),intBitsToFloat(R4i.y),intBitsToFloat(R2i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 13 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.y))); +R127i.y = floatBitsToInt(max(-(intBitsToFloat(R6i.z)), 0.0)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.w)); +PV1i.z = clampFI32(PV1i.z); +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 14 +backupReg0i = R124i.z; +PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(R3i.x))); +PV0i.y = R123i.y; +R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R125i.y))); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[6].z))); +R2i.w = ((backupReg0i == 0)?(R3i.z):(PV1i.x)); +PS0i = R2i.w; +// 15 +backupReg0i = R0i.w; +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); +R126i.z = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); +PV1i.w = PV0i.x; +PV1i.w = clampFI32(PV1i.w); +R124i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); +PS1i = R124i.x; +// 16 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R125i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.w)) + intBitsToFloat(R126i.x))); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV1i.w)) + intBitsToFloat(R124i.y))); +PV0i.y = R126i.y; +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.z))); +PV0i.z = R125i.z; +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.y))); +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.w; +// 17 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.z = ((0.0 > intBitsToFloat(PS0i))?int(0xFFFFFFFF):int(0x0)); +PS1i = R124i.z; +// 18 +PV0i.y = floatBitsToInt(intBitsToFloat(R127i.w) * -(1.0)); +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(R0i.w))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 19 +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PV1i.x = R3i.x; +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); +PV1i.y = R3i.y; +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); +PV1i.z = R0i.z; +R123i.w = ((R124i.z == 0)?(R127i.w):(PV0i.y)); +PV1i.w = R123i.w; +R7i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R125i.w)) + 1.0)); +R7i.w = clampFI32(R7i.w); +PS1i = R7i.w; +// 20 +R2i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); +PV0i.x = R2i.x; +R2i.y = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PV1i.y)); +PV0i.y = R2i.y; +R3i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.z)); +PV0i.z = R3i.z; +R6i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3dcccccd)); +R6i.w = clampFI32(R6i.w); +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(R2i.w))); +PS0i = R2i.z; +// 21 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.y = tempi.x; +R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(R2i.w))); +PS1i = R1i.y; +} +if( activeMaskStackC[1] == true ) { +// 0 +backupReg0i = R0i.z; +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(backupReg0i),0.0))); +R126i.x = clampFI32(R126i.x); +PV0i.x = R126i.x; +PV0i.y = R126i.x; +PV0i.z = R126i.x; +PV0i.w = R126i.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); +PS0i = floatBitsToInt(tempResultf); +// 1 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); +PV1i.x = R127i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); +PV1i.y = R126i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); +PV1i.z = R125i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z))); +PV1i.w = R123i.w; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R2i.w))); +PS1i = R124i.x; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +PS0i = R127i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +// 4 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R127i.w))); +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.y = R126i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(PS1i)) + 1.0)); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3ea2f983)); +R125i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3ea2f983)); +PS0i = R125i.z; +// 5 +backupReg0i = R124i.x; +backupReg1i = R0i.w; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); +PV1i.x = R124i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R124i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(0x41200000) + 1.0)); +R124i.z = clampFI32(R124i.z); +PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3ea2f983)); +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); +PS1i = R2i.x; +// 6 +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R125i.z))); +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); +// 7 +backupReg0i = R124i.x; +R124i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); +R2i.w = 0; +// 8 +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); +PV0i.y = R123i.y; +// 9 +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); +// 10 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); +// 11 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * 0.25); +// 12 +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); +// 13 +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.w))); +// 14 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); +// 15 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); +// 16 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.x))); +// 17 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.z))); +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.z))); +// 19 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.x))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.w))); +// 20 +R1i.xyz = ivec3(R2i.x,R2i.y,R2i.z); +R1i.w = R2i.w; +// 21 +R2i.xyz = ivec3(R0i.x,R0i.y,R0i.z); +R2i.w = R0i.w; +} +// export +passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +passPixelColor1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); +} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/381a8604d1ae532c_0000000000003fc9_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/381a8604d1ae532c_0000000000003fc9_ps.txt new file mode 100644 index 00000000..23285245 --- /dev/null +++ b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/381a8604d1ae532c_0000000000003fc9_ps.txt @@ -0,0 +1,374 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 381a8604d1ae532c +// lights on monks +uniform ivec4 uf_remappedPS[6]; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 1) noperspective in vec4 passParameterSem0; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); +R1i = floatBitsToInt(passParameterSem0); +// 0 +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(uf_remappedPS[0].w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(0xbc23d70a)); +PV0i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); +PS0i = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[1].x))); +// 1 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].z))); +R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.z) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[2].w))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.y))); +R0i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[1].y))); +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PS1i = R3i.x; +R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); +R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * 2.0 + -(1.0))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * 2.0 + -(1.0))); +PV0i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y),intBitsToFloat(R0i.x)) + intBitsToFloat(uf_remappedPS[3].x))); +tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); +R127i.w = floatBitsToInt(tempResultf); +PS0i = R127i.w; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); +PS1i = R0i.x; +// 2 +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),-(intBitsToFloat(R126i.w))) + -(intBitsToFloat(uf_remappedPS[4].x)))); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R127i.w))); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R127i.w))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),-(intBitsToFloat(R126i.w))) + -(intBitsToFloat(uf_remappedPS[4].y)))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +backupReg0i = R126i.w; +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PV1i.x = R1i.x; +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +PV1i.y = R4i.y; +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +PV1i.z = R4i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),-(intBitsToFloat(backupReg0i))) + -(intBitsToFloat(uf_remappedPS[4].z)))); +R4i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); +PS1i = R4i.w; +// 4 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(PS1i)) + intBitsToFloat(0x3d4ccccd))); +R122i.x = clampFI32(R122i.x); +PS0i = R122i.x; +// 5 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PV1i.x = R126i.x; +R123i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.5 + 0.5)); +PV1i.y = R123i.y; +R126i.z = PV0i.x; +R126i.z = clampFI32(R126i.z); +PV1i.w = PV0i.x; +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); +R124i.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(0x437f0000)); +PS1i = R124i.x; +// 6 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R0i.x)))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R124i.y)))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R124i.z)))); +PV0i.z = R127i.z; +R1i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); +R125i.z = floatBitsToInt(intBitsToFloat(R125i.z) / 2.0); +PS0i = R125i.z; +// 7 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.w)),-(intBitsToFloat(R126i.w)),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PS1i = R125i.y; +// 8 +backupReg0i = R127i.x; +backupReg1i = R127i.y; +backupReg2i = R127i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.x))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.w))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.w))); +PV0i.z = R127i.z; +R3i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x3ea2f983)); +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PS1i)) + intBitsToFloat(R125i.z))); +PS0i = R122i.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +PS1i = R2i.w; +// 10 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.w)),-(intBitsToFloat(R126i.w)),-0.0),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.w)),-(intBitsToFloat(R126i.w)),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 11 +R5i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) * intBitsToFloat(0x42480000)); +R5i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].y) * intBitsToFloat(0x42480000)); +PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(R0i.w)) + intBitsToFloat(R3i.x))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 12 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.x))); +R126i.x = clampFI32(R126i.x); +R6i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(0x42480000)); +PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); +PV0i.w = clampFI32(PV0i.w); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); +R125i.w = floatBitsToInt(tempResultf); +PS0i = R125i.w; +// 13 +backupReg0i = R127i.x; +backupReg1i = R127i.y; +backupReg2i = R127i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R125i.x)))); +PV1i.x = R127i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R127i.w)))); +PV1i.y = R127i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R126i.w)))); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); +R3i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); +PS1i = R3i.x; +// 14 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); +PS0i = R125i.x; +// 15 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +R3i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.w)), intBitsToFloat(R125i.w))); +R3i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.w)), intBitsToFloat(R125i.w))); +R7i.w = 0; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 16 +backupReg0i = R127i.x; +backupReg1i = R127i.y; +backupReg2i = R127i.z; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); +PV0i.z = R127i.z; +R5i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[1].z)),intBitsToFloat(R124i.w)) + 1.0)); +R5i.w = clampFI32(R5i.w); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R125i.x)); +// 17 +backupReg0i = R126i.x; +R126i.xyz = floatBitsToInt(vec3(intBitsToFloat(R0i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z)) + vec3(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z))); +PV1i.x = R126i.x; +PV1i.y = R126i.y; +PV1i.z = R126i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40400000)); +R1i.z = floatBitsToInt(sqrt(intBitsToFloat(backupReg0i))); +PS1i = R1i.z; +// 18 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R0i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +PS0i = R0i.z; +// 19 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.z = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 20 +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); +PV0i.x = R4i.x; +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); +PV0i.y = R2i.y; +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); +PV0i.z = R2i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.z))); +PV0i.w = R123i.w; +R0i.w = int(intBitsToFloat(R124i.x)); +PS0i = R0i.w; +// 21 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.y = tempi.x; +R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R0i.y; +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.w = floatBitsToInt(-(intBitsToFloat(R1i.y)) + 1.0); +PS0i = R124i.w; +// 1 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R0i.y))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PV1i.z = R124i.z; +PV1i.w = floatBitsToInt(-(intBitsToFloat(R1i.z)) + 1.0); +R124i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(R0i.z)); +R124i.y = clampFI32(R124i.y); +PS1i = R124i.y; +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV1i.y)) + 1.0)); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); +R126i.z = R0i.w & 0x00000002; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); +tempResultf = log2(intBitsToFloat(PV1i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.w))); +PS1i = R122i.x; +// 4 +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R3i.x)) + intBitsToFloat(PS1i))); +R124i.x = clampFI32(R124i.x); +PV0i.x = R124i.x; +R124i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); +// 5 +backupReg0i = R124i.y; +PV1i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS0i)); +R124i.y = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +// 6 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV1i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R124i.w))); +PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); +R124i.z = floatBitsToInt(exp2(intBitsToFloat(R127i.w))); +PS0i = R124i.z; +// 7 +R123i.x = ((R124i.y == 0)?