diff --git a/Modifications/Splatoon_UltrawideFixes219/0b2ca00a882b9629_0000000000000000_vs.txt b/Modifications/Splatoon_UltrawideFixes219/0b2ca00a882b9629_0000000000000000_vs.txt new file mode 100644 index 00000000..97b41576 --- /dev/null +++ b/Modifications/Splatoon_UltrawideFixes219/0b2ca00a882b9629_0000000000000000_vs.txt @@ -0,0 +1,1424 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_packing : enable +// shader 0b2ca00a882b9629 +// backgrounds UW scaling shader +float scaleAspect = 1.3333333333333; + +uniform ivec4 uf_uniformRegisterVS[256]; +uniform vec2 uf_windowSpaceToClipSpaceTransform; +layout(location = 0) in uvec4 attrDataSem0; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 0) out vec4 passParameterSem0; +layout(location = 2) out vec4 passParameterSem1; +layout(location = 1) out vec4 passParameterSem2; +layout(location = 3) out vec4 passParameterSem3; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +uvec4 attrDecoder; +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[14]; +bool activeMaskStackC[15]; +activeMaskStack[0] = false; +activeMaskStack[1] = false; +activeMaskStack[2] = false; +activeMaskStack[3] = false; +activeMaskStack[4] = false; +activeMaskStack[5] = false; +activeMaskStack[6] = false; +activeMaskStack[7] = false; +activeMaskStack[8] = false; +activeMaskStack[9] = false; +activeMaskStack[10] = false; +activeMaskStack[11] = false; +activeMaskStack[12] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStackC[2] = false; +activeMaskStackC[3] = false; +activeMaskStackC[4] = false; +activeMaskStackC[5] = false; +activeMaskStackC[6] = false; +activeMaskStackC[7] = false; +activeMaskStackC[8] = false; +activeMaskStackC[9] = false; +activeMaskStackC[10] = false; +activeMaskStackC[11] = false; +activeMaskStackC[12] = false; +activeMaskStackC[13] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); +attrDecoder.xy = attrDataSem0.xy; +attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); +attrDecoder.z = 0; +attrDecoder.w = 0; +R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[19].x))); +R0i.y = floatBitsToInt(-(intBitsToFloat(R1i.y))); +PV0i.y = R0i.y; +R1i.z = 0; +R1i.w = 0x3f800000; +R127i.w = floatBitsToInt(1.0); +PS0i = R127i.w; +// 1 +R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[19].z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[19].y))); +// 2 +R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[19].w)); +PV0i.y = R0i.y; +R0i.w = uf_uniformRegisterVS[2].x & 0x40000000; +// 3 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[4].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[4].y),intBitsToFloat(uf_uniformRegisterVS[4].z),intBitsToFloat(uf_uniformRegisterVS[4].w)))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +// 4 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[5].x),intBitsToFloat(uf_uniformRegisterVS[5].y),intBitsToFloat(uf_uniformRegisterVS[5].z),intBitsToFloat(uf_uniformRegisterVS[5].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[6].x),intBitsToFloat(uf_uniformRegisterVS[6].y),intBitsToFloat(uf_uniformRegisterVS[6].z),intBitsToFloat(uf_uniformRegisterVS[6].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +// 6 +R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w)))); +PV0i.x = R4i.x; +PV0i.y = R4i.x; +PV0i.z = R4i.x; +PV0i.w = R4i.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x),intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.y = tempi.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.z = tempi.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.w = tempi.x; +// 10 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].x))); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].y))); +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].y))); +PS0i = R3i.x; +// 11 +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].x))); +// 12 +predResult = (0 != R0i.w); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R1i.y; +R1i.y = backupReg0i; +PV0i.y = R1i.y; +R0i.z = 0; +PV0i.z = R0i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +// 1 +R6i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); +PV1i.x = R6i.x; +PV1i.y = R6i.y; +PV1i.z = R6i.z; +R6i.w = PV0i.w; +PV1i.w = R6i.w; +// 2 +R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); +PV0i.x = R7i.x; +PV0i.y = R7i.y; +PV0i.z = R7i.z; +R7i.w = PV1i.w; +PV0i.w = R7i.w; +// 3 +R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); +R5i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.x = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R124i.z = PV1i.x + PS1i; +PV0i.z = R124i.z; +// 3 +R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.x = R127i.x; +R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +PS1i = R124i.w; +// 4 +R124i.y = (R124i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); +R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); +// 5 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); +R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); +// 6 +R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); +R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); +// 7 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); +R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); +// 8 +R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); +R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); +// 9 +backupReg0i = R127i.y; +R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); +R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); +// 10 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R127i.w; +R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); +R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); +R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); +// 11 +backupReg0i = R126i.x; +backupReg1i = R125i.y; +backupReg2i = R127i.z; +backupReg3i = R125i.w; +R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); +R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); +R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); +R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); +// 12 +backupReg0i = R125i.x; +backupReg1i = R127i.y; +backupReg2i = R125i.z; +R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); +R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); +R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); +R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); +// 13 +R6i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); +R6i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); +R6i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); +R6i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); +// 14 +R7i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); +R7i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); +R7i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); +R7i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); +// 15 +R5i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); +R5i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); +R5i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); +R5i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); +} +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R8i.xyz = ivec3(0x437f0000,0x437f0000,0x437f0000); +R8i.w = 0x437f0000; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +PV0i.x = uf_uniformRegisterVS[2].x >> 0x00000008; +R5i.y = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +R0i.z = PV0i.x & 0x0000000f; +// 2 +predResult = (0 != R5i.y); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R6i.y = R1i.y; +R3i.z = 0; +R0i.w = 0x3f800000; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); +// 1 +R5i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); +PV1i.x = R5i.x; +R5i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); +// 2 +R6i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i)); +PV0i.x = R6i.x; +R7i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i)); +R7i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R7i.x; +// 3 +R8i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PS0i)); +R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PV1i.z = R2i.z; +R9i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); +PS1i = R9i.x; +// 4 +R5i.z = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); +R2i.w = floatBitsToInt(-(intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.z)); +// 5 +predResult = (R0i.z == 0); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); +R5i.y = R6i.x; +PV0i.y = R5i.y; +// 1 +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +activeMaskStack[4] = activeMaskStack[3]; +activeMaskStackC[5] = activeMaskStackC[4]; +// 0 +predResult = (R0i.z == int(1)); +activeMaskStack[4] = predResult; +activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; +} +else { +activeMaskStack[4] = false; +activeMaskStackC[5] = false; +} +if( activeMaskStackC[5] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = 0; +PV0i.y = R5i.y; +PV0i.z = R6i.x; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[4] = activeMaskStack[4] == false; +activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; +if( activeMaskStackC[5] == true ) { +activeMaskStack[5] = activeMaskStack[4]; +activeMaskStackC[6] = activeMaskStackC[5]; +// 0 +predResult = (R0i.z == 0x00000002); +activeMaskStack[5] = predResult; +activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true; +} +else { +activeMaskStack[5] = false; +activeMaskStackC[6] = false; +} +if( activeMaskStackC[6] == true ) { +// 0 +backupReg0i = R7i.y; +R7i.y = backupReg0i; +PV0i.y = R7i.y; +PV0i.z = R5i.z; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[5] = activeMaskStack[5] == false; +activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true; +if( activeMaskStackC[6] == true ) { +activeMaskStack[6] = activeMaskStack[5]; +activeMaskStackC[7] = activeMaskStackC[6]; +// 0 +predResult = (R0i.z == 0x00000003); +activeMaskStack[6] = predResult; +activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true; +} +else { +activeMaskStack[6] = false; +activeMaskStackC[7] = false; +} +if( activeMaskStackC[7] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = R5i.z; +PV0i.y = R5i.y; +PV0i.z = R7i.y; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[6] = activeMaskStack[6] == false; +activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; +if( activeMaskStackC[7] == true ) { +activeMaskStack[7] = activeMaskStack[6]; +activeMaskStackC[8] = activeMaskStackC[7]; +// 0 +predResult = (R0i.z == 0x00000004); +activeMaskStack[7] = predResult; +activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true; +} +else { +activeMaskStack[7] = false; +activeMaskStackC[8] = false; +} +if( activeMaskStackC[8] == true ) { +// 0 +R5i.y = R2i.w; +PV0i.y = R5i.y; +PV0i.z = R6i.x; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[7] = activeMaskStack[7] == false; +activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true; +if( activeMaskStackC[8] == true ) { +activeMaskStack[8] = activeMaskStack[7]; +activeMaskStackC[9] = activeMaskStackC[8]; +// 0 +predResult = (R0i.z == 0x00000005); +activeMaskStack[8] = predResult; +activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true; +} +else { +activeMaskStack[8] = false; +activeMaskStackC[9] = false; +} +if( activeMaskStackC[9] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = R6i.x; +PV0i.y = R5i.y; +PV0i.z = R2i.w; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[8] = activeMaskStack[8] == false; +activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; +if( activeMaskStackC[9] == true ) { +activeMaskStack[9] = activeMaskStack[8]; +activeMaskStackC[10] = activeMaskStackC[9]; +// 0 +predResult = (R0i.z == 0x00000006); +activeMaskStack[9] = predResult; +activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true; +} +else { +activeMaskStack[9] = false; +activeMaskStackC[10] = false; +} +if( activeMaskStackC[10] == true ) { +// 0 +R5i.y = R6i.x; +PV0i.y = R5i.y; +R7i.y = 0; +PS0i = R7i.y; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +} +activeMaskStack[9] = activeMaskStack[9] == false; +activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true; +if( activeMaskStackC[10] == true ) { +activeMaskStack[10] = activeMaskStack[9]; +activeMaskStackC[11] = activeMaskStackC[10]; +// 0 +predResult = (R0i.z == 0x00000007); +activeMaskStack[10] = predResult; +activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true; +} +else { +activeMaskStack[10] = false; +activeMaskStackC[11] = false; +} +if( activeMaskStackC[11] == true ) { +// 0 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); +R5i.y = R7i.y; +PV0i.y = R5i.y; +R7i.y = R5i.z; +PS0i = R7i.y; +// 1 +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +} +activeMaskStack[10] = activeMaskStack[10] == false; +activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; +if( activeMaskStackC[11] == true ) { +activeMaskStack[11] = activeMaskStack[10]; +activeMaskStackC[12] = activeMaskStackC[11]; +// 0 +predResult = (R0i.z == 0x00000008); +activeMaskStack[11] = predResult; +activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true; +} +else { +activeMaskStack[11] = false; +activeMaskStackC[12] = false; +} +if( activeMaskStackC[12] == true ) { +// 0 +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); +R5i.y = R6i.x; +PV0i.y = R5i.y; +// 1 +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +} +activeMaskStack[11] = activeMaskStack[11] == false; +activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true; +if( activeMaskStackC[12] == true ) { +activeMaskStack[12] = activeMaskStack[11]; +activeMaskStackC[13] = activeMaskStackC[12]; +// 0 +predResult = (R0i.z == 0x00000009); +activeMaskStack[12] = predResult; +activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true; +} +else { +activeMaskStack[12] = false; +activeMaskStackC[13] = false; +} +if( activeMaskStackC[13] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = 0; +PV0i.y = R5i.y; +PV0i.z = R5i.z; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[12] = activeMaskStack[12] == false; +activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; +if( activeMaskStackC[13] == true ) { +activeMaskStack[13] = activeMaskStack[12]; +activeMaskStackC[14] = activeMaskStackC[13]; +// 0 +predResult = (R0i.z == 0x0000000a); +activeMaskStack[13] = predResult; +activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true; +} +else { +activeMaskStack[13] = false; +activeMaskStackC[14] = false; +} +if( activeMaskStackC[14] == true ) { +// 0 +R5i.y = R2i.z; +PV0i.y = R5i.y; +PV0i.z = R6i.x; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[13] = activeMaskStack[13] == false; +activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true; +if( activeMaskStackC[14] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); +R5i.y = R2i.w; +PV0i.y = R5i.y; +R127i.z = (R0i.z == 0x0000000c)?int(0xFFFFFFFF):int(0x0); +PV0i.z = R127i.z; +R127i.w = (R0i.z == 0x0000000b)?int(0xFFFFFFFF):int(0x0); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +R5i.y = R5i.z; +PV1i.y = R5i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(R5i.x))); +PV1i.z = R123i.z; +R123i.w = ((PV0i.z == 0)?(0):(PV0i.x)); +PV1i.w = R123i.w; +// 2 +R5i.x = ((R127i.w == 0)?(PV1i.w):(PV1i.z)); +R123i.z = ((R127i.z == 0)?(0):(PV1i.x)); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.y))); +PV0i.w = R123i.w; +// 3 +R5i.y = ((R127i.w == 0)?