diff --git a/Workaround/BreathOfTheWild_BombAsh/71b06814302a7aad_000000000001c24b_ps.txt b/Workaround/BreathOfTheWild_BombAsh/71b06814302a7aad_000000000001c24b_ps.txt new file mode 100644 index 00000000..944bd668 --- /dev/null +++ b/Workaround/BreathOfTheWild_BombAsh/71b06814302a7aad_000000000001c24b_ps.txt @@ -0,0 +1,382 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +// shader 71b06814302a7aad +uniform ivec4 uf_remappedPS[6]; +uniform float uf_alphaTestRef; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x21048800 res 256x128x1 dim 1 tm: 4 format 0007 compSel: 0 1 1 1 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 2 0 border: 0 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0x2105e800 res 256x256x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 1 2 0 border: 0 +layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x21156000 res 128x128x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 0 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 +layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4e91800 res 1280x720x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 0 border: 0 +layout(binding = 10) uniform samplerCubeArray textureUnitPS10;// Tex10 addr 0x3d568800 res 16x16x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x2) sliceView: 0x0 (num 0x6) Sampler10 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 1) in vec4 passParameterSem1; +layout(location = 2) in vec4 passParameterSem3; +layout(location = 3) in vec4 passParameterSem4; +layout(location = 4) in vec4 passParameterSem8; +layout(location = 5) in vec4 passParameterSem9; +layout(location = 6) in vec4 passParameterSem11; +layout(location = 7) in vec4 passParameterSem14; +layout(location = 8) in vec4 passParameterSem15; +layout(location = 9) in vec4 passParameterSem16; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) +{ +// stm -> x .. s, y .. t, z .. MajorAxis*2.0 +vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); +float rx = inputCoord.x; +float ry = inputCoord.y; +float rz = inputCoord.z; +if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) +{ +stm.z = rx*2.0; +stm.xy = vec2(ry,rz); +if( rx >= 0.0 ) +{ +faceId = 0; +} +else +{ +faceId = 1; +} +} +else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) +{ +stm.z = ry*2.0; +stm.xy = vec2(rx,rz); +if( ry >= 0.0 ) +{ +faceId = 2; +} +else +{ +faceId = 3; +} +} +else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) +{ +stm.z = rz*2.0; +stm.xy = vec2(rx,ry); +if( rz >= 0.0 ) +{ +faceId = 4; +} +else +{ +faceId = 5; +} +} +} +vec3 redcCUBEReverse(vec2 st, int faceId) +{ +st.yx = st.xy; +vec3 v; +float majorAxis = 1.0; +if( faceId == 0 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = 1.0; +} +else if( faceId == 1 ) +{ +v.yz = (st-vec2(1.5))*(majorAxis*2.0); +v.x = -1.0; +} +else if( faceId == 2 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = 1.0; +} +else if( faceId == 3 ) +{ +v.xz = (st-vec2(1.5))*(majorAxis*2.0); +v.y = -1.0; +} +else if( faceId == 4 ) +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = 1.0; +} +else +{ +v.xy = (st-vec2(1.5))*(majorAxis*2.0); +v.z = -1.0; +} +return v; +} +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } +void main() +{ +vec4 R0f = vec4(0.0); +vec4 R1f = vec4(0.0); +vec4 R2f = vec4(0.0); +vec4 R3f = vec4(0.0); +vec4 R4f = vec4(0.0); +vec4 R5f = vec4(0.0); +vec4 R6f = vec4(0.0); +vec4 R7f = vec4(0.0); +vec4 R8f = vec4(0.0); +vec4 R9f = vec4(0.0); +vec4 R10f = vec4(0.0); +vec4 R11f = vec4(0.0); +vec4 R123f = vec4(0.0); +vec4 R125f = vec4(0.0); +vec4 R126f = vec4(0.0); +vec4 R127f = vec4(0.0); +float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; +vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); +float PS0f = 0.0, PS1f = 0.0; +vec4 tempf = vec4(0.0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +float cubeMapArrayIndex10 = 0.0; +R0f = passParameterSem0; +R1f = passParameterSem1; +R2f = passParameterSem3; +R3f = passParameterSem4; +R4f = passParameterSem8; +R5f = passParameterSem9; +R6f = passParameterSem11; +R7f = passParameterSem14; +R8f = passParameterSem15; +R9f = passParameterSem16; +R10f.xw = (texture(textureUnitPS0, R4f.xy).xw); +// 0 +PV0f.x = R3f.y * 1.5; +R123f.y = (R10f.w * 2.0 + -(1.0)); +PV0f.y = R123f.y; +R123f.z = (R10f.x * 2.0 + -(1.0)); +PV0f.z = R123f.z; +PV0f.w = R3f.y; +PV0f.w /= 2.0; +R127f.w = 1.0 / R2f.w; +PS0f = R127f.w; +// 1 +PV1f.x = mul_nonIEEE(PV0f.z, PV0f.w); +PV1f.y = mul_nonIEEE(PV0f.y, PV0f.w); +PV1f.z = mul_nonIEEE(PV0f.y, PV0f.x); +PV1f.w = mul_nonIEEE(PV0f.z, PV0f.x); +R10f.x = mul_nonIEEE(R2f.x, PS0f); +PS1f = R10f.x; +// 2 +backupReg0f = R4f.z; +backupReg1f = R4f.w; +R4f.xyz = vec3(R5f.x,R5f.y,backupReg0f) + vec3(PV1f.w,PV1f.z,PV1f.x); +R4f.w = backupReg1f + PV1f.y; +R10f.y = mul_nonIEEE(R2f.y, R127f.w); +PS0f = R10f.y; +// 3 +backupReg0f = R6f.z; +R5f.x = (R0f.w * 2.0 + -(1.0)); +PV1f.y = R2f.z * R127f.w; +R6f.z = -(backupReg0f); +PV1f.z = R6f.z; +R2f.w = intBitsToFloat(uf_remappedPS[0].x); +R5f.z = R1f.x + R1f.x; +PS1f = R5f.z; +// 4 +redcCUBE(vec4(PV1f.z,PV1f.z,R6f.x,R6f.y),vec4(R6f.y,R6f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); +R127f.x = cubeMapSTM.x; +R127f.y = cubeMapSTM.y; +R127f.z = cubeMapSTM.z; +R127f.w = intBitsToFloat(cubeMapFaceId); +PV0f.x = R127f.x; +PV0f.y = R127f.y; +PV0f.z = R127f.z; +PV0f.w = R127f.w; +R126f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w),PV1f.y) + -(intBitsToFloat(uf_remappedPS[1].y))); +PS0f = R126f.z; +// 5 +R6f.x = -(R1f.x) + R5f.z; +R6f.y = R1f.y + R1f.y; +PV1f.y = R6f.y; +R2f.z = PV0f.w; +R6f.w = R1f.z + R1f.z; +PV1f.w = R6f.w; +PS1f = 1.0 / abs(PV0f.z); +// 6 +R123f.x = (mul_nonIEEE(R127f.y,PS1f) + 1.5); +PV0f.x = R123f.x; +R123f.y = (mul_nonIEEE(R127f.x,PS1f) + 1.5); +PV0f.y = R123f.y; +R3f.z = -(R1f.y) + PV1f.y; +R5f.w = -(R1f.z) + PV1f.w; +PS0f = 1.0 / R126f.z; +// 7 +R2f.x = PV0f.x; +R2f.y = PV0f.y; +R6f.z = -(intBitsToFloat(uf_remappedPS[1].z)) * PS0f; +R10f.w = -(R0f.w) + 1.0; +R3f.w = -(R9f.w) + 1.0; +PS1f = R3f.w; +R4f.x = (texture(textureUnitPS2, R4f.xy).w); +R10f.x = (texture(textureUnitPS4, R10f.xy).x); +R11f.xyzw = (texture(textureUnitPS1, R4f.zw).xyzw); +R2f.xyz = (textureLod(textureUnitPS10, vec4(redcCUBEReverse(R2f.xy,floatBitsToInt(R2f.z)),cubeMapArrayIndex10),R2f.w).xyz); +// 0 +PV0f.x = R11f.z + R4f.x; +PV0f.x /= 2.0; +PV0f.y = -(R11f.z) + 1.0; +R123f.z = (mul_nonIEEE(R10f.x,intBitsToFloat(uf_remappedPS[1].w)) + intBitsToFloat(uf_remappedPS[1].x)); +PV0f.z = R123f.z; +R127f.w = R4f.x + R5f.x; +PV0f.w = R127f.w; +R127f.y = mul_nonIEEE(R10f.w, R10f.w); +R127f.y *= 4.0; +PS0f = R127f.y; +// 1 +R123f.x = (-(PV0f.y) * intBitsToFloat(0x40c00000) + PV0f.z); +PV1f.x = R123f.x; +PV1f.y = mul_nonIEEE(R2f.x, R3f.w); +PV1f.z = max(PV0f.w, intBitsToFloat(0x3e4ccccd)); +R125f.w = PV0f.x + intBitsToFloat(0xbecccccd); +R125f.w *= 4.0; +PS1f = mul_nonIEEE(R2f.y, R3f.w); +// 2 +PV0f.x = mul_nonIEEE(R2f.z, R3f.w); +PV0f.y = min(PV1f.z, intBitsToFloat(0x3e99999a)); +R2f.z = (mul_nonIEEE(PV1f.y,intBitsToFloat(uf_remappedPS[2].y)) + 0.0); +R126f.w = PV1f.x + -(R6f.z); +PV0f.w = R126f.w; +R6f.z = (mul_nonIEEE(PS1f,intBitsToFloat(uf_remappedPS[2].y)) + 0.0); +PS0f = R6f.z; +// 3 +PV1f.x = PV0f.y + intBitsToFloat(0xbe4ccccd); +R2f.y = (mul_nonIEEE(PV0f.x,intBitsToFloat(uf_remappedPS[2].y)) + 0.0); +R123f.z = (PV0f.w * intBitsToFloat(0x3d08888a) + intBitsToFloat(0xbe2aaaad)); +R123f.z = clamp(R123f.z, 0.0, 1.0); +PV1f.z = R123f.z; +R3f.w = R7f.x + 0.0; +R2f.x = R7f.y + 0.0; +PS1f = R2f.x; +// 4 +R7f.x = R7f.z + 0.0; +PV0f.y = mul_nonIEEE(PV1f.z, PV1f.z); +PV0f.z = mul_nonIEEE(R11f.w, R127f.w); +PV0f.w = PV1f.x * intBitsToFloat(0x411fffff); +R127f.w = R126f.w; +R127f.w *= 2.0; +R127f.w = clamp(R127f.w, 0.0, 1.0); +PS0f = R127f.w; +// 5 +R127f.x = (0.5 * PV0f.y + 0.5); +R126f.y = (mul_nonIEEE(PV0f.w,R125f.w) + -(R127f.y)); +R126f.y = clamp(R126f.y, 0.0, 1.0); +PV1f.z = mul_nonIEEE(R11f.x, PV0f.w); +PV1f.w = mul_nonIEEE(R1f.w, PV0f.z); +PV1f.w = clamp(PV1f.w, 0.0, 1.0); +// 6 +R123f.x = (mul_nonIEEE(R5f.w,PV1f.z) + R1f.z); +PV0f.x = R123f.x; +R123f.y = (mul_nonIEEE(R3f.z,PV1f.z) + R1f.y); +PV0f.y = R123f.y; +R123f.z = (mul_nonIEEE(R6f.x,PV1f.z) + R1f.x); +PV0f.z = R123f.z; +PV0f.w = mul_nonIEEE(PV1f.w, R127f.w); +PV0f.w = clamp(PV0f.w, 0.0, 1.0); +// 7 +R123f.y = (mul_nonIEEE(R6f.w,R11f.y) + PV0f.x); +PV1f.y = R123f.y; +R123f.z = (mul_nonIEEE(R6f.y,R11f.y) + PV0f.y); +PV1f.z = R123f.z; +R123f.w = (mul_nonIEEE(R5f.z,R11f.y) + PV0f.z); +PV1f.w = R123f.w; +R5f.w = mul_nonIEEE(R3f.x, PV0f.w); +PS1f = R5f.w; +// 8 +R127f.y = mul_nonIEEE(PV1f.y, R127f.x); +PV0f.y = R127f.y; +R127f.z = mul_nonIEEE(PV1f.z, R127f.x); +PV0f.z = R127f.z; +R127f.w = mul_nonIEEE(PV1f.w, R127f.x); +PV0f.w = R127f.w; +// 9 +backupReg0f = R0f.y; +PV1f.y = R0f.z + -(PV0f.y); +PV1f.z = backupReg0f + -(PV0f.z); +PV1f.w = R0f.x + -(PV0f.w); +// 10 +backupReg0f = R127f.z; +R127f.x = (mul_nonIEEE(PV1f.w,R126f.y) + R127f.w); +PV0f.x = R127f.x; +R127f.z = (mul_nonIEEE(PV1f.y,R126f.y) + R127f.y); +PV0f.z = R127f.z; +R127f.w = (mul_nonIEEE(PV1f.z,R126f.y) + backupReg0f); +PV0f.w = R127f.w; +// 11 +PV1f.x = max(PV0f.x, 0.0); +PV1f.z = max(PV0f.z, 0.0); +PV1f.w = max(PV0f.w, 0.0); +// 12 +R0f.x = min(PV1f.w, intBitsToFloat(uf_remappedPS[3].y)); +PV0f.x = R0f.x; +R0f.y = min(PV1f.x, intBitsToFloat(uf_remappedPS[3].y)); +PV0f.y = R0f.y; +R0f.w = min(PV1f.z, intBitsToFloat(uf_remappedPS[3].y)); +PV0f.w = R0f.w; +// 13 +R3f.x = R127f.z + -(PV0f.w); +R3f.y = R127f.w + -(PV0f.x); +R0f.z = R127f.x + -(PV0f.y); +// 0 +R123f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w),R2f.y) + R7f.x); +PV0f.y = R123f.y; +R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w),R6f.z) + R2f.x); +PV0f.z = R123f.z; +R123f.w = (mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w),R2f.z) + R3f.w); +PV0f.w = R123f.w; +// 1 +R127f.x = (mul_nonIEEE(R0f.y,PV0f.w) + R0f.z); +PV1f.x = R127f.x; +R127f.z = (mul_nonIEEE(R0f.w,PV0f.y) + R3f.x); +PV1f.z = R127f.z; +R127f.w = (mul_nonIEEE(R0f.x,PV0f.z) + R3f.y); +PV1f.w = R127f.w; +// 2 +PV0f.x = -(PV1f.w) + intBitsToFloat(uf_remappedPS[4].y); +PV0f.y = -(PV1f.x) + intBitsToFloat(uf_remappedPS[4].x); +PV0f.w = -(PV1f.z) + intBitsToFloat(uf_remappedPS[4].z); +// 3 +backupReg0f = R127f.x; +R127f.x = (mul_nonIEEE(PV0f.w,R9f.y) + R127f.z); +PV1f.x = R127f.x; +R127f.y = (mul_nonIEEE(PV0f.x,R9f.y) + R127f.w); +PV1f.y = R127f.y; +R127f.z = (mul_nonIEEE(PV0f.y,R9f.y) + backupReg0f); +PV1f.z = R127f.z; +// 4 +PV0f.y = R8f.z + -(PV1f.x); +PV0f.z = R8f.y + -(PV1f.y); +PV0f.w = R8f.x + -(PV1f.z); +// 5 +backupReg0f = R127f.x; +R127f.x = (mul_nonIEEE(PV0f.w,R8f.w) + R127f.z); +PV1f.x = R127f.x; +R127f.z = (mul_nonIEEE(PV0f.y,R8f.w) + backupReg0f); +PV1f.z = R127f.z; +R127f.w = (mul_nonIEEE(PV0f.z,R8f.w) + R127f.y); +PV1f.w = R127f.w; +// 6 +PV0f.x = -(PV1f.w) + intBitsToFloat(uf_remappedPS[5].y); +PV0f.y = -(PV1f.x) + intBitsToFloat(uf_remappedPS[5].x); +PV0f.w = -(PV1f.z) + intBitsToFloat(uf_remappedPS[5].z); +// 7 +R5f.x = (mul_nonIEEE(PV0f.y,R9f.x) + R127f.x); +R5f.y = (mul_nonIEEE(PV0f.x,R9f.x) + R127f.w); +R5f.z = (mul_nonIEEE(PV0f.w,R9f.x) + R127f.z); +// export +if( ((vec4(R5f.x, R5f.y, R5f.z, R5f.w)).a > uf_alphaTestRef) == false) discard; +passPixelColor0 = vec4(R5f.x, R5f.y, R5f.z, R5f.w); +} diff --git a/Workaround/BreathOfTheWild_BombAsh/ea77e7f80b23e7b7_0000000000000000_vs.txt b/Workaround/BreathOfTheWild_BombAsh/ea77e7f80b23e7b7_0000000000000000_vs.txt new file mode 100644 index 00000000..69953b7c --- /dev/null +++ b/Workaround/BreathOfTheWild_BombAsh/ea77e7f80b23e7b7_0000000000000000_vs.txt @@ -0,0 +1,2748 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_shading_language_packing : enable +// shader ea77e7f80b23e7b7 +layout(binding = 6, std140) uniform uniformBlockVS6 +{ +vec4 uf_blockVS6[1024]; +}; + +layout(binding = 7, std140) uniform uniformBlockVS7 +{ +vec4 uf_blockVS7[1024]; +}; + +layout(binding = 8, std140) uniform uniformBlockVS8 +{ +vec4 uf_blockVS8[1024]; +}; + +layout(binding = 11, std140) uniform uniformBlockVS11 +{ +vec4 uf_blockVS11[1024]; +}; + +layout(binding = 13, std140) uniform uniformBlockVS13 +{ +vec4 uf_blockVS13[1024]; +}; + +uniform vec2 uf_windowSpaceToClipSpaceTransform; +uniform float uf_alphaTestRef; +layout(binding = 40) uniform sampler2D textureUnitVS8;// Tex8 addr 0x3da26000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler26 ClampX/Y/Z: 2 2 2 border: 1 +layout(binding = 45) uniform sampler2D textureUnitVS13;// Tex13 addr 0x3db8b000 res 12x1x1 dim 1 tm: 2 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler31 ClampX/Y/Z: 2 2 2 border: 1 +layout(location = 0) in uvec4 attrDataSem0; +layout(location = 1) in uvec4 attrDataSem1; +layout(location = 2) in uvec4 attrDataSem2; +layout(location = 3) in uvec4 attrDataSem3; +layout(location = 4) in uvec4 attrDataSem4; +layout(location = 5) in uvec4 attrDataSem5; +layout(location = 6) in uvec4 attrDataSem6; +layout(location = 7) in uvec4 attrDataSem7; +layout(location = 8) in uvec4 attrDataSem8; +layout(location = 9) in uvec4 attrDataSem9; +layout(location = 10) in uvec4 attrDataSem10; +layout(location = 11) in uvec4 attrDataSem11; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 0) out vec4 passParameterSem0; +layout(location = 1) out vec4 passParameterSem1; +layout(location = 2) out vec4 passParameterSem3; +layout(location = 4) out vec4 passParameterSem8; +layout(location = 6) out vec4 passParameterSem11; +layout(location = 7) out vec4 passParameterSem14; +layout(location = 8) out vec4 passParameterSem15; +layout(location = 9) out vec4 passParameterSem16; +layout(location = 3) out vec4 passParameterSem4; +layout(location = 5) out vec4 passParameterSem9; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R18i = ivec4(0); +ivec4 R19i = ivec4(0); +ivec4 R20i = ivec4(0); +ivec4 R21i = ivec4(0); +ivec4 R22i = ivec4(0); +ivec4 R23i = ivec4(0); +ivec4 R24i = ivec4(0); +ivec4 R25i = ivec4(0); +ivec4 R26i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +uvec4 attrDecoder; +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[4]; +bool