mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-29 04:44:15 +01:00
Revert "[BotW] Attempt for temporary workaround for Steam Deck users"
This reverts commit 20c00e6731
.
This commit is contained in:
parent
20c00e6731
commit
95812e64b5
@ -19,9 +19,6 @@ const_30:
|
|||||||
const_60:
|
const_60:
|
||||||
.float 60
|
.float 60
|
||||||
|
|
||||||
const_0.00000000001:
|
|
||||||
.float 0.0000000001
|
|
||||||
|
|
||||||
timerTickSpeed:
|
timerTickSpeed:
|
||||||
busSpeed:
|
busSpeed:
|
||||||
.float 62156250
|
.float 62156250
|
||||||
@ -179,9 +176,6 @@ cmpw r3, r11 ; Compare this new buffer index to the end index
|
|||||||
blt startCalculateBufferLoop ; Loop back until the whole buffer is initialized with the value from
|
blt startCalculateBufferLoop ; Loop back until the whole buffer is initialized with the value from
|
||||||
lis r3, bufferSizeDivider@ha ; When done with the loop, load the buffer size divider
|
lis r3, bufferSizeDivider@ha ; When done with the loop, load the buffer size divider
|
||||||
lfs f7, bufferSizeDivider@l(r3) ; ...into f7
|
lfs f7, bufferSizeDivider@l(r3) ; ...into f7
|
||||||
lis r3, const_0.00000000001@ha ; When done with the loop, load the buffer size divider
|
|
||||||
lfs f12, const_0.00000000001@l(r3) ; ...into f7
|
|
||||||
fadds f10, f10, f12
|
|
||||||
fdivs f10, f10, f7 ; Divide the average FPS sum by the buffer size divider to get the average FPS
|
fdivs f10, f10, f7 ; Divide the average FPS sum by the buffer size divider to get the average FPS
|
||||||
|
|
||||||
; Calculates the gamespeed (which is stored in f10 regardless of average or static code path)
|
; Calculates the gamespeed (which is stored in f10 regardless of average or static code path)
|
||||||
|
Loading…
Reference in New Issue
Block a user