diff --git a/src/Bayonetta2/Graphics/rules.txt b/src/Bayonetta2/Graphics/rules.txt index ad6e1310..bc8e3e6a 100644 --- a/src/Bayonetta2/Graphics/rules.txt +++ b/src/Bayonetta2/Graphics/rules.txt @@ -162,7 +162,7 @@ $anisotropy = 16 [TextureRedefine] tileModesExcluded = 0x001 # ignore cpu processed textures -formatsExcluded = 0x001,0x019,0x01a,0x01f,0x122,0x806,0x80e,0x816,0x81e,0x820,0x823 # ignore viewports and cubemaps +formatsExcluded = 0x001,0x01a,0x01f,0x122,0x806,0x80e,0x816,0x81e,0x820,0x823 # ignore viewports and cubemaps overwriteAnisotropy = $anisotropy # Color Depth