activeMaskStackC[5]; +activeMaskStack[0] = false; +activeMaskStack[1] = false; +activeMaskStack[2] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStackC[2] = false; +activeMaskStackC[3] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); +attrDecoder = attrDataSem6; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder.xyz = attrDataSem5.xyz; +attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); +attrDecoder.w = 0; +R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); +attrDecoder = attrDataSem10; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder = attrDataSem0; +R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder = attrDataSem1; +R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder = attrDataSem3; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder = attrDataSem4; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder = attrDataSem8; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder = attrDataSem7; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder = attrDataSem2; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R10i.z = floatBitsToInt(-(intBitsToFloat(R10i.y)) + 1.0); +R2i.w = 0; +R3i.w = floatBitsToInt(1.0); +PS0i = R3i.w; +// 1 +R15i.w = floatBitsToInt(-(intBitsToFloat(R5i.w)) + uf_blockVS8[2].x); +R10i.w = floatBitsToInt(-(intBitsToFloat(R10i.x)) + 1.0); +PS1i = R10i.w; +// 2 +predResult = (0.0 > intBitsToFloat(R15i.w)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R21i.x = 0; +R21i.y = 0; +R21i.z = floatBitsToInt(uf_blockVS6[18].y * intBitsToFloat(0x40a00000)); +R22i.x = 0; +PS0i = R22i.x; +// 1 +R5i.w = R3i.w; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R5i.w = R2i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (R5i.w == 0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +PS0i = int(intBitsToFloat(R4i.w)); +// 1 +R4i.x = floatBitsToInt(float(PS0i)); +PS1i = R4i.x; +// 2 +predResult = (intBitsToFloat(R15i.w) >= intBitsToFloat(R4i.x)); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +R21i.x = 0; +R21i.y = 0; +R21i.z = floatBitsToInt(uf_blockVS6[18].y * intBitsToFloat(0x40a00000)); +R22i.x = 0; +PS0i = R22i.x; +// 1 +R2i.w = R3i.w; +} +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +predResult = (R2i.w == 0); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +PV0i.x = floatBitsToInt(max(intBitsToFloat(R8i.x), 0.0)); +PV0i.y = floatBitsToInt((0.0 > uf_blockVS7[9].x)?1.0:0.0); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), uf_blockVS7[10].y)); +PV0i.w = floatBitsToInt((uf_blockVS7[9].x > 0.0)?1.0:0.0); +PS0i = floatBitsToInt(1.0 / uf_blockVS7[9].x); +// 1 +PV1i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), 0.0)); +PV1i.y = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i)); +R126i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(PV0i.y))); +PV1i.z = R126i.z; +R126i.w = floatBitsToInt(-(uf_blockVS7[96].x) + uf_blockVS7[97].x); +R13i.x = floatBitsToInt(1.0 / intBitsToFloat(R4i.x)); +PS1i = R13i.x; +// 2 +backupReg0i = R9i.x; +R9i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +PV0i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y)); +R16i.w = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS1i)); +PV0i.w = R16i.w; +R127i.z = floatBitsToInt(-(uf_blockVS7[96].y) + uf_blockVS7[97].y); +PS0i = R127i.z; +// 3 +R127i.x = floatBitsToInt(-(uf_blockVS7[96].z) + uf_blockVS7[97].z); +PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.z))); +PV1i.z = floatBitsToInt(-(uf_blockVS7[96].w) + uf_blockVS7[97].w); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); +// 4 +R125i.x = floatBitsToInt(-(uf_blockVS7[97].x) + uf_blockVS7[98].x); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); +R125i.w = floatBitsToInt(-(uf_blockVS7[97].y) + uf_blockVS7[98].y); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); +// 5 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); +R125i.y = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV0i.z)); +PV1i.y = R125i.y; +R127i.z = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(PS0i)); +R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); +R126i.z = floatBitsToInt(-(uf_blockVS7[97].z) + uf_blockVS7[98].z); +PS1i = R126i.z; +// 6 +R126i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + -(uf_blockVS7[96].w)); +PV0i.x = R126i.x; +R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(uf_blockVS7[97].w)); +// 7 +PV1i.x = floatBitsToInt(-(uf_blockVS7[97].w) + uf_blockVS7[98].w); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.z))); +R127i.z = floatBitsToInt(intBitsToFloat(R125i.y) + -(uf_blockVS7[98].w)); +PS1i = R127i.z; +// 8 +R124i.x = floatBitsToInt(uf_blockVS7[96].x + intBitsToFloat(PV1i.w)); +R0i.y = ((intBitsToFloat(R126i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); +R124i.z = floatBitsToInt(uf_blockVS7[96].z + intBitsToFloat(PV1i.y)); +R127i.w = floatBitsToInt(uf_blockVS7[96].y + intBitsToFloat(PV1i.z)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +// 9 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt(-(uf_blockVS7[98].x) + uf_blockVS7[99].x); +PV1i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS0i)); +PV1i.z = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS0i)); +PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); +R126i.x = floatBitsToInt(-(uf_blockVS7[98].y) + uf_blockVS7[99].y); +PS1i = R126i.x; +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); +R126i.y = floatBitsToInt(-(uf_blockVS7[98].z) + uf_blockVS7[99].z); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.z))); +PS0i = floatBitsToInt(-(uf_blockVS7[98].w) + uf_blockVS7[99].w); +// 11 +backupReg0i = R127i.y; +R127i.x = floatBitsToInt(uf_blockVS7[97].y + intBitsToFloat(PV0i.w)); +R127i.y = floatBitsToInt(uf_blockVS7[97].x + intBitsToFloat(PV0i.x)); +R125i.z = ((intBitsToFloat(backupReg0i) >= 0.0)?(floatBitsToInt(1.0)):(0)); +R125i.w = floatBitsToInt(uf_blockVS7[97].z + intBitsToFloat(PV0i.z)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 12 +backupReg0i = R126i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(PS1i)); +R126i.y = ((intBitsToFloat(R127i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV0i.y = R126i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS1i)); +PV0i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS1i)); +PS0i = floatBitsToInt(intBitsToFloat(R125i.y) + -(uf_blockVS7[99].w)); +// 13 +backupReg0i = R127i.z; +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.x))); +R127i.z = ((intBitsToFloat(PS0i) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); +PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +// 14 +R126i.x = floatBitsToInt(uf_blockVS7[98].z + intBitsToFloat(PV1i.w)); +R125i.y = floatBitsToInt(uf_blockVS7[98].y + intBitsToFloat(PV1i.x)); +R126i.z = floatBitsToInt(uf_blockVS7[98].x + intBitsToFloat(PV1i.y)); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); +PS0i = R124i.y; +// 15 +backupReg0i = R126i.y; +R0i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[99].x, intBitsToFloat(R127i.z))); +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[99].y, intBitsToFloat(R127i.z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); +R124i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[99].z, intBitsToFloat(R127i.z))); +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +PS1i = R125i.x; +// 16 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.z))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(R124i.y))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R124i.y))); +PS0i = R127i.z; +// 17 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R0i.y)) + 1.0); +PV1i.y = floatBitsToInt(-(intBitsToFloat(R125i.z)) + 1.0); +PV1i.z = floatBitsToInt(intBitsToFloat(R8i.x) + intBitsToFloat(R8i.y)); +R4i.w = 0x3f800000; +R127i.x = floatBitsToInt(intBitsToFloat(R8i.y) + intBitsToFloat(R8i.z)); +PS1i = R127i.x; +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.y))); +R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[96].z, intBitsToFloat(PV1i.x))); +R125i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[96].y, intBitsToFloat(PV1i.x))); +R125i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[96].x, intBitsToFloat(PV1i.x))); +R124i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * 0.5); +PS0i = R124i.y; +// 19 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * 0.5); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.x))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); +PS1i = floatBitsToInt(intBitsToFloat(R8i.x) + intBitsToFloat(R8i.z)); +// 20 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.w)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * 0.5); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.y)); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.z)); +R124i.x = floatBitsToInt(intBitsToFloat(R124i.y) + -(0.5)); +R124i.x = floatBitsToInt(intBitsToFloat(R124i.x) * 2.0); +PS0i = R124i.x; +// 21 +backupReg0i = R127i.z; +PV1i.x = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV0i.w)); +PV1i.y = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.x)); +R127i.z = floatBitsToInt(intBitsToFloat(R127i.x) + -(0.5)); +R127i.z = floatBitsToInt(intBitsToFloat(R127i.z) * 2.0); +PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.z)); +R2i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(0.5)); +R2i.w = floatBitsToInt(intBitsToFloat(R2i.w) * 2.0); +PS1i = R2i.w; +// 22 +PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(PV1i.w)); +PV0i.y = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.x)); +PV0i.z = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y)); +R3i.w = floatBitsToInt(intBitsToFloat(R8i.x) + -(0.5)); +R4i.x = floatBitsToInt(intBitsToFloat(R8i.y) + -(0.5)); +PS0i = R4i.x; +// 23 +R5i.x = floatBitsToInt(intBitsToFloat(R8i.z) + -(0.5)); +PV1i.y = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(PV0i.y)); +PV1i.w = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.z)); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), uf_blockVS7[115].x)); +// 24 +backupReg0i = R9i.x; +backupReg1i = R9i.z; +backupReg2i = R9i.y; +R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.w))); +R9i.y = floatBitsToInt(intBitsToFloat(PS1i) + uf_blockVS7[114].x); +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.y))); +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PV1i.z))); +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), uf_blockVS7[115].y)); +PS0i = R0i.x; +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R9i.z; +backupReg1i = R0i.w; +R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), uf_blockVS8[3].y)); +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockVS8[3].w)); +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), uf_blockVS8[3].z)); +// 1 +R12i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),-0.0),vec4(uf_blockVS8[4].x,uf_blockVS8[4].y,uf_blockVS8[4].z,0.0))); +PV1i.x = R12i.x; +PV1i.y = R12i.x; +PV1i.z = R12i.x; +PV1i.w = R12i.x; +PS1i = R8i.y; +PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),-0.0),vec4(uf_blockVS8[5].x,uf_blockVS8[5].y,uf_blockVS8[5].z,0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.y = tempi.x; +R124i.x = floatBitsToInt(floor(intBitsToFloat(PS1i))); +PS0i = R124i.x; +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),-0.0),vec4(uf_blockVS8[6].x,uf_blockVS8[6].y,uf_blockVS8[6].z,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); +PS1i = R127i.z; +// 4 +R2i.x = floatBitsToInt(uf_blockVS7[114].y + intBitsToFloat(R0i.x)); +PV0i.y = floatBitsToInt((0.0 > intBitsToFloat(R124i.x))?1.0:0.0); +R11i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0x358637bd)); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), uf_blockVS7[115].z)); +PS0i = R8i.z; +PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); +// 5 +R9i.x = floatBitsToInt(uf_blockVS7[114].z + intBitsToFloat(PV0i.w)); +R2i.y = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(PV0i.y))); +R127i.z = floatBitsToInt(floor(intBitsToFloat(PS0i))); +PV1i.z = R127i.z; +// 6 +R14i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R4i.w)),vec4(uf_blockVS8[4].x,uf_blockVS8[4].y,uf_blockVS8[4].z,uf_blockVS8[4].w))); +PV0i.x = R14i.x; +PV0i.y = R14i.x; +PV0i.z = R14i.x; +PV0i.w = R14i.x; +R124i.w = floatBitsToInt((intBitsToFloat(PV1i.z) > 0.0)?1.0:0.0); +PS0i = R124i.w; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R4i.w)),vec4(uf_blockVS8[5].x,uf_blockVS8[5].y,uf_blockVS8[5].z,uf_blockVS8[5].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R11i.y = tempi.x; +PS1i = floatBitsToInt((0.0 > intBitsToFloat(R127i.z))?1.0:0.0); +// 8 +backupReg0i = R1i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(backupReg0i),intBitsToFloat(R4i.w)),vec4(uf_blockVS8[6].x,uf_blockVS8[6].y,uf_blockVS8[6].z,uf_blockVS8[6].