(PV0i.z):(PV0i.w)); +} +activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; +activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; +activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; +activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; +activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); +// 2 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 4 +backupReg0i = R127i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); +PS0i = R126i.z; +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PS1i = R8i.x; +// 6 +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +// 7 +backupReg0i = R6i.y; +R6i.xyz = ivec3(R1i.x,backupReg0i,R3i.z); +PV1i.x = R6i.x; +PV1i.y = R6i.y; +PV1i.z = R6i.z; +R6i.w = R0i.w; +PV1i.w = R6i.w; +// 8 +R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); +PV0i.x = R7i.x; +PV0i.y = R7i.y; +PV0i.z = R7i.z; +R7i.w = PV1i.w; +PV0i.w = R7i.w; +// 9 +R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); +R5i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.z = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R2i.z = PV1i.z + PS1i; +PV0i.z = R2i.z; +// 3 +R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.x = R127i.x; +R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +PS1i = R124i.w; +// 4 +R124i.y = (R2i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); +R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); +// 5 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); +R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); +// 6 +R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); +R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); +// 7 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); +R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); +// 8 +R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); +R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); +// 9 +backupReg0i = R127i.y; +R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); +R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); +// 10 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R127i.w; +R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); +R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); +R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); +// 11 +backupReg0i = R126i.x; +backupReg1i = R125i.y; +backupReg2i = R127i.z; +backupReg3i = R125i.w; +R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); +R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); +R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); +R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); +// 12 +backupReg0i = R125i.x; +backupReg1i = R127i.y; +backupReg2i = R125i.z; +R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); +R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); +R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); +R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); +// 13 +R6i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); +R6i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); +R6i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); +R6i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); +// 14 +R7i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); +R7i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); +R7i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); +R7i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); +// 15 +R5i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); +R5i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); +R5i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); +R5i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); +// 16 +predResult = (R0i.z == 0x0000000d); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); +// 1 +PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i)); +PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); +// 2 +R127i.x = PV1i.z; +R127i.y = PV1i.w; +PV0i.y = R127i.y; +R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); +// 3 +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); +// 5 +backupReg0i = R127i.z; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); +PV1i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); +PV1i.w = R126i.w; +// 6 +R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); +// 8 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 10 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +backupReg1i = R126i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i))); +PS0i = R126i.z; +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PS1i = R8i.x; +// 12 +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = floatBitsToInt(float(R2i.z)); +PS0i = R127i.x; +// 1 +tempResultf = intBitsToFloat(PS0i); +tempResultf = floor(tempResultf); +tempResultf = clamp(tempResultf, -256.0, 255.0); +ARi.x = int(tempResultf); +PV1i.x = floatBitsToInt(tempResultf); +// 2 +R8i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+20].x,uf_uniformRegisterVS[ARi.x+20].y,uf_uniformRegisterVS[ARi.x+20].z); +R8i.w = uf_uniformRegisterVS[ARi.x+20].w; +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (0 != uf_uniformRegisterVS[3].x); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[24].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[24].y),intBitsToFloat(uf_uniformRegisterVS[24].z),intBitsToFloat(uf_uniformRegisterVS[24].w)))); +PV0i.x = R6i.x; +PV0i.y = R6i.x; +PV0i.z = R6i.x; +PV0i.w = R6i.x; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[25].x),intBitsToFloat(uf_uniformRegisterVS[25].y),intBitsToFloat(uf_uniformRegisterVS[25].z),intBitsToFloat(uf_uniformRegisterVS[25].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[26].x),intBitsToFloat(uf_uniformRegisterVS[26].y),intBitsToFloat(uf_uniformRegisterVS[26].z),intBitsToFloat(uf_uniformRegisterVS[26].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[27].x),intBitsToFloat(uf_uniformRegisterVS[27].y),intBitsToFloat(uf_uniformRegisterVS[27].z),intBitsToFloat(uf_uniformRegisterVS[27].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & int(1); +// 1 +predResult = (0 != R0i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R1i.y = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R1i.y); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PV0i.x = uf_uniformRegisterVS[2].x & 0x00010000; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +R127i.w = uf_uniformRegisterVS[2].x & 0x00000020; +// 1 +R123i.x = ((PV0i.y == 0)?(R6i.w):(R6i.w)); +PV1i.x = R123i.x; +R123i.y = ((PV0i.y == 0)?(R6i.z):(R6i.z)); +PV1i.y = R123i.y; +R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); +PV1i.z = R126i.z; +R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); +PV1i.w = R123i.w; +R127i.z = ((PV0i.y == 0)?(R6i.y):(R6i.y)); +PS1i = R127i.z; +// 2 +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.w))); +PV0i.x = R1i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); +R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); +PV0i.w = R123i.w; +R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); +PS0i = R122i.x; +// 3 +backupReg0i = R127i.y; +R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); +R123i.w = ((backupReg0i == 0)?(R6i.x):(PV0i.x)); +PV1i.w = R123i.w; +R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); +PS1i = R124i.z; +// 4 +R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.x = R127i.x; +R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); +PV0i.y = R125i.y; +R126i.z = uf_uniformRegisterVS[2].x & 0x00000008; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); +// 6 +R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R6i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); +R6i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); +R6i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); +// 8 +R6i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R1i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + 1.0); +PV0i.x = R1i.x; +R126i.y = uf_uniformRegisterVS[2].x & 0x00010000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000; +// 1 +R123i.x = ((PV0i.w == 0)?(R6i.z):(R6i.z)); +PV1i.x = R123i.x; +R127i.y = ((PV0i.w == 0)?(R6i.y):(R6i.y)); +PV1i.y = R127i.y; +R123i.z = ((PV0i.w == 0)?(R6i.x):(PV0i.x)); +PV1i.z = R123i.z; +R123i.w = ((PV0i.w == 0)?(R6i.w):(R6i.w)); +PV1i.w = R123i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R6i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); +R6i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); +R6i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); +R6i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[14].x),intBitsToFloat(uf_uniformRegisterVS[14].y),intBitsToFloat(uf_uniformRegisterVS[14].z),intBitsToFloat(uf_uniformRegisterVS[14].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +// 1 +backupReg0i = R6i.x; +R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[13].x),intBitsToFloat(uf_uniformRegisterVS[13].y),intBitsToFloat(uf_uniformRegisterVS[13].z),intBitsToFloat(uf_uniformRegisterVS[13].w)))); +PV1i.x = R6i.x; +PV1i.y = R6i.x; +PV1i.z = R6i.x; +PV1i.w = R6i.x; +R1i.y = PV0i.x; +PS1i = R1i.y; +// 2 +R6i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R6i.w = R127i.x; +// 3 +predResult = (0 != uf_uniformRegisterVS[3].y); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[28].x),intBitsToFloat(uf_uniformRegisterVS[28].y),intBitsToFloat(uf_uniformRegisterVS[28].z),intBitsToFloat(uf_uniformRegisterVS[28].w)))); +PV0i.x = R7i.x; +PV0i.y = R7i.x; +PV0i.z = R7i.x; +PV0i.w = R7i.x; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[29].x),intBitsToFloat(uf_uniformRegisterVS[29].y),intBitsToFloat(uf_uniformRegisterVS[29].z),intBitsToFloat(uf_uniformRegisterVS[29].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R7i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[30].x),intBitsToFloat(uf_uniformRegisterVS[30].y),intBitsToFloat(uf_uniformRegisterVS[30].z),intBitsToFloat(uf_uniformRegisterVS[30].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R7i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[31].x),intBitsToFloat(uf_uniformRegisterVS[31].y),intBitsToFloat(uf_uniformRegisterVS[31].z),intBitsToFloat(uf_uniformRegisterVS[31].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R7i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.w = uf_uniformRegisterVS[2].x & int(1); +// 1 +predResult = (0 != R0i.w); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.z); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); +PV1i.x = R123i.x; +R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); +PV1i.z = R123i.z; +R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; +R127i.z = ((PV0i.y == 0)?(R7i.y):(R7i.y)); +PS1i = R127i.z; +// 2 +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV1i.z))); +PV0i.x = R1i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 3 +R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); +PV1i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R7i.x):(PV0i.x)); +PV1i.w = R123i.w; +// 4 +backupReg0i = R127i.x; +R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.x = R127i.x; +R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); +PV0i.w = R126i.w; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); +// 6 +R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R7i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); +R7i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R1i.x = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); +PV0i.x = R1i.x; +PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.y == 0)?(R7i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.w = ((PV0i.y == 0)?(R7i.y):(R7i.y)); +PV1i.w = R127i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R7i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); +R7i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[16].x),intBitsToFloat(uf_uniformRegisterVS[16].y),intBitsToFloat(uf_uniformRegisterVS[16].z),intBitsToFloat(uf_uniformRegisterVS[16].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +// 1 +backupReg0i = R7i.x; +R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[15].x),intBitsToFloat(uf_uniformRegisterVS[15].y),intBitsToFloat(uf_uniformRegisterVS[15].z),intBitsToFloat(uf_uniformRegisterVS[15].w)))); +PV1i.x = R7i.x; +PV1i.y = R7i.x; +PV1i.z = R7i.x; +PV1i.w = R7i.x; +R1i.y = PV0i.x; +PS1i = R1i.y; +// 2 +R7i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R7i.w = R127i.x; +// 3 +predResult = (0 != uf_uniformRegisterVS[3].z); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[32].x),intBitsToFloat(uf_uniformRegisterVS[32].y),intBitsToFloat(uf_uniformRegisterVS[32].z),intBitsToFloat(uf_uniformRegisterVS[32].w)))); +PV0i.x = R5i.x; +PV0i.y = R5i.x; +PV0i.z = R5i.x; +PV0i.w = R5i.x; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[33].x),intBitsToFloat(uf_uniformRegisterVS[33].y),intBitsToFloat(uf_uniformRegisterVS[33].z),intBitsToFloat(uf_uniformRegisterVS[33].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[34].x),intBitsToFloat(uf_uniformRegisterVS[34].y),intBitsToFloat(uf_uniformRegisterVS[34].z),intBitsToFloat(uf_uniformRegisterVS[34].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[35].x),intBitsToFloat(uf_uniformRegisterVS[35].y),intBitsToFloat(uf_uniformRegisterVS[35].z),intBitsToFloat(uf_uniformRegisterVS[35].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.x = uf_uniformRegisterVS[2].x & int(1); +// 1 +backupReg0i = R0i.x; +predResult = (0 != backupReg0i); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.w = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.w); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); +PV1i.x = R123i.x; +R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); +PV1i.z = R123i.z; +R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; +R127i.z = ((PV0i.y == 0)?(R5i.y):(R5i.y)); +PS1i = R127i.z; +// 2 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.z))); +PV0i.x = R0i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 3 +R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); +PV1i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R5i.x):(PV0i.x)); +PV1i.w = R123i.w; +// 4 +backupReg0i = R127i.x; +R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.x = R127i.x; +R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); +PV0i.w = R126i.w; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); +// 6 +R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R5i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); +R5i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R0i.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); +PV0i.x = R0i.x; +PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.y == 0)?(R5i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.w = ((PV0i.y == 0)?(R5i.y):(R5i.y)); +PV1i.w = R127i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R5i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); +R5i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[18].x),intBitsToFloat(uf_uniformRegisterVS[18].y),intBitsToFloat(uf_uniformRegisterVS[18].z),intBitsToFloat(uf_uniformRegisterVS[18].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 1 +PV1i.x = PV0i.x; +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(uf_uniformRegisterVS[0].y))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_uniformRegisterVS[0].z))); +R1i.w = PV0i.x; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(uf_uniformRegisterVS[0].x))); +PS1i = R0i.x; +// 2 +R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[17].x),intBitsToFloat(uf_uniformRegisterVS[17].y),intBitsToFloat(uf_uniformRegisterVS[17].z),intBitsToFloat(uf_uniformRegisterVS[17].w)))); +PV0i.x = R1i.x; +PV0i.y = R1i.x; +PV0i.z = R1i.x; +PV0i.w = R1i.x; +R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R1i.y; +// 3 +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(uf_uniformRegisterVS[0].w))); +} +// export +gl_Position = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); +// export +passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +// export +passParameterSem1 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.x), intBitsToFloat(R6i.w)); +// export +passParameterSem2 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.x), intBitsToFloat(R7i.w)); +// export +passParameterSem3 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); +} diff --git a/Modifications/Splatoon_UltrawideFixes219/1e015f95e9b3e57f_0000000000000000_vs.txt b/Modifications/Splatoon_UltrawideFixes219/1e015f95e9b3e57f_0000000000000000_vs.txt new file mode 100644 index 00000000..18bbf247 --- /dev/null +++ b/Modifications/Splatoon_UltrawideFixes219/1e015f95e9b3e57f_0000000000000000_vs.txt @@ -0,0 +1,1424 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_packing : enable +// shader 1e015f95e9b3e57f +// Second background UW scaling shader +float scaleAspect = 1.3333333333333; + +uniform ivec4 uf_uniformRegisterVS[256]; +uniform vec2 uf_windowSpaceToClipSpaceTransform; +layout(location = 0) in uvec4 attrDataSem0; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 0) out vec4 passParameterSem0; +layout(location = 3) out vec4 passParameterSem1; +layout(location = 2) out vec4 passParameterSem2; +layout(location = 1) out vec4 passParameterSem3; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +uvec4 attrDecoder; +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[14]; +bool activeMaskStackC[15]; +activeMaskStack[0] = false; +activeMaskStack[1] = false; +activeMaskStack[2] = false; +activeMaskStack[3] = false; +activeMaskStack[4] = false; +activeMaskStack[5] = false; +activeMaskStack[6] = false; +activeMaskStack[7] = false; +activeMaskStack[8] = false; +activeMaskStack[9] = false; +activeMaskStack[10] = false; +activeMaskStack[11] = false; +activeMaskStack[12] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStackC[2] = false; +activeMaskStackC[3] = false; +activeMaskStackC[4] = false; +activeMaskStackC[5] = false; +activeMaskStackC[6] = false; +activeMaskStackC[7] = false; +activeMaskStackC[8] = false; +activeMaskStackC[9] = false; +activeMaskStackC[10] = false; +activeMaskStackC[11] = false; +activeMaskStackC[12] = false; +activeMaskStackC[13] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); +attrDecoder.xy = attrDataSem0.xy; +attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); +attrDecoder.z = 0; +attrDecoder.w = 0; +R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[19].x))); +R0i.y = floatBitsToInt(-(intBitsToFloat(R1i.y))); +PV0i.y = R0i.y; +R1i.z = 0; +R1i.w = 0x3f800000; +R127i.w = floatBitsToInt(1.0); +PS0i = R127i.w; +// 1 +R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[19].z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[19].y))); +// 2 +R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[19].w)); +PV0i.y = R0i.y; +R0i.w = uf_uniformRegisterVS[2].x & 0x40000000; +// 3 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[4].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[4].y),intBitsToFloat(uf_uniformRegisterVS[4].z),intBitsToFloat(uf_uniformRegisterVS[4].w)))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +// 4 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[5].x),intBitsToFloat(uf_uniformRegisterVS[5].y),intBitsToFloat(uf_uniformRegisterVS[5].z),intBitsToFloat(uf_uniformRegisterVS[5].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[6].x),intBitsToFloat(uf_uniformRegisterVS[6].y),intBitsToFloat(uf_uniformRegisterVS[6].z),intBitsToFloat(uf_uniformRegisterVS[6].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +// 6 +R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w)))); +PV0i.x = R4i.x; +PV0i.y = R4i.x; +PV0i.z = R4i.x; +PV0i.w = R4i.