[botw] fxaa luma no need for 0

This commit is contained in:
NAVras-Z 2017-11-03 08:38:50 +08:00
parent e82e1f0563
commit 87d967bc6a
2 changed files with 2 additions and 2 deletions

View File

@ -13,5 +13,5 @@ vec3 R0f = texture(textureUnitPS0, passParameterSem2.xy).xyz;
R0f.x = dot(R0f, vec3(0.299, 0.587, 0.114));
R0f.x = pow(R0f.x, 0.45);
// export
passPixelColor0 = vec4(R0f.x, 0.0, 0.0, 0.0);
passPixelColor0 = vec4(R0f.x);
}

View File

@ -13,5 +13,5 @@ vec3 R0f = texture(textureUnitPS0, passParameterSem2.xy).xyz;
R0f.x = dot(R0f, vec3(0.299, 0.587, 0.114));
R0f.x = pow(R0f.x, 0.45);
// export
passPixelColor0 = vec4(R0f.x, 0.0, 0.0, 0.0);
passPixelColor0 = vec4(R0f.x);
}