diff --git a/Modifications/BreathOfTheWild_!Monochromia/069a6cb3b78b94dd_00003cd249549249_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/069a6cb3b78b94dd_00003cd249549249_ps.txt new file mode 100644 index 00000000..b97b986e --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/069a6cb3b78b94dd_00003cd249549249_ps.txt @@ -0,0 +1,1061 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 069a6cb3b78b94dd +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xafffb000 res 256x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb0022000 res 128x128x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb000e000 res 256x256x1 dim 1 tm: 4 format 0035 compSel: 0 1 5 5 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xb0004000 res 256x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xb001f000 res 128x128x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 14) uniform sampler2D textureUnitPS14;// Tex14 addr 0xaffba000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 1 1 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler14 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem2; +layout(location = 2) in vec4 passParameterSem4; +layout(location = 3) in vec4 passParameterSem5; +layout(location = 4) in vec4 passParameterSem7; +layout(location = 5) in vec4 passParameterSem8; +layout(location = 6) in vec4 passParameterSem9; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem2); +R2i = floatBitsToInt(passParameterSem4); +R3i = floatBitsToInt(passParameterSem5); +R4i = floatBitsToInt(passParameterSem7); +R5i = floatBitsToInt(passParameterSem8); +R6i = floatBitsToInt(passParameterSem9); +if( activeMaskStackC[1] == true ) { +R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.zw)).xy); +R8i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R0i.xy)).xyz); +R10i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); +R9i.xyz = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.zw)).xyz); +R5i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.zw)).x); +R13i.xw = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R0i.zw)).xw); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); +R126i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV0i.z = R126i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +// 1 +backupReg0i = R6i.x; +backupReg1i = R6i.y; +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.x))); +PS1i = R127i.z; +// 2 +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(R127i.y))); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); +R6i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); +PS0i = R6i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +PS1i = R125i.z; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.w))); +R2i.w = floatBitsToInt(fract(intBitsToFloat(R5i.y))); +R5i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R5i.z; +// 5 +backupReg0i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.z))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.x))); +R3i.y = floatBitsToInt(sqrt(intBitsToFloat(R125i.z))); +PS1i = R3i.y; +} +if( activeMaskStackC[1] == true ) { +R14i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.y))); +R127i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(0.5)); +R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R5i.z)); +PS0i = R126i.w; +// 1 +R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); +PV1i.y = R12i.y; +R126i.z = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); +R2i.w = floatBitsToInt(intBitsToFloat(R8i.x) + -(1.0)); +R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +PS1i = R6i.x; +// 2 +backupReg0i = R8i.z; +backupReg1i = R127i.w; +backupReg1i = R127i.w; +R8i.x = floatBitsToInt(intBitsToFloat(R8i.y) + -(1.0)); +R8i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +R8i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(1.0)); +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg1i)),intBitsToFloat(backupReg1i)) + 1.0)); +R127i.w = clampFI32(R127i.w); +PS0i = R127i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R11i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +PS1i = R11i.z; +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.y)),intBitsToFloat(R8i.y)) + 1.0)); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R126i.z)) + 1.0)); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R126i.w))); +R3i.w = floatBitsToInt(intBitsToFloat(R9i.x) + -(1.0)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R126i.y = floatBitsToInt(tempResultf); +PS0i = R126i.y; +// 5 +R2i.x = R6i.x; +R2i.y = R11i.z; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.y))); +R6i.w = floatBitsToInt(intBitsToFloat(R9i.y) + -(1.0)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +R125i.y = floatBitsToInt(tempResultf); +PS1i = R125i.y; +// 6 +R9i.x = floatBitsToInt(intBitsToFloat(R9i.z) + -(1.0)); +R9i.y = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); +R2i.z = 0; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.w)); +PS0i = floatBitsToInt(tempResultf); +// 7 +R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R126i.y))); +R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.y))); +R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.y))); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); +R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); +PS1i = R8i.w; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.z),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.w = 0x3f800000; +PS0i = R5i.w; +// 9 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R13i.z),0.0))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x))); +PS1i = R9i.z; +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R10i.w = tempi.x; +R9i.w = R14i.x; +R9i.w = clampFI32(R9i.w); +PS0i = R9i.w; +// 11 +R14i.z = floatBitsToInt(intBitsToFloat(R127i.x) + 1.0); +R14i.z = clampFI32(R14i.z); +} +if( activeMaskStackC[1] == true ) { +// 0 +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R3i.z))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); +// 1 +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.w))); +// 2 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R125i.z))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(PV1i.y))); +// 3 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),uf_blockPS8[31].y) + 1.0)); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),uf_blockPS8[31].y) + 1.0)); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(-(uf_blockPS8[24].x) + intBitsToFloat(R10i.x)); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),uf_blockPS8[31].y) + 1.0)); +PS1i = floatBitsToInt(-(uf_blockPS8[24].y) + intBitsToFloat(R10i.y)); +// 4 +PV0i.x = floatBitsToInt(-(uf_blockPS8[24].z) + intBitsToFloat(R10i.z)); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(PV1i.x)) + uf_blockPS8[24].y)); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.y)) + uf_blockPS8[24].x)); +// 5 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R126i.z))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R125i.w)) + uf_blockPS8[24].z)); +// 6 +backupReg0i = R127i.w; +R10i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(R127i.x)); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(backupReg0i))); +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),uf_blockPS8[31].x) + 1.0)); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),uf_blockPS8[31].x) + 1.0)); +PV1i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),uf_blockPS8[31].x) + 1.0)); +PV1i.w = R123i.w; +R9i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R126i.x)); +PS1i = R9i.x; +// 8 +R15i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.y))); +R15i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.x))); +R15i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); +R4i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R9i.y))); +R4i.w = clampFI32(R4i.w); +R13i.y = R10i.z; +PS0i = R13i.y; +// 9 +R2i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R9i.y))); +R2i.y = clampFI32(R2i.y); +R17i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R127i.w)); +// 10 +R3i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R8i.x = floatBitsToInt(uf_blockPS1[0].y); +PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); +// 1 +R10i.y = floatBitsToInt(uf_blockPS1[1].y); +R8i.z = floatBitsToInt(uf_blockPS1[2].y); +R6i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); +PS1i = R6i.w; +// 2 +predResult = (intBitsToFloat(R3i.y) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R15i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R15i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R15i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R15i.x; +backupReg1i = R15i.y; +backupReg2i = R15i.z; +R15i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg0i))); +R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg1i))); +R15i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg2i))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.y = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y),intBitsToFloat(R0i.y))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); +PV0i.y = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x3dea4a8c)); +R16i.z = 0x3e99999a; +tempResultf = log2(intBitsToFloat(R14i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.w = floatBitsToInt(tempResultf); +PS0i = R127i.w; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R15i.x),intBitsToFloat(R15i.y),intBitsToFloat(PV0i.y),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +R127i.x = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x40200000)); +R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +// 3 +R126i.x = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.w) + intBitsToFloat(0x3eb33333))); +PV1i.x = R126i.x; +R126i.y = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.w) + intBitsToFloat(0x3e4ccccd))); +PV1i.y = R126i.y; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 0.25); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3e851eb8)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.x)); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.x))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.y))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y)); +PV0i.x = clampFI32(PV0i.x); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); +PV0i.z = clampFI32(PV0i.z); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.y)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R15i.y)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R15i.x)) + intBitsToFloat(PV0i.x)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R15i.z)) + intBitsToFloat(PV0i.z)); +// 8 +backupReg0i = R15i.x; +backupReg1i = R15i.y; +backupReg2i = R15i.z; +R15i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R15i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +// 9 +R8i.w = R5i.w; +// 10 +R0i.w = R5i.w; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R16i.z = R13i.w; +R0i.w = 0; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(uf_blockPS10[2].z + 1.0); +// 1 +R11i.w = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.x)); +R11i.w = clampFI32(R11i.w); +// 2 +predResult = (1.0 > intBitsToFloat(R4i.w)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +R6i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.y = PV0i.w & int(1); +// 2 +PV0i.z = PV1i.y - R127i.x; +// 3 +PV1i.w = PV0i.z << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.z)); +// 4 +R0i.x = PV1i.w + 0x0000002c; +R0i.y = PV1i.w + 0x0000002a; +R0i.z = PV1i.w + 0x0000002b; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R7i.y; +// 6 +R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); +PV0i.w = R127i.w; +// 7 +PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); +// 1 +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R4i.w)) + intBitsToFloat(R7i.y))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R17i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R6i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R6i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R127i.w = clampFI32(R127i.w); +PS0i = R127i.w; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.y),intBitsToFloat(R17i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = PV0i.z; +PS1i = R2i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.y),intBitsToFloat(R17i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.y; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.y),intBitsToFloat(R17i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R2i.x; +// 4 +R3i.x = floatBitsToInt(intBitsToFloat(R9i.x) * intBitsToFloat(0x3a83126f)); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.y))); +PV0i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); +R3i.w = floatBitsToInt(intBitsToFloat(R17i.z) * intBitsToFloat(0x3a83126f)); +PS0i = floatBitsToInt(intBitsToFloat(R10i.w) + -(intBitsToFloat(R9i.z))); +// 5 +R127i.x = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +R3i.y = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.x)))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.z)) + intBitsToFloat(R9i.z))); +PV1i.z = R123i.z; +R0i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R8i.y)))); +tempResultf = log2(intBitsToFloat(PV0i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.y = floatBitsToInt(tempResultf); +PS1i = R127i.y; +// 6 +PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), intBitsToFloat(0xbf7d70a4))); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +R2i.z = floatBitsToInt((intBitsToFloat(R12i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R11i.z)))); +R4i.w = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(R6i.x)); +R5i.y = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(R8i.y)); +PS0i = R5i.y; +// 7 +R6i.x = floatBitsToInt(intBitsToFloat(R12i.z) + intBitsToFloat(R11i.z)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); +PV1i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x3f99999a)); +R127i.w = clampFI32(R127i.w); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +// 8 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R123i.z = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.w = R123i.w; +R126i.w = floatBitsToInt(max(intBitsToFloat(R15i.y), intBitsToFloat(R15i.z))); +PS0i = R126i.w; +// 9 +R126i.x = floatBitsToInt(max(-(intBitsToFloat(R10i.w)), 0.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(0xbe593484))); +PV1i.y = R123i.y; +R5i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(R8i.w))); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); +R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.w))); +R7i.z = floatBitsToInt(max(intBitsToFloat(R15i.x), intBitsToFloat(R126i.w))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); +PV0i.w = R123i.w; +tempResultf = log2(intBitsToFloat(R127i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 11 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),-(intBitsToFloat(PV0i.w))) + 1.0)); +R7i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(PS0i))); +R3i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.y))); +R7i.w = floatBitsToInt(min(intBitsToFloat(R126i.x), 1.0)); +R6i.y = floatBitsToInt(min(intBitsToFloat(R15i.y), intBitsToFloat(R15i.z))); +PS1i = R6i.y; +} +if( activeMaskStackC[1] == true ) { +R0i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); +R3i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R3i.xw),0.0).x); +R9i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R5i.xz)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 2.0 + -(1.0))); +PS0i = R125i.z; +// 1 +R126i.x = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); +R126i.x = clampFI32(R126i.x); +R125i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(0x2edbe6ff)); +R124i.z = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R0i.z = R1i.w; +R0i.z = clampFI32(R0i.z); +PS1i = R0i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.y),intBitsToFloat(R0i.w),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R3i.y),intBitsToFloat(R0i.w),intBitsToFloat(R2i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); +PS0i = R127i.z; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.w),intBitsToFloat(R5i.y),intBitsToFloat(R6i.x),-0.0),vec4(intBitsToFloat(R4i.w),intBitsToFloat(R5i.y),intBitsToFloat(R6i.x),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 4 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(intBitsToFloat(R5i.w) + -(intBitsToFloat(R127i.z))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PS1i))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 5 +backupReg0i = R127i.z; +backupReg1i = R126i.x; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PS0i))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS0i))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R11i.w)) + intBitsToFloat(backupReg0i))); +PV1i.w = R123i.w; +R125i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(backupReg1i))); +PS1i = R125i.x; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R127i.w),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + uf_blockPS10[1].y); +R126i.y = clampFI32(R126i.y); +PS0i = R126i.y; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 8 +backupReg0i = R126i.y; +backupReg1i = R125i.z; +PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +R126i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41a00000)); +R125i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbecccccd)); +R4i.w = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R10i.z))); +R127i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); +PS0i = R127i.y; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R10i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); +// 10 +R127i.x = floatBitsToInt(min(intBitsToFloat(R15i.x), intBitsToFloat(R6i.y))); +PV0i.y = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(0x41200000)); +PV0i.y = clampFI32(PV0i.y); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.z),intBitsToFloat(PS1i)) + -(0.5))); +PV0i.z = R123i.z; +R0i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 11 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.y))); +PV1i.x = R126i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x42200000)); +PV1i.z = clampFI32(PV1i.z); +R6i.w = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(0x42960000)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); +PS1i = clampFI32(PS1i); +// 12 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(PS1i))); +PV0i.x = R125i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV1i.z))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R126i.w = clampFI32(R126i.w); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); +// 13 +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R0i.z)) + 1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R8i.y)) + intBitsToFloat(0xbd4ccccd))); +PV1i.y = R123i.y; +R124i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); +R8i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e19999a)); +R8i.w = clampFI32(R8i.w); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R3i.z))); +// 14 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x41a00000)); +R125i.x = clampFI32(R125i.x); +R126i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); +R0i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R8i.y)) + intBitsToFloat(0xbc23d70a))); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R7i.y))); +// 15 +R4i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(0x40200001)); +R4i.x = clampFI32(R4i.x); +R4i.y = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R14i.y) + 1.0)); +R4i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R126i.x)); +R4i.z = clampFI32(R4i.z); +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(R124i.z)) + intBitsToFloat(R124i.z))); +R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.y)); +PS1i = R5i.x; +// 16 +R6i.x = floatBitsToInt(-(intBitsToFloat(R8i.w)) + intBitsToFloat(R124i.x)); +PV0i.y = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(0x3df5c28f)); +PV0i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x42480000)); +PV0i.z = clampFI32(PV0i.z); +R2i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.x)),intBitsToFloat(PS1i)) + 1.0)); +tempResultf = log2(intBitsToFloat(R7i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 17 +backupReg0i = R126i.w; +R127i.x = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV0i.y))); +R127i.x = clampFI32(R127i.x); +R127i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(0x3dcccccd)); +R124i.z = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(0xbfe66666)); +R126i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); +tempResultf = log2(intBitsToFloat(backupReg0i)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 18 +R0i.x = floatBitsToInt(intBitsToFloat(R13i.x) + -(0.5)); +R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) * 4.0); +R0i.x = clampFI32(R0i.x); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R4i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), uf_blockPS6[30].w)); +R125i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); +PS0i = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(0x3da3d70a)); +PS0i = clampFI32(PS0i); +// 19 +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); +R7i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(R124i.z)) + intBitsToFloat(R124i.z))); +R7i.y = clampFI32(R7i.y); +R123i.z = floatBitsToInt((-(intBitsToFloat(R2i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PV1i.z = R123i.z; +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R127i.x))); +R5i.w = clampFI32(R5i.w); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.w))); +// 20 +R2i.x = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); +R3i.z = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(0x2edbe6ff)); +R3i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + 1.0); +R6i.z = floatBitsToInt(exp2(intBitsToFloat(R125i.w))); +PS0i = R6i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R13i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0x3f4ccccd)); +R125i.w = clampFI32(R125i.w); +PS0i = R125i.w; +// 1 +backupReg0i = R0i.z; +backupReg1i = R0i.w; +PV1i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + uf_blockPS6[52].x); +PV1i.y = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +PV1i.z = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(backupReg0i))); +PV1i.w = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(backupReg1i))); +R126i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R7i.y))); +PS1i = R126i.x; +// 2 +PV0i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), 1.0)); +R7i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R4i.z)) + intBitsToFloat(R0i.w))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R4i.z)) + intBitsToFloat(R0i.z))); +R124i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R3i.w)) + intBitsToFloat(R3i.w))); +PS0i = R124i.z; +// 3 +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(R5i.w)) + intBitsToFloat(R2i.w))); +R127i.x = clampFI32(R127i.x); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), uf_blockPS6[16].w)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), uf_blockPS6[13].w)); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0xbecccccd)); +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R8i.y)) + intBitsToFloat(R7i.z))); +R124i.x = clampFI32(R124i.x); +PS1i = R124i.x; +// 4 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.y))); +PV0i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R2i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R6i.w))); +PV0i.z = clampFI32(PV0i.z); +R126i.w = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x40a00000)); +R126i.w = clampFI32(R126i.w); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.z)); +// 5 +backupReg0i = R4i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(R8i.w))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R125i.w) + -(1.0)); +R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(R2i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(R127i.y))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PS1i = R126i.y; +// 6 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R126i.w)) + 1.0)); +R127i.y = floatBitsToInt(intBitsToFloat(R15i.y) + -(intBitsToFloat(R7i.z))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.x))); +R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PV1i.x))); +PV0i.w = R8i.w; +R125i.z = floatBitsToInt(intBitsToFloat(R15i.z) + -(intBitsToFloat(R7i.z))); +PS0i = R125i.z; +// 7 +R0i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(R124i.z)) + intBitsToFloat(R124i.z))); +PV1i.x = R0i.x; +R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R1i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R124i.z))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); +R125i.x = floatBitsToInt(intBitsToFloat(R15i.x) + -(intBitsToFloat(R7i.z))); +PS1i = R125i.x; +// 8 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.z))); +R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R9i.w)) + intBitsToFloat(backupReg0i))); +PV0i.z = R124i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.z))); +R124i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.z))); +PS0i = R124i.x; +// 9 +backupReg0i = R125i.x; +backupReg1i = R7i.z; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R7i.z))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.y)) + intBitsToFloat(R7i.z))); +R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R5i.x))); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV0i.z))); +PS1i = R126i.y; +// 10 +backupReg0i = R125i.y; +backupReg1i = R126i.w; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(R124i.z))); +R125i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R127i.z)); +PV0i.y = R125i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(R126i.x)) + intBitsToFloat(backupReg0i))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(R124i.z))); +R124i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(R126i.x)) + intBitsToFloat(backupReg1i))); +PS0i = R124i.z; +// 11 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),-(intBitsToFloat(R3i.x))) + intBitsToFloat(R6i.y))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R126i.x)) + intBitsToFloat(R124i.x))); +PV1i.y = R123i.y; +R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R127i.y)) + intBitsToFloat(0xba0a8ec8))); +R9i.z = clampFI32(R9i.z); +R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R125i.w)) + intBitsToFloat(0xba0a8ec8))); +R6i.w = clampFI32(R6i.w); +// 12 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.z))); +PV0i.z = R123i.z; +R7i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(0xba0a8ec8))); +R7i.w = clampFI32(R7i.w); +R2i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R0i.x)) + intBitsToFloat(R0i.x))); +PS0i = R2i.w; +// 13 +backupReg0i = R3i.x; +backupReg0i = R3i.x; +backupReg0i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); +R3i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); +R5i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), uf_blockPS10[0].y)); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), uf_blockPS10[0].x)); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R8i.w))); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), uf_blockPS10[0].z)); +R125i.y = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3d23d70a)); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3da3d70a)); +// 2 +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R1i.x))); +PV0i.x = R0i.x; +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R1i.y))); +PV0i.y = R0i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R7i.z))); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(uf_blockPS8[37].x); +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R6i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R5i.x))); +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.z))); +PV0i.w = R123i.w; +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R7i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R9i.z))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R3i.z))); +PV1i.z = R127i.z; +// 6 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.z = R123i.z; +// 7 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3fb8aa3b)); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); +PV1i.y = R126i.y; +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV0i.z)) + intBitsToFloat(R3i.x))); +PV1i.z = R125i.z; +// 8 +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) * 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +// 9 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3fb8aa3b)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); +R124i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3fb8aa3b)); +// 10 +R1i.z = ((R125i.y == 0)?(R127i.z):(PV1i.y)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +// 11 +PV1i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); +// 12 +R1i.x = ((R125i.y == 0)?(R125i.z):(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); +// 13 +R1i.y = ((R125i.y == 0)?(R126i.y):(PV0i.y)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_!Monochromia/0831c7ebf9279cdb_0000001e6924aa49_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/0831c7ebf9279cdb_0000001e6924aa49_ps.txt new file mode 100644 index 00000000..65f7b7a1 --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/0831c7ebf9279cdb_0000001e6924aa49_ps.txt @@ -0,0 +1,952 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 0831c7ebf9279cdb +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xac209000 res 64x64x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xb1183000 res 512x512x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb11ad000 res 256x256x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb11a4000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem2; +layout(location = 2) in vec4 passParameterSem4; +layout(location = 3) in vec4 passParameterSem5; +layout(location = 4) in vec4 passParameterSem7; +layout(location = 5) in vec4 passParameterSem8; +layout(location = 6) in vec4 passParameterSem9; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem2); +R2i = floatBitsToInt(passParameterSem4); +R3i = floatBitsToInt(passParameterSem5); +R4i = floatBitsToInt(passParameterSem7); +R5i = floatBitsToInt(passParameterSem8); +R6i = floatBitsToInt(passParameterSem9); +if( activeMaskStackC[1] == true ) { +R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); +R5i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).x); +R13i.xyzw = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyzw); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); +R127i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +// 1 +backupReg0i = R6i.x; +backupReg1i = R6i.y; +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.y))); +PS1i = R126i.w; +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); +R7i.y = floatBitsToInt(fract(intBitsToFloat(R5i.y))); +PS0i = R7i.y; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +PS1i = R126i.z; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.w))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); +R6i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); +R2i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R2i.w; +// 5 +backupReg0i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.z))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.y))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.x))); +R3i.y = floatBitsToInt(sqrt(intBitsToFloat(R126i.z))); +PS1i = R3i.y; +} +if( activeMaskStackC[1] == true ) { +R8i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.y))); +PV0i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(0.5)); +R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +PS0i = R6i.x; +// 1 +R127i.x = floatBitsToInt(intBitsToFloat(R7i.y) + -(0.5)); +R9i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +R2i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(PV0i.w)) + 1.0)); +R127i.w = clampFI32(R127i.w); +R2i.x = PS0i; +PS1i = R2i.x; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = tempi.x; +R6i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +PS0i = R6i.z; +// 3 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.x)),intBitsToFloat(R127i.x)) + 1.0)); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.y)),intBitsToFloat(R9i.y)) + 1.0)); +R0i.z = 0; +R6i.w = 0x3f800000; +R2i.y = PS0i; +PS1i = R2i.y; +// 4 +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); +R9i.w = R8i.x; +R9i.w = clampFI32(R9i.w); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); +// 5 +R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); +PV1i.y = R10i.y; +R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.z)); +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R126i.z; +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); +R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); +R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PS0i = R11i.z; +// 7 +backupReg0i = R0i.z; +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.z),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(backupReg0i),0.0))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); +R126i.x = floatBitsToInt(tempResultf); +PS1i = R126i.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.z)); +PS0i = floatBitsToInt(tempResultf); +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(R6i.z))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); +R8i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); +R8i.z = clampFI32(R8i.z); +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R9i.y),1.0,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R8i.w = tempi.x; +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R127i.x))); +PS0i = R9i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R3i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.y))); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(PV1i.x))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(backupReg0i))); +PV0i.w = R123i.w; +// 3 +R12i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.w)); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R126i.y))); +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R127i.x))); +// 5 +R9i.x = floatBitsToInt(uf_blockPS1[0].y); +R12i.y = floatBitsToInt(uf_blockPS1[1].y); +R10i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +PS1i = R10i.w; +// 6 +R8i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R127i.w)); +R14i.y = R12i.z; +R14i.z = floatBitsToInt(uf_blockPS1[2].y); +// 7 +R2i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R2i.z))); +R2i.y = clampFI32(R2i.y); +R15i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R126i.z)); +R12i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R2i.z))); +R12i.w = clampFI32(R12i.w); +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R3i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); +// 1 +predResult = (intBitsToFloat(R3i.y) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R13i.x; +backupReg1i = R13i.y; +backupReg2i = R13i.z; +R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg0i))); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg1i))); +R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg2i))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.y = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y),intBitsToFloat(R0i.y))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x3dea4a8c)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); +R11i.w = 0x3e99999a; +tempResultf = log2(intBitsToFloat(R8i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.x = floatBitsToInt(tempResultf); +PS0i = R127i.x; +// 1 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = R126i.x; +PV1i.y = R126i.x; +PV1i.z = R126i.x; +PV1i.w = R126i.x; +tempResultf = log2(intBitsToFloat(PV0i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); +R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +// 3 +R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); +PV1i.z = R127i.z; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); +PV0i.y = clampFI32(PV0i.y); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(PV0i.y)); +// 8 +backupReg0i = R13i.x; +backupReg1i = R13i.y; +backupReg2i = R13i.z; +R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +// 9 +R0i.w = R6i.w; +// 10 +R4i.w = R6i.w; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R11i.w = 0; +PV0i.w = R11i.w; +// 1 +R0i.w = PV0i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); +// 1 +R12i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y)); +R12i.x = clampFI32(R12i.x); +// 2 +predResult = (1.0 > intBitsToFloat(R12i.w)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +R6i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.y = PV0i.w & int(1); +// 2 +PV0i.z = PV1i.y - R127i.x; +// 3 +PV1i.w = PV0i.z << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.z)); +// 4 +R0i.x = PV1i.w + 0x0000002c; +R0i.y = PV1i.w + 0x0000002a; +R0i.z = PV1i.w + 0x0000002b; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R7i.y; +// 6 +R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); +PV0i.w = R127i.w; +// 7 +PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); +// 1 +R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R12i.w)) + intBitsToFloat(R7i.y))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R5i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R5i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R127i.y = clampFI32(R127i.y); +PS0i = R127i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = PV0i.z; +PS1i = R2i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.w; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R2i.x; +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); +R0i.z = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(0x3a83126f)); +R0i.w = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x3a83126f)); +PS0i = floatBitsToInt(intBitsToFloat(R8i.w) + -(intBitsToFloat(R9i.z))); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R9i.z))); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +R2i.z = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.x)))); +R3i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.y)))); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.w = floatBitsToInt(tempResultf); +PS1i = R127i.w; +// 6 +R5i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.z)))); +R126i.y = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(0x3f99999a)); +R126i.y = clampFI32(R126i.y); +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), intBitsToFloat(0xbf7d70a4))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); +tempResultf = log2(intBitsToFloat(R8i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 7 +R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); +PV1i.x = R127i.x; +R125i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ecccccd)); +R127i.z = floatBitsToInt(max(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +// 8 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.z = R123i.z; +R126i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); +// 9 +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xbe593484))); +PV1i.y = R123i.y; +R3i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + 0.5); +R5i.w = floatBitsToInt(max(intBitsToFloat(R13i.x), intBitsToFloat(R127i.z))); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); +// 10 +R7i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.w))); +R5i.y = floatBitsToInt(min(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); +PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); +PV0i.w = R123i.w; +R6i.x = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); +PS0i = R6i.x; +// 11 +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PV0i.w))) + 1.0)); +R6i.y = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0x2edbe6ff)); +R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R6i.z = clampFI32(R6i.z); +R4i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); +tempResultf = log2(intBitsToFloat(R126i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R3i.y = floatBitsToInt(tempResultf); +PS1i = R3i.y; +} +if( activeMaskStackC[1] == true ) { +R4i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); +R0i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); +R0i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xz)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * 2.0 + -(1.0))); +PS0i = R127i.x; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R3i.y))); +PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); +PV0i.z = clampFI32(PV0i.z); +R0i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R12i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(PV0i.x))); +R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(PV0i.z))); +PS1i = R126i.z; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R12i.x)) + intBitsToFloat(R127i.x))); +PS0i = R127i.z; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R12i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R127i.z; +PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41400000)); +R126i.y = floatBitsToInt(min(intBitsToFloat(R13i.x), intBitsToFloat(R5i.y))); +R127i.z = R1i.w; +R127i.z = clampFI32(R127i.z); +PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockPS10[1].y); +PV0i.w = clampFI32(PV0i.w); +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 7 +R5i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R8i.y) + 1.0)); +PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); +R125i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x40200001)); +R125i.z = clampFI32(R125i.z); +PV1i.z = R125i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +PS1i = clampFI32(PS1i); +// 8 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41200000)); +PV0i.x = clampFI32(PV0i.x); +R127i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3dcccccd)); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); +R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(0xbfe66666)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); +// 9 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbc23d70a))); +PV1i.x = R123i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); +PV1i.y = R124i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbd4ccccd))); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(R7i.x))); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41a00000)); +PV0i.x = clampFI32(PV0i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); +R126i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42480000)); +R126i.w = clampFI32(R126i.w); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); +// 11 +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.z)) + 1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.z))); +PV1i.y = R123i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.x))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); +R125i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.y)); +PS1i = R125i.w; +// 12 +backupReg0i = R126i.y; +R127i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.w))); +R127i.x = clampFI32(R127i.x); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockPS6[30].w)); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PS1i)) + 1.0)); +PV0i.z = R126i.z; +R126i.w = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); +tempResultf = log2(intBitsToFloat(R5i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 13 +backupReg0i = R127i.y; +PV1i.x = floatBitsToInt(intBitsToFloat(R8i.x) + intBitsToFloat(0x3da3d70a)); +PV1i.x = clampFI32(PV1i.x); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); +R127i.y = clampFI32(R127i.y); +R127i.z = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); +tempResultf = log2(intBitsToFloat(R6i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 14 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(backupReg0i))); +R127i.x = clampFI32(R127i.x); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R5i.x))); +R127i.w = floatBitsToInt(-(intBitsToFloat(R124i.z)) + 1.