From 95812e64b5655d871d5c74371418a0c34a87ebb1 Mon Sep 17 00:00:00 2001 From: Crementif <26669564+Crementif@users.noreply.github.com> Date: Sun, 15 May 2022 04:22:30 +0200 Subject: [PATCH] Revert "[BotW] Attempt for temporary workaround for Steam Deck users" This reverts commit 20c00e6731fd05c66265a6a205225b625e1081e1. --- src/BreathOfTheWild/Mods/FPS++/patch_GameSpeed.asm | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/BreathOfTheWild/Mods/FPS++/patch_GameSpeed.asm b/src/BreathOfTheWild/Mods/FPS++/patch_GameSpeed.asm index 64fd48ef..0d649159 100644 --- a/src/BreathOfTheWild/Mods/FPS++/patch_GameSpeed.asm +++ b/src/BreathOfTheWild/Mods/FPS++/patch_GameSpeed.asm @@ -19,9 +19,6 @@ const_30: const_60: .float 60 -const_0.00000000001: -.float 0.0000000001 - timerTickSpeed: busSpeed: .float 62156250 @@ -179,9 +176,6 @@ cmpw r3, r11 ; Compare this new buffer index to the end index blt startCalculateBufferLoop ; Loop back until the whole buffer is initialized with the value from lis r3, bufferSizeDivider@ha ; When done with the loop, load the buffer size divider lfs f7, bufferSizeDivider@l(r3) ; ...into f7 -lis r3, const_0.00000000001@ha ; When done with the loop, load the buffer size divider -lfs f12, const_0.00000000001@l(r3) ; ...into f7 -fadds f10, f10, f12 fdivs f10, f10, f7 ; Divide the average FPS sum by the buffer size divider to get the average FPS ; Calculates the gamespeed (which is stored in f10 regardless of average or static code path)