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x),intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.y = tempi.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.z = tempi.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.w = tempi.x; +// 10 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].x))); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].y))); +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].y))); +PS0i = R3i.x; +// 11 +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].x))); +// 12 +predResult = (0 != R0i.w); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R1i.y; +R1i.y = backupReg0i; +PV0i.y = R1i.y; +R0i.z = 0; +PV0i.z = R0i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +// 1 +R6i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); +PV1i.x = R6i.x; +PV1i.y = R6i.y; +PV1i.z = R6i.z; +R6i.w = PV0i.w; +PV1i.w = R6i.w; +// 2 +R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); +PV0i.x = R7i.x; +PV0i.y = R7i.y; +PV0i.z = R7i.z; +R7i.w = PV1i.w; +PV0i.w = R7i.w; +// 3 +R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); +R5i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.x = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R124i.z = PV1i.x + PS1i; +PV0i.z = R124i.z; +// 3 +R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.x = R127i.x; +R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +PS1i = R124i.w; +// 4 +R124i.y = (R124i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); +R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); +// 5 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); +R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); +// 6 +R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); +R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); +// 7 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); +R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); +// 8 +R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); +R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); +// 9 +backupReg0i = R127i.y; +R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); +R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); +// 10 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R127i.w; +R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); +R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); +R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); +// 11 +backupReg0i = R126i.x; +backupReg1i = R125i.y; +backupReg2i = R127i.z; +backupReg3i = R125i.w; +R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); +R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); +R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); +R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); +// 12 +backupReg0i = R125i.x; +backupReg1i = R127i.y; +backupReg2i = R125i.z; +R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); +R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); +R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); +R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); +// 13 +R6i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); +R6i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); +R6i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); +R6i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); +// 14 +R7i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); +R7i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); +R7i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); +R7i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); +// 15 +R5i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); +R5i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); +R5i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); +R5i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); +} +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R8i.xyz = ivec3(0x437f0000,0x437f0000,0x437f0000); +R8i.w = 0x437f0000; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +PV0i.x = uf_uniformRegisterVS[2].x >> 0x00000008; +R5i.y = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +R0i.z = PV0i.x & 0x0000000f; +// 2 +predResult = (0 != R5i.y); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R6i.y = R1i.y; +R3i.z = 0; +R0i.w = 0x3f800000; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); +// 1 +R5i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); +PV1i.x = R5i.x; +R5i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); +// 2 +R6i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i)); +PV0i.x = R6i.x; +R7i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i)); +R7i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R7i.x; +// 3 +R8i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PS0i)); +R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PV1i.z = R2i.z; +R9i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); +PS1i = R9i.x; +// 4 +R5i.z = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); +R2i.w = floatBitsToInt(-(intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.z)); +// 5 +predResult = (R0i.z == 0); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); +R5i.y = R6i.x; +PV0i.y = R5i.y; +// 1 +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +activeMaskStack[4] = activeMaskStack[3]; +activeMaskStackC[5] = activeMaskStackC[4]; +// 0 +predResult = (R0i.z == int(1)); +activeMaskStack[4] = predResult; +activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; +} +else { +activeMaskStack[4] = false; +activeMaskStackC[5] = false; +} +if( activeMaskStackC[5] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = 0; +PV0i.y = R5i.y; +PV0i.z = R6i.x; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[4] = activeMaskStack[4] == false; +activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; +if( activeMaskStackC[5] == true ) { +activeMaskStack[5] = activeMaskStack[4]; +activeMaskStackC[6] = activeMaskStackC[5]; +// 0 +predResult = (R0i.z == 0x00000002); +activeMaskStack[5] = predResult; +activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true; +} +else { +activeMaskStack[5] = false; +activeMaskStackC[6] = false; +} +if( activeMaskStackC[6] == true ) { +// 0 +backupReg0i = R7i.y; +R7i.y = backupReg0i; +PV0i.y = R7i.y; +PV0i.z = R5i.z; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[5] = activeMaskStack[5] == false; +activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true; +if( activeMaskStackC[6] == true ) { +activeMaskStack[6] = activeMaskStack[5]; +activeMaskStackC[7] = activeMaskStackC[6]; +// 0 +predResult = (R0i.z == 0x00000003); +activeMaskStack[6] = predResult; +activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true; +} +else { +activeMaskStack[6] = false; +activeMaskStackC[7] = false; +} +if( activeMaskStackC[7] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = R5i.z; +PV0i.y = R5i.y; +PV0i.z = R7i.y; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[6] = activeMaskStack[6] == false; +activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; +if( activeMaskStackC[7] == true ) { +activeMaskStack[7] = activeMaskStack[6]; +activeMaskStackC[8] = activeMaskStackC[7]; +// 0 +predResult = (R0i.z == 0x00000004); +activeMaskStack[7] = predResult; +activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true; +} +else { +activeMaskStack[7] = false; +activeMaskStackC[8] = false; +} +if( activeMaskStackC[8] == true ) { +// 0 +R5i.y = R2i.w; +PV0i.y = R5i.y; +PV0i.z = R6i.x; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[7] = activeMaskStack[7] == false; +activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true; +if( activeMaskStackC[8] == true ) { +activeMaskStack[8] = activeMaskStack[7]; +activeMaskStackC[9] = activeMaskStackC[8]; +// 0 +predResult = (R0i.z == 0x00000005); +activeMaskStack[8] = predResult; +activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true; +} +else { +activeMaskStack[8] = false; +activeMaskStackC[9] = false; +} +if( activeMaskStackC[9] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = R6i.x; +PV0i.y = R5i.y; +PV0i.z = R2i.w; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[8] = activeMaskStack[8] == false; +activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; +if( activeMaskStackC[9] == true ) { +activeMaskStack[9] = activeMaskStack[8]; +activeMaskStackC[10] = activeMaskStackC[9]; +// 0 +predResult = (R0i.z == 0x00000006); +activeMaskStack[9] = predResult; +activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true; +} +else { +activeMaskStack[9] = false; +activeMaskStackC[10] = false; +} +if( activeMaskStackC[10] == true ) { +// 0 +R5i.y = R6i.x; +PV0i.y = R5i.y; +R7i.y = 0; +PS0i = R7i.y; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +} +activeMaskStack[9] = activeMaskStack[9] == false; +activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true; +if( activeMaskStackC[10] == true ) { +activeMaskStack[10] = activeMaskStack[9]; +activeMaskStackC[11] = activeMaskStackC[10]; +// 0 +predResult = (R0i.z == 0x00000007); +activeMaskStack[10] = predResult; +activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true; +} +else { +activeMaskStack[10] = false; +activeMaskStackC[11] = false; +} +if( activeMaskStackC[11] == true ) { +// 0 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); +R5i.y = R7i.y; +PV0i.y = R5i.y; +R7i.y = R5i.z; +PS0i = R7i.y; +// 1 +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +} +activeMaskStack[10] = activeMaskStack[10] == false; +activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; +if( activeMaskStackC[11] == true ) { +activeMaskStack[11] = activeMaskStack[10]; +activeMaskStackC[12] = activeMaskStackC[11]; +// 0 +predResult = (R0i.z == 0x00000008); +activeMaskStack[11] = predResult; +activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true; +} +else { +activeMaskStack[11] = false; +activeMaskStackC[12] = false; +} +if( activeMaskStackC[12] == true ) { +// 0 +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); +R5i.y = R6i.x; +PV0i.y = R5i.y; +// 1 +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +} +activeMaskStack[11] = activeMaskStack[11] == false; +activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true; +if( activeMaskStackC[12] == true ) { +activeMaskStack[12] = activeMaskStack[11]; +activeMaskStackC[13] = activeMaskStackC[12]; +// 0 +predResult = (R0i.z == 0x00000009); +activeMaskStack[12] = predResult; +activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true; +} +else { +activeMaskStack[12] = false; +activeMaskStackC[13] = false; +} +if( activeMaskStackC[13] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = 0; +PV0i.y = R5i.y; +PV0i.z = R5i.z; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[12] = activeMaskStack[12] == false; +activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; +if( activeMaskStackC[13] == true ) { +activeMaskStack[13] = activeMaskStack[12]; +activeMaskStackC[14] = activeMaskStackC[13]; +// 0 +predResult = (R0i.z == 0x0000000a); +activeMaskStack[13] = predResult; +activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true; +} +else { +activeMaskStack[13] = false; +activeMaskStackC[14] = false; +} +if( activeMaskStackC[14] == true ) { +// 0 +R5i.y = R2i.z; +PV0i.y = R5i.y; +PV0i.z = R6i.x; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[13] = activeMaskStack[13] == false; +activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true; +if( activeMaskStackC[14] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); +R5i.y = R2i.w; +PV0i.y = R5i.y; +R127i.z = (R0i.z == 0x0000000c)?int(0xFFFFFFFF):int(0x0); +PV0i.z = R127i.z; +R127i.w = (R0i.z == 0x0000000b)?int(0xFFFFFFFF):int(0x0); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +R5i.y = R5i.z; +PV1i.y = R5i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(R5i.x))); +PV1i.z = R123i.z; +R123i.w = ((PV0i.z == 0)?(0):(PV0i.x)); +PV1i.w = R123i.w; +// 2 +R5i.x = ((R127i.w == 0)?(PV1i.w):(PV1i.z)); +R123i.z = ((R127i.z == 0)?(0):(PV1i.x)); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.y))); +PV0i.w = R123i.w; +// 3 +R5i.y = ((R127i.w == 0)?(PV0i.z):(PV0i.w)); +} +activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; +activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; +activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; +activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; +activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); +// 2 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 4 +backupReg0i = R127i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); +PS0i = R126i.z; +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PS1i = R8i.x; +// 6 +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +// 7 +backupReg0i = R6i.y; +R6i.xyz = ivec3(R1i.x,backupReg0i,R3i.z); +PV1i.x = R6i.x; +PV1i.y = R6i.y; +PV1i.z = R6i.z; +R6i.w = R0i.w; +PV1i.w = R6i.w; +// 8 +R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); +PV0i.x = R7i.x; +PV0i.y = R7i.y; +PV0i.z = R7i.z; +R7i.w = PV1i.w; +PV0i.w = R7i.w; +// 9 +R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); +R5i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.z = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R2i.z = PV1i.z + PS1i; +PV0i.z = R2i.z; +// 3 +R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.x = R127i.x; +R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +PS1i = R124i.w; +// 4 +R124i.y = (R2i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); +R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); +// 5 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); +R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); +// 6 +R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); +R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); +// 7 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); +R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); +// 8 +R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); +R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); +// 9 +backupReg0i = R127i.y; +R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); +R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); +// 10 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R127i.w; +R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); +R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); +R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); +// 11 +backupReg0i = R126i.x; +backupReg1i = R125i.y; +backupReg2i = R127i.z; +backupReg3i = R125i.w; +R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); +R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); +R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); +R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); +// 12 +backupReg0i = R125i.x; +backupReg1i = R127i.y; +backupReg2i = R125i.z; +R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); +R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); +R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); +R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); +// 13 +R6i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); +R6i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); +R6i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); +R6i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); +// 14 +R7i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); +R7i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); +R7i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); +R7i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); +// 15 +R5i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); +R5i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); +R5i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); +R5i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); +// 16 +predResult = (R0i.z == 0x0000000d); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); +// 1 +PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i)); +PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); +// 2 +R127i.x = PV1i.z; +R127i.y = PV1i.w; +PV0i.y = R127i.y; +R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); +// 3 +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); +// 5 +backupReg0i = R127i.z; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); +PV1i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); +PV1i.w = R126i.w; +// 6 +R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); +// 8 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 10 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +backupReg1i = R126i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i))); +PS0i = R126i.z; +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PS1i = R8i.x; +// 12 +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = floatBitsToInt(float(R2i.z)); +PS0i = R127i.x; +// 1 +tempResultf = intBitsToFloat(PS0i); +tempResultf = floor(tempResultf); +tempResultf = clamp(tempResultf, -256.0, 255.0); +ARi.x = int(tempResultf); +PV1i.x = floatBitsToInt(tempResultf); +// 2 +R8i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+20].x,uf_uniformRegisterVS[ARi.x+20].y,uf_uniformRegisterVS[ARi.x+20].z); +R8i.w = uf_uniformRegisterVS[ARi.x+20].w; +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (0 != uf_uniformRegisterVS[3].x); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[24].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[24].y),intBitsToFloat(uf_uniformRegisterVS[24].z),intBitsToFloat(uf_uniformRegisterVS[24].w)))); +PV0i.x = R6i.x; +PV0i.y = R6i.x; +PV0i.z = R6i.x; +PV0i.w = R6i.x; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[25].x),intBitsToFloat(uf_uniformRegisterVS[25].y),intBitsToFloat(uf_uniformRegisterVS[25].z),intBitsToFloat(uf_uniformRegisterVS[25].