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +// 15 +R7i.x = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x42960000)); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); +R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +// 16 +R126i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R127i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), uf_blockPS6[16].w)); +R5i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); +PV0i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(0x2edbe6ff)); +R3i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R124i.y)); +R3i.y = clampFI32(R3i.y); +PS0i = R3i.y; +// 17 +R6i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.z))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R5i.w))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.y))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +// 18 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PS1i))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.z))); +PV0i.w = floatBitsToInt(intBitsToFloat(R13i.x) + -(intBitsToFloat(R5i.w))); +PS0i = floatBitsToInt(intBitsToFloat(R13i.y) + -(intBitsToFloat(R5i.w))); +// 19 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R9i.w)) + intBitsToFloat(R126i.x))); +PV1i.x = R123i.x; +R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); +PV1i.z = floatBitsToInt(intBitsToFloat(R13i.z) + -(intBitsToFloat(R5i.w))); +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); +R5i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.z)); +PS1i = R5i.y; +// 20 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R5i.w; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.x))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg2i))); +R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R124i.z))); +PS0i = R2i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(0xba0a8ec8))); +R4i.x = clampFI32(R4i.x); +PS0i = R4i.x; +// 1 +PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +PV1i.y = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.z))); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + uf_blockPS6[52].x); +PV1i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R3i.w))); +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R4i.w)) + intBitsToFloat(0xba0a8ec8))); +R0i.w = clampFI32(R0i.w); +PS1i = R0i.w; +// 2 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R6i.z))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); +PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(0xba0a8ec8))); +R3i.z = clampFI32(R3i.z); +PS0i = R3i.z; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS6[13].w)); +PV1i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.z))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R7i.x))); +PV0i.x = clampFI32(PV0i.x); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.x))); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.z))); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R6i.x)) + intBitsToFloat(R6i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R6i.x))); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R11i.w))); +R3i.w = clampFI32(R3i.w); +// 6 +PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.y))); +R3i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); +PS0i = R3i.y; +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.x))); +PV1i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +PV1i.w = R123i.w; +// 8 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 9 +backupReg0i = R4i.z; +R0i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.w))); +R0i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.x))); +R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), uf_blockPS10[0].y)); +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R3i.w))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), uf_blockPS10[0].x)); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), uf_blockPS10[0].z)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.x))); +PV1i.y = R123i.y; +R125i.z = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.y))); +PV1i.w = R123i.w; +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R0i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R4i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R1i.z))); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS8[37].x, intBitsToFloat(R13i.w))); +// 3 +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.z))); +// 4 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.x = R123i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R0i.y))); +PV0i.y = R126i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R4i.z))); +PV0i.z = R126i.z; +// 5 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.x))); +PV1i.x = R127i.x; +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); +R124i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); +// 7 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 8 +PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); +// 9 +R1i.x = ((R125i.z == 0)?(R126i.z):(PV0i.z)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); +// 10 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); +R1i.y = ((R125i.z == 0)?(R126i.y):(PV1i.y)); +// 11 +R1i.z = ((R125i.z == 0)?(R127i.x):(PV0i.x)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_!Monochromia/0a042cc751c546b2_0000001e6924aa49_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/0a042cc751c546b2_0000001e6924aa49_ps.txt new file mode 100644 index 00000000..c3344b0f --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/0a042cc751c546b2_0000001e6924aa49_ps.txt @@ -0,0 +1,953 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 0a042cc751c546b2 +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xb0341000 res 64x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb034b000 res 64x256x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb0346000 res 64x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem2; +layout(location = 2) in vec4 passParameterSem4; +layout(location = 3) in vec4 passParameterSem5; +layout(location = 4) in vec4 passParameterSem7; +layout(location = 5) in vec4 passParameterSem8; +layout(location = 6) in vec4 passParameterSem9; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem2); +R2i = floatBitsToInt(passParameterSem4); +R3i = floatBitsToInt(passParameterSem5); +R4i = floatBitsToInt(passParameterSem7); +R5i = floatBitsToInt(passParameterSem8); +R6i = floatBitsToInt(passParameterSem9); +if( activeMaskStackC[1] == true ) { +R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); +R5i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).x); +R13i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); +R126i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV0i.z = R126i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +// 1 +backupReg0i = R6i.x; +backupReg1i = R6i.y; +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.x))); +PS1i = R126i.y; +// 2 +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(R127i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.y))); +R6i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); +PS0i = R6i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PS1i = R125i.z; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.z))); +R2i.w = floatBitsToInt(fract(intBitsToFloat(R5i.y))); +R7i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R7i.y; +// 5 +backupReg0i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.z))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.x))); +R3i.y = floatBitsToInt(sqrt(intBitsToFloat(R125i.z))); +PS1i = R3i.y; +} +if( activeMaskStackC[1] == true ) { +R8i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.y))); +PV0i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(0.5)); +R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +PS0i = R6i.x; +// 1 +R127i.x = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); +R9i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +R2i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(PV0i.w)) + 1.0)); +R127i.w = clampFI32(R127i.w); +R2i.x = PS0i; +PS1i = R2i.x; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = tempi.x; +R6i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +PS0i = R6i.z; +// 3 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.y)),intBitsToFloat(R9i.y)) + 1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(backupReg0i)) + 1.0)); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R0i.z = 0; +R6i.w = 0x3f800000; +R2i.y = PS0i; +PS1i = R2i.y; +// 4 +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); +R9i.w = R8i.x; +R9i.w = clampFI32(R9i.w); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R7i.y)); +// 5 +R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); +PV1i.y = R10i.y; +R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.z)); +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R125i.z; +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); +R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); +R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); +R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PS0i = R11i.z; +// 7 +backupReg0i = R0i.z; +backupReg1i = R127i.x; +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.z),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(backupReg0i),0.0))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg1i)); +R127i.w = floatBitsToInt(tempResultf); +PS1i = R127i.w; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.z)); +PS0i = floatBitsToInt(tempResultf); +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(R6i.z))); +R8i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); +R8i.z = clampFI32(R8i.z); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R9i.y),1.0,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R8i.w = tempi.x; +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R127i.x))); +PS0i = R9i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R3i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); +// 1 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R127i.x))); +PV0i.x = R123i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(PV1i.w))); +// 3 +R12i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.x)); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R126i.x))); +// 4 +PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R126i.y))); +// 5 +R9i.x = floatBitsToInt(uf_blockPS1[0].y); +R12i.y = floatBitsToInt(uf_blockPS1[1].y); +R10i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); +PS1i = R10i.w; +// 6 +R8i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R127i.w)); +R14i.y = R12i.z; +R14i.z = floatBitsToInt(uf_blockPS1[2].y); +// 7 +R2i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R2i.z))); +R2i.y = clampFI32(R2i.y); +R15i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R126i.w)); +R12i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R2i.z))); +R12i.w = clampFI32(R12i.w); +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R3i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); +// 1 +predResult = (intBitsToFloat(R3i.y) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R13i.x; +backupReg1i = R13i.y; +backupReg2i = R13i.z; +R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg0i))); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg1i))); +R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg2i))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.y = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y),intBitsToFloat(R0i.y))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x3dea4a8c)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); +R11i.w = 0x3e99999a; +tempResultf = log2(intBitsToFloat(R8i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.x = floatBitsToInt(tempResultf); +PS0i = R127i.x; +// 1 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = R126i.x; +PV1i.y = R126i.x; +PV1i.z = R126i.x; +PV1i.w = R126i.x; +tempResultf = log2(intBitsToFloat(PV0i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); +R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +// 3 +R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); +PV1i.z = R127i.z; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); +PV0i.y = clampFI32(PV0i.y); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(PV0i.y)); +// 8 +backupReg0i = R13i.x; +backupReg1i = R13i.y; +backupReg2i = R13i.z; +R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +// 9 +R0i.w = R6i.w; +// 10 +R4i.w = R6i.w; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R11i.w = 0; +PV0i.w = R11i.w; +// 1 +R0i.w = PV0i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); +// 1 +R12i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y)); +R12i.x = clampFI32(R12i.x); +// 2 +predResult = (1.0 > intBitsToFloat(R12i.w)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +R6i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.y = PV0i.w & int(1); +// 2 +PV0i.z = PV1i.y - R127i.x; +// 3 +PV1i.w = PV0i.z << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.z)); +// 4 +R0i.x = PV1i.w + 0x0000002c; +R0i.y = PV1i.w + 0x0000002a; +R0i.z = PV1i.w + 0x0000002b; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R7i.y; +// 6 +R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); +PV0i.w = R127i.w; +// 7 +PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); +// 1 +R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R12i.w)) + intBitsToFloat(R7i.y))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R5i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R5i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R127i.y = clampFI32(R127i.y); +PS0i = R127i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = PV0i.z; +PS1i = R2i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.w; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R2i.x; +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); +R0i.z = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(0x3a83126f)); +R0i.w = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x3a83126f)); +PS0i = floatBitsToInt(intBitsToFloat(R8i.w) + -(intBitsToFloat(R9i.z))); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R9i.z))); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +R2i.z = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.x)))); +R3i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.y)))); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.w = floatBitsToInt(tempResultf); +PS1i = R127i.w; +// 6 +R5i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.z)))); +R126i.y = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(0x3f99999a)); +R126i.y = clampFI32(R126i.y); +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), intBitsToFloat(0xbf7d70a4))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); +tempResultf = log2(intBitsToFloat(R8i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 7 +R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); +PV1i.x = R127i.x; +R125i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ecccccd)); +R127i.z = floatBitsToInt(max(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +// 8 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.z = R123i.z; +R126i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); +// 9 +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xbe593484))); +PV1i.y = R123i.y; +R3i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + 0.5); +R5i.w = floatBitsToInt(max(intBitsToFloat(R13i.x), intBitsToFloat(R127i.z))); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); +// 10 +R7i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.w))); +R5i.y = floatBitsToInt(min(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); +PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); +PV0i.w = R123i.w; +R6i.x = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); +PS0i = R6i.x; +// 11 +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PV0i.w))) + 1.0)); +R6i.y = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0x2edbe6ff)); +R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R6i.z = clampFI32(R6i.z); +R4i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); +tempResultf = log2(intBitsToFloat(R126i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R3i.y = floatBitsToInt(tempResultf); +PS1i = R3i.y; +} +if( activeMaskStackC[1] == true ) { +R4i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); +R0i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); +R0i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xz)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * 2.0 + -(1.0))); +PS0i = R127i.x; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R3i.y))); +PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); +PV0i.z = clampFI32(PV0i.z); +R0i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R12i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(PV0i.x))); +R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(PV0i.z))); +PS1i = R126i.z; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R12i.x)) + intBitsToFloat(R127i.x))); +PS0i = R127i.z; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R12i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R127i.z; +PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41400000)); +R126i.y = floatBitsToInt(min(intBitsToFloat(R13i.x), intBitsToFloat(R5i.y))); +R127i.z = R1i.w; +R127i.z = clampFI32(R127i.z); +PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockPS10[1].y); +PV0i.w = clampFI32(PV0i.w); +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 7 +R5i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R8i.y) + 1.0)); +PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); +R125i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x40200001)); +R125i.z = clampFI32(R125i.z); +PV1i.z = R125i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +PS1i = clampFI32(PS1i); +// 8 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41200000)); +PV0i.x = clampFI32(PV0i.x); +R127i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3dcccccd)); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); +R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(0xbfe66666)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); +// 9 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbc23d70a))); +PV1i.x = R123i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); +PV1i.y = R124i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbd4ccccd))); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(R7i.x))); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41a00000)); +PV0i.x = clampFI32(PV0i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); +R126i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42480000)); +R126i.w = clampFI32(R126i.w); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); +// 11 +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.z)) + 1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.z))); +PV1i.y = R123i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.x))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); +R125i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.y)); +PS1i = R125i.w; +// 12 +backupReg0i = R126i.y; +R127i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.w))); +R127i.x = clampFI32(R127i.x); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockPS6[30].w)); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PS1i)) + 1.0)); +PV0i.z = R126i.z; +R126i.w = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); +tempResultf = log2(intBitsToFloat(R5i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 13 +backupReg0i = R127i.y; +PV1i.x = floatBitsToInt(intBitsToFloat(R8i.x) + intBitsToFloat(0x3da3d70a)); +PV1i.x = clampFI32(PV1i.x); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); +R127i.y = clampFI32(R127i.y); +R127i.z = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); +tempResultf = log2(intBitsToFloat(R6i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 14 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(backupReg0i))); +R127i.x = clampFI32(R127i.x); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R5i.x))); +R127i.w = floatBitsToInt(-(intBitsToFloat(R124i.z)) + 1.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +// 15 +R7i.x = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x42960000)); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); +R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +// 16 +R126i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R127i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), uf_blockPS6[16].w)); +R5i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); +PV0i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(0x2edbe6ff)); +R3i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R124i.y)); +R3i.y = clampFI32(R3i.y); +PS0i = R3i.y; +// 17 +R6i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.z))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R5i.w))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.y))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +// 18 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PS1i))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.z))); +PV0i.w = floatBitsToInt(intBitsToFloat(R13i.x) + -(intBitsToFloat(R5i.w))); +PS0i = floatBitsToInt(intBitsToFloat(R13i.y) + -(intBitsToFloat(R5i.w))); +// 19 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R9i.w)) + intBitsToFloat(R126i.x))); +PV1i.x = R123i.x; +R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); +PV1i.z = floatBitsToInt(intBitsToFloat(R13i.z) + -(intBitsToFloat(R5i.w))); +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); +R5i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.z)); +PS1i = R5i.y; +// 20 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R5i.w; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.x))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg2i))); +R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R124i.z))); +PS0i = R2i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(0xba0a8ec8))); +R4i.x = clampFI32(R4i.x); +PS0i = R4i.x; +// 1 +PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +PV1i.y = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.z))); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + uf_blockPS6[52].x); +PV1i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R3i.w))); +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R4i.w)) + intBitsToFloat(0xba0a8ec8))); +R0i.w = clampFI32(R0i.w); +PS1i = R0i.w; +// 2 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R6i.z))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); +PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(0xba0a8ec8))); +R3i.z = clampFI32(R3i.z); +PS0i = R3i.z; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS6[13].w)); +PV1i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.z))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R7i.x))); +PV0i.x = clampFI32(PV0i.x); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.x))); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.z))); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R6i.x)) + intBitsToFloat(R6i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R6i.x))); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R11i.w))); +R3i.w = clampFI32(R3i.w); +// 6 +PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.y))); +R3i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); +PS0i = R3i.y; +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.x))); +PV1i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +PV1i.w = R123i.w; +// 8 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 9 +backupReg0i = R4i.z; +R0i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.w))); +R0i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.x))); +R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), uf_blockPS10[0].y)); +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R3i.w))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), uf_blockPS10[0].x)); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), uf_blockPS10[0].z)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.x))); +PV1i.y = R123i.y; +R125i.z = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.y))); +PV1i.w = R123i.w; +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R0i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R4i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R1i.z))); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(uf_blockPS8[37].x); +// 3 +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.z))); +// 4 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.x = R123i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R0i.y))); +PV0i.y = R126i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R4i.z))); +PV0i.z = R126i.z; +// 5 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.x))); +PV1i.x = R127i.x; +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); +R124i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); +// 7 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 8 +PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); +// 9 +R1i.x = ((R125i.z == 0)?(R126i.z):(PV0i.z)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); +// 10 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); +R1i.y = ((R125i.z == 0)?(R126i.y):(PV1i.y)); +// 11 +R1i.z = ((R125i.z == 0)?(R127i.x):(PV0i.x)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_!Monochromia/235ae454992c4a92_00003cd249549249_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/235ae454992c4a92_00003cd249549249_ps.txt new file mode 100644 index 00000000..f92c16d1 --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/235ae454992c4a92_00003cd249549249_ps.txt @@ -0,0 +1,1083 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 235ae454992c4a92 +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xafffb000 res 256x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb0022000 res 128x128x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb000e000 res 256x256x1 dim 1 tm: 4 format 0035 compSel: 0 1 5 5 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xb0004000 res 256x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xb001f000 res 128x128x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 14) uniform sampler2D textureUnitPS14;// Tex14 addr 0xaffba000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 1 1 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler14 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem2; +layout(location = 2) in vec4 passParameterSem4; +layout(location = 3) in vec4 passParameterSem5; +layout(location = 4) in vec4 passParameterSem7; +layout(location = 5) in vec4 passParameterSem8; +layout(location = 6) in vec4 passParameterSem9; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem2); +R2i = floatBitsToInt(passParameterSem4); +R3i = floatBitsToInt(passParameterSem5); +R4i = floatBitsToInt(passParameterSem7); +R5i = floatBitsToInt(passParameterSem8); +R6i = floatBitsToInt(passParameterSem9); +if( activeMaskStackC[1] == true ) { +R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.zw)).xy); +R8i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R0i.xy)).xyz); +R9i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); +R10i.xyz = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.zw)).xyz); +R5i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.zw)).x); +R14i.z = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R0i.zw)).x); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +// 1 +backupReg0i = R6i.x; +backupReg1i = R6i.y; +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.z))); +PS1i = R126i.w; +// 2 +backupReg0i = R127i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); +R123i.x = clampFI32(R123i.x); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); +R125i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); +PS0i = R125i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PS1i = R126i.x; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.w))); +R2i.w = floatBitsToInt(fract(intBitsToFloat(R5i.y))); +R6i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R6i.w; +// 5 +backupReg0i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.y))); +R5i.y = floatBitsToInt(intBitsToFloat(R125i.w) + -(0.5)); +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.x))); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.z))); +R3i.y = floatBitsToInt(sqrt(intBitsToFloat(R126i.x))); +PS1i = R3i.y; +} +if( activeMaskStackC[1] == true ) { +R11i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.z))); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +PS0i = R127i.w; +// 1 +R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); +R127i.z = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(PV0i.w))); +PS1i = R127i.y; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); +PS0i = R127i.x; +// 3 +R2i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.y)),intBitsToFloat(R12i.y)) + 1.0)); +R126i.yzw = floatBitsToInt(vec3(intBitsToFloat(R8i.y),intBitsToFloat(R8i.x),intBitsToFloat(R8i.z)) + vec3(-(1.0),-(1.0),-(1.0))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +R124i.y = floatBitsToInt(tempResultf); +PS1i = R124i.y; +// 4 +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(R125i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(R127i.z)) + 1.0)); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R127i.y))); +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.y)),intBitsToFloat(R5i.y)) + 1.0)); +R123i.w = clampFI32(R123i.w); +PV0i.w = R123i.w; +R15i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R127i.w))); +PS0i = R15i.z; +// 5 +backupReg0i = R126i.y; +backupReg1i = R126i.w; +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(R127i.x))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),uf_blockPS8[31].y) + 1.0)); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),uf_blockPS8[31].y) + 1.0)); +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),uf_blockPS8[31].y) + 1.0)); +PS1i = R127i.x; +// 6 +backupReg0i = R9i.x; +R9i.x = floatBitsToInt(intBitsToFloat(R10i.x) + -(1.0)); +R127i.y = floatBitsToInt(-(uf_blockPS8[24].y) + intBitsToFloat(R9i.y)); +R126i.z = floatBitsToInt(-(uf_blockPS8[24].z) + intBitsToFloat(R9i.z)); +PV0i.w = floatBitsToInt(-(uf_blockPS8[24].x) + intBitsToFloat(backupReg0i)); +R8i.x = floatBitsToInt(intBitsToFloat(R10i.y) + -(1.0)); +PS0i = R8i.x; +// 7 +R14i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R124i.y))); +PV1i.x = R14i.x; +R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R124i.y))); +PV1i.y = R14i.y; +R16i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R124i.y))); +PV1i.z = R16i.z; +R127i.w = floatBitsToInt(intBitsToFloat(R10i.z) + -(1.0)); +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R126i.y)) + uf_blockPS8[24].x)); +PS1i = R126i.x; +// 8 +backupReg0i = R126i.w; +R10i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = R10i.x; +PV0i.y = R10i.x; +PV0i.z = R10i.x; +PV0i.w = R10i.x; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(backupReg0i)) + uf_blockPS8[24].y)); +PS0i = R126i.w; +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R127i.x)) + uf_blockPS8[24].z)); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R125i.x))); +R124i.w = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); +R9i.w = 0x3f800000; +PS1i = R9i.w; +// 10 +R17i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(R124i.z)); +PV0i.z = R17i.z; +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R124i.x))); +R12i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.x))); +PS0i = R12i.w; +// 11 +backupReg0i = R9i.x; +R9i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R127i.z)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),uf_blockPS8[31].x) + 1.0)); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),uf_blockPS8[31].x) + 1.0)); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),uf_blockPS8[31].x) + 1.0)); +PV1i.w = R123i.w; +R6i.y = PV0i.z; +PS1i = R6i.y; +// 12 +R13i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); +R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.z))); +R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); +R10i.w = R11i.x; +R10i.w = clampFI32(R10i.w); +R6i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R125i.w)); +PS0i = R6i.z; +// 13 +R2i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R124i.w))); +R2i.y = clampFI32(R2i.y); +R12i.z = floatBitsToInt(intBitsToFloat(R10i.x) + 1.0); +R12i.z = clampFI32(R12i.z); +R4i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R124i.w))); +R4i.w = clampFI32(R4i.w); +R3i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); +PS1i = R3i.y; +// 14 +tempResultf = 1.0 / sqrt(intBitsToFloat(R2i.x)); +R5i.w = floatBitsToInt(tempResultf); +PS0i = R5i.w; +} +if( activeMaskStackC[1] == true ) { +// 0 +R10i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +PV0i.x = R10i.x; +R8i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +PV0i.y = R8i.y; +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); +PV1i.x = R123i.x; +R9i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +PV1i.z = R9i.z; +R2i.x = PV0i.x; +PS1i = R2i.x; +// 2 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(PV1i.z))); +R5i.y = PV1i.z; +PV0i.y = R5i.y; +R2i.z = 0; +PV0i.z = R2i.z; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R15i.z),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R5i.w))); +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R126i.x),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R8i.y),1.0,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.w = tempi.x; +R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +PS0i = R10i.z; +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); +R8i.x = floatBitsToInt(uf_blockPS1[0].y); +PS0i = R8i.x; +// 1 +R15i.y = floatBitsToInt(uf_blockPS1[1].y); +R11i.z = floatBitsToInt(uf_blockPS1[2].y); +R8i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +PS1i = R8i.w; +// 2 +predResult = (intBitsToFloat(R3i.y) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R13i.x; +backupReg1i = R13i.y; +backupReg2i = R13i.z; +R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg0i))); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg1i))); +R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg2i))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.y = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.y = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y),intBitsToFloat(R0i.y))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x3dea4a8c)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); +R11i.w = 0x3e99999a; +tempResultf = log2(intBitsToFloat(R12i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.x = floatBitsToInt(tempResultf); +PS0i = R127i.x; +// 1 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = R126i.x; +PV1i.y = R126i.x; +PV1i.z = R126i.x; +PV1i.w = R126i.x; +tempResultf = log2(intBitsToFloat(PV0i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); +R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +// 3 +R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); +PV1i.z = R127i.z; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); +PV0i.y = clampFI32(PV0i.y); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(PV0i.y)); +// 8 +backupReg0i = R13i.x; +backupReg1i = R13i.y; +backupReg2i = R13i.z; +R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +// 9 +R12i.w = R9i.w; +// 10 +R0i.w = R9i.w; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R11i.w = 0; +PV0i.w = R11i.w; +// 1 +R0i.w = PV0i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); +// 1 +R11i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y)); +R11i.x = clampFI32(R11i.x); +// 2 +predResult = (1.0 > intBitsToFloat(R4i.w)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R6i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +R127i.y = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.x = PV0i.w & int(1); +// 2 +PV0i.z = PV1i.x - R127i.y; +// 3 +PV1i.w = PV0i.z << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.z)); +// 4 +R0i.x = PV1i.w + 0x0000002a; +R0i.y = PV1i.w + 0x0000002c; +R0i.z = PV1i.w + 0x0000002b; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.y))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.x))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.x)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.y)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +PS1i = R7i.x; +// 6 +R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.x)) + intBitsToFloat(PV1i.x)); +PV0i.w = R127i.w; +// 7 +PV1i.y = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.y == 0)?(R127i.w):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.x = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); +// 1 +R9i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R4i.w)) + intBitsToFloat(R7i.x))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R8i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R8i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R126i.z = clampFI32(R126i.z); +PS0i = R126i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = PV0i.z; +PS1i = R2i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.z; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R2i.x; +// 4 +R127i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +PV0i.x = R127i.x; +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); +R0i.z = floatBitsToInt(intBitsToFloat(R9i.x) * intBitsToFloat(0x3a83126f)); +R0i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(0x3a83126f)); +R126i.x = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +PS0i = R126i.x; +// 5 +R7i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R10i.x)))); +R6i.y = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R8i.y)))); +PV1i.z = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(R10i.z))); +R3i.w = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.z)))); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.w = floatBitsToInt(tempResultf); +PS1i = R127i.w; +// 6 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(R10i.z))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +R2i.z = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(R10i.x)); +R4i.w = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(R8i.y)); +R6i.z = floatBitsToInt(intBitsToFloat(R15i.z) + intBitsToFloat(R9i.z)); +PS0i = R6i.z; +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(max(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); +R127i.z = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x3f99999a)); +R127i.z = clampFI32(R127i.z); +PV1i.w = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), intBitsToFloat(0xbf7d70a4))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) / 2.