From 8c6d64636f0fcc5f100c0a18fdd861d2630040ec Mon Sep 17 00:00:00 2001 From: MelonSpeedruns <6260159+MelonSpeedruns@users.noreply.github.com> Date: Sun, 3 Dec 2017 18:33:52 -0500 Subject: [PATCH] Added Temporary Hyrule Warriors 30 FPS Lock. (#138) * Create rules.txt * Update rules.txt * Update rules.txt * Update rules.txt * Update rules.txt * Update rules.txt --- Enhancement/HyruleWarriors_30FPS/rules.txt | 8 +++++ Source/HyruleWarriors/rules.txt | 42 +++++++++++----------- 2 files changed, 30 insertions(+), 20 deletions(-) create mode 100644 Enhancement/HyruleWarriors_30FPS/rules.txt diff --git a/Enhancement/HyruleWarriors_30FPS/rules.txt b/Enhancement/HyruleWarriors_30FPS/rules.txt new file mode 100644 index 00000000..b20a0ab8 --- /dev/null +++ b/Enhancement/HyruleWarriors_30FPS/rules.txt @@ -0,0 +1,8 @@ +[Definition] +titleIds = 000500001017D800,000500001017D900 + +name = "Hyrule Warriors - 30FPS Lock" +version = 2 + +[Control] +vsyncFrequency = 30 diff --git a/Source/HyruleWarriors/rules.txt b/Source/HyruleWarriors/rules.txt index be02305e..6de8f711 100644 --- a/Source/HyruleWarriors/rules.txt +++ b/Source/HyruleWarriors/rules.txt @@ -23,6 +23,7 @@ overwriteHeight = [TextureRedefine] #Only saw depth in Nsight width = 640 height = 360 +formatsExcluded = 0x35 tileModesExcluded = 0x001 overwriteWidth = overwriteHeight = @@ -36,6 +37,7 @@ overwriteHeight = [TextureRedefine] #Dupe of Main Game width = 320 height = 180 +formatsExcluded = 0x35,0x433 overwriteWidth = overwriteHeight = @@ -51,37 +53,37 @@ height = 90 overwriteWidth = overwriteHeight = -#[TextureRedefine] #Shadows? -#width = 1024 -#height = 2048 -#formats = 0x005 +[TextureRedefine] #Shadows? +width = 1024 +height = 2048 +formats = 0x005 #overwriteWidth = #overwriteHeight = -#[TextureRedefine] #Dupe of Main Game? -#width = 64 -#height = 64 -#formats = 0x005 +[TextureRedefine] #Dupe of Main Game? +width = 64 +height = 64 +formats = 0x005 #overwriteWidth = #overwriteHeight = -#[TextureRedefine] #Dupe of Main Game? -#width = 16 -#height = 16 -#formats = 0x005 +[TextureRedefine] #Dupe of Main Game? +width = 16 +height = 16 +formats = 0x005 #overwriteWidth = #overwriteHeight = -#[TextureRedefine] #Dupe of Main Game? -#width = 4 -#height = 4 -#formats = 0x005 +[TextureRedefine] #Dupe of Main Game? +width = 4 +height = 4 +formats = 0x005 #overwriteWidth = #overwriteHeight = -#[TextureRedefine] #Dupe of Main Game? -#width = 1 -#height = 1 -#formats = 0x005 +[TextureRedefine] #Dupe of Main Game? +width = 1 +height = 1 +formats = 0x005 #overwriteWidth = #overwriteHeight =