(0):(PV0i.y)); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); +// 8 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * 0.25); +R123i.w = ((R126i.z == 0)?(R124i.x):(PV1i.x)); +PV0i.w = R123i.w; +// 9 +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R124i.z))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV0i.x))); +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R5i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R5i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R6i.z))); +// 11 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ea2f983)); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3ea2f983)); +R127i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3ea2f983)); +// 12 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.y))); +R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.y))); +R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); +PS0i = R7i.x; +// 13 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.x))); +R7i.z = floatBitsToInt(min(intBitsToFloat(R127i.w), intBitsToFloat(0x42000000))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); +// 14 +R5i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); +R5i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); +R5i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); +// 15 +R0i.xyz = ivec3(R7i.x,R7i.y,R7i.z); +R0i.w = R7i.w; +// 16 +R1i.xyz = ivec3(R5i.x,R5i.y,R5i.z); +R1i.w = R5i.w; +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/4facbb67739c71ec_0000000000003fc9_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/4facbb67739c71ec_0000000000003fc9_ps.txt new file mode 100644 index 00000000..e35c92cd --- /dev/null +++ b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/4facbb67739c71ec_0000000000003fc9_ps.txt @@ -0,0 +1,156 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 4facbb67739c71ec +// light on prayer monument shrines +uniform ivec4 uf_remappedPS[6]; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 1) noperspective in vec4 passParameterSem1; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +vec4 R0f = vec4(0.0); +vec4 R1f = vec4(0.0); +vec4 R2f = vec4(0.0); +vec4 R3f = vec4(0.0); +vec4 R122f = vec4(0.0); +vec4 R123f = vec4(0.0); +vec4 R125f = vec4(0.0); +vec4 R126f = vec4(0.0); +vec4 R127f = vec4(0.0); +float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; +vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); +float PS0f = 0.0, PS1f = 0.0; +vec4 tempf = vec4(0.0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0f = vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw); +R1f = passParameterSem1; +// 0 +R3f.x = 0.0; +PV0f.z = R0f.y + intBitsToFloat(0xbc23d70a); +PV0f.w = R0f.x + intBitsToFloat(0xbc23d70a); +R2f.w = 0.0; +PS0f = R2f.w; +// 1 +R0f.x = mul_nonIEEE(PV0f.w, intBitsToFloat(uf_remappedPS[0].z)); +R0f.y = 1-mul_nonIEEE(PV0f.z - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[0].w)); +R0f.w = (texture(textureUnitPS0, R0f.xy).x); +R0f.xyz = (texture(textureUnitPS1, R0f.xy).xyz); +// 0 +R126f.x = (R0f.x * 2.0 + -(1.0)); +R126f.y = (R0f.y * 2.0 + -(1.0)); +R125f.z = (R0f.z * 2.0 + -(1.0)); +PV0f.z = R125f.z; +R123f.w = (mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y),R0f.w) + intBitsToFloat(uf_remappedPS[1].x)); +PV0f.w = R123f.w; +// 1 +R127f.x = (mul_nonIEEE(R1f.x,-(PV0f.w)) + -(intBitsToFloat(uf_remappedPS[2].x))); +PV1f.x = R127f.x; +R127f.y = (mul_nonIEEE(R1f.y,-(PV0f.w)) + -(intBitsToFloat(uf_remappedPS[2].y))); +PV1f.y = R127f.y; +R127f.z = (mul_nonIEEE(R1f.z,-(PV0f.w)) + -(intBitsToFloat(uf_remappedPS[2].z))); +PV1f.z = R127f.z; +PS1f = PV0f.z * PV0f.z; +// 2 +tempf.x = dot(vec4(PV1f.x,PV1f.y,PV1f.z,-0.0),vec4(PV1f.x,PV1f.y,PV1f.z,0.0)); +PV0f.x = tempf.x; +PV0f.y = tempf.x; +PV0f.z = tempf.x; +PV0f.w = tempf.x; +R122f.x = (R126f.y * R126f.y + PS1f); +PS0f = R122f.x; +// 3 +R126f.z = (R126f.x * R126f.x + PS0f); +tempResultf = 1.0 / sqrt(PV0f.x); +PS1f = tempResultf; +// 4 +backupReg0f = R127f.x; +backupReg1f = R127f.y; +backupReg2f = R127f.z; +R127f.x = mul_nonIEEE(backupReg0f, PS1f); +R127f.y = mul_nonIEEE(backupReg1f, PS1f); +R127f.z = mul_nonIEEE(backupReg2f, PS1f); +PV0f.z = R127f.z; +PS0f = 1.0 / PS1f; +// 5 +PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[3].z)); +PV1f.w = intBitsToFloat(uf_remappedPS[4].w) * PS0f; +PV1f.w = clamp(PV1f.w, 0.0, 1.0); +tempResultf = 1.0 / sqrt(R126f.z); +PS1f = tempResultf; +// 6 +backupReg0f = R126f.x; +backupReg1f = R126f.y; +R126f.x = mul_nonIEEE(backupReg0f, PS1f); +R126f.y = mul_nonIEEE(backupReg1f, PS1f); +PV0f.z = mul_nonIEEE(R125f.z, PS1f); +PV0f.w = -(PV1f.w) + 1.0; +R122f.x = (mul_nonIEEE(R127f.y,intBitsToFloat(uf_remappedPS[3].y)) + PV1f.x); +PS0f = R122f.x; +// 7 +PV1f.x = mul_nonIEEE(PV0f.z, R127f.z); +R123f.w = (mul_nonIEEE(R127f.x,intBitsToFloat(uf_remappedPS[3].x)) + PS0f); +PV1f.w = R123f.w; +tempResultf = log2(PV0f.w); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R125f.y = tempResultf; +PS1f = R125f.y; +// 8 +tempf.x = dot(vec4(R126f.x,R126f.y,PV1f.x,-0.0),vec4(R127f.x,R127f.y,1.0,0.0)); +PV0f.x = tempf.x; +PV0f.y = tempf.x; +PV0f.z = tempf.x; +PV0f.w = tempf.x; +R122f.x = (mul_nonIEEE(PV1f.w,intBitsToFloat(uf_remappedPS[5].y)) + -(intBitsToFloat(uf_remappedPS[5].z))); +R122f.x = clamp(R122f.x, 0.0, 1.0); +PS0f = R122f.x; +// 9 +PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), R125f.y); +PV1f.y = max(-(PV0f.x), 0.0); +tempResultf = log2(PS0f); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1f = tempResultf; +// 10 +PV0f.x = min(PV1f.y, 1.0); +PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), PS1f); +PS0f = exp2(PV1f.x); +// 11 +PV1f.z = mul_nonIEEE(PS0f, PV0f.x); +PS1f = exp2(PV0f.y); +// 12 +PV0f.y = mul_nonIEEE(PS1f, PV1f.z); +PV0f.y = clamp(PV0f.y, 0.0, 1.0); +// 13 +R2f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), PV0f.y); +PV1f.x = R2f.x; +R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), PV0f.y); +PV1f.y = R2f.y; +R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), PV0f.y); +PV1f.z = R2f.z; +// 14 +R0f.xyz = vec3(PV1f.x,PV1f.y,PV1f.z); +R0f.w = R2f.w; +// 15 +R1f.xyz = vec3(R3f.x,R3f.x,R3f.x); +R1f.w = R3f.w; +// export +passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); +passPixelColor1 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); +} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/ab0a485b9ae1bb1e_00000000000ff259_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/ab0a485b9ae1bb1e_00000000000ff259_ps.txt new file mode 100644 index 00000000..4835fd4a --- /dev/null +++ b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/ab0a485b9ae1bb1e_00000000000ff259_ps.txt @@ -0,0 +1,641 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader ab0a485b9ae1bb1e +// major base of light reflection +uniform ivec4 uf_remappedPS[13]; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3d4f4000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 +layout(binding = 3) uniform sampler2D textureUnitPS3;// Tex3 addr 0x3d4f5000 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 1) noperspective in vec4 passParameterSem0; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +uniform vec2 uf_fragCoordScale; +void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) +{ +// stm -> x .. s, y .. t, z .. MajorAxis*2.0 +vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); +float rx = inputCoord.x; +float ry = inputCoord.y; +float rz = inputCoord.z; +if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) +{ +stm.z = rx*2.0; +stm.xy = vec2(ry,rz); +if( rx >= 0.0 ) +{ +faceId = 0; +} +else +{ +faceId = 1; +} +} +else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) +{ +stm.z = ry*2.0; +stm.xy = vec2(rx,rz); +if( ry >= 0.0 ) +{ +faceId = 2; +} +else +{ +faceId = 3; +} +} +else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) +{ +stm.z = rz*2.0; +stm.xy = vec2(rx,ry); +if( rz >= 0.0 ) +{ +faceId = 4; +} +else +{ +faceId = 5; +} +} +} +vec3 redcCUBEReverse(vec2 st, int faceId) +{ +st.yx = st.xy; +vec3 v; +float majorAxis = 1.0; +if( faceId == 0 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = 1.0; +} +else if( faceId == 1 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = -1.0; +} +else if( faceId == 2 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = 1.0; +} +else if( faceId == 3 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = -1.0; +} +else if( faceId == 4 ) +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = 1.0; +} +else +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = -1.0; +} +return v; +} +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} + + +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ + +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +vec3 rotater = vec3(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +float cubeMapArrayIndex2 = 0.0; +R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); +R1i = floatBitsToInt(passParameterSem0); +// 0 +backupReg0i = R0i.y; +R6i.x = 0x3f800000; +PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbc23d70a)); +PV0i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); +// 1 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[1].z))); +R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.y) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[1].w))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.w))); +R1i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PS1i = R3i.z; + +// R0i.x = 1-R0i.x; +// R0i.y = 1-R0i.y; +R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); + +// rotater.y = R2i.y; +// rotater.x = R2i.x; +// rotater.z = R2i.z; +// rotater.xyz = rotate(rotater.xyz, vec3(0,1,1), 180); +// R2i.x = floatBitsToInt(rotater.x); +// R2i.y = floatBitsToInt(rotater.y); +// R2i.z = floatBitsToInt(rotater.z); + + +R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); + + +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); +PV0i.x = R127i.x; +// Edit here (intBitsToFloat(R2i.y) => -(intBitsToFloat(R2i.y) flips some light +R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * 2.0 + -(1.0))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * 2.0 + -(1.0))); +PV0i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y),intBitsToFloat(R0i.x)) + intBitsToFloat(uf_remappedPS[2].x))); +PV0i.w = R126i.w; +R127i.w = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(0x437f0000)); +PS0i = R127i.w; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),-(intBitsToFloat(PV0i.w))) + -(intBitsToFloat(uf_remappedPS[3].x)))); +PS1i = R5i.x; +// 2 +R3i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); +PV0i.x = R3i.x; +// Edit here can flip some light to the right spot -(intBitsToFloat(R126i.w) => (intBitsToFloat(R126i.w) +R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),-(intBitsToFloat(R126i.w))) + -(intBitsToFloat(uf_remappedPS[3].y)))); +R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),-(intBitsToFloat(R126i.w))) + -(intBitsToFloat(uf_remappedPS[3].z)))); +R4i.w = floatBitsToInt(-(intBitsToFloat(R126i.w))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +backupReg0i = R127i.w; +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +// more light flipping at intBitsToFloat(R127i.y) +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3d4ccccd))); +R127i.w = clampFI32(R127i.w); +PS1i = int(intBitsToFloat(backupReg0i)); +// 4 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R2i.z)),-0.0),vec4(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R2i.z)),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.x = PS1i & 0x00000002; +PS0i = R125i.x; +// 5 +R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); +PV1i.x = R126i.x; +// more light flipping +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); +R126i.z = floatBitsToInt((intBitsToFloat(R3i.x) * 0.5 + 0.5)); +R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); +tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); +R126i.y = floatBitsToInt(tempResultf); +PS1i = R126i.y; +// 6 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),0.0))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R125i.w = floatBitsToInt(tempResultf); +PS0i = R125i.w; +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); +// more light flipping +PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R3i.y)), intBitsToFloat(PS0i))); +R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); +PV1i.z = R5i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.y))); +PS1i = R8i.