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +// 8 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.y = R123i.y; +R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + 0.5); +PV0i.z = R126i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.w), intBitsToFloat(R12i.w))); +R126i.x = floatBitsToInt(max(-(intBitsToFloat(R6i.w)), 0.0)); +PS0i = R126i.x; +// 9 +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV1i.y = R123i.y; +R3i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + 0.5); +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.w))); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R126i.w = floatBitsToInt(tempResultf); +PS1i = R126i.w; +// 10 +backupReg0i = R127i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(0xbe593484))); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.w))); +R9i.z = floatBitsToInt(max(intBitsToFloat(R13i.x), intBitsToFloat(backupReg0i))); +PV0i.z = R9i.z; +R7i.w = floatBitsToInt(min(intBitsToFloat(R126i.x), 1.0)); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 11 +R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R126i.w))); +R3i.y = floatBitsToInt(min(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3fc90da4))); +PV1i.w = R123i.w; +R7i.y = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(0x2edbe6ff)); +PS1i = R7i.y; +// 12 +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),-(intBitsToFloat(PV1i.w))) + 1.0)); +R8i.y = R1i.w; +R8i.y = clampFI32(R8i.y); +R7i.z = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); +R5i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); +R9i.y = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); +PS0i = R9i.y; +} +if( activeMaskStackC[1] == true ) { +R5i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R2i.w = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); +R2i.x = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); +R10i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xz)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R122i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); +PS0i = R122i.x; +// 1 +backupReg0i = R6i.x; +R6i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R17i.z))); +R127i.y = floatBitsToInt(intBitsToFloat(R2i.w) + uf_blockPS10[1].z); +R127i.y = clampFI32(R127i.y); +R125i.z = floatBitsToInt(min(intBitsToFloat(R13i.x), intBitsToFloat(R3i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R125i.y = floatBitsToInt(exp2(intBitsToFloat(backupReg0i))); +PS1i = R125i.y; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R6i.y),intBitsToFloat(R3i.w),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R6i.y),intBitsToFloat(R3i.w),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); +PS0i = R126i.z; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R4i.w),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R4i.w),intBitsToFloat(R6i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 4 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(intBitsToFloat(R9i.w) + -(intBitsToFloat(R126i.z))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS1i))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 5 +backupReg0i = R126i.z; +backupReg1i = R127i.y; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PS0i))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS0i))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R11i.x)) + intBitsToFloat(backupReg0i))); +PV1i.w = R123i.w; +R125i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(backupReg1i))); +PS1i = R125i.x; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R16i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.z),intBitsToFloat(R126i.w),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + uf_blockPS10[1].y); +R126i.y = clampFI32(R126i.y); +PS0i = R126i.y; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R16i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 8 +backupReg0i = R126i.y; +PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +R126i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41a00000)); +R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbecccccd)); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R126i.w = clampFI32(R126i.w); +R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R7i.y)); +PS0i = R0i.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R15i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R15i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); +// 10 +R7i.x = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(0x42960000)); +PV0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x41200000)); +PV0i.y = clampFI32(PV0i.y); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(PS1i)) + -(0.5))); +PV0i.z = R123i.z; +R4i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 11 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); +PV1i.x = R125i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x42200000)); +PV1i.z = clampFI32(PV1i.z); +R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); +PS1i = clampFI32(PS1i); +// 12 +backupReg0i = R5i.w; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV1i.z))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); +R5i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200001)); +R5i.w = clampFI32(R5i.w); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); +// 13 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.y)) + 1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(0xbd4ccccd))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); +PV1i.z = R123i.z; +R8i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e19999a)); +R8i.w = clampFI32(R8i.w); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(0xbc23d70a))); +PS1i = R127i.w; +// 14 +backupReg0i = R125i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x41a00000)); +PV0i.x = clampFI32(PV0i.x); +R125i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R9i.y))) + uf_blockPS6[27].z)); +R7i.z = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R11i.y) + 1.0)); +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); +tempResultf = log2(intBitsToFloat(R9i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.x = floatBitsToInt(tempResultf); +PS0i = R127i.x; +// 15 +R2i.x = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R125i.x)); +R2i.x = clampFI32(R2i.x); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); +PV1i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x42480000)); +PV1i.z = clampFI32(PV1i.z); +R6i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(R0i.x)) + 1.0)); +tempResultf = log2(intBitsToFloat(R126i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R125i.x = floatBitsToInt(tempResultf); +PS1i = R125i.x; +// 16 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.y))); +R127i.x = clampFI32(R127i.x); +R4i.y = floatBitsToInt(-(intBitsToFloat(R8i.w)) + intBitsToFloat(R126i.x)); +R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(0x3dcccccd)); +R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f19999a)); +R126i.z = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(0xbfe66666)); +PS0i = R126i.z; +// 17 +R3i.x = floatBitsToInt(intBitsToFloat(R14i.z) + -(0.5)); +R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) * 4.0); +R3i.x = clampFI32(R3i.x); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R7i.z))); +PV1i.y = R7i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), uf_blockPS6[30].w)); +R125i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(R125i.x))); +PS1i = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(0x3da3d70a)); +PS1i = clampFI32(PS1i); +// 18 +R4i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R9i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.z))); +R9i.y = clampFI32(R9i.y); +R123i.z = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PV0i.z = R123i.z; +R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R127i.x))); +R2i.w = clampFI32(R2i.w); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.w))); +// 19 +R5i.x = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R7i.z))); +R0i.w = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(0x2edbe6ff)); +R8i.z = floatBitsToInt(exp2(intBitsToFloat(R125i.w))); +PS1i = R8i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R16i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(0x3f4ccccd)); +R125i.w = clampFI32(R125i.w); +PS0i = R125i.w; +// 1 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + uf_blockPS6[52].x); +PV1i.y = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +PV1i.z = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R3i.w))); +PV1i.w = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R4i.w))); +R124i.x = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R9i.y))); +PS1i = R124i.x; +// 2 +backupReg0i = R3i.w; +PV0i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), 1.0)); +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R2i.x)) + intBitsToFloat(R4i.w))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R4i.x)) + intBitsToFloat(R4i.x))); +PS0i = R127i.z; +// 3 +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R2i.w)) + intBitsToFloat(R6i.w))); +R127i.x = clampFI32(R127i.x); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), uf_blockPS6[16].w)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), uf_blockPS6[13].w)); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0xbecccccd)); +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R8i.y)) + intBitsToFloat(R9i.z))); +R126i.x = clampFI32(R126i.x); +PS1i = R126i.x; +// 4 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R7i.z))); +PV0i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R7i.x))); +PV0i.z = clampFI32(PV0i.z); +R127i.w = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x40a00000)); +R127i.w = clampFI32(R127i.w); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.w)); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(R8i.w))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R125i.w) + -(1.0)); +R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(R5i.x))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(R125i.y))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PS1i = R126i.y; +// 6 +backupReg0i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R127i.w)) + 1.0)); +R125i.y = floatBitsToInt(intBitsToFloat(R13i.y) + -(intBitsToFloat(R9i.z))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R126i.x))); +R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); +PV0i.w = R8i.w; +R126i.z = floatBitsToInt(intBitsToFloat(R13i.z) + -(intBitsToFloat(R9i.z))); +PS0i = R126i.z; +// 7 +R0i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(R127i.z)) + intBitsToFloat(R127i.z))); +PV1i.x = R0i.x; +R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R1i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.z))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); +R125i.x = floatBitsToInt(intBitsToFloat(R13i.x) + -(intBitsToFloat(R9i.z))); +PS1i = R125i.x; +// 8 +backupReg0i = R124i.x; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.z))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R10i.w)) + intBitsToFloat(backupReg0i))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.z))); +R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.z))); +PS0i = R126i.x; +// 9 +backupReg0i = R125i.x; +backupReg1i = R126i.y; +backupReg1i = R126i.y; +backupReg2i = R9i.z; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R9i.z))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R9i.z))); +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R3i.x))); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(backupReg1i)) + intBitsToFloat(backupReg2i))); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PV0i.z))); +PS1i = R125i.y; +// 10 +backupReg0i = R127i.z; +backupReg1i = R127i.w; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), intBitsToFloat(R127i.z))); +PV0i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R125i.z)); +R127i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(R124i.x)) + intBitsToFloat(R127i.y))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(backupReg0i))); +R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg1i))); +PS0i = R125i.z; +// 11 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R7i.y))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R124i.x)) + intBitsToFloat(R126i.x))); +PV1i.y = R123i.y; +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(0xba0a8ec8))); +R8i.z = clampFI32(R8i.z); +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(0xba0a8ec8))); +R0i.w = clampFI32(R0i.w); +R10i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R125i.w)) + intBitsToFloat(0xba0a8ec8))); +R10i.z = clampFI32(R10i.z); +PS1i = R10i.z; +// 12 +R10i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R0i.x)) + intBitsToFloat(R0i.x))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.z))); +PV0i.w = R123i.w; +// 13 +backupReg0i = R4i.z; +backupReg0i = R4i.z; +R0i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.w))); +R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); +R7i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), uf_blockPS10[0].y)); +PV0i.x = R127i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), uf_blockPS10[0].x)); +PV0i.y = R125i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R8i.w))); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), uf_blockPS10[0].z)); +R126i.y = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3d23d70a)); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3da3d70a)); +// 2 +backupReg0i = R1i.x; +R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(backupReg0i))); +PV0i.x = R1i.x; +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R1i.y))); +PV0i.y = R0i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R9i.z))); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(uf_blockPS8[37].x); +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R10i.z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R3i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R3i.x))); +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.z))); +PV0i.w = R123i.w; +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R8i.z))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R4i.z))); +PV1i.z = R127i.z; +// 6 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.z = R123i.z; +// 7 +backupReg0i = R0i.x; +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3fb8aa3b)); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R7i.w))); +PV1i.y = R125i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(backupReg0i))); +PV1i.z = R126i.z; +// 8 +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) * 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +// 9 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3fb8aa3b)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); +R125i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3fb8aa3b)); +// 10 +R1i.z = ((R126i.y == 0)?(R127i.z):(PV1i.y)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +// 11 +PV1i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R125i.z))); +// 12 +R1i.x = ((R126i.y == 0)?(R126i.z):(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); +// 13 +R1i.y = ((R126i.y == 0)?(R125i.y):(PV0i.y)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_!Monochromia/32b2c2ae76175d0d_0000001e6924aa49_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/32b2c2ae76175d0d_0000001e6924aa49_ps.txt new file mode 100644 index 00000000..49a7eafb --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/32b2c2ae76175d0d_0000001e6924aa49_ps.txt @@ -0,0 +1,1049 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 32b2c2ae76175d0d +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xaff87000 res 256x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xaffb1000 res 256x256x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xaff90000 res 512x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem2; +layout(location = 2) in vec4 passParameterSem4; +layout(location = 3) in vec4 passParameterSem5; +layout(location = 4) in vec4 passParameterSem7; +layout(location = 5) in vec4 passParameterSem8; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem2); +R2i = floatBitsToInt(passParameterSem4); +R3i = floatBitsToInt(passParameterSem5); +R4i = floatBitsToInt(passParameterSem7); +R5i = floatBitsToInt(passParameterSem8); +if( activeMaskStackC[1] == true ) { +R6i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); +R12i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); +R6i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).x); +} +if( activeMaskStackC[1] == true ) { +// 0 +R125i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV0i.x = R125i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R5i.w)); +// 1 +backupReg0i = R5i.x; +backupReg1i = R5i.y; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R123i.w = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.w = R123i.w; +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.z))); +PS1i = R126i.w; +// 2 +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z))); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(R127i.y))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.w))); +R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +PS0i = R6i.x; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PS1i = R126i.x; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.w))); +R5i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.w))); +R127i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R127i.w; +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.w))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.x))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +R7i.w = 0x3f800000; +PS1i = floatBitsToInt(sqrt(intBitsToFloat(R126i.x))); +// 6 +backupReg0i = R2i.x; +backupReg1i = R2i.y; +backupReg2i = R2i.z; +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.z))); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.y))); +R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.x))); +PV0i.z = R2i.z; +R9i.w = 0; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); +// 7 +R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); +R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R9i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +PS1i = R9i.y; +} +if( activeMaskStackC[1] == true ) { +R10i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R5i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(R5i.w))); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x43480000) + intBitsToFloat(R11i.x))); +R6i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +PV0i.z = R6i.z; +R127i.w = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(0x43480000) + intBitsToFloat(R8i.y))); +R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.y)),intBitsToFloat(R9i.y)) + 1.0)); +PS0i = R122i.x; +// 1 +R5i.x = R6i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.y)),intBitsToFloat(R8i.y)) + 1.0)); +R127i.z = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x43480000) + intBitsToFloat(R9i.z))); +PV1i.z = R127i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R2i.x)) + intBitsToFloat(PV0i.x))); +PV1i.w = R123i.w; +tempResultf = 1.0 / sqrt(intBitsToFloat(PS0i)); +R125i.x = floatBitsToInt(tempResultf); +PS1i = R125i.x; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.w),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.w),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); +PS0i = floatBitsToInt(tempResultf); +// 3 +R13i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); +PV1i.x = R13i.x; +R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); +PV1i.y = R11i.y; +R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); +PV1i.z = R10i.z; +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R9i.y))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +R126i.w = floatBitsToInt(tempResultf); +PS1i = R126i.w; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R8i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = tempi.x; +PS0i = PV1i.x; +PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); +// 5 +backupReg0i = R127i.y; +PV1i.x = R11i.y; +PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 2.0); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(PS0i)) + intBitsToFloat(R11i.x))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.w))); +PV1i.w = R10i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); +PS1i = R125i.y; +// 6 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R8i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(PV1i.w)) + intBitsToFloat(R9i.z))); +PV0i.z = R123i.z; +R0i.w = floatBitsToInt(intBitsToFloat(R126i.z) + 1.0); +R0i.w = clampFI32(R0i.w); +tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); +R126i.w = floatBitsToInt(tempResultf); +PS0i = R126i.w; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.y = tempi.x; +R2i.y = R6i.z; +PS1i = R2i.y; +// 8 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R125i.z),intBitsToFloat(R125i.y),intBitsToFloat(backupReg0i),0.0))); +PV0i.x = R126i.x; +PV0i.y = R126i.x; +PV0i.z = R126i.x; +PV0i.w = R126i.x; +R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(PV1i.x)) + 1.0)); +R122i.x = clampFI32(R122i.x); +PS0i = R122i.x; +// 9 +backupReg0i = R125i.x; +backupReg1i = R126i.w; +R125i.x = floatBitsToInt(-(intBitsToFloat(R0i.w)) + 1.0); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(PV0i.x)) + 1.0)); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R0i.z = 0; +PV1i.z = R0i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i))); +R125i.z = floatBitsToInt(sqrt(intBitsToFloat(PS0i))); +PS1i = R125i.z; +// 10 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R9i.z),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R2i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.y))); +// 11 +backupReg0i = R125i.x; +backupReg0i = R125i.x; +R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.w)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); +R13i.y = R10i.x; +R13i.y = clampFI32(R13i.y); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R6i.z)) + intBitsToFloat(R125i.w))); +PS1i = R122i.x; +// 12 +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(R126i.x)) + intBitsToFloat(PV1i.w))); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.x),intBitsToFloat(R6i.x)) + intBitsToFloat(PS1i))); +PS0i = R8i.z; +// 13 +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.x))); +tempResultf = log2(intBitsToFloat(PV0i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 14 +PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x42700000)); +// 15 +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 16 +R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R125i.x))); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); +// 1 +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(PV0i.z))); +PV1i.w = R123i.w; +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(R127i.y))); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(PV1i.w))); +// 3 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(R125i.z))); +PV1i.y = R123i.y; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(PV0i.x))); +// 4 +R14i.y = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(R127i.y)); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(PV1i.y))); +// 5 +R14i.x = floatBitsToInt(uf_blockPS1[0].y); +PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); +// 6 +R15i.y = floatBitsToInt(uf_blockPS1[1].y); +R11i.z = floatBitsToInt(uf_blockPS1[2].y); +R13i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +PS0i = R13i.z; +// 7 +R8i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R126i.w)); +R16i.y = R14i.y; +R15i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R125i.w)); +// 8 +R16i.z = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R5i.z))); +R16i.z = clampFI32(R16i.z); +R2i.w = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R5i.z))); +R2i.w = clampFI32(R2i.w); +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R3i.w = floatBitsToInt(fract(uf_blockPS8[36].w)); +// 1 +predResult = (intBitsToFloat(R3i.w) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R12i.x; +backupReg1i = R12i.y; +backupReg2i = R12i.z; +R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.w)) + intBitsToFloat(backupReg0i))); +R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.w)) + intBitsToFloat(backupReg1i))); +R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.w)) + intBitsToFloat(backupReg2i))); +// 2 +R8i.w = R9i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(0x3dea4a8c)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); +R9i.w = 0x3e99999a; +tempResultf = log2(intBitsToFloat(R0i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.x = floatBitsToInt(tempResultf); +PS0i = R127i.x; +// 1 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = R126i.x; +PV1i.y = R126i.x; +PV1i.z = R126i.x; +PV1i.w = R126i.x; +tempResultf = log2(intBitsToFloat(PV0i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); +R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +// 3 +R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); +PV1i.z = R127i.z; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); +PV0i.y = clampFI32(PV0i.y); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(PV0i.y)); +// 8 +backupReg0i = R12i.x; +backupReg1i = R12i.y; +backupReg2i = R12i.z; +R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +// 9 +R8i.w = R7i.w; +// 10 +R6i.w = R7i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(uf_blockPS10[2].z + 1.0); +// 1 +R14i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(PV0i.x)); +R14i.z = clampFI32(R14i.z); +// 2 +predResult = (1.0 > intBitsToFloat(R16i.z)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +R6i.y = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.y = PV0i.w & int(1); +// 2 +PV0i.z = PV1i.y - R127i.x; +// 3 +PV1i.w = PV0i.z << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.z)); +// 4 +R0i.x = PV1i.w + 0x0000002c; +R0i.y = PV1i.w + 0x0000002a; +R0i.z = PV1i.w + 0x0000002b; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R7i.y; +// 6 +R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); +PV0i.w = R127i.w; +// 7 +PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); +// 1 +R7i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R16i.z)) + intBitsToFloat(R7i.y))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R7i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R7i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R126i.z = clampFI32(R126i.z); +PS0i = R126i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R16i.y),intBitsToFloat(R15i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = PV0i.z; +PS1i = R2i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R16i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.z; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R16i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R2i.x; +// 4 +R127i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +PV0i.x = R127i.x; +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); +R0i.z = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(0x3a83126f)); +R0i.w = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x3a83126f)); +R127i.y = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +PS0i = R127i.y; +// 5 +backupReg0i = R6i.x; +R6i.x = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(backupReg0i)))); +R6i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.y)))); +PV1i.z = floatBitsToInt(intBitsToFloat(R8i.z) + -(intBitsToFloat(R4i.w))); +R3i.w = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.z)))); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R126i.x = floatBitsToInt(tempResultf); +PS1i = R126i.x; +// 6 +PV0i.x = floatBitsToInt(max(intBitsToFloat(R12i.y), intBitsToFloat(R12i.z))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(R4i.w))); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(min(intBitsToFloat(R12i.y), intBitsToFloat(R12i.z))); +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +R9i.x = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x40c00000)); +R9i.x = clampFI32(R9i.x); +PS0i = R9i.x; +// 7 +PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.y)), intBitsToFloat(0xbf7d70a4))); +PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); +R126i.y = floatBitsToInt(min(intBitsToFloat(R12i.x), intBitsToFloat(PV0i.z))); +R8i.z = floatBitsToInt(max(intBitsToFloat(R12i.x), intBitsToFloat(PV0i.x))); +PV1i.z = R8i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R6i.w))); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 8 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(0x2edbe6ff)); +R127i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); +PV0i.z = R127i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.w = R123i.w; +R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R122i.x = clampFI32(R122i.x); +PS0i = R122i.x; +// 9 +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +R3i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV1i.z = R123i.z; +R127i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +R10i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); +PS1i = R10i.x; +// 10 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(backupReg0i))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(0xbe593484))); +PV0i.y = R123i.y; +R3i.z = floatBitsToInt((intBitsToFloat(0x3ff33333) * intBitsToFloat(R8i.z) + intBitsToFloat(0x3dcccccd))); +R5i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(PS1i)) + 1.0)); +PV0i.w = R5i.w; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 11 +PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); +PV1i.y = clampFI32(PV1i.y); +R6i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(0x3fc90da4))); +PV1i.w = R123i.w; +tempResultf = log2(intBitsToFloat(R127i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 12 +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(PV1i.w))) + 1.0)); +R7i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(PS1i))); +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.y))); +R4i.w = R1i.w; +R4i.w = clampFI32(R4i.w); +R8i.x = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); +PS0i = R8i.x; +} +if( activeMaskStackC[1] == true ) { +R5i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); +R0i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); +R0i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xy)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R3i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R3i.w),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); +R127i.w = clampFI32(R127i.w); +PS0i = R127i.w; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.w; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(backupReg0i))); +PS0i = R127i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R11i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); +PS1i = R127i.z; +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R7i.w) + -(intBitsToFloat(PS1i))); +R123i.y = floatBitsToInt((intBitsToFloat(R0i.w) * 2.0 + -(1.0))); +PV0i.y = R123i.y; +R126i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x40400000)); +R126i.z = clampFI32(R126i.z); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R126i.w = clampFI32(R126i.w); +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 5 +R4i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x41c80000) + intBitsToFloat(R14i.y))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R14i.z)) + intBitsToFloat(R127i.z))); +R127i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(R3i.z)); +R127i.z = clampFI32(R127i.z); +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40c00000)); +R126i.x = floatBitsToInt(exp2(intBitsToFloat(R7i.y))); +PS1i = R126i.x; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R15i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R8i.y),intBitsToFloat(R9i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +PS0i = clampFI32(PS0i); +// 7 +PV1i.x = floatBitsToInt(intBitsToFloat(R126i.y) + uf_blockPS10[1].y); +PV1i.x = clampFI32(PV1i.x); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS0i))); +R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R8i.x))) + uf_blockPS6[27].z)); +R124i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(0x40200001)); +R124i.w = clampFI32(R124i.w); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 8 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xbecccccd)); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(0xbe0f5c29)); +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS1i))); +tempResultf = log2(intBitsToFloat(R8i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R125i.w = floatBitsToInt(tempResultf); +PS0i = R125i.w; +// 9 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(0xbe0f5c29))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x428c0000)); +PV1i.y = clampFI32(PV1i.y); +R6i.z = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R10i.y) + 1.0)); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x41200000)); +PV1i.w = clampFI32(PV1i.w); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 10 +R123i.x = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f333333)); +PV0i.y = clampFI32(PV0i.y); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.w))); +PV0i.z = R124i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x428c0000)); +PV0i.w = clampFI32(PV0i.w); +tempResultf = log2(intBitsToFloat(R126i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.w = floatBitsToInt(tempResultf); +PS0i = R127i.w; +// 11 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),-(intBitsToFloat(R126i.z))) + intBitsToFloat(PV0i.w))); +PV1i.x = R123i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R127i.z))); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.x)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + -(1.0)); +R126i.z = floatBitsToInt((intBitsToFloat(R13i.z) * intBitsToFloat(0x3dcccccd) + 1.0)); +PS1i = R126i.z; +// 12 +R7i.x = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); +R7i.y = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R4i.w)) + 1.0)); +R0i.w = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); +PS0i = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e19999a)); +// 13 +R126i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(PS0i))); +R126i.y = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(0x3dcccccd)); +PV1i.z = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(0x3f19999a)); +R125i.w = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(0xbfe66666)); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), uf_blockPS6[30].w)); +PS1i = R127i.y; +// 14 +R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R6i.z))); +R6i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x42960000)); +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(R127i.w))); +R123i.w = floatBitsToInt((-(intBitsToFloat(R5i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); +// 15 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(R125i.w)) + intBitsToFloat(R125i.w))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R3i.z) + 0.5); +PV1i.y = clampFI32(PV1i.y); +R7i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R124i.z)); +R7i.z = clampFI32(R7i.z); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +R126i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +PS1i = R126i.y; +// 16 +backupReg0i = R124i.w; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); +PV0i.x = clampFI32(PV0i.x); +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R6i.z))); +PV0i.y = R3i.y; +PV0i.z = floatBitsToInt(-(intBitsToFloat(R9i.x)) + 1.0); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0x2edbe6ff)); +R124i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(PV1i.x))); +PS0i = R124i.w; +// 17 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), uf_blockPS6[16].w)); +R5i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R5i.w))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R125i.w)) + intBitsToFloat(R8i.z))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +// 18 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PS1i))); +PV0i.x = R126i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PV1i.w))); +PV0i.z = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); +R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), intBitsToFloat(PV1i.x))); +PS0i = floatBitsToInt(intBitsToFloat(R12i.x) + -(intBitsToFloat(R8i.z))); +// 19 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R13i.y)) + intBitsToFloat(R124i.w))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R12i.z) + -(intBitsToFloat(R8i.z))); +PV1i.z = floatBitsToInt(intBitsToFloat(R12i.y) + -(intBitsToFloat(R8i.z))); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R8i.z))); +R4i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.y)); +PS1i = R4i.y; +// 20 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R126i.x)) + intBitsToFloat(R8i.z))); +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(R8i.z))); +R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PV1i.x))); +PS0i = R8i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R13i.x),intBitsToFloat(R11i.y),intBitsToFloat(R10i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),-(intBitsToFloat(R3i.y))) + intBitsToFloat(R9i.x))); +PS0i = R124i.w; +// 1 +PV1i.x = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R7i.y))); +PV1i.y = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +PV1i.z = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R7i.x))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R4i.x)) + uf_blockPS6[52].x); +R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(0xba0a8ec8))); +R9i.x = clampFI32(R9i.x); +PS1i = R9i.x; +// 2 +backupReg0i = R7i.y; +backupReg1i = R4i.w; +PV0i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), 1.0)); +R7i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R7i.z)) + intBitsToFloat(backupReg0i))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R7i.z)) + intBitsToFloat(R7i.x))); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(backupReg1i)) + intBitsToFloat(0xba0a8ec8))); +R5i.w = clampFI32(R5i.w); +PS0i = R5i.w; +// 3 +backupReg0i = R0i.z; +PV1i.x = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), uf_blockPS6[13].w)); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(0xba0a8ec8))); +R0i.z = clampFI32(R0i.z); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0xbecccccd)); +// 4 +R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R7i.z)) + intBitsToFloat(R0i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R6i.z))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R6i.y))); +PV0i.w = clampFI32(PV0i.w); +// 5 +backupReg0i = R3i.z; +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(R5i.y)) + intBitsToFloat(R5i.y))); +PV1i.x = R126i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.y))); +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.w))); +R3i.z = clampFI32(R3i.z); +PV1i.z = R3i.z; +// 6 +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),-(intBitsToFloat(PV1i.z))) + intBitsToFloat(R1i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); +PS0i = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.y))); +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(PV0i.w)) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +R0i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); +// 8 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.z))); +PV0i.z = R123i.z; +// 9 +backupReg0i = R3i.y; +backupReg0i = R3i.y; +backupReg0i = R3i.y; +R3i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); +R8i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); +R3i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[1] == true ) { +// 0 +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), uf_blockPS10[0].z)); +PV0i.y = R126i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), uf_blockPS10[0].y)); +PV0i.z = R124i.z; +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), uf_blockPS10[0].x)); +PV0i.w = R124i.w; +// 1 +R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R3i.z))); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3da3d70a)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3da3d70a)); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3da3d70a)); +R125i.w = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); +PS1i = R125i.w; +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R1i.x))); +PV0i.x = R123i.x; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(R1i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(R1i.y))); +PV0i.w = R123i.w; +R1i.w = floatBitsToInt(uf_blockPS8[37].x); +PS0i = R1i.w; +// 3 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.z))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w))); +PV1i.w = R123i.w; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R5i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R9i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R0i.z))); +// 5 +R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +// 6 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R3i.y))); +PV0i.x = R126i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(R8i.z))); +PV0i.y = R127i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(R3i.w))); +PV0i.z = R126i.z; +// 7 +PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * 0.25); +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); +// 8 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); +R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3fb8aa3b)); +R124i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); +// 9 +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 10 +PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); +// 11 +R1i.x = ((R125i.w == 0)?