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[26].x),intBitsToFloat(uf_uniformRegisterVS[26].y),intBitsToFloat(uf_uniformRegisterVS[26].z),intBitsToFloat(uf_uniformRegisterVS[26].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[27].x),intBitsToFloat(uf_uniformRegisterVS[27].y),intBitsToFloat(uf_uniformRegisterVS[27].z),intBitsToFloat(uf_uniformRegisterVS[27].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & int(1); +// 1 +predResult = (0 != R0i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R1i.y = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R1i.y); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PV0i.x = uf_uniformRegisterVS[2].x & 0x00010000; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +R127i.w = uf_uniformRegisterVS[2].x & 0x00000020; +// 1 +R123i.x = ((PV0i.y == 0)?(R6i.w):(R6i.w)); +PV1i.x = R123i.x; +R123i.y = ((PV0i.y == 0)?(R6i.z):(R6i.z)); +PV1i.y = R123i.y; +R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); +PV1i.z = R126i.z; +R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); +PV1i.w = R123i.w; +R127i.z = ((PV0i.y == 0)?(R6i.y):(R6i.y)); +PS1i = R127i.z; +// 2 +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.w))); +PV0i.x = R1i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); +R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); +PV0i.w = R123i.w; +R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); +PS0i = R122i.x; +// 3 +backupReg0i = R127i.y; +R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); +R123i.w = ((backupReg0i == 0)?(R6i.x):(PV0i.x)); +PV1i.w = R123i.w; +R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); +PS1i = R124i.z; +// 4 +R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.x = R127i.x; +R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); +PV0i.y = R125i.y; +R126i.z = uf_uniformRegisterVS[2].x & 0x00000008; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); +// 6 +R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R6i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); +R6i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); +R6i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); +// 8 +R6i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R1i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + 1.0); +PV0i.x = R1i.x; +R126i.y = uf_uniformRegisterVS[2].x & 0x00010000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000; +// 1 +R123i.x = ((PV0i.w == 0)?(R6i.z):(R6i.z)); +PV1i.x = R123i.x; +R127i.y = ((PV0i.w == 0)?(R6i.y):(R6i.y)); +PV1i.y = R127i.y; +R123i.z = ((PV0i.w == 0)?(R6i.x):(PV0i.x)); +PV1i.z = R123i.z; +R123i.w = ((PV0i.w == 0)?(R6i.w):(R6i.w)); +PV1i.w = R123i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R6i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); +R6i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); +R6i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); +R6i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[14].x),intBitsToFloat(uf_uniformRegisterVS[14].y),intBitsToFloat(uf_uniformRegisterVS[14].z),intBitsToFloat(uf_uniformRegisterVS[14].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +// 1 +backupReg0i = R6i.x; +R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[13].x),intBitsToFloat(uf_uniformRegisterVS[13].y),intBitsToFloat(uf_uniformRegisterVS[13].z),intBitsToFloat(uf_uniformRegisterVS[13].w)))); +PV1i.x = R6i.x; +PV1i.y = R6i.x; +PV1i.z = R6i.x; +PV1i.w = R6i.x; +R1i.y = PV0i.x; +PS1i = R1i.y; +// 2 +R6i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R6i.w = R127i.x; +// 3 +predResult = (0 != uf_uniformRegisterVS[3].y); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[28].x),intBitsToFloat(uf_uniformRegisterVS[28].y),intBitsToFloat(uf_uniformRegisterVS[28].z),intBitsToFloat(uf_uniformRegisterVS[28].w)))); +PV0i.x = R7i.x; +PV0i.y = R7i.x; +PV0i.z = R7i.x; +PV0i.w = R7i.x; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[29].x),intBitsToFloat(uf_uniformRegisterVS[29].y),intBitsToFloat(uf_uniformRegisterVS[29].z),intBitsToFloat(uf_uniformRegisterVS[29].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R7i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[30].x),intBitsToFloat(uf_uniformRegisterVS[30].y),intBitsToFloat(uf_uniformRegisterVS[30].z),intBitsToFloat(uf_uniformRegisterVS[30].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R7i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[31].x),intBitsToFloat(uf_uniformRegisterVS[31].y),intBitsToFloat(uf_uniformRegisterVS[31].z),intBitsToFloat(uf_uniformRegisterVS[31].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R7i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.w = uf_uniformRegisterVS[2].x & int(1); +// 1 +predResult = (0 != R0i.w); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.z); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); +PV1i.x = R123i.x; +R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); +PV1i.z = R123i.z; +R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; +R127i.z = ((PV0i.y == 0)?(R7i.y):(R7i.y)); +PS1i = R127i.z; +// 2 +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV1i.z))); +PV0i.x = R1i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 3 +R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); +PV1i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R7i.x):(PV0i.x)); +PV1i.w = R123i.w; +// 4 +backupReg0i = R127i.x; +R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.x = R127i.x; +R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); +PV0i.w = R126i.w; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); +// 6 +R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R7i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); +R7i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R1i.x = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); +PV0i.x = R1i.x; +PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.y == 0)?(R7i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.w = ((PV0i.y == 0)?(R7i.y):(R7i.y)); +PV1i.w = R127i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R7i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); +R7i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[16].x),intBitsToFloat(uf_uniformRegisterVS[16].y),intBitsToFloat(uf_uniformRegisterVS[16].z),intBitsToFloat(uf_uniformRegisterVS[16].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +// 1 +backupReg0i = R7i.x; +R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[15].x),intBitsToFloat(uf_uniformRegisterVS[15].y),intBitsToFloat(uf_uniformRegisterVS[15].z),intBitsToFloat(uf_uniformRegisterVS[15].w)))); +PV1i.x = R7i.x; +PV1i.y = R7i.x; +PV1i.z = R7i.x; +PV1i.w = R7i.x; +R1i.y = PV0i.x; +PS1i = R1i.y; +// 2 +R7i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R7i.w = R127i.x; +// 3 +predResult = (0 != uf_uniformRegisterVS[3].z); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[32].x),intBitsToFloat(uf_uniformRegisterVS[32].y),intBitsToFloat(uf_uniformRegisterVS[32].z),intBitsToFloat(uf_uniformRegisterVS[32].w)))); +PV0i.x = R5i.x; +PV0i.y = R5i.x; +PV0i.z = R5i.x; +PV0i.w = R5i.x; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[33].x),intBitsToFloat(uf_uniformRegisterVS[33].y),intBitsToFloat(uf_uniformRegisterVS[33].z),intBitsToFloat(uf_uniformRegisterVS[33].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[34].x),intBitsToFloat(uf_uniformRegisterVS[34].y),intBitsToFloat(uf_uniformRegisterVS[34].z),intBitsToFloat(uf_uniformRegisterVS[34].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[35].x),intBitsToFloat(uf_uniformRegisterVS[35].y),intBitsToFloat(uf_uniformRegisterVS[35].z),intBitsToFloat(uf_uniformRegisterVS[35].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.x = uf_uniformRegisterVS[2].x & int(1); +// 1 +backupReg0i = R0i.x; +predResult = (0 != backupReg0i); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.w = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.w); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); +PV1i.x = R123i.x; +R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); +PV1i.z = R123i.z; +R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; +R127i.z = ((PV0i.y == 0)?(R5i.y):(R5i.y)); +PS1i = R127i.z; +// 2 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.z))); +PV0i.x = R0i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 3 +R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); +PV1i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R5i.x):(PV0i.x)); +PV1i.w = R123i.w; +// 4 +backupReg0i = R127i.x; +R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.x = R127i.x; +R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); +PV0i.w = R126i.w; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); +// 6 +R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R5i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); +R5i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R0i.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); +PV0i.x = R0i.x; +PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.y == 0)?(R5i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.w = ((PV0i.y == 0)?(R5i.y):(R5i.y)); +PV1i.w = R127i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R5i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); +R5i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[18].x),intBitsToFloat(uf_uniformRegisterVS[18].y),intBitsToFloat(uf_uniformRegisterVS[18].z),intBitsToFloat(uf_uniformRegisterVS[18].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 1 +PV1i.x = PV0i.x; +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(uf_uniformRegisterVS[0].y))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_uniformRegisterVS[0].z))); +R1i.w = PV0i.x; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(uf_uniformRegisterVS[0].x))); +PS1i = R0i.x; +// 2 +R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[17].x),intBitsToFloat(uf_uniformRegisterVS[17].y),intBitsToFloat(uf_uniformRegisterVS[17].z),intBitsToFloat(uf_uniformRegisterVS[17].w)))); +PV0i.x = R1i.x; +PV0i.y = R1i.x; +PV0i.z = R1i.x; +PV0i.w = R1i.x; +R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R1i.y; +// 3 +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(uf_uniformRegisterVS[0].w))); +} +// export +gl_Position = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); +// export +passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +// export +passParameterSem1 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.x), intBitsToFloat(R6i.w)); +// export +passParameterSem2 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.x), intBitsToFloat(R7i.w)); +// export +passParameterSem3 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); +} diff --git a/Modifications/Splatoon_UltrawideFixes219/4754883f71f69101_0000000000000000_vs.txt b/Modifications/Splatoon_UltrawideFixes219/4754883f71f69101_0000000000000000_vs.txt new file mode 100644 index 00000000..33fcfcf2 --- /dev/null +++ b/Modifications/Splatoon_UltrawideFixes219/4754883f71f69101_0000000000000000_vs.txt @@ -0,0 +1,979 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_packing : enable +// shader 4754883f71f69101 +// (Solid) backgrounds scaling shader - Fixes loadout and character background with the cost of other GUI elements scaling +float scaleAspect = 1.3333333333333; + +uniform ivec4 uf_uniformRegisterVS[256]; +uniform vec2 uf_windowSpaceToClipSpaceTransform; +layout(location = 0) in uvec4 attrDataSem0; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 0) out vec4 passParameterSem0; +layout(location = 1) out vec4 passParameterSem1; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +uvec4 attrDecoder; +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[14]; +bool activeMaskStackC[15]; +activeMaskStack[0] = false; +activeMaskStack[1] = false; +activeMaskStack[2] = false; +activeMaskStack[3] = false; +activeMaskStack[4] = false; +activeMaskStack[5] = false; +activeMaskStack[6] = false; +activeMaskStack[7] = false; +activeMaskStack[8] = false; +activeMaskStack[9] = false; +activeMaskStack[10] = false; +activeMaskStack[11] = false; +activeMaskStack[12] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStackC[2] = false; +activeMaskStackC[3] = false; +activeMaskStackC[4] = false; +activeMaskStackC[5] = false; +activeMaskStackC[6] = false; +activeMaskStackC[7] = false; +activeMaskStackC[8] = false; +activeMaskStackC[9] = false; +activeMaskStackC[10] = false; +activeMaskStackC[11] = false; +activeMaskStackC[12] = false; +activeMaskStackC[13] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); +attrDecoder.xy = attrDataSem0.xy; +attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); +attrDecoder.z = 0; +attrDecoder.w = 0; +R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); + +if (uf_uniformRegisterVS[5].w != 0) scaleAspect = 1.0; // Disable GUI modifications by using a conditional + +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[15].x))); +R0i.y = floatBitsToInt(-(intBitsToFloat(R1i.y))); +PV0i.y = R0i.y; +R4i.z = 0; +R0i.w = 0x3f800000; +R127i.w = floatBitsToInt(1.0); +PS0i = R127i.w; +// 1 +R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[15].z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[15].y))); +// 2 +R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[15].w)); +PV0i.y = R0i.y; +R1i.w = uf_uniformRegisterVS[2].x & 0x40000000; +// 3 +backupReg0i = R0i.w; +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R4i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_uniformRegisterVS[4].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[4].y),intBitsToFloat(uf_uniformRegisterVS[4].z),intBitsToFloat(uf_uniformRegisterVS[4].w)))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +// 4 +backupReg0i = R0i.x; +backupReg1i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R4i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_uniformRegisterVS[5].x),intBitsToFloat(uf_uniformRegisterVS[5].y),intBitsToFloat(uf_uniformRegisterVS[5].z),intBitsToFloat(uf_uniformRegisterVS[5].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R4i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[6].x),intBitsToFloat(uf_uniformRegisterVS[6].y),intBitsToFloat(uf_uniformRegisterVS[6].z),intBitsToFloat(uf_uniformRegisterVS[6].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +// 6 +R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w)))); +PV0i.x = R6i.x; +PV0i.y = R6i.x; +PV0i.z = R6i.x; +PV0i.w = R6i.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x),intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.y = tempi.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.z = tempi.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.w = tempi.x; +// 10 +predResult = (0 != R1i.w); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R1i.y; +R1i.y = backupReg0i; +PV0i.y = R1i.y; +R0i.z = 0; +PV0i.z = R0i.z; +R1i.w = 0x3f800000; +PV0i.w = R1i.w; +// 1 +R2i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); +R2i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.x = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R126i.z = PV1i.x + PS1i; +PV0i.z = R126i.z; +// 3 +R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.x = R127i.x; +R127i.y = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +// 4 +R127i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[23].y):(uf_uniformRegisterVS[22].y)); +R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[23].x):(uf_uniformRegisterVS[22].x)); +// 5 +R123i.x = ((R127i.x == 0)?(uf_uniformRegisterVS[23].w):(uf_uniformRegisterVS[22].w)); +PV1i.x = R123i.x; +R123i.y = ((R127i.x == 0)?(uf_uniformRegisterVS[23].z):(uf_uniformRegisterVS[22].z)); +PV1i.y = R123i.y; +// 6 +R123i.x = ((R127i.y == 0)?(PV1i.x):(uf_uniformRegisterVS[21].w)); +PV0i.x = R123i.x; +R123i.y = ((R127i.y == 0)?(PV1i.y):(uf_uniformRegisterVS[21].z)); +PV0i.y = R123i.y; +R123i.z = ((R127i.y == 0)?(R127i.z):(uf_uniformRegisterVS[21].y)); +PV0i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R127i.w):(uf_uniformRegisterVS[21].x)); +PV0i.w = R123i.w; +// 7 +R2i.x = ((R126i.z == 0)?(uf_uniformRegisterVS[20].x):(PV0i.w)); +R2i.y = ((R126i.z == 0)?(uf_uniformRegisterVS[20].y):(PV0i.z)); +R2i.z = ((R126i.z == 0)?(uf_uniformRegisterVS[20].z):(PV0i.y)); +R2i.w = ((R126i.z == 0)?