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[Sploot] [2160p] Increase color depth
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@ -6,20 +6,45 @@ version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x816
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # tv (increased depth)
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width = 1280
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height = 720
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # half-res alpha (increased depth)
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width = 640
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height = 360
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # quarter-res alpha (increased depth)
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width = 320
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height = 180
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formats = 0x816
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overwriteFormat = 0x823
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overwriteWidth = 960
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overwriteHeight = 540
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