(R126i.z):(PV0i.z)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); +// 12 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); +R1i.y = ((R125i.w == 0)?(R127i.y):(PV1i.y)); +// 13 +R1i.z = ((R125i.w == 0)?(R126i.x):(PV0i.x)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_!Monochromia/4a5e64d284788a47_0000001e6924aa49_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/4a5e64d284788a47_0000001e6924aa49_ps.txt new file mode 100644 index 00000000..33a78dc3 --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/4a5e64d284788a47_0000001e6924aa49_ps.txt @@ -0,0 +1,976 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 4a5e64d284788a47 +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 36, std140) uniform uniformBlockPS4 +{ +vec4 uf_blockPS4[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xb1173000 res 128x128x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb1179000 res 64x64x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb1176000 res 128x128x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem2; +layout(location = 2) in vec4 passParameterSem4; +layout(location = 3) in vec4 passParameterSem5; +layout(location = 4) in vec4 passParameterSem7; +layout(location = 5) in vec4 passParameterSem8; +layout(location = 6) in vec4 passParameterSem9; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem2); +R2i = floatBitsToInt(passParameterSem4); +R3i = floatBitsToInt(passParameterSem5); +R4i = floatBitsToInt(passParameterSem7); +R5i = floatBitsToInt(passParameterSem8); +R6i = floatBitsToInt(passParameterSem9); +if( activeMaskStackC[1] == true ) { +R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); +R2i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).x); +R15i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +R126i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV0i.x = R126i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +// 1 +backupReg0i = R6i.x; +backupReg1i = R6i.y; +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R123i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.w = R123i.w; +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.y))); +PS1i = R126i.z; +// 2 +backupReg0i = R127i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(R127i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z))); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.w))); +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg0i))); +R126i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); +PS0i = R126i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PS1i = R125i.x; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R127i.z))); +R5i.z = floatBitsToInt(fract(intBitsToFloat(R5i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); +R6i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R6i.z; +// 5 +backupReg0i = R3i.y; +backupReg1i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w))); +R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.x))); +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.y))); +R6i.w = floatBitsToInt(intBitsToFloat(R126i.w) + -(0.5)); +R3i.w = floatBitsToInt(sqrt(intBitsToFloat(R125i.x))); +PS1i = R3i.w; +} +if( activeMaskStackC[1] == true ) { +R8i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.w)) + intBitsToFloat(R3i.z))); +PV0i.x = R125i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.w)) + intBitsToFloat(R3i.y))); +PV0i.y = R126i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w)) + intBitsToFloat(R3i.x))); +PV0i.z = R126i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); +R126i.x = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); +PS0i = R126i.x; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.w = tempi.x; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); +PS1i = R127i.w; +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R6i.w)) + 1.0)); +R123i.x = clampFI32(R123i.x); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.x)),intBitsToFloat(R126i.x)) + 1.0)); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R126i.w))); +PV0i.w = R123i.w; +R125i.y = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); +PS0i = R125i.y; +// 3 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(R127i.w))); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.y))); +R6i.w = 0x3f800000; +R8i.z = R8i.x; +R8i.z = clampFI32(R8i.z); +PS1i = R8i.z; +// 4 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(PV1i.x))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(R127i.z))); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.z)); +// 5 +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); +R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); +PV1i.y = R9i.y; +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(PV0i.y))); +R10i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(R127i.y)); +PS1i = R10i.z; +// 6 +R11i.x = floatBitsToInt(uf_blockPS1[0].y); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); +R126i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R127i.z))); +PS0i = R4i.w; +// 7 +R10i.y = floatBitsToInt(uf_blockPS1[1].y); +R11i.z = floatBitsToInt(uf_blockPS1[2].y); +tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.w)); +PS1i = floatBitsToInt(tempResultf); +// 8 +R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS1i))); +PV0i.x = R9i.x; +R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); +PV0i.y = R11i.y; +R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); +PV0i.z = R12i.z; +R0i.w = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R125i.y))); +R0i.w = clampFI32(R0i.w); +R6i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R126i.x)); +PS0i = R6i.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R12i.y = R10i.z; +PS1i = R12i.y; +// 10 +R13i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 1.0); +R13i.y = clampFI32(R13i.y); +R13i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R127i.w)); +R14i.z = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R125i.y))); +R14i.z = clampFI32(R14i.z); +PS0i = R14i.z; +// 11 +tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.y)); +R6i.z = floatBitsToInt(tempResultf); +PS1i = R6i.z; +// 12 +R14i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); +PS0i = R14i.y; +} +if( activeMaskStackC[1] == true ) { +// 0 +R8i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +PV0i.x = R8i.x; +R16i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +PV0i.y = R16i.y; +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); +PV1i.x = R123i.x; +R16i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +PV1i.z = R16i.z; +R2i.x = PV0i.x; +PS1i = R2i.x; +// 2 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PV1i.z))); +R2i.y = PV1i.z; +PV0i.y = R2i.y; +R0i.z = 0; +PV0i.z = R0i.z; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.z),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R6i.z))); +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.y),intBitsToFloat(R126i.x),-0.0),vec4(intBitsToFloat(R8i.x),intBitsToFloat(R16i.y),1.0,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.z = tempi.x; +R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +PS0i = R11i.w; +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R8i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS4[6].x, uf_blockPS8[37].x)); +// 1 +R2i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); +// 2 +predResult = (intBitsToFloat(R2i.y) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R15i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R15i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R15i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R15i.x; +backupReg1i = R15i.y; +backupReg2i = R15i.z; +R15i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg0i))); +R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg1i))); +R15i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg2i))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.x = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.x),intBitsToFloat(R0i.x))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x3dea4a8c)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); +R9i.w = 0x3e99999a; +tempResultf = log2(intBitsToFloat(R13i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.x = floatBitsToInt(tempResultf); +PS0i = R127i.x; +// 1 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R15i.x),intBitsToFloat(R15i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = R126i.x; +PV1i.y = R126i.x; +PV1i.z = R126i.x; +PV1i.w = R126i.x; +tempResultf = log2(intBitsToFloat(PV0i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); +R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +// 3 +R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); +PV1i.z = R127i.z; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); +PV0i.y = clampFI32(PV0i.y); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R15i.z)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R15i.y)) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R15i.x)) + intBitsToFloat(PV0i.y)); +// 8 +backupReg0i = R15i.x; +backupReg1i = R15i.y; +backupReg2i = R15i.z; +R15i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R15i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +// 9 +R4i.w = R6i.w; +// 10 +R2i.w = R6i.w; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R9i.w = 0; +PV0i.w = R9i.w; +// 1 +R2i.w = PV0i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(uf_blockPS10[2].z + 1.0); +// 1 +R10i.w = floatBitsToInt(-(intBitsToFloat(R0i.w)) + intBitsToFloat(PV0i.x)); +R10i.w = clampFI32(R10i.w); +// 2 +predResult = (1.0 > intBitsToFloat(R14i.z)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +R6i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.y = PV0i.w & int(1); +// 2 +PV0i.z = PV1i.y - R127i.x; +// 3 +PV1i.w = PV0i.z << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.z)); +// 4 +R0i.x = PV1i.w + 0x0000002c; +R0i.y = PV1i.w + 0x0000002a; +R0i.z = PV1i.w + 0x0000002b; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R7i.y; +// 6 +R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); +PV0i.w = R127i.w; +// 7 +PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); +// 1 +R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R14i.z)) + intBitsToFloat(R7i.y))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R13i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R5i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R5i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R127i.y = clampFI32(R127i.y); +PS0i = R127i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R12i.y),intBitsToFloat(R13i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = PV0i.z; +PS1i = R2i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R12i.y),intBitsToFloat(R13i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.w; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R12i.y),intBitsToFloat(R13i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R2i.x; +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); +R0i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(0x3a83126f)); +R0i.w = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x3a83126f)); +PS0i = floatBitsToInt(intBitsToFloat(R6i.z) + -(intBitsToFloat(R11i.w))); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R11i.w))); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +R2i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R8i.x)))); +R3i.w = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R16i.y)))); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R126i.w = floatBitsToInt(tempResultf); +PS1i = R126i.w; +// 6 +R5i.x = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R16i.z)))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), intBitsToFloat(0xbf7d70a4))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); +tempResultf = log2(intBitsToFloat(R13i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 7 +R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); +PV1i.x = R127i.x; +R126i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ecccccd)); +R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +R127i.w = floatBitsToInt(max(intBitsToFloat(R15i.y), intBitsToFloat(R15i.z))); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +// 8 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(R14i.y) * intBitsToFloat(0x3f99999a)); +PV0i.w = clampFI32(PV0i.w); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); +// 9 +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xbe593484))); +PV1i.y = R123i.y; +R3i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + 0.5); +R5i.w = floatBitsToInt(max(intBitsToFloat(R15i.x), intBitsToFloat(R127i.w))); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); +// 10 +R7i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R126i.w))); +R5i.y = floatBitsToInt(min(intBitsToFloat(R15i.y), intBitsToFloat(R15i.z))); +PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); +PV0i.w = R123i.w; +R6i.x = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); +PS0i = R6i.x; +// 11 +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PV0i.w))) + 1.0)); +R6i.y = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0x2edbe6ff)); +R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R6i.z = clampFI32(R6i.z); +R4i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); +tempResultf = log2(intBitsToFloat(R127i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R3i.y = floatBitsToInt(tempResultf); +PS1i = R3i.y; +} +if( activeMaskStackC[1] == true ) { +R4i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); +R0i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); +R0i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xz)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * 2.0 + -(1.0))); +PS0i = R127i.x; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R3i.y))); +PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); +PV0i.z = clampFI32(PV0i.z); +R0i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R10i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(PV0i.x))); +R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(PV0i.z))); +PS1i = R126i.z; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R11i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R10i.w)) + intBitsToFloat(R127i.x))); +PS0i = R127i.z; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.y),intBitsToFloat(R9i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R127i.z; +PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41400000)); +R127i.y = floatBitsToInt(min(intBitsToFloat(R15i.x), intBitsToFloat(R5i.y))); +R127i.z = R1i.w; +R127i.z = clampFI32(R127i.z); +PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockPS10[1].y); +PV0i.w = clampFI32(PV0i.w); +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 7 +R5i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R8i.y) + 1.0)); +PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); +R125i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x40200001)); +R125i.z = clampFI32(R125i.z); +PV1i.z = R125i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +PS1i = clampFI32(PS1i); +// 8 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41200000)); +PV0i.x = clampFI32(PV0i.x); +R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3dcccccd)); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); +R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(0xbfe66666)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); +// 9 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbc23d70a))); +PV1i.x = R123i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); +PV1i.y = R124i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbd4ccccd))); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(R7i.x))); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41a00000)); +PV0i.x = clampFI32(PV0i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); +R126i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42480000)); +R126i.w = clampFI32(R126i.w); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); +// 11 +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.z)) + 1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.z))); +PV1i.y = R123i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.x))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); +R125i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.y)); +PS1i = R125i.w; +// 12 +backupReg0i = R127i.y; +R127i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.w))); +R127i.x = clampFI32(R127i.x); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockPS6[30].w)); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PS1i)) + 1.0)); +PV0i.z = R126i.z; +R126i.w = floatBitsToInt((intBitsToFloat(R14i.y) * intBitsToFloat(0x3dcccccd) + 1.0)); +tempResultf = log2(intBitsToFloat(R5i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 13 +backupReg0i = R125i.y; +PV1i.x = floatBitsToInt(intBitsToFloat(R8i.x) + intBitsToFloat(0x3da3d70a)); +PV1i.x = clampFI32(PV1i.x); +R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); +R125i.y = clampFI32(R125i.y); +R127i.z = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); +tempResultf = log2(intBitsToFloat(R6i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 14 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(backupReg0i))); +R127i.x = clampFI32(R127i.x); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R5i.x))); +R127i.w = floatBitsToInt(-(intBitsToFloat(R124i.z)) + 1.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +// 15 +R7i.x = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x42960000)); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); +R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +// 16 +R126i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R125i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), uf_blockPS6[16].w)); +R5i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); +PV0i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(0x2edbe6ff)); +R3i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R124i.y)); +R3i.y = clampFI32(R3i.y); +PS0i = R3i.y; +// 17 +R6i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.z))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)) + intBitsToFloat(R5i.w))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.y))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +// 18 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PS1i))); +PV0i.y = R127i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.z))); +PV0i.w = floatBitsToInt(intBitsToFloat(R15i.x) + -(intBitsToFloat(R5i.w))); +PS0i = floatBitsToInt(intBitsToFloat(R15i.y) + -(intBitsToFloat(R5i.w))); +// 19 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R8i.z)) + intBitsToFloat(R126i.x))); +PV1i.x = R123i.x; +R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); +PV1i.z = floatBitsToInt(intBitsToFloat(R15i.z) + -(intBitsToFloat(R5i.w))); +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); +R5i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.z)); +PS1i = R5i.y; +// 20 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R5i.w; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.x))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.y)) + intBitsToFloat(backupReg2i))); +R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R124i.z))); +PS0i = R2i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R11i.y),intBitsToFloat(R12i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(0xba0a8ec8))); +R4i.x = clampFI32(R4i.x); +PS0i = R4i.x; +// 1 +PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +PV1i.y = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.z))); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + uf_blockPS6[52].x); +PV1i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R3i.w))); +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R4i.w)) + intBitsToFloat(0xba0a8ec8))); +R0i.w = clampFI32(R0i.w); +PS1i = R0i.w; +// 2 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R6i.z))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); +PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(0xba0a8ec8))); +R3i.z = clampFI32(R3i.z); +PS0i = R3i.z; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS6[13].w)); +PV1i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.z))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); +R4i.w = ((1.0 > intBitsToFloat(R8i.w))?int(0xFFFFFFFF):int(0x0)); +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R7i.x))); +PV0i.x = clampFI32(PV0i.x); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.x))); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.z))); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R6i.x)) + intBitsToFloat(R6i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R6i.x))); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R9i.w))); +R3i.w = clampFI32(R3i.w); +// 6 +PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.y))); +R3i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); +PS0i = R3i.y; +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.x))); +PV1i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +PV1i.w = R123i.w; +// 8 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 9 +backupReg0i = R4i.z; +R0i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.w))); +R0i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.x))); +R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), uf_blockPS10[0].y)); +R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R3i.w))); +PV0i.y = R127i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), uf_blockPS10[0].x)); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), uf_blockPS10[0].z)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.x))); +PV1i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.y))); +PV1i.w = R123i.w; +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R0i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R4i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R127i.y)) + intBitsToFloat(R1i.z))); +PV0i.z = R123i.z; +// 3 +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.z))); +// 4 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R0i.y))); +PV0i.y = R127i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R4i.z))); +PV0i.z = R126i.z; +// 5 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.x))); +PV1i.x = R127i.x; +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); +R124i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); +// 7 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 8 +PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); +// 9 +R8i.x = ((R4i.w == 0)?(R126i.z):(PV0i.z)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); +// 10 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); +R8i.y = ((R4i.w == 0)?(R127i.y):(PV1i.y)); +// 11 +R8i.z = ((R4i.w == 0)?(R127i.x):(PV0i.x)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R8i.x), intBitsToFloat(R8i.y), intBitsToFloat(R8i.z), intBitsToFloat(R8i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_!Monochromia/5dc89e690f6b0726_0000001e6924aa49_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/5dc89e690f6b0726_0000001e6924aa49_ps.txt new file mode 100644 index 00000000..0ee83724 --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/5dc89e690f6b0726_0000001e6924aa49_ps.txt @@ -0,0 +1,948 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 5dc89e690f6b0726 +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xaff7f000 res 64x64x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xaff80000 res 4x4x1 dim 1 tm: 2 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x3) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 0 +layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xaff81000 res 64x64x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem1; +layout(location = 2) in vec4 passParameterSem2; +layout(location = 3) in vec4 passParameterSem3; +layout(location = 4) in vec4 passParameterSem4; +layout(location = 5) in vec4 passParameterSem5; +layout(location = 6) in vec4 passParameterSem7; +layout(location = 7) in vec4 passParameterSem8; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem1); +R2i = floatBitsToInt(passParameterSem2); +R3i = floatBitsToInt(passParameterSem3); +R4i = floatBitsToInt(passParameterSem4); +R5i = floatBitsToInt(passParameterSem5); +R6i = floatBitsToInt(passParameterSem7); +R7i = floatBitsToInt(passParameterSem8); +if( activeMaskStackC[1] == true ) { +R1i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); +R8i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R3i.xy)).xyz); +R9i.xyz = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.zw)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +R3i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +R10i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +R127i.z = 0; +R3i.w = floatBitsToInt((intBitsToFloat(R1i.z) * 2.0 + -(1.0))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R7i.w)); +// 1 +backupReg0i = R7i.x; +backupReg1i = R7i.y; +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R1i.z = floatBitsToInt((intBitsToFloat(R1i.w) * 2.0 + -(1.0))); +R126i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R5i.z))); +PS1i = R127i.y; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R10i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R10i.y),intBitsToFloat(R127i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R5i.x))); +PS0i = R127i.x; +// 3 +R123i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.y))); +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.y)),intBitsToFloat(R4i.z)) + intBitsToFloat(R127i.y))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y))); +R123i.x = clampFI32(R123i.x); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.z)),intBitsToFloat(R4i.x)) + intBitsToFloat(R127i.x))); +PV0i.y = R123i.y; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), intBitsToFloat(PS1i))); +PV0i.z = R126i.z; +R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.x))); +PS0i = R125i.z; +// 5 +PV1i.x = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(R4i.y)) + intBitsToFloat(R127i.z))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); +R7i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); +// 6 +R1i.x = floatBitsToInt(((PV1i.x == 0)?(-(intBitsToFloat(R126i.z))):(intBitsToFloat(R126i.z)))); +R1i.y = floatBitsToInt(((PV1i.x == 0)?(-(intBitsToFloat(R126i.z))):(intBitsToFloat(R126i.z)))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.z))); +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.z))); +R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(PS1i))); +PS0i = R3i.y; +// 7 +backupReg0i = R5i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.z = tempi.x; +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.z))); +PS1i = R5i.w; +} +if( activeMaskStackC[1] == true ) { +R12i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R7i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].x, intBitsToFloat(R3i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].x, intBitsToFloat(R1i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].z, intBitsToFloat(R3i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].z, intBitsToFloat(R1i.z))); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(R5i.z))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].w,intBitsToFloat(R1i.w)) + intBitsToFloat(PV0i.z))); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].w,intBitsToFloat(R1i.x)) + intBitsToFloat(PV0i.w))); +R126i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].y,intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.y))); +R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].y,intBitsToFloat(R1i.w)) + intBitsToFloat(PV0i.x))); +PV1i.w = R123i.w; +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +PS1i = R127i.w; +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockPS6[44].x)); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockPS6[43].x)); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(R7i.w))); +// 3 +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PS0i)) + intBitsToFloat(R4i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.x))); +PV1i.y = R123i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.y))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.y))); +PV1i.w = R123i.w; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R5i.w))); +PS1i = R127i.z; +// 4 +backupReg0i = R125i.z; +R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R127i.w))); +R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R127i.w))); +PV0i.y = R13i.y; +R125i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +R125i.z = clampFI32(R125i.z); +PV0i.z = R125i.z; +R125i.w = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R125i.w = clampFI32(R125i.w); +PV0i.w = R125i.w; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),uf_blockPS6[44].y) + intBitsToFloat(backupReg0i))); +PS0i = R127i.y; +// 5 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockPS6[45].x)); +R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.y)),intBitsToFloat(R10i.y)) + 1.0)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbf2aaae3)); +R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); +R125i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(0xbf2aaae3)); +PS1i = R125i.x; +// 6 +backupReg0i = R127i.y; +R126i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x41400000)); +R126i.x = clampFI32(R126i.x); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),uf_blockPS6[43].y) + intBitsToFloat(R126i.w))); +R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R127i.w))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),uf_blockPS6[44].z) + intBitsToFloat(backupReg0i))); +R4i.x = R3i.x; +PS0i = R4i.x; +// 7 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.z),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.z),intBitsToFloat(R127i.z),0.0))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),uf_blockPS6[45].y) + intBitsToFloat(backupReg0i))); +PS1i = R126i.w; +// 8 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(0x41400000)); +R126i.x = clampFI32(R126i.x); +PV0i.y = R125i.w; +PV0i.y = clampFI32(PV0i.y); +R4i.z = 0; +PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3e99999a)); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),uf_blockPS6[43].z) + intBitsToFloat(R127i.y))); +PS0i = R125i.w; +// 9 +backupReg0i = R127i.w; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),uf_blockPS6[45].z) + intBitsToFloat(R126i.w))); +R127i.y = R125i.z; +R127i.y = clampFI32(R127i.y); +R125i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e4ccccd) + intBitsToFloat(PV0i.w))); +R125i.z = clampFI32(R125i.z); +R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.z)) * intBitsToFloat(0x3d4ccccd)); +R11i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(backupReg0i)); +PS1i = R11i.z; +// 10 +backupReg0i = R9i.x; +backupReg1i = R9i.y; +backupReg2i = R9i.z; +R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(backupReg0i))); +R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(backupReg1i))); +PV0i.z = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x3e99999a)); +R6i.w = 0x3f800000; +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(backupReg2i))); +PS0i = R9i.z; +// 11 +R1i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0x3e4ccccd) + intBitsToFloat(PV0i.z))); +R1i.x = clampFI32(R1i.x); +R11i.y = R11i.z; +R5i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R125i.x)); +R10i.w = R12i.x; +R10i.w = clampFI32(R10i.w); +R5i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R125i.w)); +PS1i = R5i.x; +// 12 +R1i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R127i.w))); +R1i.y = clampFI32(R1i.y); +R5i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R127i.w))); +R5i.w = clampFI32(R5i.w); +R3i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS8[32].x, intBitsToFloat(R125i.z))); +PS0i = R3i.y; +// 13 +R1i.z = floatBitsToInt(fract(uf_blockPS8[36].w)); +tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); +R125i.x = floatBitsToInt(tempResultf); +PS1i = R125i.x; +// 14 +tempResultf = 1.0 / sqrt(intBitsToFloat(R124i.w)); +PS0i = floatBitsToInt(tempResultf); +// 15 +R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); +tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.x)); +PS1i = floatBitsToInt(tempResultf); +// 16 +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS1i))); +PV0i.x = R10i.x; +R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); +PV0i.y = R14i.y; +R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); +PV0i.z = R12i.z; +// 17 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R13i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.y = tempi.x; +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(PV0i.z))); +PV1i.y = PV0i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.z),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.y),intBitsToFloat(R4i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),intBitsToFloat(R10i.y)) + intBitsToFloat(PV1i.x))); +PS0i = R122i.x; +// 3 +R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.x))); +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.x),intBitsToFloat(R3i.x)) + intBitsToFloat(PS0i))); +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R12i.x = floatBitsToInt(uf_blockPS1[0].y); +PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R6i.z)), uf_blockPS1[17].y)); +// 1 +R8i.y = floatBitsToInt(uf_blockPS1[1].y); +R8i.z = floatBitsToInt(uf_blockPS1[2].y); +R11i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); +PS1i = R11i.w; +// 2 +predResult = (intBitsToFloat(R1i.z) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +R9i.w = 0; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R9i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R9i.x; +backupReg1i = R9i.y; +backupReg2i = R9i.z; +R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R1i.z)) + intBitsToFloat(backupReg0i))); +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R1i.z)) + intBitsToFloat(backupReg1i))); +R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R1i.z)) + intBitsToFloat(backupReg2i))); +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R9i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS8[32].x,intBitsToFloat(R1i.x)) + intBitsToFloat(R3i.y))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.w = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R0i.w)) + 1.0); +R127i.y = floatBitsToInt(intBitsToFloat(R4i.y) + 1.0); +R127i.y = clampFI32(R127i.y); +PS0i = floatBitsToInt(intBitsToFloat(R9i.z) * intBitsToFloat(0x3dea4a8c)); +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.y; +R127i.x = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3e4ccccd))); +PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +tempResultf = log2(intBitsToFloat(backupReg0i)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 3 +R126i.x = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3eb33333))); +PV1i.x = R126i.x; +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40200000)); +R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3e23d70a)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 0.25); +PV0i.z = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e851eb8)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.x)); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.x))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y)); +PV0i.x = clampFI32(PV0i.x); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); +PV0i.z = clampFI32(PV0i.z); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.y)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R9i.x)) + intBitsToFloat(PV0i.x)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PV0i.z)); +// 8 +backupReg0i = R9i.x; +backupReg1i = R9i.y; +backupReg2i = R9i.z; +R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +// 9 +R9i.w = R6i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); +// 1 +R13i.x = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.y)); +R13i.x = clampFI32(R13i.x); +// 2 +predResult = (1.0 > intBitsToFloat(R5i.w)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = ((-(intBitsToFloat(R6i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +R5i.y = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +PV0i.w = ((-(intBitsToFloat(R6i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.z = PV0i.w & int(1); +// 2 +PV0i.y = PV1i.z - R127i.x; +// 3 +PV1i.w = PV0i.y << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.y)); +// 4 +R0i.x = PV1i.w + 0x0000002c; +R0i.y = PV1i.w + 0x0000002b; +R0i.z = PV1i.w + 0x0000002a; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R1i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R4i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R3i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R1i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R4i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R1i.z)) + intBitsToFloat(PV1i.y))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R4i.y)) + intBitsToFloat(PV1i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV0i.x)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +// 6 +R127i.z = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.w)); +PV0i.z = R127i.z; +// 7 +PV1i.y = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.z))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.y == 0)?