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); +PS0i = R125i.z; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.y = tempi.x; +PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = tempi.x; +R127i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); +PS0i = R127i.w; + +// rotater.y = R5i.y; +// rotater.x = R5i.x; +// rotater.z = R5i.z; +// rotater.xyz = rotate(rotater.xyz, vec3(0,1,0), .02); +// R5i.x = floatBitsToInt(rotater.x); +// R5i.y = floatBitsToInt(rotater.y); +// R5i.z = floatBitsToInt(rotater.z); + + +// 11 +redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); +R0i.x = floatBitsToInt(cubeMapSTM.x); +R0i.y = floatBitsToInt(cubeMapSTM.y); +R0i.z = floatBitsToInt(cubeMapSTM.z); +R0i.w = cubeMapFaceId; +PV1i.x = R0i.x; +PV1i.y = R0i.y; +PV1i.z = R0i.z; +PV1i.w = R0i.w; +R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); +PS1i = R127i.x; +// 12 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(uf_remappedPS[8].x)) + intBitsToFloat(uf_remappedPS[8].y))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[8].z)) + intBitsToFloat(uf_remappedPS[8].w))); +PV0i.z = R127i.z; +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.y))); +PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); +// 13 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS0i)) + 1.5)); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PS0i)) + 1.5)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); +R9i.x = floatBitsToInt(intBitsToFloat(R125i.y) + -(1.0)); +PS1i = R9i.x; +// 14 +backupReg0i = R1i.y; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV1i.z))); +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); +R4i.y = floatBitsToInt(intBitsToFloat(R4i.y) / 2.0); +PV0i.y = R4i.y; +R6i.z = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(0x3ea2f983)); +PV0i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x40400000)); +R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), -(intBitsToFloat(R126i.w)))); +PS0i = R1i.y; +// 15 +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); +PV1i.x = R10i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[9].y))); +PV1i.y = clampFI32(PV1i.y); +R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); +PV1i.z = R123i.z; +R5i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +// 16 +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedPS[10].y))); +R2i.y = ((R125i.x == 0)?(R127i.z):(PV1i.z)); +R1i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); +R2i.w = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PS1i)); +R2i.w = clampFI32(R2i.w); +R1i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); +R1i.x = floatBitsToInt(intBitsToFloat(R1i.x) / 2.0); +PS0i = R1i.x; +R0i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R0i.yx),R0i.w),cubeMapArrayIndex2)).x); +R0i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R2i.xy)).x); +// 0 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R8i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.w),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = ((intBitsToFloat(backupReg0i) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); +// 1 +R126i.x = ((PS0i == 0)?(R0i.w):(0x42c80000)); +PV1i.y = PV0i.x; +PV1i.y = clampFI32(PV1i.y); +R126i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); +PV1i.w = PV0i.x; +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); +// 2 +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R8i.x)))); +PV0i.x = R125i.x; +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R6i.y)))); +PV0i.y = R125i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R6i.w)))); +PV0i.z = R127i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(R4i.y))); +PV0i.w = R123i.w; +R126i.y = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PS1i)); +PS0i = R126i.y; +// 3 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R2i.z)),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R124i.y; +// 4 +backupReg0i = R127i.z; +backupReg1i = R126i.x; +backupReg2i = R126i.y; +backupReg2i = R126i.y; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.x))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R3i.y))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R2i.z))); +PV0i.z = R127i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(backupReg1i)) + 4.0)/2.0); +PV0i.w = R123i.w; +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(backupReg2i))); +PS0i = R0i.w; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(R1i.x))); +R124i.z = clampFI32(R124i.z); +PS1i = R124i.z; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.w),intBitsToFloat(R1i.y),intBitsToFloat(R4i.w),intBitsToFloat(R6i.x)),vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),intBitsToFloat(uf_remappedPS[4].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.y = tempi.x; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 7 +R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.w),intBitsToFloat(R1i.y),intBitsToFloat(R4i.w),intBitsToFloat(R6i.x)),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),intBitsToFloat(uf_remappedPS[6].w)))); +PV1i.x = R125i.x; +PV1i.y = R125i.x; +PV1i.z = R125i.x; +PV1i.w = R125i.x; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 8 +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R4i.x))); +R127i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); +R127i.y = clampFI32(R127i.y); +R125i.z = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(uf_remappedPS[11].x)); +R125i.z = clampFI32(R125i.z); +PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); +PV0i.w = clampFI32(PV0i.w); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(R1i.w)) + intBitsToFloat(R3i.z))); +PS0i = R2i.y; +// 9 +backupReg0i = R126i.x; +backupReg1i = R126i.y; +backupReg2i = R127i.z; +backupReg3i = R125i.x; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R5i.x)))); +PV1i.x = R126i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R3i.y)))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R2i.z)))); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R125i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); +PV1i.w = clampFI32(PV1i.w); +R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); +R125i.x = clampFI32(R125i.x); +PS1i = R125i.x; +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); +PS0i = R127i.x; +// 11 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.w),intBitsToFloat(R1i.y),intBitsToFloat(R4i.w),intBitsToFloat(R6i.x)),vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),intBitsToFloat(uf_remappedPS[7].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 12 +backupReg0i = R127i.z; +backupReg1i = R127i.y; +backupReg2i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.z = R127i.z; +R124i.w = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(R125i.x))); +R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); +PS0i = R127i.w; +// 13 +backupReg0i = R125i.w; +backupReg0i = R125i.w; +R126i.x = floatBitsToInt(intBitsToFloat(R8i.x) + intBitsToFloat(PV0i.x)); +PV1i.x = R126i.x; +R126i.y = floatBitsToInt(intBitsToFloat(R6i.y) + intBitsToFloat(PV0i.y)); +PV1i.y = R126i.y; +R125i.z = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(PV0i.z)); +PV1i.z = R125i.z; +R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); +R125i.w = clampFI32(R125i.w); +R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); +R126i.w = clampFI32(R126i.w); +PS1i = R126i.w; +// 14 +backupReg0i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R2i.z = ((R126i.z == 0)?(backupReg0i):(R124i.x)); +PS0i = R2i.z; +// 15 +R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); +R5i.x = clampFI32(R5i.x); +PV1i.x = R5i.x; +PV1i.y = R5i.x; +PV1i.z = R5i.x; +PV1i.w = R5i.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 16 +backupReg0i = R126i.x; +backupReg1i = R126i.y; +backupReg2i = R125i.z; +backupReg3i = R124i.z; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +PV0i.y = R126i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); +PV0i.z = R125i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R5i.w)) + intBitsToFloat(R4i.y))); +PV0i.w = R123i.w; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(R127i.w))); +PS0i = R124i.z; +// 17 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R127i.w; +// 18 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); +// 19 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R127i.w))); +R124i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PV1i.y = R124i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),intBitsToFloat(PS0i)) + 1.0)); +PV1i.z = R123i.z; +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R1i.z))); +R127i.w = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); +PS1i = R127i.w; +// 20 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); +PV0i.x = R126i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); +PV0i.z = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); +R126i.w = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); +R4i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].z)),intBitsToFloat(R2i.y)) + 1.0)); +R4i.x = clampFI32(R4i.x); +PS0i = R4i.x; +// 21 +R9i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +R2i.y = floatBitsToInt(-(intBitsToFloat(R5i.w)) + 1.0); +R1i.z = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.x))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); +// 22 +R8i.x = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS1i)); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R126i.w))); +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R2i.z))); +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R2i.z))); +PS0i = R7i.x; +// 0 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R2i.y)) + intBitsToFloat(R5i.w))); +R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R9i.x)) + -(1.0))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R2i.z))); +PS0i = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x3ea2f983)); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV0i.y))); +PV1i.y = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(0x3ea2f983)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3ea2f983)); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedPS[9].w)) + 1.0)); +PV1i.w = R126i.w; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS0i))); +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.x))); +R6i.w = 0; +PS0i = R6i.w; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * 0.25); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.z))); +R6i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); +PS1i = R6i.x; +// 4 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.z))); +R6i.z = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); +R6i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); +PS0i = R6i.y; +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PV0i.y))); +// 6 +backupReg0i = R0i.w; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); +// 8 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV1i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV1i.z))); +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.z))); +// 11 +R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); +R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); +R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); +// 12 +R0i.xyz = ivec3(R6i.x,R6i.y,R6i.z); +R0i.w = R6i.w; +// 13 +R1i.xyz = ivec3(R4i.x,R4i.y,R4i.z); +R1i.w = R4i.w; +// export +/* intenstiy and brightness of light being let off by a light source */ +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +/* Intentstiy of reflection of light on surface the light source hits */ +passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); + +// /* intenstiy and brightness of light being let off by a light source */ +// passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w))*0; +// /* Intentstiy of reflection of light on surface the light source hits */ +// passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w))*0; +} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/ad633c5a0a93f6b7_0000000000003fc9_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/ad633c5a0a93f6b7_0000000000003fc9_ps.txt new file mode 100644 index 00000000..b2943e88 --- /dev/null +++ b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/ad633c5a0a93f6b7_0000000000003fc9_ps.txt @@ -0,0 +1,517 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader ad633c5a0a93f6b7 +uniform ivec4 uf_remappedPS[9]; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 1) noperspective in vec4 passParameterSem0; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); +R1i = floatBitsToInt(passParameterSem0); +// 0 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); +PV0i.x = R123i.x; +R2i.y = uf_remappedPS[0].w; +R2i.y = floatBitsToInt(intBitsToFloat(R2i.y) * 2.0); +PV0i.y = R2i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(0xbc23d70a)); +PV0i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); +R3i.x = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); +PS0i = R3i.x; +// 1 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].z))); +R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.z) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[2].w))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); +R1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) + -(1.0)); +R2i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); +PS1i = R2i.z; +R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); +R4i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); +// 0 +R126i.x = floatBitsToInt((intBitsToFloat(R4i.x) * 2.0 + -(1.0))); +R127i.y = floatBitsToInt((intBitsToFloat(R4i.y) * 2.0 + -(1.0))); +R127i.z = floatBitsToInt((intBitsToFloat(R4i.z) * 2.0 + -(1.0))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y),intBitsToFloat(R2i.x)) + intBitsToFloat(uf_remappedPS[3].x))); +PV0i.w = R127i.w; +tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); +R127i.x = floatBitsToInt(tempResultf); +PS0i = R127i.x; +// 1 +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),-(intBitsToFloat(PV0i.w))) + -(intBitsToFloat(uf_remappedPS[4].x)))); +PV1i.x = R125i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),-(intBitsToFloat(PV0i.w))) + -(intBitsToFloat(uf_remappedPS[4].y)))); +PV1i.y = R126i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),-(intBitsToFloat(PV0i.w))) + -(intBitsToFloat(uf_remappedPS[4].z)))); +PV1i.z = R126i.z; +R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS0i))); +PS1i = R7i.y; +// 2 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),-0.0),vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R127i.x))); +PS0i = R6i.z; +// 3 +backupReg0i = R1i.y; +backupReg1i = R1i.z; +R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); +PV1i.x = R127i.x; +R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),-(intBitsToFloat(R127i.w))) + -(intBitsToFloat(uf_remappedPS[5].x)))); +R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R127i.w))) + -(intBitsToFloat(uf_remappedPS[5].y)))); +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),-(intBitsToFloat(R127i.w))) + -(intBitsToFloat(uf_remappedPS[5].z)))); +R6i.w = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); +PS1i = R6i.w; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R126i.w = floatBitsToInt(tempResultf); +PS0i = R126i.w; +// 5 +R0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); +R3i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.y)), intBitsToFloat(PS0i))); +R3i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS0i))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R6i.w)) + intBitsToFloat(0x3d4ccccd))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 6 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); +R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); +PV0i.w = R124i.w; +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); +PS0i = R127i.w; +// 7 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(backupReg0i)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R3i.z)),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.y = tempi.x; +R7i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); +PS1i = R7i.x; +// 8 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].z), intBitsToFloat(R126i.w))); +R127i.y = floatBitsToInt((intBitsToFloat(R6i.w) * 0.5 + 0.5)); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[7].y))); +R5i.z = clampFI32(R5i.z); +R125i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.w)); +PV0i.w = R125i.w; +R9i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R9i.y; +// 9 +backupReg0i = R125i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R3i.w),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = tempi.x; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(backupReg0i)))); +PS1i = R125i.x; +// 10 +backupReg0i = R126i.z; +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.y))); +R8i.x = floatBitsToInt(intBitsToFloat(R8i.x) / 2.0); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(R125i.w)) + -(intBitsToFloat(R126i.y)))); +PV0i.y = R127i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z),intBitsToFloat(R125i.w)) + -(intBitsToFloat(backupReg0i)))); +PV0i.z = R126i.z; +R127i.w = PV1i.x; +R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); +PV0i.w = R127i.w; +R124i.z = floatBitsToInt(min(intBitsToFloat(R127i.x), 1.0)); +PS0i = R124i.z; +// 11 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R7i.z),-0.0),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(PV0i.y)),-(intBitsToFloat(PV0i.z)),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R3i.w)))); +PS1i = R127i.x; +// 12 +PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(PV1i.x))?1.0:0.0); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R127i.w)) + -(intBitsToFloat(R7i.y)))); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(R127i.w)) + -(intBitsToFloat(R6i.z)))); +PV0i.w = floatBitsToInt((intBitsToFloat(PV1i.x) > 0.0)?1.0:0.0); +R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[7].z)) + intBitsToFloat(R125i.w)); +PS0i = R127i.z; +// 13 +backupReg0i = R126i.z; +backupReg0i = R126i.z; +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(backupReg0i)),-0.0),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(backupReg0i)),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.z = tempi.x; +R126i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(PV0i.x))); +PS1i = R126i.y; +// 14 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R127i.y; +// 15 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R1i.z)),-(intBitsToFloat(R0i.w)),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +// 16 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.y))); +PV0i.x = R125i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R125i.w)) + intBitsToFloat(R126i.z))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PS1i)); +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(R125i.w)) + -(intBitsToFloat(R2i.y)))); +PS0i = R126i.x; +// 17 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R1i.y))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R1i.z))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.w))); +PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].w) + -(intBitsToFloat(PV0i.x))); +R125i.y = floatBitsToInt(sqrt(intBitsToFloat(PV0i.z))); +PS1i = R125i.y; +// 18 +backupReg0i = R124i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R127i.y))); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x)); +R124i.z = R126i.w; +R124i.z = clampFI32(R124i.z); +R126i.w = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(R3i.x)); +R5i.y = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +PS0i = R5i.y; +// 19 +backupReg0i = R0i.y; +backupReg0i = R0i.y; +backupReg1i = R0i.z; +backupReg1i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 20 +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R125i.y))); +PV0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(R2i.z)); +PV0i.z = floatBitsToInt(intBitsToFloat(R125i.w) + -(intBitsToFloat(R126i.w))); +R5i.w = floatBitsToInt(-(intBitsToFloat(R8i.x)) + 1.0); +PV0i.w = R5i.w; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 21 +R5i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + 1.0); +R5i.x = clampFI32(R5i.x); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); +R2i.z = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(0x3ea2f983)); +R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R8i.x))); +R1i.x = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +PS1i = R1i.x; +// 0 +R127i.x = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x437f0000)); +R125i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x40400000)); +R124i.z = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(uf_remappedPS[1].y)); +PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].w) * intBitsToFloat(R1i.x)); +PV0i.w = clampFI32(PV0i.w); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); +// 1 +backupReg0i = R0i.z; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R1i.y)))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R1i.z)))); +PV1i.z = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(PS0i)); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R0i.w)))); +R126i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); +PS1i = R126i.x; +// 2 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R5i.x))); +PS0i = R124i.w; +// 3 +backupReg0i = R124i.z; +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(uf_remappedPS[8].y)) + -(intBitsToFloat(uf_remappedPS[8].z)))); +R0i.x = clampFI32(R0i.x); +PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); +R124i.z = floatBitsToInt(intBitsToFloat(PS0i) + 1.0); +R125i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.x)); +R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); +PS1i = R3i.y; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.w),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.w),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(min(intBitsToFloat(PV1i.y), 1.0)); +// 5 +backupReg0i = R124i.w; +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.z)),intBitsToFloat(R5i.z)) + 1.0)); +PV1i.x = R123i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y)) + -(1.0))); +R124i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PS0i)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R125i.x; +backupReg1i = R124i.z; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R125i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +PV0i.y = R124i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i))); +PV0i.z = R124i.z; +R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); +// 7 +PV1i.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(PS0i)); +R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.x)); +R125i.z = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.y)); +R126i.w = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(PV0i.z)); +PV1i.w = R126i.w; +PS1i = int(intBitsToFloat(R127i.x)); +// 8 +R5i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x42c80000)); +R5i.x = clampFI32(R5i.x); +R126i.y = PS1i & 0x00000002; +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.w)); +R124i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(1.0))); +PV0i.w = R124i.w; +R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.y)); +PS0i = R127i.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),1.0,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(min(intBitsToFloat(PV0i.w), 1.0)); +// 10 +R124i.x = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(R127i.x)); +R124i.x = clampFI32(R124i.x); +PV0i.y = R124i.w; +PV0i.y = clampFI32(PV0i.y); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R124i.z))); +R124i.w = floatBitsToInt((intBitsToFloat(PS1i) * 0.5 + 0.5)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 11 +backupReg0i = R127i.y; +backupReg1i = R125i.z; +backupReg2i = R126i.w; +R126i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), 1.0)); +PV1i.x = R126i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +PV1i.y = R127i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +PV1i.z = R125i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS0i))); +PV1i.w = R126i.w; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); +PS1i = R127i.x; +// 12 +backupReg0i = R124i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.w),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.w = tempi.x; +PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i)); +// 13 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),intBitsToFloat(R126i.w),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PS1i = R127i.y; +// 14 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); +R124i.y = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); +PV0i.y = R124i.y; +R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R125i.x)) + intBitsToFloat(R127i.x))); +R124i.z = clampFI32(R124i.z); +PV0i.z = R124i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); +tempResultf = log2(intBitsToFloat(R125i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 15 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); +PV1i.x = R127i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R5i.w)) + intBitsToFloat(R8i.x))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV0i.w)) + 1.0)); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(PS0i))); +PS1i = R127i.y; +// 16 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); +R125i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40a00000) + intBitsToFloat(R126i.x))); +PV0i.z = R125i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.x))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); +// 17 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); +R125i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.y))); +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(PS1i)); +R8i.w = 0; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R124i.x)); +// 19 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.y))); +PV1i.y = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(PS0i)); +R123i.w = ((R125i.w == 0)?(0):(PV0i.x)); +PV1i.w = R123i.w; +R124i.x = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); +R124i.x = clampFI32(R124i.x); +PS1i = R124i.x; +// 20 +backupReg0i = R0i.x; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); +R123i.z = ((R126i.y == 0)?