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R1i.z = tempi.x; +R0i.x = floatBitsToInt(intBitsToFloat(R124i.w) + -(intBitsToFloat(PS1i))); +PS0i = R0i.x; +// 9 +backupReg0i = R4i.x; +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), uf_blockVS7[113].x)); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockVS7[113].y)); +PV1i.z = R8i.x; +PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 2.0); +// 10 +PV0i.w = floatBitsToInt(floor(intBitsToFloat(PV1i.z))); +// 11 +PV1i.x = floatBitsToInt((0.0 > intBitsToFloat(PV0i.w))?1.0:0.0); +PV1i.y = floatBitsToInt((intBitsToFloat(PV0i.w) > 0.0)?1.0:0.0); +// 12 +R2i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.x))); +} +if( activeMaskStackC[3] == true ) { +// 0 +PV0i.x = floatBitsToInt(uf_blockVS7[5].x) & 0x00010000; +R127i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00020000; +R124i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00040000; +// 1 +PS1i = floatBitsToInt(float(PV0i.x)); +// 2 +PV0i.y = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), uf_blockVS7[113].z)); +PV0i.w = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PS0i = floatBitsToInt(float(R127i.z)); +// 3 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(PV0i.y))); +PV1i.y = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); +PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); +PS1i = floatBitsToInt(float(R124i.w)); +// 4 +PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PV0i.y = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.z))); +R127i.z = int(intBitsToFloat(PV1i.x)); +PS0i = R127i.z; +// 5 +PV1i.x = 0 - PS0i; +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.y))); +R124i.w = int(intBitsToFloat(PV0i.z)); +PS1i = R124i.w; +// 6 +PV0i.x = 0 - PS1i; +PV0i.y = max(R127i.z, PV1i.x); +R126i.w = ((uf_blockVS7[114].w == 1.0)?int(0xFFFFFFFF):int(0x0)); +R126i.y = int(intBitsToFloat(PV1i.w)); +PS0i = R126i.y; +// 7 +PV1i.x = max(R124i.w, PV0i.x); +PV1i.y = 0 - PS0i; +PS1i = floatBitsToInt(float(PV0i.y)); +PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); +// 8 +R124i.x = floatBitsToInt(-(uf_blockVS7[114].w) + 1.0); +PV0i.z = max(R126i.y, PV1i.y); +PV0i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS1i)), intBitsToFloat(R2i.y))); +PS0i = floatBitsToInt(float(PV1i.x)); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); +// 9 +backupReg0i = R0i.x; +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS0i)), intBitsToFloat(backupReg0i))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.w))); +PS1i = floatBitsToInt(float(PV0i.z)); +PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); +// 10 +R126i.x = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(PV1i.x)); +PV0i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(PS1i)), intBitsToFloat(R2i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV1i.z)); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV1i.y))); +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV0i.y))); +PV1i.y = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PS0i)); +R127i.z = floatBitsToInt(intBitsToFloat(R2i.x) + intBitsToFloat(PV0i.z)); +R125i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R4i.x)); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.y))); +// 12 +PV0i.x = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PS1i)); +R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R0i.y)); +R124i.w = floatBitsToInt(intBitsToFloat(R9i.x) + intBitsToFloat(PV1i.x)); +tempResultf = log2(uf_blockVS7[114].w); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 13 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.w), intBitsToFloat(PS0i))); +R127i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.z)); +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R124i.x)); +PS1i = R126i.z; +// 14 +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +// 15 +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +// 16 +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z)); +// 17 +R123i.y = ((R126i.w == 0)?(PV0i.w):(R15i.w)); +PV1i.y = R123i.y; +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.y))); +// 19 +PV1i.x = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(PV0i.z)); +PV1i.y = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(PV0i.x)); +PV1i.z = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV0i.w)); +// 20 +R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e22f983) + 0.5)); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e22f983) + 0.5)); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(uf_blockVS7[13].x); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) / 2.0); +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e22f983) + 0.5)); +PV0i.w = R123i.w; +// 21 +PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); +R0i.y = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.z)); +PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); +PS1i = floatBitsToInt(uf_blockVS7[13].y); +PS1i = floatBitsToInt(intBitsToFloat(PS1i) / 2.0); +// 22 +R3i.x = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(PS1i)); +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + intBitsToFloat(0xc0490fdb))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + intBitsToFloat(0xc0490fdb))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + intBitsToFloat(0xc0490fdb))); +PV0i.w = R123i.w; +// 23 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); +R126i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); +R127i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); +PV1i.z = R127i.z; +// 24 +R125i.w = floatBitsToInt(sin((intBitsToFloat(PV1i.z))/0.1591549367)); +PS0i = R125i.w; +// 25 +R127i.y = floatBitsToInt(cos((intBitsToFloat(R127i.z))/0.1591549367)); +PS1i = R127i.y; +// 26 +R124i.x = floatBitsToInt(sin((intBitsToFloat(R126i.y))/0.1591549367)); +PS0i = R124i.x; +// 27 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PS0i))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +R127i.z = floatBitsToInt(cos((intBitsToFloat(R126i.y))/0.1591549367)); +PS1i = R127i.z; +// 28 +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +PV0i.y = R125i.y; +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PS1i))); +PV0i.w = R127i.w; +R3i.w = floatBitsToInt(sin((intBitsToFloat(R126i.x))/0.1591549367)); +PS0i = R3i.w; +// 29 +R9i.x = floatBitsToInt(-(intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PV0i.y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R126i.z))); +R126i.y = floatBitsToInt(cos((intBitsToFloat(R126i.x))/0.1591549367)); +PS1i = R126i.y; +// 30 +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); +R9i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z)); +R3i.z = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(PV1i.y)); +R2i.w = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); +PS0i = R4i.w; +// 31 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R126i.y))); +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R126i.y))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R127i.x))); +// 32 +R2i.x = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z)); +} +if( activeMaskStackC[3] == true ) { +// 0 +R127i.x = floatBitsToInt(intBitsToFloat(R14i.x) + -(uf_blockVS6[17].x)); +PV0i.x = R127i.x; +R125i.y = floatBitsToInt(intBitsToFloat(R11i.y) + -(uf_blockVS6[17].y)); +PV0i.y = R125i.y; +R127i.z = floatBitsToInt(intBitsToFloat(R1i.z) + -(uf_blockVS6[17].z)); +PV0i.z = R127i.z; +R125i.w = floatBitsToInt(-(intBitsToFloat(R14i.x)) + uf_blockVS6[17].x); +R126i.y = floatBitsToInt(-(intBitsToFloat(R11i.y)) + uf_blockVS6[17].y); +PS0i = R126i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(PV0i.x)),-(intBitsToFloat(PV0i.y)),-(intBitsToFloat(PV0i.z)),-0.0),vec4(-(intBitsToFloat(PV0i.x)),-(intBitsToFloat(PV0i.y)),-(intBitsToFloat(PV0i.z)),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.z = floatBitsToInt(-(intBitsToFloat(R1i.z)) + uf_blockVS6[17].z); +PS1i = R125i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.y)), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.x)), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(PS0i))); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 4 +R1i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[13].z, intBitsToFloat(PV1i.y))); +PV0i.x = R1i.x; +R1i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[13].z, intBitsToFloat(PV1i.x))); +PV0i.y = R1i.y; +R12i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[13].z, intBitsToFloat(PV1i.w))); +PV0i.z = R12i.z; +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +PS0i = R126i.z; +// 5 +PV1i.x = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.x)); +PV1i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y)); +PV1i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.z)); +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R125i.w),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 8 +R9i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(R126i.z)); +PV0i.w = R9i.w; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +R127i.w = floatBitsToInt(tempResultf); +PS0i = R127i.w; +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV0i.w))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); +PS1i = R125i.y; +// 10 +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R127i.w))); +PV0i.x = R124i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV1i.x))); +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R0i.y))); +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R3i.x))); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), -(uf_blockVS6[1].z))); +// 11 +R127i.x = floatBitsToInt((mul_nonIEEE(uf_blockVS6[1].y,intBitsToFloat(PV0i.x)) + intBitsToFloat(PS0i))); +R4i.y = R126i.z; +PV1i.y = R4i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), -(uf_blockVS6[1].x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), -(uf_blockVS6[1].y))); +R2i.z = R125i.y; +PS1i = R2i.z; +// 12 +R11i.x = R124i.x; +PV0i.x = R11i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS6[1].z,intBitsToFloat(R126i.z)) + intBitsToFloat(PV1i.z))); +PV0i.y = R126i.y; +R125i.z = floatBitsToInt((mul_nonIEEE(uf_blockVS6[1].x,intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.w))); +PV0i.z = R125i.z; +R127i.w = PV1i.y; +R126i.x = PS1i; +PS0i = R126i.x; +// 13 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.w = PV0i.x; +PS1i = R125i.w; +// 14 +R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS1i))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R126i.x))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.w))); +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R127i.w))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 15 +backupReg0i = R126i.y; +backupReg1i = R125i.z; +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); +PV1i.x = R3i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +PV1i.y = R126i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.x))); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); +PV1i.w = R5i.w; +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R125i.w))); +PS1i = R126i.w; +// 16 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.w))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV1i.x))); +R6i.w = PV1i.y; +R5i.x = PV1i.w; +PS0i = R5i.x; +// 17 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.y))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.w)),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.z))); +PV1i.y = R123i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.w))); +R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.x)),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.x))); +PV1i.w = R123i.w; +R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R125i.w))); +PS1i = R7i.z; +// 18 +backupReg0i = R0i.x; +R7i.x = PV1i.y; +PV0i.x = R7i.x; +R7i.y = PV1i.x; +PV0i.y = R7i.y; +R0i.z = PV1i.w; +PV0i.z = R0i.z; +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R126i.x))); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.y))); +// 19 +R126i.x = PV0i.y; +PV1i.x = R126i.x; +R125i.y = PV0i.z; +PV1i.y = R125i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(R9i.x)) + intBitsToFloat(PS0i))); +R127i.w = PV0i.x; +PV1i.w = R127i.w; +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R124i.y))); +PS1i = R0i.y; +// 20 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R124i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(backupReg0i))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.y),intBitsToFloat(PV1i.w)) + intBitsToFloat(R127i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.z))); +PV0i.w = R123i.w; +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(PV1i.w)) + intBitsToFloat(R125i.z))); +PS0i = R127i.y; +// 21 +R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R3i.x)) + intBitsToFloat(PV0i.w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(R126i.w))); +PV1i.y = R123i.y; +R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R5i.w)) + intBitsToFloat(PV0i.y))); +R7i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.z))); +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R124i.y))); +// 22 +backupReg0i = R3i.w; +backupReg1i = R4i.x; +R2i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(R5i.w)) + intBitsToFloat(PV1i.y))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(PS1i))); +PV0i.y = R123i.y; +R4i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.w)),intBitsToFloat(R126i.y)) + intBitsToFloat(R127i.y))); +R3i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(R3i.x)) + intBitsToFloat(R125i.x))); +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(backupReg1i)) + intBitsToFloat(R126i.z))); +PS0i = R4i.x; +// 23 +backupReg0i = R3i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R127i.w)) + intBitsToFloat(R125i.w))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(R124i.z))); +PV1i.y = R123i.y; +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y))); +// 24 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(R4i.w)) + intBitsToFloat(R0i.y))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(R3i.x)) + intBitsToFloat(PV1i.y))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(R7i.z))); +PV0i.w = R123i.w; +// 25 +backupReg0i = R0i.x; +backupReg1i = R9i.y; +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R5i.w)) + intBitsToFloat(PV0i.w))); +R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(backupReg1i)) + intBitsToFloat(PV0i.x))); +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV0i.y))); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV0i.z))); +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R7i.y),intBitsToFloat(R4i.y),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R9i.y),intBitsToFloat(R3i.z),0.0))); +PV0i.x = R126i.x; +PV0i.y = R126i.x; +PV0i.z = R126i.x; +PV0i.w = R126i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R0i.x))); +PS0i = R126i.y; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.w),intBitsToFloat(R7i.x),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R9i.y),intBitsToFloat(R3i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.w = tempi.x; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R3i.w)) + intBitsToFloat(R5i.w))); +PS1i = R125i.x; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R0i.z),intBitsToFloat(R11i.x),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R9i.y),intBitsToFloat(R3i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 3 +R0i.x = floatBitsToInt(intBitsToFloat(R14i.x) + intBitsToFloat(R126i.x)); +R0i.y = floatBitsToInt(intBitsToFloat(R11i.y) + intBitsToFloat(R127i.w)); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R2i.x)) + intBitsToFloat(R126i.y))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R4i.z)) + intBitsToFloat(R9i.z))); +PV1i.w = R123i.w; +R0i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(PV0i.x)); +PS1i = R0i.z; +// 4 +R18i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R9i.x)) + intBitsToFloat(R125i.x))); +R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R7i.w)) + intBitsToFloat(PV1i.w))); +R14i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R5i.z)) + intBitsToFloat(PV1i.z))); +// 5 +R2i.xyz = floatBitsToInt(vec3(-(intBitsToFloat(R14i.x)),-(intBitsToFloat(R11i.y)),-(intBitsToFloat(R1i.z))) + vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))); +PV1i.x = R2i.x; +PV1i.y = R2i.y; +PV1i.z = R2i.z; +// 6 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 8 +R124i.z = ((intBitsToFloat(PS1i) > 0.0)?int(0xFFFFFFFF):int(0x0)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 9 +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(PS0i))); +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS0i))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(PS0i))); +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 11 +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +// 12 +PV0i.x = ((intBitsToFloat(PS1i) > 0.0)?int(0xFFFFFFFF):int(0x0)); +// 13 +R4i.z = ((R124i.z == 0)?