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https://github.com/cemu-project/cemu_graphic_packs.git
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Simplify Rise of Lyric uncap framerate patch
This commit is contained in:
parent
f7d21867c1
commit
94577118a5
@ -0,0 +1,11 @@
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[WiiULauncher0]
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moduleMatches = 0x90DAC5CE
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; Unconditionally branch DriverD3D::LimitFramerate immediately
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0x02E47110 = blr
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[WiiULauncher16]
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moduleMatches = 0x113CC316
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; Unconditionally branch DriverD3D::LimitFramerate immediately
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0x02E47148 = blr
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@ -1,139 +0,0 @@
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[WiiULauncher16]
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moduleMatches = 0x113CC316
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0x02E471AC = nop
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0x02E47218 = nop
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#.text:02E47148 # __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))
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#.text:02E47148 LimitFramerate__29__N_13_DriverD3D_cpp_e8d6bc14Fv:
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#.text:02E47148 # CODE XREF: CD3D9Renderer::RT_EndFrame((void))+7E4p
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#.text:02E47148
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#.text:02E47148 .set var_18, -0x18
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#.text:02E47148 .set var_14, -0x14
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#.text:02E47148 .set arg_0, 0
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#.text:02E47148
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#.text:02E47148 mflr r0
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#.text:02E4714C mr r11, r1
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#.text:02E47150 stwu r1, -0x20(r1)
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#.text:02E47154 bl sub_4169934
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#.text:02E47158 lis r29, dword_106393FC@ha
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#.text:02E4715C lwzu r12, dword_106393FC@l(r29)
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#.text:02E47160 cmpwi r12, 0
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#.text:02E47164 beq loc_2E472D8
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#.text:02E47168 lwz r3, 0x1C(r12)
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#.text:02E4716C cmpwi r3, 0
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#.text:02E47170 beq loc_2E472D8
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#.text:02E47174 lis r11, dword_11372C40@h
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#.text:02E47178 lwzu r12, dword_11372C40@l(r11)
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#.text:02E4717C cmpwi r12, 0
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#.text:02E47180 lis r31, dword_11372C08@h
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#.text:02E47184 bne loc_2E471AC
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#.text:02E47188 li r12, 1
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#.text:02E4718C stw r12, 0(r11)
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#.text:02E47190 lwz r12, 0(r3)
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#.text:02E47194 lwz r12, 0xB4(r12)
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#.text:02E47198 lis r4, aSys_maxfps_0@ha # "sys_MaxFPS"
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#.text:02E4719C mtctr r12
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#.text:02E471A0 addi r4, r4, aSys_maxfps_0@l # "sys_MaxFPS"
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#.text:02E471A4 bctrl
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#.text:02E471A8 stw r3, dword_11372C08@l(r31)
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#.text:02E471AC
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#.text:02E471AC loc_2E471AC: # CODE XREF: __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))+3Cj
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#.text:02E471AC lwz r3, dword_11372C08@l(r31)
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#.text:02E471B0 cmpwi r3, 0
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#.text:02E471B4 beq loc_2E472D8
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#.text:02E471B8 lwz r12, 0(r3)
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#.text:02E471BC lwz r12, 0x1C(r12)
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#.text:02E471C0 mtctr r12
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#.text:02E471C4 bctrl
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#.text:02E471C8 mr. r30, r3
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#.text:02E471CC beq loc_2E472D8
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#.text:02E471D0 lis r11, dword_11372C44@h
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#.text:02E471D4 lwzu r12, dword_11372C44@l(r11)
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#.text:02E471D8 lis r31, unk_11372C00@h
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#.text:02E471DC cmpwi r12, 0
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#.text:02E471E0 addi r31, r31, unk_11372C00@l
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#.text:02E471E4 bne loc_2E47218
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#.text:02E471E8 li r12, 1
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#.text:02E471EC stw r12, 0(r11)
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#.text:02E471F0 lwz r12, 0(r29)
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#.text:02E471F4 lwz r3, 0x18(r12)
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#.text:02E471F8 lwz r12, 0x28(r3)
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#.text:02E471FC lwz r12, 0x34(r12)
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#.text:02E47200 mtctr r12
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#.text:02E47204 mr r4, r31
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#.text:02E47208 bctrl
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#.text:02E4720C lis r3, unk_106652FC@h
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#.text:02E47210 addi r3, r3, unk_106652FC@l
