[TP] Ultrawide in scale with res [Contrasty] less default sharpness mix

This commit is contained in:
getdls 2018-11-02 20:53:21 +01:00
parent dafcb32c11
commit 80d6255e60
8 changed files with 180 additions and 101 deletions

View File

@ -47,7 +47,7 @@ $exposure = 1.5
$vibrance = 0.35 $vibrance = 0.35
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.35 $sharp_mix = 0.1
[Preset] [Preset]
name = Colourful name = Colourful
@ -69,7 +69,7 @@ $exposure = 1.1
$vibrance = 0.5 $vibrance = 0.5
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.3 $sharp_mix = 0.1
[Preset] [Preset]
name = Neutral Contrasty name = Neutral Contrasty
@ -91,4 +91,4 @@ $exposure = 1.25
$vibrance = 0.15 $vibrance = 0.15
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.25 $sharp_mix = 0.1

View File

@ -47,7 +47,7 @@ $exposure = 1.05
$vibrance = 0.25 $vibrance = 0.25
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.25 $sharp_mix = 0.1
[Preset] [Preset]
name = Colourful name = Colourful
@ -69,7 +69,7 @@ $exposure = 1.01
$vibrance = 0.4 $vibrance = 0.4
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.25 $sharp_mix = 0.1
[Preset] [Preset]
name = Neutral Contrasty name = Neutral Contrasty
@ -91,4 +91,4 @@ $exposure = 1.01
$vibrance = 0.15 $vibrance = 0.15
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.25 $sharp_mix = 0.1

View File

@ -47,7 +47,7 @@ $exposure = 1.0
$vibrance = 0.0 $vibrance = 0.0
$crushContrast = 0.0 $crushContrast = 0.0
$bleach = 1.0 $bleach = 1.0
$sharp_mix = 0.25 $sharp_mix = 0.1
[Preset] [Preset]
name = High Contrasty name = High Contrasty
@ -69,7 +69,7 @@ $exposure = 1.05
$vibrance = 0.25 $vibrance = 0.25
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.45 $sharp_mix = 0.1
[Preset] [Preset]
name = Colourful name = Colourful
@ -91,7 +91,7 @@ $exposure = 1.01
$vibrance = 0.4 $vibrance = 0.4
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.15 $sharp_mix = 0.1
[Preset] [Preset]
name = Neutral Contrasty name = Neutral Contrasty
@ -113,4 +113,4 @@ $exposure = 1.01
$vibrance = 0.15 $vibrance = 0.15
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.15 $sharp_mix = 0.1

View File

@ -47,7 +47,7 @@ $exposure = 1.0
$vibrance = 0.0 $vibrance = 0.0
$crushContrast = 0.0 $crushContrast = 0.0
$bleach = 1.0 $bleach = 1.0
$sharp_mix = 0.25 $sharp_mix = 0.1
[Preset] [Preset]
name = High Contrasty name = High Contrasty
@ -69,7 +69,7 @@ $exposure = 1.05
$vibrance = 0.25 $vibrance = 0.25
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.35 $sharp_mix = 0.1
[Preset] [Preset]
name = Colourful name = Colourful
@ -91,7 +91,7 @@ $exposure = 1.01
$vibrance = 0.4 $vibrance = 0.4
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.15 $sharp_mix = 0.1
[Preset] [Preset]
name = Neutral Contrasty name = Neutral Contrasty

