diff --git a/Resolutions/SonicLostWorld_Resolution/rules.txt b/Resolutions/SonicLostWorld_Resolution/rules.txt deleted file mode 100644 index d511cd44..00000000 --- a/Resolutions/SonicLostWorld_Resolution/rules.txt +++ /dev/null @@ -1,218 +0,0 @@ -[Definition] -titleIds = 0005000010135700,000500001012B100,0005000010128F00 -name = Resolution -path = "Sonic Lost World/Graphics/Resolution" -description = Changes the resolution of the game. Made by M&&M. -version = 4 - -[Preset] -name = 1280x720 (Default) -$width = 1280 -$height = 720 -$gameWidth = 1280 -$gameHeight = 720 - -# Performance - -[Preset] -name = 320x180 -$width = 320 -$height = 180 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 640x360 -$width = 640 -$height = 360 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 960x540 -$width = 960 -$height = 540 -$gameWidth = 1280 -$gameHeight = 720 - -# Common HD Resolutions - -[Preset] -name = 1600x900 -$width = 1600 -$height = 900 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 1920x1080 -$width = 1920 -$height = 1080 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 2560x1440 -$width = 2560 -$height = 1440 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 3200x1800 -$width = 3200 -$height = 1800 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 3840x2160 -$width = 3840 -$height = 2160 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 5120x2880 -$width = 5120 -$height = 2880 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 7680x4320 -$width = 7680 -$height = 4320 -$gameWidth = 1280 -$gameHeight = 720 - -# Common Ultrawide Resolutions - -[Preset] -name = 2560x1080 (Ultrawide) -$width = 2560 -$height = 1080 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 3440x1440 (Ultrawide) -$width = 3440 -$height = 1440 -$gameWidth = 1280 -$gameHeight = 720 - -# Common 16:10 Resolutions - -[Preset] -name = 1440x900 (16:10) -$width = 1440 -$height = 900 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 1680x1050 (16:10) -$width = 1680 -$height = 1050 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 1920x1200 (16:10) -$width = 1920 -$height = 1200 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 2560x1600 (16:10) -$width = 2560 -$height = 1600 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 2880x1800 (16:10) -$width = 2880 -$height = 1800 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 3840x2400 (16:10) -$width = 3840 -$height = 2400 -$gameWidth = 1280 -$gameHeight = 720 - -[Preset] -name = 5120x3200 (16:10) -$width = 5120 -$height = 3200 -$gameWidth = 1280 -$gameHeight = 720 - -[TextureRedefine] # Game Resolution -width = 1280 -height = 720 -tileModesExcluded = 0x001 -formatsExcluded = 0x032 -overwriteWidth = ($width / $gameWidth) * 1280 -overwriteHeight = ($height / $gameHeight) * 720 - -[TextureRedefine] # Depth of Field Pass -width = 640 -height = 368 -overwriteWidth = ($width / $gameWidth) * 640 -overwriteHeight = ($height / $gameHeight) * 368 - -[TextureRedefine] # Depth of Field Pass -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = ($width / $gameWidth) * 640 -overwriteHeight = ($height / $gameHeight) * 360 - -[TextureRedefine] # Depth of Field Pass -width = 320 -height = 192 -overwriteWidth = ($width / $gameWidth) * 320 -overwriteHeight = ($height / $gameHeight) * 192 - -[TextureRedefine] # Depth of Field Pass -width = 320 -height = 180 -tileModesExcluded = 0x001 -overwriteWidth = ($width / $gameWidth) * 320 -overwriteHeight = ($height / $gameHeight) * 