(0):(PV0i.x)); +// 14 +predResult = (R4i.z != 0); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), uf_blockVS7[95].x)); +PS0i = R127i.x; +// 1 +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), uf_blockVS7[95].x)); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), uf_blockVS7[95].x)); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.z))); +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +R0i.xyz = floatBitsToInt(vec3(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)) + vec3(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.w))); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R2i.x = floatBitsToInt(intBitsToFloat(R14i.x) + intBitsToFloat(R1i.x)); +PV0i.x = R2i.x; +R9i.y = floatBitsToInt(intBitsToFloat(R11i.y) + intBitsToFloat(R1i.y)); +PV0i.y = R9i.y; +R2i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(R12i.z)); +PV0i.z = R2i.z; +R127i.w = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(R0i.x)); +R126i.w = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(R0i.y)); +PS0i = R126i.w; +// 1 +PV1i.x = floatBitsToInt(-(uf_blockVS6[17].x) + intBitsToFloat(PV0i.x)); +PV1i.y = floatBitsToInt(-(uf_blockVS6[17].y) + intBitsToFloat(PV0i.y)); +R127i.z = floatBitsToInt(intBitsToFloat(R12i.z) + intBitsToFloat(R0i.z)); +R3i.w = 0x3f800000; +PS1i = floatBitsToInt(-(uf_blockVS6[17].z) + intBitsToFloat(PV0i.z)); +// 2 +backupReg0i = R127i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PS1i),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.w = floatBitsToInt(-(intBitsToFloat(R2i.x)) + intBitsToFloat(backupReg0i)); +PS0i = R127i.w; +// 3 +R127i.x = floatBitsToInt((uf_blockVS7[8].x > 0.0)?1.0:0.0); +R127i.y = floatBitsToInt(-(intBitsToFloat(R2i.z)) + intBitsToFloat(R127i.z)); +R127i.z = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(R126i.w)); +R126i.w = 0x3f800000; +PV1i.w = R126i.w; +R0i.x = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); +PS1i = R0i.x; +// 4 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R9i.y),intBitsToFloat(R2i.z),intBitsToFloat(PV1i.w)),vec4(uf_blockVS6[10].x,uf_blockVS6[10].y,uf_blockVS6[10].z,uf_blockVS6[10].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = tempi.x; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R9i.w)); +// 5 +PV1i.x = floatBitsToInt((0.0 > uf_blockVS7[8].x)?1.0:0.0); +R0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); +R0i.z = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); +R0i.w = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); +PS1i = floatBitsToInt(1.0 / uf_blockVS7[8].x); +// 6 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS1i)); +R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV1i.x))); +PV0i.z = R127i.z; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R9i.y),intBitsToFloat(R2i.z),intBitsToFloat(R126i.w)),vec4(uf_blockVS6[11].x,uf_blockVS6[11].y,uf_blockVS6[11].z,uf_blockVS6[11].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +PS1i = R127i.y; +// 8 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),uf_blockVS7[9].y) + intBitsToFloat(R127i.x))); +PV0i.x = R123i.x; +PV0i.y = PV1i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) / 2.0); +R123i.w = floatBitsToInt((intBitsToFloat(R125i.w) * 0.0 + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +// 9 +R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * 0.5 + intBitsToFloat(PV0i.y))); +PV1i.x = R123i.x; +PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV1i.z))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PS1i)); +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS6[18].w, intBitsToFloat(PV0i.y))); +R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.x))); +// 12 +PV0i.w = floatBitsToInt(-(uf_blockVS6[18].y) + intBitsToFloat(PV1i.x)); +// 13 +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +// 14 +R5i.y = floatBitsToInt(-(uf_blockVS6[18].z) * intBitsToFloat(PS1i)); +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(min(intBitsToFloat(backupReg0i), uf_blockVS7[116].x)); +R126i.z = floatBitsToInt(intBitsToFloat(R2i.w) + -(uf_blockVS7[60].w)); +PS0i = floatBitsToInt(1.0 / uf_blockVS7[116].x); +// 1 +R127i.x = floatBitsToInt(-(uf_blockVS7[60].y) + uf_blockVS7[61].y); +R127i.y = floatBitsToInt(-(uf_blockVS7[60].x) + uf_blockVS7[61].x); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); +// 2 +backupReg0i = R0i.y; +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.z))); +R127i.z = floatBitsToInt(-(uf_blockVS7[60].z) + uf_blockVS7[61].z); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); +PS0i = floatBitsToInt(-(uf_blockVS7[60].w) + uf_blockVS7[61].w); +// 3 +R7i.x = floatBitsToInt(intBitsToFloat(R2i.x) + intBitsToFloat(PV0i.y)); +R7i.y = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(PV0i.x)); +R6i.z = floatBitsToInt(intBitsToFloat(R2i.z) + intBitsToFloat(PV0i.w)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 4 +PV0i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); +R0i.y = ((intBitsToFloat(R126i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV0i.z = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); +PV0i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS1i)); +PS0i = floatBitsToInt(intBitsToFloat(R2i.w) + -(uf_blockVS7[61].w)); +// 5 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.w)) + uf_blockVS7[60].y)); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.x)) + uf_blockVS7[60].x)); +R2i.z = ((intBitsToFloat(PS0i) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.z = R2i.z; +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.z)) + uf_blockVS7[60].z)); +// 6 +R2i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +} +if( activeMaskStackC[3] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),intBitsToFloat(R3i.w)),vec4(uf_blockVS6[8].x,uf_blockVS6[8].y,uf_blockVS6[8].z,uf_blockVS6[8].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.z = tempi.x; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),intBitsToFloat(R3i.w)),vec4(uf_blockVS6[9].x,uf_blockVS6[9].y,uf_blockVS6[9].z,uf_blockVS6[9].w))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.y = tempi.x; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R2i.w))); +PS1i = R126i.z; +// 2 +backupReg0i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),intBitsToFloat(R3i.w)),vec4(uf_blockVS6[10].x,uf_blockVS6[10].y,uf_blockVS6[10].z,uf_blockVS6[10].w))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R9i.w = tempi.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); +PS0i = R127i.y; +// 3 +R11i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),intBitsToFloat(R3i.w)),vec4(uf_blockVS6[11].x,uf_blockVS6[11].y,uf_blockVS6[11].z,uf_blockVS6[11].w))); +PV1i.x = R11i.x; +PV1i.y = R11i.x; +PV1i.z = R11i.x; +PV1i.w = R11i.x; +// 4 +R12i.x = floatBitsToInt((intBitsToFloat(R9i.w) * 0.0 + intBitsToFloat(PV1i.x))); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[60].x, intBitsToFloat(R127i.y))); +PV0i.z = PV1i.x; +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) / 2.0); +PV0i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[60].y, intBitsToFloat(R127i.y))); +PS0i = floatBitsToInt(mul_nonIEEE(uf_blockVS7[60].z, intBitsToFloat(R127i.y))); +// 5 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.w))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.y))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((intBitsToFloat(R9i.w) * 0.0 + intBitsToFloat(PV0i.z))); +PV1i.z = R123i.z; +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(R126i.z)) + intBitsToFloat(PS0i))); +R13i.w = floatBitsToInt((intBitsToFloat(R9i.w) * 0.5 + intBitsToFloat(PV0i.z))); +PS1i = R13i.w; +// 6 +R2i.x = floatBitsToInt((mul_nonIEEE(uf_blockVS7[61].x,intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.y))); +R11i.y = floatBitsToInt((intBitsToFloat(R5i.z) * 0.5 + intBitsToFloat(PV1i.z))); +R11i.z = floatBitsToInt((intBitsToFloat(R6i.y) * -(0.5) + intBitsToFloat(PV1i.z))); +R0i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS7[61].y,intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x))); +R11i.w = floatBitsToInt(1.0 / intBitsToFloat(R12i.x)); +PS0i = R11i.w; +// 7 +PV1i.x = floatBitsToInt(intBitsToFloat(R13i.w) * intBitsToFloat(PS0i)); +R2i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[61].z,intBitsToFloat(R2i.z)) + intBitsToFloat(R125i.w))); +// 8 +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),uf_blockVS6[18].w) + -(uf_blockVS6[18].y))); +PV0i.z = R123i.z; +// 9 +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); +// 10 +R9i.x = floatBitsToInt(-(uf_blockVS6[18].z) * intBitsToFloat(PS1i)); +// 11 +R127i.x = floatBitsToInt(-(uf_blockVS7[68].x) + uf_blockVS7[69].x); +// 12 +PV0i.w = floatBitsToInt(-(uf_blockVS7[68].w) + uf_blockVS7[69].w); +// 13 +R126i.x = floatBitsToInt(-(uf_blockVS7[76].x) + uf_blockVS7[77].x); +R125i.w = floatBitsToInt(-(uf_blockVS7[76].y) + uf_blockVS7[77].y); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +// 14 +PV0i.x = floatBitsToInt(-(uf_blockVS7[76].w) + uf_blockVS7[77].w); +R0i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS1i)); +R126i.z = floatBitsToInt(-(uf_blockVS7[76].z) + uf_blockVS7[77].z); +// 15 +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +// 16 +R4i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS1i)); +R0i.z = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS1i)); +R3i.w = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS1i)); +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R2i.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockVS8[0].x)); +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), uf_blockVS8[0].y)); +PV0i.z = floatBitsToInt((0.0 > uf_blockVS7[8].y)?1.0:0.0); +PV0i.w = floatBitsToInt((uf_blockVS7[8].y > 0.0)?1.0:0.0); +PS0i = floatBitsToInt(1.0 / uf_blockVS7[8].y); +// 1 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), uf_blockVS8[0].z)); +R127i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(PV0i.z))); +PV1i.y = R127i.y; +PV1i.z = floatBitsToInt((uf_blockVS7[8].z > 0.0)?1.0:0.0); +PV1i.w = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i)); +PS1i = floatBitsToInt((0.0 > uf_blockVS7[8].z)?1.0:0.0); +// 2 +R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R126i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PS1i))); +PV0i.y = R126i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),uf_blockVS7[9].z) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +PS0i = floatBitsToInt(1.0 / uf_blockVS7[8].z); +// 3 +R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.z))); +PV1i.w = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i)); +// 4 +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),uf_blockVS7[9].w) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.y))); +// 5 +PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.z))); +R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w))); +// 6 +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); +// 7 +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.w))); +} +if( activeMaskStackC[3] == true ) { +// 0 +PV0i.y = floatBitsToInt(intBitsToFloat(R2i.z) + -(uf_blockVS7[68].w)); +PV0i.z = floatBitsToInt(intBitsToFloat(R2i.z) + -(uf_blockVS7[69].w)); +// 1 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R0i.y)) + uf_blockVS7[68].x)); +R126i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.y = R126i.y; +R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), uf_blockVS7[59].x)); +R125i.w = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.w = R125i.w; +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), uf_blockVS7[59].x)); +PS1i = R12i.y; +// 2 +backupReg0i = R0i.x; +PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R13i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), uf_blockVS7[59].x)); +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +R126i.w = floatBitsToInt(intBitsToFloat(R3i.z) + -(uf_blockVS7[76].w)); +PV0i.w = R126i.w; +// 3 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.w)) + uf_blockVS7[76].x)); +PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[68].x, intBitsToFloat(PV0i.z))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R0i.z)) + uf_blockVS7[76].y)); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x))); +R127i.y = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PS1i = R127i.y; +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.y))); +PV0i.x = R123i.x; +R125i.y = floatBitsToInt(intBitsToFloat(R3i.z) + -(uf_blockVS7[77].w)); +PV0i.y = R125i.y; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R4i.y)) + uf_blockVS7[76].z)); +R125i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +// 