View File

@ -1,12 +1,12 @@
[Definition] [Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500 titleIds = 0005000010143400,0005000010143600,0005000010143500
name = Contrasty name = Contrasty
path = "The Legend of Zelda: Twilight Princess HD/Enhancements/Contrasty" path = "The Legend of Zelda: The Wind Waker HD/Enhancements/Contrasty"
description = This pack tweaks the colors and contrast to whatever preset you set it as. You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs. description = This pack tweaks the colors and contrast to whatever preset you set it as. You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs. Enabling will ignore your other AA settings.
version = 3 version = 3
[Preset] [Preset]
name = default name = Default
$redShadows = 1.0 $redShadows = 1.0
$greenShadows = 1.0 $greenShadows = 1.0
$blueSadows = 1.0 $blueSadows = 1.0
@ -28,48 +28,92 @@ $bleach = 1.0
$sharp_mix = 0.0 $sharp_mix = 0.0
[Preset] [Preset]
name = Neutral default exposure name = Some Contrast
$redShadows = 0.97 $redShadows = 1.0
$greenShadows = 0.97 $greenShadows = 0.99
$blueSadows = 1.02 $blueSadows = 1.0
$redMid = 0.95 $redMid = 1.0
$greenMid = 0.96 $greenMid = 0.99
$blueMid = 1.02 $blueMid = 1.0
$redHilight = 0.98 $redHilight = 0.97
$greenHilight = 0.99 $greenHilight =0.97
$blueHilight = 1.01 $blueHilight = 0.97
$contrastCurve = 0.2 $contrastCurve = 0.4
$hazeFactor = 0.1 $hazeFactor = 0.25
$bloom = 1.0 $bloom = 0.85
$gamma = 1.0 $gamma = 1.1
$exposure = 0.99 $exposure = 0.975
$vibrance = 0.15 $vibrance = 0.05
$crushContrast = 0.0 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.15 $sharp_mix = 0.1
[Preset] [Preset]
name = Colorful name = High Contrasty
$redShadows = 0.96 $redShadows = 1.0
$greenShadows = 0.97 $greenShadows = 1.0
$blueSadows = 1.01 $blueSadows = 1.0
$redMid = 0.94 $redMid = 0.99
$greenMid = 0.96 $greenMid = 0.99
$blueMid = 1.01 $blueMid = 0.99
$redHilight = 0.97 $redHilight = 1.0
$greenHilight =1.0
$blueHilight = 1.0
$contrastCurve = 0.4
$hazeFactor = 0.25
$bloom = 0.85
$gamma = 1.12
$exposure = 1.01
$vibrance = 0.15
$crushContrast = 0.00
$bleach = 0.85
$sharp_mix = 0.1
[Preset]
name = Colourful
$redShadows = 1.0
$greenShadows = 1.0
$blueSadows = 1.0
$redMid = 0.99
$greenMid = 0.98
$blueMid = 0.99
$redHilight = 1.0
$greenHilight =0.99 $greenHilight =0.99
$blueHilight = 1.01 $blueHilight = 1.0
$contrastCurve = 0.333
$hazeFactor = 0.25
$bloom = 0.85
$gamma = 1.1
$exposure = 1.01
$vibrance = 0.35
$crushContrast = 0.00
$bleach = 0.85
$sharp_mix = 0.1
[Preset]
name = Neutral Contrasty
$redShadows = 1.01
$greenShadows = 1.01
$blueSadows = 1.01
$redMid = 1.0
$greenMid = 1.0
$blueMid = 1.0
$redHilight = 0.99
$greenHilight =0.99
$blueHilight = 0.99
$contrastCurve = 0.25 $contrastCurve = 0.25
$hazeFactor = 0.1 $hazeFactor = 1.0
$bloom = 1.0 $bloom = 0.85
$gamma = 1.075 $gamma = 1.05
$exposure = 1.01 $exposure = 1.0
$vibrance = 0.5 $vibrance = 0.0
$crushContrast = 0.0 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.05 $sharp_mix = 0.1
[Preset] [Preset]
name = Warm name = Warm
@ -91,7 +135,7 @@ $exposure = 1.07
$vibrance = 0.15 $vibrance = 0.15
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.25 $sharp_mix = 0.1
[Preset] [Preset]
name = Cold name = Cold
@ -113,48 +157,4 @@ $exposure = 0.99
$vibrance = 0.45 $vibrance = 0.45
$crushContrast = 0.0 $crushContrast = 0.0
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.35 $sharp_mix = 0.1
[Preset]
name = Neutral Contrasty
$redShadows = 0.97
$greenShadows = 0.97
$blueSadows = 0.99
$redMid = 0.92
$greenMid = 0.94
$blueMid = 1.03
$redHilight = 0.99
$greenHilight =1.0
$blueHilight = 1.0
$contrastCurve = 0.5
$hazeFactor = 0.71
$bloom = 0.85
$gamma = 1.19
$exposure = 1.09
$vibrance = 0.35
$crushContrast = 0.00
$bleach = 0.85
$sharp_mix = 0.3
[Preset]
name = Compensate exposure patch
$redShadows = 0.99
$greenShadows = 0.99
$blueSadows = 1.02
$redMid = 0.95
$greenMid = 0.97
$blueMid = 1.04
$redHilight = 0.99
$greenHilight =1.0
$blueHilight = 1.01
$contrastCurve = 0.25
$hazeFactor = 0.71
$bloom = 0.85
$gamma = 1.35
$exposure = 1.1
$vibrance = 1.25
$crushContrast = 0.00
$bleach = 0.85
$sharp_mix = 0.3