(R127i.z):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.z = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + 1.0); +// 1 +R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R5i.w)) + intBitsToFloat(R7i.z))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R1i.z = floatBitsToInt(-(intBitsToFloat(R6i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R1i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R127i.x = clampFI32(R127i.x); +PS0i = R127i.x; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R11i.y),intBitsToFloat(R5i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.w = PV0i.z; +PS1i = R1i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R11i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.z; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R11i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R1i.x; +// 4 +R3i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(0x3a83126f)); +R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); +R127i.z = floatBitsToInt(-(intBitsToFloat(R127i.x)) + 1.0); +PV0i.z = R127i.z; +R3i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(0x3a83126f)); +R126i.z = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +PS0i = R126i.z; +// 5 +PV1i.x = floatBitsToInt(intBitsToFloat(R8i.w) + -(intBitsToFloat(R13i.z))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R125i.z = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(0xbe99999a)); +R127i.w = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); +tempResultf = log2(intBitsToFloat(PV0i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 6 +R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(PS1i))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R13i.z))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +R8i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x3f4ccccd)); +PS0i = R8i.x; +// 7 +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R126i.x = clampFI32(R126i.x); +PV1i.y = floatBitsToInt(max(-(intBitsToFloat(PV0i.z)), intBitsToFloat(0xbf7d70a4))); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) / 2.0); +R5i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3f4ccccd)); +R0i.w = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(0x3f4ccccd)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 8 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + 0.5); +PV0i.x = R127i.x; +R4i.y = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(0x40200001)); +R4i.y = clampFI32(R4i.y); +R7i.z = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R12i.y) + 1.0)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.w = R123i.w; +tempResultf = log2(intBitsToFloat(backupReg0i)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 9 +R123i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV1i.x = R123i.x; +R6i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(PS0i))); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); +// 10 +R5i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); +R5i.y = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(0x40c00000)); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(0xbe593484))); +PV0i.z = R123i.z; +R5i.w = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x42960000)); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.z))); +// 11 +R7i.x = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R8i.x))); +PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); +R3i.z = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R0i.w))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(0x3fc90da4))); +PV1i.w = R123i.w; +R7i.y = floatBitsToInt(exp2(intBitsToFloat(R126i.w))); +PS1i = R7i.y; +// 12 +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(PV1i.w))) + 1.0)); +R3i.y = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(0x3dcccccd)); +R4i.z = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.z))); +R4i.w = R2i.w; +R4i.w = clampFI32(R4i.w); +tempResultf = log2(intBitsToFloat(R126i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R4i.x = floatBitsToInt(tempResultf); +PS0i = R4i.x; +} +if( activeMaskStackC[1] == true ) { +R0i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R1i.y = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R1i.xy),intBitsToFloat(R1i.w)).x); +R3i.x = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R3i.xw),0.0).x); +R6i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R6i.xy)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R122i.x = floatBitsToInt((intBitsToFloat(R3i.x) * 2.0 + -(1.0))); +PS0i = R122i.x; +// 1 +PV1i.x = floatBitsToInt(intBitsToFloat(R1i.y) + uf_blockPS10[1].z); +PV1i.x = clampFI32(PV1i.x); +R1i.y = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R11i.z))); +PV1i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(0xbfe66666)); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(R4i.x))); +PS1i = R126i.w; +// 2 +R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(PV1i.x))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R7i.z))); +PV0i.y = R126i.y; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); +PV0i.z = R126i.z; +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x3dcccccd)); +PV0i.w = clampFI32(PV0i.w); +R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); +R122i.x = clampFI32(R122i.x); +PS0i = R122i.x; +// 3 +backupReg0i = R126i.w; +R5i.x = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3ecccccd))); +PV1i.y = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(PV0i.z))); +R127i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(PS0i))); +R126i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +R125i.z = floatBitsToInt(exp2(intBitsToFloat(backupReg0i))); +PS1i = R125i.z; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R13i.y),intBitsToFloat(R10i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R13i.x)) + intBitsToFloat(R126i.z))); +PS0i = R122i.x; +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), uf_blockPS6[16].w)); +PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) + uf_blockPS10[1].y); +PV1i.y = clampFI32(PV1i.y); +R1i.z = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(0x3fe66666)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + 1.0); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 6 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R10i.w)) + intBitsToFloat(R127i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(0xbecccccd)); +R127i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x3d4ccccd)); +R127i.x = clampFI32(R127i.x); +PS0i = R127i.x; +// 7 +R4i.x = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R4i.x = clampFI32(R4i.x); +R5i.y = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R5i.y = clampFI32(R5i.y); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41200000)); +PV1i.z = clampFI32(PV1i.z); +R3i.w = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R3i.w = clampFI32(R3i.w); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +// 8 +backupReg0i = R6i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.z))); +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R127i.y))); +R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R127i.y))); +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); +PS0i = R6i.w; +// 9 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3ecccccd))); +PV1i.y = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.y)); +PV1i.y = clampFI32(PV1i.y); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.y)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); +PV1i.w = R123i.w; +// 10 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R0i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(R8i.x))); +PV0i.y = R123i.y; +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R4i.w)) + 1.0)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R5i.z))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), uf_blockPS6[30].w)); +// 11 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS10[0].x)); +PV1i.x = R127i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), uf_blockPS10[0].y)); +PV1i.y = R127i.y; +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R7i.z))); +PV1i.z = R0i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), uf_blockPS10[0].z)); +PV1i.w = R127i.w; +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(backupReg0i))); +PS1i = R5i.z; +// 12 +R7i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(PV1i.x))); +R7i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(PV1i.w))); +R4i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.z)),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.w))); +R0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(PV1i.y))); +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),-(intBitsToFloat(PV1i.z))) + intBitsToFloat(R126i.y))); +PS0i = R8i.x; +// 13 +R6i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); +R6i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); +R4i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3f4ccccd) + intBitsToFloat(0x3e4ccccd))); +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R14i.y),intBitsToFloat(R12i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 1 +PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + uf_blockPS6[52].x); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.x = clampFI32(R123i.x); +PV0i.x = R123i.x; +PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), uf_blockPS6[13].w)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R7i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R5i.w))); +PV0i.y = clampFI32(PV0i.y); +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R4i.z))); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R4i.z)) + intBitsToFloat(R4i.z))); +PV1i.y = R127i.y; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.y))); +// 6 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PV1i.y))); +PV0i.x = R127i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R5i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.x))); +R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.x))); +PS0i = R126i.x; +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV0i.y))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV0i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.z))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PV0i.y))); +R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.w))); +PS1i = R125i.z; +// 8 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R1i.z)) + intBitsToFloat(PV1i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R1i.z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R1i.z)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.x))); +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(R127i.z))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R5i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R4i.x))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(R8i.x)) + intBitsToFloat(R125i.z))); +PS1i = R127i.z; +// 10 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R8i.x)) + intBitsToFloat(R127i.w))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.w = R123i.w; +R127i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(R0i.z)) + intBitsToFloat(PV1i.y))); +PS0i = R127i.x; +// 11 +backupReg0i = R127i.z; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(R4i.w)) + intBitsToFloat(PV0i.w))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(R6i.x)) + intBitsToFloat(PV0i.z))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(R6i.y)) + intBitsToFloat(PV0i.x))); +R127i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R0i.z)) + intBitsToFloat(backupReg0i))); +R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.y))); +PS1i = R125i.z; +// 12 +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.x)),intBitsToFloat(R127i.y)) + intBitsToFloat(R127i.y))); +PV0i.w = R123i.w; +// 13 +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(R125i.z))); +PV1i.x = R0i.x; +R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(R127i.w))); +PV1i.y = R6i.y; +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R127i.x))); +PV1i.z = R0i.z; +// 14 +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) * 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); +// 15 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3fb8aa3b)); +R126i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); +R127i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3fb8aa3b)); +// 16 +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +// 17 +R5i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +R5i.z = floatBitsToInt(intBitsToFloat(R5i.z) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.z))); +// 18 +R5i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) * 4.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); +// 19 +R6i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +R6i.x = floatBitsToInt(intBitsToFloat(R6i.x) * 4.0); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.w = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); +R4i.w = floatBitsToInt(uf_blockPS8[37].x); +PS0i = R4i.w; +// 1 +R4i.x = ((PV0i.w == 0)?(R0i.z):(R5i.z)); +R4i.y = ((PV0i.w == 0)?(R6i.y):(R5i.y)); +R4i.z = ((PV0i.w == 0)?(R0i.x):(R6i.x)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_!Monochromia/910884d799c555ff_0000001e6924aa49_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/910884d799c555ff_0000001e6924aa49_ps.txt new file mode 100644 index 00000000..af44b5ec --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/910884d799c555ff_0000001e6924aa49_ps.txt @@ -0,0 +1,952 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 910884d799c555ff +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xb0350000 res 512x512x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb0377000 res 128x128x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb0372000 res 128x128x1 dim 1 tm: 4 format 0035 compSel: 0 1 5 5 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem2; +layout(location = 2) in vec4 passParameterSem4; +layout(location = 3) in vec4 passParameterSem5; +layout(location = 4) in vec4 passParameterSem7; +layout(location = 5) in vec4 passParameterSem8; +layout(location = 6) in vec4 passParameterSem9; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem2); +R2i = floatBitsToInt(passParameterSem4); +R3i = floatBitsToInt(passParameterSem5); +R4i = floatBitsToInt(passParameterSem7); +R5i = floatBitsToInt(passParameterSem8); +R6i = floatBitsToInt(passParameterSem9); +if( activeMaskStackC[1] == true ) { +R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.zw)).xy); +R5i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.zw)).x); +R13i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); +R126i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV0i.z = R126i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +// 1 +backupReg0i = R6i.x; +backupReg1i = R6i.y; +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.x))); +PS1i = R126i.y; +// 2 +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(R127i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.y))); +R6i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); +PS0i = R6i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PS1i = R125i.z; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.z))); +R2i.w = floatBitsToInt(fract(intBitsToFloat(R5i.y))); +R7i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R7i.y; +// 5 +backupReg0i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.z))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.x))); +R3i.y = floatBitsToInt(sqrt(intBitsToFloat(R125i.z))); +PS1i = R3i.y; +} +if( activeMaskStackC[1] == true ) { +R8i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.y))); +PV0i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(0.5)); +R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +PS0i = R6i.x; +// 1 +R127i.x = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); +R9i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +R2i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(PV0i.w)) + 1.0)); +R127i.w = clampFI32(R127i.w); +R2i.x = PS0i; +PS1i = R2i.x; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = tempi.x; +R6i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +PS0i = R6i.z; +// 3 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.y)),intBitsToFloat(R9i.y)) + 1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(backupReg0i)) + 1.0)); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R5i.z = 0; +R6i.w = 0x3f800000; +R2i.y = PS0i; +PS1i = R2i.y; +// 4 +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); +R9i.w = R8i.x; +R9i.w = clampFI32(R9i.w); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R7i.y)); +// 5 +R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); +PV1i.y = R10i.y; +R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.z)); +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R125i.z; +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); +R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); +R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); +R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PS0i = R11i.z; +// 7 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.z),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R5i.z),0.0))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg0i)); +R127i.w = floatBitsToInt(tempResultf); +PS1i = R127i.w; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.z)); +PS0i = floatBitsToInt(tempResultf); +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(R6i.z))); +R8i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); +R8i.z = clampFI32(R8i.z); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R9i.y),1.0,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R8i.w = tempi.x; +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R127i.x))); +PS0i = R9i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R3i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); +// 1 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R127i.x))); +PV0i.x = R123i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(PV1i.w))); +// 3 +R12i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.x)); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R126i.x))); +// 4 +PV0i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R126i.y))); +// 5 +R9i.x = floatBitsToInt(uf_blockPS1[0].y); +R12i.y = floatBitsToInt(uf_blockPS1[1].y); +R10i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); +PS1i = R10i.w; +// 6 +R8i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R127i.w)); +R14i.y = R12i.z; +R14i.z = floatBitsToInt(uf_blockPS1[2].y); +// 7 +R2i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R2i.z))); +R2i.y = clampFI32(R2i.y); +R15i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R126i.w)); +R12i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R2i.z))); +R12i.w = clampFI32(R12i.w); +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R3i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); +// 1 +predResult = (intBitsToFloat(R3i.y) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R13i.x; +backupReg1i = R13i.y; +backupReg2i = R13i.z; +R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg0i))); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg1i))); +R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg2i))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.y = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y),intBitsToFloat(R0i.y))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x3dea4a8c)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); +R11i.w = 0x3e99999a; +tempResultf = log2(intBitsToFloat(R8i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.x = floatBitsToInt(tempResultf); +PS0i = R127i.x; +// 1 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = R126i.x; +PV1i.y = R126i.x; +PV1i.z = R126i.x; +PV1i.w = R126i.x; +tempResultf = log2(intBitsToFloat(PV0i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); +R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +// 3 +R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); +PV1i.z = R127i.z; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); +PV0i.y = clampFI32(PV0i.y); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(PV0i.y)); +// 8 +backupReg0i = R13i.x; +backupReg1i = R13i.y; +backupReg2i = R13i.z; +R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +// 9 +R0i.w = R6i.w; +// 10 +R4i.w = R6i.w; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R11i.w = 0; +PV0i.w = R11i.w; +// 1 +R0i.w = PV0i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); +// 1 +R12i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y)); +R12i.x = clampFI32(R12i.x); +// 2 +predResult = (1.0 > intBitsToFloat(R12i.w)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +R6i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.y = PV0i.w & int(1); +// 2 +PV0i.z = PV1i.y - R127i.x; +// 3 +PV1i.w = PV0i.z << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.z)); +// 4 +R0i.x = PV1i.w + 0x0000002c; +R0i.y = PV1i.w + 0x0000002a; +R0i.z = PV1i.w + 0x0000002b; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R7i.y; +// 6 +R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); +PV0i.w = R127i.w; +// 7 +PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); +// 1 +R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R12i.w)) + intBitsToFloat(R7i.y))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R5i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R5i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R127i.y = clampFI32(R127i.y); +PS0i = R127i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = PV0i.z; +PS1i = R2i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.w; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R14i.y),intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R2i.x; +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); +R0i.z = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(0x3a83126f)); +R0i.w = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(0x3a83126f)); +PS0i = floatBitsToInt(intBitsToFloat(R8i.w) + -(intBitsToFloat(R9i.z))); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R9i.z))); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +R2i.z = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.x)))); +R3i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.y)))); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.w = floatBitsToInt(tempResultf); +PS1i = R127i.w; +// 6 +R5i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.z)))); +R126i.y = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(0x3f99999a)); +R126i.y = clampFI32(R126i.y); +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), intBitsToFloat(0xbf7d70a4))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); +tempResultf = log2(intBitsToFloat(R8i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 7 +R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); +PV1i.x = R127i.x; +R125i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ecccccd)); +R127i.z = floatBitsToInt(max(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +// 8 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.z = R123i.z; +R126i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); +// 9 +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0xbe593484))); +PV1i.y = R123i.y; +R3i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + 0.5); +R5i.w = floatBitsToInt(max(intBitsToFloat(R13i.x), intBitsToFloat(R127i.z))); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); +// 10 +R7i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.w))); +R5i.y = floatBitsToInt(min(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); +PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); +PV0i.w = R123i.w; +R6i.x = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); +PS0i = R6i.x; +// 11 +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PV0i.w))) + 1.0)); +R6i.y = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0x2edbe6ff)); +R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R6i.z = clampFI32(R6i.z); +R4i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); +tempResultf = log2(intBitsToFloat(R126i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R3i.y = floatBitsToInt(tempResultf); +PS1i = R3i.y; +} +if( activeMaskStackC[1] == true ) { +R4i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); +R0i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); +R0i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xz)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * 2.0 + -(1.0))); +PS0i = R127i.x; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R3i.w),intBitsToFloat(R5i.x),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R3i.y))); +PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); +PV0i.z = clampFI32(PV0i.z); +R0i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R12i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(PV0i.x))); +R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(PV0i.z))); +PS1i = R126i.z; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R12i.x)) + intBitsToFloat(R127i.x))); +PS0i = R127i.z; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R12i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R127i.z; +PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41400000)); +R126i.y = floatBitsToInt(min(intBitsToFloat(R13i.x), intBitsToFloat(R5i.y))); +R127i.z = R1i.w; +R127i.z = clampFI32(R127i.z); +PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockPS10[1].y); +PV0i.w = clampFI32(PV0i.w); +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 7 +R5i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R8i.y) + 1.0)); +PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); +R125i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x40200001)); +R125i.z = clampFI32(R125i.z); +PV1i.z = R125i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +PS1i = clampFI32(PS1i); +// 8 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41200000)); +PV0i.x = clampFI32(PV0i.x); +R127i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3dcccccd)); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); +R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(0xbfe66666)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); +// 9 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbc23d70a))); +PV1i.x = R123i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); +PV1i.y = R124i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(0xbd4ccccd))); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(R7i.x))); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x41a00000)); +PV0i.x = clampFI32(PV0i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); +R126i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x42480000)); +R126i.w = clampFI32(R126i.w); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); +// 11 +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.z)) + 1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.z))); +PV1i.y = R123i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.x))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); +R125i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.y)); +PS1i = R125i.w; +// 12 +backupReg0i = R126i.y; +R127i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.w))); +R127i.x = clampFI32(R127i.x); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockPS6[30].w)); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PS1i)) + 1.0)); +PV0i.z = R126i.z; +R126i.w = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); +tempResultf = log2(intBitsToFloat(R5i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 13 +backupReg0i = R127i.y; +PV1i.x = floatBitsToInt(intBitsToFloat(R8i.x) + intBitsToFloat(0x3da3d70a)); +PV1i.x = clampFI32(PV1i.x); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); +R127i.y = clampFI32(R127i.y); +R127i.z = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); +tempResultf = log2(intBitsToFloat(R6i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 14 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(backupReg0i))); +R127i.x = clampFI32(R127i.x); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R5i.x))); +R127i.w = floatBitsToInt(-(intBitsToFloat(R124i.z)) + 1.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +// 15 +R7i.x = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x42960000)); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); +R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +// 16 +R126i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R127i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), uf_blockPS6[16].w)); +R5i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); +PV0i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(0x2edbe6ff)); +R3i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R124i.y)); +R3i.y = clampFI32(R3i.y); +PS0i = R3i.y; +// 17 +R6i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.z))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R5i.w))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.y))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +// 18 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PS1i))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.z))); +PV0i.w = floatBitsToInt(intBitsToFloat(R13i.x) + -(intBitsToFloat(R5i.w))); +PS0i = floatBitsToInt(intBitsToFloat(R13i.y) + -(intBitsToFloat(R5i.w))); +// 19 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R9i.w)) + intBitsToFloat(R126i.x))); +PV1i.x = R123i.x; +R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); +PV1i.z = floatBitsToInt(intBitsToFloat(R13i.z) + -(intBitsToFloat(R5i.w))); +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.y)) + intBitsToFloat(R5i.w))); +R5i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.z)); +PS1i = R5i.y; +// 20 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R5i.w; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.x))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg2i))); +R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R124i.z))); +PS0i = R2i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(0xba0a8ec8))); +R4i.x = clampFI32(R4i.x); +PS0i = R4i.x; +// 1 +PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +PV1i.y = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.z))); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + uf_blockPS6[52].x); +PV1i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R3i.w))); +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R4i.w)) + intBitsToFloat(0xba0a8ec8))); +R0i.w = clampFI32(R0i.w); +PS1i = R0i.w; +// 2 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R6i.z))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); +PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(0xba0a8ec8))); +R3i.z = clampFI32(R3i.z); +PS0i = R3i.z; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS6[13].w)); +PV1i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.z))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R7i.x))); +PV0i.x = clampFI32(PV0i.x); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.x))); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R5i.z))); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R6i.x)) + intBitsToFloat(R6i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R6i.x))); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R11i.w))); +R3i.w = clampFI32(R3i.w); +// 6 +PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.y))); +R3i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); +PS0i = R3i.y; +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.x))); +PV1i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +PV1i.w = R123i.w; +// 8 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 9 +backupReg0i = R4i.z; +R0i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.w))); +R0i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.x))); +R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), uf_blockPS10[0].y)); +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R3i.w))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), uf_blockPS10[0].x)); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), uf_blockPS10[0].z)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.x))); +PV1i.y = R123i.y; +R125i.z = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.y))); +PV1i.w = R123i.w; +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R0i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R4i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R1i.z))); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(uf_blockPS8[37].x); +// 3 +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.z))); +// 4 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.x = R123i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(R0i.y))); +PV0i.y = R126i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R4i.z))); +PV0i.z = R126i.z; +// 5 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R0i.x))); +PV1i.x = R127i.x; +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); +R124i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); +// 7 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 8 +PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); +// 9 +R1i.x = ((R125i.z == 0)?(R126i.z):(PV0i.z)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); +// 10 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); +R1i.y = ((R125i.z == 0)?(R126i.y):(PV1i.y)); +// 11 +R1i.z = ((R125i.z == 0)?(R127i.x):(PV0i.x)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_!Monochromia/9a39c7a4d12c3b4e_00003cd249549249_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/9a39c7a4d12c3b4e_00003cd249549249_ps.txt new file mode 100644 index 00000000..2cfbbbb4 --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/9a39c7a4d12c3b4e_00003cd249549249_ps.txt @@ -0,0 +1,1083 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader 9a39c7a4d12c3b4e +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xb0036000 res 256x512x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb008a000 res 128x256x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb0058000 res 256x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 5 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xb0047000 res 256x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xb0079000 res 256x512x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 14) uniform sampler2D textureUnitPS14;// Tex14 addr 0xb0025000 res 256x512x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler14 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem2; +layout(location = 2) in vec4 passParameterSem4; +layout(location = 3) in vec4 passParameterSem5; +layout(location = 4) in vec4 passParameterSem7; +layout(location = 5) in vec4 passParameterSem8; +layout(location = 6) in vec4 passParameterSem9; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem2); +R2i = floatBitsToInt(passParameterSem4); +R3i = floatBitsToInt(passParameterSem5); +R4i = floatBitsToInt(passParameterSem7); +R5i = floatBitsToInt(passParameterSem8); +R6i = floatBitsToInt(passParameterSem9); +if( activeMaskStackC[1] == true ) { +R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); +R8i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R0i.xy)).xyz); +R9i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); +R10i.xyz = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).xyz); +R5i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).x); +R14i.z = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R0i.xy)).x); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +// 1 +backupReg0i = R6i.x; +backupReg1i = R6i.y; +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.z))); +PS1i = R126i.w; +// 2 +backupReg0i = R127i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); +R123i.x = clampFI32(R123i.x); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); +R125i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); +PS0i = R125i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PS1i = R126i.x; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.w))); +R2i.w = floatBitsToInt(fract(intBitsToFloat(R5i.y))); +R6i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R6i.w; +// 5 +backupReg0i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.y))); +R5i.y = floatBitsToInt(intBitsToFloat(R125i.w) + -(0.5)); +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.x))); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.z))); +R3i.y = floatBitsToInt(sqrt(intBitsToFloat(R126i.x))); +PS1i = R3i.y; +} +if( activeMaskStackC[1] == true ) { +R11i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.w))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.z))); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); +R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +PS0i = R127i.w; +// 1 +R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); +R127i.z = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(PV0i.w))); +PS1i = R127i.y; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); +PS0i = R127i.x; +// 3 +R2i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.y)),intBitsToFloat(R12i.y)) + 1.0)); +R126i.yzw = floatBitsToInt(vec3(intBitsToFloat(R8i.y),intBitsToFloat(R8i.x),intBitsToFloat(R8i.z)) + vec3(-(1.0),-(1.0),-(1.0))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +R124i.y = floatBitsToInt(tempResultf); +PS1i = R124i.y; +// 4 +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(R125i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(R127i.z)) + 1.0)); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R127i.y))); +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.y)),intBitsToFloat(R5i.y)) + 1.0)); +R123i.w = clampFI32(R123i.w); +PV0i.w = R123i.w; +R15i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R127i.w))); +PS0i = R15i.z; +// 5 +backupReg0i = R126i.y; +backupReg1i = R126i.w; +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(R127i.x))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),uf_blockPS8[31].y) + 1.0)); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),uf_blockPS8[31].y) + 1.0)); +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),uf_blockPS8[31].y) + 1.0)); +PS1i = R127i.x; +// 6 +backupReg0i = R9i.x; +R9i.x = floatBitsToInt(intBitsToFloat(R10i.x) + -(1.0)); +R127i.y = floatBitsToInt(-(uf_blockPS8[24].y) + intBitsToFloat(R9i.y)); +R126i.z = floatBitsToInt(-(uf_blockPS8[24].z) + intBitsToFloat(R9i.z)); +PV0i.w = floatBitsToInt(-(uf_blockPS8[24].x) + intBitsToFloat(backupReg0i)); +R8i.x = floatBitsToInt(intBitsToFloat(R10i.y) + -(1.0)); +PS0i = R8i.x; +// 7 +R14i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R124i.y))); +PV1i.x = R14i.x; +R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R124i.y))); +PV1i.y = R14i.y; +R16i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R124i.y))); +PV1i.z = R16i.z; +R127i.w = floatBitsToInt(intBitsToFloat(R10i.z) + -(1.0)); +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R126i.y)) + uf_blockPS8[24].x)); +PS1i = R126i.x; +// 8 +backupReg0i = R126i.w; +R10i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = R10i.x; +PV0i.y = R10i.x; +PV0i.z = R10i.x; +PV0i.w = R10i.x; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(backupReg0i)) + uf_blockPS8[24].y)); +PS0i = R126i.w; +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R127i.x)) + uf_blockPS8[24].z)); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R125i.x))); +R124i.w = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); +R9i.w = 0x3f800000; +PS1i = R9i.w; +// 10 +R17i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(R124i.z)); +PV0i.z = R17i.z; +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R124i.x))); +R12i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.x))); +PS0i = R12i.w; +// 11 +backupReg0i = R9i.x; +R9i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R127i.z)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),uf_blockPS8[31].x) + 1.0)); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),uf_blockPS8[31].x) + 1.0)); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),uf_blockPS8[31].x) + 1.0)); +PV1i.w = R123i.w; +R6i.y = PV0i.z; +PS1i = R6i.y; +// 12 +R13i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); +R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.z))); +R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); +R10i.w = R11i.x; +R10i.w = clampFI32(R10i.w); +R6i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R125i.w)); +PS0i = R6i.z; +// 13 +R2i.y = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R124i.w))); +R2i.y = clampFI32(R2i.y); +R12i.z = floatBitsToInt(intBitsToFloat(R10i.x) + 1.0); +R12i.z = clampFI32(R12i.z); +R4i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R124i.w))); +R4i.w = clampFI32(R4i.w); +R3i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); +PS1i = R3i.y; +// 14 +tempResultf = 1.0 / sqrt(intBitsToFloat(R2i.x)); +R5i.w = floatBitsToInt(tempResultf); +PS0i = R5i.w; +} +if( activeMaskStackC[1] == true ) { +// 0 +R10i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +PV0i.x = R10i.x; +R8i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +PV0i.y = R8i.y; +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); +PV1i.x = R123i.x; +R9i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +PV1i.z = R9i.z; +R2i.x = PV0i.x; +PS1i = R2i.x; +// 2 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(PV1i.z))); +R5i.y = PV1i.z; +PV0i.y = R5i.y; +R0i.z = 0; +PV0i.z = R0i.z; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R15i.z),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R5i.w))); +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R126i.x),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R8i.y),1.0,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.w = tempi.x; +R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +PS0i = R10i.z; +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); +R8i.x = floatBitsToInt(uf_blockPS1[0].y); +PS0i = R8i.x; +// 1 +R15i.y = floatBitsToInt(uf_blockPS1[1].y); +R11i.z = floatBitsToInt(uf_blockPS1[2].y); +R8i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +PS1i = R8i.w; +// 2 +predResult = (intBitsToFloat(R3i.y) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R13i.x; +backupReg1i = R13i.y; +backupReg2i = R13i.z; +R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg0i))); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg1i))); +R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(backupReg2i))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.y = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.y = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y),intBitsToFloat(R0i.y))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(0x3dea4a8c)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); +R11i.w = 0x3e99999a; +tempResultf = log2(intBitsToFloat(R12i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.x = floatBitsToInt(tempResultf); +PS0i = R127i.x; +// 1 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = R126i.x; +PV1i.y = R126i.x; +PV1i.z = R126i.x; +PV1i.w = R126i.x; +tempResultf = log2(intBitsToFloat(PV0i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); +R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +// 3 +R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); +PV1i.z = R127i.z; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); +PV0i.y = clampFI32(PV0i.y); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R13i.x)) + intBitsToFloat(PV0i.y)); +// 8 +backupReg0i = R13i.x; +backupReg1i = R13i.y; +backupReg2i = R13i.z; +R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +// 9 +R12i.w = R9i.w; +// 10 +R0i.w = R9i.w; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R11i.w = 0; +PV0i.w = R11i.w; +// 1 +R0i.w = PV0i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); +// 1 +R11i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y)); +R11i.x = clampFI32(R11i.x); +// 2 +predResult = (1.0 > intBitsToFloat(R4i.w)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R6i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +R127i.y = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.x = PV0i.w & int(1); +// 2 +PV0i.z = PV1i.x - R127i.y; +// 3 +PV1i.w = PV0i.z << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.z)); +// 4 +R0i.x = PV1i.w + 0x0000002a; +R0i.y = PV1i.w + 0x0000002c; +R0i.z = PV1i.w + 0x0000002b; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.y))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.x))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.x)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.y)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +PS1i = R7i.x; +// 6 +R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.x)) + intBitsToFloat(PV1i.x)); +PV0i.w = R127i.w; +// 7 +PV1i.y = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.y == 0)?