5 +R127i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.x = R127i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R3i.z) + -(uf_blockVS7[78].w)); +R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS7[69].x,intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.x))); +PV1i.w = R123i.w; +// 6 +PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[76].x, intBitsToFloat(R125i.w))); +R124i.z = ((intBitsToFloat(PV1i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV0i.z = R124i.z; +R14i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), uf_blockVS8[0].w)); +R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[76].y, intBitsToFloat(R125i.w))); +PS0i = R126i.w; +// 7 +R125i.x = floatBitsToInt(-(uf_blockVS7[77].x) + uf_blockVS7[78].x); +PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); +PV1i.z = R125i.z; +R127i.w = floatBitsToInt(-(uf_blockVS7[77].y) + uf_blockVS7[78].y); +// 8 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.z)) + intBitsToFloat(backupReg1i))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(PV1i.z)) + intBitsToFloat(R126i.w))); +R126i.w = floatBitsToInt(-(uf_blockVS7[77].z) + uf_blockVS7[78].z); +PS0i = floatBitsToInt(-(uf_blockVS7[77].w) + uf_blockVS7[78].w); +// 9 +PV1i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[76].z, intBitsToFloat(R125i.w))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(PS1i)); +PV0i.y = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(PS1i)); +PV0i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(PV1i.z))); +// 11 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV0i.x)) + uf_blockVS7[77].x)); +PV1i.x = R123i.x; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV0i.y)) + uf_blockVS7[77].z)); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV0i.z)) + uf_blockVS7[77].y)); +PV1i.w = R123i.w; +// 12 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(R127i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.z))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.y))); +PV0i.z = R123i.z; +PV0i.w = ((intBitsToFloat(R8i.x) > 0.5)?int(0xFFFFFFFF):int(0x0)); +PS0i = ((intBitsToFloat(R8i.y) > 0.5)?int(0xFFFFFFFF):int(0x0)); +// 13 +R0i.x = ((PV0i.w == 0)?(R10i.x):(R10i.w)); +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[78].z,intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.x))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(uf_blockVS7[78].y,intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.y))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS7[78].x,intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.z))); +PV1i.w = R123i.w; +R2i.x = ((PS0i == 0)?(R10i.y):(R10i.z)); +PS1i = R2i.x; +// 14 +PV0i.x = ((intBitsToFloat(R8i.z) > 0.5)?int(0xFFFFFFFF):int(0x0)); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockVS8[1].z)); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), uf_blockVS8[1].y)); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), uf_blockVS8[1].x)); +PS0i = ((intBitsToFloat(R8i.w) > 0.5)?int(0xFFFFFFFF):int(0x0)); +// 15 +R3i.x = ((PV0i.x == 0)?(R10i.x):(R10i.w)); +R14i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[59].x, intBitsToFloat(PV0i.y))); +R12i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[59].x, intBitsToFloat(PV0i.z))); +R12i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[59].x, intBitsToFloat(PV0i.w))); +R3i.z = ((PS0i == 0)?(R10i.y):(R10i.z)); +PS1i = R3i.z; +} +if( activeMaskStackC[3] == true ) { +// 0 +PV0i.x = floatBitsToInt((uf_blockVS7[8].w > 0.0)?1.0:0.0); +PV0i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x00080000; +PV0i.w = floatBitsToInt((0.0 > uf_blockVS7[8].w)?1.0:0.0); +PS0i = floatBitsToInt(1.0 / uf_blockVS7[8].w); +// 1 +PV1i.x = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i)); +R125i.y = floatBitsToInt(-(uf_blockVS7[84].x) + uf_blockVS7[85].x); +R124i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); +PV1i.z = R124i.z; +PV1i.w = (PV0i.y == 0x00080000)?int(0xFFFFFFFF):int(0x0); +// 2 +R5i.x = ((PV1i.w == 0)?(R10i.x):(R0i.x)); +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +PV0i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00100000; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),uf_blockVS7[10].x) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +PS0i = ((intBitsToFloat(R8i.y) > 0.5)?int(0xFFFFFFFF):int(0x0)); +// 3 +PV1i.x = floatBitsToInt(-(uf_blockVS7[84].w) + uf_blockVS7[85].w); +R127i.y = ((PS0i == 0)?(R10i.x):(R10i.w)); +PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); +PV1i.w = (PV0i.z == 0x00100000)?int(0xFFFFFFFF):int(0x0); +// 4 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV1i.z))); +PV0i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x00400000; +PV0i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00200000; +R5i.w = ((PV1i.w == 0)?(R10i.y):(R2i.x)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +// 5 +PV1i.x = (PV0i.y == 0x00400000)?int(0xFFFFFFFF):int(0x0); +PV1i.y = (PV0i.z == 0x00200000)?int(0xFFFFFFFF):int(0x0); +R124i.z = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(PS0i)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R16i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.x))); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(uf_blockVS7[5].x) & 0x00800000; +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(uf_blockVS7[84].w)); +R2i.y = ((PV1i.x == 0)?(R10i.y):(R3i.z)); +R4i.z = ((PV1i.y == 0)?(R10i.x):(R3i.x)); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(uf_blockVS7[85].w)); +PS0i = (PS1i == 0x00800000)?int(0xFFFFFFFF):int(0x0); +// 7 +R6i.x = ((PS0i == 0)?(R10i.x):(R127i.y)); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R124i.z)) + uf_blockVS7[84].x)); +R124i.z = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.z = R124i.z; +R127i.w = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(uf_blockVS7[5].x) & 0x01000000; +// 8 +PV0i.x = ((intBitsToFloat(R8i.z) > 0.5)?int(0xFFFFFFFF):int(0x0)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +R126i.z = (PS1i == 0x01000000)?int(0xFFFFFFFF):int(0x0); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +PS0i = floatBitsToInt(uf_blockVS7[5].y) & int(1); +// 9 +R123i.x = ((PV0i.x == 0)?(R10i.y):(R10i.z)); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); +PV1i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[84].x, intBitsToFloat(PV0i.w))); +R6i.w = (int(1) != PS0i)?int(0xFFFFFFFF):int(0x0); +R3i.x = int(uf_blockVS7[17].x); +PS1i = R3i.x; +// 10 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.z))); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00000010; +R7i.w = ((R126i.z == 0)?(R10i.y):(PV1i.x)); +R0i.w = int(uf_blockVS7[17].y); +PS0i = R0i.w; +// 11 +R10i.x = floatBitsToInt((mul_nonIEEE(uf_blockVS7[85].x,intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.y))); +PS1i = floatBitsToInt(float(PV0i.z)); +// 12 +PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PV0i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00000020; +PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +// 13 +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); +PS1i = floatBitsToInt(float(PV0i.z)); +// 14 +PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +R127i.y = int(intBitsToFloat(PV1i.z)); +PS0i = R127i.y; +// 15 +PV1i.x = 0 - PS0i; +R3i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); +// 16 +R3i.w = max(R127i.y, PV1i.x); +} +if( activeMaskStackC[3] == true ) { +// 0 +R14i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), uf_blockVS8[1].w)); +// 1 +R127i.x = floatBitsToInt(uf_blockVS7[5].x) & 0x00000080; +R125i.y = int(-1) + R3i.x; +PV1i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x00000040; +R127i.y = int(intBitsToFloat(R3i.z)); +PS1i = R127i.y; +// 2 +PV0i.x = 0 - PS1i; +R124i.y = floatBitsToInt(uf_blockVS7[5].x) & 0x02000000; +PS0i = floatBitsToInt(float(PV1i.z)); +// 3 +PV1i.x = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); +PV1i.y = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); +R4i.w = max(R127i.y, PV0i.x); +PS1i = floatBitsToInt(float(R127i.x)); +// 4 +PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +R126i.z = floatBitsToInt(float(R3i.x)); +PS0i = R126i.z; +// 5 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.w), intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); +R127i.y = int(intBitsToFloat(PV0i.z)); +PS1i = R127i.y; +// 6 +PV0i.x = 0 - PS1i; +PV0i.y = floatBitsToInt(intBitsToFloat(R13i.x) * intBitsToFloat(PV1i.y)); +R126i.y = int(intBitsToFloat(PV1i.z)); +PS0i = R126i.y; +// 7 +PV1i.x = 0 - PS0i; +R2i.w = max(R127i.y, PV0i.x); +PS1i = int(intBitsToFloat(PV0i.y)); +// 8 +R126i.w = max(R126i.y, PV1i.x); +R124i.z = R3i.w * PS1i; +PS0i = R124i.z; +// 9 +PS1i = floatBitsToInt(float(R0i.w)); +// 10 +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +// 11 +PV1i.x = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS0i)); +R126i.y = floatBitsToInt(float(R3i.x)); +PS1i = R126i.y; +// 12 +R3i.x = floatBitsToInt(abs(intBitsToFloat(PS1i))); +R125i.w = int(intBitsToFloat(PV1i.x)); +PS0i = R125i.w; +// 13 +PS1i = floatBitsToInt(float(PS0i)); +// 14 +PV0i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(PS1i)); +R125i.x = floatBitsToInt(float(R125i.w)); +PS0i = R125i.x; +// 15 +R123i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.x = R123i.x; +R127i.w = floatBitsToInt(abs(intBitsToFloat(PS0i))); +R0i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(R126i.y))); +PS1i = R0i.w; +// 16 +PV0i.z = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R125i.x)), intBitsToFloat(PS1i))); +PS0i = int(intBitsToFloat(PV1i.x)); +// 17 +R124i.x = int(1) - PS0i; +PV1i.y = floatBitsToInt(trunc(intBitsToFloat(PV0i.z))); +R124i.w = PS0i * R125i.y; +PS1i = R124i.w; +// 18 +R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(R3i.x)) + intBitsToFloat(R127i.w))); +PV0i.z = R126i.z; +PS0i = floatBitsToInt(float(R124i.y)); +// 19 +PV1i.x = floatBitsToInt((intBitsToFloat(PV0i.z) >= abs(intBitsToFloat(R126i.y)))?1.0:0.0); +PV1i.y = floatBitsToInt(-(abs(intBitsToFloat(R126i.y))) + intBitsToFloat(PV0i.z)); +PV1i.z = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); +PV1i.w = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); +R126i.x = int(intBitsToFloat(R127i.x)); +PS1i = R126i.x; +// 20 +backupReg0i = R126i.w; +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.z))); +R126i.w = ((intBitsToFloat(PV1i.x) == 0.0)?(R126i.z):(PV1i.y)); +PV0i.w = R126i.w; +R124i.y = backupReg0i * PS1i; +PS0i = R124i.y; +// 21 +PV1i.z = floatBitsToInt(abs(intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.w)); +R127i.x = int(intBitsToFloat(PV0i.y)); +PS1i = R127i.x; +// 22 +R123i.y = ((-(intBitsToFloat(R126i.w)) > 0.0)?(PV1i.z):(R126i.w)); +PV0i.y = R123i.y; +PV0i.w = 0 - PS1i; +// 23 +R123i.x = ((-(intBitsToFloat(R125i.x)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.y)))):(PV0i.y)); +PV1i.x = R123i.x; +PV1i.z = max(R127i.x, PV0i.w); +// 24 +R123i.w = ((intBitsToFloat(R126i.y) == 0.0)?(R125i.x):(PV1i.x)); +PV0i.w = R123i.w; +PS0i = PV1i.z * R126i.x; +// 25 +R126i.z = R125i.w + PS0i; +PS1i = int(intBitsToFloat(PV0i.w)); +// 26 +PS0i = R124i.x * PS1i; +// 27 +PV1i.z = PS0i + R124i.w; +R124i.x = R2i.w * R126i.z; +PS1i = R124i.x; +// 28 +PS0i = R4i.w * PV1i.z; +// 29 +PV1i.y = PS0i + R124i.z; +// 30 +PV0i.x = R124i.x + PV1i.y; +// 31 +PV1i.w = R124i.y + PV0i.x; +// 32 +R126i.z = floatBitsToInt(float(PV1i.w)); +PS0i = R126i.z; +// 33 +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), abs(intBitsToFloat(PS0i)))); +R124i.w = floatBitsToInt(abs(intBitsToFloat(PS0i))); +// 34 +PV0i.x = floatBitsToInt(trunc(intBitsToFloat(PV1i.y))); +// 35 +R124i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R3i.x)) + intBitsToFloat(R124i.w))); +PV1i.z = R124i.z; +// 36 +PV0i.x = floatBitsToInt((intBitsToFloat(PV1i.z) >= abs(intBitsToFloat(R126i.y)))?1.0:0.0); +PV0i.y = floatBitsToInt(-(abs(intBitsToFloat(R126i.y))) + intBitsToFloat(PV1i.z)); +// 37 +R124i.w = ((intBitsToFloat(PV0i.x) == 0.0)?(R124i.z):(PV0i.y)); +PV1i.w = R124i.w; +// 38 +PV0i.z = floatBitsToInt(abs(intBitsToFloat(R126i.y)) + intBitsToFloat(PV1i.w)); +// 39 +R123i.y = ((-(intBitsToFloat(R124i.w)) > 0.0)?(PV0i.z):(R124i.w)); +PV1i.y = R123i.y; +// 40 +R123i.x = ((-(intBitsToFloat(R126i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.y)))):(PV1i.y)); +PV0i.x = R123i.x; +// 41 +R123i.w = ((intBitsToFloat(R126i.y) == 0.0)?(R126i.z):(PV0i.x)); +PV1i.w = R123i.w; +// 42 +R126i.z = int(intBitsToFloat(PV1i.w)); +PS0i = R126i.z; +// 43 +R126i.y = floatBitsToInt(float(PS0i)); +PS1i = R126i.y; +// 44 +PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +R2i.x = floatBitsToInt(float(R126i.z)); +PS0i = R2i.x; +// 45 +R124i.y = floatBitsToInt(abs(intBitsToFloat(PS0i))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(abs(intBitsToFloat(PS0i)) * 0.25); +// 46 +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * 0.5 + intBitsToFloat(R126i.y))); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(trunc(intBitsToFloat(PV1i.w))); +// 47 +R3i.x = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * 4.0 + intBitsToFloat(R124i.y))); +PV1i.x = R3i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 0.25); +R0i.z = ((R6i.w == 0)?(R8i.x):(R8i.y)); +// 48 +R10i.x = floatBitsToInt(trunc(intBitsToFloat(PV1i.y))); +R3i.z = floatBitsToInt((intBitsToFloat(PV1i.x) >= 4.0)?1.0:0.0); +R0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(0xc0800000)); +R0i.y = int(uf_blockVS7[26].x); +PS0i = R0i.y; +} +if( activeMaskStackC[3] == true ) { +// 0 +R124i.y = ((intBitsToFloat(R3i.z) == 0.0)?(R3i.x):(R0i.w)); +PV0i.y = R124i.y; +PS0i = int(intBitsToFloat(R10i.x)); +// 1 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + 4.0); +R10i.y = PS0i + 0x00000012; +PV1i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00000100; +R0i.x = int(uf_blockVS7[26].y); +PS1i = R0i.x; +// 2 +R123i.w = ((-(intBitsToFloat(R124i.y)) > 0.0)?