From 82b652ef832fc6c0fe0e92b75146d55ae726be0a Mon Sep 17 00:00:00 2001 From: getdls <25286924+getdls@users.noreply.github.com> Date: Mon, 20 Jul 2020 01:43:51 +0200 Subject: [PATCH] [SM3DW] Fix #426 --- Resolutions/SuperMario3DWorld_Resolution/rules.txt | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Resolutions/SuperMario3DWorld_Resolution/rules.txt b/Resolutions/SuperMario3DWorld_Resolution/rules.txt index c0fbd3e9..8b6ddb91 100644 --- a/Resolutions/SuperMario3DWorld_Resolution/rules.txt +++ b/Resolutions/SuperMario3DWorld_Resolution/rules.txt @@ -361,10 +361,10 @@ overwriteHeight = ($height/$gameHeight) * 291 -[TextureRedefine] #816 fire transition, 80e? +[TextureRedefine] #816 fire transition, 80e switch palace width = 512 height = 512 -formats = 0x816 # #0x431,0x235,0x034 ,0x80e,0x007 +formats = 0x816,0x80e # #0x431,0x235,0x034,0x007 overwriteWidth = ($width/$gameWidth) * 512 overwriteHeight = ($height/$gameHeight) * 512 @@ -2111,6 +2111,7 @@ overwriteHeight = ($height/$gameHeight) * 360 [TextureRedefine] # circus width = 512 height = 360 +formatsExcluded = 0x034,0x033,0x031 # rain vulkan overwriteWidth = ($width/$gameWidth) * 512 overwriteHeight = ($height/$gameHeight) * 360