(R125i.z):(PV1i.w)); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.x))); +tempResultf = log2(intBitsToFloat(backupReg0i)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 21 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R9i.y)); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * 0.25); +// 22 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV1i.z))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV1i.x))); +R3i.y = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); +PS0i = R3i.y; +// 23 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); +R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(PV0i.w))); +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PV0i.w))); +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(PV0i.w))); +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3ea2f983)); +R126i.y = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x3ea2f983)); +PV0i.z = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(0x3ea2f983)); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R7i.x))); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV0i.x))); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV0i.z))); +PS1i = R125i.w; +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R126i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.z))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV1i.w))); +PS0i = R126i.y; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R125i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.z))); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.y))); +PS1i = R124i.z; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.y))); +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.z))); +PS0i = R124i.x; +// 5 +R8i.x = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); +R8i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); +R8i.z = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R124i.z))); +R5i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); +PS1i = R5i.x; +// 6 +R5i.y = floatBitsToInt(min(intBitsToFloat(R124i.x), intBitsToFloat(0x42000000))); +R5i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); +// 7 +R0i.xyz = ivec3(R8i.x,R8i.y,R8i.z); +R0i.w = R8i.w; +// 8 +R1i.xyz = ivec3(R5i.x,R5i.y,R5i.z); +R1i.w = R5i.w; +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/b2b5b7eabba3b5ed_00000000000ff259_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/b2b5b7eabba3b5ed_00000000000ff259_ps.txt new file mode 100644 index 00000000..51a69411 --- /dev/null +++ b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/b2b5b7eabba3b5ed_00000000000ff259_ps.txt @@ -0,0 +1,601 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader b2b5b7eabba3b5ed +uniform ivec4 uf_remappedPS[13]; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de46000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 +layout(binding = 3) uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de51000 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 1) noperspective in vec4 passParameterSem0; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +uniform vec2 uf_fragCoordScale; +void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) +{ +// stm -> x .. s, y .. t, z .. MajorAxis*2.0 +vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); +float rx = inputCoord.x; +float ry = inputCoord.y; +float rz = inputCoord.z; +if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) +{ +stm.z = rx*2.0; +stm.xy = vec2(ry,rz); +if( rx >= 0.0 ) +{ +faceId = 0; +} +else +{ +faceId = 1; +} +} +else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) +{ +stm.z = ry*2.0; +stm.xy = vec2(rx,rz); +if( ry >= 0.0 ) +{ +faceId = 2; +} +else +{ +faceId = 3; +} +} +else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) +{ +stm.z = rz*2.0; +stm.xy = vec2(rx,ry); +if( rz >= 0.0 ) +{ +faceId = 4; +} +else +{ +faceId = 5; +} +} +} +vec3 redcCUBEReverse(vec2 st, int faceId) +{ +st.yx = st.xy; +vec3 v; +float majorAxis = 1.0; +if( faceId == 0 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = 1.0; +} +else if( faceId == 1 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = -1.0; +} +else if( faceId == 2 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = 1.0; +} +else if( faceId == 3 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = -1.0; +} +else if( faceId == 4 ) +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = 1.0; +} +else +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = -1.0; +} +return v; +} +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +float cubeMapArrayIndex2 = 0.0; +R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); +R1i = floatBitsToInt(passParameterSem0); +// 0 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); +PV0i.x = R123i.x; +R4i.y = 0x3f800000; +PV0i.z = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(0xbc23d70a)); +PV0i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); +PS0i = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); +// 1 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[1].z))); +R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.z) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[1].w))); +R4i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PS1i = R5i.w; +R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); +R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * 2.0 + -(1.0))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * 2.0 + -(1.0))); +PV0i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y),intBitsToFloat(R0i.x)) + intBitsToFloat(uf_remappedPS[2].x))); +PV0i.w = R126i.w; +R126i.y = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(0x437f0000)); +PS0i = R126i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),-(intBitsToFloat(PV0i.w))) + -(intBitsToFloat(uf_remappedPS[3].x)))); +PS1i = R3i.x; +// 2 +R2i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); +PV0i.x = R2i.x; +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),-(intBitsToFloat(R126i.w))) + -(intBitsToFloat(uf_remappedPS[3].y)))); +R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),-(intBitsToFloat(R126i.w))) + -(intBitsToFloat(uf_remappedPS[3].z)))); +R3i.w = floatBitsToInt(-(intBitsToFloat(R126i.w))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3d4ccccd))); +R127i.w = clampFI32(R127i.w); +PS1i = int(intBitsToFloat(R126i.y)); +// 4 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R2i.y)),-(intBitsToFloat(R2i.z)),-0.0),vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R2i.y)),-(intBitsToFloat(R2i.z)),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = PS1i & 0x00000002; +PS0i = R125i.w; +// 5 +R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 0.5 + 0.5)); +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); +R124i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); +PV1i.w = R124i.w; +tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); +R127i.z = floatBitsToInt(tempResultf); +PS1i = R127i.z; +// 6 +R11i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),0.0))); +PV0i.x = R11i.x; +PV0i.y = R11i.x; +PV0i.z = R11i.x; +PV0i.w = R11i.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); +R125i.z = floatBitsToInt(tempResultf); +PS0i = R125i.z; +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R3i.x)), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); +R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); +PV1i.z = R5i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R127i.z))); +PS1i = R5i.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R5i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); +PS0i = R127i.w; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R11i.y = tempi.x; +PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R11i.z = tempi.x; +R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); +PS0i = R127i.y; +// 11 +redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R11i.x),intBitsToFloat(R11i.y)),vec4(intBitsToFloat(R11i.y),intBitsToFloat(R11i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); +R0i.x = floatBitsToInt(cubeMapSTM.x); +R0i.y = floatBitsToInt(cubeMapSTM.y); +R0i.z = floatBitsToInt(cubeMapSTM.z); +R0i.w = cubeMapFaceId; +PV1i.x = R0i.x; +PV1i.y = R0i.y; +PV1i.z = R0i.z; +PV1i.w = R0i.w; +R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); +PS1i = R126i.y; +// 12 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedPS[8].z)) + intBitsToFloat(uf_remappedPS[8].w))); +PV0i.x = R126i.x; +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R127i.z))); +R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(uf_remappedPS[8].x)) + intBitsToFloat(uf_remappedPS[8].y))); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R127i.z))); +PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); +// 13 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS0i)) + 1.5)); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PS0i)) + 1.5)); +R127i.z = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R8i.y = floatBitsToInt(intBitsToFloat(R126i.z) + -(1.0)); +PS1i = R8i.y; +// 14 +R6i.x = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3ea2f983)); +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.x))); +R10i.y = floatBitsToInt(intBitsToFloat(R10i.y) / 2.0); +PV0i.y = R10i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); +R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); +PS0i = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x40400000)); +// 15 +R123i.x = ((R127i.z == 0)?(0):(PV0i.z)); +PV1i.x = R123i.x; +R9i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(R11i.z))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 16 +R1i.x = floatBitsToInt(intBitsToFloat(R2i.x) + intBitsToFloat(PS1i)); +R1i.x = clampFI32(R1i.x); +R6i.y = ((R125i.w == 0)?(R126i.x):(PV1i.x)); +R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(uf_remappedPS[9].y))); +R1i.z = clampFI32(R1i.z); +R2i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 1.5); +R1i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); +R1i.y = floatBitsToInt(intBitsToFloat(R1i.y) / 2.0); +PS0i = R1i.y; +R0i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R0i.yx),R0i.w),cubeMapArrayIndex2)).x); +R0i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R6i.zy)).x); +// 0 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R5i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R4i.w),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = ((intBitsToFloat(backupReg0i) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); +// 1 +R123i.x = ((PS0i == 0)?(R0i.w):(0x42c80000)); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedPS[10].y))); +R125i.z = PV0i.x; +R125i.z = clampFI32(R125i.z); +PV1i.w = PV0i.x; +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R1i.x)); +// 2 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R5i.x)))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R7i.y)))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R4i.w)))); +PV0i.z = R127i.z; +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(PV1i.x)) + 4.0)/2.0); +R0i.z = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(PS1i)); +PS0i = R0i.z; +// 3 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R2i.y)),-(intBitsToFloat(R2i.z)),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R9i.y)) + intBitsToFloat(R10i.y))); +PS1i = R122i.x; +// 4 +backupReg0i = R126i.x; +backupReg1i = R126i.y; +backupReg2i = R127i.z; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R3i.x))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R2i.y))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R2i.z))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(R125i.w) + -(intBitsToFloat(R1i.y))); +R127i.w = clampFI32(R127i.w); +R7i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +PS0i = R7i.z; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(R1i.z)) + 1.0)); +PS1i = R126i.w; +// 6 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.y),intBitsToFloat(R1i.w),intBitsToFloat(R3i.w),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),intBitsToFloat(uf_remappedPS[4].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.y),intBitsToFloat(R1i.w),intBitsToFloat(R3i.w),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),intBitsToFloat(uf_remappedPS[6].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.w = tempi.x; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 8 +backupReg0i = R127i.y; +R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); +R125i.x = clampFI32(R125i.x); +R127i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(uf_remappedPS[11].x)); +R127i.y = clampFI32(R127i.y); +R1i.z = floatBitsToInt(max(intBitsToFloat(R2i.w), -(intBitsToFloat(R2i.w)))); +PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); +PV0i.w = clampFI32(PV0i.w); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(backupReg0i))); +PS0i = R125i.y; +// 9 +backupReg0i = R126i.y; +backupReg1i = R127i.z; +backupReg2i = R127i.x; +backupReg3i = R125i.w; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R3i.x)))); +PV1i.x = R127i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R2i.y)))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R2i.z)))); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(intBitsToFloat(uf_remappedPS[12].x))); +PV1i.w = clampFI32(PV1i.w); +R125i.w = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); +R125i.w = clampFI32(R125i.w); +PS1i = R125i.w; +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.w = floatBitsToInt(max(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); +PS0i = R124i.w; +// 11 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.y),intBitsToFloat(R1i.w),intBitsToFloat(R3i.w),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),intBitsToFloat(uf_remappedPS[7].