mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-29 21:04:14 +01:00
[WW] GC colour - Rename for priority over default shader
This commit is contained in:
parent
49520ac5b4
commit
870b382e80
@ -7,7 +7,7 @@ const float resScale = 4.0;
|
|||||||
//old contrasty, or just copy paste clarity
|
//old contrasty, or just copy paste clarity
|
||||||
const float gamma = 0.85; // 1.0 is neutral Botw is already colour graded at this stage
|
const float gamma = 0.85; // 1.0 is neutral Botw is already colour graded at this stage
|
||||||
const float exposure = 1.02; // 1.0 is neutral
|
const float exposure = 1.02; // 1.0 is neutral
|
||||||
const float vibrance = 0.015; // 0.0 is neutral
|
const float vibrance = 0.0175; // 0.0 is neutral
|
||||||
const float crushContrast = 0.00; // 0.0 is neutral. Use small increments, loss of shadow detail
|
const float crushContrast = 0.00; // 0.0 is neutral. Use small increments, loss of shadow detail
|
||||||
|
|
||||||
vec3 contrasty(vec3 colour){
|
vec3 contrasty(vec3 colour){
|
Loading…
Reference in New Issue
Block a user