180 - -[TextureRedefine] -width = 213 -height = 120 -overwriteWidth = ($width / $gameWidth) * 213 -overwriteHeight = ($height / $gameHeight) * 120 - -[TextureRedefine] # Bloom Pass -width = 160 -height = 96 -overwriteWidth = ($width / $gameWidth) * 160 -overwriteHeight = ($height / $gameHeight) * 96 - -[TextureRedefine] # Bloom Pass -width = 160 -height = 90 -overwriteWidth = ($width / $gameWidth) * 160 -overwriteHeight = ($height / $gameHeight) * 90 - -[TextureRedefine] # Gamepad Resolution -width = 864 -height = 480 -overwriteWidth = ($width / $gameWidth) * 864 -overwriteHeight = ($height / $gameHeight) * 480 - -[TextureRedefine] # Gamepad Resolution -width = 854 -height = 480 -overwriteWidth = ($width / $gameWidth) * 854 -overwriteHeight = ($height / $gameHeight) * 480 diff --git a/Resolutions/SonicLostWorld_Resolution/2fc311c50a4dc0cc_0000000000000000_vs.txt b/src/SonicLostWorld/Graphics/2fc311c50a4dc0cc_0000000000000000_vs.txt similarity index 100% rename from Resolutions/SonicLostWorld_Resolution/2fc311c50a4dc0cc_0000000000000000_vs.txt rename to src/SonicLostWorld/Graphics/2fc311c50a4dc0cc_0000000000000000_vs.txt diff --git a/Resolutions/SonicLostWorld_Resolution/384f98693cb9e56d_0000000000000000_vs.txt b/src/SonicLostWorld/Graphics/384f98693cb9e56d_0000000000000000_vs.txt similarity index 100% rename from Resolutions/SonicLostWorld_Resolution/384f98693cb9e56d_0000000000000000_vs.txt rename to src/SonicLostWorld/Graphics/384f98693cb9e56d_0000000000000000_vs.txt diff --git a/Resolutions/SonicLostWorld_Resolution/384f98696d1a276d_0000000000000000_vs.txt b/src/SonicLostWorld/Graphics/384f98696d1a276d_0000000000000000_vs.txt similarity index 100% rename from Resolutions/SonicLostWorld_Resolution/384f98696d1a276d_0000000000000000_vs.txt rename to src/SonicLostWorld/Graphics/384f98696d1a276d_0000000000000000_vs.txt diff --git a/Resolutions/SonicLostWorld_Resolution/3952c3a52c87c267_0000000000000000_vs.txt b/src/SonicLostWorld/Graphics/3952c3a52c87c267_0000000000000000_vs.txt similarity index 100% rename from Resolutions/SonicLostWorld_Resolution/3952c3a52c87c267_0000000000000000_vs.txt rename to src/SonicLostWorld/Graphics/3952c3a52c87c267_0000000000000000_vs.txt diff --git a/Resolutions/SonicLostWorld_Resolution/419dbf0ca38aa719_0000000000000000_vs.txt b/src/SonicLostWorld/Graphics/419dbf0ca38aa719_0000000000000000_vs.txt similarity index 100% rename from Resolutions/SonicLostWorld_Resolution/419dbf0ca38aa719_0000000000000000_vs.txt rename to src/SonicLostWorld/Graphics/419dbf0ca38aa719_0000000000000000_vs.txt diff --git a/Resolutions/SonicLostWorld_Resolution/58cf1eb8946f4b3c_0000000000000079_ps.txt b/src/SonicLostWorld/Graphics/58cf1eb8946f4b3c_0000000000000079_ps.txt similarity index 100% rename from Resolutions/SonicLostWorld_Resolution/58cf1eb8946f4b3c_0000000000000079_ps.txt rename to src/SonicLostWorld/Graphics/58cf1eb8946f4b3c_0000000000000079_ps.txt diff --git a/Resolutions/SonicLostWorld_Resolution/79183302695ea935_0000000000000079_ps.txt b/src/SonicLostWorld/Graphics/79183302695ea935_0000000000000079_ps.txt similarity index 100% rename from Resolutions/SonicLostWorld_Resolution/79183302695ea935_0000000000000079_ps.txt rename to src/SonicLostWorld/Graphics/79183302695ea935_0000000000000079_ps.txt diff --git a/Resolutions/SonicLostWorld_Resolution/92e5b6dffd1d9b9b_0000000000000079_ps.txt b/src/SonicLostWorld/Graphics/92e5b6dffd1d9b9b_0000000000000079_ps.txt similarity index 100% rename from