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.z = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 12 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R124i.w; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +PV0i.y = R126i.y; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); +PV0i.z = R126i.z; +R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), intBitsToFloat(R125i.w))); +R127i.z = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); +PS0i = R127i.z; +// 13 +backupReg0i = R125i.z; +backupReg0i = R125i.z; +R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); +PV1i.x = R125i.x; +R127i.y = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.y)); +PV1i.y = R127i.y; +R125i.z = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z)); +PV1i.z = R125i.z; +R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); +R125i.w = clampFI32(R125i.w); +R124i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); +R124i.z = clampFI32(R124i.z); +PS1i = R124i.z; +// 14 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); +PS0i = R124i.y; +// 15 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R5i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R3i.y = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 16 +backupReg0i = R125i.x; +backupReg1i = R127i.y; +backupReg2i = R125i.z; +backupReg3i = R124i.w; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R125i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +PV0i.y = R127i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); +PV0i.z = R125i.z; +R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R124i.z))); +R126i.y = floatBitsToInt(-(intBitsToFloat(backupReg3i)) + 1.0); +PS0i = R126i.y; +// 17 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R5i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.w = ((intBitsToFloat(R6i.z) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); +PS1i = R125i.w; +// 18 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R4i.w),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); +// 19 +backupReg0i = R0i.y; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R0i.z))); +R0i.y = ((R125i.w == 0)?(backupReg0i):(R125i.y)); +R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PV1i.z = R125i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(PS0i)) + 1.0)); +PV1i.w = R123i.w; +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R4i.z)) + intBitsToFloat(R5i.w))); +PS1i = R0i.z; +// 20 +backupReg0i = R9i.y; +backupReg1i = R1i.z; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); +R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); +PV0i.y = R9i.y; +R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(R10i.y))); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); +R3i.x = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e4ccccd))); +PS0i = R3i.x; +// 21 +backupReg0i = R5i.z; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.y))); +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R126i.y))); +R5i.z = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); +R5i.w = floatBitsToInt(max(-(intBitsToFloat(backupReg0i)), 0.0)); +R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +PS1i = R4i.x; +// 0 +R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R4i.x)); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(R5i.z)) + -(1.0))); +R125i.z = floatBitsToInt(intBitsToFloat(R11i.y) + -0.0); +R125i.z = floatBitsToInt(intBitsToFloat(R125i.z) * 2.0); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(R5i.x))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); +// 1 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.x) + 0.5); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R0i.y))); +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); +PV1i.z = R123i.z; +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PS0i))); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R0i.y))); +PS1i = R124i.z; +// 2 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R0i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].z)),intBitsToFloat(R0i.z)) + 1.0)); +R126i.z = clampFI32(R126i.z); +PV0i.w = floatBitsToInt(min(intBitsToFloat(R5i.w), 1.0)); +PS0i = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R125i.z)) + intBitsToFloat(R127i.x)); +PV1i.y = clampFI32(PV1i.y); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PS0i)) + intBitsToFloat(R4i.w))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedPS[9].w)) + 1.0)); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x3ea2f983)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(0x3ea2f983)); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.w))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(0x3ea2f983)); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * 0.25); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PS1i))); +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.x))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.z))); +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); +PS1i = R3i.x; +// 6 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); +R3i.w = 0; +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); +PS0i = R3i.y; +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.y))); +// 8 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.x))); +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.z))); +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.z))); +// 11 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.y))); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +// 12 +R0i.xyz = ivec3(R3i.x,R3i.y,R3i.z); +R0i.w = R3i.w; +// 13 +R1i.xyz = ivec3(R2i.x,R2i.y,R2i.z); +R1i.w = R2i.w; +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/d2082c0e0e8ddf27_000000000001fe49_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/d2082c0e0e8ddf27_000000000001fe49_ps.txt new file mode 100644 index 00000000..f2c2aa1b --- /dev/null +++ b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/d2082c0e0e8ddf27_000000000001fe49_ps.txt @@ -0,0 +1,398 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader d2082c0e0e8ddf27 +uniform ivec4 uf_remappedPS[8]; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3d4f5000 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 1) noperspective in vec4 passParameterSem0; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); +R1i = floatBitsToInt(passParameterSem0); +// 0 +backupReg0i = R0i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); +PV0i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); +PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbc23d70a)); +R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); +PS0i = R3i.w; +// 1 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[1].z))); +R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.w) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[1].w))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); +R8i.w = 0; +PS1i = R8i.w; +R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); +R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * 2.0 + -(1.0))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * 2.0 + -(1.0))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y),intBitsToFloat(R0i.x)) + intBitsToFloat(uf_remappedPS[2].x))); +PV0i.w = R127i.w; +R126i.w = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(0x437f0000)); +PS0i = R126i.w; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),-(intBitsToFloat(PV0i.w))) + -(intBitsToFloat(uf_remappedPS[3].x)))); +PS1i = R124i.x; +// 2 +R3i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); +PV0i.x = R3i.x; +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),-(intBitsToFloat(R127i.w))) + -(intBitsToFloat(uf_remappedPS[3].y)))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),-(intBitsToFloat(R127i.w))) + -(intBitsToFloat(uf_remappedPS[3].z)))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +backupReg0i = R126i.w; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3d4ccccd))); +R126i.w = clampFI32(R126i.w); +PS1i = int(intBitsToFloat(backupReg0i)); +// 4 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R2i.y)),-(intBitsToFloat(R126i.z)),-0.0),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R2i.y)),-(intBitsToFloat(R126i.z)),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R0i.x = PS1i & 0x00000002; +PS0i = R0i.x; +// 5 +R2i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); +PV1i.x = R2i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R3i.x) * 0.5 + 0.5)); +R6i.w = floatBitsToInt((0.0 * intBitsToFloat(uf_remappedPS[4].w) + 1.0)); +tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); +PS1i = floatBitsToInt(tempResultf); +// 6 +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); +PV0i.x = R4i.x; +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); +PV0i.y = R4i.y; +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); +PV0i.z = R3i.z; +R1i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R126i.w = floatBitsToInt(tempResultf); +PS0i = R126i.w; +// 7 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.x)), intBitsToFloat(PS0i))); +PS1i = R125i.x; +// 8 +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); +R1i.x = floatBitsToInt(intBitsToFloat(R1i.x) / 2.0); +PV0i.x = R1i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(R126i.w))); +R7i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(R126i.w))); +PV0i.w = PV1i.x; +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(R126i.w))); +// 9 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R4i.x)))); +PV1i.x = R126i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R4i.y)))); +PV1i.y = R127i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R3i.z)))); +PV1i.z = R127i.z; +R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +R124i.y = floatBitsToInt(min(intBitsToFloat(PS0i), 1.0)); +PS1i = R124i.y; +// 10 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R2i.y)),-(intBitsToFloat(R126i.z)),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = R127i.x; +PS0i = clampFI32(PS0i); +// 11 +backupReg0i = R127i.y; +backupReg1i = R127i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R124i.x))); +PV1i.x = R127i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R2i.y))); +PV1i.y = R127i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.z))); +PV1i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R2i.w)) + intBitsToFloat(R1i.x))); +R126i.x = floatBitsToInt(1.0 / intBitsToFloat(R124i.y)); +PS1i = R126i.x; +// 12 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R7i.y = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x3ea2f983)); +PS0i = R7i.y; +// 13 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R7i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 14 +backupReg0i = R126i.x; +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40400000)); +PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(1.0))); +R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[6].y))); +PV0i.z = R1i.z; +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); +PV0i.w = R5i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +// 15 +PV1i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), 1.0)); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].y))); +R6i.z = ((intBitsToFloat(PV0i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); +PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS0i)); +PV1i.w = clampFI32(PV1i.w); +R6i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); +PS1i = R6i.y; +// 16 +backupReg0i = R127i.y; +backupReg1i = R127i.z; +backupReg2i = R126i.x; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R124i.x)))); +PV0i.x = R126i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R2i.y)))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R126i.z)))); +PV0i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[6].w))); +PV0i.w = R126i.w; +R127i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); +PS0i = R127i.x; +// 17 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(R127i.x)); +PV0i.y = clampFI32(PV0i.y); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_remappedPS[4].y))); +R5i.z = clampFI32(R5i.z); +PV0i.w = ((intBitsToFloat(R126i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 19 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); +PV1i.x = R2i.x; +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +PV1i.y = R2i.y; +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +PV1i.z = R0i.z; +R123i.w = ((PV0i.w == 0)?(0):(PV0i.x)); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); +// 20 +backupReg0i = R0i.x; +R0i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); +R3i.y = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(PV1i.y)); +R2i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV1i.z)); +R0i.w = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PS1i)); +R1i.y = ((backupReg0i == 0)?