From 8f35984369a2fe21a6e2e3fab47f2f9fcf7d5519 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Thu, 30 Apr 2020 00:39:59 -0400 Subject: [PATCH] [BotW] Removes 2 old Intel GPU workarounds (#434) These workarounds were intended for fixing the issues caused by the old WDDM 23 drivers, which offered better performance than their newer counterparts and was able to boot in game prior to Cemu 1.15.17. Now, since BotW is able to boot in game with the newer drivers with similar or better performance, these 2 can be removed as the issues were fixed in WDDM 24 and newer drivers. Intel even removed the DL link to older drivers like the WDDM 23 and 24 ones. --- .../1c7db40ff5d693ab_001ffffe4924b249_ps.txt | 791 ----------------- .../250cb5a06cab6534_000000000000007a_ps.txt | 450 ---------- .../29c30aaa023dc7e6_0000000000000709_ps.txt | 152 ---- .../3179b85d41bfb80d_0000000079249749_ps.txt | 574 ------------- .../3df0bb0da1c740d5_000000000000001c_ps.txt | 75 -- .../59cba7eb9a9c1df6_00000007f924d249_ps.txt | 792 ------------------ .../8d24f32f18e6de47_0000000079249749_ps.txt | 646 -------------- .../rules.txt | 8 - .../317f0bb42d413218_000000000001fe49_ps.txt | 595 ------------- .../381a8604d1ae532c_0000000000003fc9_ps.txt | 374 --------- .../4facbb67739c71ec_0000000000003fc9_ps.txt | 156 ---- .../ab0a485b9ae1bb1e_00000000000ff259_ps.txt | 641 -------------- .../ad633c5a0a93f6b7_0000000000003fc9_ps.txt | 517 ------------ .../b2b5b7eabba3b5ed_00000000000ff259_ps.txt | 601 ------------- .../d2082c0e0e8ddf27_000000000001fe49_ps.txt | 398 --------- .../e7e31b26bbd728fc_000000000001fe49_ps.txt | 496 ----------- .../f9fd48fb4ead7fcd_00000000000003c9_ps.txt | 249 ------ .../rules.txt | 8 - 18 files changed, 7523 deletions(-) delete mode 100644 Workarounds/BreathOfTheWild_Intel_ExcessBloom/1c7db40ff5d693ab_001ffffe4924b249_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_ExcessBloom/250cb5a06cab6534_000000000000007a_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_ExcessBloom/29c30aaa023dc7e6_0000000000000709_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_ExcessBloom/3179b85d41bfb80d_0000000079249749_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_ExcessBloom/3df0bb0da1c740d5_000000000000001c_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_ExcessBloom/59cba7eb9a9c1df6_00000007f924d249_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_ExcessBloom/8d24f32f18e6de47_0000000079249749_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_ExcessBloom/rules.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights/317f0bb42d413218_000000000001fe49_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights/381a8604d1ae532c_0000000000003fc9_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights/4facbb67739c71ec_0000000000003fc9_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights/ab0a485b9ae1bb1e_00000000000ff259_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights/ad633c5a0a93f6b7_0000000000003fc9_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights/b2b5b7eabba3b5ed_00000000000ff259_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights/d2082c0e0e8ddf27_000000000001fe49_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights/e7e31b26bbd728fc_000000000001fe49_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights/f9fd48fb4ead7fcd_00000000000003c9_ps.txt delete mode 100644 Workarounds/BreathOfTheWild_Intel_FlippedLights/rules.txt diff --git a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/1c7db40ff5d693ab_001ffffe4924b249_ps.txt b/Workarounds/BreathOfTheWild_Intel_ExcessBloom/1c7db40ff5d693ab_001ffffe4924b249_ps.txt deleted file mode 100644 index ff2aaf02..00000000 --- a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/1c7db40ff5d693ab_001ffffe4924b249_ps.txt +++ /dev/null @@ -1,791 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 1c7db40ff5d693ab -// Modifies fog over link and enemies -uniform ivec4 uf_remappedPS[33]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x30364000 res 64x64x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 3) uniform sampler2D textureUnitPS3;// Tex3 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf5c7b800 res 1280x720x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0x38da5800 res 4x4x1 dim 1 tm: 2 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5371000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform samplerCubeArray textureUnitPS7;// Tex7 addr 0x3d0ea800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf4ccf000 res 1280x720x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 14) uniform sampler2D textureUnitPS14;// Tex14 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler14 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 15) uniform sampler2D textureUnitPS15;// Tex15 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler15 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -layout(location = 2) out vec4 passPixelColor2; -layout(location = 3) out vec4 passPixelColor3; -layout(location = 4) out vec4 passPixelColor4; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R17i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex7 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem6); -if( activeMaskStackC[1] == true ) { -R3i.w = floatBitsToInt(texture(textureUnitPS6, intBitsToFloat(R0i.xy)).x); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R2i.zw)).xyzw); -R15i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); -R2i.xy = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R0i.xy)).xw); -R4i.xy = floatBitsToInt(texture(textureUnitPS15, intBitsToFloat(R0i.xy)).xy); -R16i.xyz = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R2i.zw)).xyz); -R14i.x = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R2i.zw)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.y = R125i.y; -R3i.z = 0; -R5i.w = 0x3f800000; -R126i.y = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); -PS0i = R126i.y; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(PV0i.y)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(PV0i.y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y))); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedPS[2].x)) + -(intBitsToFloat(uf_remappedPS[2].y)))); -R127i.w = clampFI32(R127i.w); -R126i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[3].w)) + 1.0); -PS1i = R126i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedPS[4].x))); -// 3 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedPS[4].y)) + intBitsToFloat(PS0i))); -R3i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[5].x))); -R10i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) * intBitsToFloat(0x3ba3d70a)); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 4 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(PV1i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[6].x))); -R125i.z = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); -R127i.w = floatBitsToInt(max(intBitsToFloat(R15i.y), intBitsToFloat(R15i.z))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 5 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(PV0i.y))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R0i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.y)),intBitsToFloat(uf_remappedPS[4].z)) + intBitsToFloat(backupReg0i))); -PV1i.w = R123i.w; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -PS1i = R3i.x; -// 6 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); -PV0i.x = R123i.x; -R6i.y = floatBitsToInt(max(intBitsToFloat(R15i.x), intBitsToFloat(R127i.w))); -R9i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.w)); -PV0i.z = R9i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.y)),intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(R125i.x))); -PV0i.w = R123i.w; -tempResultf = log2(intBitsToFloat(R3i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 7 -R5i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w)); -PV1i.x = R5i.x; -R8i.y = PV0i.z; -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.y)),intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(R127i.x))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R4i.z = floatBitsToInt(tempResultf); -PS1i = R4i.z; -// 8 -R9i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a83126f)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), intBitsToFloat(R127i.y))); -R8i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[6].w) + intBitsToFloat(PV1i.z)); -PV0i.z = R8i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(R127i.y))); -R13i.x = floatBitsToInt(min(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y))); -PS0i = R13i.x; -// 9 -R127i.x = uf_remappedPS[7].y; -R9i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3a83126f)); -R127i.z = uf_remappedPS[8].y; -R125i.w = floatBitsToInt(min(intBitsToFloat(R15i.y), intBitsToFloat(R15i.z))); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 10 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[3].w))/2.0); -PV0i.x = R123i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R6i.y) + intBitsToFloat(0x2edbe6ff)); -R126i.z = uf_remappedPS[9].y; -R127i.w = floatBitsToInt(intBitsToFloat(R13i.x) + intBitsToFloat(0xbecccccd)); -R125i.x = floatBitsToInt(exp2(intBitsToFloat(backupReg0i))); -PS0i = R125i.x; -// 11 -backupReg0i = R126i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedPS[10].x)) + -(intBitsToFloat(uf_remappedPS[10].y)))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R11i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(uf_remappedPS[11].y))); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40200001)); -R126i.w = clampFI32(R126i.w); -R14i.y = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R4i.y) + 1.0)); -PS1i = R14i.y; -// 12 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.z),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R5i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R127i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 14 -R0i.x = floatBitsToInt(min(intBitsToFloat(R15i.x), intBitsToFloat(R125i.w))); -R12i.y = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x41200000)); -R12i.y = clampFI32(R12i.y); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), intBitsToFloat(PS1i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z),-(intBitsToFloat(R125i.x))) + intBitsToFloat(uf_remappedPS[3].z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 15 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedPS[13].x)) + intBitsToFloat(uf_remappedPS[14].w))); -R125i.x = clampFI32(R125i.x); -R127i.y = floatBitsToInt((intBitsToFloat(PS0i) * 4.0 + intBitsToFloat(0xc0400000))); -R127i.y = clampFI32(R127i.y); -R126i.z = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(0x3dcccccd)); -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R14i.y))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 16 -R17i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS1i))); -R17i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -R13i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0x3ba3d70a) + intBitsToFloat(0xbfe66666))); -tempResultf = log2(intBitsToFloat(R127i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 17 -R6i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(0x3f4ccccd)); -R13i.y = floatBitsToInt(intBitsToFloat(R127i.y) + -(0.5)); -R13i.y = floatBitsToInt(intBitsToFloat(R13i.y) * 4.0); -R13i.y = clampFI32(R13i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), intBitsToFloat(PS0i))); -R6i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3f4ccccd)); -PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.z))); -// 18 -R8i.x = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(0x3f4ccccd)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[12].w)),intBitsToFloat(PS1i)) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -// 19 -R12i.x = R1i.w; -R12i.x = clampFI32(R12i.x); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R6i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(R13i.y) + intBitsToFloat(0x3f4ccccd)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R124i.z)); -// 20 -R2i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x3dcccccd) + 1.0)); -R5i.y = R6i.y; -R5i.y = clampFI32(R5i.y); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[15].w))); -R3i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -tempResultf = log2(intBitsToFloat(R125i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -} -if( activeMaskStackC[1] == true ) { -// 0 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), intBitsToFloat(uf_remappedPS[17].w))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), intBitsToFloat(uf_remappedPS[17].w))); -PV0i.y = R125i.y; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R14i.y))); -PV0i.z = R10i.z; -R4i.w = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(0x42960000)); -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R2i.y)); -PS0i = R126i.w; -// 1 -R125i.x = PV0i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.x)),intBitsToFloat(PS0i)) + 1.0)); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), intBitsToFloat(uf_remappedPS[17].w))); -PV1i.z = R126i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -PV1i.w = R123i.w; -R0i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R2i.z)) + intBitsToFloat(R2i.z))); -PS1i = R0i.z; -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R0i.w))); -PV0i.y = PV1i.z; -R2i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[18].x) + -(intBitsToFloat(R6i.x))); -R0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[18].y) + -(intBitsToFloat(R6i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -PS0i = floatBitsToInt(tempResultf); -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R3i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R4i.z))); -// 4 -backupReg0i = R127i.y; -backupReg1i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(0x2edbe6ff)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); -R124i.z = backupReg0i; -R124i.z = clampFI32(R124i.z); -R8i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[18].z) + -(intBitsToFloat(R8i.x))); -PS0i = floatBitsToInt(exp2(intBitsToFloat(backupReg1i))); -// 5 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[19].w))); -// 6 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS1i))); -R126i.y = R4i.x; -R126i.y = clampFI32(R126i.y); -PV0i.z = floatBitsToInt(max(-(intBitsToFloat(PV1i.x)), 0.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(R127i.y))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); -// 7 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(min(intBitsToFloat(PV0i.z), 1.0)); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(R127i.y))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(0x437f0000)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R6i.z)) + 1.0); -PS1i = R127i.y; -// 8 -R127i.x = floatBitsToInt(intBitsToFloat(R15i.x) + -(intBitsToFloat(R6i.y))); -PV0i.y = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), intBitsToFloat(0xbf7d70a4))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) / 2.0); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x40a00000)); -PV0i.z = clampFI32(PV0i.z); -R125i.w = floatBitsToInt(intBitsToFloat(R15i.y) + -(intBitsToFloat(R6i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R15i.z) + -(intBitsToFloat(R6i.y))); -PS0i = R124i.w; -// 9 -backupReg0i = R127i.y; -backupReg1i = R6i.z; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV0i.z)) + 1.0)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R5i.y))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + 0.5); -PV1i.w = R126i.w; -R3i.w = 0; -PS1i = R3i.w; -// 10 -backupReg0i = R127i.x; -backupReg1i = R127i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.x)) + intBitsToFloat(R6i.y))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R125i.x)) + intBitsToFloat(R6i.y))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV0i.w = R123i.w; -R127i.w = int(intBitsToFloat(backupReg1i)); -PS0i = R127i.w; -// 11 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(R6i.y))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R124i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(0xbe593484))); -PV1i.z = R123i.z; -R9i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R124i.x))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.z))); -// 12 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R124i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); -PV0i.z = floatBitsToInt(intBitsToFloat(0x3f895ef0) * intBitsToFloat(R127i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(0x3fc90da4))); -PV0i.w = R123i.w; -R127i.y = R127i.w & int(1); -PS0i = R127i.y; -// 13 -backupReg0i = R2i.w; -backupReg0i = R2i.w; -R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),-(intBitsToFloat(PV0i.w))) + 1.0)); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(0xba0a8ec8))); -R5i.y = clampFI32(R5i.y); -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(0xba0a8ec8))); -R5i.z = clampFI32(R5i.z); -R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R10i.z))) + intBitsToFloat(backupReg0i))); -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(0xba0a8ec8))); -R3i.z = clampFI32(R3i.z); -PS1i = R3i.z; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R17i.x),intBitsToFloat(R17i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[16].x),intBitsToFloat(uf_remappedPS[16].y),intBitsToFloat(uf_remappedPS[16].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(float(R127i.y)); -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.x), intBitsToFloat(PS0i))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.y), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.z), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), 0.0)); -PS1i = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(0x3eaaaaab)); -// 16 -R123i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3eaaaaab) + intBitsToFloat(PS1i))); -PV0i.x = R123i.x; -PV0i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), -(intBitsToFloat(R3i.w)))); -// 17 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3eaaaaab) + intBitsToFloat(PV0i.x))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(0xbecccccd)); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),-(intBitsToFloat(R126i.z))) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 18 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.y),-(intBitsToFloat(R125i.y))) + intBitsToFloat(PS1i))); -PV0i.x = R123i.x; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R4i.w))); -R7i.z = clampFI32(R7i.z); -// 19 -R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.x),-(intBitsToFloat(R126i.x))) + intBitsToFloat(PV0i.x))); -PV1i.z = R12i.z; -// 20 -PV0i.y = PV1i.z; -PV0i.y = clampFI32(PV0i.y); -// 21 -R14i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(0xbecccccd)); -} -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_remappedPS[20].x),intBitsToFloat(uf_remappedPS[20].y),intBitsToFloat(uf_remappedPS[20].z),intBitsToFloat(uf_remappedPS[20].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_remappedPS[21].x),intBitsToFloat(uf_remappedPS[21].y),intBitsToFloat(uf_remappedPS[21].z),intBitsToFloat(uf_remappedPS[21].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R126i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_remappedPS[22].x),intBitsToFloat(uf_remappedPS[22].y),intBitsToFloat(uf_remappedPS[22].z),intBitsToFloat(uf_remappedPS[22].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PS1i))); -PS0i = R10i.x; -// 3 -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.z))); -} -if( activeMaskStackC[1] == true ) { -R9i.y = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R9i.xy),0.0).x); -R10i.w = floatBitsToInt(textureLod(textureUnitPS5, intBitsToFloat(R10i.xy),intBitsToFloat(R10i.w)).x); -R11i.xyz = floatBitsToInt(texture(textureUnitPS12, intBitsToFloat(R11i.xy)).xyz); -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R9i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R10i.w) + intBitsToFloat(uf_remappedPS[23].z)); -PV0i.x = clampFI32(PV0i.x); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(R6i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * 2.0 + -(1.0))); -PV0i.z = R123i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(R6i.z))); -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R6i.z))); -PS0i = R11i.y; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x41c80000) + intBitsToFloat(R9i.z))); -PV1i.x = R123i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[24].z))); -PV1i.y = R3i.y; -// 2 -R4i.y = PV1i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R12i.y))); -R10i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[25].x)); -// 3 -PV1i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = clampFI32(PV1i.z); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + -(1.0)); -// 4 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(R8i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(R6i.w))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(R6i.x))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R12i.x)) + 1.0)); -PV0i.w = R123i.w; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R7i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[26].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[26].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[26].x))); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].w), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(PV1i.x))); -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.w))); -PV1i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R6i.y))); -PV1i.w = R123i.w; -// 8 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R5i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R3i.z))); -// 9 -R0i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -R0i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -R2i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(uf_remappedPS[27].x)) + intBitsToFloat(uf_remappedPS[28].w))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -// 1 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[29].w))); -// 2 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R14i.y))); -// 3 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.w)),intBitsToFloat(R0i.z)) + intBitsToFloat(R0i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R0i.z))); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[29].y), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[29].z), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[29].x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV1i.x))); -R5i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); -PS0i = R5i.z; -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[19].z),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[19].x),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[19].y),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R4i.w = 0; -// 6 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.y),intBitsToFloat(R2i.w)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R2i.w)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.y),intBitsToFloat(R2i.w)) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -// 7 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[15].x),intBitsToFloat(R10i.z)) + intBitsToFloat(PV0i.y))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[15].y),intBitsToFloat(R10i.z)) + intBitsToFloat(PV0i.z))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[15].z),intBitsToFloat(R10i.z)) + intBitsToFloat(PV0i.w))); -// 8 -predResult = (intBitsToFloat(R14i.x) != intBitsToFloat(0x3dc0c0c1)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R3i.xyz = floatBitsToInt(vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R4i.z)) + vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R2i.z))); -R3i.w = 0x3f800000; -R0i.x = 0; -PS0i = R0i.x; -// 1 -R0i.yzw = ivec3(0,0,0); -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R17i.x),intBitsToFloat(R17i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[30].x),intBitsToFloat(uf_remappedPS[30].y),intBitsToFloat(uf_remappedPS[30].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = 0x40400000; -PS0i = R0i.w; -// 1 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R17i.x),intBitsToFloat(R17i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[31].x),intBitsToFloat(uf_remappedPS[31].y),intBitsToFloat(uf_remappedPS[31].z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R17i.x),intBitsToFloat(R17i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[32].x),intBitsToFloat(uf_remappedPS[32].y),intBitsToFloat(uf_remappedPS[32].