Resolutions/SonicLostWorld_Resolution/92e5b6dffd1d9b9b_0000000000000079_ps.txt rename to src/SonicLostWorld/Graphics/92e5b6dffd1d9b9b_0000000000000079_ps.txt diff --git a/Resolutions/SonicLostWorld_Resolution/a455fc196032912c_0000000000000079_ps.txt b/src/SonicLostWorld/Graphics/a455fc196032912c_0000000000000079_ps.txt similarity index 100% rename from Resolutions/SonicLostWorld_Resolution/a455fc196032912c_0000000000000079_ps.txt rename to src/SonicLostWorld/Graphics/a455fc196032912c_0000000000000079_ps.txt diff --git a/Resolutions/SonicLostWorld_Resolution/patches.txt b/src/SonicLostWorld/Graphics/patches.txt similarity index 100% rename from Resolutions/SonicLostWorld_Resolution/patches.txt rename to src/SonicLostWorld/Graphics/patches.txt diff --git a/src/SonicLostWorld/Graphics/rules.txt b/src/SonicLostWorld/Graphics/rules.txt new file mode 100644 index 00000000..5aa00cde --- /dev/null +++ b/src/SonicLostWorld/Graphics/rules.txt @@ -0,0 +1,351 @@ +[Definition] +titleIds = 0005000010135700,000500001012B100,0005000010128F00 +name = Graphic Options +path = "Sonic Lost World/Graphics" +description = Allows you to change the game's TV resolution, gamepad resolution and anisotropic filtering quality.||Made by M&&M. +version = 6 + +[Default] +$width = 1280 +$height = 720 +$padWidth = 854 +$padHeight = 480 +$gameWidth = 1280 +$gameHeight = 720 +$gamePadWidth = 854 +$gamePadHeight = 480 +$anisotropy = 1 + + +# TV Resolution + +[Preset] +category = TV Resolution +name = 320x180 +$width = 320 +$height = 180 + +[Preset] +category = TV Resolution +name = 640x360 +$width = 640 +$height = 360 + +[Preset] +category = TV Resolution +name = 854x480 +$width = 854 +$height = 480 + +[Preset] +category = TV Resolution +name = 960x540 +$width = 960 +$height = 540 + +[Preset] +category = TV Resolution +name = 1280x720 +default = 1 + +[Preset] +category = TV Resolution +name = 1600x900 +$width = 1600 +$height = 900 + +[Preset] +category = TV Resolution +name = 1920x1080 +$width = 1920 +$height = 1080 + +[Preset] +category = TV Resolution +name = 2560x1440 +$width = 2560 +$height = 1440 + +[Preset] +category = TV Resolution +name = 3200x1800 +$width = 3200 +$height = 1800 + +[Preset] +category = TV Resolution +name = 3840x2160 +$width = 3840 +$height = 2160 + +[Preset] +category = TV Resolution +name = 5120x2880 +$width = 5120 +$height = 2880 + +[Preset] +category = TV Resolution +name = 7680x4320 +$width = 7680 +$height = 4320 + +[Preset] +category = TV Resolution +name = 1680x1050 (16:10) +$width = 1680 +$height = 1050 + +[Preset] +category = TV Resolution +name = 1920x1200 (16:10) +$width = 1920 +$height = 1200 + +[Preset] +category = TV Resolution +name = 2560x1080 (21:9) +$width = 2560 +$height = 1080 + +[Preset] +category = TV Resolution +name = 3440x1440 (21:9) +$width = 3440 +$height = 1440 + +[Preset] +category = TV Resolution +name = 5120x2160 (21:9) +$width = 5120 +$height = 2160 + +[Preset] +category = TV Resolution +name = 3840x1080 (32:9) +$width = 3840 +$height = 1080 + +[Preset] +category = TV Resolution +name = 5120×1440 (32:9) +$width = 5120 +$height = 1440 + + +# Gamepad Resolution + +[Preset] +category = Gamepad Resolution +name = 320x180 +$padWidth = 320 +$padHeight = 180 + +[Preset] +category = Gamepad Resolution +name = 640x360 +$padWidth = 640 +$padHeight = 360 + +[Preset] +category = Gamepad Resolution +name = 854x480 +default = 1 + +[Preset] +category = Gamepad Resolution +name = 960x540 +$padWidth = 960 +$padHeight = 540 + +[Preset] +category = Gamepad Resolution +name = 1280x720 +$padWidth = 1280 +$padHeight = 720 + +[Preset] +category = Gamepad Resolution +name = 1600x900 +$padWidth = 1600 +$padHeight = 900 + +[Preset] +category = Gamepad Resolution +name = 1920x1080 +$padWidth = 1920 +$padHeight = 1080 + +[Preset] +category = Gamepad Resolution +name = 2560x1440 +$padWidth = 2560 +$padHeight = 1440 + +[Preset] +category = Gamepad Resolution +name = 3200x1800 +$padWidth = 3200 +$padHeight = 1800 + +[Preset] +category = Gamepad Resolution +name = 3840x2160 +$padWidth = 3840 +$padHeight = 2160 + +[Preset] +category = Gamepad Resolution +name = 5120x2880 +$padWidth = 5120 +$padHeight = 2880 + +[Preset] +category = Gamepad Resolution +name = 7680x4320 +$padWidth = 7680 +$padHeight = 4320 + +[Preset] +category = Gamepad Resolution +name = 1680x1050 (16:10) +$padWidth = 1680 +$padHeight = 1050 + +[Preset] +category = Gamepad Resolution +name = 1920x1200 (16:10) +$padWidth = 1920 +$padHeight = 1200 + +[Preset] +category = Gamepad Resolution +name = 2560x1080 (21:9) +$padWidth = 2560 +$padHeight = 1080 + +[Preset] +category = Gamepad Resolution +name = 3440x1440 (21:9) +$padWidth = 3440 +$padHeight = 1440 + +[Preset] +category = Gamepad Resolution +name = 5120x2160 (21:9) +$padWidth = 5120 +$padHeight = 2160 + +[Preset] +category = Gamepad Resolution +name = 3840x1080 (32:9) +$padWidth = 3840 +$padHeight = 1080 + +[Preset] +category = Gamepad Resolution +name = 5120×1440 (32:9) +$padWidth = 5120 +$padHeight = 1440 + +# Anisotropic Filtering Quality + +[Preset] +name = 1x +category = Anisotropic Filtering Quality +default = 1 + +[Preset] +name = 2x +category = Anisotropic Filtering Quality +$anisotropy = 2 + +[Preset] +name = 4x +category = Anisotropic Filtering Quality +$anisotropy = 4 + +[Preset] +name = 8x +category = Anisotropic Filtering Quality +$anisotropy = 8 + +[Preset] +name = 16x +category = Anisotropic Filtering Quality +$anisotropy = 16 + + + +# Anisotropic Filtering + +[TextureRedefine] +tileModesExcluded = 0x1 # ignore cpu processed textures +formatsExcluded = 0x1,0x19,0x1a,0x1f,0x122,0x806,0x80e,0x816,0x81e,0x820,0x823 # ignore viewports and cubemaps +overwriteAnisotropy = $anisotropy + +# Texture Redefines + +[TextureRedefine] # TV Resolution +width = 1280 +height = 720 +tileModesExcluded = 0x001 +formatsExcluded = 0x032 +overwriteWidth = ($width/$gameWidth) * 1280 +overwriteHeight = ($height/$gameHeight) * 720 + +[TextureRedefine] # Depth of Field Pass +width = 640 +height = 368 +overwriteWidth = ($width/$gameWidth) * 640 +overwriteHeight = ($height/$gameHeight) * 368 + +[TextureRedefine] # Depth of Field Pass +width = 640 +height = 360 +tileModesExcluded = 0x001 +overwriteWidth = ($width/$gameWidth) * 640 +overwriteHeight = ($height/$gameHeight) * 360 + +[TextureRedefine] # Depth of Field Pass +width = 320 +height = 192 +overwriteWidth = ($width/$gameWidth) * 320 +overwriteHeight = ($height/$gameHeight) * 192 + +[TextureRedefine] # Depth of Field Pass +width = 320 +height = 180 +tileModesExcluded = 0x001 +overwriteWidth = ($width/$gameWidth) * 320 +overwriteHeight = ($height/$gameHeight) * 180 + +[TextureRedefine] +width = 213 +height = 120 +overwriteWidth = ($width/$gameWidth) * 213 +overwriteHeight = ($height/$gameHeight) * 120 + +[TextureRedefine] # Bloom Pass +width = 160 +height = 96 +overwriteWidth = ($width/$gameWidth) * 160 +overwriteHeight = ($height/$gameHeight) * 96 + +[TextureRedefine] # Bloom Pass +width = 160 +height = 90 +overwriteWidth = ($width/$gameWidth) * 160 +overwriteHeight = ($height/$gameHeight) * 90 + +[TextureRedefine] # Gamepad Resolution +width = 864 +height = 480 +overwriteWidth = ($padWidth/$gamePadWidth) * 864 +overwriteHeight = ($padHeight/$gamePadHeight) * 480 + +[TextureRedefine] # Gamepad Resolution +width = 854 +height = 480 +overwriteWidth = ($padWidth/$gamePadWidth) * 854 +overwriteHeight = ($padHeight/$gamePadHeight) * 480 diff --git a/Mods/SonicLostWorld_60FPSMultiplayer/patches.txt b/src/SonicLostWorld/Mods/60FPSMultiplayer/patches.txt similarity index 100% rename from Mods/SonicLostWorld_60FPSMultiplayer/patches.txt rename to src/SonicLostWorld/Mods/60FPSMultiplayer/patches.txt diff --git a/Mods/SonicLostWorld_60FPSMultiplayer/rules.txt b/src/SonicLostWorld/Mods/60FPSMultiplayer/rules.txt similarity index 85% rename from Mods/SonicLostWorld_60FPSMultiplayer/rules.txt rename to src/SonicLostWorld/Mods/60FPSMultiplayer/rules.txt index 81de7db6..6d19e4da 100644 --- a/Mods/SonicLostWorld_60FPSMultiplayer/rules.txt +++ b/src/SonicLostWorld/Mods/60FPSMultiplayer/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00 name = 60FPS Two-Player Race path = "Sonic Lost World/Mods/60FPS 2P Race" -description = Patches out the 30FPS lock from the two-player race mode. Made by M&&M. -version = 4 +description = Patches out the 30FPS lock from the two-player race mode.||Made by M&&M. +version = 6 diff --git a/Mods/SonicLostWorld_NoMusic/patches.txt b/src/SonicLostWorld/Mods/NoMusic/patches.txt similarity index 100% rename from Mods/SonicLostWorld_NoMusic/patches.txt rename to src/SonicLostWorld/Mods/NoMusic/patches.txt diff --git a/Mods/SonicLostWorld_NoMusic/rules.txt b/src/SonicLostWorld/Mods/NoMusic/rules.txt similarity index 62% rename from Mods/SonicLostWorld_NoMusic/rules.txt rename to src/SonicLostWorld/Mods/NoMusic/rules.txt index 55c6cfb3..8a97d28f 100644 --- a/Mods/SonicLostWorld_NoMusic/rules.txt +++ b/src/SonicLostWorld/Mods/NoMusic/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00 name = No Music path = "Sonic Lost World/Mods/No Music" -description = Disables the game's music playback.|Made by M&&M. -version = 4 +description = Disables the game's music playback.||Made by M&&M. +version = 6 diff --git a/Mods/SonicLostWorld_NoVoices/patches.txt b/src/SonicLostWorld/Mods/NoVoices/patches.txt similarity index 100% rename from Mods/SonicLostWorld_NoVoices/patches.txt rename to src/SonicLostWorld/Mods/NoVoices/patches.txt diff --git a/Mods/SonicLostWorld_NoVoices/rules.txt b/src/SonicLostWorld/Mods/NoVoices/rules.txt similarity index 78% rename from Mods/SonicLostWorld_NoVoices/rules.txt rename to src/SonicLostWorld/Mods/NoVoices/rules.txt index 16e2a3ca..537c847e 100644 --- a/Mods/SonicLostWorld_NoVoices/rules.txt +++ b/src/SonicLostWorld/Mods/NoVoices/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00 name = No Voices path = "Sonic Lost World/Mods/No Voices" -description = Disables the game's voice playback, which are mainly used by the Deadly Six.|Made by M&&M. -version = 4 +description = Disables the game's voice playback, which are mainly used by the Deadly Six.