(R127i.w):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.x = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); +// 1 +R9i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R4i.w)) + intBitsToFloat(R7i.x))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R8i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R8i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R126i.z = clampFI32(R126i.z); +PS0i = R126i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = PV0i.z; +PS1i = R2i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.z; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R2i.x; +// 4 +R127i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +PV0i.x = R127i.x; +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); +R0i.z = floatBitsToInt(intBitsToFloat(R9i.x) * intBitsToFloat(0x3a83126f)); +R0i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(0x3a83126f)); +R126i.x = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +PS0i = R126i.x; +// 5 +R7i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R10i.x)))); +R6i.y = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R8i.y)))); +PV1i.z = floatBitsToInt(intBitsToFloat(R6i.w) + -(intBitsToFloat(R10i.z))); +R3i.w = floatBitsToInt((intBitsToFloat(R15i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.z)))); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.w = floatBitsToInt(tempResultf); +PS1i = R127i.w; +// 6 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(R10i.z))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +R2i.z = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(R10i.x)); +R4i.w = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(R8i.y)); +R6i.z = floatBitsToInt(intBitsToFloat(R15i.z) + intBitsToFloat(R9i.z)); +PS0i = R6i.z; +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(max(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); +R127i.z = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x3f99999a)); +R127i.z = clampFI32(R127i.z); +PV1i.w = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), intBitsToFloat(0xbf7d70a4))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) / 2.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +// 8 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.y = R123i.y; +R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + 0.5); +PV0i.z = R126i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.w), intBitsToFloat(R12i.w))); +R126i.x = floatBitsToInt(max(-(intBitsToFloat(R6i.w)), 0.0)); +PS0i = R126i.x; +// 9 +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV1i.y = R123i.y; +R3i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + 0.5); +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.w))); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R126i.w = floatBitsToInt(tempResultf); +PS1i = R126i.w; +// 10 +backupReg0i = R127i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(0xbe593484))); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.w))); +R9i.z = floatBitsToInt(max(intBitsToFloat(R13i.x), intBitsToFloat(backupReg0i))); +PV0i.z = R9i.z; +R7i.w = floatBitsToInt(min(intBitsToFloat(R126i.x), 1.0)); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 11 +R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R126i.w))); +R3i.y = floatBitsToInt(min(intBitsToFloat(R13i.y), intBitsToFloat(R13i.z))); +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3fc90da4))); +PV1i.w = R123i.w; +R7i.y = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(0x2edbe6ff)); +PS1i = R7i.y; +// 12 +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),-(intBitsToFloat(PV1i.w))) + 1.0)); +R8i.y = R1i.w; +R8i.y = clampFI32(R8i.y); +R7i.z = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); +R5i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); +R9i.y = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); +PS0i = R9i.y; +} +if( activeMaskStackC[1] == true ) { +R5i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R2i.w = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); +R2i.x = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); +R10i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xz)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R122i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); +PS0i = R122i.x; +// 1 +backupReg0i = R6i.x; +R6i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R17i.z))); +R127i.y = floatBitsToInt(intBitsToFloat(R2i.w) + uf_blockPS10[1].z); +R127i.y = clampFI32(R127i.y); +R125i.z = floatBitsToInt(min(intBitsToFloat(R13i.x), intBitsToFloat(R3i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R125i.y = floatBitsToInt(exp2(intBitsToFloat(backupReg0i))); +PS1i = R125i.y; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R6i.y),intBitsToFloat(R3i.w),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R6i.y),intBitsToFloat(R3i.w),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); +PS0i = R126i.z; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.z),intBitsToFloat(R4i.w),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R2i.z),intBitsToFloat(R4i.w),intBitsToFloat(R6i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 4 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(intBitsToFloat(R9i.w) + -(intBitsToFloat(R126i.z))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PS1i))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 5 +backupReg0i = R126i.z; +backupReg1i = R127i.y; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PS0i))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS0i))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R11i.x)) + intBitsToFloat(backupReg0i))); +PV1i.w = R123i.w; +R125i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(backupReg1i))); +PS1i = R125i.x; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R16i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.z),intBitsToFloat(R126i.w),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + uf_blockPS10[1].y); +R126i.y = clampFI32(R126i.y); +PS0i = R126i.y; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R16i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 8 +backupReg0i = R126i.y; +PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +R126i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x41a00000)); +R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbecccccd)); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R126i.w = clampFI32(R126i.w); +R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R7i.y)); +PS0i = R0i.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R15i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R15i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); +// 10 +R7i.x = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(0x42960000)); +PV0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x41200000)); +PV0i.y = clampFI32(PV0i.y); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(PS1i)) + -(0.5))); +PV0i.z = R123i.z; +R4i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 11 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); +PV1i.x = R125i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x42200000)); +PV1i.z = clampFI32(PV1i.z); +R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); +PS1i = clampFI32(PS1i); +// 12 +backupReg0i = R5i.w; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV1i.z))); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); +R5i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200001)); +R5i.w = clampFI32(R5i.w); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); +// 13 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.y)) + 1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(0xbd4ccccd))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS0i)) + 1.0)); +PV1i.z = R123i.z; +R8i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e19999a)); +R8i.w = clampFI32(R8i.w); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(0xbc23d70a))); +PS1i = R127i.w; +// 14 +backupReg0i = R125i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x41a00000)); +PV0i.x = clampFI32(PV0i.x); +R125i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R9i.y))) + uf_blockPS6[27].z)); +R7i.z = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R11i.y) + 1.0)); +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); +tempResultf = log2(intBitsToFloat(R9i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.x = floatBitsToInt(tempResultf); +PS0i = R127i.x; +// 15 +R2i.x = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R125i.x)); +R2i.x = clampFI32(R2i.x); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3df5c28f)); +PV1i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x42480000)); +PV1i.z = clampFI32(PV1i.z); +R6i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(R0i.x)) + 1.0)); +tempResultf = log2(intBitsToFloat(R126i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R125i.x = floatBitsToInt(tempResultf); +PS1i = R125i.x; +// 16 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.y))); +R127i.x = clampFI32(R127i.x); +R4i.y = floatBitsToInt(-(intBitsToFloat(R8i.w)) + intBitsToFloat(R126i.x)); +R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(0x3dcccccd)); +R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f19999a)); +R126i.z = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(0xbfe66666)); +PS0i = R126i.z; +// 17 +R3i.x = floatBitsToInt(intBitsToFloat(R14i.z) + -(0.5)); +R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) * 4.0); +R3i.x = clampFI32(R3i.x); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R7i.z))); +PV1i.y = R7i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), uf_blockPS6[30].w)); +R125i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(R125i.x))); +PS1i = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(0x3da3d70a)); +PS1i = clampFI32(PS1i); +// 18 +R4i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R9i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(R126i.z)) + intBitsToFloat(R126i.z))); +R9i.y = clampFI32(R9i.y); +R123i.z = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PV0i.z = R123i.z; +R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R127i.x))); +R2i.w = clampFI32(R2i.w); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.w))); +// 19 +R5i.x = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R7i.z))); +R0i.w = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(0x2edbe6ff)); +R8i.z = floatBitsToInt(exp2(intBitsToFloat(R125i.w))); +PS1i = R8i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R16i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(0x3f4ccccd)); +R125i.w = clampFI32(R125i.w); +PS0i = R125i.w; +// 1 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + uf_blockPS6[52].x); +PV1i.y = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +PV1i.z = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R3i.w))); +PV1i.w = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R4i.w))); +R124i.x = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R9i.y))); +PS1i = R124i.x; +// 2 +backupReg0i = R3i.w; +PV0i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), 1.0)); +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R2i.x)) + intBitsToFloat(R4i.w))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R4i.x)) + intBitsToFloat(R4i.x))); +PS0i = R127i.z; +// 3 +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(R2i.w)) + intBitsToFloat(R6i.w))); +R127i.x = clampFI32(R127i.x); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), uf_blockPS6[16].w)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), uf_blockPS6[13].w)); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0xbecccccd)); +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R8i.y)) + intBitsToFloat(R9i.z))); +R126i.x = clampFI32(R126i.x); +PS1i = R126i.x; +// 4 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R7i.z))); +PV0i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R5i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R7i.x))); +PV0i.z = clampFI32(PV0i.z); +R127i.w = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x40a00000)); +R127i.w = clampFI32(R127i.w); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.w)); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(R8i.w))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R125i.w) + -(1.0)); +R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(R5i.x))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(R125i.y))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PS1i = R126i.y; +// 6 +backupReg0i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R127i.w)) + 1.0)); +R125i.y = floatBitsToInt(intBitsToFloat(R13i.y) + -(intBitsToFloat(R9i.z))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R126i.x))); +R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); +PV0i.w = R8i.w; +R126i.z = floatBitsToInt(intBitsToFloat(R13i.z) + -(intBitsToFloat(R9i.z))); +PS0i = R126i.z; +// 7 +R0i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(R127i.z)) + intBitsToFloat(R127i.z))); +PV1i.x = R0i.x; +R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),-(intBitsToFloat(PV0i.w))) + intBitsToFloat(R1i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.z))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); +R125i.x = floatBitsToInt(intBitsToFloat(R13i.x) + -(intBitsToFloat(R9i.z))); +PS1i = R125i.x; +// 8 +backupReg0i = R124i.x; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.z))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R10i.w)) + intBitsToFloat(backupReg0i))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.z))); +R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.z))); +PS0i = R126i.x; +// 9 +backupReg0i = R125i.x; +backupReg1i = R126i.y; +backupReg1i = R126i.y; +backupReg2i = R9i.z; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R9i.z))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R9i.z))); +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R3i.x))); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(backupReg1i)) + intBitsToFloat(backupReg2i))); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PV0i.z))); +PS1i = R125i.y; +// 10 +backupReg0i = R127i.z; +backupReg1i = R127i.w; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), intBitsToFloat(R127i.z))); +PV0i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R125i.z)); +R127i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(R124i.x)) + intBitsToFloat(R127i.y))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(backupReg0i))); +R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg1i))); +PS0i = R125i.z; +// 11 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),-(intBitsToFloat(R4i.z))) + intBitsToFloat(R7i.y))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R124i.x)) + intBitsToFloat(R126i.x))); +PV1i.y = R123i.y; +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(0xba0a8ec8))); +R8i.z = clampFI32(R8i.z); +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(0xba0a8ec8))); +R0i.w = clampFI32(R0i.w); +R10i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R125i.w)) + intBitsToFloat(0xba0a8ec8))); +R10i.z = clampFI32(R10i.z); +PS1i = R10i.z; +// 12 +R10i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R0i.x)) + intBitsToFloat(R0i.x))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.z))); +PV0i.w = R123i.w; +// 13 +backupReg0i = R4i.z; +backupReg0i = R4i.z; +R0i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.w))); +R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); +R7i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), uf_blockPS10[0].y)); +PV0i.x = R127i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), uf_blockPS10[0].x)); +PV0i.y = R125i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R8i.w))); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), uf_blockPS10[0].z)); +R126i.y = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3d23d70a)); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3da3d70a)); +// 2 +backupReg0i = R1i.x; +R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(backupReg0i))); +PV0i.x = R1i.x; +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R1i.y))); +PV0i.y = R0i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R9i.z))); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(uf_blockPS8[37].x); +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R10i.z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R3i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R3i.x))); +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.z))); +PV0i.w = R123i.w; +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R8i.z))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R4i.z))); +PV1i.z = R127i.z; +// 6 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.z = R123i.z; +// 7 +backupReg0i = R0i.x; +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3fb8aa3b)); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R7i.w))); +PV1i.y = R125i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(backupReg0i))); +PV1i.z = R126i.z; +// 8 +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) * 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +// 9 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3fb8aa3b)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); +R125i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3fb8aa3b)); +// 10 +R1i.z = ((R126i.y == 0)?(R127i.z):(PV1i.y)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +// 11 +PV1i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R125i.z))); +// 12 +R1i.x = ((R126i.y == 0)?(R126i.z):(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); +// 13 +R1i.y = ((R126i.y == 0)?(R125i.y):(PV0i.y)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_!Monochromia/a84b5bc90f635eb4_0000001e6924aa49_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/a84b5bc90f635eb4_0000001e6924aa49_ps.txt new file mode 100644 index 00000000..14bf5abe --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/a84b5bc90f635eb4_0000001e6924aa49_ps.txt @@ -0,0 +1,1001 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader a84b5bc90f635eb4 +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xaff71000 res 128x128x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xaff76000 res 128x128x1 dim 1 tm: 4 format 0035 compSel: 0 1 1 1 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xaff74000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem2; +layout(location = 2) in vec4 passParameterSem4; +layout(location = 3) in vec4 passParameterSem5; +layout(location = 4) in vec4 passParameterSem7; +layout(location = 5) in vec4 passParameterSem8; +layout(location = 6) in vec4 passParameterSem9; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R18i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem2); +R2i = floatBitsToInt(passParameterSem4); +R3i = floatBitsToInt(passParameterSem5); +R4i = floatBitsToInt(passParameterSem7); +R5i = floatBitsToInt(passParameterSem8); +R6i = floatBitsToInt(passParameterSem9); +if( activeMaskStackC[1] == true ) { +R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); +R8i.xy = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).xy); +R12i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); +R126i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV0i.w = R126i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +// 1 +backupReg0i = R6i.x; +backupReg1i = R6i.y; +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.z))); +PS1i = R126i.x; +// 2 +backupReg0i = R127i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); +R123i.x = clampFI32(R123i.x); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.x))); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); +R7i.x = floatBitsToInt(fract(intBitsToFloat(R5i.y))); +PS0i = R7i.x; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PS1i = R6i.w; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R127i.w))); +PV0i.y = floatBitsToInt(fract(intBitsToFloat(R5i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); +R5i.x = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R5i.x; +// 5 +backupReg0i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w))); +R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.x))); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.z))); +R3i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(0.5)); +PS1i = R3i.z; +} +if( activeMaskStackC[1] == true ) { +R13i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +PV0i.x = R6i.x; +R9i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +PV0i.y = R9i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(R7i.x) + -(0.5)); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R3i.z)) + 1.0)); +R126i.w = clampFI32(R126i.w); +R7i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); +PS0i = R7i.x; +// 1 +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(PV0i.z)) + 1.0)); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R6i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +PV1i.z = R6i.z; +R4i.w = 0x3f800000; +R10i.x = PV0i.x; +PS1i = R10i.x; +// 2 +R5i.y = PV1i.z; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.y))); +R8i.w = 0; +R0i.z = 0; +PS0i = R0i.z; +// 3 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R8i.y))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R9i.w = R8i.y; +R14i.y = R13i.x; +R14i.y = clampFI32(R14i.y); +PS1i = R14i.y; +// 4 +R10i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV1i.y))); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(R6i.w))); +// 5 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.y))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.x))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.w))); +PV1i.z = R127i.z; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R5i.x)); +// 6 +R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); +R15i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS1i))); +PV0i.y = R15i.y; +R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); +R126i.y = floatBitsToInt(tempResultf); +PS0i = R126i.y; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),1.0,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); +PS1i = R126i.w; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.z),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R5i.y),intBitsToFloat(R0i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 9 +backupReg0i = R126i.w; +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PV1i.x = R10i.x; +R16i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +PV1i.y = R16i.y; +R14i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +PV1i.z = R14i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R6i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg0i)); +PS1i = floatBitsToInt(tempResultf); +// 10 +backupReg0i = R126i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R15i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.y = tempi.x; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +// 11 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R15i.y),intBitsToFloat(R126i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R9i.y),1.0,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R8i.z = tempi.x; +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R126i.z))); +PS1i = R6i.w; +// 12 +R11i.x = floatBitsToInt(intBitsToFloat(R126i.y) + 1.0); +R11i.x = clampFI32(R11i.x); +} +if( activeMaskStackC[1] == true ) { +// 0 +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R5i.z))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); +// 1 +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R126i.z))); +PV0i.x = R123i.x; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(PV1i.w))); +// 3 +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R127i.z))); +R17i.y = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.x)); +PS1i = R17i.y; +// 4 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R126i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); +// 5 +R8i.x = floatBitsToInt(uf_blockPS1[0].y); +R18i.y = floatBitsToInt(uf_blockPS1[1].y); +R10i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); +PS1i = R10i.z; +// 6 +R13i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R126i.y)); +R8i.y = R17i.y; +R9i.z = floatBitsToInt(uf_blockPS1[2].y); +// 7 +R11i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R127i.x)); +R2i.w = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R7i.x))); +R2i.w = clampFI32(R2i.w); +R16i.z = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R7i.x))); +R16i.z = clampFI32(R16i.z); +PS1i = R16i.z; +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R2i.x = floatBitsToInt(fract(uf_blockPS8[36].w)); +// 1 +predResult = (intBitsToFloat(R2i.x) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R12i.x; +backupReg1i = R12i.y; +backupReg2i = R12i.z; +R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); +R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg1i))); +R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg2i))); +// 2 +R9i.w = R8i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.w = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(0x3dea4a8c)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + 1.0); +R8i.w = 0x3e99999a; +tempResultf = log2(intBitsToFloat(R11i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.x = floatBitsToInt(tempResultf); +PS0i = R127i.x; +// 1 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = R126i.x; +PV1i.y = R126i.x; +PV1i.z = R126i.x; +PV1i.w = R126i.x; +tempResultf = log2(intBitsToFloat(PV0i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); +R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +// 3 +R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); +PV1i.z = R127i.z; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); +PV0i.y = clampFI32(PV0i.y); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(PV0i.y)); +// 8 +backupReg0i = R12i.x; +backupReg1i = R12i.y; +backupReg2i = R12i.z; +R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +// 9 +R10i.w = R4i.w; +// 10 +R9i.w = R4i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(uf_blockPS10[2].z + 1.0); +// 1 +R15i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(PV0i.x)); +R15i.z = clampFI32(R15i.z); +// 2 +predResult = (1.0 > intBitsToFloat(R16i.z)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +R6i.y = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.z = PV0i.w & int(1); +// 2 +PV0i.y = PV1i.z - R127i.x; +// 3 +PV1i.w = PV0i.y << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.y)); +// 4 +R0i.x = PV1i.w + 0x0000002c; +R0i.y = PV1i.w + 0x0000002b; +R0i.z = PV1i.w + 0x0000002a; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +// 6 +R127i.z = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.w)); +PV0i.z = R127i.z; +// 7 +PV1i.y = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.z))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.y == 0)?(R127i.z):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.z = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + 1.0); +// 1 +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R16i.z)) + intBitsToFloat(R7i.z))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R13i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R11i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R7i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R7i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R127i.y = clampFI32(R127i.y); +PS0i = R127i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = PV0i.z; +PS1i = R2i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.x; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R2i.x; +// 4 +R3i.x = floatBitsToInt(intBitsToFloat(R13i.x) * intBitsToFloat(0x3a83126f)); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.x))); +R3i.z = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(0x3a83126f)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); +PS0i = floatBitsToInt(intBitsToFloat(R8i.z) + -(intBitsToFloat(R6i.w))); +// 5 +R127i.x = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +R3i.y = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.x)))); +R2i.z = floatBitsToInt((intBitsToFloat(R15i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.y)))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.w)) + intBitsToFloat(R6i.w))); +PV1i.w = R123i.w; +tempResultf = log2(intBitsToFloat(PV0i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R126i.x = floatBitsToInt(tempResultf); +PS1i = R126i.x; +// 6 +PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.w)), intBitsToFloat(0xbf7d70a4))); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); +R5i.y = floatBitsToInt((intBitsToFloat(R13i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.z)))); +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +R0i.w = floatBitsToInt(-(intBitsToFloat(R6i.x)) * 1.5); +R7i.y = 0x3f19999a; +PS0i = R7i.y; +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +R9i.y = ((intBitsToFloat(R9i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); +R0i.z = floatBitsToInt(1.0); +R127i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +// 8 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV0i.w = R123i.w; +tempResultf = log2(intBitsToFloat(R11i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 9 +PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ecccccd)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(0xbe593484))); +PV1i.y = R123i.y; +R5i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + 0.5); +R126i.w = floatBitsToInt(max(intBitsToFloat(R12i.y), intBitsToFloat(R12i.z))); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(R10i.z) * intBitsToFloat(0x3f99999a)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(R10i.w))); +PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); +PV0i.w = R123i.w; +R7i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +PS0i = R7i.x; +// 11 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PV0i.w))) + 1.0)); +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.y))); +R8i.z = floatBitsToInt(max(intBitsToFloat(R12i.x), intBitsToFloat(R126i.w))); +R3i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R126i.x))); +tempResultf = log2(intBitsToFloat(R127i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R8i.y = floatBitsToInt(tempResultf); +PS1i = R8i.y; +} +if( activeMaskStackC[1] == true ) { +R6i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R2i.y = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); +R3i.x = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R3i.xz),0.0).x); +R11i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R5i.xz)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),intBitsToFloat(R5i.y),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt(intBitsToFloat(R2i.y) + uf_blockPS10[1].z); +R127i.z = clampFI32(R127i.z); +PS0i = R127i.z; +// 1 +backupReg0i = R0i.z; +backupReg0i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.w),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R0i.w),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +R126i.w = floatBitsToInt(tempResultf); +PS1i = R126i.w; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R127i.w = floatBitsToInt(tempResultf); +PS0i = R127i.w; +// 3 +backupReg0i = R126i.w; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R126i.w))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(backupReg0i))); +R125i.z = PS0i; +PS1i = R125i.z; +// 4 +backupReg0i = R127i.z; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R127i.w))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(R127i.w))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(backupReg0i))); +R125i.x = floatBitsToInt((intBitsToFloat(R3i.x) * 2.0 + -(1.0))); +PS0i = R125i.x; +// 5 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z),intBitsToFloat(R126i.w),0.0))); +R127i.x = clampFI32(R127i.x); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +R126i.w = floatBitsToInt(intBitsToFloat(R4i.w) + -(intBitsToFloat(PV0i.z))); +PS1i = R126i.w; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R8i.y))); +PS0i = R126i.x; +// 7 +backupReg0i = R127i.z; +backupReg1i = R3i.w; +R123i.x = ((R9i.y == 0)?(R127i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R15i.z)) + intBitsToFloat(backupReg0i))); +R3i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(0x41c80000) + intBitsToFloat(R17i.y))); +R126i.w = floatBitsToInt(exp2(intBitsToFloat(backupReg1i))); +PS1i = R126i.w; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R18i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R15i.y),intBitsToFloat(R13i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 9 +backupReg0i = R127i.z; +PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41400000)); +PV1i.y = floatBitsToInt(min(intBitsToFloat(R12i.y), intBitsToFloat(R12i.z))); +R127i.z = R1i.w; +R127i.z = clampFI32(R127i.z); +PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockPS10[1].y); +PV1i.w = clampFI32(PV1i.w); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS1i))); +R126i.y = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(0x2edbe6ff)); +R125i.z = floatBitsToInt(min(intBitsToFloat(R12i.x), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0xbecccccd)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +PS0i = clampFI32(PS0i); +// 11 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41200000)); +PV1i.x = clampFI32(PV1i.x); +R124i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(0x40200001)); +R124i.y = clampFI32(R124i.y); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS0i))); +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R125i.w = clampFI32(R125i.w); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 12 +backupReg0i = R10i.y; +backupReg1i = R126i.x; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R10i.y)) + intBitsToFloat(0xbc23d70a))); +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); +PV0i.y = R10i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(0xbd4ccccd))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(exp2(intBitsToFloat(backupReg1i))); +// 13 +backupReg0i = R126i.y; +R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41a00000)); +R127i.x = clampFI32(R127i.x); +R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); +R127i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R126i.w))) + uf_blockPS6[27].z)); +R4i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +PS1i = R4i.w; +// 14 +R3i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R13i.y) + 1.0)); +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.z)) + 1.0)); +R4i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(PS1i)) + 1.0)); +R126i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x42480000)); +R126i.w = clampFI32(R126i.w); +tempResultf = log2(intBitsToFloat(R8i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 15 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); +R127i.y = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd)); +R127i.z = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(0xbfe66666)); +PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3df5c28f)); +tempResultf = log2(intBitsToFloat(R125i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 16 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), uf_blockPS6[30].w)); +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); +R125i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.w))); +R125i.z = clampFI32(R125i.z); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R3i.x))); +R125i.y = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0x3dcccccd) + 1.0)); +PS0i = R125i.y; +// 17 +PV1i.x = floatBitsToInt(intBitsToFloat(R8i.y) + intBitsToFloat(0x3da3d70a)); +PV1i.x = clampFI32(PV1i.x); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R3i.x))); +R123i.z = floatBitsToInt((-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PV1i.z = R123i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(R127i.z)) + intBitsToFloat(R127i.z))); +R127i.w = clampFI32(R127i.w); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +// 18 +R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R125i.z))); +R4i.y = clampFI32(R4i.y); +R7i.z = floatBitsToInt(-(intBitsToFloat(R5i.w)) + 1.0); +R0i.w = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(0x42960000)); +R4i.x = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); +PS0i = R4i.x; +// 19 +R6i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); +R9i.y = floatBitsToInt(intBitsToFloat(R4i.z) + intBitsToFloat(0x2edbe6ff)); +R2i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); +R2i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); +R6i.z = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R127i.w))); +PS1i = R6i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R14i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.y)),intBitsToFloat(R7i.z)) + intBitsToFloat(R7i.z))); +PS0i = R126i.x; +// 1 +PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R10i.y)); +R126i.y = clampFI32(R126i.y); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + uf_blockPS6[52].x); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[16].w)); +R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R4i.y)) + intBitsToFloat(R4i.z))); +R124i.y = clampFI32(R124i.y); +PS1i = R124i.y; +// 2 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R7i.x)) + intBitsToFloat(R8i.z))); +R127i.x = clampFI32(R127i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R9i.y)); +// 3 +backupReg0i = R124i.y; +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS6[13].w)); +PV1i.y = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.x))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); +PV1i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R2i.w))); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +PS1i = R124i.y; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R0i.w))); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R2i.z))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R3i.x))); +PV0i.z = R125i.z; +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R6i.x))); +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(R2i.w))); +PS0i = R3i.x; +// 5 +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R2i.z))); +R126i.y = floatBitsToInt(-(intBitsToFloat(R6i.z)) + 1.0); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R127i.x))); +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R8i.w))); +R4i.w = clampFI32(R4i.w); +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); +PS1i = R125i.w; +// 6 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(intBitsToFloat(R12i.x) + -(intBitsToFloat(R8i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(backupReg0i))); +R125i.z = floatBitsToInt(intBitsToFloat(R12i.z) + -(intBitsToFloat(R8i.z))); +R127i.w = floatBitsToInt(intBitsToFloat(R12i.y) + -(intBitsToFloat(R8i.z))); +R125i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV1i.z)); +PS0i = R125i.y; +// 7 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R14i.y)) + intBitsToFloat(R6i.z))); +PV1i.x = R127i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV0i.y))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.w))); +R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV0i.y))); +R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV0i.y))); +PS1i = R126i.z; +// 8 +backupReg0i = R126i.x; +backupReg1i = R124i.y; +backupReg2i = R125i.z; +backupReg1i = R124i.y; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R124i.y)) + intBitsToFloat(R8i.z))); +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R8i.z))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PV1i.x))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R8i.z))); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PV1i.x))); +PS0i = R124i.z; +// 9 +R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.y))); +PV1i.x = R123i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R127i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.w))); +PV1i.z = R123i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),-(intBitsToFloat(R7i.y))) + intBitsToFloat(R5i.w))); +PS1i = R127i.z; +// 10 +R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R124i.y)) + intBitsToFloat(0xba0a8ec8))); +R11i.x = clampFI32(R11i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(0xba0a8ec8))); +R11i.z = clampFI32(R11i.z); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R126i.x)) + intBitsToFloat(0xba0a8ec8))); +R5i.w = clampFI32(R5i.w); +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.z))); +PS0i = R122i.x; +// 11 +R7i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R125i.w)) + intBitsToFloat(R125i.w))); +R11i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R7i.y)) + intBitsToFloat(PS0i))); +R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.y))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.w))); +PV1i.w = R123i.w; +// 12 +R4i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.w))); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), uf_blockPS10[0].y)); +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R4i.w))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), uf_blockPS10[0].x)); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockPS10[0].z)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.x))); +PV1i.y = R123i.y; +R124i.z = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.y))); +PV1i.w = R123i.w; +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R5i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R11i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R1i.z))); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(uf_blockPS8[37].x); +// 3 +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R11i.z))); +// 4 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.x = R123i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(R11i.y))); +PV0i.y = R126i.y; +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(R4i.z))); +PV0i.z = R125i.z; +// 5 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R4i.x))); +PV1i.x = R127i.x; +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); +R127i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); +// 7 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 8 +PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.z))); +// 9 +R1i.x = ((R124i.z == 0)?