View File

@ -47,7 +47,7 @@ $exposure = 0.975
$vibrance = 0.05 $vibrance = 0.05
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.3 $sharp_mix = 0.1
[Preset] [Preset]
name = High Contrasty name = High Contrasty
@ -135,7 +135,7 @@ $exposure = 1.07
$vibrance = 0.15 $vibrance = 0.15
$crushContrast = 0.00 $crushContrast = 0.00
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.25 $sharp_mix = 0.1
[Preset] [Preset]
name = Cold name = Cold
@ -157,4 +157,4 @@ $exposure = 0.99
$vibrance = 0.45 $vibrance = 0.45
$crushContrast = 0.0 $crushContrast = 0.0
$bleach = 0.85 $bleach = 0.85
$sharp_mix = 0.35 $sharp_mix = 0.1

View File

@ -0,0 +1,13 @@
[TPHDv81]
moduleMatches = 0x1A03E108
#rodata constants
0x1005AAD8 = .float $width/$height
_aspectAddr = 0x1006AAD8
#code changes
0x028D75B8 = lis r11, _aspectAddr@h
0x028D75C0 = lfs f0, _aspectAddr@l(r11) ; Main 3d Aspect
0x029BB184 = lis r12, _aspectAddr@h
0x029BB188 = lfs f2, _aspectAddr@l(r12) ; may just be the intro zelda graphic

View File

@ -75,6 +75,28 @@ $scaleShader = 1.0
$scaleBlur = 0.05 $scaleBlur = 0.05
$internalRes = 1 $internalRes = 1
[Preset]
name = 2560x1080 (21:9 HD)
$width = 2560
$height = 1080
$gameWidth = 1920
$gameHeight = 1080
$dither = 0.1
$scaleShader = 1.0
$scaleBlur = 0.25
$internalRes = 1
[Preset]
name = 5760x1080 (48:9 HD)
$width = 2560
$height = 1080
$gameWidth = 1920
$gameHeight = 1080
$dither = 0.1
$scaleShader = 1.0
$scaleBlur = 0.25
$internalRes = 1
[Preset] [Preset]
name = 2560x1440 name = 2560x1440
$width = 2560 $width = 2560
@ -86,6 +108,28 @@ $scaleShader = 1.0
$scaleBlur = 0.25 $scaleBlur = 0.25
$internalRes = 1 $internalRes = 1
[Preset]
name = 3440x1440 (21:9)
$width = 3440
$height = 1440
$gameWidth = 1920
$gameHeight = 1080
$dither = 0.1
$scaleShader = 1.0
$scaleBlur = 0.25
$internalRes = 1
[Preset]
name = 7680x1440 (48:9)
$width = 7680
$height = 1440
$gameWidth = 1920
$gameHeight = 1080
$dither = 0.1
$scaleShader = 1.0
$scaleBlur = 0.25
$internalRes = 1
[Preset] [Preset]
name = 2732x1536 name = 2732x1536
$width = 2732 $width = 2732
@ -109,7 +153,7 @@ $scaleBlur = 0.5
$internalRes = 1 $internalRes = 1
[Preset] [Preset]
name = 3840x2160 name = 3840x2160 (4k - Native x2)
$width = 3840 $width = 3840
$height = 2160 $height = 2160
$gameWidth = 1920 $gameWidth = 1920
@ -119,6 +163,28 @@ $scaleShader = 1.0
$scaleBlur = 0.5 $scaleBlur = 0.5
$internalRes = 1 $internalRes = 1
[Preset]
name = 5120x2160 (4k 21:9)
$width = 5120
$height = 2160
$gameWidth = 1920
$gameHeight = 1080
$dither = 0.2
$scaleShader = 1.0
$scaleBlur = 0.5
$internalRes = 1
[Preset]
name = 5120x2160 (4k 48:9)
$width = 11520
$height = 2160
$gameWidth = 1920
$gameHeight = 1080
$dither = 0.2
$scaleShader = 1.0
$scaleBlur = 0.5
$internalRes = 1
[Preset] [Preset]
name = 3840x2160 (4k - Native x2) x2 sub scaling name = 3840x2160 (4k - Native x2) x2 sub scaling
$width = 3840 $width = 3840