From 906206fe53998720de4c75a07791bd4b84634062 Mon Sep 17 00:00:00 2001 From: getdls Date: Thu, 31 Jan 2019 20:41:31 +0100 Subject: [PATCH] Revert "[TPHD] Truncated contrast presets" This reverts commit d4116ba63df966d5fa39aaf729fadbfd917d9b93. --- .../TwilightPrincessHD_Contrasty/rules.txt | 56 ++---------------- docs/img/avatar-icon.png | Bin 5068 -> 5069 bytes 2 files changed, 6 insertions(+), 50 deletions(-) diff --git a/Enhancements/TwilightPrincessHD_Contrasty/rules.txt b/Enhancements/TwilightPrincessHD_Contrasty/rules.txt index f3e22941..6d32c991 100644 --- a/Enhancements/TwilightPrincessHD_Contrasty/rules.txt +++ b/Enhancements/TwilightPrincessHD_Contrasty/rules.txt @@ -72,7 +72,7 @@ $bleach = 0.85 $sharp_mix = 0.05 [Preset] # Colourful midway between original and cold -name = Warm / Colorful +name = Colorful $redShadows = 0.96 $greenShadows = 0.97 $blueSadows = 1.01 @@ -93,11 +93,11 @@ $crushContrast = 0.0 $bleach = 0.85 $sharp_mix = 0.05 -[Preset] #Neutral/cold white point, light and shadows interplay, caves are dark. Some discoloration of multi layer fx -name = Cold +[Preset] #Neutral/cold white point, light and shadows interplay, caves are dark. Some discolouration of multi layer fx +name = Cold contrast $redShadows = 0.99 #0.99 $greenShadows = 1.0 # 1.0 -$blueSadows = 1.0 #1.0 #1.01 +$blueSadows = 1.01 #1.0 #1.01 $redMid = 0.88 #0.87 $greenMid = 0.925 #0.9 #0.88 $blueMid = 1.0 @@ -115,50 +115,6 @@ $crushContrast = 0.0 $bleach = 0.875 $sharp_mix = 0.00 -[Preset] #Warm colour palette, light and shadows interplay, caves are dark. -name = Warm contrast crush -$redShadows = 1.0 #1.02 #0.99 -$greenShadows = 1.0 #1.05 # 1.0 -$blueSadows = 0.98 #1.0 #1.01 -$redMid = 0.96 #0.87 -$greenMid = 1.04 #0.9 #0.88 -$blueMid = 1.10 -$redHilight = 0.99 -$greenHilight = 0.99 #.86 -$blueHilight = 1.05 #1.14 - -$contrastCurve = 0.95 -$hazeFactor = 0.1 -$bloom = 0.975 -$gamma = 1.05 -$exposure = 1.0 -$vibrance = 0.29 -$crushContrast = 0.0 -$bleach = 0.875 -$sharp_mix = 0.00 - -[Preset] #Neutral/cold white point, light and shadows interplay, caves are dark. Some discoloration of multi layer fx -name = Cold contrast crush -$redShadows = 0.98 #1.02 #0.99 -$greenShadows = 1.01 #1.05 # 1.0 -$blueSadows = 1.04 #1.0 #1.01 -$redMid = 0.99 #0.87 -$greenMid = 1.06 #0.9 #0.88 -$blueMid = 1.12 -$redHilight = 0.98 -$greenHilight = 0.97 #.86 -$blueHilight = 1.08 #1.14 - -$contrastCurve = 0.95 -$hazeFactor = 0.1 -$bloom = 0.975 -$gamma = 1.01 -$exposure = 1.01 -$vibrance = 0.29 -$crushContrast = 0.0 -$bleach = 0.875 -$sharp_mix = 0.00 - [Preset] # jff name = Skyward Swordish $redShadows = 0.95 @@ -171,7 +127,7 @@ $redHilight = 0.99 $greenHilight =1.0 $blueHilight = 1.01 -$contrastCurve = 0.95 +$contrastCurve = 0.45 $hazeFactor = 0.71 $bloom = 0.85 $gamma = 1.25 @@ -179,4 +135,4 @@ $exposure = 1.1 $vibrance = 1.25 $crushContrast = 0.00 $bleach = 0.85 -$sharp_mix = 0.05 +$sharp_mix = 0.05 \ No newline at end of file diff --git a/docs/img/avatar-icon.png b/docs/img/avatar-icon.png index 9b7d880985a5e3a70aaca61ef29b24e18ee117c4..4239b9cf8e368ac65fa1393850e43af4ee466ce8 100644 GIT binary patch delta 14 VcmX@3epa2eGr-TCcO%OQVE`z71o!{| delta 13 UcmX@Beny?8Gr-S%BkKua03_W6>i_@%