diff --git a/src/SkylandersGiants/Mods/FPS/patch_dt.asm b/src/SkylandersGiants/Mods/FPS/patch_dt.asm new file mode 100644 index 00000000..7c6b30cd --- /dev/null +++ b/src/SkylandersGiants/Mods/FPS/patch_dt.asm @@ -0,0 +1,4 @@ +[SG_dt] +moduleMatches = 0x62CC63A5 + +0x02110EF4 = nop diff --git a/src/SkylandersGiants/Mods/FPS/rules.txt b/src/SkylandersGiants/Mods/FPS/rules.txt index 031ee186..34e47c24 100644 --- a/src/SkylandersGiants/Mods/FPS/rules.txt +++ b/src/SkylandersGiants/Mods/FPS/rules.txt @@ -2,7 +2,7 @@ titleIds = 000500001010D700,0005000010116000 name = FPS path = "Skylanders: Giants/Mods/FPS" -description = Changes the game's FPS limit.|Running the game with a high FPS limit can result in glitches.||Made by DigitNetics and Mew00. +description = Changes the game's FPS limit. The speed of some things is tied to the frame rate.||Made by DigitNetics and Mew00. Fix for speed-up above 120 FPS by SuperSamus and Winner Nombre. version = 7 [Default] diff --git a/src/SkylandersImaginators/Mods/FPS/rules.txt b/src/SkylandersImaginators/Mods/FPS/rules.txt index 48fd89f8..ef8d5b7e 100644 --- a/src/SkylandersImaginators/Mods/FPS/rules.txt +++ b/src/SkylandersImaginators/Mods/FPS/rules.txt @@ -2,7 +2,7 @@ titleIds = 00050000101F4D00,00050000101FB100 name = FPS path = "Skylanders Imaginators/Mods/FPS" -description = Changes the game's dynamic FPS target.||Needs to be disabled during certain sections, as it makes them impossible to complete:|- Sky Fortress: wrecking ball minigame (enemies are barely pushed)|- Golden Arcade: target shooting minigame (projectiles despawn before being able to reach some targets)|- Enchanted Elven Forest: water cannon near end of level (the splash is unable to put out the most distant fire)||Other minor issues:|- General: jump height is a little shorter, making some vertical jumps inconsistent|-Selfie mode: camera controls are too fast|- Cradle of Creation: hamster wheel rotates too fast||Made by Mew00. Fall respawn fix by SuperSamus and Winner Nombre. +description = Changes the game's FPS limit.||Needs to be disabled during certain sections, as it makes them impossible to complete:|- Sky Fortress: wrecking ball minigame (enemies are barely pushed)|- Golden Arcade: target shooting minigame (projectiles despawn before being able to reach some targets)|- Enchanted Elven Forest: water cannon near end of level (the splash is unable to put out the most distant fire)||Other minor issues:|- General: jump height is a little shorter, making some vertical jumps inconsistent|-Selfie mode: camera controls are too fast|- Cradle of Creation: hamster wheel rotates too fast||Made by Mew00. Fall respawn fix by SuperSamus and Winner Nombre. version = 6 [Default] diff --git a/src/SkylandersSpyrosAdventure/Mods/FPS/patch_dt.asm b/src/SkylandersSpyrosAdventure/Mods/FPS/patch_dt.asm new file mode 100644 index 00000000..d9cb4c54 --- /dev/null +++ b/src/SkylandersSpyrosAdventure/Mods/FPS/patch_dt.asm @@ -0,0 +1,4 @@ +[SSA_dt] +moduleMatches = 0xC22A1809 + +0x021129A4 = nop diff --git a/src/SkylandersSpyrosAdventure/Mods/FPS/rules.txt b/src/SkylandersSpyrosAdventure/Mods/FPS/rules.txt index b2d57a10..d2800a9e 100644 --- a/src/SkylandersSpyrosAdventure/Mods/FPS/rules.txt +++ b/src/SkylandersSpyrosAdventure/Mods/FPS/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010142d00 name = FPS V2 path = "Skylanders: Spyro's Adventure/Mods/FPS" -description = Changes the game's dynamic FPS target. Might increase the chance of issues with scanning figures.||Made by Mr.Blinker +description = Changes the game's FPS limit. The speed of some things is tied to the frame rate.||Made by Mr.Blinker. Fix for speed-up above 120 FPS by SuperSamus and Winner Nombre. version = 6 [Default] diff --git a/src/SkylandersSwapForce/Mods/FPS/rules.txt b/src/SkylandersSwapForce/Mods/FPS/rules.txt index 6ff0e707..d10a49eb 100644 --- a/src/SkylandersSwapForce/Mods/FPS/rules.txt +++ b/src/SkylandersSwapForce/Mods/FPS/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010139200,0005000010140400 name = FPS path = "Skylanders Swap Force/Mods/FPS" -description = Changes the game's dynamic FPS target. Might have bugs, especially when going above 120 FPS.||Made by Mew00 for Imaginators, added by TheSkyDude134 for Swap Force. Infinite fall fix by SuperSamus and Winner Nombre. +description = Changes the game's FPS limit. Might have bugs, especially when going above 120 FPS.||Made by Mew00 for Imaginators, added by TheSkyDude134 for Swap Force. Infinite fall fix by SuperSamus and Winner Nombre. version = 6 [Default] diff --git a/src/SkylandersTrapTeam/Mods/FPS/patch_dt.asm b/src/SkylandersTrapTeam/Mods/FPS/patch_dt.asm new file mode 100644 index 00000000..baeb213b --- /dev/null +++ b/src/SkylandersTrapTeam/Mods/FPS/patch_dt.asm @@ -0,0 +1,9 @@ +[STT_dt_V16] +moduleMatches = 0x2A14BB42 + +0x0210116C = b .+0xC + +[STT_dt_V1] +moduleMatches = 0x321D97F0 + +0x021016D8 = b .+0xC diff --git a/src/SkylandersTrapTeam/Mods/FPS/rules.txt b/src/SkylandersTrapTeam/Mods/FPS/rules.txt index 5bae6a09..059e8dcd 100644 --- a/src/SkylandersTrapTeam/Mods/FPS/rules.txt +++ b/src/SkylandersTrapTeam/Mods/FPS/rules.txt @@ -2,7 +2,7 @@ titleIds = 000500001017C600,0005000010181F00 name = FPS path = "Skylanders Trap Team/Mods/FPS" -description = Changes the game's dynamic FPS target. Might have bugs, especially when going above 120 FPS.||Made by Mew00. +description = Changes the game's FPS limit. The speed of some things is tied to the frame rate.||Made by Mew00. Fix for speed-up above 120 FPS by SuperSamus and Winner Nombre. version = 6 [Default]