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Update rules.txt
Zelda BOTW : 3D Map Ganons Castle & Beasts Upscale
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@ -594,6 +594,14 @@ formats = 0x806
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overwriteWidth = ($width/$gameWidth) * 32
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overwriteWidth = ($width/$gameWidth) * 32
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overwriteHeight = ($height/$gameHeight) * 23
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overwriteHeight = ($height/$gameHeight) * 23
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# 3D Map Ganons Castle & Beasts
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[TextureRedefine]
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width = 512
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height = 288
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formats = 0x01a,0x80e
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overwriteWidth = ($width/$gameWidth) * 512
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overwriteHeight = ($height/$gameHeight) * 288
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# Disabled since they break stuff
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# Disabled since they break stuff
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# Minimap
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# Minimap
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