(uf_uniformRegisterVS[20].w):(PV0i.x)); +} +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R3i.xyz = ivec3(0x437f0000,0x437f0000,0x437f0000); +R3i.w = 0x437f0000; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +PV0i.x = uf_uniformRegisterVS[2].x >> 0x00000008; +R2i.y = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +R1i.z = PV0i.x & 0x0000000f; +// 2 +predResult = (0 != R2i.y); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R4i.y = R1i.y; +R2i.z = 0; +R1i.w = 0x3f800000; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); +// 1 +R2i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); +PV1i.x = R2i.x; +R2i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); +// 2 +R3i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i)); +PV0i.x = R3i.x; +R3i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i)); +R4i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R4i.x; +// 3 +R5i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PS0i)); +R0i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PV1i.z = R0i.z; +R7i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); +PS1i = R7i.x; +// 4 +R3i.z = floatBitsToInt(-(intBitsToFloat(R3i.y)) + 1.0); +R2i.w = floatBitsToInt(-(intBitsToFloat(R3i.y)) + intBitsToFloat(PV1i.z)); +// 5 +predResult = (R1i.z == 0); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +backupReg0i = R2i.x; +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); +R2i.y = R3i.x; +PV0i.y = R2i.y; +// 1 +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +activeMaskStack[4] = activeMaskStack[3]; +activeMaskStackC[5] = activeMaskStackC[4]; +// 0 +predResult = (R1i.z == int(1)); +activeMaskStack[4] = predResult; +activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; +} +else { +activeMaskStack[4] = false; +activeMaskStackC[5] = false; +} +if( activeMaskStackC[5] == true ) { +// 0 +backupReg0i = R2i.y; +R2i.y = 0; +PV0i.y = R2i.y; +PV0i.z = R3i.x; +PV0i.w = backupReg0i; +// 1 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R7i.x))); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[4] = activeMaskStack[4] == false; +activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; +if( activeMaskStackC[5] == true ) { +activeMaskStack[5] = activeMaskStack[4]; +activeMaskStackC[6] = activeMaskStackC[5]; +// 0 +predResult = (R1i.z == 0x00000002); +activeMaskStack[5] = predResult; +activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true; +} +else { +activeMaskStack[5] = false; +activeMaskStackC[6] = false; +} +if( activeMaskStackC[6] == true ) { +// 0 +backupReg0i = R3i.y; +R3i.y = backupReg0i; +PV0i.y = R3i.y; +PV0i.z = R3i.z; +PV0i.w = 0; +// 1 +backupReg0i = R2i.x; +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[5] = activeMaskStack[5] == false; +activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true; +if( activeMaskStackC[6] == true ) { +activeMaskStack[6] = activeMaskStack[5]; +activeMaskStackC[7] = activeMaskStackC[6]; +// 0 +predResult = (R1i.z == 0x00000003); +activeMaskStack[6] = predResult; +activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true; +} +else { +activeMaskStack[6] = false; +activeMaskStackC[7] = false; +} +if( activeMaskStackC[7] == true ) { +// 0 +backupReg0i = R2i.y; +R2i.y = R3i.z; +PV0i.y = R2i.y; +PV0i.z = R3i.y; +PV0i.w = backupReg0i; +// 1 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R7i.x))); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[6] = activeMaskStack[6] == false; +activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; +if( activeMaskStackC[7] == true ) { +activeMaskStack[7] = activeMaskStack[6]; +activeMaskStackC[8] = activeMaskStackC[7]; +// 0 +predResult = (R1i.z == 0x00000004); +activeMaskStack[7] = predResult; +activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true; +} +else { +activeMaskStack[7] = false; +activeMaskStackC[8] = false; +} +if( activeMaskStackC[8] == true ) { +// 0 +R2i.y = R2i.w; +PV0i.y = R2i.y; +PV0i.z = R3i.x; +PV0i.w = 0; +// 1 +backupReg0i = R2i.x; +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[7] = activeMaskStack[7] == false; +activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true; +if( activeMaskStackC[8] == true ) { +activeMaskStack[8] = activeMaskStack[7]; +activeMaskStackC[9] = activeMaskStackC[8]; +// 0 +predResult = (R1i.z == 0x00000005); +activeMaskStack[8] = predResult; +activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true; +} +else { +activeMaskStack[8] = false; +activeMaskStackC[9] = false; +} +if( activeMaskStackC[9] == true ) { +// 0 +backupReg0i = R2i.y; +R2i.y = R3i.x; +PV0i.y = R2i.y; +PV0i.z = R2i.w; +PV0i.w = backupReg0i; +// 1 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R7i.x))); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[8] = activeMaskStack[8] == false; +activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; +if( activeMaskStackC[9] == true ) { +activeMaskStack[9] = activeMaskStack[8]; +activeMaskStackC[10] = activeMaskStackC[9]; +// 0 +predResult = (R1i.z == 0x00000006); +activeMaskStack[9] = predResult; +activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true; +} +else { +activeMaskStack[9] = false; +activeMaskStackC[10] = false; +} +if( activeMaskStackC[10] == true ) { +// 0 +R2i.y = R3i.x; +PV0i.y = R2i.y; +R3i.y = 0; +PS0i = R3i.y; +// 1 +backupReg0i = R2i.x; +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i))); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +} +activeMaskStack[9] = activeMaskStack[9] == false; +activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true; +if( activeMaskStackC[10] == true ) { +activeMaskStack[10] = activeMaskStack[9]; +activeMaskStackC[11] = activeMaskStackC[10]; +// 0 +predResult = (R1i.z == 0x00000007); +activeMaskStack[10] = predResult; +activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true; +} +else { +activeMaskStack[10] = false; +activeMaskStackC[11] = false; +} +if( activeMaskStackC[11] == true ) { +// 0 +backupReg0i = R2i.x; +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i))); +R2i.y = R3i.y; +PV0i.y = R2i.y; +R3i.y = R3i.z; +PS0i = R3i.y; +// 1 +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +} +activeMaskStack[10] = activeMaskStack[10] == false; +activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; +if( activeMaskStackC[11] == true ) { +activeMaskStack[11] = activeMaskStack[10]; +activeMaskStackC[12] = activeMaskStackC[11]; +// 0 +predResult = (R1i.z == 0x00000008); +activeMaskStack[11] = predResult; +activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true; +} +else { +activeMaskStack[11] = false; +activeMaskStackC[12] = false; +} +if( activeMaskStackC[12] == true ) { +// 0 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R7i.x))); +R2i.y = R3i.x; +PV0i.y = R2i.y; +// 1 +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +} +activeMaskStack[11] = activeMaskStack[11] == false; +activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true; +if( activeMaskStackC[12] == true ) { +activeMaskStack[12] = activeMaskStack[11]; +activeMaskStackC[13] = activeMaskStackC[12]; +// 0 +predResult = (R1i.z == 0x00000009); +activeMaskStack[12] = predResult; +activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true; +} +else { +activeMaskStack[12] = false; +activeMaskStackC[13] = false; +} +if( activeMaskStackC[13] == true ) { +// 0 +backupReg0i = R2i.y; +R2i.y = 0; +PV0i.y = R2i.y; +PV0i.z = R3i.z; +PV0i.w = backupReg0i; +// 1 +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R7i.x))); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[12] = activeMaskStack[12] == false; +activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; +if( activeMaskStackC[13] == true ) { +activeMaskStack[13] = activeMaskStack[12]; +activeMaskStackC[14] = activeMaskStackC[13]; +// 0 +predResult = (R1i.z == 0x0000000a); +activeMaskStack[13] = predResult; +activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true; +} +else { +activeMaskStack[13] = false; +activeMaskStackC[14] = false; +} +if( activeMaskStackC[14] == true ) { +// 0 +R2i.y = R0i.z; +PV0i.y = R2i.y; +PV0i.z = R3i.x; +PV0i.w = 0; +// 1 +backupReg0i = R2i.x; +R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[13] = activeMaskStack[13] == false; +activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true; +if( activeMaskStackC[14] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R7i.x))); +R2i.y = R2i.w; +PV0i.y = R2i.y; +R127i.z = (R1i.z == 0x0000000c)?int(0xFFFFFFFF):int(0x0); +PV0i.z = R127i.z; +R127i.w = (R1i.z == 0x0000000b)?int(0xFFFFFFFF):int(0x0); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +R2i.y = R3i.z; +PV1i.y = R2i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R4i.x)) + intBitsToFloat(R2i.x))); +PV1i.z = R123i.z; +R123i.w = ((PV0i.z == 0)?(0):(PV0i.x)); +PV1i.w = R123i.w; +// 2 +R2i.x = ((R127i.w == 0)?(PV1i.w):(PV1i.z)); +R123i.z = ((R127i.z == 0)?(0):(PV1i.x)); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R3i.y)) + intBitsToFloat(PV1i.y))); +PV0i.w = R123i.w; +// 3 +R2i.y = ((R127i.w == 0)?(PV0i.z):(PV0i.w)); +} +activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; +activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; +activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; +activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; +activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R127i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(R2i.x)) + 1.0); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].x))); +// 2 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[18].w)) + intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[18].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[18].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[18].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 4 +backupReg0i = R127i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[19].w)) + intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[19].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[19].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_uniformRegisterVS[19].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); +PS0i = R126i.z; +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PS1i = R3i.x; +// 6 +R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +// 7 +backupReg0i = R2i.z; +R2i.xyz = ivec3(R1i.x,R4i.y,backupReg0i); +R2i.w = R1i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.z = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R0i.z = PV1i.z + PS1i; +PV0i.z = R0i.z; +// 3 +R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.x = R127i.x; +R127i.y = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +// 4 +R127i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[23].y):(uf_uniformRegisterVS[22].y)); +R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[23].x):(uf_uniformRegisterVS[22].x)); +// 5 +R123i.x = ((R127i.x == 0)?(uf_uniformRegisterVS[23].w):(uf_uniformRegisterVS[22].w)); +PV1i.x = R123i.x; +R123i.y = ((R127i.x == 0)?(uf_uniformRegisterVS[23].z):(uf_uniformRegisterVS[22].z)); +PV1i.y = R123i.y; +// 6 +R123i.x = ((R127i.y == 0)?(PV1i.x):(uf_uniformRegisterVS[21].w)); +PV0i.x = R123i.x; +R123i.y = ((R127i.y == 0)?(PV1i.y):(uf_uniformRegisterVS[21].z)); +PV0i.y = R123i.y; +R123i.z = ((R127i.y == 0)?(R127i.z):(uf_uniformRegisterVS[21].y)); +PV0i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R127i.w):(uf_uniformRegisterVS[21].x)); +PV0i.w = R123i.w; +// 7 +R2i.x = ((R0i.z == 0)?(uf_uniformRegisterVS[20].x):(PV0i.w)); +R2i.y = ((R0i.z == 0)?(uf_uniformRegisterVS[20].y):(PV0i.z)); +R2i.z = ((R0i.z == 0)?(uf_uniformRegisterVS[20].z):(PV0i.y)); +R2i.w = ((R0i.z == 0)?(uf_uniformRegisterVS[20].w):(PV0i.x)); +// 8 +predResult = (R1i.z == 0x0000000d); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); +// 1 +PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i)); +PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); +// 2 +R127i.x = PV1i.z; +R127i.y = PV1i.w; +PV0i.y = R127i.y; +R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); +// 3 +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); +// 5 +backupReg0i = R127i.z; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); +PV1i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); +PV1i.w = R126i.w; +// 6 +R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].x))); +// 8 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[18].w)) + intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[18].z)) + intBitsToFloat(PV1i.y))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[18].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[18].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 10 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +backupReg1i = R126i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[19].w)) + intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[19].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[19].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[19].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i))); +PS0i = R126i.z; +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); +R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PS1i = R3i.x; +// 12 +R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); +R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = floatBitsToInt(float(R0i.z)); +PS0i = R127i.x; +// 1 +tempResultf = intBitsToFloat(PS0i); +tempResultf = floor(tempResultf); +tempResultf = clamp(tempResultf, -256.0, 255.0); +ARi.x = int(tempResultf); +PV1i.x = floatBitsToInt(tempResultf); +// 2 +R3i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+16].x,uf_uniformRegisterVS[ARi.x+16].y,uf_uniformRegisterVS[ARi.x+16].z); +R3i.w = uf_uniformRegisterVS[ARi.x+16].w; +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (0 != uf_uniformRegisterVS[3].x); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +backupReg1i = R0i.w; +R2i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R4i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_uniformRegisterVS[20].x),intBitsToFloat(uf_uniformRegisterVS[20].y),intBitsToFloat(uf_uniformRegisterVS[20].z),intBitsToFloat(uf_uniformRegisterVS[20].w)))); +PV0i.x = R2i.x; +PV0i.y = R2i.x; +PV0i.z = R2i.x; +PV0i.w = R2i.x; +// 1 +backupReg0i = R0i.x; +backupReg1i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R4i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_uniformRegisterVS[21].x),intBitsToFloat(uf_uniformRegisterVS[21].y),intBitsToFloat(uf_uniformRegisterVS[21].z),intBitsToFloat(uf_uniformRegisterVS[21].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R4i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[22].x),intBitsToFloat(uf_uniformRegisterVS[22].y),intBitsToFloat(uf_uniformRegisterVS[22].z),intBitsToFloat(uf_uniformRegisterVS[22].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R2i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R4i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[23].x),intBitsToFloat(uf_uniformRegisterVS[23].y),intBitsToFloat(uf_uniformRegisterVS[23].z),intBitsToFloat(uf_uniformRegisterVS[23].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R2i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & int(1); +// 1 +predResult = (0 != R0i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.y = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.y); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = uf_uniformRegisterVS[2].x & 0x00010000; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +R127i.w = uf_uniformRegisterVS[2].x & 0x00000020; +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[15].y), intBitsToFloat(uf_uniformRegisterVS[12].y))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[15].x), intBitsToFloat(uf_uniformRegisterVS[12].x))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[15].y), intBitsToFloat(uf_uniformRegisterVS[12].x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[15].x), intBitsToFloat(uf_uniformRegisterVS[12].y))); +R127i.z = ((PV0i.y == 0)?(R2i.y):(R2i.y)); +PS1i = R127i.z; +// 2 +R123i.x = ((R127i.y == 0)?(R2i.w):(R2i.w)); +PV0i.x = R123i.x; +R123i.y = ((R127i.y == 0)?(R2i.z):(R2i.z)); +PV0i.y = R123i.y; +R126i.z = ((R127i.x == 0)?(PV1i.x):(PV1i.z)); +PV0i.z = R126i.z; +R123i.w = ((R127i.x == 0)?(PV1i.y):(PV1i.w)); +PV0i.w = R123i.w; +R124i.y = uf_uniformRegisterVS[2].x & 0x00000008; +PS0i = R124i.y; +// 3 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.w))); +PV1i.x = R0i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z))); +R123i.w = ((R127i.w == 0)?(PV0i.y):(PV0i.y)); +PV1i.w = R123i.w; +R122i.x = ((R127i.w == 0)?(PV0i.x):(PV0i.x)); +PS1i = R122i.x; +// 4 +backupReg0i = R127i.y; +R123i.x = ((R127i.w == 0)?(R127i.z):(PV1i.z)); +PV0i.x = R123i.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +R127i.z = ((R125i.z == 0)?(PV1i.w):(PV1i.w)); +R123i.w = ((backupReg0i == 0)?(R2i.x):(PV1i.x)); +PV0i.w = R123i.w; +R126i.z = ((R125i.z == 0)?(PS1i):(PS1i)); +PS0i = R126i.z; +// 5 +R127i.x = ((R125i.z == 0)?(PV0i.x):(PV0i.x)); +PV1i.x = R127i.x; +R125i.y = ((R127i.w == 0)?(PV0i.w):(PV0i.w)); +PV1i.y = R125i.y; +// 6 +R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.y)); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.y)); +// 7 +R123i.y = ((R125i.z == 0)?(R125i.y):(PV0i.z)); +PV1i.y = R123i.y; +// 8 +R2i.x = ((R124i.y == 0)?(PV1i.y):(PV1i.y)); +R2i.y = ((R124i.y == 0)?(R127i.x):(R126i.x)); +R2i.z = ((R124i.y == 0)?(R127i.z):(R127i.z)); +R2i.w = ((R124i.y == 0)?(R126i.z):(R126i.z)); +PS0i = R2i.w; +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R0i.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) + 1.0); +PV0i.x = R0i.x; +R126i.y = uf_uniformRegisterVS[2].x & 0x00010000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000; +// 1 +R123i.x = ((PV0i.w == 0)?(R2i.z):(R2i.z)); +PV1i.x = R123i.x; +R127i.y = ((PV0i.w == 0)?(R2i.y):(R2i.y)); +PV1i.y = R127i.y; +R123i.z = ((PV0i.w == 0)?(R2i.x):(PV0i.x)); +PV1i.z = R123i.z; +R123i.w = ((PV0i.w == 0)?(R2i.w):(R2i.w)); +PV1i.w = R123i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R2i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); +R2i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); +R2i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); +R2i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[14].x),intBitsToFloat(uf_uniformRegisterVS[14].y),intBitsToFloat(uf_uniformRegisterVS[14].z),intBitsToFloat(uf_uniformRegisterVS[14].