||Made by M&&M. +version = 6 diff --git a/Mods/SonicLostWorld_Quickboot/patches.txt b/src/SonicLostWorld/Mods/Quickboot/patches.txt similarity index 100% rename from Mods/SonicLostWorld_Quickboot/patches.txt rename to src/SonicLostWorld/Mods/Quickboot/patches.txt diff --git a/Mods/SonicLostWorld_Quickboot/rules.txt b/src/SonicLostWorld/Mods/Quickboot/rules.txt similarity index 74% rename from Mods/SonicLostWorld_Quickboot/rules.txt rename to src/SonicLostWorld/Mods/Quickboot/rules.txt index 3eae913d..35cf88fe 100644 --- a/Mods/SonicLostWorld_Quickboot/rules.txt +++ b/src/SonicLostWorld/Mods/Quickboot/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00 name = Quickboot path = "Sonic Lost World/Mods/Quickboot" -description = Boot straight to the title screen.|Can be customized by modifying the patch file.|Made by M&&M and Sajid. -version = 4 +description = Boot straight to the title screen.|Can be customized by modifying the patch file.||Made by M&&M and Sajid. +version = 6 diff --git a/Mods/SonicLostWorld_Quickboot/stagelist.txt b/src/SonicLostWorld/Mods/Quickboot/stagelist.txt similarity index 100% rename from Mods/SonicLostWorld_Quickboot/stagelist.txt rename to src/SonicLostWorld/Mods/Quickboot/stagelist.txt diff --git a/Mods/SonicLostWorld_RetryNormalPlay/patches.txt b/src/SonicLostWorld/Mods/RetryNormalPlay/patches.txt similarity index 100% rename from Mods/SonicLostWorld_RetryNormalPlay/patches.txt rename to src/SonicLostWorld/Mods/RetryNormalPlay/patches.txt diff --git a/Mods/SonicLostWorld_RetryNormalPlay/rules.txt b/src/SonicLostWorld/Mods/RetryNormalPlay/rules.txt similarity index 62% rename from Mods/SonicLostWorld_RetryNormalPlay/rules.txt rename to src/SonicLostWorld/Mods/RetryNormalPlay/rules.txt index ae64a75a..6d354b86 100644 --- a/Mods/SonicLostWorld_RetryNormalPlay/rules.txt +++ b/src/SonicLostWorld/Mods/RetryNormalPlay/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00 name = Retry in Normal Play path = "Sonic Lost World/Mods/Retry in Normal Play" -description = Allows you to retry outside of time trials.|Made by M&&M and Sajid. -version = 4 +description = Allows you to retry outside of time trials.||Made by M&&M and Sajid. +version = 6 diff --git a/Mods/SonicLostWorld_TimeTrialsEverywhere/patches.txt b/src/SonicLostWorld/Mods/TimeTrialsEverywhere/patches.txt similarity index 100% rename from Mods/SonicLostWorld_TimeTrialsEverywhere/patches.txt rename to src/SonicLostWorld/Mods/TimeTrialsEverywhere/patches.txt diff --git a/Mods/SonicLostWorld_TimeTrialsEverywhere/rules.txt b/src/SonicLostWorld/Mods/TimeTrialsEverywhere/rules.txt similarity index 85% rename from Mods/SonicLostWorld_TimeTrialsEverywhere/rules.txt rename to src/SonicLostWorld/Mods/TimeTrialsEverywhere/rules.txt index 790a4af2..e3d668e0 100644 --- a/Mods/SonicLostWorld_TimeTrialsEverywhere/rules.txt +++ b/src/SonicLostWorld/Mods/TimeTrialsEverywhere/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00 name = Time Trials Everywhere path = "Sonic Lost World/Mods/Time Trials Everywhere" -description = Allows you to do time trials in every stage except for DLC.|Made by M&&M. -version = 4 +description = Allows you to do time trials in every stage except for DLC.||Made by M&&M. +version = 6 diff --git a/Workarounds/SonicLostWorld_DisableLightScattering/patches.txt b/src/SonicLostWorld/Workarounds/DisableLightScattering/patches.txt similarity index 100% rename from Workarounds/SonicLostWorld_DisableLightScattering/patches.txt rename to src/SonicLostWorld/Workarounds/DisableLightScattering/patches.txt diff --git a/Workarounds/SonicLostWorld_DisableLightScattering/rules.txt b/src/SonicLostWorld/Workarounds/DisableLightScattering/rules.txt similarity index 85% rename from Workarounds/SonicLostWorld_DisableLightScattering/rules.txt rename