[BotW] Fix heatwaves

This commit is contained in:
Michael 2017-06-30 09:42:40 -07:00
parent 13f799191c
commit 8ce7a74398
5 changed files with 34 additions and 0 deletions

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@ -0,0 +1,10 @@
[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "The Legend of Zelda: Breath of the Wild - No Master Mode Triforce"
version = 2
[TextureRedefine]
width = 36
height = 36
formats = 0x034
overwriteFormat = 0x234

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@ -46,6 +46,12 @@ height = 288
overwriteWidth = 960
overwriteHeight = 432
[TextureRedefine] #half-res4
width = 640
height = 361
overwriteWidth = 960
overwriteHeight = 541
[TextureRedefine] #q-res1
width = 320
height = 180

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@ -46,6 +46,12 @@ height = 288
overwriteWidth = 1280
overwriteHeight = 576
[TextureRedefine] #half-res4
width = 640
height = 361
overwriteWidth = 1280
overwriteHeight = 721
[TextureRedefine] #q-res1, main bloom, AO
width = 320
height = 180

View File

@ -46,6 +46,12 @@ height = 288
overwriteWidth = 1600
overwriteHeight = 720
[TextureRedefine] #half-res4
width = 640
height = 361
overwriteWidth = 1600
overwriteHeight = 901
[TextureRedefine] #q-res1 Main bloom pass, AO
width = 320
height = 180

View File

@ -46,6 +46,12 @@ height = 288
overwriteWidth = 1920
overwriteHeight = 864
[TextureRedefine] #half-res4
width = 640
height = 361
overwriteWidth = 1920
overwriteHeight = 1082
[TextureRedefine] #q-res1 Main bloom pass, AO
width = 320
height = 180