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 1 +PV1i.x = PV0i.x; +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(uf_uniformRegisterVS[0].y))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_uniformRegisterVS[0].z))); +R1i.w = PV0i.x; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_uniformRegisterVS[0].x))); +PS1i = R0i.x; +// 2 +R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[13].x),intBitsToFloat(uf_uniformRegisterVS[13].y),intBitsToFloat(uf_uniformRegisterVS[13].z),intBitsToFloat(uf_uniformRegisterVS[13].w)))); +PV0i.x = R1i.x; +PV0i.y = R1i.x; +PV0i.z = R1i.x; +PV0i.w = R1i.x; +R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R1i.y; +// 3 +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(uf_uniformRegisterVS[0].w))); +} +// export +gl_Position = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); +// export +passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +// export +passParameterSem1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); +} diff --git a/Modifications/Splatoon_UltrawideFixes219/5bf3a3153a7cab75_0000000000000000_vs.txt b/Modifications/Splatoon_UltrawideFixes219/5bf3a3153a7cab75_0000000000000000_vs.txt new file mode 100644 index 00000000..a4bfa1ee --- /dev/null +++ b/Modifications/Splatoon_UltrawideFixes219/5bf3a3153a7cab75_0000000000000000_vs.txt @@ -0,0 +1,268 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_packing : enable +// shader 5bf3a3153a7cab75 +// Used for: Squid TV UW scaling shader +const float scaleAspect = 1.3333333333333; + +uniform ivec4 uf_remappedVS[18]; +uniform vec2 uf_windowSpaceToClipSpaceTransform; +layout(location = 0) in uvec4 attrDataSem0; +layout(location = 1) in uvec4 attrDataSem1; +layout(location = 2) in uvec4 attrDataSem8; +layout(location = 3) in uvec4 attrDataSem10; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 1) out vec4 passParameterSem1; +layout(location = 2) out vec4 passParameterSem2; +layout(location = 3) out vec4 passParameterSem4; +layout(location = 0) out vec4 passParameterSem0; +layout(location = 4) out vec4 passParameterSem5; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +vec4 R0f = vec4(0.0); +vec4 R1f = vec4(0.0); +vec4 R2f = vec4(0.0); +vec4 R3f = vec4(0.0); +vec4 R4f = vec4(0.0); +vec4 R5f = vec4(0.0); +vec4 R6f = vec4(0.0); +vec4 R123f = vec4(0.0); +vec4 R124f = vec4(0.0); +vec4 R125f = vec4(0.0); +vec4 R126f = vec4(0.0); +vec4 R127f = vec4(0.0); +uvec4 attrDecoder; +float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; +vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); +float PS0f = 0.0, PS1f = 0.0; +vec4 tempf = vec4(0.0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID)); +attrDecoder.xyz = attrDataSem0.xyz; +attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); +attrDecoder.w = 0; +R3f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(floatBitsToInt(1.0))); +attrDecoder.x = attrDataSem1.x; +attrDecoder.x = (attrDecoder.x>>24)|((attrDecoder.x>>8)&0xFF00)|((attrDecoder.x<<8)&0xFF0000)|((attrDecoder.x<<24)); +attrDecoder.y = 0; +attrDecoder.z = 0; +attrDecoder.w = 0; +attrDecoder.xyzw = uvec4((attrDecoder.x>>0)&0x3FF,(attrDecoder.x>>10)&0x3FF,(attrDecoder.x>>20)&0x3FF,(attrDecoder.x>>30)&0x3); +if( (attrDecoder.x&0x200) != 0 ) attrDecoder.x |= 0xFFFFFC00; +if( (attrDecoder.y&0x200) != 0 ) attrDecoder.y |= 0xFFFFFC00; +if( (attrDecoder.z&0x200) != 0 ) attrDecoder.z |= 0xFFFFFC00; +attrDecoder.x = floatBitsToUint(max(float(int(attrDecoder.x))/511.0,-1.0)); +attrDecoder.y = floatBitsToUint(max(float(int(attrDecoder.y))/511.0,-1.0)); +attrDecoder.z = floatBitsToUint(max(float(int(attrDecoder.z))/511.0,-1.0)); +attrDecoder.w = floatBitsToUint(float(attrDecoder.w)); +R2f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w))); +attrDecoder.xy = attrDataSem8.xy; +attrDecoder.xy = ((attrDecoder.xy>>8)&0xFF)|((attrDecoder.xy<<8)&0xFF00); +attrDecoder.z = 0; +attrDecoder.w = 0; +attrDecoder.xy = floatBitsToUint(unpackHalf2x16(attrDecoder.x|(attrDecoder.y<<16))); +attrDecoder.zw = uvec2(0); +R4f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(floatBitsToInt(0.0)), intBitsToFloat(floatBitsToInt(1.0))); +attrDecoder.xy = attrDataSem10.xy; +attrDecoder.xy = ((attrDecoder.xy>>8)&0xFF)|((attrDecoder.xy<<8)&0xFF00); +attrDecoder.z = 0; +attrDecoder.w = 0; +attrDecoder.xy = floatBitsToUint(vec2(float(attrDecoder.x), float(attrDecoder.y))/65535.0); +attrDecoder.zw = uvec2(0); +R5f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(floatBitsToInt(0.0)), intBitsToFloat(floatBitsToInt(1.0))); +// 0 +PV0f.x = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedVS[0].y)); +PV0f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedVS[1].x)); +PV0f.z = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedVS[1].y)); +PV0f.w = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedVS[0].x)); +R125f.w = 1.0; +PS0f = R125f.w; +// 1 +PV1f.x = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedVS[2].x)); +PV1f.y = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedVS[2].y)); +PV1f.z = PV0f.x + PV0f.w; +R127f.w = PV0f.z + PV0f.y; +PS1f = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedVS[0].z)); +// 2 +PV0f.x = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedVS[1].z)); +R127f.y = PS1f + PV1f.z; +PV0f.z = PV1f.y + PV1f.x; +PV0f.w = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedVS[2].z)); +R126f.w = intBitsToFloat(uf_remappedVS[1].w) * 1.0; +PS0f = R126f.w; +// 3 +PV1f.x = PV0f.x + R127f.w; +PV1f.y = intBitsToFloat(uf_remappedVS[2].w) * 1.0; +PV1f.z = intBitsToFloat(uf_remappedVS[0].w) * 1.0; +PV1f.w = PV0f.w + PV0f.z; +R127f.w = 1.0; +PS1f = R127f.w; +// 4 +R125f.x = PV1f.z + R127f.y; +PV0f.x = R125f.x; +R125f.y = R126f.w + PV1f.x; +PV0f.y = R125f.y; +R126f.z = PV1f.y + PV1f.w; +PV0f.z = R126f.z; +R126f.w = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedVS[0].x)); +R124f.w = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedVS[1].x)); +PS0f = R124f.w; +// 5 +R127f.x = dot(vec4(PV0f.x,PV0f.y,PV0f.z,R125f.w),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w))); +PV1f.x = R127f.x; +PV1f.y = R127f.x; +PV1f.z = R127f.x; +PV1f.w = R127f.x; +R0f.x = R1f.x; +PS1f = R0f.x; +// 6 +tempf.x = dot(vec4(R125f.x,R125f.y,R126f.z,R125f.w),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),intBitsToFloat(uf_remappedVS[4].w))); +PV0f.x = tempf.x; +PV0f.y = tempf.x; +PV0f.z = tempf.x; +PV0f.w = tempf.x; +R127f.y = tempf.x; +R0f.y = R1f.y; +PS0f = R0f.y; +// 7 +tempf.x = dot(vec4(R125f.x,R125f.y,R126f.z,R125f.w),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),intBitsToFloat(uf_remappedVS[5].w))); +PV1f.x = tempf.x; +PV1f.y = tempf.x; +PV1f.z = tempf.x; +PV1f.w = tempf.x; +R127f.z = tempf.x; +R0f.z = R1f.z; +PS1f = R0f.z; +// 8 +tempf.x = dot(vec4(R127f.x,R127f.y,PV1f.x,R127f.w),vec4(intBitsToFloat(uf_remappedVS[6].x),intBitsToFloat(uf_remappedVS[6].y),intBitsToFloat(uf_remappedVS[6].z),intBitsToFloat(uf_remappedVS[6].w))); +PV0f.x = tempf.x; +PV0f.y = tempf.x; +PV0f.z = tempf.x; +PV0f.w = tempf.x; +R1f.w = tempf.x; +// 9 +tempf.x = dot(vec4(R127f.x,R127f.y,R127f.z,R127f.w),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w))); +PV1f.x = tempf.x; +PV1f.y = tempf.x; +PV1f.z = tempf.x; +PV1f.w = tempf.x; +R1f.y = tempf.x; +R126f.y = 1.0 / PV0f.x; +PS1f = R126f.y; +// 10 +R1f.x = dot(vec4(R127f.x,R127f.y,R127f.z,R127f.w),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w))); +PV0f.x = R1f.x; +PV0f.y = R1f.x; +PV0f.z = R1f.x; +PV0f.w = R1f.x; +R125f.w = PV1f.x * PS1f; +PS0f = R125f.w; +// 11 +tempf.x = dot(vec4(R127f.x,R127f.y,R127f.z,R127f.w),vec4(intBitsToFloat(uf_remappedVS[9].x),intBitsToFloat(uf_remappedVS[9].y),intBitsToFloat(uf_remappedVS[9].z),intBitsToFloat(uf_remappedVS[9].w))); +PV1f.x = tempf.x; +PV1f.y = tempf.x; +PV1f.z = tempf.x; +PV1f.w = tempf.x; +R1f.z = tempf.x; +PS1f = PV0f.x * R126f.y; +// 12 +R127f.x = (mul_nonIEEE(R2f.y,intBitsToFloat(uf_remappedVS[0].y)) + R126f.w); +PV0f.y = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedVS[2].x)); +PV0f.z = -(R125f.w); +R123f.w = (PS1f * 0.5 + 0.5); +PV0f.w = R123f.w; +R3f.z = PV1f.x; +PS0f = R3f.z; +// 13 +R126f.x = (mul_nonIEEE(R2f.y,intBitsToFloat(uf_remappedVS[2].y)) + PV0f.y); +R123f.y = (PV0f.z * 0.5 + 0.5); +PV1f.y = R123f.y; +R123f.z = (mul_nonIEEE(R2f.y,intBitsToFloat(uf_remappedVS[1].y)) + R124f.w); +PV1f.z = R123f.z; +R3f.w = R1f.w; +R3f.x = mul_nonIEEE(R1f.w, PV0f.w); +PS1f = R3f.x; +// 14 +backupReg0f = R127f.x; +R127f.x = (mul_nonIEEE(R2f.z,intBitsToFloat(uf_remappedVS[0].z)) + backupReg0f); +R126f.y = (mul_nonIEEE(R2f.z,intBitsToFloat(uf_remappedVS[1].z)) + PV1f.z); +R3f.y = mul_nonIEEE(R1f.w, PV1f.y); +PS0f = R3f.y; +// 15 +R127f.y = intBitsToFloat(uf_remappedVS[10].w); +R127f.z = (mul_nonIEEE(R2f.z,intBitsToFloat(uf_remappedVS[2].z)) + R126f.x); +PV1f.z = R127f.z; +// 16 +tempf.x = dot(vec4(R127f.x,R126f.y,PV1f.z,-0.0),vec4(R127f.x,R126f.y,PV1f.z,0.0)); +PV0f.x = tempf.x; +PV0f.y = tempf.x; +PV0f.z = tempf.x; +PV0f.w = tempf.x; +PS0f = intBitsToFloat(uf_remappedVS[11].w); +// 17 +R6f.x = R125f.x + -(R127f.y); +R6f.y = R125f.y + -(PS0f); +PV1f.w = intBitsToFloat(uf_remappedVS[12].w); +tempResultf = 1.0 / sqrt(PV0f.x); +PS1f = tempResultf; +// 18 +R2f.x = mul_nonIEEE(R127f.x, PS1f); +R2f.y = mul_nonIEEE(R126f.y, PS1f); +R6f.z = R126f.z + -(PV1f.w); +R2f.w = mul_nonIEEE(R127f.z, PS1f); +// export +gl_Position = vec4(R1f.x, R1f.y, R1f.z, R1f.w); +// export +passParameterSem1 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); +// export +passParameterSem2 = vec4(R2f.x, R2f.y, R2f.w, R2f.w); +// export +// skipped export to semanticId 255 +// export +passParameterSem4 = vec4(R6f.x, R6f.y, R6f.z, R6f.w); +// 0 +PV0f.x = mul_nonIEEE(R4f.x, intBitsToFloat(uf_remappedVS[13].y)); +PV0f.y = mul_nonIEEE(R4f.x/scaleAspect+(1-((scaleAspect-1) * 2.623)), intBitsToFloat(uf_remappedVS[13].x)); +PV0f.z = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedVS[14].y)); +PV0f.w = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedVS[14].x)); +// 1 +R123f.x = (mul_nonIEEE(R5f.y,intBitsToFloat(uf_remappedVS[14].z)) + PV0f.w); +PV1f.x = R123f.x; +R123f.y = (mul_nonIEEE(R5f.y,intBitsToFloat(uf_remappedVS[14].w)) + PV0f.z); +PV1f.y = R123f.y; +R123f.z = (mul_nonIEEE(R4f.y,intBitsToFloat(uf_remappedVS[13].w)) + PV0f.x); +PV1f.z = R123f.z; +R123f.w = (mul_nonIEEE(R4f.y,intBitsToFloat(uf_remappedVS[13].z)) + PV0f.y); +PV1f.w = R123f.w; +// 2 +R4f.x = PV1f.w + intBitsToFloat(uf_remappedVS[15].x); +R4f.y = PV1f.z + intBitsToFloat(uf_remappedVS[15].y); +R6f.z = PV1f.x + intBitsToFloat(uf_remappedVS[16].x); +R6f.w = PV1f.y + intBitsToFloat(uf_remappedVS[16].y); +// 3 +R4f.w = intBitsToFloat(uf_remappedVS[17].x) * 1.0; +R4f.w = clamp(R4f.w, 0.0, 1.0); +// export +passParameterSem0 = vec4(R4f.x, R4f.y, R4f.z, R4f.w); +// export +passParameterSem5 = vec4(R6f.z, R6f.w, R6f.z, R6f.z); +} diff --git a/Modifications/Splatoon_UltrawideFixes219/6724aef6f3f59403_0000000000000000_vs.txt b/Modifications/Splatoon_UltrawideFixes219/6724aef6f3f59403_0000000000000000_vs.txt new file mode 100644 index 00000000..8fa35cff --- /dev/null +++ b/Modifications/Splatoon_UltrawideFixes219/6724aef6f3f59403_0000000000000000_vs.txt @@ -0,0 +1,1424 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_packing : enable +// shader 6724aef6f3f59403 +// Used for: Second layers from some background +float scaleAspect = 1.3333333333333; + +uniform ivec4 uf_uniformRegisterVS[256]; +uniform vec2 uf_windowSpaceToClipSpaceTransform; +layout(location = 0) in uvec4 attrDataSem0; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 0) out vec4 passParameterSem0; +layout(location = 2) out vec4 passParameterSem1; +layout(location = 3) out vec4 passParameterSem2; +layout(location = 1) out vec4 passParameterSem3; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +uvec4 attrDecoder; +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[14]; +bool activeMaskStackC[15]; +activeMaskStack[0] = false; +activeMaskStack[1] = false; +activeMaskStack[2] = false; +activeMaskStack[3] = false; +activeMaskStack[4] = false; +activeMaskStack[5] = false; +activeMaskStack[6] = false; +activeMaskStack[7] = false; +activeMaskStack[8] = false; +activeMaskStack[9] = false; +activeMaskStack[10] = false; +activeMaskStack[11] = false; +activeMaskStack[12] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStackC[2] = false; +activeMaskStackC[3] = false; +activeMaskStackC[4] = false; +activeMaskStackC[5] = false; +activeMaskStackC[6] = false; +activeMaskStackC[7] = false; +activeMaskStackC[8] = false; +activeMaskStackC[9] = false; +activeMaskStackC[10] = false; +activeMaskStackC[11] = false; +activeMaskStackC[12] = false; +activeMaskStackC[13] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); +attrDecoder.xy = attrDataSem0.xy; +attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); +attrDecoder.z = 0; +attrDecoder.w = 0; +R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[19].x))); +R0i.y = floatBitsToInt(-(intBitsToFloat(R1i.y))); +PV0i.y = R0i.y; +R1i.z = 0; +R1i.w = 0x3f800000; +R127i.w = floatBitsToInt(1.0); +PS0i = R127i.w; +// 1 +R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[19].z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[19].y))); +// 2 +R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[19].w)); +PV0i.y = R0i.y; +R0i.w = uf_uniformRegisterVS[2].x & 0x40000000; +// 3 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[4].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[4].y),intBitsToFloat(uf_uniformRegisterVS[4].z),intBitsToFloat(uf_uniformRegisterVS[4].w)))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +// 4 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[5].x),intBitsToFloat(uf_uniformRegisterVS[5].y),intBitsToFloat(uf_uniformRegisterVS[5].z),intBitsToFloat(uf_uniformRegisterVS[5].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[6].x),intBitsToFloat(uf_uniformRegisterVS[6].y),intBitsToFloat(uf_uniformRegisterVS[6].z),intBitsToFloat(uf_uniformRegisterVS[6].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +// 6 +R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w)))); +PV0i.x = R4i.x; +PV0i.y = R4i.x; +PV0i.z = R4i.x; +PV0i.w = R4i.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.y = tempi.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.z = tempi.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.w = tempi.x; +// 10 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].x))); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].y))); +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].y))); +PS0i = R3i.x; +// 11 +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].x))); +// 12 +predResult = (0 != R0i.w); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R1i.y; +R1i.y = backupReg0i; +PV0i.y = R1i.y; +R0i.z = 0; +PV0i.z = R0i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +// 1 +R6i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); +PV1i.x = R6i.x; +PV1i.y = R6i.y; +PV1i.z = R6i.z; +R6i.w = PV0i.w; +PV1i.w = R6i.w; +// 2 +R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); +PV0i.x = R7i.x; +PV0i.y = R7i.y; +PV0i.z = R7i.z; +R7i.w = PV1i.w; +PV0i.w = R7i.w; +// 3 +R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); +R5i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.x = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R124i.z = PV1i.x + PS1i; +PV0i.z = R124i.z; +// 3 +R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.x = R127i.x; +R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +PS1i = R124i.w; +// 4 +R124i.y = (R124i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); +R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); +// 5 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); +R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); +// 6 +R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); +R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); +// 7 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); +R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); +// 8 +R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); +R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); +// 9 +backupReg0i = R127i.y; +R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); +R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); +// 10 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R127i.w; +R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); +R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); +R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); +// 11 +backupReg0i = R126i.x; +backupReg1i = R125i.y; +backupReg2i = R127i.z; +backupReg3i = R125i.w; +R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); +R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); +R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); +R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); +// 12 +backupReg0i = R125i.x; +backupReg1i = R127i.y; +backupReg2i = R125i.z; +R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); +R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); +R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); +R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); +// 13 +R6i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); +R6i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); +R6i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); +R6i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); +// 14 +R7i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); +R7i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); +R7i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); +R7i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); +// 15 +R5i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); +R5i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); +R5i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); +R5i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); +} +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R8i.xyz = ivec3(0x437f0000,0x437f0000,0x437f0000); +R8i.w = 0x437f0000; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +PV0i.x = uf_uniformRegisterVS[2].x >> 0x00000008; +R5i.y = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +R0i.z = PV0i.x & 0x0000000f; +// 2 +predResult = (0 != R5i.y); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R6i.y = R1i.y; +R3i.z = 0; +R0i.w = 0x3f800000; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); +// 1 +R5i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); +PV1i.x = R5i.x; +R5i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); +// 2 +R6i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i)); +PV0i.x = R6i.x; +R7i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i)); +R7i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R7i.x; +// 3 +R8i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PS0i)); +R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PV1i.z = R2i.z; +R9i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); +PS1i = R9i.x; +// 4 +R5i.z = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); +R2i.w = floatBitsToInt(-(intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.z)); +// 5 +predResult = (R0i.z == 0); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); +R5i.y = R6i.x; +PV0i.y = R5i.y; +// 1 +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +activeMaskStack[4] = activeMaskStack[3]; +activeMaskStackC[5] = activeMaskStackC[4]; +// 0 +predResult = (R0i.z == int(1)); +activeMaskStack[4] = predResult; +activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; +} +else { +activeMaskStack[4] = false; +activeMaskStackC[5] = false; +} +if( activeMaskStackC[5] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = 0; +PV0i.y = R5i.y; +PV0i.z = R6i.x; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[4] = activeMaskStack[4] == false; +activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; +if( activeMaskStackC[5] == true ) { +activeMaskStack[5] = activeMaskStack[4]; +activeMaskStackC[6] = activeMaskStackC[5]; +// 0 +predResult = (R0i.z == 0x00000002); +activeMaskStack[5] = predResult; +activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true; +} +else { +activeMaskStack[5] = false; +activeMaskStackC[6] = false; +} +if( activeMaskStackC[6] == true ) { +// 0 +backupReg0i = R7i.y; +R7i.y = backupReg0i; +PV0i.y = R7i.y; +PV0i.z = R5i.z; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[5] = activeMaskStack[5] == false; +activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true; +if( activeMaskStackC[6] == true ) { +activeMaskStack[6] = activeMaskStack[5]; +activeMaskStackC[7] = activeMaskStackC[6]; +// 0 +predResult = (R0i.z == 0x00000003); +activeMaskStack[6] = predResult; +activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true; +} +else { +activeMaskStack[6] = false; +activeMaskStackC[7] = false; +} +if( activeMaskStackC[7] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = R5i.z; +PV0i.y = R5i.y; +PV0i.z = R7i.y; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[6] = activeMaskStack[6] == false; +activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; +if( activeMaskStackC[7] == true ) { +activeMaskStack[7] = activeMaskStack[6]; +activeMaskStackC[8] = activeMaskStackC[7]; +// 0 +predResult = (R0i.z == 0x00000004); +activeMaskStack[7] = predResult; +activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true; +} +else { +activeMaskStack[7] = false; +activeMaskStackC[8] = false; +} +if( activeMaskStackC[8] == true ) { +// 0 +R5i.y = R2i.w; +PV0i.y = R5i.y; +PV0i.z = R6i.x; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[7] = activeMaskStack[7] == false; +activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true; +if( activeMaskStackC[8] == true ) { +activeMaskStack[8] = activeMaskStack[7]; +activeMaskStackC[9] = activeMaskStackC[8]; +// 0 +predResult = (R0i.z == 0x00000005); +activeMaskStack[8] = predResult; +activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true; +} +else { +activeMaskStack[8] = false; +activeMaskStackC[9] = false; +} +if( activeMaskStackC[9] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = R6i.x; +PV0i.y = R5i.y; +PV0i.z = R2i.w; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[8] = activeMaskStack[8] == false; +activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; +if( activeMaskStackC[9] == true ) { +activeMaskStack[9] = activeMaskStack[8]; +activeMaskStackC[10] = activeMaskStackC[9]; +// 0 +predResult = (R0i.z == 0x00000006); +activeMaskStack[9] = predResult; +activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true; +} +else { +activeMaskStack[9] = false; +activeMaskStackC[10] = false; +} +if( activeMaskStackC[10] == true ) { +// 0 +R5i.y = R6i.x; +PV0i.y = R5i.y; +R7i.y = 0; +PS0i = R7i.y; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +} +activeMaskStack[9] = activeMaskStack[9] == false; +activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true; +if( activeMaskStackC[10] == true ) { +activeMaskStack[10] = activeMaskStack[9]; +activeMaskStackC[11] = activeMaskStackC[10]; +// 0 +predResult = (R0i.z == 0x00000007); +activeMaskStack[10] = predResult; +activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true; +} +else { +activeMaskStack[10] = false; +activeMaskStackC[11] = false; +} +if( activeMaskStackC[11] == true ) { +// 0 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); +R5i.y = R7i.y; +PV0i.y = R5i.y; +R7i.y = R5i.z; +PS0i = R7i.y; +// 1 +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +} +activeMaskStack[10] = activeMaskStack[10] == false; +activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; +if( activeMaskStackC[11] == true ) { +activeMaskStack[11] = activeMaskStack[10]; +activeMaskStackC[12] = activeMaskStackC[11]; +// 0 +predResult = (R0i.z == 0x00000008); +activeMaskStack[11] = predResult; +activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true; +} +else { +activeMaskStack[11] = false; +activeMaskStackC[12] = false; +} +if( activeMaskStackC[12] == true ) { +// 0 +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); +R5i.y = R6i.x; +PV0i.y = R5i.y; +// 1 +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +} +activeMaskStack[11] = activeMaskStack[11] == false; +activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true; +if( activeMaskStackC[12] == true ) { +activeMaskStack[12] = activeMaskStack[11]; +activeMaskStackC[13] = activeMaskStackC[12]; +// 0 +predResult = (R0i.z == 0x00000009); +activeMaskStack[12] = predResult; +activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true; +} +else { +activeMaskStack[12] = false; +activeMaskStackC[13] = false; +} +if( activeMaskStackC[13] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = 0; +PV0i.y = R5i.y; +PV0i.z = R5i.z; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[12] = activeMaskStack[12] == false; +activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; +if( activeMaskStackC[13] == true ) { +activeMaskStack[13] = activeMaskStack[12]; +activeMaskStackC[14] = activeMaskStackC[13]; +// 0 +predResult = (R0i.z == 0x0000000a); +activeMaskStack[13] = predResult; +activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true; +} +else { +activeMaskStack[13] = false; +activeMaskStackC[14] = false; +} +if( activeMaskStackC[14] == true ) { +// 0 +R5i.y = R2i.z; +PV0i.y = R5i.y; +PV0i.z = R6i.x; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[13] = activeMaskStack[13] == false; +activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true; +if( activeMaskStackC[14] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); +R5i.y = R2i.w; +PV0i.y = R5i.y; +R127i.z = (R0i.z == 0x0000000c)?int(0xFFFFFFFF):int(0x0); +PV0i.z = R127i.z; +R127i.w = (R0i.z == 0x0000000b)?int(0xFFFFFFFF):int(0x0); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +R5i.y = R5i.z; +PV1i.y = R5i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(R5i.x))); +PV1i.z = R123i.z; +R123i.w = ((PV0i.z == 0)?(0):(PV0i.x)); +PV1i.w = R123i.w; +// 2 +R5i.x = ((R127i.w == 0)?(PV1i.w):(PV1i.z)); +R123i.z = ((R127i.z == 0)?(0):(PV1i.x)); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.y))); +PV0i.w = R123i.w; +// 3 +R5i.y = ((R127i.w == 0)?(PV0i.z):(PV0i.w)); +} +activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; +activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; +activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; +activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; +activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); +// 2 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 4 +backupReg0i = R127i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); +PS0i = R126i.z; +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PS1i = R8i.x; +// 6 +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +// 7 +backupReg0i = R6i.y; +R6i.xyz = ivec3(R1i.x,backupReg0i,R3i.z); +PV1i.x = R6i.x; +PV1i.y = R6i.y; +PV1i.z = R6i.z; +R6i.w = R0i.w; +PV1i.w = R6i.w; +// 8 +R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); +PV0i.x = R7i.x; +PV0i.y = R7i.y; +PV0i.z = R7i.z; +R7i.w = PV1i.w; +PV0i.w = R7i.w; +// 9 +R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); +R5i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.z = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R2i.z = PV1i.z + PS1i; +PV0i.z = R2i.z; +// 3 +R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.x = R127i.x; +R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +PS1i = R124i.w; +// 4 +R124i.y = (R2i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); +R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); +// 5 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); +R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); +// 6 +R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); +R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); +// 7 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); +R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); +// 8 +R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); +R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); +// 9 +backupReg0i = R127i.y; +R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); +R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); +// 10 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R127i.w; +R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); +R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); +R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); +// 11 +backupReg0i = R126i.x; +backupReg1i = R125i.y; +backupReg2i = R127i.z; +backupReg3i = R125i.w; +R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); +R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); +R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); +R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); +// 12 +backupReg0i = R125i.x; +backupReg1i = R127i.y; +backupReg2i = R125i.z; +R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); +R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); +R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); +R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); +// 13 +R6i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); +R6i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); +R6i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); +R6i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); +// 14 +R7i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); +R7i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); +R7i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); +R7i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); +// 15 +R5i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); +R5i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); +R5i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); +R5i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); +// 16 +predResult = (R0i.z == 0x0000000d); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); +// 1 +PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i)); +PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); +// 2 +R127i.x = PV1i.z; +R127i.y = PV1i.w; +PV0i.y = R127i.y; +R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); +// 3 +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); +// 5 +backupReg0i = R127i.z; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); +PV1i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); +PV1i.w = R126i.w; +// 6 +R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); +// 8 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 10 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +backupReg1i = R126i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i))); +PS0i = R126i.z; +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PS1i = R8i.x; +// 12 +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = floatBitsToInt(float(R2i.z)); +PS0i = R127i.x; +// 1 +tempResultf = intBitsToFloat(PS0i); +tempResultf = floor(tempResultf); +tempResultf = clamp(tempResultf, -256.0, 255.0); +ARi.x = int(tempResultf); +PV1i.x = floatBitsToInt(tempResultf); +// 2 +R8i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+20].x,uf_uniformRegisterVS[ARi.x+20].y,uf_uniformRegisterVS[ARi.x+20].z); +R8i.w = uf_uniformRegisterVS[ARi.x+20].w; +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (0 != uf_uniformRegisterVS[3].x); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[24].x),intBitsToFloat(uf_uniformRegisterVS[24].y),intBitsToFloat(uf_uniformRegisterVS[24].z),intBitsToFloat(uf_uniformRegisterVS[24].w)))); +PV0i.x = R6i.x; +PV0i.y = R6i.x; +PV0i.z = R6i.x; +PV0i.w = R6i.x; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[25].x),intBitsToFloat(uf_uniformRegisterVS[25].y),intBitsToFloat(uf_uniformRegisterVS[25].z),intBitsToFloat(uf_uniformRegisterVS[25].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[26].x),intBitsToFloat(uf_uniformRegisterVS[26].y),intBitsToFloat(uf_uniformRegisterVS[26].z),intBitsToFloat(uf_uniformRegisterVS[26].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[27].x),intBitsToFloat(uf_uniformRegisterVS[27].y),intBitsToFloat(uf_uniformRegisterVS[27].z),intBitsToFloat(uf_uniformRegisterVS[27].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & int(1); +// 1 +predResult = (0 != R0i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R1i.y = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R1i.y); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PV0i.x = uf_uniformRegisterVS[2].x & 0x00010000; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +R127i.w = uf_uniformRegisterVS[2].x & 0x00000020; +// 1 +R123i.x = ((PV0i.y == 0)?(R6i.w):(R6i.w)); +PV1i.x = R123i.x; +R123i.y = ((PV0i.y == 0)?(R6i.z):(R6i.z)); +PV1i.y = R123i.y; +R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); +PV1i.z = R126i.z; +R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); +PV1i.w = R123i.w; +R127i.z = ((PV0i.y == 0)?(R6i.y):(R6i.y)); +PS1i = R127i.z; +// 2 +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.w))); +PV0i.x = R1i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); +R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); +PV0i.w = R123i.w; +R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); +PS0i = R122i.x; +// 3 +backupReg0i = R127i.y; +R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); +R123i.w = ((backupReg0i == 0)?(R6i.x):(PV0i.x)); +PV1i.w = R123i.w; +R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); +PS1i = R124i.z; +// 4 +R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.x = R127i.x; +R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); +PV0i.y = R125i.y; +R126i.z = uf_uniformRegisterVS[2].x & 0x00000008; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); +// 6 +R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R6i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); +R6i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); +R6i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); +// 8 +R6i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R1i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + 1.0); +PV0i.x = R1i.x; +R126i.y = uf_uniformRegisterVS[2].x & 0x00010000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000; +// 1 +R123i.x = ((PV0i.w == 0)?(R6i.z):(R6i.z)); +PV1i.x = R123i.x; +R127i.y = ((PV0i.w == 0)?(R6i.y):(R6i.y)); +PV1i.y = R127i.y; +R123i.z = ((PV0i.w == 0)?(R6i.x):(PV0i.x)); +PV1i.z = R123i.z; +R123i.w = ((PV0i.w == 0)?(R6i.w):(R6i.w)); +PV1i.w = R123i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R6i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); +R6i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); +R6i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); +R6i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[14].x),intBitsToFloat(uf_uniformRegisterVS[14].y),intBitsToFloat(uf_uniformRegisterVS[14].z),intBitsToFloat(uf_uniformRegisterVS[14].