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https://github.com/cemu-project/cemu_graphic_packs.git
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[MK8] add advanced options
Reduces the amouint of options shown on screen on initial pack setup
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@ -22,6 +22,7 @@ $nrOfPasses:int = 8
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$blurStart = 0.975
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$blurWidth = 0.025
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$levelOfDetail = 1
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$advancedOpt = 0
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# TV Resolution
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@ -364,105 +365,6 @@ name = Extreme
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category = Shadow Quality
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$shadowQuality = 4
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# Anti-Aliasing
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[Preset]
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name = Off
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category = Anti-Aliasing
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$fxaa:int = 0
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[Preset]
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name = On
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category = Anti-Aliasing
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default = 1
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# Bloom
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[Preset]
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name = Off
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category = Bloom Amount
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$bloom = 0
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[Preset]
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name = Low
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category = Bloom Amount
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$bloom = 0.5
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[Preset]
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name = Normal
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category = Bloom Amount
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default = 1
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[Preset]
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name = High
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category = Bloom Amount
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$bloom = 1.25
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[Preset]
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name = Ultra
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category = Bloom Amount
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$bloom = 1.5
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# Motion Blur
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[Preset]
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name = Off
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category = Motion Blur Quality
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$nrOfPasses:int = 0
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[Preset]
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name = Low
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category = Motion Blur Quality
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$nrOfPasses:int = 4
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[Preset]
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name = Normal
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category = Motion Blur Quality
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default = 1
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[Preset]
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name = High
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category = Motion Blur Quality
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$nrOfPasses:int = 16
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$blurStart = 0.93
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$blurWidth = 0.1
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[Preset]
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name = Ultra
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category = Motion Blur Quality
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$nrOfPasses:int = 24
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$blurStart = 0.93
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$blurWidth = 0.1
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[Preset]
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name = Extreme
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category = Motion Blur Quality
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$nrOfPasses:int = 32
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$blurStart = 0.93
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$blurWidth = 0.1
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# Level of Detail
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[Preset]
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name = Low
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category = Level of Detail
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$levelOfDetail = 0.5
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[Preset]
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name = Normal
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category = Level of Detail
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default = 1
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[Preset]
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name = High
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category = Level of Detail
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$levelOfDetail = 2
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[Preset]
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name = Ultra
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category = Level of Detail
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$levelOfDetail = 3
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# Anisotropic Filtering Quality
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[Preset]
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@ -490,6 +392,134 @@ name = 16x
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category = Anisotropic Filtering Quality
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$anisotropy = 16
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# Advanced Options
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[Preset]
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name = Disabled
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category = Advanced Options
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default = 1
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[Preset]
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name = Enabled
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category = Advanced Options
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$advancedOpt = 1
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# Anti-Aliasing
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[Preset]
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name = Off
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category = Anti-Aliasing
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condition = $advancedOpt == 1
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$fxaa:int = 0
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[Preset]
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name = On
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category = Anti-Aliasing
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condition = $advancedOpt == 1
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default = 1
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# Bloom
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[Preset]
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name = Off
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category = Bloom Amount
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condition = $advancedOpt == 1
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$bloom = 0
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[Preset]
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name = Low
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category = Bloom Amount
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condition = $advancedOpt == 1
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$bloom = 0.5
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[Preset]
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name = Normal
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category = Bloom Amount
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condition = $advancedOpt == 1
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default = 1
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[Preset]
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name = High
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category = Bloom Amount
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condition = $advancedOpt == 1
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$bloom = 1.25
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[Preset]
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name = Ultra
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category = Bloom Amount
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condition = $advancedOpt == 1
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$bloom = 1.5
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# Motion Blur
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[Preset]
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name = Off
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category = Motion Blur Quality
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condition = $advancedOpt == 1
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$nrOfPasses:int = 0
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[Preset]
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name = Low
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category = Motion Blur Quality
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condition = $advancedOpt == 1
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$nrOfPasses:int = 4
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[Preset]
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name = Normal
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category = Motion Blur Quality
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condition = $advancedOpt == 1
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default = 1
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[Preset]
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name = High
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category = Motion Blur Quality
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condition = $advancedOpt == 1
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$nrOfPasses:int = 16
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$blurStart = 0.93
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$blurWidth = 0.1
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[Preset]
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name = Ultra
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category = Motion Blur Quality
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condition = $advancedOpt == 1
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$nrOfPasses:int = 24
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$blurStart = 0.93
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$blurWidth = 0.1
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[Preset]
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name = Extreme
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category = Motion Blur Quality
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condition = $advancedOpt == 1
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$nrOfPasses:int = 32
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$blurStart = 0.93
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$blurWidth = 0.1
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# Level of Detail
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[Preset]
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name = Low
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category = Level of Detail
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condition = $advancedOpt == 1
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$levelOfDetail = 0.5
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[Preset]
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name = Normal
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category = Level of Detail
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condition = $advancedOpt == 1
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default = 1
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[Preset]
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name = High
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category = Level of Detail
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condition = $advancedOpt == 1
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$levelOfDetail = 2
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[Preset]
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name = Ultra
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category = Level of Detail
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condition = $advancedOpt == 1
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$levelOfDetail = 3
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# Anisotropic Filtering
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[TextureRedefine]
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