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R13i.x))); -// 3 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R127i.z; -backupReg1i = R127i.z; -redcCUBE(vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); -R127i.x = floatBitsToInt(cubeMapSTM.x); -R127i.y = floatBitsToInt(cubeMapSTM.y); -R127i.z = floatBitsToInt(cubeMapSTM.z); -R127i.w = cubeMapFaceId; -PV1i.x = R127i.x; -PV1i.y = R127i.y; -PV1i.z = R127i.z; -PV1i.w = R127i.w; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -R2i.z = clampFI32(R2i.z); -PS1i = R2i.z; -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R14i.z) * intBitsToFloat(0x42960000)); -PV0i.x = clampFI32(PV0i.x); -R0i.z = PV1i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 5 -backupReg0i = R1i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PS0i)) + 1.5)); -PV1i.x = R123i.x; -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].y),intBitsToFloat(PV0i.x)) + intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R1i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS0i)) + 1.5)); -PV1i.w = R123i.w; -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].z),intBitsToFloat(PV0i.x)) + intBitsToFloat(R1i.z))); -PS1i = R1i.x; -// 6 -R0i.x = PV1i.w; -R0i.y = PV1i.x; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.x), intBitsToFloat(PV1i.z))); -PS0i = R3i.x; -} -if( activeMaskStackC[2] == true ) { -R0i.xyz = floatBitsToInt(textureLod(textureUnitPS7, vec4(redcCUBEReverse(intBitsToFloat(R0i.xy),R0i.z),cubeMapArrayIndex7),intBitsToFloat(R0i.w)).xyz); -} -if( activeMaskStackC[2] == true ) { -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].y),intBitsToFloat(R2i.z)) + intBitsToFloat(R0i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x),intBitsToFloat(R2i.z)) + intBitsToFloat(R0i.x))); -PV0i.y = R123i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.z), intBitsToFloat(R1i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].z),intBitsToFloat(R2i.z)) + intBitsToFloat(R0i.z))); -PV0i.w = R123i.w; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R16i.y), intBitsToFloat(R1i.y))); -PS0i = R3i.y; -// 1 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R2i.x))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R2i.y))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.z))); -R0i.w = 0; -R3i.w = 0x3f800000; -PS1i = R3i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R1i.w = 0x3f800000; -// 1 -backupReg0i = R3i.x; -backupReg1i = R3i.y; -backupReg2i = R3i.z; -backupReg3i = R3i.w; -R3i.xyz = ivec3(backupReg0i,backupReg1i,backupReg2i); -R3i.w = backupReg3i; -// 2 -R2i.xyz = ivec3(R0i.x,R0i.y,R0i.z); -R2i.w = R0i.w; -// 3 -backupReg0i = R1i.w; -R1i.xyz = ivec3(R4i.x,R5i.y,R6i.z); -R1i.w = backupReg0i; -// 4 -R0i.xyz = ivec3(R13i.x,R4i.y,R5i.z); -R0i.w = R4i.w; -// 5 -R4i.xyz = ivec3(R7i.x,R7i.x,R7i.x); -R4i.w = R7i.x; -} -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w))*.35; -passPixelColor2 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -passPixelColor3 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -passPixelColor4 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/250cb5a06cab6534_000000000000007a_ps.txt b/Workarounds/BreathOfTheWild_Intel_ExcessBloom/250cb5a06cab6534_000000000000007a_ps.txt deleted file mode 100644 index 5aa4f10d..00000000 --- a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/250cb5a06cab6534_000000000000007a_ps.txt +++ /dev/null @@ -1,450 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 250cb5a06cab6534 -// used to set sun bloom, color, saturation, and intensity in the sky -uniform ivec4 uf_remappedPS[12]; -layout(binding = 0) uniform sampler3D textureUnitPS0;// Tex0 addr 0x3cea0000 res 256x32x16 dim 2 tm: 7 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x10) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 1) in vec4 passParameterSem0; -layout(location = 2) in vec4 passParameterSem2; -layout(location = 3) in vec4 passParameterSem3; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); -R1i = floatBitsToInt(passParameterSem0); -R2i = floatBitsToInt(passParameterSem2); -R3i = floatBitsToInt(passParameterSem3); -if( activeMaskStackC[1] == true ) { - // 0 - R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); - //original line - //R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(uf_remappedPS[0].z))); - // new line r0i.x is the brightness of the bloom on the sky, ufremap.z is the brightness on the ground - // match for gureudo desert - R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x)*.93, intBitsToFloat(uf_remappedPS[0].z))*.95); - // match for death mountain morning - //R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x)*.45, intBitsToFloat(uf_remappedPS[0].z))*.45); - - // red channel? - PV0i.y = R126i.y; - R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(0xc0400000) + intBitsToFloat(0xbf19999a))); - PV0i.z = R123i.z; - PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(uf_remappedPS[0].w))); - PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); - R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + intBitsToFloat(0xcc1a4d90))); - PS0i = R122i.x; - - // 1 - PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3fb8aa3b)); - R2i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + -(1.0)); - R1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); - PV1i.z = R1i.z; - // original - PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fc90fdb)); - // magic line that clears death volcano brightness ruins gureudo - //PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3fc90fdb)*0.6); - //multiplication affects saturation of blue stored in PS1i - R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PS0i))); - //R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PS0i))*5); - PS1i = R124i.w; - - - // 2 - R126i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[3].y)) + 1.0); - PV0i.y = ((intBitsToFloat(R3i.x) > intBitsToFloat(PV1i.z))?int(0xFFFFFFFF):int(0x0)); - R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e22f983) + 0.5)); - PV0i.z = R123i.z; - R127i.w = uf_remappedPS[3].y; - R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) / 2.0); - // multiplication affects bloom blue which seems to be stored in PS0i - //PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x)*2)); - PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); - - // 3 - R123i.x = ((PV0i.y == 0)?(R1i.z):(R3i.x)); - PV1i.x = R123i.x; - - PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.z))); - PV1i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); - R125i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[4].y)) * 0.5 + 0.5)); - R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].y)) + 1.0); - PS1i = R127i.z; - - // 4 - R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x40c90fdb) + intBitsToFloat(0xc0490fdb))); - PV0i.x = R123i.x; - PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f83987f)); - R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.x))); - PV0i.z = R125i.z; - R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[4].y) * 0.5 + 0.5)); - R127i.y = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(0x3a95ae88)); - PS0i = R127i.y; - - // 5 - backupReg0i = R127i.x; - R127i.x = ((0.0 > intBitsToFloat(PV0i.z))?int(0xFFFFFFFF):int(0x0)); - R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z)) + -(intBitsToFloat(backupReg0i)))); - PV1i.y = R123i.y; - R126i.z = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); - PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); - PS1i = uf_remappedPS[5].y; - PS1i = floatBitsToInt(intBitsToFloat(PS1i) / 2.0); - - // 6 - R125i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(0x4c1a4d90)); - PV0i.x = R125i.x; - R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * 2.0 + -(1.0))); - PV0i.y = R123i.y; - R0i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[4].y)) + 0.5); - R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R127i.y)) + intBitsToFloat(PS1i))); - PS0i = floatBitsToInt(sin((intBitsToFloat(PV1i.w))/0.1591549367)); - PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); - - // 7 - R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.w))); - R127i.y = floatBitsToInt(intBitsToFloat(PS0i) + -(1.0)); - PV1i.y = R127i.y; - PV1i.z = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); - PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(0x3f400000)); - PV1i.w = clampFI32(PV1i.w); - PS1i = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(0x3f400000)); - PS1i = clampFI32(PS1i); - - - // 8 red - PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + 1.0); - R123i.y = ((R127i.x == 0)?(0):(PV1i.z)); - PV0i.y = R123i.y; - R126i.z = floatBitsToInt(max(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); - R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.y)) + 1.0)); - R126i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[6].x)); - PS0i = R126i.y; - // 9 - backupReg0i = R126i.w; - R123i.x = ((PV0i.y == 0)?(0x445aeaf4):(0)); - PV1i.x = R123i.x; - R123i.y = ((PV0i.y == 0)?(0x493b34ff):(0)); - PV1i.y = R123i.y; - R127i.z = ((PV0i.y == 0)?(0xbf800000):(0x3f800000)); - PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * 0.5); - R126i.w = ((PV0i.y == 0)?(backupReg0i):(R125i.w)); - PS1i = R126i.w; - // 10 - backupReg0i = R125i.x; - backupReg1i = R126i.z; - R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.w))); - PV0i.x = R125i.x; - PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.y)); - R126i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV1i.x)); - PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[7].x))); - PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x3d747645)); - // 11 - R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); - PV1i.x = R127i.x; - PV1i.y = floatBitsToInt(floor(intBitsToFloat(PV0i.x))); - R124i.z = PV0i.w; - R124i.z = floatBitsToInt(intBitsToFloat(R124i.z) * 2.0); - R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[8].x))); - PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); - // 12 - backupReg0i = R0i.x; - PV0i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.y)); - PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 1.0); - R2i.z = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(PV1i.y))); - R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R127i.z)) + intBitsToFloat(PS1i))); - PV0i.w = R123i.w; - PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); - - // 13 - backupReg0i = R127i.y; - PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(PS0i)); - R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.y))); - PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.0); - PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); - PS1i = floatBitsToInt(-(intBitsToFloat(R127i.x)) + 1.0); - - - // 14 set r3i and rli to their final calculated values - backupReg0i = R0i.z; - R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(uf_remappedPS[2].y))); - R0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + 2.0); - PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); - R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.w))); - PV0i.w = R123i.w; - R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[2].y))); - PS0i = R8i.x; - // 15 - R6i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[6].x)); - R7i.y = PV0i.w; - R7i.z = R0i.w; - R2i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3df47645)); - R8i.y = PV0i.w; - PS1i = R8i.y; - // 16 - R4i.x = ((intBitsToFloat(R2i.x) > intBitsToFloat(R1i.z))?int(0xFFFFFFFF):int(0x0)); - R8i.z = R0i.w; - tempResultf = log2(intBitsToFloat(R127i.y)); - if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; - R0i.w = floatBitsToInt(tempResultf); - PS0i = R0i.w; -} -if( activeMaskStackC[1] == true ) { - R3i.xyzw = floatBitsToInt(texture(textureUnitPS0, vec3(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z))).xyzw); - R1i.xyzw = floatBitsToInt(texture(textureUnitPS0, vec3(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z))).xyzw); -} - - -if( activeMaskStackC[1] == true ) { - activeMaskStack[1] = activeMaskStack[0]; - activeMaskStackC[2] = activeMaskStackC[1]; - // 0 - PV0i.x = floatBitsToInt(-(intBitsToFloat(R3i.y)) + intBitsToFloat(R1i.y)); - PV0i.y = floatBitsToInt(-(intBitsToFloat(R3i.x)) + intBitsToFloat(R1i.x)); - PV0i.z = floatBitsToInt(intBitsToFloat(R0i.w) * 1.5); - PV0i.w = floatBitsToInt(-(intBitsToFloat(R3i.z)) + intBitsToFloat(R1i.z)); - PS0i = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R1i.w)); - // 1 - R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(R3i.y))); - PV1i.x = R123i.x; - R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R2i.z)) + intBitsToFloat(R3i.x))); - PV1i.y = R123i.y; - R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R2i.z)) + intBitsToFloat(R3i.w))); - PV1i.z = R123i.z; - R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R2i.z)) + intBitsToFloat(R3i.z))); - PV1i.w = R123i.w; - PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); - // 2 - R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), 0.0)); - PV0i.x = R127i.x; - R127i.y = floatBitsToInt(max(intBitsToFloat(PV1i.y), 0.0)); - PV0i.y = R127i.y; - PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R0i.y))); - R127i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); - PV0i.w = R127i.w; - PS0i = floatBitsToInt(max(intBitsToFloat(PV1i.z), 0.0)); - // 3 - R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PS0i))); - R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); - R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); - R126i.w = floatBitsToInt(max(intBitsToFloat(PV0i.y), intBitsToFloat(0x38d1b717))); - PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); - // 4 - backupReg0i = R127i.x; - backupReg1i = R127i.y; - R127i.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(PS1i)); - R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R127i.w))); - R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(backupReg0i))); - R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(backupReg1i))); - PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[6].y)); - // 5 - R6i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[6].x)); - PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[6].z)); - // 6 - backupReg0i = R127i.x; - R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[9].x))); - R3i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[6].x)); - PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); - // 7 - PV1i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS0i)); - PV1i.y = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(PS0i)); - PV1i.w = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(PS0i)); - // 8 - PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.w))); - PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PV1i.x))); - PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.y))); - // 9 - R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.z)) + intBitsToFloat(R127i.w))); - PV1i.x = R123i.x; - R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); - PV1i.z = R123i.z; - R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); - PV1i.w = R123i.w; - // 10 - PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); - PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), 0.0)); - PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.z), 0.0)); - // 11 - R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[10].x))); - R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[10].y))); - R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[10].z))); - // 12 - predResult = (intBitsToFloat(uf_remappedPS[11].x) > 0.0); - activeMaskStack[1] = predResult; - activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { - activeMaskStack[1] = false; - activeMaskStackC[2] = false; -} - - -if( activeMaskStackC[2] == true ) { - // 0 - PV0i.x = R2i.y; - PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); - R4i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[8].x) * intBitsToFloat(0x3d747645)); - PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].x), intBitsToFloat(uf_remappedPS[7].x))); - // 1 - PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + 1.0); - R3i.y = floatBitsToInt(intBitsToFloat(PV0i.z) + 2.0); - PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); - PV1i.w = floatBitsToInt(floor(intBitsToFloat(PV0i.x))); - // 2 - R1i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3df47645)); - PV0i.y = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV1i.w)); - R1i.z = floatBitsToInt((intBitsToFloat(R2i.y) * 0.5 + -(intBitsToFloat(PV1i.w)))); - PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -0.0); - // 3 - PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + 1.0); - PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + 0.0); - tempResultf = log2(intBitsToFloat(PV0i.w)); - if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; - PS1i = floatBitsToInt(tempResultf); - // 4 - R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[2].y))); - R1i.y = floatBitsToInt(intBitsToFloat(PS1i) * 1.5); - R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(uf_remappedPS[2].y))); - PS0i = R8i.x; -} - - -if( activeMaskStackC[2] == true ) { - R2i.xyzw = floatBitsToInt(texture(textureUnitPS0, vec3(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z))).xyzw); - R0i.xyzw = floatBitsToInt(texture(textureUnitPS0, vec3(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z))).xyzw); -} - -if( activeMaskStackC[2] == true ) { - // 0 - backupReg0i = R0i.x; - backupReg1i = R0i.z; - PV0i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(R0i.y)); - PV0i.y = floatBitsToInt(-(intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i)); - PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R0i.w)); - PV0i.w = floatBitsToInt(-(intBitsToFloat(R2i.z)) + intBitsToFloat(backupReg1i)); - PS0i = floatBitsToInt(exp2(intBitsToFloat(R1i.y))); - // 1 - R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R1i.z)) + intBitsToFloat(R2i.y))); - PV1i.x = R123i.x; - R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R1i.z)) + intBitsToFloat(R2i.x))); - PV1i.y = R123i.y; - R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R1i.z)) + intBitsToFloat(R2i.w))); - PV1i.z = R123i.z; - R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R1i.z)) + intBitsToFloat(R2i.z))); - PV1i.w = R123i.w; - PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R3i.y))); - // 2 - R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), 0.0)); - PV0i.x = R127i.x; - R127i.y = floatBitsToInt(max(intBitsToFloat(PV1i.y), 0.0)); - PV0i.y = R127i.y; - PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.z), 0.0)); - R127i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); - PV0i.w = R127i.w; - PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); - // 3 - R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.z))); - R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); - PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.y), intBitsToFloat(0x38d1b717))); - R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.z))); - PS1i = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); - // 4 - backupReg0i = R127i.x; - backupReg1i = R127i.y; - backupReg2i = R127i.w; - R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(backupReg0i))); - R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[9].x))); - R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(backupReg1i))); - R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(backupReg2i))); - PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); - // 5 - PV1i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS0i)); - PV1i.z = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(PS0i)); - PV1i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS0i)); - // 6 - PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PV1i.w))); - PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.x))); - PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.z))); - // 7 - R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); - PV1i.y = R123i.y; - R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.x))); - PV1i.z = R123i.z; - R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.z))); - PV1i.w = R123i.w; - // 8 - PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); - PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.y), 0.0)); - PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.z), 0.0)); - // 9 - R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedPS[10].y)) + -(intBitsToFloat(R5i.y)))); - PV1i.x = R123i.x; - R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedPS[10].x)) + -(intBitsToFloat(R5i.x)))); - PV1i.y = R123i.y; - R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedPS[10].z)) + -(intBitsToFloat(R5i.z)))); - PV1i.w = R123i.w; - // 10 - backupReg0i = R5i.x; - backupReg1i = R5i.y; - backupReg2i = R5i.z; - R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(uf_remappedPS[11].x)) + intBitsToFloat(backupReg0i))); - R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(uf_remappedPS[11].x)) + intBitsToFloat(backupReg1i))); - R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[11].x)) + intBitsToFloat(backupReg2i))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R5i.w = ((R4i.x == 0)?(0x3f800000):(0)); -} -// export -// original line -//passPixelColor0 = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.z) , intBitsToFloat(R5i.w)); -//passPixelColor0 = vec4(intBitsToFloat(R5i.x)*0.05, intBitsToFloat(R5i.y)*0.16, intBitsToFloat(R5i.z)*0.7 , intBitsToFloat(R5i.w))*0.33; -// faron noon bridgepassPixelColor0 = vec4(intBitsToFloat(R5i.x)*0.09, intBitsToFloat(R5i.y)*0.23, intBitsToFloat(R5i.z)*.65 , intBitsToFloat(R5i.w))*0.82; -// faron morning still off passPixelColor0 = vec4(intBitsToFloat(R5i.x)*0.09, //intBitsToFloat(R5i.y)*0.22, intBitsToFloat(R5i.z)*.65 , intBitsToFloat(R5i.w))*0.82; -//passPixelColor0 = vec4(intBitsToFloat(R5i.x)*0.09, intBitsToFloat(R5i.y)*0.22, intBitsToFloat(R5i.z)*.65 , intBitsToFloat(R5i.w))*0.82; -passPixelColor0 = vec4(intBitsToFloat(R5i.x)*0.155, intBitsToFloat(R5i.y)*0.37, intBitsToFloat(R5i.z) , intBitsToFloat(R5i.w))*.86; -} diff --git a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/29c30aaa023dc7e6_0000000000000709_ps.txt b/Workarounds/BreathOfTheWild_Intel_ExcessBloom/29c30aaa023dc7e6_0000000000000709_ps.txt deleted file mode 100644 index 3fb9320c..00000000 --- a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/29c30aaa023dc7e6_0000000000000709_ps.txt +++ /dev/null @@ -1,152 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 29c30aaa023dc7e6 -// fog ganon swirl full -uniform ivec4 uf_remappedPS[2]; -uniform float uf_alphaTestRef; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x20fc1000 res 128x128x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0x2103b000 res 256x256x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x1b4c0000 res 256x256x1 dim 1 tm: 4 format 0035 compSel: 0 0 0 1 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem5; -layout(location = 4) in vec4 passParameterSem7; -layout(location = 5) in vec4 passParameterSem8; -layout(location = 6) in vec4 passParameterSem9; -layout(location = 7) in vec4 passParameterSem14; -layout(location = 8) in vec4 passParameterSem15; -layout(location = 9) in vec4 passParameterSem16; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = passParameterSem0; -R1f = passParameterSem1; -R2f = passParameterSem4; -R3f = passParameterSem5; -R4f = passParameterSem7; -R5f = passParameterSem8; -R6f = passParameterSem9; -R7f = passParameterSem14; -R8f = passParameterSem15; -R9f = passParameterSem16; -R3f.xw = (texture(textureUnitPS0, R5f.xy).xw); -// 0 -R123f.z = (R3f.w * 2.0 + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R3f.x * 2.0 + -(1.0)); -PV0f.w = R123f.w; -// 1 -PV1f.y = mul_nonIEEE(R2f.y, PV0f.w); -PV1f.w = mul_nonIEEE(R3f.y, PV0f.z); -// 2 -backupReg0f = R3f.z; -backupReg0f = R3f.z; -R3f.x = R5f.z + PV1f.y; -R3f.y = R5f.w + PV1f.w; -R3f.z = (mul_nonIEEE(backupReg0f,PV1f.y) + R6f.x); -R3f.w = (mul_nonIEEE(backupReg0f,PV1f.w) + R6f.y); -R3f.x = (texture(textureUnitPS1, R3f.xy).w); -R5f.xw = (texture(textureUnitPS2, R3f.zw).xw); -// 0 -R127f.x = mul_nonIEEE(R5f.x, R5f.x); -R123f.z = (mul_nonIEEE(R4f.w,R3f.x) + -(R0f.w)); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(R5f.w, R5f.w); -// 1 -PV1f.y = mul_nonIEEE(R1f.w, PV0f.z); -PV1f.y = clamp(PV1f.y, 0.0, 1.0); -// 2 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(backupReg0f, PV1f.y); -PV0f.y = PV1f.y; -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -PV0f.w = mul_nonIEEE(R127f.w, PV1f.y); -// 3 -R123f.x = (mul_nonIEEE(R0f.z,PV0f.w) + intBitsToFloat(0x3d23d70a)); -PV1f.x = R123f.x; -R123f.y = (mul_nonIEEE(R0f.y,PV0f.w) + intBitsToFloat(0x3c75c28f)); -PV1f.y = R123f.y; -R123f.z = (mul_nonIEEE(R0f.x,PV0f.w) + intBitsToFloat(0x3c75c28f)); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(R2f.x, PV0f.y); -// 4 -R127f.y = (mul_nonIEEE(R1f.z,R127f.x*.35) + PV1f.x); -PV0f.y = R127f.y; -R127f.z = (mul_nonIEEE(R1f.y,R127f.x*.35) + PV1f.y); -PV0f.z = R127f.z; -R127f.w = (mul_nonIEEE(R1f.x,R127f.x*.35) + PV1f.z); -PV0f.w = R127f.w; -R1f.w = mul_nonIEEE(R7f.w, PV1f.w); -PS0f = R1f.w; -// 5 -PV1f.x = -(PV0f.y) + intBitsToFloat(uf_remappedPS[0].z); -PV1f.y = -(PV0f.z) + intBitsToFloat(uf_remappedPS[0].y); -PV1f.z = -(PV0f.w) + intBitsToFloat(uf_remappedPS[0].x); -// 6 -backupReg0f = R127f.y; -backupReg1f = R127f.z; -backupReg2f = R127f.w; -R127f.y = (mul_nonIEEE(PV1f.x,R9f.y*.35) + backupReg0f); -PV0f.y = R127f.y; -R127f.z = (mul_nonIEEE(PV1f.y,R9f.y*.35) + backupReg1f); -PV0f.z = R127f.z; -R127f.w = (mul_nonIEEE(PV1f.z,R9f.y*.35) + backupReg2f); -PV0f.w = R127f.w; -// 7 -PV1f.x = R8f.x + -(PV0f.w); -PV1f.z = R8f.z + -(PV0f.y); -PV1f.w = R8f.y + -(PV0f.z); -// 8 -backupReg0f = R127f.y; -R127f.x = (mul_nonIEEE(PV1f.w,R8f.w*.35) + R127f.z); -PV0f.x = R127f.x; -R127f.y = (mul_nonIEEE(PV1f.x,R8f.w*.35) + R127f.w); -PV0f.y = R127f.y; -R127f.w = (mul_nonIEEE(PV1f.z,R8f.w*.35) + backupReg0f); -PV0f.w = R127f.w; -// 9 -PV1f.x = -(PV0f.w) + intBitsToFloat(uf_remappedPS[1].z); -PV1f.y = -(PV0f.x) + intBitsToFloat(uf_remappedPS[1].y); -PV1f.z = -(PV0f.y) + intBitsToFloat(uf_remappedPS[1].x); -// 10 -R1f.x = (mul_nonIEEE(PV1f.z,R9f.x) + R127f.y); -R1f.y = (mul_nonIEEE(PV1f.y,R9f.x) + R127f.x); -R1f.z = (mul_nonIEEE(PV1f.x,R9f.x) + R127f.w); -// export -if( ((vec4(R1f.x, R1f.y, R1f.z, R1f.w)).a > uf_alphaTestRef) == false) discard; -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/3179b85d41bfb80d_0000000079249749_ps.txt b/Workarounds/BreathOfTheWild_Intel_ExcessBloom/3179b85d41bfb80d_0000000079249749_ps.txt deleted file mode 100644 index 914d9700..00000000 --- a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/3179b85d41bfb80d_0000000079249749_ps.txt +++ /dev/null @@ -1,574 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 3179b85d41bfb80d -// fog trees -uniform ivec4 