diff --git a/Enhancement/BreathOfTheWild_Clarity/37040a485a29d54e_00000000000003c9_ps.txt b/Enhancement/BreathOfTheWild_Clarity/37040a485a29d54e_00000000000003c9_ps.txt index 4aff4e70..130f774f 100644 --- a/Enhancement/BreathOfTheWild_Clarity/37040a485a29d54e_00000000000003c9_ps.txt +++ b/Enhancement/BreathOfTheWild_Clarity/37040a485a29d54e_00000000000003c9_ps.txt @@ -188,7 +188,7 @@ float DPX_Strength = 0.20; const float Saturation = -0.3; const float BaseCurve = 1.5; const float BaseGamma = 1.0; - const float EffectGamma = 0.68;(edited) + const float EffectGamma = 0.68; #define dpxpass 0 vec3 RGB_Curve = vec3(8.0, 8.0, 8.0); vec3 RGB_C = vec3(0.36, 0.36, 0.34); @@ -1253,4 +1253,4 @@ void main() // Credit to Serfrost for preset values. // Shader dumped from Cemu 1.11.2 from BotW 1.4.0 // v 2.2 Final -// Add 1.4.0 support \ No newline at end of file +// Add 1.4.0 support