(PV1i.x):(R124i.y)); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(float(PV1i.w)); +PS0i = R126i.z; +// 3 +R124i.y = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); +R123i.z = ((-(intBitsToFloat(R2i.x)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.w)))):(PV0i.w)); +PV1i.z = R123i.z; +// 4 +PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(R126i.z))?1.0:0.0); +PS0i = int(intBitsToFloat(PV1i.z)); +// 5 +backupReg0i = R124i.y; +PV1i.x = int(-1) + PS0i; +R124i.y = 0xfffffffe + PS0i; +R126i.z = 0xfffffffd + PS0i; +R125i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.x))); +PS1i = floatBitsToInt(float(PS0i)); +// 6 +R126i.x = floatBitsToInt(uf_blockVS7[5].x) & 0x00000200; +PV0i.z = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +PV0i.w = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PS0i = floatBitsToInt(float(PV1i.x)); +// 7 +PV1i.x = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(PV0i.z))); +PV1i.z = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); +PS1i = floatBitsToInt(float(R124i.y)); +// 8 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.x))); +PV0i.y = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PV0i.z = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +R124i.x = int(intBitsToFloat(PV1i.y)); +PS0i = R124i.x; +// 9 +PV1i.x = 0 - PS0i; +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.z))); +R124i.w = int(intBitsToFloat(PV0i.x)); +PS1i = R124i.w; +// 10 +PV0i.x = 0 - PS1i; +PV0i.z = max(R124i.x, PV1i.x); +R124i.z = int(intBitsToFloat(PV1i.w)); +PS0i = R124i.z; +// 11 +R2i.x = int(1) - PV0i.z; +PV1i.y = max(R124i.w, PV0i.x); +PV1i.z = 0 - PS0i; +PS1i = floatBitsToInt(float(R126i.z)); +// 12 +PV0i.x = max(R124i.z, PV1i.z); +R4i.y = int(1) - PV1i.y; +PV0i.z = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +R124i.z = int(intBitsToFloat(R125i.w)); +PS0i = R124i.z; +// 13 +PV1i.y = 0 - PS0i; +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PV0i.w))); +R0i.w = int(1) - PV0i.x; +PS1i = floatBitsToInt(float(R126i.x)); +// 14 +R3i.x = max(R124i.z, PV1i.y); +PV0i.y = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PV0i.z = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +R124i.y = int(intBitsToFloat(PV1i.z)); +PS0i = R124i.y; +// 15 +PV1i.x = 0 - PS0i; +R4i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.z))); +// 16 +PV0i.w = max(R124i.y, PV1i.x); +// 17 +R3i.z = int(1) - PV0i.w; +} +if( activeMaskStackC[3] == true ) { +R10i.xyzw = floatBitsToInt(uf_blockVS7[R10i.y].xyzw); +} +if( activeMaskStackC[3] == true ) { +// 0 +R124i.x = floatBitsToInt(uf_blockVS7[5].x) & 0x00000800; +R126i.y = int(-1) + R0i.y; +R124i.w = floatBitsToInt(uf_blockVS7[5].x) & 0x00000400; +R124i.y = R3i.z * R10i.w; +PS0i = R124i.y; +// 1 +R126i.x = R0i.w * R10i.z; +PS1i = R126i.x; +// 2 +R125i.w = R4i.y * R10i.y; +PS0i = R125i.w; +// 3 +PS1i = R2i.x * R10i.x; +// 4 +PV0i.y = R125i.w + PS1i; +R124i.z = int(intBitsToFloat(R4i.w)); +PS0i = R124i.z; +// 5 +PV1i.x = R126i.x + PV0i.y; +PV1i.y = 0 - PS0i; +PS1i = floatBitsToInt(float(R124i.w)); +// 6 +R10i.x = max(R124i.z, PV1i.y); +PV0i.y = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PV0i.z = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +R10i.w = R124i.y + PV1i.x; +PS0i = floatBitsToInt(float(R124i.x)); +// 7 +backupReg0i = R0i.y; +PV1i.x = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); +PV1i.y = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); +R127i.z = floatBitsToInt(uf_blockVS7[5].x) & 0x04000000; +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.z))); +R124i.w = floatBitsToInt(float(backupReg0i)); +PS1i = R124i.w; +// 8 +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.w), intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.x))); +R124i.z = int(intBitsToFloat(PV1i.w)); +PS0i = R124i.z; +// 9 +PV1i.x = 0 - PS0i; +PV1i.y = floatBitsToInt(intBitsToFloat(R13i.x) * intBitsToFloat(PV0i.z)); +R126i.z = int(intBitsToFloat(PV0i.w)); +PS1i = R126i.z; +// 10 +R2i.x = max(R124i.z, PV1i.x); +PV0i.y = 0 - PS1i; +PS0i = int(intBitsToFloat(PV1i.y)); +// 11 +R125i.x = max(R126i.z, PV0i.y); +R125i.w = R3i.x * PS0i; +PS1i = R125i.w; +// 12 +backupReg0i = R0i.x; +PS0i = floatBitsToInt(float(backupReg0i)); +// 13 +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 14 +backupReg0i = R0i.y; +PV0i.y = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(PS1i)); +R126i.z = floatBitsToInt(float(backupReg0i)); +PS0i = R126i.z; +// 15 +R127i.y = floatBitsToInt(abs(intBitsToFloat(PS0i))); +R127i.x = int(intBitsToFloat(PV0i.y)); +PS1i = R127i.x; +// 16 +PS0i = floatBitsToInt(float(PS1i)); +// 17 +PV1i.z = floatBitsToInt(-(intBitsToFloat(R124i.w)) + intBitsToFloat(PS0i)); +R124i.y = floatBitsToInt(float(R127i.x)); +PS1i = R124i.y; +// 18 +R124i.x = floatBitsToInt(abs(intBitsToFloat(PS1i))); +R123i.y = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV0i.y = R123i.y; +R4i.x = floatBitsToInt(1.0 / abs(intBitsToFloat(R126i.z))); +PS0i = R4i.x; +// 19 +PV1i.w = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R124i.y)), intBitsToFloat(PS0i))); +PS1i = int(intBitsToFloat(PV0i.y)); +// 20 +R0i.x = int(1) - PS1i; +PV0i.z = floatBitsToInt(trunc(intBitsToFloat(PV1i.w))); +R3i.x = PS1i * R126i.y; +PS0i = R3i.x; +// 21 +R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R127i.y)) + intBitsToFloat(R124i.x))); +PV1i.w = R124i.w; +PS1i = floatBitsToInt(float(R127i.z)); +// 22 +PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PV0i.y = floatBitsToInt((intBitsToFloat(PV1i.w) >= abs(intBitsToFloat(R126i.z)))?1.0:0.0); +PV0i.z = floatBitsToInt(-(abs(intBitsToFloat(R126i.z))) + intBitsToFloat(PV1i.w)); +PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +R125i.y = int(intBitsToFloat(R126i.x)); +PS0i = R125i.y; +// 23 +backupReg0i = R125i.x; +R125i.x = ((intBitsToFloat(PV0i.y) == 0.0)?(R124i.w):(PV0i.z)); +PV1i.x = R125i.x; +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); +R127i.z = backupReg0i * PS0i; +PS1i = R127i.z; +// 24 +PV0i.w = floatBitsToInt(abs(intBitsToFloat(R126i.z)) + intBitsToFloat(PV1i.x)); +R126i.y = int(intBitsToFloat(PV1i.z)); +PS0i = R126i.y; +// 25 +PV1i.x = 0 - PS0i; +R123i.z = ((-(intBitsToFloat(R125i.x)) > 0.0)?(PV0i.w):(R125i.x)); +PV1i.z = R123i.z; +// 26 +R123i.y = ((-(intBitsToFloat(R124i.y)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.z)))):(PV1i.z)); +PV0i.y = R123i.y; +PV0i.w = max(R126i.y, PV1i.x); +// 27 +R123i.x = ((intBitsToFloat(R126i.z) == 0.0)?(R124i.y):(PV0i.y)); +PV1i.x = R123i.x; +PS1i = PV0i.w * R125i.y; +// 28 +R124i.w = R127i.x + PS1i; +PS0i = int(intBitsToFloat(PV1i.x)); +// 29 +backupReg0i = R0i.x; +PS1i = backupReg0i * PS0i; +// 30 +PV0i.w = PS1i + R3i.x; +R125i.y = R2i.x * R124i.w; +PS0i = R125i.y; +// 31 +PS1i = R10i.x * PV0i.w; +// 32 +PV0i.z = PS1i + R125i.w; +// 33 +PV1i.y = R125i.y + PV0i.z; +// 34 +PV0i.x = R127i.z + PV1i.y; +// 35 +R124i.w = floatBitsToInt(float(PV0i.x)); +PS1i = R124i.w; +// 36 +R127i.x = floatBitsToInt(abs(intBitsToFloat(PS1i))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), abs(intBitsToFloat(PS1i)))); +// 37 +PV1i.y = floatBitsToInt(trunc(intBitsToFloat(PV0i.z))); +// 38 +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.y)),intBitsToFloat(R127i.y)) + intBitsToFloat(R127i.x))); +PV0i.w = R125i.w; +// 39 +PV1i.y = floatBitsToInt((intBitsToFloat(PV0i.w) >= abs(intBitsToFloat(R126i.z)))?1.0:0.0); +PV1i.z = floatBitsToInt(-(abs(intBitsToFloat(R126i.z))) + intBitsToFloat(PV0i.w)); +// 40 +R127i.x = ((intBitsToFloat(PV1i.y) == 0.0)?(R125i.w):(PV1i.z)); +PV0i.x = R127i.x; +// 41 +PV1i.w = floatBitsToInt(abs(intBitsToFloat(R126i.z)) + intBitsToFloat(PV0i.x)); +// 42 +R123i.z = ((-(intBitsToFloat(R127i.x)) > 0.0)?(PV1i.w):(R127i.x)); +PV0i.z = R123i.z; +// 43 +R123i.y = ((-(intBitsToFloat(R124i.w)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.z)))):(PV0i.z)); +PV1i.y = R123i.y; +// 44 +R123i.x = ((intBitsToFloat(R126i.z) == 0.0)?(R124i.w):(PV1i.y)); +PV0i.x = R123i.x; +// 45 +R124i.w = int(intBitsToFloat(PV0i.x)); +PS1i = R124i.w; +// 46 +R0i.z = floatBitsToInt(float(PS1i)); +PS0i = R0i.z; +// 47 +PV1i.x = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); +PV1i.y = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); +R0i.y = floatBitsToInt(float(R124i.w)); +PS1i = R0i.y; +// 48 +R4i.x = floatBitsToInt(abs(intBitsToFloat(PS1i)) * 0.25); +R10i.z = floatBitsToInt(abs(intBitsToFloat(PS1i))); +R4i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.x))); +} +if( activeMaskStackC[3] == true ) { +// 0 +R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * 0.5 + intBitsToFloat(R0i.z))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(trunc(intBitsToFloat(R4i.x))); +// 1 +PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * 0.25); +R127i.y = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * 4.0 + intBitsToFloat(R10i.z))); +PV1i.y = R127i.y; +// 2 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(0xc0800000)); +PV0i.y = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); +PV0i.w = floatBitsToInt((intBitsToFloat(PV1i.y) >= 4.0)?1.0:0.0); +// 3 +R126i.z = ((intBitsToFloat(PV0i.w) == 0.0)?(R127i.y):(PV0i.x)); +PV1i.z = R126i.z; +PS1i = int(intBitsToFloat(PV0i.y)); +// 4 +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + 4.0); +R10i.z = PS1i + 0x0000001b; +PS0i = int(uf_blockVS7[48].z); +// 5 +R123i.x = ((-(intBitsToFloat(R126i.z)) > 0.0)?(PV0i.y):(R126i.z)); +PV1i.x = R123i.x; +R2i.z = floatBitsToInt(float(PS0i)); +PS1i = R2i.z; +// 6 +R123i.w = ((-(intBitsToFloat(R0i.y)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.x)))):(PV1i.x)); +PV0i.w = R123i.w; +R0i.y = floatBitsToInt(float(R10i.w)); +PS0i = R0i.y; +// 7 +PS1i = int(intBitsToFloat(PV0i.w)); +// 8 +R127i.x = 0xfffffffe + PS1i; +PV0i.y = int(-1) + PS1i; +R126i.z = floatBitsToInt(abs(intBitsToFloat(R2i.z))); +R124i.w = 0xfffffffd + PS1i; +PS0i = floatBitsToInt(float(PS1i)); +// 9 +PV1i.x = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); +PV1i.w = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); +PS1i = floatBitsToInt(float(PV0i.y)); +// 10 +PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +PS0i = floatBitsToInt(float(R127i.x)); +// 11 +PV1i.x = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(PV0i.x))); +PV1i.z = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); +R127i.y = int(intBitsToFloat(PV0i.z)); +PS1i = R127i.y; +// 12 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.x))); +PV0i.y = 0 - PS1i; +R127i.x = int(intBitsToFloat(PV1i.y)); +PS0i = R127i.x; +// 13 +PV1i.x = 0 - PS0i; +PV1i.w = max(R127i.y, PV0i.y); +R125i.w = int(intBitsToFloat(PV0i.x)); +PS1i = R125i.w; +// 14 +R2i.x = int(1) - PV1i.w; +PV0i.y = 0 - PS1i; +PV0i.z = max(R127i.x, PV1i.x); +PS0i = floatBitsToInt(float(R124i.w)); +// 15 +R10i.x = int(1) - PV0i.z; +PV1i.y = max(R125i.w, PV0i.y); +PV1i.z = floatBitsToInt((intBitsToFloat(PS0i) > 0.0)?1.0:0.0); +PV1i.w = floatBitsToInt((0.0 > intBitsToFloat(PS0i))?1.0:0.0); +R0i.x = floatBitsToInt(float(R10i.w)); +PS1i = R0i.x; +// 16 +R4i.x = int(1) - PV1i.y; +R127i.y = floatBitsToInt(abs(intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.w))); +PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R2i.z))); +// 17 +PV1i.z = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R0i.x)), intBitsToFloat(PS0i))); +R127i.z = int(intBitsToFloat(PV0i.w)); +PS1i = R127i.z; +// 18 +PV0i.x = floatBitsToInt(trunc(intBitsToFloat(PV1i.z))); +PV0i.y = 0 - PS1i; +// 19 +PV1i.x = max(R127i.z, PV0i.y); +R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.y))); +PV1i.z = R127i.z; +// 20 +PV0i.x = floatBitsToInt((intBitsToFloat(PV1i.z) >= abs(intBitsToFloat(R2i.z)))?1.0:0.0); +PV0i.y = floatBitsToInt(-(abs(intBitsToFloat(R2i.z))) + intBitsToFloat(PV1i.z)); +R10i.w = int(1) - PV1i.x; +// 21 +R4i.w = ((intBitsToFloat(PV0i.x) == 0.0)?(R127i.z):(PV0i.y)); +PV1i.w = R4i.w; +// 22 +R0i.z = floatBitsToInt(abs(intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.w)); +} +if( activeMaskStackC[3] == true ) { +R3i.xyzw = floatBitsToInt(uf_blockVS7[R10i.z].xyzw); +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R0i.y; +PV0i.x = floatBitsToInt((0.0 > intBitsToFloat(R0i.y))?1.0:0.0); +PV0i.y = floatBitsToInt((intBitsToFloat(backupReg0i) > 0.0)?1.0:0.0); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), uf_blockVS7[45].x)); +PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); +PV0i.w = floatBitsToInt(uf_blockVS7[44].z + uf_blockVS7[45].x); +R126i.z = R10i.w * R3i.w; +PS0i = R126i.z; +// 1 +R125i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.w)); +R123i.y = ((-(intBitsToFloat(R4i.w)) > 0.0)?(R0i.z):(R4i.w)); +PV1i.y = R123i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), uf_blockVS7[45].y)); +R127i.z = floatBitsToInt(intBitsToFloat(R127i.z) * 2.0); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PV0i.x))); +R127i.y = R4i.x * R3i.z; +PS1i = R127i.y; +// 2 +backupReg0i = R0i.y; +R123i.x = ((-(intBitsToFloat(R0i.x)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.y)))):(PV1i.y)); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(uf_blockVS7[44].w + uf_blockVS7[45].y); +R124i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * 0.5 + intBitsToFloat(backupReg0i))); +R127i.x = R10i.x * R3i.y; +PS0i = R127i.x; +// 3 +R126i.x = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(PV0i.y)); +PV1i.y = floatBitsToInt(uf_blockVS7[46].x + uf_blockVS7[46].z); +PV1i.z = floatBitsToInt(uf_blockVS7[46].y + uf_blockVS7[46].w); +R123i.w = ((intBitsToFloat(R2i.z) == 0.0)?(R0i.x):(PV0i.x)); +PV1i.w = R123i.w; +PS1i = R2i.x * R3i.x; +// 4 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),uf_blockVS7[46].z) + intBitsToFloat(PV1i.y))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),uf_blockVS7[46].w) + intBitsToFloat(PV1i.z))); +PV0i.y = R123i.y; +PV0i.z = R127i.x + PS1i; +R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),uf_blockVS7[44].x) + -(intBitsToFloat(R125i.x)))); +R127i.z = int(intBitsToFloat(PV1i.w)); +PS0i = R127i.z; +// 5 +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[45].z) + intBitsToFloat(PV0i.x))); +PV1i.y = R127i.y + PV0i.z; +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[45].w) + intBitsToFloat(PV0i.y))); +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[44].y) + intBitsToFloat(R126i.x))); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R2i.z)); +// 6 +R124i.x = R126i.z + PV1i.y; +PV0i.y = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(PS1i)); +PS0i = floatBitsToInt(1.0 / uf_blockVS7[48].z); +// 7 +R126i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[48].x, intBitsToFloat(PS0i))); +PV1i.x = R126i.x; +R123i.y = ((R6i.w == 0)?