uf_remappedPS[10]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3d0ea800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem4; -layout(location = 2) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem4); -R2i = floatBitsToInt(passParameterSem6); -R3i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R6i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); -R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.zw)).xyzw); -// 0 -R124i.x = floatBitsToInt((intBitsToFloat(R6i.x) * 2.0 + -(1.0))); -R124i.y = floatBitsToInt((intBitsToFloat(R6i.y) * 2.0 + -(1.0))); -R124i.z = floatBitsToInt((intBitsToFloat(R6i.z) * 2.0 + -(1.0))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.x)); -PS0i = R126i.x; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].y))); -R126i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.y)); -PS1i = R126i.w; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 4 -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.x)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z)); -R126i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w)); -R125i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.y)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(R5i.z)); -R127i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(R5i.w)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS0i))); -PS1i = R5i.z; -// 6 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(backupReg0i))); -PS0i = R125i.z; -// 7 -backupReg0i = R125i.y; -backupReg0i = R125i.y; -backupReg1i = R126i.z; -backupReg1i = R126i.z; -backupReg2i = R126i.w; -backupReg2i = R126i.w; -PV1i.x = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); -R125i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -R126i.z = floatBitsToInt(max(intBitsToFloat(backupReg1i), -(intBitsToFloat(backupReg1i)))); -R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg2i), -(intBitsToFloat(backupReg2i)))); -PS1i = floatBitsToInt(max(intBitsToFloat(R125i.x), -(intBitsToFloat(R125i.x)))); -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 4.0); -// 8 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(max(intBitsToFloat(R127i.y), -(intBitsToFloat(R127i.y)))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 4.0); -PV0i.z = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 4.0); -PV0i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), -(intBitsToFloat(R125i.w)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 4.0); -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 9 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); -PS1i = R5i.y; -// 10 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z)); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(fract(intBitsToFloat(R1i.x))); -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R127i.z))); -PV0i.z = R2i.z; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV1i.y))); -PV0i.w = R126i.w; -R125i.w = floatBitsToInt(fract(intBitsToFloat(R1i.y))); -PS0i = R125i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R5i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.w),intBitsToFloat(R5i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.w)); -// 12 -PV0i.x = R2i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(R125i.y)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(intBitsToFloat(R126i.x) + -(intBitsToFloat(R126i.w))); -PV0i.w = R5i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -PS0i = R2i.z; -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); -// 13 -backupReg0i = R125i.y; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.x))); -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.w)); -PV1i.z = clampFI32(PV1i.z); -PV1i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y)); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(PS0i)) + intBitsToFloat(R5i.z))); -PS1i = R127i.z; -// 14 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.x))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R125i.w)) + intBitsToFloat(PV1i.z)); -R4i.z = floatBitsToInt(roundEven(0.0)); -R3i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -R5i.x = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(uf_remappedPS[3].x)); -PS0i = R5i.x; -// 15 -backupReg0i = R5i.z; -R0i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(uf_remappedPS[3].y)); -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R0i.y))); -R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[3].z)); -PV1i.w = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); -R5i.w = 0; -PS1i = R5i.w; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.y = int(intBitsToFloat(PV1i.w)); -PS0i = R9i.y; -// 17 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -R124i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -PS1i = R124i.z; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R125i.y = floatBitsToInt(max(-(intBitsToFloat(R124i.w)), 0.0)); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.x; -backupReg0i = R124i.x; -backupReg1i = R124i.z; -backupReg1i = R124i.z; -redcCUBE(vec4(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); -R124i.x = floatBitsToInt(cubeMapSTM.x); -R124i.y = floatBitsToInt(cubeMapSTM.y); -R124i.z = floatBitsToInt(cubeMapSTM.z); -R124i.w = cubeMapFaceId; -PV1i.x = R124i.x; -PV1i.y = R124i.y; -PV1i.z = R124i.z; -PV1i.w = R124i.w; -R1i.z = floatBitsToInt(-(intBitsToFloat(R6i.w)) + 1.0); -PS1i = R1i.z; -// 20 -PV0i.x = R9i.y & 0x000000fc; -R2i.y = floatBitsToInt(min(intBitsToFloat(R125i.y), 1.0)); -R3i.z = PV1i.w; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(PS1i)) + intBitsToFloat(PS1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 21 -R1i.x = 0; -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(0x3c23d70a)); -R0i.y = clampFI32(R0i.y); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PS0i)) + 1.5)); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(PS0i)) + 1.5)); -R1i.w = floatBitsToInt(float(PV0i.x)); -PS1i = R1i.w; -// 0 -R3i.x = R0i.w; -R3i.y = R0i.z; -R0i.z = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(uf_remappedPS[7].w))); -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), intBitsToFloat(uf_remappedPS[7].w))); -PS0i = R1i.y; -R9i.xzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R4i.xy)).xzw); -R7i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); -R3i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R3i.xy),R3i.z),cubeMapArrayIndex8),intBitsToFloat(R3i.w)).xyz); -R4i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R4i.xy)).xyz); -// 0 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R5i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(uf_remappedPS[7].w))); -PS0i = R127i.z; -// 1 -backupReg0i = R1i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R0i.y))); -R124i.y = R9i.y & 0x00000002; -R1i.z = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(0x3b820821)); -PV1i.z = R1i.z; -R124i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * 0.5 + 0.5)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(R0i.z)) + intBitsToFloat(R0i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * 0.25 + 0.25)); -PS0i = R127i.w; -// 3 -backupReg0i = R124i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.x = R124i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.y = R124i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.z = R124i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R124i.w))); -R125i.w = floatBitsToInt(intBitsToFloat(R125i.w) / 2.0); -R127i.x = floatBitsToInt(float(backupReg0i)); -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) / 2.0); -PS1i = R127i.x; -// 4 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R0i.w)),-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R127i.z)),-0.0),vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); -PS0i = R124i.w; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R5i.y),intBitsToFloat(R2i.z),intBitsToFloat(R2i.z)),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R124i.y)),-(intBitsToFloat(R124i.z)),-(intBitsToFloat(R5i.w))))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = R124i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R5i.y),intBitsToFloat(R2i.z),intBitsToFloat(R2i.z)),vec4(-(intBitsToFloat(R0i.w)),-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(R1i.x))))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R126i.x; -backupReg1i = R124i.w; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R124i.y)) + intBitsToFloat(R124i.y))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV0i.x))); -PV1i.y = R124i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PS0i)) + -(intBitsToFloat(PS0i)))); -PV1i.z = R124i.z; -R124i.w = floatBitsToInt((-(intBitsToFloat(R6i.w)) * intBitsToFloat(0x40400000) + 4.0)); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i))); -PS1i = R125i.z; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e19999a)); -R127i.y = floatBitsToInt((intBitsToFloat(R9i.w) * 0.5 + 0.5)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),-(intBitsToFloat(R127i.w))) + intBitsToFloat(R9i.w))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + 1.0); -PS0i = R125i.y; -// 9 -backupReg0i = R124i.w; -R124i.x = floatBitsToInt((-(intBitsToFloat(R1i.z)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R126i.x)) + intBitsToFloat(R126i.x))); -PV1i.y = R123i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R124i.y))); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),-(intBitsToFloat(R125i.w))) + intBitsToFloat(R2i.y))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 10 -backupReg0i = R126i.x; -backupReg1i = R127i.w; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.z)); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(uf_remappedPS[8].x))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y)); -PV1i.x = clampFI32(PV1i.x); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R1i.z)) + intBitsToFloat(R124i.x))); -R127i.z = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(R124i.w)); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),-(intBitsToFloat(R127i.x))) + intBitsToFloat(PS0i))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),-(intBitsToFloat(R125i.w))) + intBitsToFloat(R126i.w))); -PS1i = R122i.x; -// 12 -backupReg0i = R127i.x; -backupReg1i = R126i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(PS1i)); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),-(intBitsToFloat(backupReg0i))) + intBitsToFloat(R127i.w))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 13 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R127i.y))); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R124i.w))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),-(intBitsToFloat(R125i.z))) + intBitsToFloat(R127i.y))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -PS1i = R127i.y; -// 14 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -R125i.y = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(PV1i.z)); -R125i.z = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x3f400000)); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.x)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); -PS0i = R126i.z; -// 15 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x),intBitsToFloat(R127i.w)) + intBitsToFloat(R7i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y),intBitsToFloat(R127i.w)) + intBitsToFloat(R7i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(0.25 * intBitsToFloat(R127i.y)); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(backupReg0i)) + intBitsToFloat(R7i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 16 -backupReg0i = R125i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.w))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.w))); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -PS0i = R126i.z; -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(R127i.w)) + intBitsToFloat(R127i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -PS1i = R125i.x; -// 18 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R127i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R127i.x))); -PS0i = R126i.w; -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(R125i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R125i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R127i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R125i.z))); -R127i.x = R9i.y & int(1); -PS1i = R127i.x; -// 20 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV0i.z = R123i.z; -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.y))); -R122i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PS0i = R122i.x; -// 21 -R3i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(R9i.z))); -R3i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PS0i)); -R6i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z)); -R3i.y = floatBitsToInt(float(R127i.x)); -PS1i = R3i.y; -// 22 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(R4i.x)*.35)); -PV0i.y = floatBitsToInt(intBitsToFloat(R8i.w) + intBitsToFloat(backupReg0i)); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R9i.y))); -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(R4i.y)*.35)); -PS0i = R3i.y; -// 23 -R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R4i.z)*.35)); -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/3df0bb0da1c740d5_000000000000001c_ps.txt b/Workarounds/BreathOfTheWild_Intel_ExcessBloom/3df0bb0da1c740d5_000000000000001c_ps.txt deleted file mode 100644 index ad1100b7..00000000 --- a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/3df0bb0da1c740d5_000000000000001c_ps.txt +++ /dev/null @@ -1,75 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 3df0bb0da1c740d5 -// atmospheric dust and crespecular rays -uniform ivec4 uf_remappedPS[1]; -uniform float uf_alphaTestRef; -layout(binding = 9) uniform sampler2D textureUnitPS9;// Tex9 addr 0xf557c800 res 160x90x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler9 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem3; -layout(location = 2) in vec4 passParameterSem4; -layout(location = 3) in vec4 passParameterSem7; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = passParameterSem0; -R1f = passParameterSem3; -R2f = passParameterSem4; -R3f = passParameterSem7; -// 0 -R3f.x = mul_nonIEEE(R0f.y, R3f.w); -R2f.y = mul_nonIEEE(R0f.x, R3f.w); -R1f.z = mul_nonIEEE(R0f.z, R3f.w); -PV0f.w = R3f.w * 1.0; -PS0f = 1.0 / R1f.w; -// 1 -R0f.x = mul_nonIEEE(R1f.x, PS0f); -R0f.y = mul_nonIEEE(R1f.y, PS0f); -R0f.z = mul_nonIEEE(R0f.w, PV0f.w); -R0f.z = clamp(R0f.z, 0.0, 1.0); -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(uf_remappedPS[0].w)); -R1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(uf_remappedPS[0].w)); -PS1f = R1f.x; -R0f.w = (texture(textureUnitPS9, R0f.xy).x); -// 0 -PV0f.x = mul_nonIEEE(R2f.x, R0f.z); -R0f.y = mul_nonIEEE(R3f.x, R1f.x); -PV0f.z = R0f.w; -PV0f.z /= 2.0; -PV0f.z = clamp(PV0f.z, 0.0, 1.0); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(uf_remappedPS[0].w)); -R0f.x = mul_nonIEEE(R2f.y, R1f.w); -PS0f = R0f.x; -// 1 -R0f.z = mul_nonIEEE(R1f.z, PV0f.w); -R0f.w = mul_nonIEEE(PV0f.x, PV0f.z); -// export -// check whether fragment output is higher than threshold, if so output as brightness color -if( ((vec4(R0f.x, R0f.y, R0f.z, R0f.w)).a > uf_alphaTestRef) == false) discard; -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w*.35); -} diff --git a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/59cba7eb9a9c1df6_00000007f924d249_ps.txt b/Workarounds/BreathOfTheWild_Intel_ExcessBloom/59cba7eb9a9c1df6_00000007f924d249_ps.txt deleted file mode 100644 index 61c17cea..00000000 --- a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/59cba7eb9a9c1df6_00000007f924d249_ps.txt +++ /dev/null @@ -1,792 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 59cba7eb9a9c1df6 -// fog on water but also used by AMD_Intel shadow fix -layout(binding = 33, std140) uniform uniformBlockPS1 -{ -vec4 uf_blockPS1[1024]; -}; - -layout(binding = 38, std140) uniform uniformBlockPS6 -{ -vec4 uf_blockPS6[1024]; -}; - -layout(binding = 42, std140) uniform uniformBlockPS10 -{ -vec4 uf_blockPS10[1024]; -}; - -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x30364000 res 64x64x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 2 border: 0 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0x23c81000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 1 -layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2DArrayShadow textureUnitPS7;// Tex7 addr 0xf58a8000 res 360x360x3 dim 5 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x3) Sampler7 ClampX/Y/Z: 6 6 2 border: 2 -layout(binding = 10) uniform sampler2D textureUnitPS10;// Tex10 addr 0x3cfaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0x3d0a8000 res 96x96x1 dim 1 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 6 6 6 border: 2 -layout(binding = 14) uniform sampler2D textureUnitPS14;// Tex14 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler14 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 15) uniform sampler2D textureUnitPS15;// Tex15 addr 0x30366000 res 2000x1600x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x1) Sampler15 ClampX/Y/Z: 1 1 1 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem2; -layout(location = 2) in vec4 passParameterSem5; -layout(location = 3) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[3]; -bool activeMaskStackC[4]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem2); -R2i = floatBitsToInt(passParameterSem5); -R3i = floatBitsToInt(passParameterSem6); -if( activeMaskStackC[1] == true ) { -R4i.w = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R0i.xy)).x); -R5i.xzw = floatBitsToInt(textureGather(textureUnitPS5, intBitsToFloat(R0i.xy)).xzw); -R3i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.zw)).xyzw); -R11i.xy = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R0i.xy)).xy); -} -if( activeMaskStackC[1] == true ) { -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS1[16].x,intBitsToFloat(R5i.w)) + uf_blockPS1[14].x)); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS1[16].x,intBitsToFloat(R5i.z)) + uf_blockPS1[14].x)); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),uf_blockPS1[16].x) + uf_blockPS1[14].x)); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS1[16].x,intBitsToFloat(R5i.x)) + uf_blockPS1[14].x)); -R5i.x = floatBitsToInt((intBitsToFloat(R3i.x) * 2.0 + -(1.0))); -PS0i = R5i.x; -// 1 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(PV0i.z)))); -PV1i.x = R4i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(PV0i.z)))); -R1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), -(intBitsToFloat(PV0i.y)))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), -(intBitsToFloat(PV0i.y)))); -PS1i = R125i.w; -// 2 -R127i.x = floatBitsToInt(-(intBitsToFloat(R127i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), uf_blockPS6[43].x)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), uf_blockPS6[45].x)); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), -(intBitsToFloat(R127i.w)))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), -(intBitsToFloat(R127i.w)))); -PS0i = R127i.y; -// 3 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),uf_blockPS6[45].y) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(R126i.w)); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),uf_blockPS6[43].y) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i))); -R126i.x = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(R125i.w)); -PS1i = R126i.x; -// 4 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(R1i.z)) + intBitsToFloat(backupReg0i)); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),uf_blockPS6[45].z) + intBitsToFloat(PV1i.x))); -R125i.z = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(R124i.w)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),uf_blockPS6[43].z) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(R127i.y)); -PS0i = R127i.z; -// 5 -R8i.x = floatBitsToInt(uf_blockPS6[43].w + intBitsToFloat(PV0i.w)); -PV1i.x = R8i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), uf_blockPS6[44].x)); -R126i.z = floatBitsToInt(-(intBitsToFloat(R1i.z)) + intBitsToFloat(R127i.w)); -PV1i.z = R126i.z; -R4i.w = floatBitsToInt((intBitsToFloat(R3i.y) * 2.0 + -(1.0))); -R5i.z = floatBitsToInt((intBitsToFloat(R3i.z) * 2.0 + -(1.0))); -PS1i = R5i.z; -// 6 -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockPS6[39].z) + -(uf_blockPS6[39].x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R125i.z))); -R2i.y = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(0x437f0000)); -PS0i = R2i.y; -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),uf_blockPS6[44].y) + intBitsToFloat(R127i.y))); -PV1i.x = R123i.x; -R0i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.z)),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.w))); -R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.z))); -R5i.w = 0x3f800000; -R1i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.y))); -PS1i = R1i.x; -// 8 -R2i.x = floatBitsToInt((-(intBitsToFloat(R1i.z)) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0xc0600000))); -R2i.x = clampFI32(R2i.x); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R1i.z))); -R0i.z = floatBitsToInt(-(intBitsToFloat(R1i.z)) * intBitsToFloat(0x3d4ccccd)); -PV0i.z = R0i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),uf_blockPS6[44].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R9i.x = floatBitsToInt(uf_blockPS1[0].y); -PS0i = R9i.x; -// 9 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R5i.z))); -R12i.z = floatBitsToInt(uf_blockPS6[44].w + intBitsToFloat(PV0i.w)); -PV1i.z = R12i.z; -R0i.w = floatBitsToInt((-(uf_blockPS6[53].w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(PV0i.z))); -R0i.w = clampFI32(R0i.w); -R8i.w = R11i.x; -R8i.w = clampFI32(R8i.w); -PS1i = R8i.w; -// 10 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R4i.x)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R12i.y = PV1i.z; -PV0i.y = R12i.y; -R8i.z = floatBitsToInt(uf_blockPS6[45].w + intBitsToFloat(R125i.y)); -PV0i.z = R8i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), uf_blockPS1[17].y)); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R4i.w)) + intBitsToFloat(PV1i.y))); -PS0i = R122i.x; -// 11 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(PS0i))); -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),uf_blockPS6[39].z) + -(uf_blockPS6[39].y))); -R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + uf_blockPS6[39].w); -R3i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R6i.z)), -(intBitsToFloat(R6i.z)))); -R2i.w = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -PS1i = R2i.w; -} -if( activeMaskStackC[1] == true ) { -R3i.z = floatBitsToInt(textureLod(textureUnitPS11, intBitsToFloat(R3i.xy),0.0).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.y)),-(intBitsToFloat(R0i.y))) + intBitsToFloat(R3i.w))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(uf_blockPS10[2].z + 1.0); -R123i.w = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[39].w),intBitsToFloat(R3i.z)) + intBitsToFloat(R2i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); -// 1 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS0i))); -R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS0i))); -PV1i.y = R13i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * 0.25); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.x)),-(intBitsToFloat(R1i.x))) + intBitsToFloat(PV0i.x))); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i))); -PS1i = R9i.z; -// 2 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); -PV0i.y = R123i.y; -R13i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + intBitsToFloat(R125i.y)); -R13i.z = clampFI32(R13i.z); -R10i.z = floatBitsToInt((-(uf_blockPS6[53].z) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(R0i.z))); -R10i.z = clampFI32(R10i.z); -PS0i = R10i.z; -// 3 -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R14i.z = floatBitsToInt(intBitsToFloat(R2i.x) + uf_blockPS10[3].y); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -R0i.z = floatBitsToInt(tempResultf); -PS1i = R0i.z; -// 4 -R9i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -PV0i.w = R9i.w; -PS0i = int(intBitsToFloat(R2i.y)); -// 5 -PV1i.w = PS0i & int(1); -R10i.w = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -PS1i = R10i.w; -// 6 -R7i.z = ((PV1i.w == 0)?