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#.text:02E47214 bl __record_needed_destruction
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#.text:02E47218
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#.text:02E47218 loc_2E47218: # CODE XREF: __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))+9Cj
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#.text:02E47218 mr r3, r30
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#.text:02E4721C bl __ufcvt
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#.text:02E47220 lis r12, flt_1020B310@ha
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#.text:02E47224 lfs f0, flt_1020B310@l(r12)
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#.text:02E47228 lis r12, aDz_34@ha # "Dz"
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#.text:02E4722C fadds f13, f1, f0
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#.text:02E47230 lfs f0, aDz_34@l(r12) # "Dz"
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#.text:02E47234 fdivs f1, f0, f13
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#.text:02E47238 bl _f_ftoll
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#.text:02E4723C mr r5, r3
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#.text:02E47240 mr r6, r4
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#.text:02E47244 li r3, 0
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#.text:02E47248 li r4, 0x64
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#.text:02E4724C bl __gh_mul64
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#.text:02E47250 lwz r12, (dword_11372C04 - unk_11372C00)(r31)
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#.text:02E47254 lwz r11, 0(r31)
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#.text:02E47258 addc r30, r4, r12
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#.text:02E4725C adde r28, r3, r11
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#.text:02E47260 b loc_2E47274
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#.text:02E47264 # ---------------------------------------------------------------------------
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#.text:02E47264
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#.text:02E47264 loc_2E47264: # CODE XREF: __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))+158j
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#.text:02E47264 # __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))+160j
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#.text:02E47264 li r12, 0
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#.text:02E47268
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#.text:02E47268 loc_2E47268: # CODE XREF: __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))+128j
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#.text:02E47268 cmpwi r12, 0x3E8
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#.text:02E4726C addi r12, r12, 1
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#.text:02E47270 blt loc_2E47268
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#.text:02E47274
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#.text:02E47274 loc_2E47274: # CODE XREF: __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))+118j
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#.text:02E47274 lwz r12, 0(r29)
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#.text:02E47278 lwz r3, 0x18(r12)
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#.text:02E4727C lwz r12, 0x28(r3)
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#.text:02E47280 lwz r12, 0x34(r12)
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#.text:02E47284 mtctr r12
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#.text:02E47288 addi r4, r1, 0x20+var_18
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#.text:02E4728C bctrl
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#.text:02E47290 lwz r9, 0x20+var_18(r1)
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#.text:02E47294 cmpw r28, r9
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#.text:02E47298 lwz r12, 0x20+var_14(r1)
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#.text:02E4729C blt loc_2E472AC
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#.text:02E472A0 bgt loc_2E47264
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#.text:02E472A4 cmplw r30, r12
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#.text:02E472A8 bgt loc_2E47264
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#.text:02E472AC
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#.text:02E472AC loc_2E472AC: # CODE XREF: __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))+154j
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#.text:02E472AC lwz r12, 0(r29)
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#.text:02E472B0 lwz r3, 0x18(r12)
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#.text:02E472B4 lwz r12, 0x28(r3)
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#.text:02E472B8 lwz r12, 0x34(r12)
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#.text:02E472BC mtctr r12
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#.text:02E472C0 addi r4, r1, 0x20+var_18
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#.text:02E472C4 bctrl
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#.text:02E472C8 lwz r9, 0x20+var_18(r1)
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#.text:02E472CC lwz r10, 0x20+var_14(r1)
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#.text:02E472D0 stw r9, 0(r31)
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#.text:02E472D4 stw r10, (dword_11372C04 - unk_11372C00)(r31)
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#.text:02E472D8
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#.text:02E472D8 loc_2E472D8: # CODE XREF: __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))+1Cj
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#.text:02E472D8 # __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))+28j ...
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#.text:02E472D8 addi r11, r1, 0x20+arg_0
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#.text:02E472DC b loc_416998C
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#.text:02E472DC # End of function __N_13_DriverD3D_cpp_e8d6bc14::LimitFramerate((void))
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[WiiULauncher0]
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moduleMatches = 0x90DAC5CE
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0x02E47174 = nop
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0x02E471E0 = nop
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