(0):(int(1))); +PV1i.y = R123i.y; +PV1i.w = floatBitsToInt(trunc(intBitsToFloat(PV0i.y))); +PS1i = floatBitsToInt(1.0 / uf_blockVS7[48].w); +// 8 +R127i.x = (PV1i.y == int(1))?int(0xFFFFFFFF):int(0x0); +PV0i.x = R127i.x; +PV0i.y = (PV1i.y == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R124i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[48].y, intBitsToFloat(PS1i))); +PV0i.z = R124i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV1i.x)) + -(0.5))); +R126i.z = int(intBitsToFloat(PV1i.w)); +PS0i = R126i.z; +// 9 +backupReg0i = R127i.z; +R123i.x = ((PV0i.y == 0)?(R8i.x):(R8i.z)); +PV1i.x = R123i.x; +R127i.y = ((PV0i.x == 0)?(R8i.x):(R8i.y)); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(PV0i.z)) + -(0.5))); +R123i.w = ((PV0i.y == 0)?(R8i.y):(R8i.x)); +PV1i.w = R123i.w; +PS1i = floatBitsToInt(float(backupReg0i)); +// 10 +R123i.x = ((R127i.x == 0)?(PV1i.w):(R8i.z)); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS1i)) + intBitsToFloat(R125i.w))); +PV0i.y = R123i.y; +R123i.z = ((R127i.x == 0)?(PV1i.x):(R8i.y)); +PV0i.z = R123i.z; +R125i.w = ((R127i.x == 0)?(R8i.y):(R8i.z)); +PS0i = floatBitsToInt(float(R126i.z)); +// 11 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS7[50].x, intBitsToFloat(PV0i.z))); +R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); +R10i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.y))); +R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.z)),intBitsToFloat(PS0i)) + intBitsToFloat(R124i.w))); +PV1i.z = R123i.z; +R126i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[50].y, intBitsToFloat(PV0i.x))); +R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); +PS1i = int(uf_blockVS7[53].z); +// 12 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R127i.z)) + -(intBitsToFloat(PV1i.z)))); +PV0i.y = floatBitsToInt(uf_blockVS7[49].w + uf_blockVS7[50].y); +PV0i.w = floatBitsToInt(uf_blockVS7[49].z + uf_blockVS7[50].x); +R126i.y = floatBitsToInt(float(PS1i)); +PS0i = R126i.y; +// 13 +backupReg0i = R126i.w; +R127i.x = floatBitsToInt(abs(intBitsToFloat(PS0i))); +PV1i.y = floatBitsToInt(uf_blockVS7[51].x + uf_blockVS7[51].z); +R127i.z = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(PV0i.w)); +R126i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.y)); +R125i.x = floatBitsToInt(float(R124i.x)); +PS1i = R125i.x; +// 14 +backupReg0i = R127i.y; +PV0i.x = floatBitsToInt((intBitsToFloat(PS1i) > 0.0)?1.0:0.0); +R127i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[51].z,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(uf_blockVS7[51].y + uf_blockVS7[51].w); +PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(PS1i))?1.0:0.0); +R124i.w = floatBitsToInt(float(R124i.x)); +PS0i = R124i.w; +// 15 +backupReg0i = R125i.w; +R124i.x = floatBitsToInt(abs(intBitsToFloat(PS0i))); +R3i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),uf_blockVS7[49].x) + -(intBitsToFloat(R127i.z)))); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.w))); +R125i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS7[51].w,intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.z))); +PS1i = floatBitsToInt(1.0 / abs(intBitsToFloat(R126i.y))); +// 16 +PV0i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R124i.w)), intBitsToFloat(PS1i))); +R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * 0.5 + intBitsToFloat(R125i.x))); +PV0i.y = R123i.y; +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[49].y) + intBitsToFloat(R126i.w))); +R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[50].z) + intBitsToFloat(R127i.y))); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); +// 17 +PV1i.x = floatBitsToInt(trunc(intBitsToFloat(PV0i.x))); +R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[50].w) + intBitsToFloat(R125i.w))); +R127i.z = ((R6i.w == 0)?(0):(0x00000002)); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(PS0i)); +PS1i = floatBitsToInt(1.0 / uf_blockVS7[53].z); +// 18 +backupReg0i = R127i.x; +R127i.x = (PV1i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV1i.x)),intBitsToFloat(backupReg0i)) + intBitsToFloat(R124i.x))); +PV0i.y = R127i.y; +PV0i.z = floatBitsToInt(trunc(intBitsToFloat(PV1i.w))); +R6i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[53].x, intBitsToFloat(PS1i))); +PV0i.w = R6i.w; +PS0i = floatBitsToInt(1.0 / uf_blockVS7[53].w); +// 19 +backupReg0i = R4i.z; +PV1i.x = floatBitsToInt(-(abs(intBitsToFloat(R126i.y))) + intBitsToFloat(PV0i.y)); +R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[53].y, intBitsToFloat(PS0i))); +PV1i.y = R125i.y; +R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w)) + -(0.5))); +PV1i.w = floatBitsToInt((intBitsToFloat(PV0i.y) >= abs(intBitsToFloat(R126i.y)))?1.0:0.0); +PS1i = int(intBitsToFloat(PV0i.z)); +// 20 +backupReg0i = R127i.y; +PV0i.x = (R127i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(PV1i.y)) + -(0.5))); +R127i.z = ((intBitsToFloat(PV1i.w) == 0.0)?(backupReg0i):(PV1i.x)); +PV0i.z = R127i.z; +R4i.w = ((R127i.x == 0)?(R8i.x):(R8i.y)); +PS0i = floatBitsToInt(float(PS1i)); +// 21 +PV1i.x = floatBitsToInt(abs(intBitsToFloat(R126i.y)) + intBitsToFloat(PV0i.z)); +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.y)),intBitsToFloat(PS0i)) + intBitsToFloat(R125i.z))); +PV1i.y = R123i.y; +R123i.z = ((PV0i.x == 0)?(R8i.y):(R8i.x)); +PV1i.z = R123i.z; +R123i.w = ((PV0i.x == 0)?(R8i.x):(R8i.z)); +PV1i.w = R123i.w; +R2i.z = ((R127i.x == 0)?(R8i.y):(R8i.z)); +PS1i = R2i.z; +// 22 +backupReg0i = R8i.z; +R123i.x = ((-(intBitsToFloat(R127i.z)) > 0.0)?(PV1i.x):(R127i.z)); +PV0i.x = R123i.x; +R2i.y = ((R127i.x == 0)?(PV1i.w):(R8i.y)); +R8i.z = ((R127i.x == 0)?(PV1i.z):(backupReg0i)); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(R127i.y)) + -(intBitsToFloat(PV1i.y)))); +PS0i = int(uf_blockVS7[58].z); +// 23 +R123i.w = ((-(intBitsToFloat(R124i.w)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV0i.x)))):(PV0i.x)); +PV1i.w = R123i.w; +R8i.x = floatBitsToInt(float(PS0i)); +PS1i = R8i.x; +// 24 +PV0i.x = floatBitsToInt((0.0 >= abs(intBitsToFloat(PS1i)))?1.0:0.0); +R123i.z = ((intBitsToFloat(R126i.y) == 0.0)?(R124i.w):(PV1i.w)); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(PS1i))) + 0.0); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); +// 25 +R0i.y = ((intBitsToFloat(PV0i.x) == 0.0)?(0):(PV0i.w)); +R8i.w = floatBitsToInt(intBitsToFloat(PS0i) * 0.0); +R8i.y = int(intBitsToFloat(PV0i.z)); +PS1i = R8i.y; +} +if( activeMaskStackC[3] == true ) { +// 0 +PV0i.x = floatBitsToInt(abs(intBitsToFloat(R8i.x)) + intBitsToFloat(R0i.y)); +PV0i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[55].x, intBitsToFloat(R2i.y))); +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); +PV0i.z = floatBitsToInt(trunc(intBitsToFloat(R8i.w))); +PV0i.w = floatBitsToInt(uf_blockVS7[54].z + uf_blockVS7[55].x); +PS0i = floatBitsToInt(float(R8i.y)); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(PS0i)) + intBitsToFloat(R3i.y))); +PV1i.x = R123i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[55].y, intBitsToFloat(R8i.z))); +R125i.y = floatBitsToInt(intBitsToFloat(R125i.y) * 2.0); +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.w)); +R123i.w = ((-(intBitsToFloat(R0i.y)) > 0.0)?(PV0i.x):(R0i.y)); +PV1i.w = R123i.w; +R124i.y = int(intBitsToFloat(PV0i.z)); +PS1i = R124i.y; +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R4i.z)) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R15i.w)),uf_blockVS7[54].x) + -(intBitsToFloat(PV1i.z)))); +R123i.z = ((intBitsToFloat(R8i.x) == 0.0)?(0):(PV1i.w)); +PV0i.z = R123i.z; +R6i.w = floatBitsToInt(intBitsToFloat(R10i.y) + 0.5); +PS0i = floatBitsToInt(1.0 / uf_blockVS7[58].z); +// 3 +R2i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); +R2i.y = floatBitsToInt(intBitsToFloat(R5i.x) + 0.5); +R8i.z = floatBitsToInt(intBitsToFloat(R3i.w) + 0.5); +R124i.w = floatBitsToInt(mul_nonIEEE(uf_blockVS7[58].x, intBitsToFloat(PS0i))); +PV1i.w = R124i.w; +R126i.y = int(intBitsToFloat(PV0i.z)); +PS1i = R126i.y; +// 4 +R127i.x = floatBitsToInt(intBitsToFloat(R5i.y) + -(uf_blockVS7[93].x)); +R5i.y = floatBitsToInt(-(uf_blockVS7[93].x) + uf_blockVS7[93].y); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(PV1i.w)) + -(0.5))); +R126i.w = floatBitsToInt(intBitsToFloat(R16i.w) + 0.0); +PV0i.w = R126i.w; +PS0i = floatBitsToInt(1.0 / uf_blockVS7[58].w); +// 5 +backupReg0i = R126i.y; +R125i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + -(uf_blockVS7[104].w)); +R126i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS7[58].y, intBitsToFloat(PS0i))); +PV1i.y = R126i.y; +PS1i = floatBitsToInt(float(backupReg0i)); +// 6 +R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PS1i)) + intBitsToFloat(R127i.y))); +PV0i.y = floatBitsToInt(uf_blockVS7[54].w + uf_blockVS7[55].y); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(PV1i.y)) + -(0.5))); +R124i.w = floatBitsToInt(float(R124i.y)); +PS0i = R124i.w; +// 7 +PV1i.x = floatBitsToInt(uf_blockVS7[56].y + uf_blockVS7[56].w); +PV1i.z = floatBitsToInt(uf_blockVS7[56].x + uf_blockVS7[56].z); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.y)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(R5i.y)); +// 8 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[54].y) + intBitsToFloat(PV1i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[56].z,intBitsToFloat(R4i.w)) + intBitsToFloat(PV1i.z))); +PV0i.y = R123i.y; +R4i.z = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS1i)); +R4i.z = clampFI32(R4i.z); +R123i.w = floatBitsToInt((mul_nonIEEE(uf_blockVS7[56].w,intBitsToFloat(R2i.z)) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +// 9 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[55].z) + intBitsToFloat(PV0i.y))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(R124i.w)) + intBitsToFloat(PV0i.x))); +PV1i.y = R123i.y; +R124i.z = floatBitsToInt(intBitsToFloat(R126i.w) + -(uf_blockVS7[105].w)); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R15i.w),uf_blockVS7[55].w) + intBitsToFloat(PV0i.w))); +PV1i.w = R123i.w; +// 10 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R124i.x))); +PV0i.x = R123i.x; +R126i.y = floatBitsToInt(-(uf_blockVS7[104].x) + uf_blockVS7[105].x); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R125i.z)) + -(intBitsToFloat(PV1i.y)))); +PV0i.w = R123i.w; +// 11 +R17i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); +R16i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); +PV1i.z = floatBitsToInt(-(uf_blockVS7[104].w) + uf_blockVS7[105].w); +R124i.w = ((intBitsToFloat(R125i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); +R127i.x = ((intBitsToFloat(R124i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PS1i = R127i.x; +// 12 +R124i.x = floatBitsToInt(-(uf_blockVS7[105].x) + uf_blockVS7[106].x); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); +// 13 +PV1i.x = floatBitsToInt(-(uf_blockVS7[105].w) + uf_blockVS7[106].w); +PV1i.y = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS0i)); +R127i.z = floatBitsToInt(intBitsToFloat(R126i.w) + -(uf_blockVS7[106].w)); +PV1i.z = R127i.z; +// 14 +R126i.y = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV0i.y = R126i.y; +R125i.z = floatBitsToInt(intBitsToFloat(R126i.w) + -(uf_blockVS7[107].w)); +PV0i.z = R125i.z; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(PV1i.y)) + uf_blockVS7[104].x)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +// 15 +backupReg0i = R124i.x; +R124i.x = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.x = R124i.x; +PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PV1i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); +R125i.w = floatBitsToInt(-(uf_blockVS7[106].x) + uf_blockVS7[107].x); +PS1i = floatBitsToInt(-(intBitsToFloat(R127i.x)) + 1.0); +// 16 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(PV1i.z)) + uf_blockVS7[105].x)); +R125i.y = floatBitsToInt(intBitsToFloat(R126i.w) + -(uf_blockVS7[108].w)); +PV0i.y = R125i.y; +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS1i))); +PS0i = R127i.y; +// 17 +backupReg0i = R124i.w; +R125i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.x = R125i.x; +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.z))); +PV1i.z = floatBitsToInt(-(uf_blockVS7[106].w) + uf_blockVS7[107].w); +R124i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); +// 18 +R127i.x = floatBitsToInt(-(uf_blockVS7[107].x) + uf_blockVS7[108].x); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); +// 19 +PV1i.x = floatBitsToInt(-(uf_blockVS7[107].w) + uf_blockVS7[108].w); +PV1i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS0i)); +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.w))); +// 20 +backupReg0i = R127i.z; +R127i.z = floatBitsToInt(intBitsToFloat(R126i.w) + -(uf_blockVS7[109].w)); +PV0i.z = R127i.z; +R7i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV1i.y)) + uf_blockVS7[106].x)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +// 21 +R124i.x = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.x = R124i.x; +R1i.y = floatBitsToInt(fract(intBitsToFloat(R1i.w))); +PV1i.z = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS0i)); +R125i.w = floatBitsToInt(-(uf_blockVS7[108].x) + uf_blockVS7[109].x); +R127i.x = floatBitsToInt(intBitsToFloat(R15i.w) * intBitsToFloat(0x42c80000)); +R127i.x = clampFI32(R127i.x); +PS1i = R127i.x; +// 22 +R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV1i.z)) + uf_blockVS7[107].x)); +R0i.y = floatBitsToInt(intBitsToFloat(R126i.w) + -(uf_blockVS7[110].w)); +PV0i.y = R0i.y; +PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); +R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); +PS0i = R1i.z; +// 23 +backupReg0i = R125i.x; +R125i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.x = R125i.x; +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); +PV1i.z = floatBitsToInt(-(uf_blockVS7[108].w) + uf_blockVS7[109].w); +R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(R127i.x))); +// 24 +R127i.x = floatBitsToInt(-(uf_blockVS7[109].x) + uf_blockVS7[110].x); +PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); +// 25 +PV1i.x = floatBitsToInt(-(uf_blockVS7[109].w) + uf_blockVS7[110].w); +PV1i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS0i)); +R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.w))); +// 26 +PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + -(uf_blockVS7[111].w)); +R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(PV1i.y)) + uf_blockVS7[108].x)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +// 27 +R8i.x = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.x = R8i.x; +PV1i.z = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(PS0i)); +R9i.w = floatBitsToInt(-(uf_blockVS7[110].x) + uf_blockVS7[111].x); +// 28 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.z)) + uf_blockVS7[109].x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS7[104].x, intBitsToFloat(R124i.w))); +// 29 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.z))); +PV1i.x = R123i.x; +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.y))); +PV1i.z = floatBitsToInt(-(uf_blockVS7[110].w) + uf_blockVS7[111].w); +// 30 +R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R4i.w)) + intBitsToFloat(PV1i.x))); +R1i.x = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); +PS0i = R1i.x; +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R1i.x; +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), uf_blockVS11[5].z)); +R1i.y = floatBitsToInt(intBitsToFloat(R9i.w) * intBitsToFloat(backupReg0i)); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),uf_blockVS13[24].x) + -(uf_blockVS13[24].y))); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(R5i.y)) + intBitsToFloat(R6i.y))); +PV0i.w = R123i.w; +// 1 +PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(R10i.y)) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +tempResultf = log2(intBitsToFloat(PV1i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(uf_blockVS13[24].w, intBitsToFloat(PS0i))); +R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R5i.z)) + intBitsToFloat(PV0i.x))); +// 4 +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); +// 5 +R2i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PS0i)),uf_blockVS13[25].w) + uf_blockVS13[25].w)); +} +if( activeMaskStackC[3] == true ) { +// 0 +R126i.x = floatBitsToInt(uf_blockVS6[17].x + -(intBitsToFloat(R7i.x))); +R127i.y = floatBitsToInt(uf_blockVS6[17].y + -(intBitsToFloat(R7i.y))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R1i.y)) + uf_blockVS7[110].x)); +PV0i.w = R123i.w; +// 1 +R125i.x = floatBitsToInt(uf_blockVS6[17].z + -(intBitsToFloat(R6i.z))); +PV1i.x = R125i.x; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R3i.y)) + intBitsToFloat(R1i.w))); +PV1i.z = R123i.z; +// 2 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x)); +R5i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS7[111].x,intBitsToFloat(R8i.x)) + intBitsToFloat(PV1i.z))); +// 3 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),1.0,0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +PS1i = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(R11i.w)); +// 4 +R11i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 5 +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); +} +if( activeMaskStackC[3] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R3i.y),intBitsToFloat(R6i.z),-0.0),vec4(uf_blockVS13[28].x,uf_blockVS13[28].y,uf_blockVS13[28].z,0.0))); +tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(uf_blockVS13[28].y + 1.0); +// 1 +R126i.x = floatBitsToInt(intBitsToFloat(PS0i) * 1.5); +R126i.x = clampFI32(R126i.x); +R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(min(uf_blockVS6[17].y, uf_blockVS13[27].z)); +// 2 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.x),uf_blockVS13[22].x) + -(uf_blockVS13[22].y))); +R123i.x = clampFI32(R123i.x); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +PV0i.z = floatBitsToInt(-(intBitsToFloat(R9i.y)) + intBitsToFloat(PV1i.w)); +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); +PV0i.w = R123i.w; +R124i.z = floatBitsToInt((uf_blockVS13[28].y * 1.0 + intBitsToFloat(R9i.x))); +PS0i = R124i.z; +// 3 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(0xbe593484))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(uf_blockVS13[27].y,intBitsToFloat(PV0i.z)) + uf_blockVS13[27].x)); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +R125i.z = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(0x41700000)); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.y))); +// 4 +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), uf_blockVS13[26].w)); +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3f22f983)); +R123i.z = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(0x3f333333) + intBitsToFloat(0x3e19999a))); +R123i.z = clampFI32(R123i.z); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(0x3fc90da4))); +PV0i.w = R123i.w; +tempResultf = log2(intBitsToFloat(PV1i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 5 +backupReg0i = R125i.z; +R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),-(intBitsToFloat(PV0i.w))) + 1.0)); +PV1i.y = floatBitsToInt(mul_nonIEEE(uf_blockVS13[23].y, intBitsToFloat(PS0i))); +R125i.z = floatBitsToInt(mul_nonIEEE(uf_blockVS13[23].x, intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +// 6 +PV0i.x = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(PS1i)); +R3i.y = 0; +R3i.z = ((0.0 >= intBitsToFloat(R4i.z))?int(0xFFFFFFFF):int(0x0)); +PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0x41080000)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); +PS0i = floatBitsToInt(intBitsToFloat(PS0i) / 2.0); +// 7 +R3i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3daaaaab)); +R9i.y = floatBitsToInt(intBitsToFloat(PS0i) + 0.5); +R5i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3e4ccccd))); +R1i.w = floatBitsToInt(uf_blockVS6[18].y * intBitsToFloat(0x40a00000)); +R6i.z = floatBitsToInt(exp2(intBitsToFloat(R125i.z))); +PS1i = R6i.z; +} +if( activeMaskStackC[3] == true ) { +R9i.xyz = floatBitsToInt(texture(textureUnitVS8, intBitsToFloat(R9i.xy)).xyz); +R0i.xyzw = floatBitsToInt(texture(textureUnitVS13, intBitsToFloat(R3i.xy)).xyzw); +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R6i.z; +PV0i.x = floatBitsToInt(min(intBitsToFloat(R5i.z), 1.0)); +R127i.y = 0; +R6i.z = 0; +R123i.w = floatBitsToInt((mul_nonIEEE(-(uf_blockVS13[23].z),intBitsToFloat(backupReg0i)) + uf_blockVS13[23].z)); +R123i.w = clampFI32(R123i.w); +PV0i.w = R123i.w; +R3i.x = floatBitsToInt((mul_nonIEEE(uf_blockVS8[3].x,intBitsToFloat(R4i.z)) + 0.0)); +PS0i = R3i.x; +// 1 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(PV0i.x))); +R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV0i.x))); +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(PV0i.w)); +PV1i.w = clampFI32(PV1i.w); +R4i.x = 0; +PS1i = R4i.x; +// 2 +R5i.x = R18i.x; +R125i.y = PV1i.w; +R126i.z = PV1i.w; +R9i.w = ((R3i.z == 0)?(R3i.w):(R127i.y)); +R3i.y = R15i.y; +PS0i = R3i.y; +// 3 +R15i.x = ((R3i.z == 0)?(R11i.x):(R11i.x)); +R4i.y = ((R3i.z == 0)?(R5i.w):(R1i.w)); +R4i.z = R14i.z; +R3i.w = ((R3i.z == 0)?(R5i.y):(R5i.y)); +R10i.y = ((R3i.z == 0)?(R22i.z):(R22i.z)); +PS1i = R10i.y; +// 4 +R9i.x = ((R3i.z == 0)?(0):(R0i.y)); +R1i.y = ((R3i.z == 0)?(0):(R0i.w)); +R10i.z = ((R3i.z == 0)?(R1i.z):(R6i.z)); +R5i.w = ((R3i.z == 0)?(R3i.x):(R4i.x)); +PV0i.w = R5i.w; +R127i.w = ((R3i.z == 0)?(0):(R8i.x)); +PS0i = R127i.w; +// 5 +R126i.x = ((R3i.z == 0)?(0):(R2i.z)); +R126i.y = ((R3i.z == 0)?(0):(R1i.x)); +R125i.z = ((R3i.z == 0)?(0):(R125i.y)); +R10i.w = ((R3i.z == 0)?(0):(PV0i.w)); +R125i.x = ((R3i.z == 0)?(0):(R9i.y)); +PS1i = R125i.x; +// 6 +R16i.x = ((R3i.z == 0)?(0):(R3i.y)); +R124i.y = ((R3i.z == 0)?(0):(R6i.w)); +R127i.z = ((R3i.z == 0)?(0):(R124i.z)); +R124i.w = ((R3i.z == 0)?(0):(R127i.x)); +R124i.x = ((R3i.z == 0)?(0):(R0i.x)); +PS0i = R124i.x; +// 7 +R3i.x = ((R3i.z == 0)?(0):(R5i.x)); +R3i.y = ((R3i.z == 0)?(0):(R126i.z)); +R9i.z = ((R3i.z == 0)?(0):(R17i.x)); +R126i.w = ((R3i.z == 0)?(0):(R16i.y)); +R7i.x = ((R3i.z == 0)?(0):(R2i.y)); +PS1i = R7i.x; +// 8 +R5i.x = ((R3i.z == 0)?(R22i.y):(R5i.y)); +R6i.y = ((R3i.z == 0)?(0):(R13i.w)); +R1i.z = ((R3i.z == 0)?(0):(R0i.z)); +R125i.w = ((R3i.z == 0)?(0):(R2i.x)); +R7i.y = ((R3i.z == 0)?(R22i.x):(R4i.x)); +PS0i = R7i.y; +// 9 +R6i.x = ((R3i.z == 0)?(0):(R11i.y)); +R5i.y = ((R3i.z == 0)?(0):(R12i.w)); +R13i.z = ((R3i.z == 0)?(0):(R4i.z)); +R7i.w = ((R3i.z == 0)?(0):(R12i.x)); +R13i.x = ((R3i.z == 0)?(0):(R14i.y)); +PS1i = R13i.x; +// 10 +R4i.x = ((R3i.z == 0)?(0):(R14i.w)); +R8i.y = ((R3i.z == 0)?(0):(R12i.y)); +R5i.z = ((R3i.z == 0)?(0):(R17i.z)); +R4i.w = ((R3i.z == 0)?(0):(R14i.x)); +R10i.x = ((R3i.z == 0)?(0):(R13i.y)); +PS0i = R10i.x; +// 11 +backupReg0i = R11i.x; +R11i.x = ((R3i.z == 0)?(R21i.x):(R127i.y)); +R127i.y = ((R3i.z == 0)?(0):(0x3f800000)); +PV1i.y = R127i.y; +R4i.z = ((R3i.z == 0)?(0):(R8i.z)); +R8i.w = ((R3i.z == 0)?(R21i.w):(backupReg0i)); +R11i.w = ((R3i.z == 0)?(R22i.z):(R22i.z)); +PS1i = R11i.w; +// 12 +R23i.x = ((PV1i.y == 0)?(R2i.z):(R126i.x)); +R23i.y = ((PV1i.y == 0)?(R8i.x):(R127i.w)); +R23i.z = ((PV1i.y == 0)?(R125i.y):(R125i.z)); +R23i.w = ((PV1i.y == 0)?(R1i.x):(R126i.y)); +R25i.x = ((PV1i.y == 0)?(R6i.w):(R124i.y)); +PS0i = R25i.x; +// 13 +R24i.x = ((R127i.y == 0)?(R9i.y):(R125i.x)); +R24i.y = ((R127i.y == 0)?(R127i.x):(R124i.w)); +R24i.z = ((R127i.y == 0)?(R124i.z):(R127i.z)); +R124i.w = R18i.x; +R24i.w = ((R127i.y == 0)?(R126i.z):(R3i.y)); +PS1i = R24i.w; +// 14 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +R0i.x = ((R127i.y == 0)?(backupReg0i):(R124i.x)); +R0i.y = ((R127i.y == 0)?(backupReg1i):(R9i.x)); +R0i.z = ((R127i.y == 0)?(backupReg2i):(R1i.z)); +R127i.w = R14i.z; +// 15 +backupReg0i = R0i.w; +backupReg1i = R17i.x; +R17i.x = ((R127i.y == 0)?(R124i.w):(R3i.x)); +PV1i.x = R17i.x; +R25i.y = ((R127i.y == 0)?(R2i.y):(R7i.x)); +R0i.w = ((R127i.y == 0)?(backupReg0i):(R1i.y)); +R18i.x = ((R127i.y == 0)?(backupReg1i):(R9i.z)); +PS1i = R18i.x; +// 16 +R18i.y = ((R127i.y == 0)?(R16i.y):(R126i.w)); +R25i.z = ((R127i.y == 0)?(R2i.x):(R125i.w)); +R25i.w = ((R127i.y == 0)?(R8i.z):(R4i.z)); +R22i.x = ((R127i.y == 0)?(R5i.w):(R7i.y)); +PS0i = R22i.x; +// 17 +R19i.x = ((R127i.y == 0)?(R11i.y):(R6i.x)); +R22i.y = ((R127i.y == 0)?(R3i.w):(R5i.x)); +R22i.z = ((R127i.y == 0)?(R10i.y):(R11i.w)); +R123i.w = ((R3i.z == 0)?(0):(R7i.z)); +PV1i.w = R123i.w; +R124i.x = ((R3i.z == 0)?(R21i.z):(R1i.w)); +PS1i = R124i.x; +// 18 +R20i.x = ((R127i.y == 0)?(R12i.w):(R5i.y)); +R123i.y = ((R3i.z == 0)?(0):(R11i.z)); +PV0i.y = R123i.y; +R26i.x = ((R127i.y == 0)?(R7i.z):(PV1i.w)); +PS0i = R26i.x; +// 19 +R21i.x = ((R127i.y == 0)?(R9i.w):(R11i.x)); +R19i.y = ((R127i.y == 0)?(R11i.z):(PV0i.y)); +R19i.z = ((R127i.y == 0)?(R13i.w):(R6i.y)); +R19i.w = ((R127i.y == 0)?(R12i.x):(R7i.w)); +R18i.z = ((R127i.y == 0)?(R17i.z):(R5i.z)); +PS1i = R18i.z; +// 20 +R26i.y = ((R127i.y == 0)?(R12i.y):(R8i.y)); +// 21 +R123i.y = ((R3i.z == 0)?(0):(R12i.z)); +PV1i.y = R123i.y; +R26i.z = ((R127i.y == 0)?(R13i.y):(R10i.x)); +R26i.w = ((R127i.y == 0)?(R14i.w):(R4i.x)); +// 22 +R123i.x = ((R3i.z == 0)?(R21i.y):(R6i.z)); +PV0i.x = R123i.x; +R20i.y = ((R127i.y == 0)?(R12i.z):(PV1i.y)); +R20i.z = ((R127i.y == 0)?(R14i.y):(R13i.x)); +R20i.w = ((R127i.y == 0)?(R14i.x):(R4i.w)); +// 23 +PV1i.x = R15i.y; +R21i.y = ((R127i.y == 0)?(R10i.z):(PV0i.x)); +R21i.z = ((R127i.y == 0)?(R4i.y):(R124i.x)); +R21i.w = ((R127i.y == 0)?(R15i.x):(R8i.w)); +// 24 +R17i.y = ((R127i.y == 0)?(PV1i.x):(R16i.x)); +R17i.z = ((R127i.y == 0)?(R127i.w):(R13i.z)); +R17i.w = ((R127i.y == 0)?(R10i.w):(R10i.w)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +// export +gl_Position = vec4(intBitsToFloat(R21i.x), intBitsToFloat(R21i.y), intBitsToFloat(R21i.z), intBitsToFloat(R21i.w)); +// export +passParameterSem0 = vec4(intBitsToFloat(R26i.x), intBitsToFloat(R26i.y), intBitsToFloat(R26i.z), intBitsToFloat(R26i.w)); +// export +passParameterSem1 = vec4(intBitsToFloat(R20i.x), intBitsToFloat(R20i.y), intBitsToFloat(R20i.z), intBitsToFloat(R20i.w)); +// export +passParameterSem3 = vec4(intBitsToFloat(R19i.x), intBitsToFloat(R19i.y), intBitsToFloat(R19i.z), intBitsToFloat(R19i.w)); +// export +passParameterSem8 = vec4(intBitsToFloat(R25i.x), intBitsToFloat(R25i.y), intBitsToFloat(R25i.z), intBitsToFloat(R25i.w)); +// export +passParameterSem11 = vec4(intBitsToFloat(R17i.x), intBitsToFloat(R17i.y), intBitsToFloat(R17i.z), intBitsToFloat(R17i.w)); +// export +passParameterSem14 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +// export +passParameterSem15 = vec4(intBitsToFloat(R24i.x), intBitsToFloat(R24i.y), intBitsToFloat(R24i.z), intBitsToFloat(R24i.w)); +// export +passParameterSem16 = vec4(intBitsToFloat(R23i.x), intBitsToFloat(R23i.y), intBitsToFloat(R23i.z), intBitsToFloat(R23i.w)); +// export +passParameterSem4 = vec4(intBitsToFloat(R22i.x), intBitsToFloat(R22i.y), intBitsToFloat(R22i.z), intBitsToFloat(R22i.z)); +// export +passParameterSem9 = vec4(intBitsToFloat(R18i.x), intBitsToFloat(R18i.y), intBitsToFloat(R18i.z), intBitsToFloat(R18i.z)); +} diff --git a/Workaround/BreathOfTheWild_BombAsh/rules.txt b/Workaround/BreathOfTheWild_BombAsh/rules.txt new file mode 100644 index 00000000..ab5ad831 --- /dev/null +++ b/Workaround/BreathOfTheWild_BombAsh/rules.txt @@ -0,0 +1,8 @@ +[Definition] +titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 +name = "The Legend of Zelda: Breath of the Wild - Bomb Arrow Smoke Fix" +version = 2 + +# A quick found by Xalphenos and Rajkosto +# Partially fix thin paper look explosion smoke on nvdia when using AccurateShaderMul = true +# Shaders dumped from Cemu 1.10.0f and BotW 1.3.1 \ No newline at end of file