[Sploot] [2160p] Increase color depth

This commit is contained in:
Michael 2017-10-01 11:10:08 -07:00
parent ed36f4ad5f
commit 918f0650d3

View File

@ -6,20 +6,45 @@ version = 2
[TextureRedefine] # tv
width = 1280
height = 720
formatsExcluded = 0x816
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # tv (increased depth)
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # half-res alpha (increased depth)
width = 640
height = 360
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
formatsExcluded = 0x41A,0x431 # exclude obvious textures
formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # quarter-res alpha (increased depth)
width = 320
height = 180
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 960
overwriteHeight = 540