(R126i.w):(PV1i.w)); +PS0i = R1i.y; +R1i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R1i.zy)).x); +// 0 +backupReg0i = R0i.x; +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg1i))); +PS0i = R127i.w; +// 1 +backupReg0i = R0i.z; +R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(backupReg0i),0.0))); +R124i.x = clampFI32(R124i.x); +PV1i.x = R124i.x; +PV1i.y = R124i.x; +PV1i.z = R124i.x; +PV1i.w = R124i.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 2 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PS1i))); +PV0i.x = R126i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS1i))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); +PV0i.z = R127i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R2i.w)) + intBitsToFloat(R1i.x))); +PV0i.w = R123i.w; +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R0i.w))); +PS0i = R125i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R126i.w; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R127i.y; +// 5 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PV1i.x = R126i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.z)),intBitsToFloat(R5i.z)) + 1.0)); +PV1i.y = R123i.y; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R126i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R127i.z = ((R6i.z == 0)?(R1i.y):(R127i.w)); +PS1i = R127i.z; +// 6 +PV0i.x = floatBitsToInt(max(-(intBitsToFloat(R7i.z)), 0.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV1i.w)) + 1.0)); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); +PS0i = R127i.x; +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].z)),intBitsToFloat(PV0i.y)) + 1.0)); +R125i.y = clampFI32(R125i.y); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); +R127i.w = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); +R127i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PS1i = R127i.y; +// 8 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R127i.z))); +R124i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R127i.z))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R127i.z))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +// 9 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R127i.y)) + intBitsToFloat(R127i.x))); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ea2f983)); +PV1i.z = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(PS0i)); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3ea2f983)); +PS1i = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3ea2f983)); +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R124i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); +// 12 +R8i.x = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); +R8i.y = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * 0.25); +R8i.z = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); +PS0i = R8i.z; +// 13 +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); +// 14 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.y))); +// 15 +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x))); +// 16 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.w))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.w))); +// 17 +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.x))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.z))); +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.z))); +// 19 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.z))); +// 20 +R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); +R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); +R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); +// 21 +R0i.xyz = ivec3(R8i.x,R8i.y,R8i.z); +R0i.w = R8i.w; +// 22 +R1i.xyz = ivec3(R7i.x,R7i.y,R7i.z); +R1i.w = R7i.w; +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/e7e31b26bbd728fc_000000000001fe49_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/e7e31b26bbd728fc_000000000001fe49_ps.txt new file mode 100644 index 00000000..caaa7219 --- /dev/null +++ b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/e7e31b26bbd728fc_000000000001fe49_ps.txt @@ -0,0 +1,496 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader e7e31b26bbd728fc +// Shader for starlight reflection to flip +uniform ivec4 uf_remappedPS[10]; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3d4f5000 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 1) noperspective in vec4 passParameterSem0; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); +R1i = floatBitsToInt(passParameterSem0); +// 0 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); +PV0i.x = R123i.x; +R7i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[0].y)); +PV0i.z = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(0xbc23d70a)); +PV0i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); +R1i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].w)); +PS0i = R1i.w; +// 1 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].z))); +R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.z) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[2].w))); +R0i.z = 0; +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); +R4i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[0].x)); +PS1i = R4i.x; +R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); +R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * 2.0 + -(1.0))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * 2.0 + -(1.0))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y),intBitsToFloat(R0i.x)) + intBitsToFloat(uf_remappedPS[3].x))); +PV0i.w = R127i.w; +tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); +R126i.w = floatBitsToInt(tempResultf); +PS0i = R126i.w; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); +PS1i = R126i.y; +// 2 +backupReg0i = R127i.w; +R124i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[4].z)); +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.w))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); +PV0i.z = R126i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(backupReg0i)))); +PV0i.w = R127i.w; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +R125i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[4].x)); +PV1i.w = R125i.w; +R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[4].y)); +PS1i = R125i.y; +// 4 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(PV1i.w)),-(intBitsToFloat(PS1i)),-(intBitsToFloat(R124i.x)),-0.0),vec4(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(uf_remappedPS[1].y),intBitsToFloat(uf_remappedPS[1].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.w))); +PS0i = R11i.y; +// 5 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.w))); +R0i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); +PV1i.y = R0i.y; +R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R1i.w)); +R127i.z = clampFI32(R127i.z); +PV1i.z = R127i.z; +R3i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[5].x)); +R6i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[5].y)); +PS1i = R6i.y; +// 6 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[4].x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y),intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[4].y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3d4ccccd))); +R123i.w = clampFI32(R123i.w); +PV0i.w = R123i.w; +R14i.w = 0; +PS0i = R14i.w; +// 7 +R127i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); +R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.y))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z),intBitsToFloat(R127i.z)) + intBitsToFloat(uf_remappedPS[4].z))); +PV1i.w = R123i.w; +R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R9i.y = floatBitsToInt(intBitsToFloat(R9i.y) / 2.0); +PS1i = R9i.y; +// 8 +R5i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R13i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); +R127i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); +PV0i.z = R127i.z; +R4i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ea2f983)); +R8i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].z)) + intBitsToFloat(uf_remappedPS[5].z)); +PS0i = R8i.y; +// 9 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R127i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(PV0i.z)),-0.0),vec4(-(intBitsToFloat(R127i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(PV0i.z)),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.z = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R6i.x))); +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R12i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R11i.y),1.0,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R127i.w = floatBitsToInt(tempResultf); +PS0i = R127i.w; +// 11 +backupReg0i = R127i.z; +R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS0i))); +PV1i.y = PV0i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 2.0); +R127i.z = PV0i.x; +R127i.z = clampFI32(R127i.z); +R0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS0i))); +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PS0i))); +PS1i = R126i.x; +// 12 +R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.y)) + -(intBitsToFloat(R10i.y)))); +PV0i.x = R1i.x; +R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(PV1i.y)) + -(intBitsToFloat(R11i.y)))); +PV0i.y = R1i.y; +R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV1i.y)) + -(intBitsToFloat(R6i.x)))); +PV0i.z = R1i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.x)), intBitsToFloat(R127i.w))); +R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +PS0i = R126i.y; +// 13 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(uf_remappedPS[1].y),intBitsToFloat(uf_remappedPS[1].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.y = tempi.x; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R5i.x)) + intBitsToFloat(R9i.y))); +PS1i = R122i.x; +// 14 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R125i.y),intBitsToFloat(R124i.x),-0.0),vec4(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(uf_remappedPS[1].y),intBitsToFloat(uf_remappedPS[1].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = tempi.x; +R4i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +PS0i = R4i.z; +// 15 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R125i.y),intBitsToFloat(R124i.x),-0.0),vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); +PS1i = R127i.x; +// 16 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R125i.y),intBitsToFloat(R124i.x),-0.0),vec4(intBitsToFloat(R125i.w),intBitsToFloat(R125i.y),intBitsToFloat(R124i.x),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); +// 17 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x40400000)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[1].w)),intBitsToFloat(R127i.z)) + intBitsToFloat(backupReg0i))); +PV1i.y = R123i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R127i.y)) + intBitsToFloat(PS0i))); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R126i.x))); +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedPS[7].x)) + intBitsToFloat(uf_remappedPS[7].y))); +PS1i = R2i.x; +// 18 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R12i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R126i.w),intBitsToFloat(R125i.x),intBitsToFloat(R0i.w),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); +// 19 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(uf_remappedPS[8].y))); +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(uf_remappedPS[9].y))); +R3i.y = clampFI32(R3i.y); +PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); +PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); +PV1i.w = clampFI32(PV1i.w); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); +// 20 +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R125i.w))); +PV0i.x = R3i.x; +R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R125i.y))); +PV0i.y = R4i.y; +R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R124i.x))); +PV0i.z = R2i.z; +PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.z), 1.0)); +R2i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); +R2i.w = clampFI32(R2i.w); +PS0i = R2i.w; +// 21 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.w = tempi.x; +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedPS[7].z)) + intBitsToFloat(uf_remappedPS[7].w))); +PS1i = R2i.y; +R5i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); +// 0 +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.w)) + -(intBitsToFloat(R3i.x)))); +PV0i.x = R124i.x; +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.w)) + -(intBitsToFloat(R4i.y)))); +PV0i.y = R125i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)) + -(intBitsToFloat(R2i.z)))); +PV0i.z = R126i.z; +R126i.w = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[8].x))?int(0xFFFFFFFF):int(0x0)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); +// 1 +backupReg0i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); +PS1i = R127i.w; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.w),intBitsToFloat(R6i.y),intBitsToFloat(R0i.z),-0.0),vec4(intBitsToFloat(R3i.w),intBitsToFloat(R6i.y),intBitsToFloat(R6i.y),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = tempi.x; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 3 +backupReg0i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R4i.x)),-(intBitsToFloat(R7i.y)),-(intBitsToFloat(R7i.y)),-0.0),vec4(intBitsToFloat(R3i.w),intBitsToFloat(R6i.y),intBitsToFloat(backupReg0i),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.w = tempi.x; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 4 +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R3i.y)) + 1.0)); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R0i.x))); +R125i.z = floatBitsToInt(max(-(intBitsToFloat(R0i.w)), 0.0)); +PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[6].w) * intBitsToFloat(PS1i)); +PV0i.w = clampFI32(PV0i.w); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); +// 5 +backupReg0i = R124i.x; +backupReg1i = R125i.y; +backupReg2i = R126i.z; +backupReg3i = R126i.w; +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + intBitsToFloat(R3i.x))); +PV1i.x = R124i.x; +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.y))); +PV1i.y = R125i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV0i.w)) + intBitsToFloat(R2i.z))); +PV1i.z = R126i.z; +R126i.w = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS0i)); +R126i.w = clampFI32(R126i.w); +PV1i.w = R126i.w; +R125i.x = ((backupReg3i == 0)?