(0):(0x3f800000)); -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PS0i))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS0i))); -R4i.w = floatBitsToInt(uf_blockPS10[2].w); -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.w)); -R0i.w = floatBitsToInt(tempResultf); -PS1i = R0i.w; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R11i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].x, intBitsToFloat(R4i.w))); -PV0i.x = R11i.x; -R14i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].y, intBitsToFloat(R4i.w))); -PV0i.y = R14i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[4].z, intBitsToFloat(R4i.w))); -PV0i.z = R3i.z; -R3i.w = 0; -// 1 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); -R2i.y = PV0i.z; -PV1i.y = R2i.y; -R2i.z = 0; -PV1i.z = R2i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PV0i.z))); -R0i.x = PV0i.x; -PS1i = R0i.x; -// 2 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R9i.z),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(PS1i),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),intBitsToFloat(R14i.y)) + intBitsToFloat(PV1i.w))); -PS0i = R122i.x; -// 3 -R10i.y = floatBitsToInt(uf_blockPS1[1].y); -R11i.z = floatBitsToInt(uf_blockPS1[2].y); -R11i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R0i.z))); -// 5 -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R126i.x))); -// 6 -predResult = (1.0 > intBitsToFloat(R10i.z)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R3i.x) * 1.5); -PV0i.y = ((-(intBitsToFloat(R1i.z)) > uf_blockPS1[58].x)?int(0xFFFFFFFF):int(0x0)); -R127i.z = ((-(intBitsToFloat(R1i.z)) > uf_blockPS1[58].y)?int(0xFFFFFFFF):int(0x0)); -PV0i.w = floatBitsToInt(intBitsToFloat(R8i.y) * 1.5); -PS0i = floatBitsToInt(intBitsToFloat(R4i.z) * 1.5); -// 1 -PV1i.x = PV0i.y & int(1); -R2i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.x)),intBitsToFloat(R0i.w)) + intBitsToFloat(PV0i.x))); -R2i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.y)),intBitsToFloat(R0i.w)) + intBitsToFloat(PV0i.w))); -R2i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.z)),intBitsToFloat(R0i.w)) + intBitsToFloat(PS0i))); -PV1i.w = R2i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R6i.w) * 0.25 + 1.0)); -PS1i = R122i.x; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), -(intBitsToFloat(R3i.w)))); -R12i.w = PV1i.x - R127i.z; -PV0i.w = R12i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.y), intBitsToFloat(R8i.y))); -// 3 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),-(intBitsToFloat(R14i.y))) + intBitsToFloat(PV0i.z))); -PV1i.z = PV0i.w << 0x00000002; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(R4i.z)) + intBitsToFloat(PS0i))); -PS1i = R127i.x; -// 4 -R0i.x = PV1i.z + 0x0000002b; -R0i.y = PV1i.z + 0x0000002a; -R0i.z = PV1i.z + 0x0000002d; -R0i.w = PV1i.z + 0x0000002c; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV1i.x))); -PS0i = R122i.x; -// 5 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),-(intBitsToFloat(R3i.z))) + intBitsToFloat(R127i.y))); -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),intBitsToFloat(R3i.x)) + intBitsToFloat(R127i.x))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PS0i)); -R3i.w = floatBitsToInt(tempResultf); -PS1i = R3i.w; -} -if( activeMaskStackC[2] == true ) { -R5i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -R6i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R7i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R3i.w))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R3i.w))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R3i.w))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),-(intBitsToFloat(R11i.x))) + intBitsToFloat(R2i.x))); -R127i.w = clampFI32(R127i.w); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.z)),intBitsToFloat(R3i.y)) + intBitsToFloat(R4i.z))); -PS0i = R125i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R14i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R9i.x)),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.x))); -PS1i = R122i.x; -// 2 -backupReg0i = R127i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R11i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(PV1i.x)) + 1.0)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x3f19999a) + intBitsToFloat(R4i.x))); -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R10i.y)),intBitsToFloat(R3i.y)) + intBitsToFloat(R8i.y))); -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -PS0i = R122i.x; -// 3 -backupReg0i = R126i.z; -backupReg1i = R127i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -R126i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(0x3f19999a) + intBitsToFloat(R1i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R14i.y)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg1i))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS0i))); -PS1i = R127i.w; -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3f19999a) + intBitsToFloat(R1i.y))); -PV0i.x = R123i.x; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3da1ff2e)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV1i.w))); -R125i.z = floatBitsToInt(float(R12i.w)); -PS0i = R125i.z; -// 5 -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(R127i.z))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.x))); -R15i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.z)) + intBitsToFloat(R126i.z))); -R4i.z = floatBitsToInt(roundEven(intBitsToFloat(PS0i))); -PS1i = R4i.z; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.x))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R7i.x))); -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R6i.y)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.x))); -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(R6i.z)) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(R5i.z)) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -// 9 -backupReg0i = R0i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y)) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.w)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 10 -PV0i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.w)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(R7i.z)) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -PS0i = R126i.y; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(intBitsToFloat(R7i.w) + intBitsToFloat(PV0i.w)); -// 12 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R126i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xbb03126f)); -// 13 -R4i.w = floatBitsToInt((-(intBitsToFloat(R125i.z)) * intBitsToFloat(0x3a03126f) + intBitsToFloat(PV0i.w))); -R4i.w = clampFI32(R4i.w); -} -if( activeMaskStackC[2] == true ) { -R5i.y = floatBitsToInt(texture(textureUnitPS7, vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(R4i.w)))); -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -PV0i.x = ((1.0 > intBitsToFloat(R5i.y))?int(0xFFFFFFFF):int(0x0)); -// 1 -R0i.y = ((R12i.w > 0)?(PV0i.x):(0)); -// 2 -predResult = (R0i.y != 0); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -// 0 -PV0i.w = int(-1) + R12i.w; -// 1 -PV1i.z = PV0i.w << 0x00000002; -R5i.x = floatBitsToInt(float(PV0i.w)); -PS1i = R5i.x; -// 2 -R0i.x = PV1i.z + 0x0000002b; -R0i.y = PV1i.z + 0x0000002a; -R0i.z = PV1i.z + 0x0000002d; -R0i.w = PV1i.z + 0x0000002c; -R6i.z = floatBitsToInt(roundEven(intBitsToFloat(PS1i))); -PS0i = R6i.z; -} -if( activeMaskStackC[3] == true ) { -R2i.xyzw = floatBitsToInt(uf_blockPS1[R0i.z].xyzw); -R3i.xyzw = floatBitsToInt(uf_blockPS1[R0i.w].xyzw); -R4i.xyzw = floatBitsToInt(uf_blockPS1[R0i.y].xyzw); -R0i.xyzw = floatBitsToInt(uf_blockPS1[R0i.x].xyzw); -} -if( activeMaskStackC[3] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R3i.x))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R2i.x))); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R4i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.x))); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(R3i.z)) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R4i.y)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.x)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(R0i.z)) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(PV0i.w)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.z),intBitsToFloat(R4i.z)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.w)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -// 5 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PS0i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -// 6 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(0xbb03126f)); -// 7 -R6i.w = floatBitsToInt((-(intBitsToFloat(R5i.x)) * intBitsToFloat(0x3a03126f) + intBitsToFloat(PV0i.y))); -R6i.w = clampFI32(R6i.w); -} -if( activeMaskStackC[3] == true ) { -R6i.x = floatBitsToInt(texture(textureUnitPS7, vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)))); -} -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R5i.y; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R6i.x))); -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -// 1 -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R10i.z)) + intBitsToFloat(R5i.y))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R0i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(0x3a83126f)); -R0i.y = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(0x3a83126f)); -R127i.z = floatBitsToInt(intBitsToFloat(R11i.w) + -(intBitsToFloat(R9i.y))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),uf_blockPS6[26].x) + -(uf_blockPS6[26].y))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R1i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x38d1b717) + 0.5)); -PS0i = R1i.x; -// 1 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R1i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3903126f) + 0.5)); -R126i.z = floatBitsToInt(-(uf_blockPS6[27].w) + 1.0); -R2i.w = 0x3f800000; -R3i.w = floatBitsToInt(-(intBitsToFloat(R1i.z)) * intBitsToFloat(0x3ba3d70a)); -PS1i = R3i.w; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R9i.y))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),uf_blockPS6[28].x) + -(uf_blockPS6[28].y))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R0i.w = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R11i.y) + 1.0)); -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 3 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].y, intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(max(-(intBitsToFloat(PV0i.x)), intBitsToFloat(0xbf7d70a4))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) / 2.0); -R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[27].x, intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x40200001)); -R127i.y = clampFI32(R127i.y); -PS1i = R127i.y; -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3dcccccd)); -R123i.y = floatBitsToInt((-(intBitsToFloat(R1i.z)) * intBitsToFloat(0x3ba3d70a) + intBitsToFloat(0xbfe66666))); -PV0i.y = R123i.y; -R0i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),uf_blockPS6[18].x) + uf_blockPS6[17].w)); -R0i.z = clampFI32(R0i.z); -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + 0.5); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -// 5 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PS0i)) + uf_blockPS6[27].w)/2.0); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -tempResultf = log2(intBitsToFloat(R127i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 6 -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(PV1i.w))); -PV0i.x = R127i.x; -R2i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + 0.5); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(0xbe593484))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].x, intBitsToFloat(PS1i))); -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); -R127i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(R9i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV0i.z)) + intBitsToFloat(0x3fc90da4))); -PV1i.w = R123i.w; -R125i.z = floatBitsToInt(exp2(intBitsToFloat(R126i.w))); -PS1i = R125i.z; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R12i.y),intBitsToFloat(R8i.z),intBitsToFloat(R2i.w)),vec4(uf_blockPS1[37].x,uf_blockPS1[37].y,uf_blockPS1[37].z,uf_blockPS1[37].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(PV1i.w))) + 1.0)); -PS0i = R2i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R12i.y),intBitsToFloat(R8i.z),intBitsToFloat(R2i.w)),vec4(uf_blockPS1[35].x,uf_blockPS1[35].y,uf_blockPS1[35].z,uf_blockPS1[35].w))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R126i.z; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R12i.y),intBitsToFloat(R8i.z),intBitsToFloat(R2i.w)),vec4(uf_blockPS1[36].x,uf_blockPS1[36].y,uf_blockPS1[36].z,uf_blockPS1[36].w))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PS1i))); -PS0i = R3i.x; -// 11 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(R13i.y)) + intBitsToFloat(R127i.z))); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.z))); -R1i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[27].z,-(intBitsToFloat(R125i.z))) + uf_blockPS6[27].z)); -R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R8i.w)) + intBitsToFloat(R127i.x))); -R3i.z = floatBitsToInt(exp2(intBitsToFloat(R125i.w))); -PS1i = R3i.z; -} -if( activeMaskStackC[1] == true ) { -R0i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R0i.xy),0.0).x); -R5i.xyz = floatBitsToInt(textureLod(textureUnitPS15, intBitsToFloat(R1i.xy),0.0).xyz); -R2i.xyz = floatBitsToInt(texture(textureUnitPS10, intBitsToFloat(R2i.xy)).xyz); -R3i.w = floatBitsToInt(textureLod(textureUnitPS4, intBitsToFloat(R3i.xy),intBitsToFloat(R3i.w)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),intBitsToFloat(R10i.x)) + intBitsToFloat(R4i.x))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R1i.w))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.w))); -PV0i.z = R126i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(R1i.w))); -tempResultf = log2(intBitsToFloat(R0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 1 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[18].y, intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R1i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * 2.0 + -(1.0))); -PV1i.w = R123i.w; -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.w) + uf_blockPS10[1].z); -R127i.x = clampFI32(R127i.x); -R6i.y = 0; -R2i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x41c80000) + intBitsToFloat(R12i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[29].z, intBitsToFloat(PS1i))); -R125i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R125i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(uf_blockPS6[42].x,uf_blockPS6[42].y,uf_blockPS6[42].z,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -// 4 -R123i.y = floatBitsToInt((mul_nonIEEE(-(uf_blockPS6[29].w),intBitsToFloat(PS1i)) + 1.0)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), uf_blockPS6[16].w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R14i.z)) + intBitsToFloat(R9i.w))); -R6i.w = clampFI32(R6i.w); -PS0i = R6i.w; -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PV0i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -R4i.w = 0x3f800000; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R5i.w) + -(intBitsToFloat(PV1i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), uf_blockPS6[30].w)); -// 7 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R13i.z)) + intBitsToFloat(R127i.z))); -PV1i.y = R123i.y; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R0i.w))); -PV1i.w = R1i.w; -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS10[3].z,intBitsToFloat(PV1i.y)) + uf_blockPS10[1].y)); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),-(intBitsToFloat(PV1i.w))) + intBitsToFloat(R126i.z))); -R3i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.w)),intBitsToFloat(R127i.y)) + intBitsToFloat(R127i.y))); -// 9 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.x))); -} -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.y = floatBitsToInt(-(intBitsToFloat(R2i.z)) + uf_blockPS6[52].x); -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),uf_blockPS6[15].x) + uf_blockPS6[14].w)); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -// 2 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), uf_blockPS6[13].w)); -// 3 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R0i.w))); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R3i.w))); -R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(R3i.w)) + intBitsToFloat(R3i.w))); -PV0i.z = R123i.z; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].z, intBitsToFloat(PV0i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].y, intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(uf_blockPS6[13].x, intBitsToFloat(PV0i.x))); -R6i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.y)),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R6i.z; -// Edit here -// intBitsToFloat(PV1i.w)*.35) -// 6 -R123i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].x,intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.w)*.35)); -PV0i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].z,intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.x)*.35)); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockPS6[16].y,intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.z)*.35)); -PV0i.w = R123i.w; -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.x)*.35)); -PV1i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.z)*.35)); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.w)*.35)); -PV1i.w = R123i.w; -// 8 -R4i.x = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].x,intBitsToFloat(R1i.w)) + intBitsToFloat(PV1i.x)*.35)); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].y,intBitsToFloat(R1i.w)) + intBitsToFloat(PV1i.w)*.35)); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((mul_nonIEEE(uf_blockPS6[30].z,intBitsToFloat(R1i.w)) + intBitsToFloat(PV1i.z)*.35)); -PV0i.z = R4i.z; -// 9 -R1i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); -R1i.w = R4i.w; -// 10 -R0i.xyz = ivec3(R6i.x,R6i.y,R6i.z); -R0i.w = R6i.w; -} -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/8d24f32f18e6de47_0000000079249749_ps.txt b/Workarounds/BreathOfTheWild_Intel_ExcessBloom/8d24f32f18e6de47_0000000079249749_ps.txt deleted file mode 100644 index d017b5bf..00000000 --- a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/8d24f32f18e6de47_0000000079249749_ps.txt +++ /dev/null @@ -1,646 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 8d24f32f18e6de47 -// fog over a mojority of the ground -uniform ivec4 uf_remappedPS[10]; -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 7) uniform sampler2D textureUnitPS7;// Tex7 addr 0xf5846000 res 640x360x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 8) uniform samplerCubeArray textureUnitPS8;// Tex8 addr 0x3d0ea800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler8 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 10) uniform sampler2DArray textureUnitPS10;// Tex10 addr 0xf5593000 res 640x360x2 dim 5 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x2) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0xf575f800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 13) uniform sampler2D textureUnitPS13;// Tex13 addr 0xf5977800 res 640x360x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler13 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 0) in vec4 passParameterSem0; -layout(location = 1) in vec4 passParameterSem1; -layout(location = 2) in vec4 passParameterSem3; -layout(location = 3) in vec4 passParameterSem4; -layout(location = 4) in vec4 passParameterSem6; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex8 = 0.0; -R0i = floatBitsToInt(passParameterSem0); -R1i = floatBitsToInt(passParameterSem1); -R2i = floatBitsToInt(passParameterSem3); -R3i = floatBitsToInt(passParameterSem4); -R4i = floatBitsToInt(passParameterSem6); -R7i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xyzw); -R2i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R0i.xy)).x); -R5i.xyzw = floatBitsToInt(textureGather(textureUnitPS6, intBitsToFloat(R0i.xy)).xyzw); -R6i.xyzw = floatBitsToInt(textureGather(textureUnitPS7, intBitsToFloat(R0i.xy)).xyzw); -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.zw)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R7i.z) * 2.0 + -(1.0))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.w = R127i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.x)); -PS0i = R127i.z; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R9i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R9i.z; -// 2 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(R127i.w)))); -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(R127i.w)))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedPS[2].y))); -R125i.w = floatBitsToInt(max(intBitsToFloat(R127i.z), -(intBitsToFloat(R127i.z)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.y = floatBitsToInt(tempResultf); -PS0i = R126i.y; -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.y)); -R126i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.z)); -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -PS1i = R127i.w; -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R9i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -PS0i = R9i.x; -// 5 -backupReg0i = R127i.z; -backupReg0i = R127i.z; -R126i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(R5i.w)); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R4i.y)) + intBitsToFloat(R0i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 6 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 7 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PS0i))); -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(PS0i))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.x)); -R125i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R6i.y)); -PS1i = R125i.x; -// 8 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(intBitsToFloat(R126i.w)))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(R6i.w)); -R125i.z = floatBitsToInt(max(intBitsToFloat(R126i.x), -(intBitsToFloat(R126i.x)))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(R6i.z)); -PS0i = floatBitsToInt(max(intBitsToFloat(PV1i.w), -(intBitsToFloat(PV1i.w)))); -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 4.0); -// 9 -backupReg0i = R126i.z; -PV1i.x = floatBitsToInt(max(intBitsToFloat(R125i.x), -(intBitsToFloat(R125i.x)))); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 4.0); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.y), -(intBitsToFloat(PV0i.y)))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 4.0); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.y))); -PS1i = R5i.z; -// 10 -backupReg0i = R127i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(fract(intBitsToFloat(R3i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(fract(intBitsToFloat(R3i.y))); -PS0i = R125i.x; -// 11 -R127i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.w))); -PV1i.x = R127i.x; -R126i.y = R4i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.y)); -PV1i.z = R126i.z; -R127i.w = R4i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = R5i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R125i.w) * 2.0); -PS1i = R125i.w; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R12i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.x)); -// 13 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R126i.y)) + intBitsToFloat(R5i.x))); -PV1i.y = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R127i.w)) + intBitsToFloat(R12i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(R127i.z)); -PV1i.w = clampFI32(PV1i.w); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R125i.w)) + intBitsToFloat(R11i.z))); -PS1i = R125i.z; -// 14 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.x)) + intBitsToFloat(R1i.z))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.x)); -PV0i.y = clampFI32(PV0i.y); -R10i.z = floatBitsToInt(roundEven(0.0)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PV1i.w)); -R2i.w = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + intBitsToFloat(0x40400000))); -PS0i = R2i.w; -// 15 -R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R9i.y)) + intBitsToFloat(R1i.w))); -R1i.z = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(uf_remappedPS[3].x)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.y)); -R1i.y = floatBitsToInt(intBitsToFloat(R12i.y) + intBitsToFloat(uf_remappedPS[3].y)); -PS1i = R1i.y; -// 16 -R125i.x = floatBitsToInt(max(-(intBitsToFloat(R127i.y)), 0.0)); -R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.y))); -R3i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(uf_remappedPS[3].z)); -R127i.w = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(0x437f0000)); -R6i.z = floatBitsToInt(-(intBitsToFloat(R7i.w)) + 1.0); -PS0i = R6i.z; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = 0; -PS1i = R1i.w; -// 18 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R124i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); -PS0i = R124i.z; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.z),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = tempi.x; -R4i.z = int(intBitsToFloat(R127i.w)); -PS1i = R4i.z; -// 20 -redcCUBE(vec4(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z),intBitsToFloat(R124i.x),intBitsToFloat(PV1i.x)),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.x),intBitsToFloat(R124i.z),intBitsToFloat(R124i.z)),cubeMapSTM,cubeMapFaceId); -R0i.x = floatBitsToInt(cubeMapSTM.x); -R0i.y = floatBitsToInt(cubeMapSTM.y); -R0i.z = floatBitsToInt(cubeMapSTM.z); -R0i.w = cubeMapFaceId; -PV0i.x = R0i.x; -PV0i.y = R0i.y; -PV0i.z = R0i.z; -PV0i.w = R0i.w; -R6i.y = floatBitsToInt(min(intBitsToFloat(R125i.x), 1.0)); -PS0i = R6i.y; -// 21 -R1i.x = 0; -R3i.y = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(0x437f0000)); -R2i.z = PV0i.w; -R3i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R7i.w)),intBitsToFloat(R6i.z)) + intBitsToFloat(R6i.z))); -R3i.x = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R3i.x; -// 0 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), intBitsToFloat(uf_remappedPS[7].w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), intBitsToFloat(uf_remappedPS[7].w))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R3i.x)) + 1.5)); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R3i.x)) + 1.5)); -PV0i.w = R123i.w; -R124i.y = R4i.z & 0x000000fc; -PS0i = R124i.y; -// 1 -R2i.x = PV0i.w; -R2i.y = PV0i.z; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(uf_remappedPS[7].w))); -R127i.w = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(0x3c23d70a)); -R127i.w = clampFI32(R127i.w); -R125i.w = floatBitsToInt(-(intBitsToFloat(R6i.y)) + 1.0); -PS1i = R125i.w; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.z),intBitsToFloat(R1i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R1i.z),intBitsToFloat(R1i.y),intBitsToFloat(R3i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = int(intBitsToFloat(R3i.y)); -PS0i = R127i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(R124i.z)),-(intBitsToFloat(R1i.x))))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS1i))); -R127i.x = floatBitsToInt(float(R124i.y)); -PS0i = R127i.x; -// 5 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.x = R124i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].w))); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R6i.z) * 0.5 + 0.5)); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg0i))); -PS1i = R125i.z; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.z)),vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),-(intBitsToFloat(R1i.w))))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = R127i.y & int(1); -PS0i = R126i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R126i.y)),-(intBitsToFloat(R124i.z)),-0.0),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R124i.y)),-(intBitsToFloat(R126i.z)),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 8 -R1i.