(R125i.z):(PV0i.z)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); +// 10 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); +R1i.y = ((R124i.z == 0)?(R126i.y):(PV1i.y)); +// 11 +R1i.z = ((R124i.z == 0)?(R127i.x):(PV0i.x)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_!Monochromia/accb5c78c5e346b5_0000001e6924aa49_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/accb5c78c5e346b5_0000001e6924aa49_ps.txt new file mode 100644 index 00000000..3a63d19d --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/accb5c78c5e346b5_0000001e6924aa49_ps.txt @@ -0,0 +1,1001 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader accb5c78c5e346b5 +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xaff5f000 res 256x256x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xaff6c000 res 128x128x1 dim 1 tm: 4 format 0035 compSel: 0 1 1 1 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xaff68000 res 128x128x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem2; +layout(location = 2) in vec4 passParameterSem4; +layout(location = 3) in vec4 passParameterSem5; +layout(location = 4) in vec4 passParameterSem7; +layout(location = 5) in vec4 passParameterSem8; +layout(location = 6) in vec4 passParameterSem9; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R18i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem2); +R2i = floatBitsToInt(passParameterSem4); +R3i = floatBitsToInt(passParameterSem5); +R4i = floatBitsToInt(passParameterSem7); +R5i = floatBitsToInt(passParameterSem8); +R6i = floatBitsToInt(passParameterSem9); +if( activeMaskStackC[1] == true ) { +R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); +R8i.xy = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.zw)).xy); +R12i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); +R126i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV0i.w = R126i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +// 1 +backupReg0i = R6i.x; +backupReg1i = R6i.y; +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.z))); +PS1i = R126i.x; +// 2 +backupReg0i = R127i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); +R123i.x = clampFI32(R123i.x); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.x))); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); +R7i.x = floatBitsToInt(fract(intBitsToFloat(R5i.y))); +PS0i = R7i.x; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PS1i = R6i.w; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R127i.w))); +PV0i.y = floatBitsToInt(fract(intBitsToFloat(R5i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); +R5i.x = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R5i.x; +// 5 +backupReg0i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w))); +R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.x))); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.z))); +R3i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(0.5)); +PS1i = R3i.z; +} +if( activeMaskStackC[1] == true ) { +R13i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +R6i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +PV0i.x = R6i.x; +R9i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +PV0i.y = R9i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(R7i.x) + -(0.5)); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R3i.z)) + 1.0)); +R126i.w = clampFI32(R126i.w); +R7i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); +PS0i = R7i.x; +// 1 +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(PV0i.z)) + 1.0)); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R6i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +PV1i.z = R6i.z; +R4i.w = 0x3f800000; +R10i.x = PV0i.x; +PS1i = R10i.x; +// 2 +R5i.y = PV1i.z; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.y))); +R8i.w = 0; +R3i.z = 0; +PS0i = R3i.z; +// 3 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R8i.y))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R9i.w = R8i.y; +R14i.y = R13i.x; +R14i.y = clampFI32(R14i.y); +PS1i = R14i.y; +// 4 +R10i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV1i.y))); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(R6i.w))); +// 5 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.y))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.x))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.w))); +PV1i.z = R127i.z; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R5i.x)); +// 6 +R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); +R15i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS1i))); +PV0i.y = R15i.y; +R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); +R126i.y = floatBitsToInt(tempResultf); +PS0i = R126i.y; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),1.0,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); +PS1i = R126i.w; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.z),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R5i.y),intBitsToFloat(R3i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 9 +backupReg0i = R126i.w; +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PV1i.x = R10i.x; +R16i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +PV1i.y = R16i.y; +R14i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); +PV1i.z = R14i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R6i.z))); +tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg0i)); +PS1i = floatBitsToInt(tempResultf); +// 10 +backupReg0i = R126i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R15i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.y = tempi.x; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +// 11 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R15i.y),intBitsToFloat(R126i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R9i.y),1.0,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R8i.z = tempi.x; +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R126i.z))); +PS1i = R6i.w; +// 12 +R11i.x = floatBitsToInt(intBitsToFloat(R126i.y) + 1.0); +R11i.x = clampFI32(R11i.x); +} +if( activeMaskStackC[1] == true ) { +// 0 +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R5i.z))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); +// 1 +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R126i.z))); +PV0i.x = R123i.x; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(PV1i.w))); +// 3 +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R127i.z))); +R17i.y = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.x)); +PS1i = R17i.y; +// 4 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(R126i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); +// 5 +R8i.x = floatBitsToInt(uf_blockPS1[0].y); +R18i.y = floatBitsToInt(uf_blockPS1[1].y); +R10i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); +PS1i = R10i.z; +// 6 +R13i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R126i.y)); +R8i.y = R17i.y; +R9i.z = floatBitsToInt(uf_blockPS1[2].y); +// 7 +R11i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R127i.x)); +R2i.w = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R7i.x))); +R2i.w = clampFI32(R2i.w); +R16i.z = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R7i.x))); +R16i.z = clampFI32(R16i.z); +PS1i = R16i.z; +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R2i.x = floatBitsToInt(fract(uf_blockPS8[36].w)); +// 1 +predResult = (intBitsToFloat(R2i.x) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R12i.x; +backupReg1i = R12i.y; +backupReg2i = R12i.z; +R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); +R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg1i))); +R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg2i))); +// 2 +R9i.w = R8i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.w = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(0x3dea4a8c)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + 1.0); +R8i.w = 0x3e99999a; +tempResultf = log2(intBitsToFloat(R11i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.x = floatBitsToInt(tempResultf); +PS0i = R127i.x; +// 1 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = R126i.x; +PV1i.y = R126i.x; +PV1i.z = R126i.x; +PV1i.w = R126i.x; +tempResultf = log2(intBitsToFloat(PV0i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200000)); +R127i.y = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +// 3 +R126i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3eb33333))); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(R126i.x) + intBitsToFloat(0x3e4ccccd))); +PV1i.z = R127i.z; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(0x3e23d70a)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3e851eb8)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R126i.y))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); +PV0i.y = clampFI32(PV0i.y); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R12i.z)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R12i.y)) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R12i.x)) + intBitsToFloat(PV0i.y)); +// 8 +backupReg0i = R12i.x; +backupReg1i = R12i.y; +backupReg2i = R12i.z; +R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +// 9 +R10i.w = R4i.w; +// 10 +R9i.w = R4i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(uf_blockPS10[2].z + 1.0); +// 1 +R15i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(PV0i.x)); +R15i.z = clampFI32(R15i.z); +// 2 +predResult = (1.0 > intBitsToFloat(R16i.z)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +R6i.y = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.z = PV0i.w & int(1); +// 2 +PV0i.y = PV1i.z - R127i.x; +// 3 +PV1i.w = PV0i.y << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.y)); +// 4 +R0i.x = PV1i.w + 0x0000002c; +R0i.y = PV1i.w + 0x0000002b; +R0i.z = PV1i.w + 0x0000002a; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +// 6 +R127i.z = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.w)); +PV0i.z = R127i.z; +// 7 +PV1i.y = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.z))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.y == 0)?(R127i.z):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.z = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + 1.0); +// 1 +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R16i.z)) + intBitsToFloat(R7i.z))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R13i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R11i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R7i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R7i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R127i.y = clampFI32(R127i.y); +PS0i = R127i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = PV0i.z; +PS1i = R2i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.x; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R11i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R2i.x; +// 4 +R3i.x = floatBitsToInt(intBitsToFloat(R13i.x) * intBitsToFloat(0x3a83126f)); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.x))); +R3i.z = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(0x3a83126f)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); +PS0i = floatBitsToInt(intBitsToFloat(R8i.z) + -(intBitsToFloat(R6i.w))); +// 5 +R127i.x = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +R3i.y = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.x)))); +R2i.z = floatBitsToInt((intBitsToFloat(R15i.y) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R9i.y)))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.w)) + intBitsToFloat(R6i.w))); +PV1i.w = R123i.w; +tempResultf = log2(intBitsToFloat(PV0i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R126i.x = floatBitsToInt(tempResultf); +PS1i = R126i.x; +// 6 +PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.w)), intBitsToFloat(0xbf7d70a4))); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); +R5i.y = floatBitsToInt((intBitsToFloat(R13i.z) * intBitsToFloat(0xbe99999a) + -(intBitsToFloat(R6i.z)))); +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +R0i.w = floatBitsToInt(-(intBitsToFloat(R6i.x)) * 1.5); +R7i.y = 0x3f19999a; +PS0i = R7i.y; +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +R9i.y = ((intBitsToFloat(R9i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); +R0i.z = floatBitsToInt(1.0); +R127i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +// 8 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV0i.w = R123i.w; +tempResultf = log2(intBitsToFloat(R11i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 9 +PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ecccccd)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(0xbe593484))); +PV1i.y = R123i.y; +R5i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + 0.5); +R126i.w = floatBitsToInt(max(intBitsToFloat(R12i.y), intBitsToFloat(R12i.z))); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(R10i.z) * intBitsToFloat(0x3f99999a)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(R10i.w))); +PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3fc90da4))); +PV0i.w = R123i.w; +R7i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +PS0i = R7i.x; +// 11 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),-(intBitsToFloat(PV0i.w))) + 1.0)); +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.y))); +R8i.z = floatBitsToInt(max(intBitsToFloat(R12i.x), intBitsToFloat(R126i.w))); +R3i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R126i.x))); +tempResultf = log2(intBitsToFloat(R127i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R8i.y = floatBitsToInt(tempResultf); +PS1i = R8i.y; +} +if( activeMaskStackC[1] == true ) { +R6i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R2i.y = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); +R3i.x = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R3i.xz),0.0).x); +R11i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R5i.xz)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),intBitsToFloat(R5i.y),-0.0),vec4(intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),intBitsToFloat(R5i.y),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt(intBitsToFloat(R2i.y) + uf_blockPS10[1].z); +R127i.z = clampFI32(R127i.z); +PS0i = R127i.z; +// 1 +backupReg0i = R0i.z; +backupReg0i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.w),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R0i.w),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +R126i.w = floatBitsToInt(tempResultf); +PS1i = R126i.w; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R127i.w = floatBitsToInt(tempResultf); +PS0i = R127i.w; +// 3 +backupReg0i = R126i.w; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R126i.w))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(backupReg0i))); +R125i.z = PS0i; +PS1i = R125i.z; +// 4 +backupReg0i = R127i.z; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R127i.w))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(R127i.w))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(backupReg0i))); +R125i.x = floatBitsToInt((intBitsToFloat(R3i.x) * 2.0 + -(1.0))); +PS0i = R125i.x; +// 5 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z),intBitsToFloat(R126i.w),0.0))); +R127i.x = clampFI32(R127i.x); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +R126i.w = floatBitsToInt(intBitsToFloat(R4i.w) + -(intBitsToFloat(PV0i.z))); +PS1i = R126i.w; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(R8i.y))); +PS0i = R126i.x; +// 7 +backupReg0i = R127i.z; +backupReg1i = R3i.w; +R123i.x = ((R9i.y == 0)?(R127i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R15i.z)) + intBitsToFloat(backupReg0i))); +R3i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(0x41c80000) + intBitsToFloat(R17i.y))); +R126i.w = floatBitsToInt(exp2(intBitsToFloat(backupReg1i))); +PS1i = R126i.w; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R18i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R15i.y),intBitsToFloat(R13i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 9 +backupReg0i = R127i.z; +PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41400000)); +PV1i.y = floatBitsToInt(min(intBitsToFloat(R12i.y), intBitsToFloat(R12i.z))); +R127i.z = R1i.w; +R127i.z = clampFI32(R127i.z); +PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + uf_blockPS10[1].y); +PV1i.w = clampFI32(PV1i.w); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS1i))); +R126i.y = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(0x2edbe6ff)); +R125i.z = floatBitsToInt(min(intBitsToFloat(R12i.x), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0xbecccccd)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +PS0i = clampFI32(PS0i); +// 11 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41200000)); +PV1i.x = clampFI32(PV1i.x); +R124i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(0x40200001)); +R124i.y = clampFI32(R124i.y); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS0i))); +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R125i.w = clampFI32(R125i.w); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 12 +backupReg0i = R10i.y; +backupReg1i = R126i.x; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R10i.y)) + intBitsToFloat(0xbc23d70a))); +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); +PV0i.y = R10i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(0xbd4ccccd))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(exp2(intBitsToFloat(backupReg1i))); +// 13 +backupReg0i = R126i.y; +R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x41a00000)); +R127i.x = clampFI32(R127i.x); +R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); +R127i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R126i.w))) + uf_blockPS6[27].z)); +R4i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +PS1i = R4i.w; +// 14 +R3i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R13i.y) + 1.0)); +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.z)) + 1.0)); +R4i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(PS1i)) + 1.0)); +R126i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x42480000)); +R126i.w = clampFI32(R126i.w); +tempResultf = log2(intBitsToFloat(R8i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 15 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); +R127i.y = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd)); +R127i.z = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(0xbfe66666)); +PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3df5c28f)); +tempResultf = log2(intBitsToFloat(R125i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 16 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), uf_blockPS6[30].w)); +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS1i))); +R125i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV1i.w))); +R125i.z = clampFI32(R125i.z); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R3i.x))); +R125i.y = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0x3dcccccd) + 1.0)); +PS0i = R125i.y; +// 17 +PV1i.x = floatBitsToInt(intBitsToFloat(R8i.y) + intBitsToFloat(0x3da3d70a)); +PV1i.x = clampFI32(PV1i.x); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R3i.x))); +R123i.z = floatBitsToInt((-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +PV1i.z = R123i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(R127i.z)) + intBitsToFloat(R127i.z))); +R127i.w = clampFI32(R127i.w); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +// 18 +R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R125i.z))); +R4i.y = clampFI32(R4i.y); +R7i.z = floatBitsToInt(-(intBitsToFloat(R5i.w)) + 1.0); +R0i.w = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(0x42960000)); +R4i.x = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); +PS0i = R4i.x; +// 19 +R6i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); +R9i.y = floatBitsToInt(intBitsToFloat(R4i.z) + intBitsToFloat(0x2edbe6ff)); +R2i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); +R2i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); +R6i.z = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R127i.w))); +PS1i = R6i.z; +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R14i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.y)),intBitsToFloat(R7i.z)) + intBitsToFloat(R7i.z))); +PS0i = R126i.x; +// 1 +PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); +R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R10i.y)); +R126i.y = clampFI32(R126i.y); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + uf_blockPS6[52].x); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[16].w)); +R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R4i.y)) + intBitsToFloat(R4i.z))); +R124i.y = clampFI32(R124i.y); +PS1i = R124i.y; +// 2 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R7i.x)) + intBitsToFloat(R8i.z))); +R127i.x = clampFI32(R127i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R9i.y)); +// 3 +backupReg0i = R124i.y; +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), uf_blockPS6[13].w)); +PV1i.y = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.x))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0xbecccccd)); +PV1i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R2i.w))); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +PS1i = R124i.y; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R0i.w))); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R2i.z))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R3i.x))); +PV0i.z = R125i.z; +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R6i.x))); +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(R2i.w))); +PS0i = R3i.x; +// 5 +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R2i.z))); +R126i.y = floatBitsToInt(-(intBitsToFloat(R6i.z)) + 1.0); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R127i.x))); +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R8i.w))); +R4i.w = clampFI32(R4i.w); +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); +PS1i = R125i.w; +// 6 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(intBitsToFloat(R12i.x) + -(intBitsToFloat(R8i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(backupReg0i))); +R125i.z = floatBitsToInt(intBitsToFloat(R12i.z) + -(intBitsToFloat(R8i.z))); +R127i.w = floatBitsToInt(intBitsToFloat(R12i.y) + -(intBitsToFloat(R8i.z))); +R125i.y = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV1i.z)); +PS0i = R125i.y; +// 7 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R14i.y)) + intBitsToFloat(R6i.z))); +PV1i.x = R127i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV0i.y))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.w))); +R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV0i.y))); +R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV0i.y))); +PS1i = R126i.z; +// 8 +backupReg0i = R126i.x; +backupReg1i = R124i.y; +backupReg2i = R125i.z; +backupReg1i = R124i.y; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R124i.y)) + intBitsToFloat(R8i.z))); +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R8i.z))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PV1i.x))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(backupReg1i)) + intBitsToFloat(R8i.z))); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PV1i.x))); +PS0i = R124i.z; +// 9 +R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.y))); +PV1i.x = R123i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R127i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.w))); +PV1i.z = R123i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),-(intBitsToFloat(R7i.y))) + intBitsToFloat(R5i.w))); +PS1i = R127i.z; +// 10 +R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R124i.y)) + intBitsToFloat(0xba0a8ec8))); +R11i.x = clampFI32(R11i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R127i.w)) + intBitsToFloat(0xba0a8ec8))); +R11i.z = clampFI32(R11i.z); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R126i.x)) + intBitsToFloat(0xba0a8ec8))); +R5i.w = clampFI32(R5i.w); +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.z))); +PS0i = R122i.x; +// 11 +R7i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),intBitsToFloat(R125i.w)) + intBitsToFloat(R125i.w))); +R11i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R7i.y)) + intBitsToFloat(PS0i))); +R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.y))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.w))); +PV1i.w = R123i.w; +// 12 +R4i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.w))); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), uf_blockPS10[0].y)); +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R4i.w))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), uf_blockPS10[0].x)); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), uf_blockPS10[0].z)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.x))); +PV1i.y = R123i.y; +R124i.z = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R1i.y))); +PV1i.w = R123i.w; +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R5i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R11i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(R1i.z))); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(uf_blockPS8[37].x); +// 3 +R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R11i.z))); +// 4 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.x = R123i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(R11i.y))); +PV0i.y = R126i.y; +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(R4i.z))); +PV0i.z = R125i.z; +// 5 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R4i.x))); +PV1i.x = R127i.x; +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * 0.25); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) * 0.25); +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3fb8aa3b)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * 0.25); +R127i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3fb8aa3b)); +// 7 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fb8aa3b)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 8 +PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.z))); +// 9 +R1i.x = ((R124i.z == 0)?(R125i.z):(PV0i.z)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); +// 10 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); +R1i.y = ((R124i.z == 0)?(R126i.y):(PV1i.y)); +// 11 +R1i.z = ((R124i.z == 0)?(R127i.x):(PV0i.x)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_!Monochromia/ad50629df039e45f_0000001e6924aa49_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/ad50629df039e45f_0000001e6924aa49_ps.txt new file mode 100644 index 00000000..a6744e33 --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/ad50629df039e45f_0000001e6924aa49_ps.txt @@ -0,0 +1,924 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader ad50629df039e45f +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xaff7a000 res 8x8x1 dim 1 tm: 2 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xaff7a000 res 8x8x1 dim 1 tm: 2 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xaff7a000 res 8x8x1 dim 1 tm: 2 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem2; +layout(location = 2) in vec4 passParameterSem4; +layout(location = 3) in vec4 passParameterSem5; +layout(location = 4) in vec4 passParameterSem7; +layout(location = 5) in vec4 passParameterSem8; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem2); +R2i = floatBitsToInt(passParameterSem4); +R3i = floatBitsToInt(passParameterSem5); +R4i = floatBitsToInt(passParameterSem7); +R5i = floatBitsToInt(passParameterSem8); +if( activeMaskStackC[1] == true ) { +R6i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); +R9i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); +R6i.w = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).x); +} +if( activeMaskStackC[1] == true ) { +// 0 +R125i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV0i.x = R125i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R5i.w)); +// 1 +backupReg0i = R5i.x; +backupReg1i = R5i.y; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.y))); +PS1i = R126i.z; +// 2 +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(R127i.z))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); +PS0i = R126i.x; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.w = tempi.x; +R6i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +PS1i = R6i.x; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R127i.w))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); +R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R126i.x))); +PS0i = R2i.w; +// 5 +backupReg0i = R3i.y; +backupReg1i = R3i.x; +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.z))); +R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.x))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.y))); +R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.w))); +PS1i = R6i.y; +} +if( activeMaskStackC[1] == true ) { +R10i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R5i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +R8i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +PV0i.x = R8i.x; +R5i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +PV0i.y = R5i.y; +R5i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); +R7i.w = 0x3f800000; +R9i.w = 0; +PS0i = R9i.w; +// 1 +R5i.x = PV0i.x; +R11i.y = R10i.x; +R11i.y = clampFI32(R11i.y); +R0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +PV1i.z = R0i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); +R0i.w = 0; +PS1i = R0i.w; +// 2 +R7i.y = PV1i.z; +R6i.z = 0; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(R5i.w))); +// 3 +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 4 +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS1i))); +PV0i.y = R12i.y; +R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); +PS0i = floatBitsToInt(sqrt(intBitsToFloat(R6i.x))); +// 5 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.w))); +PV1i.x = R127i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.y))); +PV1i.y = R127i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.x))); +PV1i.z = R126i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); +PV1i.w = R123i.w; +tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.w)); +R125i.x = floatBitsToInt(tempResultf); +PS1i = R125i.x; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); +PS0i = floatBitsToInt(tempResultf); +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R11i.z),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); +// 8 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R0i.z))); +R10i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.w)); +PS0i = floatBitsToInt(tempResultf); +// 9 +R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PV1i.x = R11i.x; +R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +PV1i.y = R13i.y; +R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS0i))); +PV1i.z = R12i.z; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV0i.x))); +PS1i = R122i.x; +// 10 +backupReg0i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R8i.x)),-(intBitsToFloat(R5i.y)),-(intBitsToFloat(backupReg0i)),-(intBitsToFloat(R0i.w))),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R8i.w = tempi.x; +R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(PS1i))); +PS0i = R6i.z; +// 11 +R2i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R12i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R13i.y),intBitsToFloat(R12i.z),0.0))); +PV1i.x = R2i.x; +PV1i.y = R2i.x; +PV1i.z = R2i.x; +PV1i.w = R2i.x; +} +if( activeMaskStackC[1] == true ) { +// 0 +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R2i.w))); +PV0i.z = R123i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(R3i.z))); +// 1 +R14i.y = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.z)); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R6i.y))); +// 2 +backupReg0i = R127i.w; +PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(backupReg0i))); +// 3 +R12i.x = floatBitsToInt(uf_blockPS1[0].y); +R15i.y = floatBitsToInt(uf_blockPS1[1].y); +R8i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +PS1i = R8i.z; +// 4 +R6i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R126i.z)); +R8i.y = R14i.y; +R13i.z = floatBitsToInt(uf_blockPS1[2].y); +// 5 +R10i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R127i.w)); +R0i.w = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R5i.z))); +R0i.w = clampFI32(R0i.w); +R14i.z = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R5i.z))); +R14i.z = clampFI32(R14i.z); +PS1i = R14i.z; +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R2i.y = floatBitsToInt(fract(uf_blockPS8[36].w)); +// 1 +predResult = (intBitsToFloat(R2i.y) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R9i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R9i.x; +backupReg1i = R9i.y; +backupReg2i = R9i.z; +R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg0i))); +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg1i))); +R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R2i.y)) + intBitsToFloat(backupReg2i))); +// 2 +R2i.w = R9i.w; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R2i.w = R7i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.z = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = floatBitsToInt(intBitsToFloat(R2i.x) + 1.0); +R127i.x = clampFI32(R127i.x); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R0i.z)) + 1.0); +R9i.w = 0x3e99999a; +PS0i = floatBitsToInt(intBitsToFloat(R9i.z) * intBitsToFloat(0x3dea4a8c)); +// 1 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = R126i.x; +PV1i.y = R126i.x; +PV1i.z = R126i.x; +PV1i.w = R126i.x; +tempResultf = log2(intBitsToFloat(PV0i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.x = R127i.x; +R127i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3e4ccccd))); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +tempResultf = log2(intBitsToFloat(backupReg0i)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 3 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3e23d70a)); +R127i.y = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3eb33333))); +PV1i.y = R127i.y; +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40200000)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 4 +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(0x3e851eb8)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.x))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.y))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z)); +PV0i.x = clampFI32(PV0i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); +PV0i.y = clampFI32(PV0i.y); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R9i.x)) + intBitsToFloat(PV0i.y)); +// 8 +backupReg0i = R9i.x; +backupReg1i = R9i.y; +backupReg2i = R9i.z; +R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R9i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +// 9 +R2i.w = R7i.w; +// 10 +R6i.w = R7i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(uf_blockPS10[2].z + 1.0); +// 1 +R16i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + intBitsToFloat(PV0i.x)); +R16i.y = clampFI32(R16i.y); +// 2 +predResult = (1.0 > intBitsToFloat(R14i.z)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +R6i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.y = PV0i.w & int(1); +// 2 +PV0i.z = PV1i.y - R127i.x; +// 3 +PV1i.w = PV0i.z << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.z)); +// 4 +R0i.x = PV1i.w + 0x0000002c; +R0i.y = PV1i.w + 0x0000002a; +R0i.z = PV1i.w + 0x0000002b; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R7i.y; +// 6 +R127i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.y)); +PV0i.w = R127i.w; +// 7 +PV1i.x = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.w))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.x == 0)?