diff --git a/Enhancements/MK8_HighResShadows/rules.txt b/Enhancements/MK8_HighResShadows/rules.txt new file mode 100644 index 00000000..59151ee2 --- /dev/null +++ b/Enhancements/MK8_HighResShadows/rules.txt @@ -0,0 +1,12 @@ +# Found by StripTheSoul on GBATemp http://gbatemp.net/threads/release-cemu-wii-u-emulator.399524/page-924#post-7065207 +# FYI: Enhancements are meant to be edited, just make sure to edit the overwrite height and width. +[Definition] +titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 +name = "Mario Kart 8 - High Res Shadows" + +[TextureRedefine] +width = 1024 +height = 1024 +formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap +overwriteWidth = 2048 +overwriteHeight = 2048 \ No newline at end of file diff --git a/Enhancements/Splatoon_HighResShadows/rules.txt b/Enhancements/Splatoon_HighResShadows/rules.txt new file mode 100644 index 00000000..79d4a9c7 --- /dev/null +++ b/Enhancements/Splatoon_HighResShadows/rules.txt @@ -0,0 +1,11 @@ +# FYI: Enhancements are meant to be edited, just make sure to edit the overwrite height and width. +[Definition] +titleIds = 0005000010176900,0005000010176A00,0005000010162B000 +name = "Splatoon - High Res Shadows" + +[TextureRedefine] +width = 2048 +height = 2048 +formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap +overwriteWidth = 4096 +overwriteHeight = 4096 \ No newline at end of file