(R5i.y):(PV0i.y)); +PS1i = R125i.x; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R4i.x))); +PS0i = R122i.x; +// 7 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(uf_remappedPS[0].z))); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(R7i.y))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 8 +backupReg0i = R124i.x; +backupReg1i = R125i.y; +backupReg2i = R126i.z; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R124i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +PV0i.y = R125i.y; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); +PV0i.z = R126i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(R125i.x))); +PS0i = R126i.w; +// 9 +backupReg0i = R127i.x; +R127i.xyz = floatBitsToInt(vec3(intBitsToFloat(R10i.y),intBitsToFloat(R11i.y),intBitsToFloat(R6i.x)) + vec3(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z))); +PV1i.x = R127i.x; +PV1i.y = R127i.y; +PV1i.z = R127i.z; +R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV0i.w)) + 1.0)); +R124i.w = clampFI32(R124i.w); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(R125i.x))); +PS1i = R124i.z; +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(R125i.x))); +PS0i = R126i.y; +// 11 +backupReg0i = R125i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R12i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.y = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 12 +backupReg0i = R127i.x; +backupReg1i = R127i.y; +backupReg2i = R127i.z; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); +PV0i.z = R127i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(R9i.y))); +PV0i.w = R123i.w; +R125i.w = floatBitsToInt(min(intBitsToFloat(R125i.z), 1.0)); +PS0i = R125i.w; +// 13 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.y),intBitsToFloat(R11i.y),intBitsToFloat(R6i.x),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R124i.x; +// 14 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R12i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R127i.z; +// 15 +backupReg0i = R126i.w; +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PV1i.y = R127i.y; +PV1i.z = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R124i.x))); +R124i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3ea2f983)); +PS1i = R124i.x; +// 16 +backupReg0i = R13i.y; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV1i.y))); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(R124i.y))); +PV0i.z = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(0x3ea2f983)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)) + 1.0)); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x3ea2f983)); +// 17 +backupReg0i = R124i.x; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(backupReg0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.z))); +// 18 +R14i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); +R14i.y = floatBitsToInt(min(intBitsToFloat(PS1i), intBitsToFloat(0x42000000))); +R127i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); +// 19 +R14i.z = floatBitsToInt(min(intBitsToFloat(R124i.x), intBitsToFloat(0x42000000))); +PV1i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS0i)); +// 20 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R127i.z))); +// 21 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); +// 22 +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * 0.25); +// 23 +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.w))); +// 24 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); +// 25 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.y))); +// 26 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(PV1i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(PV1i.x))); +// 27 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.w))); +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(R5i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(R7i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(R4i.z))); +// 1 +R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); +R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); +R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); +// 2 +R0i.xyz = ivec3(R14i.x,R14i.y,R14i.z); +R0i.w = R14i.w; +// 3 +R1i.xyz = ivec3(R4i.x,R4i.y,R4i.z); +R1i.w = R4i.w; +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/f9fd48fb4ead7fcd_00000000000003c9_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/f9fd48fb4ead7fcd_00000000000003c9_ps.txt new file mode 100644 index 00000000..2d0e376b --- /dev/null +++ b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/f9fd48fb4ead7fcd_00000000000003c9_ps.txt @@ -0,0 +1,249 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader f9fd48fb4ead7fcd +// blue lights on shrine exit to flip +uniform ivec4 uf_remappedPS[8]; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 1) noperspective in vec4 passParameterSem0; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); +R1i = floatBitsToInt(passParameterSem0); +// 0 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbc23d70a)); +PV0i.y = uf_remappedPS[0].x; +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) / 2.0); +PV0i.z = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(0xbc23d70a)); +R2i.w = 0x3f800000; +R1i.w = uf_remappedPS[0].z; +R1i.w = floatBitsToInt(intBitsToFloat(R1i.w) / 2.0); +PS0i = R1i.w; +// 1 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[1].z))); +R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.z) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[1].w))); +R1i.z = uf_remappedPS[0].y; +R1i.z = floatBitsToInt(intBitsToFloat(R1i.z) / 2.0); +R4i.w = 0; +R3i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); +PS1i = R3i.w; +R0i.w = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); +R0i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyz); +// 0 +R126i.x = floatBitsToInt((intBitsToFloat(R0i.x) * 2.0 + -(1.0))); +R125i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 2.0 + -(1.0))); +R124i.z = floatBitsToInt((intBitsToFloat(R0i.z) * 2.0 + -(1.0))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[2].x))); +PV0i.w = R123i.w; +R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); +PS0i = R126i.y; +// 1 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); +PV1i.x = R127i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); +PV1i.y = R127i.y; +R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); +PV1i.z = R127i.z; +PV1i.w = uf_remappedPS[3].x; +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) / 2.0); +R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); +PS1i = R125i.z; +// 2 +R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),intBitsToFloat(uf_remappedPS[4].w)))); +PV0i.x = R125i.x; +PV0i.y = R125i.x; +PV0i.z = R125i.x; +PV0i.w = R125i.x; +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +PS0i = R127i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),intBitsToFloat(uf_remappedPS[5].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.z = tempi.x; +R126i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); +PS1i = R126i.z; +// 4 +backupReg0i = R127i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),intBitsToFloat(uf_remappedPS[6].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); +PS0i = R127i.x; +// 5 +PV1i.x = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(R3i.w)); +PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(R126i.y)); +PV1i.w = uf_remappedPS[3].z; +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) / 2.0); +R124i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(R127i.w)); +R124i.y = clampFI32(R124i.y); +PS1i = R124i.y; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(R124i.z)); +R126i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); +PV0i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R1i.z)); +R125i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R125i.z)); +R125i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +PS0i = R125i.z; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),1.0,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z))); +PS1i = R122i.x; +// 8 +R1i.x = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.y))); +PV0i.x = R1i.x; +R1i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(R125i.z)); +R1i.y = clampFI32(R1i.y); +R123i.z = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(PS1i))); +PV0i.z = R123i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 9 +backupReg0i = R126i.x; +backupReg1i = R125i.y; +backupReg2i = R124i.z; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS0i))); +R124i.w = ((1.0 > intBitsToFloat(PV0i.x))?int(0xFFFFFFFF):int(0x0)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.z)); +PS1i = floatBitsToInt(tempResultf); +// 10 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); +R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(PS1i))); +R127i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS1i))); +R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); +PS0i = R127i.x; +// 11 +R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),0.0))); +PV1i.x = R124i.x; +PV1i.y = R124i.x; +PV1i.z = R124i.x; +PV1i.w = R124i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); +PS1i = R126i.y; +// 12 +backupReg0i = R125i.x; +backupReg0i = R125i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +R125i.x = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(backupReg0i)):(-(intBitsToFloat(backupReg0i))))); +PS0i = R125i.x; +// 13 +backupReg0i = R124i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.z = tempi.x; +R125i.y = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R127i.w)):(-(intBitsToFloat(R127i.w))))); +PS1i = R125i.y; +// 14 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +backupReg0i = R127i.x; +backupReg0i = R127i.x; +backupReg1i = R126i.w; +R127i.x = ((R124i.w == 0)?(backupReg0i):(R126i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(backupReg0i)) + 1.0)); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R125i.z)):(-(intBitsToFloat(R125i.z))))); +PV0i.z = R123i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); +PS0i = clampFI32(PS0i); +// 15 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PV0i.y))); +// 16 +backupReg0i = R126i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x)); +PV0i.x = clampFI32(PV0i.x); +R126i.y = ((R124i.w == 0)?(PS1i):(0x3f800000)); +R123i.w = ((R124i.w == 0)?(R126i.w):(backupReg0i)); +PV0i.w = R123i.w; +// 17 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(max(intBitsToFloat(R124i.y), intBitsToFloat(R1i.y))); +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); +// 19 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[7].x))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(PV0i.z)) + 1.0)); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[7].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[7].z))); +// 20 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); +R126i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ea2f983)); +R124i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3ea2f983)); +R126i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3ea2f983)); +// 21 +R123i.x = ((R124i.w == 0)?(PV0i.x):(R1i.x)); +PV1i.x = R123i.x; +// 22 +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R124i.z))); +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R126i.y))); +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R126i.w))); +// export +passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); +} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/rules.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/rules.txt new file mode 100644 index 00000000..d6d48f5a --- /dev/null +++ b/Workarounds/BreathOfTheWild_Intel_FlippedLights v1.5/rules.txt @@ -0,0 +1,8 @@ +[Definition] +titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 +name = "Fix Flipped Lighting On Older Intel iGPU Drivers" +path = "The Legend of Zelda: Breath of the Wild/Workarounds/Intel integrated GPU/Fix Flipped Intel Lights v1.5" +description = This workaround targets users of Intel iGPU drivers 23.xx and older experiencing flipped lighting issues. These drivers may offer better performance but have graphical glitches. This pack aims to fix the graphical issues so the older drivers create visuals similar to the new drivers. These older drivers may be found on Intel's site https://downloadcenter.intel.com/download/27484/Graphics-Intel-Graphics-Driver-for-Windows-15-65-. +version = 3 + +#Altros \ No newline at end of file