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3b820821)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PS1i)) + -(intBitsToFloat(PS1i)))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.y)),intBitsToFloat(R125i.z)) + intBitsToFloat(R125i.z))); -PS0i = R122i.x; -// 9 -backupReg0i = R126i.x; -R126i.x = R126i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.w))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt((-(intBitsToFloat(R7i.w)) * intBitsToFloat(0x40400000) + 4.0)); -R124i.y = ((backupReg0i == 0)?(0):(0x3f800000)); -PS1i = R124i.y; -// 10 -backupReg0i = R127i.w; -R7i.x = R126i.w; -R7i.x = clampFI32(R7i.x); -PV0i.y = floatBitsToInt(intBitsToFloat(R126i.z) + 1.0); -R124i.z = floatBitsToInt((-(intBitsToFloat(R1i.x)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R6i.y))); -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); -PS0i = R122i.x; -// 11 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.y))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -R7i.z = floatBitsToInt((intBitsToFloat(R1i.x) * 0.25 + 0.25)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(backupReg0i))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -// 12 -backupReg0i = R124i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(R127i.w)); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),-(intBitsToFloat(R127i.y))) + intBitsToFloat(R7i.x))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R1i.x)) + intBitsToFloat(R124i.z))); -PS0i = R125i.x; -// 13 -backupReg0i = R127i.y; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(uf_remappedPS[7].w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R1i.x)) + intBitsToFloat(R124i.z))); -PV1i.y = R127i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R1i.x)) + intBitsToFloat(R124i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w)); -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -PS1i = R127i.w; -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),-(intBitsToFloat(R125i.y))) + intBitsToFloat(PV1i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),-(intBitsToFloat(R124i.y))) + intBitsToFloat(PV1i.z))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),-(intBitsToFloat(R125i.y))) + intBitsToFloat(R125i.x))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),-(intBitsToFloat(R125i.y))) + intBitsToFloat(PV1i.y))); -R6i.y = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R6i.y; -// 15 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),-(intBitsToFloat(R124i.y))) + intBitsToFloat(R125i.x))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),-(intBitsToFloat(R124i.y))) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.w))); -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = R127i.z; -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i)); -R5i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(backupReg1i)); -R125i.w = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R124i.z)); -R6i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(PV1i.y)); -PS0i = R6i.z; -// 17 -PV1i.x = floatBitsToInt(0.25 * intBitsToFloat(R6i.y)); -R6i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R126i.x)); -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.z))); -R3i.w = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R3i.w = clampFI32(R3i.w); -R0i.w = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 18 -R0i.x = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); -R0i.x = clampFI32(R0i.x); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = R4i.z & int(1); -// 19 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(PV0i.w))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(PV0i.y))); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(PV0i.z))); -R3i.z = floatBitsToInt(float(PS0i)); -PS1i = R3i.z; -// 20 -R4i.x = R10i.x; -R4i.y = R10i.y; -R4i.z = floatBitsToInt(roundEven(1.0)); -R8i.w = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R9i.xy)).x); -R12i.xzw = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R10i.xy)).xzw); -R13i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z))).xyz); -R4i.xyz = floatBitsToInt(texture(textureUnitPS10, vec3(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z))).xyz); -R2i.xyz = floatBitsToInt(textureLod(textureUnitPS8, vec4(redcCUBEReverse(intBitsToFloat(R2i.xy),R2i.z),cubeMapArrayIndex8),intBitsToFloat(R2i.w)).xyz); -R10i.xyz = floatBitsToInt(texture(textureUnitPS13, intBitsToFloat(R10i.xy)).xyz); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),-(intBitsToFloat(R7i.z))) + intBitsToFloat(R12i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R12i.w) * 0.5 + 0.5)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(R8i.w)) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(R7i.x))); -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R12i.z))); -PS0i = R125i.x; -// 1 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.y)); -PV1i.y = clampFI32(PV1i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R5i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PV0i.z)), intBitsToFloat(R6i.x))); -R126i.x = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(PV0i.x)); -PS1i = R126i.x; -// 2 -R127i.x = floatBitsToInt(-(intBitsToFloat(R11i.x)) + intBitsToFloat(PV1i.w)); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R11i.y)) + intBitsToFloat(PV1i.z)); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + intBitsToFloat(PV1i.x)); -R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV1i.y))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R125i.w))); -PS0i = R124i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R12i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R5i.z))); -PS1i = R125i.y; -// 4 -backupReg0i = R126i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R6i.z))); -R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.y)),intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i))); -// 5 -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R7i.w))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(R4i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R6i.y))); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R1i.z))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R125i.w)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R4i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R4i.z))); -PV0i.w = R123i.w; -// 7 -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.w))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.z))); -R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 8 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R125i.x))); -PS0i = R4i.w; -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), intBitsToFloat(PV0i.w))); -// 10 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ced9168)); -PV0i.y = clampFI32(PV0i.y); -// 11 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R0i.z)) + 1.0)); -PV1i.y = R123i.y; -// 12 -backupReg0i = R1i.x; -R1i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(R8i.w)) + intBitsToFloat(R13i.x))); -PV0i.x = R123i.x; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z),intBitsToFloat(R8i.w)) + intBitsToFloat(R13i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(R8i.w)) + intBitsToFloat(R13i.y))); -PV0i.w = R123i.w; -// 1 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R1i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R1i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R1i.x))); -// 2 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R0i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R3i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(backupReg0i))); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); -PV1i.z = R123i.z; -// 4 -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.y) + intBitsToFloat(PV1i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -// 5 lines edited r10i carries fog brightness -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R10i.x)*.40)); -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PV0i.z)) + intBitsToFloat(R10i.y)*.40)); -R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R10i.z)*.40)); -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/rules.txt b/Workarounds/BreathOfTheWild_Intel_ExcessBloom/rules.txt deleted file mode 100644 index 3e7b8d6f..00000000 --- a/Workarounds/BreathOfTheWild_Intel_ExcessBloom/rules.txt +++ /dev/null @@ -1,8 +0,0 @@ -[Definition] -titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 -name = Excess Bloom workaround for Intel GPUs with certain drivers (OpenGL and Intel) -path = "The Legend of Zelda: Breath of the Wild/Workarounds/GPU specific workarounds for OpenGL/Intel: Excess Bloom" -description = This workaround targets users of Intel iGPU drivers 23.xx and older experiencing bloom issue when using OpenGL. These drivers may offer better performance but have graphical glitches. This pack aims to fix the graphical issues so the older drivers create visuals similar to the new drivers. These older drivers may be found on Intel's site https://downloadcenter.intel.com/download/27484/Graphics-Intel-Graphics-Driver-for-Windows-15-65-. Made by Altros. -vendorFilter = intel -rendererFilter = opengl -version = 4 diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights/317f0bb42d413218_000000000001fe49_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights/317f0bb42d413218_000000000001fe49_ps.txt deleted file mode 100644 index 8dd5726d..00000000 --- a/Workarounds/BreathOfTheWild_Intel_FlippedLights/317f0bb42d413218_000000000001fe49_ps.txt +++ /dev/null @@ -1,595 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 317f0bb42d413218 -uniform ivec4 uf_remappedPS[10]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3d4f5000 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 1) noperspective in vec4 passParameterSem0; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); -R1i = floatBitsToInt(passParameterSem0); -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.z = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(0xbc23d70a)); -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); -R2i.y = floatBitsToInt((1.0 / intBitsToFloat(uf_remappedPS[0].w))); -PS0i = R2i.y; -// 1 -// -0.01 0xbc23d70a -// -0.02 0xbca3d70a -// -0.05 0xbd4ccccd -// -0.1 0xbdcccccd -// -0.5 0xbf000000 -// 6 0x40c00000 -// 7 0x40a00000 -// 7.5 0x40f00000 -// 8 0x41000000 -// 9 0x41100000 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w) , intBitsToFloat(uf_remappedPS[1].z) ) ); -// seems we need to shift by dec 7.5 or hex 0x41100000 for unknown reasons. probably related to scale probably breaks on increased resolutions. -R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.z) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[1].w)) ); -} -if( activeMaskStackC[1] == true ) { -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); -R0i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R0i.x) * 2.0 + -(1.0))); -R127i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 2.0 + -(1.0))); -R127i.z = floatBitsToInt((intBitsToFloat(R0i.z) * 2.0 + -(1.0))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y),intBitsToFloat(R2i.x)) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R123i.w; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R126i.z; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -// 2 -R5i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(uf_remappedPS[3].x)); -PV0i.x = R5i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[3].y)); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[3].z)); -PV0i.z = R7i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(PV0i.x)),-(intBitsToFloat(PV0i.y)),-(intBitsToFloat(PV0i.z)),-0.0),vec4(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(uf_remappedPS[0].y),intBitsToFloat(uf_remappedPS[0].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.y)); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(tempResultf); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y),intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[3].y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[3].x))); -PV1i.w = R123i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PS1i = R8i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z),intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[3].z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(PV1i.z))); -// 7 -backupReg0i = R126i.z; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -// 8 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R126i.x)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(PV1i.z)),-0.0),vec4(-(intBitsToFloat(R126i.x)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(PV1i.z)),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.w = tempi.x; -// 9 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R6i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i))); -R6i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(PS1i))); -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS1i))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[4].w))); -PV0i.w = R5i.w; -// 11 -R6i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R6i.w; -// 12 -predResult = (intBitsToFloat(R5i.w) > 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) + intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].y) + intBitsToFloat(R6i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) + intBitsToFloat(R6i.x)); -R1i.w = 0x3f800000; -PS0i = R1i.w; -// 1 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R6i.w)) + -(intBitsToFloat(uf_remappedPS[0].x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R6i.w)) + -(intBitsToFloat(uf_remappedPS[0].y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R6i.w)) + -(intBitsToFloat(uf_remappedPS[0].z)))); -PV1i.z = R127i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 3 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -// 5 -R5i.w = R1i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R1i.w = R6i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[5].y))); -PS0i = R2i.x; -// 1 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -R3i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + 1.0); -PV1i.y = R3i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[7].x)); -R4i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(uf_remappedPS[7].y)); -PS1i = R4i.y; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3d4ccccd))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R2i.z = 0; -PS0i = R2i.z; -// 3 -backupReg0i = R1i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[5].w))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) / 2.0); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40400000)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.z = R5i.z; -R4i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -R3i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PS0i = R3i.w; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3ea2f983)); -PS1i = R6i.y; -// 6 -R0i.x = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(0xbf666666)); -R0i.y = PV1i.x; -R0i.y = clampFI32(R0i.y); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R5i.w))); -R0i.w = PV1i.x; -R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 2.0); -R3i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[6].x)); -PS0i = R3i.x; -} -if( activeMaskStackC[1] == true ) { -R3i.z = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(R0i.w)) + -(intBitsToFloat(R4i.x)))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R0i.w)) + -(intBitsToFloat(R5i.y)))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R0i.w)) + -(intBitsToFloat(R5i.z)))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(0x40a00000)); -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(uf_remappedPS[0].y),intBitsToFloat(uf_remappedPS[0].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(uf_remappedPS[0].y),intBitsToFloat(uf_remappedPS[0].z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R125i.x; -// 3 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R127i.w)) + intBitsToFloat(PS0i))); -R125i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[6].y)); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].w)),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg1i))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R125i.x)); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.w),intBitsToFloat(R4i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R2i.w),intBitsToFloat(R4i.y),intBitsToFloat(R4i.y),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(uf_remappedPS[8].y))); -R127i.x = clampFI32(R127i.x); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[9].y))); -R124i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.w = R1i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R126i.w; -// 8 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R7i.y))); -PV0i.y = R124i.y; -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R7i.z))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.w = clampFI32(PV0i.w); -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); -PS0i = R125i.z; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); -PS1i = R1i.z; -// 10 -backupReg0i = R126i.y; -backupReg1i = R125i.z; -backupReg2i = R127i.x; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(PV1i.x)) + -(intBitsToFloat(R126i.x)))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)) + -(intBitsToFloat(R124i.y)))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.x)) + -(intBitsToFloat(R0i.z)))); -PV0i.z = R125i.z; -R5i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(backupReg1i)); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg2i)),intBitsToFloat(backupReg2i)) + 1.0)); -PS0i = R126i.z; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[7].z)); -PS1i = R127i.w; -// 12 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R125i.y)),-(intBitsToFloat(R125i.y)),-0.0),vec4(intBitsToFloat(R2i.w),intBitsToFloat(R4i.y),intBitsToFloat(R2i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(max(-(intBitsToFloat(R6i.z)), 0.0)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.w)); -PV1i.z = clampFI32(PV1i.z); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 14 -backupReg0i = R124i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(R3i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R125i.y))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[6].z))); -R2i.w = ((backupReg0i == 0)?(R3i.z):(PV1i.x)); -PS0i = R2i.w; -// 15 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PV1i.w = PV0i.x; -PV1i.w = clampFI32(PV1i.w); -R124i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R124i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.w)) + intBitsToFloat(R126i.x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV1i.w)) + intBitsToFloat(R124i.y))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV1i.w)) + intBitsToFloat(R0i.z))); -PV0i.z = R125i.z; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.y))); -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = ((0.0 > intBitsToFloat(PS0i))?int(0xFFFFFFFF):int(0x0)); -PS1i = R124i.z; -// 18 -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.w) * -(1.0)); -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(R0i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -PV1i.z = R0i.z; -R123i.w = ((R124i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -R7i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R125i.w)) + 1.0)); -R7i.w = clampFI32(R7i.w); -PS1i = R7i.w; -// 20 -R2i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PV1i.y)); -PV0i.y = R2i.y; -R3i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.z)); -PV0i.z = R3i.z; -R6i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3dcccccd)); -R6i.w = clampFI32(R6i.w); -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(R2i.w))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(R2i.w))); -PS1i = R1i.y; -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(backupReg0i),0.0))); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R2i.w))); -PS1i = R124i.x; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R127i.w))); -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(PS1i)) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3ea2f983)); -R125i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(0x3ea2f983)); -PS0i = R125i.z; -// 5 -backupReg0i = R124i.x; -backupReg1i = R0i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R124i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(0x41200000) + 1.0)); -R124i.z = clampFI32(R124i.z); -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3ea2f983)); -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); -PS1i = R2i.x; -// 6 -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R125i.z))); -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 7 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R2i.w = 0; -// 8 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R123i.y; -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -// 10 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * 0.25); -// 12 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); -// 13 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.w))); -// 14 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 16 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.x))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.z))); -// 19 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.x))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.w))); -// 20 -R1i.xyz = ivec3(R2i.x,R2i.y,R2i.z); -R1i.w = R2i.w; -// 21 -R2i.xyz = ivec3(R0i.x,R0i.y,R0i.z); -R2i.w = R0i.w; -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -passPixelColor1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights/381a8604d1ae532c_0000000000003fc9_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights/381a8604d1ae532c_0000000000003fc9_ps.txt deleted file mode 100644 index 23285245..00000000 --- a/Workarounds/BreathOfTheWild_Intel_FlippedLights/381a8604d1ae532c_0000000000003fc9_ps.txt +++ /dev/null @@ -1,374 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 381a8604d1ae532c -// lights on monks -uniform ivec4 uf_remappedPS[6]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 1) noperspective in vec4 passParameterSem0; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); -R1i = floatBitsToInt(passParameterSem0); -// 0 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(uf_remappedPS[0].w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(0xbc23d70a)); -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); -PS0i = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[1].x))); -// 1 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].z))); -R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.z) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[2].w))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.y))); -R0i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[1].y))); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PS1i = R3i.x; -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * 2.0 + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y),intBitsToFloat(R0i.x)) + intBitsToFloat(uf_remappedPS[3].x))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -PS1i = R0i.x; -// 2 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),-(intBitsToFloat(R126i.w))) + -(intBitsToFloat(uf_remappedPS[4].x)))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R127i.w))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),-(intBitsToFloat(R126i.w))) + -(intBitsToFloat(uf_remappedPS[4].y)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -backupReg0i = R126i.w; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R1i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),-(intBitsToFloat(backupReg0i))) + -(intBitsToFloat(uf_remappedPS[4].z)))); -R4i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PS1i = R4i.w; -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(PS1i)) + intBitsToFloat(0x3d4ccccd))); -R122i.x = clampFI32(R122i.x); -PS0i = R122i.x; -// 5 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.5 + 0.5)); -PV1i.y = R123i.y; -R126i.z = PV0i.x; -R126i.z = clampFI32(R126i.z); -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R124i.