to src/SonicLostWorld/Workarounds/DisableLightScattering/rules.txt index b53bb2e4..fb4aa34b 100644 --- a/Workarounds/SonicLostWorld_DisableLightScattering/rules.txt +++ b/src/SonicLostWorld/Workarounds/DisableLightScattering/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00 name = Disable Light Scattering path = "Sonic Lost World/Workarounds/Disable Light Scattering" -description = Disables light scattering, which removes the rainbow effect. Made by Skyth. -version = 4 +description = Disables light scattering, which removes the rainbow effect.||Made by Skyth. +version = 6 diff --git a/Workarounds/SonicLostWorld_DisablePostProcessing/1adfa527e4ea7f40_0000000000001e49_ps.txt b/src/SonicLostWorld/Workarounds/DisablePostProcessing/1adfa527e4ea7f40_0000000000001e49_ps.txt similarity index 100% rename from Workarounds/SonicLostWorld_DisablePostProcessing/1adfa527e4ea7f40_0000000000001e49_ps.txt rename to src/SonicLostWorld/Workarounds/DisablePostProcessing/1adfa527e4ea7f40_0000000000001e49_ps.txt diff --git a/Workarounds/SonicLostWorld_DisablePostProcessing/3c6c7691f6e2f2e4_0000000000001e49_ps.txt b/src/SonicLostWorld/Workarounds/DisablePostProcessing/3c6c7691f6e2f2e4_0000000000001e49_ps.txt similarity index 100% rename from Workarounds/SonicLostWorld_DisablePostProcessing/3c6c7691f6e2f2e4_0000000000001e49_ps.txt rename to src/SonicLostWorld/Workarounds/DisablePostProcessing/3c6c7691f6e2f2e4_0000000000001e49_ps.txt diff --git a/Workarounds/SonicLostWorld_DisablePostProcessing/4fab679c75795f90_00000000000003c9_ps.txt b/src/SonicLostWorld/Workarounds/DisablePostProcessing/4fab679c75795f90_00000000000003c9_ps.txt similarity index 100% rename from Workarounds/SonicLostWorld_DisablePostProcessing/4fab679c75795f90_00000000000003c9_ps.txt rename to src/SonicLostWorld/Workarounds/DisablePostProcessing/4fab679c75795f90_00000000000003c9_ps.txt diff --git a/Workarounds/SonicLostWorld_DisablePostProcessing/91f43f263091c56d_0000000000079249_ps.txt b/src/SonicLostWorld/Workarounds/DisablePostProcessing/91f43f263091c56d_0000000000079249_ps.txt similarity index 100% rename from Workarounds/SonicLostWorld_DisablePostProcessing/91f43f263091c56d_0000000000079249_ps.txt rename to src/SonicLostWorld/Workarounds/DisablePostProcessing/91f43f263091c56d_0000000000079249_ps.txt diff --git a/Workarounds/SonicLostWorld_DisablePostProcessing/rules.txt b/src/SonicLostWorld/Workarounds/DisablePostProcessing/rules.txt similarity index 68% rename from Workarounds/SonicLostWorld_DisablePostProcessing/rules.txt rename to src/SonicLostWorld/Workarounds/DisablePostProcessing/rules.txt index 9729b99b..6bca954d 100644 --- a/Workarounds/SonicLostWorld_DisablePostProcessing/rules.txt +++ b/src/SonicLostWorld/Workarounds/DisablePostProcessing/rules.txt @@ -2,5 +2,5 @@ titleIds = 0005000010135700,000500001012B100,0005000010128F00 name = Disable Post Processing Effects path = "Sonic Lost World/Workarounds/Disable Post Processing Effects" -description = Disables the game's post processing effects, making it overall appear not so dark but at the cost of bloom, depth of field, and heat waves.|Some stages will either appear either brighter or darker than they should.|Made by M&&M. -version = 4 +description = Disables the game's post processing effects, making it overall appear not so dark but at the cost of bloom, depth of field, heat waves and other effects.|Some stages will either appear either brighter or darker than they should.||Made by M&&M. +version = 6