(R127i.w):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.y = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); +// 1 +R7i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R14i.z)) + intBitsToFloat(R7i.y))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R125i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R125i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R126i.z = clampFI32(R126i.z); +PS0i = R126i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R10i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = PV0i.z; +PS1i = R2i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R10i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.z; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R10i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R2i.x; +// 4 +R127i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +PV0i.x = R127i.x; +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); +R0i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(0x3a83126f)); +R0i.w = floatBitsToInt(intBitsToFloat(R10i.z) * intBitsToFloat(0x3a83126f)); +R127i.y = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +PS0i = R127i.y; +// 5 +R7i.x = floatBitsToInt(-(intBitsToFloat(R8i.x)) * 1.5); +R5i.y = 0x3f19999a; +PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) + -(intBitsToFloat(R10i.w))); +R4i.w = floatBitsToInt(1.0); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 6 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R6i.w))); +PV0i.x = R6i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(R10i.w))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(PS1i))); +PS0i = R126i.y; +// 7 +PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.y)), intBitsToFloat(0xbf7d70a4))); +PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0x40400000)); +R127i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 8 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3fb8aa3b)); +R8i.y = R1i.w; +R8i.y = clampFI32(R8i.y); +R126i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); +PV0i.z = R126i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.w = R123i.w; +tempResultf = log2(intBitsToFloat(PV1i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 9 +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +R3i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); +R123i.z = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV1i.z = R123i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(PS0i))); +R5i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +PS1i = R5i.w; +// 10 +R5i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R5i.x = clampFI32(R5i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(0xbe593484))); +PV0i.y = R123i.y; +R5i.z = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R10i.y) + 1.0)); +R6i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x40200001)); +R6i.w = clampFI32(R6i.w); +PV0i.w = R6i.w; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 11 +PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); +R6i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3dcccccd)); +R123i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3dcccccd) + 1.0)); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(0x3fc90da4))); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.y))); +// 12 +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(PV1i.w))) + 1.0)); +R7i.y = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(0xbfe66666)); +R2i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x42960000)); +R3i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(PS1i))) + uf_blockPS6[27].z)); +R8i.x = floatBitsToInt(exp2(intBitsToFloat(R127i.w))); +PS0i = R8i.x; +} +if( activeMaskStackC[1] == true ) { +R4i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R2i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); +R0i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); +R3i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xy)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R122i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * 2.0 + -(1.0))); +PS0i = R122i.x; +// 1 +R127i.x = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[1].z); +R127i.x = clampFI32(R127i.x); +R126i.y = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R14i.y))); +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R5i.z))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +tempResultf = log2(intBitsToFloat(R5i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R3i.w = floatBitsToInt(tempResultf); +PS1i = R3i.w; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.w),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.w),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); +PS0i = R125i.z; +// 3 +PV1i.x = floatBitsToInt(intBitsToFloat(R7i.w) + -(intBitsToFloat(PS0i))); +R4i.y = floatBitsToInt(-(intBitsToFloat(R126i.y)) + uf_blockPS6[52].x); +R126i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(0x41000000)); +R127i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(R127i.x))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); +PV0i.z = PS1i; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R16i.y)) + intBitsToFloat(R125i.z))); +PV0i.w = R123i.w; +R126i.w = floatBitsToInt(intBitsToFloat(R8i.w) + intBitsToFloat(0x3f666666)); +R126i.w = clampFI32(R126i.w); +PS0i = R126i.w; +// 5 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R13i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + uf_blockPS10[1].y); +R127i.x = clampFI32(R127i.x); +PS1i = R127i.x; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R15i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R12i.y),intBitsToFloat(R11i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 7 +PV1i.x = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(0xbecccccd)); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS0i))); +R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(R7i.y)) + intBitsToFloat(R7i.y))); +R125i.z = clampFI32(R125i.z); +R5i.w = floatBitsToInt(-(intBitsToFloat(R6i.z)) + 1.0); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R4i.z = floatBitsToInt(tempResultf); +PS1i = R4i.z; +// 8 +R7i.x = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); +R6i.y = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); +R0i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x41200000)); +PV0i.w = clampFI32(PV0i.w); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); +// 9 +R127i.x = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R125i.z))); +PV1i.x = R127i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbba3d70a)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(0xbe0f5c29)); +// 10 +R126i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x42c80000)); +R126i.x = clampFI32(R126i.x); +R7i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); +R7i.y = clampFI32(R7i.y); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x428c0000)); +PV0i.z = clampFI32(PV0i.z); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); +PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 11 +R2i.x = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R2i.x = clampFI32(R2i.x); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R11i.y)) + intBitsToFloat(R127i.x))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R8i.y)) + 1.0)); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e99999a)); +R4i.w = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R4i.w = clampFI32(R4i.w); +PS1i = R4i.w; +// 12 +backupReg0i = R3i.x; +backupReg1i = R3i.y; +backupReg2i = R3i.z; +R3i.x = floatBitsToInt((0.5 * intBitsToFloat(PV1i.z) + 0.5)); +PV0i.x = R3i.x; +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); +R123i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(0x3e4ccccd) + intBitsToFloat(PV1i.w))); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.y))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PV1i.y))); +PS0i = R3i.z; +// 13 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R126i.z))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.w))); +R7i.z = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); +R7i.z = clampFI32(R7i.z); +// 14 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); +R6i.x = clampFI32(R6i.x); +} +if( activeMaskStackC[1] == true ) { +// 0 +R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(R3i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(R4i.z))); +// 1 +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R13i.y),intBitsToFloat(R12i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 2 +PV0i.x = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R6i.y))); +PV0i.y = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +PV0i.z = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R7i.x))); +R123i.w = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); +PV0i.w = R123i.w; +R126i.y = floatBitsToInt(exp2(intBitsToFloat(R126i.z))); +PS0i = R126i.y; +// 3 +PV1i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), 1.0)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.x)),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R7i.y)) + intBitsToFloat(R6i.y))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R7i.y)) + intBitsToFloat(R7i.x))); +PS1i = R127i.y; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockPS6[13].w)); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), uf_blockPS6[30].w)); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xbecccccd)); +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), uf_blockPS6[16].w)); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R5i.z))); +PV1i.y = R125i.y; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R5i.z))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R2i.z))); +PV1i.w = clampFI32(PV1i.w); +PS1i = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R0i.z))); +// 6 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(R7i.y)) + intBitsToFloat(R0i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(R5i.w)) + intBitsToFloat(R5i.w))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R9i.w))); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), intBitsToFloat(PV1i.x))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), uf_blockPS10[0].y)); +PS0i = R125i.z; +// 7 +backupReg0i = R126i.w; +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); +PV1i.x = R126i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x40400000) + intBitsToFloat(PV0i.z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockPS10[0].x)); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), uf_blockPS10[0].z)); +PS1i = R126i.y; +// 8 +PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV1i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV1i.z))); +R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV1i.z))); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); +PV0i.w = R125i.w; +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R6i.z))); +PS0i = R124i.w; +// 9 +backupReg0i = R127i.w; +PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R127i.y))); +R127i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); +// 10 +R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R125i.w)) + intBitsToFloat(R126i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R1i.z))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R1i.x))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(PV1i.z))); +PS0i = R126i.z; +// 11 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R2i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.w))); +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R7i.z))); +PS1i = R124i.w; +// 12 +backupReg0i = R125i.y; +backupReg0i = R125i.y; +backupReg0i = R125i.y; +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.x = R123i.x; +R125i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(R126i.z))); +PV0i.w = R123i.w; +R122i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PS0i = R122i.x; +// 13 +R123i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.x = R123i.x; +R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PS0i)) + intBitsToFloat(PV0i.z))); +PV1i.y = R1i.y; +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.w))); +PV1i.z = R3i.z; +// 14 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.y))); +PV0i.x = R2i.x; +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) * 0.25); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); +// 15 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3fb8aa3b)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * 0.25); +R126i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3fb8aa3b)); +// 16 +R126i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3fb8aa3b)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +// 17 +R7i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +R7i.z = floatBitsToInt(intBitsToFloat(R7i.z) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R126i.z))); +// 18 +R3i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) * 4.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); +// 19 +R1i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +R1i.x = floatBitsToInt(intBitsToFloat(R1i.x) * 4.0); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.w = ((1.0 > uf_blockPS8[37].x)?int(0xFFFFFFFF):int(0x0)); +R4i.w = floatBitsToInt(uf_blockPS8[37].x); +PS0i = R4i.w; +// 1 +R4i.x = ((PV0i.w == 0)?(R3i.z):(R7i.z)); +R4i.y = ((PV0i.w == 0)?(R1i.y):(R3i.y)); +R4i.z = ((PV0i.w == 0)?(R2i.x):(R1i.x)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +} diff --git a/Modifications/BreathOfTheWild_!Monochromia/ead71c09d523378c_000000f349255249_ps.txt b/Modifications/BreathOfTheWild_!Monochromia/ead71c09d523378c_000000f349255249_ps.txt new file mode 100644 index 00000000..d73ef462 --- /dev/null +++ b/Modifications/BreathOfTheWild_!Monochromia/ead71c09d523378c_000000f349255249_ps.txt @@ -0,0 +1,1020 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +// shader ead71c09d523378c +layout(binding = 33, std140) uniform uniformBlockPS1 +{ +vec4 uf_blockPS1[1024]; +}; + +layout(binding = 36, std140) uniform uniformBlockPS4 +{ +vec4 uf_blockPS4[1024]; +}; + +layout(binding = 38, std140) uniform uniformBlockPS6 +{ +vec4 uf_blockPS6[1024]; +}; + +layout(binding = 40, std140) uniform uniformBlockPS8 +{ +vec4 uf_blockPS8[1024]; +}; + +layout(binding = 42, std140) uniform uniformBlockPS10 +{ +vec4 uf_blockPS10[1024]; +}; + +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x236b9000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 1) uniform sampler2DArrayShadow textureUnitPS1;// Tex1 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler1 ClampX/Y/Z: 6 6 2 border: 2 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xac20b000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 1 1 1 border: 1 +layout(binding = 7) uniform sampler3D textureUnitPS7;// Tex7 addr 0x3d464000 res 32x32x32 dim 2 tm: 7 format 0034 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler7 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 8) uniform sampler2DArray textureUnitPS8;// Tex8 addr 0xac455000 res 1024x1024x83 dim 5 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x53) Sampler8 ClampX/Y/Z: 0 0 0 border: 1 +layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xb02e8000 res 128x128x1 dim 1 tm: 4 format 0431 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0xb0300000 res 128x128x1 dim 1 tm: 4 format 0035 compSel: 0 1 1 1 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xb02fd000 res 128x128x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 0 0 2 border: 0 +layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0xb02ec000 res 256x256x1 dim 1 tm: 4 format 0035 compSel: 0 1 1 1 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 0 0 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem2; +layout(location = 2) in vec4 passParameterSem4; +layout(location = 3) in vec4 passParameterSem5; +layout(location = 4) in vec4 passParameterSem7; +layout(location = 5) in vec4 passParameterSem8; +layout(location = 6) in vec4 passParameterSem9; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[2]; +bool activeMaskStackC[3]; +activeMaskStack[0] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameterSem0); +R1i = floatBitsToInt(passParameterSem2); +R2i = floatBitsToInt(passParameterSem4); +R3i = floatBitsToInt(passParameterSem5); +R4i = floatBitsToInt(passParameterSem7); +R5i = floatBitsToInt(passParameterSem8); +R6i = floatBitsToInt(passParameterSem9); +if( activeMaskStackC[1] == true ) { +R7i.xy = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R0i.xy)).xy); +R8i.xw = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R0i.xy)).xw); +R10i.xy = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R0i.xy)).xy); +R11i.xyz = floatBitsToInt(texture(textureUnitPS9, intBitsToFloat(R0i.xy)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.z))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.x))); +R6i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV0i.z = R6i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R3i.y))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +// 1 +backupReg0i = R6i.x; +backupReg1i = R6i.y; +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x40008102) + intBitsToFloat(0xbf810204))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.x))); +PS1i = R126i.w; +// 2 +backupReg0i = R127i.y; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R2i.y)) + intBitsToFloat(R127i.w))); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); +R123i.w = clampFI32(R123i.w); +PV0i.w = R123i.w; +R5i.w = floatBitsToInt(fract(intBitsToFloat(R5i.x))); +PS0i = R5i.w; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R7i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); +PS1i = R7i.z; +// 4 +R5i.x = floatBitsToInt(fract(intBitsToFloat(R5i.y))); +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.x))); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.x))); +R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.x))); +R2i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R2i.w; +} +if( activeMaskStackC[1] == true ) { +R12i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R6i.xy)).xy); +} +if( activeMaskStackC[1] == true ) { +// 0 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R6i.z)) + intBitsToFloat(R6i.w))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R6i.z)) + intBitsToFloat(R5i.y))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R6i.z)) + intBitsToFloat(R5i.z))); +R125i.w = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); +PS0i = R125i.w; +// 1 +R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); +R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); +R126i.z = floatBitsToInt(intBitsToFloat(R5i.w) + -(0.5)); +R127i.w = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(R7i.z))); +// 2 +backupReg0i = R2i.z; +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PS1i)) + intBitsToFloat(R127i.x))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(PS1i)) + intBitsToFloat(R126i.w))); +R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS1i)) + intBitsToFloat(R127i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[43].x)); +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[44].y) + intBitsToFloat(R127i.z))); +PS0i = R126i.w; +// 3 +R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R13i.y)),intBitsToFloat(R13i.y)) + 1.0)); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[45].x)); +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R127i.w)) + 1.0)); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R126i.z)) + 1.0)); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R2i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.z = tempi.x; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); +PS0i = R126i.z; +// 5 +backupReg0i = R125i.w; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),uf_blockPS6[45].y) + intBitsToFloat(R127i.y))); +R2i.y = 0; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[44].z) + intBitsToFloat(R126i.w))); +R125i.w = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3d4ccccd)); +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(backupReg0i))); +PS1i = R6i.z; +// 6 +R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS8[24].x, intBitsToFloat(R8i.x))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(R10i.y))); +R123i.y = clampFI32(R123i.y); +PV0i.y = R123i.y; +R126i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS8[24].z, intBitsToFloat(R8i.x))); +R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS8[24].y, intBitsToFloat(R8i.x))); +R5i.w = 0x3f800000; +PS0i = R5i.w; +// 7 +R14i.y = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(R127i.z)); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[43].z) + intBitsToFloat(R127i.w))); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PV0i.y))); +R10i.w = 0; +PS1i = R10i.w; +// 8 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS8[23].x, intBitsToFloat(R8i.w))); +R127i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS8[23].y, intBitsToFloat(R8i.w))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[45].z) + intBitsToFloat(backupReg0i))); +R9i.w = R12i.x; +R9i.w = clampFI32(R9i.w); +PS0i = R9i.w; +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].y, intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS8[23].z, intBitsToFloat(R8i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].y, intBitsToFloat(R126i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS8[31].y, intBitsToFloat(R126i.z))); +R0i.w = R10i.y; +PS1i = R0i.w; +// 10 +R15i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].x,intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +R15i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].x,intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.z))); +R15i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS8[31].x,intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.w))); +R6i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(R125i.z)); +PS0i = R6i.x; +// 11 +R8i.y = R14i.y; +R8i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R127i.w)); +R11i.w = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R125i.w))); +R11i.w = clampFI32(R11i.w); +R3i.z = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R125i.w))); +R3i.z = clampFI32(R3i.z); +PS1i = R3i.z; +// 12 +R2i.x = floatBitsToInt(fract(uf_blockPS8[36].w)); +tempResultf = 1.0 / sqrt(intBitsToFloat(R125i.x)); +R8i.w = floatBitsToInt(tempResultf); +PS0i = R8i.w; +// 13 +tempResultf = 1.0 / sqrt(intBitsToFloat(R124i.z)); +PS1i = floatBitsToInt(tempResultf); +// 14 +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS1i))); +PV0i.x = R10i.x; +R16i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); +PV0i.y = R16i.y; +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); +PV0i.z = R9i.z; +// 15 +R3i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = R3i.x; +PV1i.y = R3i.x; +PV1i.z = R3i.x; +PV1i.w = R3i.x; +R8i.x = floatBitsToInt(uf_blockPS8[37].x); +PS1i = R8i.x; +} +if( activeMaskStackC[1] == true ) { +// 0 +R124i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, uf_blockPS10[2].w)); +PV0i.x = R124i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, uf_blockPS10[2].w)); +PV0i.y = R127i.y; +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); +PV1i.x = R123i.x; +R126i.y = PV0i.x; +PV1i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, uf_blockPS10[2].w)); +// 2 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.z))); +PV0i.y = PV1i.z; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R6i.z),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R126i.y),intBitsToFloat(PV0i.y),intBitsToFloat(R2i.y),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R8i.w))); +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.y),intBitsToFloat(R125i.x),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),1.0,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R8i.w = tempi.x; +R17i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +PS0i = R17i.y; +} +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R4i.z)), uf_blockPS1[17].y)); +R12i.x = floatBitsToInt(uf_blockPS1[0].y); +PS0i = R12i.x; +// 1 +R9i.y = floatBitsToInt(uf_blockPS1[1].y); +R10i.z = floatBitsToInt(uf_blockPS1[2].y); +R6i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +PS1i = R6i.w; +// 2 +R12i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS4[6].x, intBitsToFloat(R8i.x))); +// 3 +predResult = (intBitsToFloat(R2i.x) > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = floatBitsToInt(floor(uf_blockPS8[36].w)); +PV0i.z = R0i.z; +// 1 +R0i.z = floatBitsToInt(roundEven(intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[2] == true ) { +R0i.xyz = floatBitsToInt(texture(textureUnitPS8, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(R11i.y)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R11i.x)) + intBitsToFloat(backupReg0i)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(R0i.z)); +// 1 +backupReg0i = R11i.x; +backupReg1i = R11i.y; +backupReg2i = R11i.z; +R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i))); +R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg1i))); +R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg2i))); +// 2 +R0i.w = R10i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (uf_blockPS8[33].w > 0.0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R0i.z = 0; +} +if( activeMaskStackC[2] == true ) { +R0i.w = floatBitsToInt(texture(textureUnitPS7, vec3(intBitsToFloat(R0i.z),intBitsToFloat(R0i.z),intBitsToFloat(R0i.z))).x); +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.w; +R127i.x = floatBitsToInt(intBitsToFloat(R3i.x) + 1.0); +R127i.x = clampFI32(R127i.x); +PV0i.y = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(0x3dea4a8c)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); +R10i.w = 0x3e99999a; +PS0i = R10i.w; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(PV0i.y),-0.0),vec4(intBitsToFloat(0x3e99096c),intBitsToFloat(0x3f162b6b),1.0,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((0.5 * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3dcccccd))); +PV0i.x = R127i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3fa66666)); +R126i.z = floatBitsToInt((intBitsToFloat(0x3f19999a) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x3e4ccccd))); +tempResultf = log2(intBitsToFloat(backupReg0i)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 3 +backupReg0i = R127i.z; +PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40200000)); +R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3e23d70a)); +R127i.w = floatBitsToInt((intBitsToFloat(0x3f266666) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3eb33333))); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 0.25); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(0x3e851eb8)); +PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3e4ccccd)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 5 +PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.w)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R126i.z))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.x))); +PV1i.w = R123i.w; +// 6 +R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.x)); +R127i.y = clampFI32(R127i.y); +PV0i.y = R127i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.x)); +PV0i.z = clampFI32(PV0i.z); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x)); +PV0i.w = clampFI32(PV0i.w); +// 7 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R11i.x)) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R15i.x)) + intBitsToFloat(PV0i.w)); +PV1i.z = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(PV0i.y)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R11i.y)) + intBitsToFloat(PV0i.z)); +R127i.x = floatBitsToInt(-(intBitsToFloat(R15i.y)) + intBitsToFloat(PV0i.z)); +PS1i = R127i.x; +// 8 +backupReg0i = R11i.x; +backupReg1i = R11i.y; +backupReg2i = R11i.z; +backupReg3i = R15i.x; +R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +R11i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),uf_blockPS8[33].w) + intBitsToFloat(backupReg2i))); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R15i.z)) + intBitsToFloat(R127i.y)); +R15i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),uf_blockPS8[33].w) + intBitsToFloat(backupReg3i))); +PS0i = R15i.x; +// 9 +backupReg0i = R15i.y; +backupReg1i = R15i.z; +R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),uf_blockPS8[33].w) + intBitsToFloat(backupReg0i))); +R15i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),uf_blockPS8[33].w) + intBitsToFloat(backupReg1i))); +// 10 +R4i.w = R5i.w; +// 11 +R0i.w = R5i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); +R13i.z = floatBitsToInt(intBitsToFloat(R10i.y) * intBitsToFloat(0x3dcccccd)); +// 1 +R8i.x = floatBitsToInt(-(intBitsToFloat(R3i.z)) + intBitsToFloat(PV0i.y)); +R8i.x = clampFI32(R8i.x); +// 2 +predResult = (1.0 > intBitsToFloat(R11i.w)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R127i.x = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); +R6i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0x3ac49ba6))); +PV0i.w = ((-(intBitsToFloat(R4i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); +// 1 +PV1i.z = PV0i.w & int(1); +// 2 +PV0i.y = PV1i.z - R127i.x; +// 3 +PV1i.w = PV0i.y << 0x00000002; +PS1i = floatBitsToInt(float(PV0i.y)); +// 4 +R0i.x = PV1i.w + 0x0000002c; +R0i.y = PV1i.w + 0x0000002b; +R0i.z = PV1i.w + 0x0000002a; +R0i.w = PV1i.w + 0x0000002d; +R7i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); +PS0i = R7i.z; +} +if( activeMaskStackC[2] == true ) { +R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); +R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); +R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); +R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R3i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R2i.x))); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R5i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R0i.x))); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.y)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.x)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.z)); +PV0i.w = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 5 +R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); +R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +// 6 +R127i.z = floatBitsToInt(-(intBitsToFloat(R6i.y)) + intBitsToFloat(PV1i.w)); +PV0i.z = R127i.z; +// 7 +PV1i.y = ((intBitsToFloat(0x3727c5ac) > intBitsToFloat(PV0i.z))?int(0xFFFFFFFF):int(0x0)); +// 8 +R123i.y = ((PV1i.y == 0)?(R127i.z):(0x3727c5ac)); +PV0i.y = R123i.y; +// 9 +R7i.w = PV0i.y; +R7i.w = clampFI32(R7i.w); +} +if( activeMaskStackC[2] == true ) { +R7i.z = floatBitsToInt(texture(textureUnitPS1, vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)))); +} +if( activeMaskStackC[2] == true ) { +// 0 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + 1.0); +// 1 +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R11i.w)) + intBitsToFloat(R7i.z))); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +R0i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x38d1b717) + 0.5)); +R0i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3903126f) + 0.5)); +R2i.z = floatBitsToInt(-(intBitsToFloat(R4i.z)) * intBitsToFloat(0x3ba3d70a)); +PV0i.z = R2i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); +R126i.z = clampFI32(R126i.z); +PS0i = R126i.z; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),intBitsToFloat(PV0i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = PV0i.z; +PS1i = R2i.w; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +PS0i = R127i.z; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),intBitsToFloat(backupReg0i)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); +PS1i = R2i.x; +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); +R0i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(0x3a83126f)); +R0i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(0x3a83126f)); +PS0i = floatBitsToInt(intBitsToFloat(R8i.w) + -(intBitsToFloat(R17i.y))); +// 5 +R127i.x = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R17i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R4i.w))); +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.w = floatBitsToInt(tempResultf); +PS1i = R127i.w; +// 6 +PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS1i))); +R127i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +PV0i.z = floatBitsToInt(max(intBitsToFloat(R11i.y), intBitsToFloat(R11i.z))); +PV0i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.y)), intBitsToFloat(0xbf7d70a4))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); +R126i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * 1.5 + 1.0)); +PS0i = R126i.x; +// 7 +R6i.x = floatBitsToInt(max(intBitsToFloat(R11i.x), intBitsToFloat(PV0i.z))); +PV1i.x = R6i.x; +R5i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(R127i.w))); +R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); +PV1i.z = R127i.z; +R127i.w = floatBitsToInt(min(intBitsToFloat(R11i.y), intBitsToFloat(R11i.z))); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 8 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PS1i)) + uf_blockPS6[27].w)/2.0); +PV0i.x = R123i.x; +R8i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0x2edbe6ff)); +R123i.z = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +tempResultf = log2(0.0); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 9 +R5i.x = R1i.w; +R5i.x = clampFI32(R5i.x); +R3i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(0xbe593484))); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.w))); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(0x3fc90da4))); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); +R3i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); +R3i.w = clampFI32(R3i.w); +tempResultf = log2(intBitsToFloat(R127i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 11 +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),-(intBitsToFloat(PV0i.y))) + 1.0)); +R6i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(PS0i))); +R3i.z = floatBitsToInt(min(intBitsToFloat(R11i.x), intBitsToFloat(R127i.w))); +R4i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x40200001)); +R4i.w = clampFI32(R4i.w); +R7i.y = floatBitsToInt(exp2(intBitsToFloat(R126i.z))); +PS1i = R7i.y; +} +if( activeMaskStackC[1] == true ) { +R4i.xyz = floatBitsToInt(textureLod(textureUnitPS6, intBitsToFloat(R0i.xy),0.0).xyz); +R2i.y = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R2i.xy),intBitsToFloat(R2i.w)).x); +R2i.x = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R0i.zw),0.0).x); +R0i.xyz = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.xy)).xyz); +} +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R122i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); +PS0i = R122i.x; +// 1 +PV1i.x = floatBitsToInt(intBitsToFloat(R2i.y) + uf_blockPS10[1].z); +PV1i.x = clampFI32(PV1i.x); +R123i.y = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(0x41c80000) + intBitsToFloat(R14i.y))); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R127i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x3dcccccd)); +R4i.x = floatBitsToInt(exp2(intBitsToFloat(R5i.y))); +PS1i = R4i.x; +// 2 +PV0i.x = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(0xbecccccd)); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); +PV0i.y = R127i.y; +R4i.z = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + uf_blockPS6[52].x); +R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS10[3].z, intBitsToFloat(PV1i.x))); +R3i.x = floatBitsToInt(exp2(intBitsToFloat(R6i.y))); +PS0i = R3i.x; +// 3 +PV1i.x = floatBitsToInt(intBitsToFloat(R5i.w) + -(intBitsToFloat(PV0i.y))); +PV1i.y = floatBitsToInt(intBitsToFloat(R2i.z) + intBitsToFloat(0xbfe66666)); +R2i.z = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R12i.y) + 1.0)); +R125i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x42960000)); +R125i.w = clampFI32(R125i.w); +R124i.x = floatBitsToInt(1.0 / intBitsToFloat(R8i.y)); +PS1i = R124i.x; +// 4 +R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(PS1i)) + 1.0)); +PV0i.x = R126i.x; +R123i.y = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(0x3dcccccd) + 1.0)); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); +R127i.z = clampFI32(R127i.z); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(R127i.y))); +PV0i.w = R123i.w; +tempResultf = log2(intBitsToFloat(R6i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 5 +backupReg0i = R3i.w; +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + uf_blockPS10[1].y); +PV1i.x = clampFI32(PV1i.x); +R127i.y = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); +R126i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f19999a)); +R0i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x42960000)); +tempResultf = log2(intBitsToFloat(backupReg0i)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R3i.w = floatBitsToInt(tempResultf); +PS1i = R3i.w; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R9i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R13i.y),intBitsToFloat(R6i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xbecccccd)); +// 7 +R7i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); +R6i.y = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41200000)); +PV1i.z = clampFI32(PV1i.z); +R2i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R3i.z = floatBitsToInt(tempResultf); +PS1i = R3i.z; +// 8 +R2i.x = floatBitsToInt(intBitsToFloat(R11i.x) + -(intBitsToFloat(R6i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.z))); +PV0i.z = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(0x2edbe6ff)); +R126i.w = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(R127i.z))); +PV0i.w = R126i.w; +PS0i = floatBitsToInt(exp2(intBitsToFloat(R126i.z))); +// 9 +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS0i)) + intBitsToFloat(PS0i))); +R8i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV0i.y)); +R8i.y = clampFI32(R8i.y); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); +R127i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); +PS1i = R127i.y; +// 10 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt(intBitsToFloat(R11i.z) + -(intBitsToFloat(R6i.x))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(backupReg0i)) + 1.0)); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt(intBitsToFloat(R11i.y) + -(intBitsToFloat(R6i.x))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R9i.w)) + intBitsToFloat(R126i.w))); +PV0i.w = R123i.w; +R2i.y = ((1.0 > intBitsToFloat(R12i.z))?int(0xFFFFFFFF):int(0x0)); +PS0i = R2i.y; +// 11 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV0i.w))); +R0i.z = floatBitsToInt((0.5 * intBitsToFloat(PV0i.y) + 0.5)); +PV1i.z = R0i.z; +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); +R9i.w = R12i.z; +PS1i = R9i.w; +// 12 +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.z))); +// 13 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(PV0i.y))); +R127i.x = clampFI32(R127i.x); +PV1i.x = R127i.x; +// 14 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.x))); +R123i.x = clampFI32(R123i.x); +PV0i.x = R123i.x; +// 15 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); +PV1i.x = R127i.x; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.x)) + intBitsToFloat(R6i.x))); +R123i.w = clampFI32(R123i.w); +PV1i.w = R123i.w; +// 16 +backupReg0i = R124i.x; +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R6i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.w))); +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R6i.x))); +// 17 +PV1i.x = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(PV0i.y)); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(R6i.x))); +PV1i.z = R123i.z; +// 18 +R7i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(0xba0a8ec8))); +R7i.y = clampFI32(R7i.y); +R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R125i.w)) + intBitsToFloat(0xba0a8ec8))); +R5i.z = clampFI32(R5i.z); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.x)) + intBitsToFloat(0xba0a8ec8))); +R5i.w = clampFI32(R5i.w); +} +if( activeMaskStackC[1] == true ) { +// 0 +R124i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R4i.x))) + uf_blockPS6[27].z)); +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(R3i.z))); +// 1 +tempi.x = floatBitsToInt(dot(vec4(uf_blockPS6[4].x,uf_blockPS6[4].y,uf_blockPS6[4].z,-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R16i.y),intBitsToFloat(R9i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); +// 2 +PV0i.x = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R2i.z))); +PV0i.y = R125i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(R3i.w))); +R123i.w = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); +PV0i.w = R123i.w; +// 3 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),uf_blockPS6[15].x) + uf_blockPS6[14].w)); +R123i.x = clampFI32(R123i.x); +PV1i.x = R123i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); +R127i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +PS1i = R127i.y; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), uf_blockPS6[13].w)); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), uf_blockPS6[30].w)); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0xbecccccd)); +// 5 +backupReg0i = R0i.w; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), uf_blockPS6[16].w)); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R2i.z))); +PV1i.y = R127i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R2i.z))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(backupReg0i))); +PV1i.w = clampFI32(PV1i.w); +R127i.x = floatBitsToInt(uf_blockPS6[5].x + -(intBitsToFloat(R7i.x))); +PS1i = R127i.x; +// 6 +backupReg0i = R126i.y; +backupReg0i = R126i.y; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R10i.w))); +R125i.x = clampFI32(R125i.x); +R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(uf_blockPS6[5].z + -(intBitsToFloat(R6i.y))); +PV0i.w = floatBitsToInt(uf_blockPS6[5].y + -(intBitsToFloat(R2i.w))); +// 7 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R8i.y)) + intBitsToFloat(R2i.w))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R8i.y)) + intBitsToFloat(R7i.x))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R8i.y)) + intBitsToFloat(R6i.y))); +PV1i.z = R123i.z; +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(R124i.x))); +PV1i.w = R125i.w; +R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); +PS1i = R127i.x; +// 8 +backupReg0i = R126i.y; +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockPS10[0].x)); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), uf_blockPS10[0].y)); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg0i))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), uf_blockPS10[0].z)); +PS0i = R126i.x; +// 9 +backupReg0i = R125i.w; +PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV0i.z))); +PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV0i.z))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R125i.y))); +R125i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV0i.z))); +R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R127i.x)) + intBitsToFloat(R127i.x))); +PS1i = R125i.z; +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS10[2].w, intBitsToFloat(R125i.x))); +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.y))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); +// 11 +R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(R126i.w)) + intBitsToFloat(R125i.w))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R1i.z))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R1i.y))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R1i.x))); +PV1i.w = R123i.w; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y))); +PS1i = R126i.y; +// 12 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R5i.w))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.z))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R5i.z))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R7i.y))); +PS0i = R127i.z; +// 13 +backupReg0i = R127i.y; +backupReg0i = R127i.y; +backupReg0i = R127i.y; +R123i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(backupReg0i)) + intBitsToFloat(R126i.y))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); +PV1i.w = R123i.w; +R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PS1i = R122i.x; +// 14 +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.w))); +PV0i.x = R124i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.x), intBitsToFloat(R127i.w))); +PV0i.y = R126i.y; +R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); +PV0i.z = R123i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PS1i)) + intBitsToFloat(PV1i.z))); +PV0i.w = R126i.w; +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.y), intBitsToFloat(R127i.w))); +PS0i = R125i.x; +// 15 +backupReg0i = R127i.w; +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.w)) * 0.25); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * 0.25); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R127i.y))); +PV1i.z = R126i.z; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(backupReg0i))); +PV1i.w = R127i.w; +R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) * intBitsToFloat(0x3fb8aa3b)); +PS1i = R127i.z; +// 16 +R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3fb8aa3b)); +R127i.y = floatBitsToInt(-(intBitsToFloat(R125i.x)) * intBitsToFloat(0x3fb8aa3b)); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3fb8aa3b)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * 0.25); +R124i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) * intBitsToFloat(0x3fb8aa3b)); +PS0i = R124i.z; +// 17 +R125i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3fb8aa3b)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); +// 18 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 4.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R126i.x))); +// 19 +backupReg0i = R124i.x; +R124i.x = ((R2i.y == 0)?(backupReg0i):(PV0i.x)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 4.0); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R125i.z))); +// 20 +backupReg0i = R126i.w; +PV0i.z = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); +R126i.w = ((R2i.y == 0)?(backupReg0i):(PV1i.w)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.z))); +// 21 +backupReg0i = R126i.z; +PV1i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +R126i.z = ((R2i.y == 0)?(backupReg0i):(PV0i.z)); +PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); +// 22 +R123i.y = ((R2i.y == 0)?(R126i.y):(PV1i.x)); +PV0i.y = R123i.y; +PV0i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R124i.z))); +// 23 +R123i.x = ((R2i.y == 0)?(R125i.x):(PV0i.w)); +PV1i.x = R123i.x; +PV1i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +R9i.x = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y)); +PS1i = R9i.x; +// 24 +R9i.y = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(PV1i.x)); +R123i.w = ((R2i.y == 0)?(R127i.w):(PV1i.z)); +PV0i.w = R123i.w; +// 25 +R9i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV0i.w)); +} +// export +passPixelColor0 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); +float luma = dot(passPixelColor0.rgb, vec3(0.2126, 0.7152, 0.0722)); +passPixelColor0.rgb = vec3(luma); +}