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(0x437f0000)); -PS1i = R124i.x; -// 6 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R0i.x)))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R124i.y)))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R124i.z)))); -PV0i.z = R127i.z; -R1i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -R125i.z = floatBitsToInt(intBitsToFloat(R125i.z) / 2.0); -PS0i = R125i.z; -// 7 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.w)),-(intBitsToFloat(R126i.w)),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PS1i = R125i.y; -// 8 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R125i.x))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.w))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R126i.w))); -PV0i.z = R127i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x3ea2f983)); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PS1i)) + intBitsToFloat(R125i.z))); -PS0i = R122i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R2i.w; -// 10 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.w)),-(intBitsToFloat(R126i.w)),-0.0),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.w)),-(intBitsToFloat(R126i.w)),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -R5i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].x) * intBitsToFloat(0x42480000)); -R5i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].y) * intBitsToFloat(0x42480000)); -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(R0i.w)) + intBitsToFloat(R3i.x))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 12 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.x))); -R126i.x = clampFI32(R126i.x); -R6i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(0x42480000)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 13 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R127i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R126i.w)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R3i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); -PS1i = R3i.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.x; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -R3i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.w)), intBitsToFloat(R125i.w))); -R3i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.w)), intBitsToFloat(R125i.w))); -R7i.w = 0; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R5i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[1].z)),intBitsToFloat(R124i.w)) + 1.0)); -R5i.w = clampFI32(R5i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R125i.x)); -// 17 -backupReg0i = R126i.x; -R126i.xyz = floatBitsToInt(vec3(intBitsToFloat(R0i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z)) + vec3(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z))); -PV1i.x = R126i.x; -PV1i.y = R126i.y; -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x40400000)); -R1i.z = floatBitsToInt(sqrt(intBitsToFloat(backupReg0i))); -PS1i = R1i.z; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R0i.z; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 20 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); -PV0i.z = R2i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.z))); -PV0i.w = R123i.w; -R0i.w = int(intBitsToFloat(R124i.x)); -PS0i = R0i.w; -// 21 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(-(intBitsToFloat(R1i.y)) + 1.0); -PS0i = R124i.w; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R0i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(R1i.z)) + 1.0); -R124i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(R0i.z)); -R124i.y = clampFI32(R124i.y); -PS1i = R124i.y; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV1i.y)) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -R126i.z = R0i.w & 0x00000002; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV0i.w))); -PS1i = R122i.x; -// 4 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R3i.x)) + intBitsToFloat(PS1i))); -R124i.x = clampFI32(R124i.x); -PV0i.x = R124i.x; -R124i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -// 5 -backupReg0i = R124i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS0i)); -R124i.y = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R124i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); -R124i.z = floatBitsToInt(exp2(intBitsToFloat(R127i.w))); -PS0i = R124i.z; -// 7 -R123i.x = ((R124i.y == 0)?(0):(PV0i.y)); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * 0.25); -R123i.w = ((R126i.z == 0)?(R124i.x):(PV1i.x)); -PV0i.w = R123i.w; -// 9 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R124i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV0i.x))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R5i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R5i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R6i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ea2f983)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3ea2f983)); -R127i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3ea2f983)); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.y))); -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.y))); -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PS0i = R7i.x; -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.x))); -R7i.z = floatBitsToInt(min(intBitsToFloat(R127i.w), intBitsToFloat(0x42000000))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 14 -R5i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -R5i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -R5i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -// 15 -R0i.xyz = ivec3(R7i.x,R7i.y,R7i.z); -R0i.w = R7i.w; -// 16 -R1i.xyz = ivec3(R5i.x,R5i.y,R5i.z); -R1i.w = R5i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights/4facbb67739c71ec_0000000000003fc9_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights/4facbb67739c71ec_0000000000003fc9_ps.txt deleted file mode 100644 index e35c92cd..00000000 --- a/Workarounds/BreathOfTheWild_Intel_FlippedLights/4facbb67739c71ec_0000000000003fc9_ps.txt +++ /dev/null @@ -1,156 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader 4facbb67739c71ec -// light on prayer monument shrines -uniform ivec4 uf_remappedPS[6]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 1) noperspective in vec4 passParameterSem1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw); -R1f = passParameterSem1; -// 0 -R3f.x = 0.0; -PV0f.z = R0f.y + intBitsToFloat(0xbc23d70a); -PV0f.w = R0f.x + intBitsToFloat(0xbc23d70a); -R2f.w = 0.0; -PS0f = R2f.w; -// 1 -R0f.x = mul_nonIEEE(PV0f.w, intBitsToFloat(uf_remappedPS[0].z)); -R0f.y = 1-mul_nonIEEE(PV0f.z - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[0].w)); -R0f.w = (texture(textureUnitPS0, R0f.xy).x); -R0f.xyz = (texture(textureUnitPS1, R0f.xy).xyz); -// 0 -R126f.x = (R0f.x * 2.0 + -(1.0)); -R126f.y = (R0f.y * 2.0 + -(1.0)); -R125f.z = (R0f.z * 2.0 + -(1.0)); -PV0f.z = R125f.z; -R123f.w = (mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y),R0f.w) + intBitsToFloat(uf_remappedPS[1].x)); -PV0f.w = R123f.w; -// 1 -R127f.x = (mul_nonIEEE(R1f.x,-(PV0f.w)) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV1f.x = R127f.x; -R127f.y = (mul_nonIEEE(R1f.y,-(PV0f.w)) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1f.y = R127f.y; -R127f.z = (mul_nonIEEE(R1f.z,-(PV0f.w)) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV1f.z = R127f.z; -PS1f = PV0f.z * PV0f.z; -// 2 -tempf.x = dot(vec4(PV1f.x,PV1f.y,PV1f.z,-0.0),vec4(PV1f.x,PV1f.y,PV1f.z,0.0)); -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (R126f.y * R126f.y + PS1f); -PS0f = R122f.x; -// 3 -R126f.z = (R126f.x * R126f.x + PS0f); -tempResultf = 1.0 / sqrt(PV0f.x); -PS1f = tempResultf; -// 4 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg2f = R127f.z; -R127f.x = mul_nonIEEE(backupReg0f, PS1f); -R127f.y = mul_nonIEEE(backupReg1f, PS1f); -R127f.z = mul_nonIEEE(backupReg2f, PS1f); -PV0f.z = R127f.z; -PS0f = 1.0 / PS1f; -// 5 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[3].z)); -PV1f.w = intBitsToFloat(uf_remappedPS[4].w) * PS0f; -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -tempResultf = 1.0 / sqrt(R126f.z); -PS1f = tempResultf; -// 6 -backupReg0f = R126f.x; -backupReg1f = R126f.y; -R126f.x = mul_nonIEEE(backupReg0f, PS1f); -R126f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.z = mul_nonIEEE(R125f.z, PS1f); -PV0f.w = -(PV1f.w) + 1.0; -R122f.x = (mul_nonIEEE(R127f.y,intBitsToFloat(uf_remappedPS[3].y)) + PV1f.x); -PS0f = R122f.x; -// 7 -PV1f.x = mul_nonIEEE(PV0f.z, R127f.z); -R123f.w = (mul_nonIEEE(R127f.x,intBitsToFloat(uf_remappedPS[3].x)) + PS0f); -PV1f.w = R123f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS1f = R125f.y; -// 8 -tempf.x = dot(vec4(R126f.x,R126f.y,PV1f.x,-0.0),vec4(R127f.x,R127f.y,1.0,0.0)); -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (mul_nonIEEE(PV1f.w,intBitsToFloat(uf_remappedPS[5].y)) + -(intBitsToFloat(uf_remappedPS[5].z))); -R122f.x = clamp(R122f.x, 0.0, 1.0); -PS0f = R122f.x; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), R125f.y); -PV1f.y = max(-(PV0f.x), 0.0); -tempResultf = log2(PS0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 10 -PV0f.x = min(PV1f.y, 1.0); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), PS1f); -PS0f = exp2(PV1f.x); -// 11 -PV1f.z = mul_nonIEEE(PS0f, PV0f.x); -PS1f = exp2(PV0f.y); -// 12 -PV0f.y = mul_nonIEEE(PS1f, PV1f.z); -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -// 13 -R2f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), PV0f.y); -PV1f.x = R2f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), PV0f.y); -PV1f.y = R2f.y; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), PV0f.y); -PV1f.z = R2f.z; -// 14 -R0f.xyz = vec3(PV1f.x,PV1f.y,PV1f.z); -R0f.w = R2f.w; -// 15 -R1f.xyz = vec3(R3f.x,R3f.x,R3f.x); -R1f.w = R3f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -passPixelColor1 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights/ab0a485b9ae1bb1e_00000000000ff259_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights/ab0a485b9ae1bb1e_00000000000ff259_ps.txt deleted file mode 100644 index 4835fd4a..00000000 --- a/Workarounds/BreathOfTheWild_Intel_FlippedLights/ab0a485b9ae1bb1e_00000000000ff259_ps.txt +++ /dev/null @@ -1,641 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader ab0a485b9ae1bb1e -// major base of light reflection -uniform ivec4 uf_remappedPS[13]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3d4f4000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -layout(binding = 3) uniform sampler2D textureUnitPS3;// Tex3 addr 0x3d4f5000 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 1) noperspective in vec4 passParameterSem0; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} - - -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ - -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -vec3 rotater = vec3(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); -R1i = floatBitsToInt(passParameterSem0); -// 0 -backupReg0i = R0i.y; -R6i.x = 0x3f800000; -PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbc23d70a)); -PV0i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -// 1 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[1].z))); -R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.y) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[1].w))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.w))); -R1i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PS1i = R3i.z; - -// R0i.x = 1-R0i.x; -// R0i.y = 1-R0i.y; -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); - -// rotater.y = R2i.y; -// rotater.x = R2i.x; -// rotater.z = R2i.z; -// rotater.xyz = rotate(rotater.xyz, vec3(0,1,1), 180); -// R2i.x = floatBitsToInt(rotater.x); -// R2i.y = floatBitsToInt(rotater.y); -// R2i.z = floatBitsToInt(rotater.z); - - -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); - - -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -// Edit here (intBitsToFloat(R2i.y) => -(intBitsToFloat(R2i.y) flips some light -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * 2.0 + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y),intBitsToFloat(R0i.x)) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(0x437f0000)); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),-(intBitsToFloat(PV0i.w))) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R3i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV0i.x = R3i.x; -// Edit here can flip some light to the right spot -(intBitsToFloat(R126i.w) => (intBitsToFloat(R126i.w) -R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),-(intBitsToFloat(R126i.w))) + -(intBitsToFloat(uf_remappedPS[3].y)))); -R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),-(intBitsToFloat(R126i.w))) + -(intBitsToFloat(uf_remappedPS[3].z)))); -R4i.w = floatBitsToInt(-(intBitsToFloat(R126i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -backupReg0i = R127i.w; -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -// more light flipping at intBitsToFloat(R127i.y) -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3d4ccccd))); -R127i.w = clampFI32(R127i.w); -PS1i = int(intBitsToFloat(backupReg0i)); -// 4 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R2i.z)),-0.0),vec4(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R2i.z)),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -// more light flipping -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R126i.z = floatBitsToInt((intBitsToFloat(R3i.x) * 0.5 + 0.5)); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); -R126i.y = floatBitsToInt(tempResultf); -PS1i = R126i.y; -// 6 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),0.0))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -// more light flipping -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R3i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.y))); -PS1i = R8i.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R127i.w; - -// rotater.y = R5i.y; -// rotater.x = R5i.x; -// rotater.z = R5i.z; -// rotater.xyz = rotate(rotater.xyz, vec3(0,1,0), .02); -// R5i.x = floatBitsToInt(rotater.x); -// R5i.y = floatBitsToInt(rotater.y); -// R5i.z = floatBitsToInt(rotater.z); - - -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R0i.x = floatBitsToInt(cubeMapSTM.x); -R0i.y = floatBitsToInt(cubeMapSTM.y); -R0i.z = floatBitsToInt(cubeMapSTM.z); -R0i.w = cubeMapFaceId; -PV1i.x = R0i.x; -PV1i.y = R0i.y; -PV1i.z = R0i.z; -PV1i.w = R0i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(uf_remappedPS[8].x)) + intBitsToFloat(uf_remappedPS[8].y))); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[8].z)) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R127i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.y))); -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS0i)) + 1.5)); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PS0i)) + 1.5)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -R9i.x = floatBitsToInt(intBitsToFloat(R125i.y) + -(1.0)); -PS1i = R9i.x; -// 14 -backupReg0i = R1i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV1i.z))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -R4i.y = floatBitsToInt(intBitsToFloat(R4i.y) / 2.0); -PV0i.y = R4i.y; -R6i.z = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(0x3ea2f983)); -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x40400000)); -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), -(intBitsToFloat(R126i.w)))); -PS0i = R1i.y; -// 15 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PV1i.x = R10i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedPS[10].y))); -R2i.y = ((R125i.x == 0)?(R127i.z):(PV1i.z)); -R1i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(PV1i.y)) + 1.0)); -R2i.w = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PS1i)); -R2i.w = clampFI32(R2i.w); -R1i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R1i.x = floatBitsToInt(intBitsToFloat(R1i.x) / 2.0); -PS0i = R1i.x; -R0i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R0i.yx),R0i.w),cubeMapArrayIndex2)).x); -R0i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R2i.xy)).x); -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R8i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(backupReg0i) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R0i.w):(0x42c80000)); -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R126i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); -// 2 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R8i.x)))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R6i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R6i.w)))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(R4i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R5i.x)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R2i.z)),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -backupReg2i = R126i.y; -backupReg2i = R126i.y; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R3i.y))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R2i.z))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(backupReg1i)) + 4.0)/2.0); -PV0i.w = R123i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(backupReg2i))); -PS0i = R0i.w; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(R1i.x))); -R124i.z = clampFI32(R124i.z); -PS1i = R124i.z; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.w),intBitsToFloat(R1i.y),intBitsToFloat(R4i.w),intBitsToFloat(R6i.x)),vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),intBitsToFloat(uf_remappedPS[4].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.w),intBitsToFloat(R1i.y),intBitsToFloat(R4i.w),intBitsToFloat(R6i.x)),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),intBitsToFloat(uf_remappedPS[6].w)))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R4i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R127i.y = clampFI32(R127i.y); -R125i.z = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(R1i.w)) + intBitsToFloat(R3i.z))); -PS0i = R2i.y; -// 9 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R3i.y)))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R2i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.w),intBitsToFloat(R1i.y),intBitsToFloat(R4i.w),intBitsToFloat(R6i.x)),vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),intBitsToFloat(uf_remappedPS[7].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.z; -backupReg1i = R127i.y; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(R125i.x))); -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R8i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R6i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.z = ((R126i.z == 0)?(backupReg0i):(R124i.x)); -PS0i = R2i.z; -// 15 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -R5i.x = clampFI32(R5i.x); -PV1i.x = R5i.x; -PV1i.y = R5i.x; -PV1i.z = R5i.x; -PV1i.w = R5i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R125i.z; -backupReg3i = R124i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R5i.w)) + intBitsToFloat(R4i.y))); -PV0i.w = R123i.w; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(R127i.w))); -PS0i = R124i.z; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R127i.w))); -R124i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.y = R124i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),intBitsToFloat(PS0i)) + 1.0)); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R1i.z))); -R127i.w = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PS1i = R127i.w; -// 20 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.x = R126i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -R126i.w = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R4i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].z)),intBitsToFloat(R2i.y)) + 1.0)); -R4i.x = clampFI32(R4i.x); -PS0i = R4i.x; -// 21 -R9i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -R2i.y = floatBitsToInt(-(intBitsToFloat(R5i.w)) + 1.0); -R1i.z = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -// 22 -R8i.x = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS1i)); -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(R126i.w))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R2i.z))); -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R2i.z))); -PS0i = R7i.x; -// 0 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R2i.y)) + intBitsToFloat(R5i.w))); -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R9i.x)) + -(1.0))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R2i.z))); -PS0i = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x3ea2f983)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(0x3ea2f983)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3ea2f983)); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedPS[9].w)) + 1.0)); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.x))); -R6i.w = 0; -PS0i = R6i.w; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * 0.25); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.z))); -R6i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PS1i = R6i.x; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.z))); -R6i.z = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -R6i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PS0i = R6i.y; -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(PV0i.y))); -// 6 -backupReg0i = R0i.w; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -// 12 -R0i.xyz = ivec3(R6i.x,R6i.y,R6i.z); -R0i.w = R6i.w; -// 13 -R1i.xyz = ivec3(R4i.x,R4i.y,R4i.z); -R1i.w = R4i.w; -// export -/* intenstiy and brightness of light being let off by a light source */ -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -/* Intentstiy of reflection of light on surface the light source hits */ -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); - -// /* intenstiy and brightness of light being let off by a light source */ -// passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w))*0; -// /* Intentstiy of reflection of light on surface the light source hits */ -// passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w))*0; -} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights/ad633c5a0a93f6b7_0000000000003fc9_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights/ad633c5a0a93f6b7_0000000000003fc9_ps.txt deleted file mode 100644 index b2943e88..00000000 --- a/Workarounds/BreathOfTheWild_Intel_FlippedLights/ad633c5a0a93f6b7_0000000000003fc9_ps.txt +++ /dev/null @@ -1,517 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader ad633c5a0a93f6b7 -uniform ivec4 uf_remappedPS[9]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 1) noperspective in vec4 passParameterSem0; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); -R1i = floatBitsToInt(passParameterSem0); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); -PV0i.x = R123i.x; -R2i.y = uf_remappedPS[0].w; -R2i.y = floatBitsToInt(intBitsToFloat(R2i.y) * 2.0); -PV0i.y = R2i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(0xbc23d70a)); -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); -R3i.x = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -PS0i = R3i.x; -// 1 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].z))); -R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.z) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[2].w))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); -R1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) + -(1.0)); -R2i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R2i.z; -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); -R4i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R4i.x) * 2.0 + -(1.0))); -R127i.y = floatBitsToInt((intBitsToFloat(R4i.y) * 2.0 + -(1.0))); -R127i.z = floatBitsToInt((intBitsToFloat(R4i.z) * 2.0 + -(1.0))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y),intBitsToFloat(R2i.x)) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); -R127i.x = floatBitsToInt(tempResultf); -PS0i = R127i.x; -// 1 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),-(intBitsToFloat(PV0i.w))) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),-(intBitsToFloat(PV0i.w))) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),-(intBitsToFloat(PV0i.w))) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PV1i.z = R126i.z; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS0i))); -PS1i = R7i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),-0.0),vec4(-(intBitsToFloat(PV1i.x)),-(intBitsToFloat(PV1i.y)),-(intBitsToFloat(PV1i.z)),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R127i.x))); -PS0i = R6i.z; -// 3 -backupReg0i = R1i.y; -backupReg1i = R1i.z; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R127i.x; -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),-(intBitsToFloat(R127i.w))) + -(intBitsToFloat(uf_remappedPS[5].x)))); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),-(intBitsToFloat(R127i.w))) + -(intBitsToFloat(uf_remappedPS[5].y)))); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),-(intBitsToFloat(R127i.w))) + -(intBitsToFloat(uf_remappedPS[5].z)))); -R6i.w = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PS1i = R6i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 5 -R0i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); -R3i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.y)), intBitsToFloat(PS0i))); -R3i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R6i.w)) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 6 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS0i = R127i.w; -// 7 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(backupReg0i)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R3i.z)),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -R7i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PS1i = R7i.x; -// 8 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].z), intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(R6i.w) * 0.5 + 0.5)); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[7].y))); -R5i.z = clampFI32(R5i.z); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.w)); -PV0i.w = R125i.w; -R9i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R9i.y; -// 9 -backupReg0i = R125i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R3i.w),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(backupReg0i)))); -PS1i = R125i.x; -// 10 -backupReg0i = R126i.z; -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.y))); -R8i.x = floatBitsToInt(intBitsToFloat(R8i.x) / 2.0); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(R125i.w)) + -(intBitsToFloat(R126i.y)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z),intBitsToFloat(R125i.w)) + -(intBitsToFloat(backupReg0i)))); -PV0i.z = R126i.z; -R127i.w = PV1i.x; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -PV0i.w = R127i.w; -R124i.z = floatBitsToInt(min(intBitsToFloat(R127i.x), 1.0)); -PS0i = R124i.z; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R7i.z),-0.0),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(PV0i.y)),-(intBitsToFloat(PV0i.z)),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R3i.w)))); -PS1i = R127i.x; -// 12 -PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(PV1i.x))?1.0:0.0); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R127i.w)) + -(intBitsToFloat(R7i.y)))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(R127i.w)) + -(intBitsToFloat(R6i.z)))); -PV0i.w = floatBitsToInt((intBitsToFloat(PV1i.x) > 0.0)?1.0:0.0); -R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[7].z)) + intBitsToFloat(R125i.w)); -PS0i = R127i.z; -// 13 -backupReg0i = R126i.z; -backupReg0i = R126i.z; -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(backupReg0i)),-0.0),vec4(-(intBitsToFloat(R125i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(backupReg0i)),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(PV0i.x))); -PS1i = R126i.y; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R127i.y; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(-(intBitsToFloat(R1i.y)),-(intBitsToFloat(R1i.z)),-(intBitsToFloat(R0i.w)),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -// 16 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.y))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(R125i.w)) + intBitsToFloat(R126i.z))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PS1i)); -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(R125i.w)) + -(intBitsToFloat(R2i.y)))); -PS0i = R126i.x; -// 17 -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R1i.y))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R1i.z))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R0i.w))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].w) + -(intBitsToFloat(PV0i.x))); -R125i.y = floatBitsToInt(sqrt(intBitsToFloat(PV0i.z))); -PS1i = R125i.y; -// 18 -backupReg0i = R124i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R127i.y))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x)); -R124i.z = R126i.w; -R124i.z = clampFI32(R124i.z); -R126i.w = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(R3i.x)); -R5i.y = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R5i.y; -// 19 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 20 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(R125i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(R2i.z)); -PV0i.z = floatBitsToInt(intBitsToFloat(R125i.w) + -(intBitsToFloat(R126i.w))); -R5i.w = floatBitsToInt(-(intBitsToFloat(R8i.x)) + 1.0); -PV0i.w = R5i.w; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 21 -R5i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + 1.0); -R5i.x = clampFI32(R5i.x); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -R2i.z = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(0x3ea2f983)); -R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R8i.x))); -R1i.x = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R1i.x; -// 0 -R127i.x = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(0x437f0000)); -R125i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x40400000)); -R124i.z = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(uf_remappedPS[1].y)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].w) * intBitsToFloat(R1i.x)); -PV0i.w = clampFI32(PV0i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -// 1 -backupReg0i = R0i.z; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R1i.y)))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R1i.z)))); -PV1i.z = floatBitsToInt(intBitsToFloat(R2i.y) * intBitsToFloat(PS0i)); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R0i.w)))); -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS1i = R126i.x; -// 2 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R5i.x))); -PS0i = R124i.w; -// 3 -backupReg0i = R124i.z; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(uf_remappedPS[8].y)) + -(intBitsToFloat(uf_remappedPS[8].z)))); -R0i.x = clampFI32(R0i.x); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -R124i.z = floatBitsToInt(intBitsToFloat(PS0i) + 1.0); -R125i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.x)); -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); -PS1i = R3i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.w),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(min(intBitsToFloat(PV1i.y), 1.0)); -// 5 -backupReg0i = R124i.w; -R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.z)),intBitsToFloat(R5i.z)) + 1.0)); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R6i.y)) + -(1.0))); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PS0i)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R125i.x; -backupReg1i = R124i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(PS0i)); -R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.x)); -R125i.z = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.y)); -R126i.w = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(PV0i.z)); -PV1i.w = R126i.w; -PS1i = int(intBitsToFloat(R127i.x)); -// 8 -R5i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x42c80000)); -R5i.x = clampFI32(R5i.x); -R126i.y = PS1i & 0x00000002; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.w)); -R124i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(1.0))); -PV0i.w = R124i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.y)); -PS0i = R127i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(min(intBitsToFloat(PV0i.w), 1.0)); -// 10 -R124i.x = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(R127i.x)); -R124i.x = clampFI32(R124i.x); -PV0i.y = R124i.w; -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R124i.z))); -R124i.w = floatBitsToInt((intBitsToFloat(PS1i) * 0.5 + 0.5)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -backupReg0i = R127i.y; -backupReg1i = R125i.z; -backupReg2i = R126i.w; -R126i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), 1.0)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS0i))); -PV1i.w = R126i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); -PS1i = R127i.x; -// 12 -backupReg0i = R124i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.w),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = tempi.x; -PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(backupReg0i)); -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R8i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),intBitsToFloat(R126i.w),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PS1i = R127i.y; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -R124i.y = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R125i.x)) + intBitsToFloat(R127i.x))); -R124i.z = clampFI32(R124i.z); -PV0i.z = R124i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -tempResultf = log2(intBitsToFloat(R125i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 15 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R5i.w)) + intBitsToFloat(R8i.x))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV0i.w)) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[7].w), intBitsToFloat(PS0i))); -PS1i = R127i.y; -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40a00000) + intBitsToFloat(R126i.x))); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R125i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(PS1i)); -R8i.w = 0; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R124i.x)); -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(PS0i)); -R123i.w = ((R125i.w == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt(exp2(intBitsToFloat(R127i.y))); -R124i.x = clampFI32(R124i.x); -PS1i = R124i.x; -// 20 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -R123i.z = ((R126i.y == 0)?(R125i.z):(PV1i.w)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.x))); -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 21 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R9i.y)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * 0.25); -// 22 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV1i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV1i.x))); -R3i.y = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -PS0i = R3i.y; -// 23 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(PV0i.w))); -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PV0i.w))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(PV0i.w))); -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(0x3ea2f983)); -R126i.y = floatBitsToInt(intBitsToFloat(R6i.w) * intBitsToFloat(0x3ea2f983)); -PV0i.z = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(0x3ea2f983)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R7i.x))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV0i.x))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV0i.z))); -PS1i = R125i.w; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R126i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV1i.w))); -PS0i = R126i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R125i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.y))); -PS1i = R124i.z; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.y))); -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.z))); -PS0i = R124i.x; -// 5 -R8i.x = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -R8i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -R8i.z = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R124i.z))); -R5i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PS1i = R5i.x; -// 6 -R5i.y = floatBitsToInt(min(intBitsToFloat(R124i.x), intBitsToFloat(0x42000000))); -R5i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -// 7 -R0i.xyz = ivec3(R8i.x,R8i.y,R8i.z); -R0i.w = R8i.w; -// 8 -R1i.xyz = ivec3(R5i.x,R5i.y,R5i.z); -R1i.w = R5i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights/b2b5b7eabba3b5ed_00000000000ff259_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights/b2b5b7eabba3b5ed_00000000000ff259_ps.txt deleted file mode 100644 index 51a69411..00000000 --- a/Workarounds/BreathOfTheWild_Intel_FlippedLights/b2b5b7eabba3b5ed_00000000000ff259_ps.txt +++ /dev/null @@ -1,601 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader b2b5b7eabba3b5ed -uniform ivec4 uf_remappedPS[13]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de46000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -layout(binding = 3) uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de51000 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 1) noperspective in vec4 passParameterSem0; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -uniform vec2 uf_fragCoordScale; -void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); -R1i = floatBitsToInt(passParameterSem0); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); -PV0i.x = R123i.x; -R4i.y = 0x3f800000; -PV0i.z = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(0xbc23d70a)); -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); -PS0i = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -// 1 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[1].z))); -R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.z) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[1].w))); -R4i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PS1i = R5i.w; -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * 2.0 + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y),intBitsToFloat(R0i.x)) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(0x437f0000)); -PS0i = R126i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),-(intBitsToFloat(PV0i.w))) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R3i.x; -// 2 -R2i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),-(intBitsToFloat(R126i.w))) + -(intBitsToFloat(uf_remappedPS[3].y)))); -R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),-(intBitsToFloat(R126i.w))) + -(intBitsToFloat(uf_remappedPS[3].z)))); -R3i.w = floatBitsToInt(-(intBitsToFloat(R126i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3d4ccccd))); -R127i.w = clampFI32(R127i.w); -PS1i = int(intBitsToFloat(R126i.y)); -// 4 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R2i.y)),-(intBitsToFloat(R2i.z)),-0.0),vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R2i.y)),-(intBitsToFloat(R2i.z)),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = PS1i & 0x00000002; -PS0i = R125i.w; -// 5 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 0.5 + 0.5)); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R124i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 6 -R11i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),0.0))); -PV0i.x = R11i.x; -PV0i.y = R11i.x; -PV0i.z = R11i.x; -PV0i.w = R11i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R125i.z = floatBitsToInt(tempResultf); -PS0i = R125i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R3i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R127i.z))); -PS1i = R5i.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R5i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R127i.w; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R11i.z = tempi.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R127i.y; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R11i.x),intBitsToFloat(R11i.y)),vec4(intBitsToFloat(R11i.y),intBitsToFloat(R11i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R0i.x = floatBitsToInt(cubeMapSTM.x); -R0i.y = floatBitsToInt(cubeMapSTM.y); -R0i.z = floatBitsToInt(cubeMapSTM.z); -R0i.w = cubeMapFaceId; -PV1i.x = R0i.x; -PV1i.y = R0i.y; -PV1i.z = R0i.z; -PV1i.w = R0i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); -PS1i = R126i.y; -// 12 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedPS[8].z)) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.x = R126i.x; -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R127i.z))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(uf_remappedPS[8].x)) + intBitsToFloat(uf_remappedPS[8].y))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R127i.z))); -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PS0i)) + 1.5)); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PS0i)) + 1.5)); -R127i.z = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R8i.y = floatBitsToInt(intBitsToFloat(R126i.z) + -(1.0)); -PS1i = R8i.y; -// 14 -R6i.x = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3ea2f983)); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R127i.x))); -R10i.y = floatBitsToInt(intBitsToFloat(R10i.y) / 2.0); -PV0i.y = R10i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS0i = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x40400000)); -// 15 -R123i.x = ((R127i.z == 0)?(0):(PV0i.z)); -PV1i.x = R123i.x; -R9i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(R11i.z))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 16 -R1i.x = floatBitsToInt(intBitsToFloat(R2i.x) + intBitsToFloat(PS1i)); -R1i.x = clampFI32(R1i.x); -R6i.y = ((R125i.w == 0)?(R126i.x):(PV1i.x)); -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(uf_remappedPS[9].y))); -R1i.z = clampFI32(R1i.z); -R2i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 1.5); -R1i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -R1i.y = floatBitsToInt(intBitsToFloat(R1i.y) / 2.0); -PS0i = R1i.y; -R0i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R0i.yx),R0i.w),cubeMapArrayIndex2)).x); -R0i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R6i.zy)).x); -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R5i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R4i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(backupReg0i) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PS0i == 0)?(R0i.w):(0x42c80000)); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedPS[10].y))); -R125i.z = PV0i.x; -R125i.z = clampFI32(R125i.z); -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R1i.x)); -// 2 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R7i.y)))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R4i.w)))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z),intBitsToFloat(PV1i.x)) + 4.0)/2.0); -R0i.z = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(PS1i)); -PS0i = R0i.z; -// 3 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R2i.y)),-(intBitsToFloat(R2i.z)),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R9i.y)) + intBitsToFloat(R10i.y))); -PS1i = R122i.x; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R3i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R2i.y))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R2i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R125i.w) + -(intBitsToFloat(R1i.y))); -R127i.w = clampFI32(R127i.w); -R7i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R1i.z)),intBitsToFloat(R1i.z)) + 1.0)); -PS1i = R126i.w; -// 6 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.y),intBitsToFloat(R1i.w),intBitsToFloat(R3i.w),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),intBitsToFloat(uf_remappedPS[4].w)))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.y),intBitsToFloat(R1i.w),intBitsToFloat(R3i.w),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),intBitsToFloat(uf_remappedPS[6].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -backupReg0i = R127i.y; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.x = clampFI32(R125i.x); -R127i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(uf_remappedPS[11].x)); -R127i.y = clampFI32(R127i.y); -R1i.z = floatBitsToInt(max(intBitsToFloat(R2i.w), -(intBitsToFloat(R2i.w)))); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(backupReg0i))); -PS0i = R125i.y; -// 9 -backupReg0i = R126i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -backupReg3i = R125i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R3i.x)))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R2i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.w = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.w = clampFI32(R125i.w); -PS1i = R125i.w; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(max(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -PS0i = R124i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.y),intBitsToFloat(R1i.w),intBitsToFloat(R3i.w),intBitsToFloat(R4i.y)),vec4(intBitsToFloat(uf_remappedPS[7].x),intBitsToFloat(uf_remappedPS[7].y),intBitsToFloat(uf_remappedPS[7].z),intBitsToFloat(uf_remappedPS[7].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R124i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), intBitsToFloat(R125i.w))); -R127i.z = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.z; -// 13 -backupReg0i = R125i.z; -backupReg0i = R125i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R127i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -R124i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R124i.z = clampFI32(R124i.z); -PS1i = R124i.z; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -PS0i = R124i.y; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R5i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -backupReg2i = R125i.z; -backupReg3i = R124i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R124i.z))); -R126i.y = floatBitsToInt(-(intBitsToFloat(backupReg3i)) + 1.0); -PS0i = R126i.y; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R5i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = ((intBitsToFloat(R6i.z) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = R125i.w; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R4i.w),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -backupReg0i = R0i.y; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R0i.z))); -R0i.y = ((R125i.w == 0)?(backupReg0i):(R125i.y)); -R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R125i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(PS0i)) + 1.0)); -PV1i.w = R123i.w; -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R4i.z)) + intBitsToFloat(R5i.w))); -PS1i = R0i.z; -// 20 -backupReg0i = R9i.y; -backupReg1i = R1i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.y = R9i.y; -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(R10i.y))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R3i.x = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e4ccccd))); -PS0i = R3i.x; -// 21 -backupReg0i = R5i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.y))); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R126i.y))); -R5i.z = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R5i.w = floatBitsToInt(max(-(intBitsToFloat(backupReg0i)), 0.0)); -R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R4i.x; -// 0 -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R4i.x)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(R5i.z)) + -(1.0))); -R125i.z = floatBitsToInt(intBitsToFloat(R11i.y) + -0.0); -R125i.z = floatBitsToInt(intBitsToFloat(R125i.z) * 2.0); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(R5i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -// 1 -R127i.x = floatBitsToInt(intBitsToFloat(R3i.x) + 0.5); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PS0i))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R0i.y))); -PS1i = R124i.z; -// 2 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R0i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].z)),intBitsToFloat(R0i.z)) + 1.0)); -R126i.z = clampFI32(R126i.z); -PV0i.w = floatBitsToInt(min(intBitsToFloat(R5i.w), 1.0)); -PS0i = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R125i.z)) + intBitsToFloat(R127i.x)); -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PS0i)) + intBitsToFloat(R4i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedPS[9].w)) + 1.0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(0x3ea2f983)); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(0x3ea2f983)); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.w))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(0x3ea2f983)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * 0.25); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PS1i))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.z))); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); -PS1i = R3i.x; -// 6 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); -R3i.w = 0; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = R3i.y; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.y))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.z))); -// 11 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.y))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -// 12 -R0i.xyz = ivec3(R3i.x,R3i.y,R3i.z); -R0i.w = R3i.w; -// 13 -R1i.xyz = ivec3(R2i.x,R2i.y,R2i.z); -R1i.w = R2i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights/d2082c0e0e8ddf27_000000000001fe49_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights/d2082c0e0e8ddf27_000000000001fe49_ps.txt deleted file mode 100644 index f2c2aa1b..00000000 --- a/Workarounds/BreathOfTheWild_Intel_FlippedLights/d2082c0e0e8ddf27_000000000001fe49_ps.txt +++ /dev/null @@ -1,398 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader d2082c0e0e8ddf27 -uniform ivec4 uf_remappedPS[8]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3d4f5000 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 1) noperspective in vec4 passParameterSem0; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); -R1i = floatBitsToInt(passParameterSem0); -// 0 -backupReg0i = R0i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbc23d70a)); -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PS0i = R3i.w; -// 1 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[1].z))); -R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.w) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[1].w))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R8i.w = 0; -PS1i = R8i.w; -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * 2.0 + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y),intBitsToFloat(R0i.x)) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R127i.w; -R126i.w = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(0x437f0000)); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),-(intBitsToFloat(PV0i.w))) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R124i.x; -// 2 -R3i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV0i.x = R3i.x; -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),-(intBitsToFloat(R127i.w))) + -(intBitsToFloat(uf_remappedPS[3].y)))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),-(intBitsToFloat(R127i.w))) + -(intBitsToFloat(uf_remappedPS[3].z)))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -backupReg0i = R126i.w; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3d4ccccd))); -R126i.w = clampFI32(R126i.w); -PS1i = int(intBitsToFloat(backupReg0i)); -// 4 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R2i.y)),-(intBitsToFloat(R126i.z)),-0.0),vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R2i.y)),-(intBitsToFloat(R126i.z)),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.x = PS1i & 0x00000002; -PS0i = R0i.x; -// 5 -R2i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R2i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.x) * 0.5 + 0.5)); -R6i.w = floatBitsToInt((0.0 * intBitsToFloat(uf_remappedPS[4].w) + 1.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); -PS1i = floatBitsToInt(tempResultf); -// 6 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -PV0i.y = R4i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.z = R3i.z; -R1i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 7 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.x)), intBitsToFloat(PS0i))); -PS1i = R125i.x; -// 8 -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -R1i.x = floatBitsToInt(intBitsToFloat(R1i.x) / 2.0); -PV0i.x = R1i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(R126i.w))); -R7i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(R126i.w))); -PV0i.w = PV1i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(R126i.w))); -// 9 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R4i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R4i.y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(PV0i.w)) + -(intBitsToFloat(R3i.z)))); -PV1i.z = R127i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R124i.y = floatBitsToInt(min(intBitsToFloat(PS0i), 1.0)); -PS1i = R124i.y; -// 10 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R124i.x)),-(intBitsToFloat(R2i.y)),-(intBitsToFloat(R126i.z)),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = R127i.x; -PS0i = clampFI32(PS0i); -// 11 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x)) + intBitsToFloat(R124i.x))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R2i.y))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.z))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R2i.w)) + intBitsToFloat(R1i.x))); -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(R124i.y)); -PS1i = R126i.x; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.y = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x3ea2f983)); -PS0i = R7i.y; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R7i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 14 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x40400000)); -PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(1.0))); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[6].y))); -PV0i.z = R1i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV0i.w = R5i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 15 -PV1i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), 1.0)); -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].y))); -R6i.z = ((intBitsToFloat(PV0i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -R6i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = R6i.y; -// 16 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R124i.x)))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R2i.y)))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV1i.w)) + -(intBitsToFloat(R126i.z)))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[6].w))); -PV0i.w = R126i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -PS0i = R127i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(R127i.x)); -PV0i.y = clampFI32(PV0i.y); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_remappedPS[4].y))); -R5i.z = clampFI32(R5i.z); -PV0i.w = ((intBitsToFloat(R126i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -PV1i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R2i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R0i.z; -R123i.w = ((PV0i.w == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -// 20 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -R3i.y = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(PV1i.y)); -R2i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV1i.z)); -R0i.w = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PS1i)); -R1i.y = ((backupReg0i == 0)?(R126i.w):(PV1i.w)); -PS0i = R1i.y; -R1i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R1i.zy)).x); -// 0 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R3i.y),intBitsToFloat(R2i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg1i))); -PS0i = R127i.w; -// 1 -backupReg0i = R0i.z; -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(backupReg0i),0.0))); -R124i.x = clampFI32(R124i.x); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R2i.w)) + intBitsToFloat(R1i.x))); -PV0i.w = R123i.w; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R0i.w))); -PS0i = R125i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R127i.y; -// 5 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.z)),intBitsToFloat(R5i.z)) + 1.0)); -PV1i.y = R123i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R126i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.z = ((R6i.z == 0)?(R1i.y):(R127i.w)); -PS1i = R127i.z; -// 6 -PV0i.x = floatBitsToInt(max(-(intBitsToFloat(R7i.z)), 0.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(R3i.w)) + intBitsToFloat(R4i.w))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(PV1i.w)) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PS0i = R127i.x; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[0].z)),intBitsToFloat(PV0i.y)) + 1.0)); -R125i.y = clampFI32(R125i.y); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R127i.w = floatBitsToInt(min(intBitsToFloat(PV0i.x), 1.0)); -R127i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PS1i = R127i.y; -// 8 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R127i.z))); -R124i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R127i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R127i.z))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 9 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R127i.y)) + intBitsToFloat(R127i.x))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ea2f983)); -PV1i.z = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3ea2f983)); -PS1i = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3ea2f983)); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R124i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -// 12 -R8i.x = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -R8i.y = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * 0.25); -R8i.z = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PS0i = R8i.z; -// 13 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.y))); -// 15 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.w))); -// 17 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.z))); -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.z))); -// 20 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -// 21 -R0i.xyz = ivec3(R8i.x,R8i.y,R8i.z); -R0i.w = R8i.w; -// 22 -R1i.xyz = ivec3(R7i.x,R7i.y,R7i.z); -R1i.w = R7i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights/e7e31b26bbd728fc_000000000001fe49_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights/e7e31b26bbd728fc_000000000001fe49_ps.txt deleted file mode 100644 index caaa7219..00000000 --- a/Workarounds/BreathOfTheWild_Intel_FlippedLights/e7e31b26bbd728fc_000000000001fe49_ps.txt +++ /dev/null @@ -1,496 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader e7e31b26bbd728fc -// Shader for starlight reflection to flip -uniform ivec4 uf_remappedPS[10]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x3d4f5000 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 1) noperspective in vec4 passParameterSem0; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); -R1i = floatBitsToInt(passParameterSem0); -// 0 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.x)) + 1.0)); -PV0i.x = R123i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[0].y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(0xbc23d70a)); -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(0xbc23d70a)); -R1i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].w)); -PS0i = R1i.w; -// 1 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[2].z))); -R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.z) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[2].w))); -R0i.z = 0; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); -R4i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[0].x)); -PS1i = R4i.x; -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * 2.0 + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * 2.0 + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * 2.0 + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y),intBitsToFloat(R0i.x)) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R126i.y; -// 2 -backupReg0i = R127i.w; -R124i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[4].z)); -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.w))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(backupReg0i)))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R125i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[4].x)); -PV1i.w = R125i.w; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[4].y)); -PS1i = R125i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(PV1i.w)),-(intBitsToFloat(PS1i)),-(intBitsToFloat(R124i.x)),-0.0),vec4(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(uf_remappedPS[1].y),intBitsToFloat(uf_remappedPS[1].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.w))); -PS0i = R11i.y; -// 5 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.w))); -R0i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV1i.y = R0i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R1i.w)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R3i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[5].x)); -R6i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[5].y)); -PS1i = R6i.y; -// 6 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[4].x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y),intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[4].y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R14i.w = 0; -PS0i = R14i.w; -// 7 -R127i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z),intBitsToFloat(R127i.z)) + intBitsToFloat(uf_remappedPS[4].z))); -PV1i.w = R123i.w; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R9i.y = floatBitsToInt(intBitsToFloat(R9i.y) / 2.0); -PS1i = R9i.y; -// 8 -R5i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R13i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R127i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.z = R127i.z; -R4i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ea2f983)); -R8i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].z)) + intBitsToFloat(uf_remappedPS[5].z)); -PS0i = R8i.y; -// 9 -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R127i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(PV0i.z)),-0.0),vec4(-(intBitsToFloat(R127i.x)),-(intBitsToFloat(R127i.y)),-(intBitsToFloat(PV0i.z)),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R6i.x))); -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R12i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R11i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 11 -backupReg0i = R127i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS0i))); -PV1i.y = PV0i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 2.0); -R127i.z = PV0i.x; -R127i.z = clampFI32(R127i.z); -R0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS0i))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PS0i))); -PS1i = R126i.x; -// 12 -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(PV1i.y)) + -(intBitsToFloat(R10i.y)))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(PV1i.y)) + -(intBitsToFloat(R11i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(PV1i.y)) + -(intBitsToFloat(R6i.x)))); -PV0i.z = R1i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.x)), intBitsToFloat(R127i.w))); -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(uf_remappedPS[1].y),intBitsToFloat(uf_remappedPS[1].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R5i.x)) + intBitsToFloat(R9i.y))); -PS1i = R122i.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R125i.y),intBitsToFloat(R124i.x),-0.0),vec4(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(uf_remappedPS[1].y),intBitsToFloat(uf_remappedPS[1].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R4i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R4i.z; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R125i.y),intBitsToFloat(R124i.x),-0.0),vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); -PS1i = R127i.x; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R125i.y),intBitsToFloat(R124i.x),-0.0),vec4(intBitsToFloat(R125i.w),intBitsToFloat(R125i.y),intBitsToFloat(R124i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x40400000)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[1].w)),intBitsToFloat(R127i.z)) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R127i.y)) + intBitsToFloat(PS0i))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R126i.x))); -R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedPS[7].x)) + intBitsToFloat(uf_remappedPS[7].y))); -PS1i = R2i.x; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R12i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R126i.w),intBitsToFloat(R125i.x),intBitsToFloat(R0i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(uf_remappedPS[8].y))); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(uf_remappedPS[9].y))); -R3i.y = clampFI32(R3i.y); -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R127i.x)); -// 20 -R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x),intBitsToFloat(PV1i.w)) + intBitsToFloat(R125i.w))); -PV0i.x = R3i.x; -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R125i.y))); -PV0i.y = R4i.y; -R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z),intBitsToFloat(PV1i.w)) + intBitsToFloat(R124i.x))); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.z), 1.0)); -R2i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R2i.w = clampFI32(R2i.w); -PS0i = R2i.w; -// 21 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedPS[7].z)) + intBitsToFloat(uf_remappedPS[7].w))); -PS1i = R2i.y; -R5i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); -// 0 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R1i.w)) + -(intBitsToFloat(R3i.x)))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R1i.w)) + -(intBitsToFloat(R4i.y)))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)) + -(intBitsToFloat(R2i.z)))); -PV0i.z = R126i.z; -R126i.w = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[8].x))?int(0xFFFFFFFF):int(0x0)); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); -// 1 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PS1i = R127i.w; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.w),intBitsToFloat(R6i.y),intBitsToFloat(R0i.z),-0.0),vec4(intBitsToFloat(R3i.w),intBitsToFloat(R6i.y),intBitsToFloat(R6i.y),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R4i.x)),-(intBitsToFloat(R7i.y)),-(intBitsToFloat(R7i.y)),-0.0),vec4(intBitsToFloat(R3i.w),intBitsToFloat(R6i.y),intBitsToFloat(backupReg0i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.y)),intBitsToFloat(R3i.y)) + 1.0)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R0i.x))); -R125i.z = floatBitsToInt(max(-(intBitsToFloat(R0i.w)), 0.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[6].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -// 5 -backupReg0i = R124i.x; -backupReg1i = R125i.y; -backupReg2i = R126i.z; -backupReg3i = R126i.w; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + intBitsToFloat(R3i.x))); -PV1i.x = R124i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(PV0i.w)) + intBitsToFloat(R4i.y))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV0i.w)) + intBitsToFloat(R2i.z))); -PV1i.z = R126i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS0i)); -R126i.w = clampFI32(R126i.w); -PV1i.w = R126i.w; -R125i.x = ((backupReg3i == 0)?(R5i.y):(PV0i.y)); -PS1i = R125i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R4i.x))); -PS0i = R122i.x; -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(uf_remappedPS[0].z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(R7i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R124i.x; -backupReg1i = R125i.y; -backupReg2i = R126i.z; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(R125i.x))); -PS0i = R126i.w; -// 9 -backupReg0i = R127i.x; -R127i.xyz = floatBitsToInt(vec3(intBitsToFloat(R10i.y),intBitsToFloat(R11i.y),intBitsToFloat(R6i.x)) + vec3(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -PV1i.y = R127i.y; -PV1i.z = R127i.z; -R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV0i.w)) + 1.0)); -R124i.w = clampFI32(R124i.w); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(R125i.x))); -PS1i = R124i.z; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(R125i.x))); -PS0i = R126i.y; -// 11 -backupReg0i = R125i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R12i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(R9i.y))); -PV0i.w = R123i.w; -R125i.w = floatBitsToInt(min(intBitsToFloat(R125i.z), 1.0)); -PS0i = R125i.w; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.y),intBitsToFloat(R11i.y),intBitsToFloat(R6i.x),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R12i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R127i.z; -// 15 -backupReg0i = R126i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R124i.x))); -R124i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(0x3ea2f983)); -PS1i = R124i.x; -// 16 -backupReg0i = R13i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV1i.y))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(PV1i.z)) + intBitsToFloat(R124i.y))); -PV0i.z = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(0x3ea2f983)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.x)) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x3ea2f983)); -// 17 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(backupReg0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.z))); -// 18 -R14i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -R14i.y = floatBitsToInt(min(intBitsToFloat(PS1i), intBitsToFloat(0x42000000))); -R127i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -R14i.z = floatBitsToInt(min(intBitsToFloat(R124i.x), intBitsToFloat(0x42000000))); -PV1i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS0i)); -// 20 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R127i.z))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -// 22 -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * 0.25); -// 23 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.w))); -// 24 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 25 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.y))); -// 26 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(PV1i.x))); -// 27 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.w))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(R5i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(R7i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(R4i.z))); -// 1 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -// 2 -R0i.xyz = ivec3(R14i.x,R14i.y,R14i.z); -R0i.w = R14i.w; -// 3 -R1i.xyz = ivec3(R4i.x,R4i.y,R4i.z); -R1i.w = R4i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights/f9fd48fb4ead7fcd_00000000000003c9_ps.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights/f9fd48fb4ead7fcd_00000000000003c9_ps.txt deleted file mode 100644 index 2d0e376b..00000000 --- a/Workarounds/BreathOfTheWild_Intel_FlippedLights/f9fd48fb4ead7fcd_00000000000003c9_ps.txt +++ /dev/null @@ -1,249 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -// shader f9fd48fb4ead7fcd -// blue lights on shrine exit to flip -uniform ivec4 uf_remappedPS[8]; -layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -layout(location = 1) noperspective in vec4 passParameterSem0; -layout(location = 0) out vec4 passPixelColor0; -uniform vec2 uf_fragCoordScale; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)); -R1i = floatBitsToInt(passParameterSem0); -// 0 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0xbc23d70a)); -PV0i.y = uf_remappedPS[0].x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) / 2.0); -PV0i.z = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(0xbc23d70a)); -R2i.w = 0x3f800000; -R1i.w = uf_remappedPS[0].z; -R1i.w = floatBitsToInt(intBitsToFloat(R1i.w) / 2.0); -PS0i = R1i.w; -// 1 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[1].z))); -R0i.y = floatBitsToInt(1-mul_nonIEEE(intBitsToFloat(PV0i.z) - intBitsToFloat(0x40f00000), intBitsToFloat(uf_remappedPS[1].w))); -R1i.z = uf_remappedPS[0].y; -R1i.z = floatBitsToInt(intBitsToFloat(R1i.z) / 2.0); -R4i.w = 0; -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R3i.w; -R0i.w = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).x); -R0i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyz); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R0i.x) * 2.0 + -(1.0))); -R125i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 2.0 + -(1.0))); -R124i.z = floatBitsToInt((intBitsToFloat(R0i.z) * 2.0 + -(1.0))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y),intBitsToFloat(R0i.w)) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R126i.y; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -PV1i.w = uf_remappedPS[3].x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) / 2.0); -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R125i.z; -// 2 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),intBitsToFloat(uf_remappedPS[4].w)))); -PV0i.x = R125i.x; -PV0i.y = R125i.x; -PV0i.z = R125i.x; -PV0i.w = R125i.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),intBitsToFloat(uf_remappedPS[5].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = tempi.x; -R126i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PS1i = R126i.z; -// 4 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),intBitsToFloat(uf_remappedPS[6].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = R127i.x; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(R3i.w)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(R126i.y)); -PV1i.w = uf_remappedPS[3].z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) / 2.0); -R124i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(R127i.w)); -R124i.y = clampFI32(R124i.y); -PS1i = R124i.y; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(R124i.z)); -R126i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R1i.z)); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R125i.z)); -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R125i.z; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z))); -PS1i = R122i.x; -// 8 -R1i.x = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.y))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(R125i.z)); -R1i.y = clampFI32(R1i.y); -R123i.z = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(PS1i))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R124i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS0i))); -R124i.w = ((1.0 > intBitsToFloat(PV0i.x))?int(0xFFFFFFFF):int(0x0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.z)); -PS1i = floatBitsToInt(tempResultf); -// 10 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); -R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS1i))); -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS0i = R127i.x; -// 11 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[4].x),intBitsToFloat(uf_remappedPS[4].y),intBitsToFloat(uf_remappedPS[4].z),0.0))); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -PS1i = R126i.y; -// 12 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R125i.x = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(backupReg0i)):(-(intBitsToFloat(backupReg0i))))); -PS0i = R125i.x; -// 13 -backupReg0i = R124i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = tempi.x; -R125i.y = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R127i.w)):(-(intBitsToFloat(R127i.w))))); -PS1i = R125i.y; -// 14 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R126i.w; -R127i.x = ((R124i.w == 0)?(backupReg0i):(R126i.y)); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(backupReg0i)) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R125i.z)):(-(intBitsToFloat(R125i.z))))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -PS0i = clampFI32(PS0i); -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PV0i.y))); -// 16 -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = clampFI32(PV0i.x); -R126i.y = ((R124i.w == 0)?(PS1i):(0x3f800000)); -R123i.w = ((R124i.w == 0)?(R126i.w):(backupReg0i)); -PV0i.w = R123i.w; -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(max(intBitsToFloat(R124i.y), intBitsToFloat(R1i.y))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[7].x))); -R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(PV0i.z)) + 1.0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[7].z))); -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3ea2f983)); -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3ea2f983)); -R126i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3ea2f983)); -// 21 -R123i.x = ((R124i.w == 0)?(PV0i.x):(R1i.x)); -PV1i.x = R123i.x; -// 22 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R124i.z))); -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R126i.y))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R126i.w))); -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Workarounds/BreathOfTheWild_Intel_FlippedLights/rules.txt b/Workarounds/BreathOfTheWild_Intel_FlippedLights/rules.txt deleted file mode 100644 index fd0c218e..00000000 --- a/Workarounds/BreathOfTheWild_Intel_FlippedLights/rules.txt +++ /dev/null @@ -1,8 +0,0 @@ -[Definition] -titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 -name = Flipped Lights workaround for Intel GPUs with certain drivers (OpenGL and Intel) -path = "The Legend of Zelda: Breath of the Wild/Workarounds/GPU specific workarounds for OpenGL/Intel: Flipped Lights" -description = This workaround targets users of Intel iGPU drivers 23.xx and older experiencing flipped lighting issues when using OpenGL. These drivers may offer better performance but have graphical glitches. This pack aims to fix the graphical issues so the older drivers create visuals similar to the new drivers. These older drivers may be found on Intel's site https://downloadcenter.intel.com/download/27484/Graphics-Intel-Graphics-Driver-for-Windows-15-65-. Made by Altros. -vendorFilter = intel -rendererFilter = opengl -version = 4