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +// 1 +backupReg0i = R6i.x; +R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[13].x),intBitsToFloat(uf_uniformRegisterVS[13].y),intBitsToFloat(uf_uniformRegisterVS[13].z),intBitsToFloat(uf_uniformRegisterVS[13].w)))); +PV1i.x = R6i.x; +PV1i.y = R6i.x; +PV1i.z = R6i.x; +PV1i.w = R6i.x; +R1i.y = PV0i.x; +PS1i = R1i.y; +// 2 +R6i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R6i.w = R127i.x; +// 3 +predResult = (0 != uf_uniformRegisterVS[3].y); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[28].x),intBitsToFloat(uf_uniformRegisterVS[28].y),intBitsToFloat(uf_uniformRegisterVS[28].z),intBitsToFloat(uf_uniformRegisterVS[28].w)))); +PV0i.x = R7i.x; +PV0i.y = R7i.x; +PV0i.z = R7i.x; +PV0i.w = R7i.x; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[29].x),intBitsToFloat(uf_uniformRegisterVS[29].y),intBitsToFloat(uf_uniformRegisterVS[29].z),intBitsToFloat(uf_uniformRegisterVS[29].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R7i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[30].x),intBitsToFloat(uf_uniformRegisterVS[30].y),intBitsToFloat(uf_uniformRegisterVS[30].z),intBitsToFloat(uf_uniformRegisterVS[30].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R7i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[31].x),intBitsToFloat(uf_uniformRegisterVS[31].y),intBitsToFloat(uf_uniformRegisterVS[31].z),intBitsToFloat(uf_uniformRegisterVS[31].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R7i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.w = uf_uniformRegisterVS[2].x & int(1); +// 1 +predResult = (0 != R0i.w); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.z); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); +PV1i.x = R123i.x; +R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); +PV1i.z = R123i.z; +R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; +R127i.z = ((PV0i.y == 0)?(R7i.y):(R7i.y)); +PS1i = R127i.z; +// 2 +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV1i.z))); +PV0i.x = R1i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 3 +R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); +PV1i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R7i.x):(PV0i.x)); +PV1i.w = R123i.w; +// 4 +backupReg0i = R127i.x; +R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.x = R127i.x; +R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); +PV0i.w = R126i.w; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); +// 6 +R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R7i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); +R7i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R1i.x = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); +PV0i.x = R1i.x; +PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.y == 0)?(R7i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.w = ((PV0i.y == 0)?(R7i.y):(R7i.y)); +PV1i.w = R127i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R7i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); +R7i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[16].x),intBitsToFloat(uf_uniformRegisterVS[16].y),intBitsToFloat(uf_uniformRegisterVS[16].z),intBitsToFloat(uf_uniformRegisterVS[16].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +// 1 +backupReg0i = R7i.x; +R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[15].x),intBitsToFloat(uf_uniformRegisterVS[15].y),intBitsToFloat(uf_uniformRegisterVS[15].z),intBitsToFloat(uf_uniformRegisterVS[15].w)))); +PV1i.x = R7i.x; +PV1i.y = R7i.x; +PV1i.z = R7i.x; +PV1i.w = R7i.x; +R1i.y = PV0i.x; +PS1i = R1i.y; +// 2 +R7i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R7i.w = R127i.x; +// 3 +predResult = (0 != uf_uniformRegisterVS[3].z); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[32].x),intBitsToFloat(uf_uniformRegisterVS[32].y),intBitsToFloat(uf_uniformRegisterVS[32].z),intBitsToFloat(uf_uniformRegisterVS[32].w)))); +PV0i.x = R5i.x; +PV0i.y = R5i.x; +PV0i.z = R5i.x; +PV0i.w = R5i.x; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[33].x),intBitsToFloat(uf_uniformRegisterVS[33].y),intBitsToFloat(uf_uniformRegisterVS[33].z),intBitsToFloat(uf_uniformRegisterVS[33].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[34].x),intBitsToFloat(uf_uniformRegisterVS[34].y),intBitsToFloat(uf_uniformRegisterVS[34].z),intBitsToFloat(uf_uniformRegisterVS[34].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[35].x),intBitsToFloat(uf_uniformRegisterVS[35].y),intBitsToFloat(uf_uniformRegisterVS[35].z),intBitsToFloat(uf_uniformRegisterVS[35].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.x = uf_uniformRegisterVS[2].x & int(1); +// 1 +backupReg0i = R0i.x; +predResult = (0 != backupReg0i); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.w = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.w); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); +PV1i.x = R123i.x; +R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); +PV1i.z = R123i.z; +R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; +R127i.z = ((PV0i.y == 0)?(R5i.y):(R5i.y)); +PS1i = R127i.z; +// 2 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.z))); +PV0i.x = R0i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 3 +R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); +PV1i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R5i.x):(PV0i.x)); +PV1i.w = R123i.w; +// 4 +backupReg0i = R127i.x; +R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.x = R127i.x; +R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); +PV0i.w = R126i.w; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); +// 6 +R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R5i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); +R5i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R0i.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); +PV0i.x = R0i.x; +PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.y == 0)?(R5i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.w = ((PV0i.y == 0)?(R5i.y):(R5i.y)); +PV1i.w = R127i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R5i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); +R5i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[18].x),intBitsToFloat(uf_uniformRegisterVS[18].y),intBitsToFloat(uf_uniformRegisterVS[18].z),intBitsToFloat(uf_uniformRegisterVS[18].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 1 +PV1i.x = PV0i.x; +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(uf_uniformRegisterVS[0].y))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_uniformRegisterVS[0].z))); +R1i.w = PV0i.x; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(uf_uniformRegisterVS[0].x))); +PS1i = R0i.x; +// 2 +R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[17].x),intBitsToFloat(uf_uniformRegisterVS[17].y),intBitsToFloat(uf_uniformRegisterVS[17].z),intBitsToFloat(uf_uniformRegisterVS[17].w)))); +PV0i.x = R1i.x; +PV0i.y = R1i.x; +PV0i.z = R1i.x; +PV0i.w = R1i.x; +R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R1i.y; +// 3 +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(uf_uniformRegisterVS[0].w))); +} +// export +gl_Position = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); +// export +passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +// export +passParameterSem1 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.x), intBitsToFloat(R6i.w)); +// export +passParameterSem2 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.x), intBitsToFloat(R7i.w)); +// export +passParameterSem3 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); +} diff --git a/Modifications/Splatoon_UltrawideFixes219/6a5cfcb2e29672eb_0000000000000000_vs.txt b/Modifications/Splatoon_UltrawideFixes219/6a5cfcb2e29672eb_0000000000000000_vs.txt new file mode 100644 index 00000000..cb437114 --- /dev/null +++ b/Modifications/Splatoon_UltrawideFixes219/6a5cfcb2e29672eb_0000000000000000_vs.txt @@ -0,0 +1,1212 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_packing : enable +// shader 6a5cfcb2e29672eb +// Used for: (character selection) transparent background UW fix +const float scaleAspect = 1.3333333333333; + +uniform ivec4 uf_uniformRegisterVS[256]; +uniform vec2 uf_windowSpaceToClipSpaceTransform; +layout(location = 0) in uvec4 attrDataSem0; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 0) out vec4 passParameterSem0; +layout(location = 2) out vec4 passParameterSem1; +layout(location = 1) out vec4 passParameterSem2; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +uvec4 attrDecoder; +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[14]; +bool activeMaskStackC[15]; +activeMaskStack[0] = false; +activeMaskStack[1] = false; +activeMaskStack[2] = false; +activeMaskStack[3] = false; +activeMaskStack[4] = false; +activeMaskStack[5] = false; +activeMaskStack[6] = false; +activeMaskStack[7] = false; +activeMaskStack[8] = false; +activeMaskStack[9] = false; +activeMaskStack[10] = false; +activeMaskStack[11] = false; +activeMaskStack[12] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStackC[2] = false; +activeMaskStackC[3] = false; +activeMaskStackC[4] = false; +activeMaskStackC[5] = false; +activeMaskStackC[6] = false; +activeMaskStackC[7] = false; +activeMaskStackC[8] = false; +activeMaskStackC[9] = false; +activeMaskStackC[10] = false; +activeMaskStackC[11] = false; +activeMaskStackC[12] = false; +activeMaskStackC[13] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); +attrDecoder.xy = attrDataSem0.xy; +attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); +attrDecoder.z = 0; +attrDecoder.w = 0; +R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[17].x))); +R0i.yzw = ivec3(floatBitsToInt(-(intBitsToFloat(R1i.y))),0,0x3f800000); +PV0i.y = R0i.y; +R127i.w = floatBitsToInt(1.0); +PS0i = R127i.w; +// 1 +R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[17].z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[17].y))); +// 2 +R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[17].w)); +PV0i.y = R0i.y; +R1i.w = uf_uniformRegisterVS[2].x & 0x40000000; +// 3 +backupReg0i = R0i.z; +backupReg1i = R0i.w; +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_uniformRegisterVS[4].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[4].y),intBitsToFloat(uf_uniformRegisterVS[4].z),intBitsToFloat(uf_uniformRegisterVS[4].w)))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +// 4 +backupReg0i = R0i.x; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[5].x),intBitsToFloat(uf_uniformRegisterVS[5].y),intBitsToFloat(uf_uniformRegisterVS[5].z),intBitsToFloat(uf_uniformRegisterVS[5].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[6].x),intBitsToFloat(uf_uniformRegisterVS[6].y),intBitsToFloat(uf_uniformRegisterVS[6].z),intBitsToFloat(uf_uniformRegisterVS[6].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +// 6 +R9i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w)))); +PV0i.x = R9i.x; +PV0i.y = R9i.x; +PV0i.z = R9i.x; +PV0i.w = R9i.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x),intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R9i.y = tempi.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R9i.z = tempi.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R9i.w = tempi.x; +// 10 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[17].x), intBitsToFloat(uf_uniformRegisterVS[12].x))); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[17].y), intBitsToFloat(uf_uniformRegisterVS[12].y))); +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[17].x), intBitsToFloat(uf_uniformRegisterVS[12].y))); +PS0i = R3i.x; +// 11 +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[17].y), intBitsToFloat(uf_uniformRegisterVS[12].x))); +// 12 +predResult = (0 != R1i.w); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R1i.z = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R1i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R1i.y; +R1i.yzw = ivec3(backupReg0i,0,0x3f800000); +PV0i.y = R1i.y; +PV0i.z = R1i.z; +PV0i.w = R1i.w; +// 1 +R5i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); +PV1i.x = R5i.x; +PV1i.y = R5i.y; +PV1i.z = R5i.z; +R5i.w = PV0i.w; +PV1i.w = R5i.w; +// 2 +R6i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); +R6i.w = PV1i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.z = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R125i.x = PV1i.z + PS1i; +PV0i.x = R125i.x; +// 3 +R127i.x = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R125i.y = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.z = R127i.z; +R126i.w = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); +// 4 +R126i.x = ((PV1i.z == 0)?(uf_uniformRegisterVS[25].y):(uf_uniformRegisterVS[24].y)); +R127i.y = ((PV1i.z == 0)?(uf_uniformRegisterVS[25].x):(uf_uniformRegisterVS[24].x)); +// 5 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[25].w):(uf_uniformRegisterVS[24].w)); +R127i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[25].z):(uf_uniformRegisterVS[24].z)); +// 6 +R126i.z = ((R127i.x == 0)?(uf_uniformRegisterVS[29].y):(uf_uniformRegisterVS[28].y)); +R125i.w = ((R127i.x == 0)?(uf_uniformRegisterVS[29].x):(uf_uniformRegisterVS[28].x)); +// 7 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[29].w):(uf_uniformRegisterVS[28].w)); +R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[29].z):(uf_uniformRegisterVS[28].z)); +// 8 +backupReg0i = R126i.x; +backupReg1i = R127i.y; +backupReg2i = R127i.z; +backupReg3i = R127i.w; +R126i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[23].y)); +R127i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[23].x)); +R127i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[23].w)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[23].z)); +// 9 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R125i.w; +R127i.x = ((R125i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[27].w)); +R126i.y = ((R125i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[27].z)); +R126i.z = ((R125i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[27].y)); +R125i.w = ((R125i.y == 0)?(backupReg3i):(uf_uniformRegisterVS[27].x)); +// 10 +R5i.x = ((R125i.x == 0)?(uf_uniformRegisterVS[22].x):(R127i.y)); +R5i.y = ((R125i.x == 0)?(uf_uniformRegisterVS[22].y):(R126i.x)); +R5i.z = ((R125i.x == 0)?(uf_uniformRegisterVS[22].z):(R127i.w)); +R5i.w = ((R125i.x == 0)?(uf_uniformRegisterVS[22].w):(R127i.z)); +// 11 +R6i.x = ((R125i.x == 0)?(uf_uniformRegisterVS[26].x):(R125i.w)); +R6i.y = ((R125i.x == 0)?(uf_uniformRegisterVS[26].y):(R126i.z)); +R6i.z = ((R125i.x == 0)?(uf_uniformRegisterVS[26].z):(R126i.y)); +R6i.w = ((R125i.x == 0)?(uf_uniformRegisterVS[26].w):(R127i.x)); +} +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R4i.xyz = ivec3(0x437f0000,0x437f0000,0x437f0000); +R4i.w = 0x437f0000; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +PV0i.y = uf_uniformRegisterVS[2].x >> 0x00000008; +R1i.w = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +R4i.x = PV0i.y & 0x0000000f; +// 2 +predResult = (0 != R1i.w); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R6i.y = R1i.y; +R2i.z = 0; +R1i.w = 0x3f800000; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); +// 1 +R5i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); +PV1i.x = R5i.x; +R4i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); +// 2 +R6i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i)); +PV0i.x = R6i.x; +R5i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i)); +R7i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R7i.x; +// 3 +R8i.x = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(PS0i)); +R1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PV1i.z = R1i.z; +R10i.x = floatBitsToInt(-(intBitsToFloat(R4i.y)) + 1.0); +PS1i = R10i.x; +// 4 +R3i.z = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); +R2i.w = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.z)); +// 5 +predResult = (R4i.x == 0); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); +R4i.y = R6i.x; +PV0i.y = R4i.y; +// 1 +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +activeMaskStack[4] = activeMaskStack[3]; +activeMaskStackC[5] = activeMaskStackC[4]; +// 0 +predResult = (R4i.x == int(1)); +activeMaskStack[4] = predResult; +activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; +} +else { +activeMaskStack[4] = false; +activeMaskStackC[5] = false; +} +if( activeMaskStackC[5] == true ) { +// 0 +backupReg0i = R4i.y; +R4i.y = 0; +PV0i.y = R4i.y; +PV0i.z = R6i.x; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R10i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[4] = activeMaskStack[4] == false; +activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; +if( activeMaskStackC[5] == true ) { +activeMaskStack[5] = activeMaskStack[4]; +activeMaskStackC[6] = activeMaskStackC[5]; +// 0 +predResult = (R4i.x == 0x00000002); +activeMaskStack[5] = predResult; +activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true; +} +else { +activeMaskStack[5] = false; +activeMaskStackC[6] = false; +} +if( activeMaskStackC[6] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = backupReg0i; +PV0i.y = R5i.y; +PV0i.z = R3i.z; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[5] = activeMaskStack[5] == false; +activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true; +if( activeMaskStackC[6] == true ) { +activeMaskStack[6] = activeMaskStack[5]; +activeMaskStackC[7] = activeMaskStackC[6]; +// 0 +predResult = (R4i.x == 0x00000003); +activeMaskStack[6] = predResult; +activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true; +} +else { +activeMaskStack[6] = false; +activeMaskStackC[7] = false; +} +if( activeMaskStackC[7] == true ) { +// 0 +backupReg0i = R4i.y; +R4i.y = R3i.z; +PV0i.y = R4i.y; +PV0i.z = R5i.y; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R10i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[6] = activeMaskStack[6] == false; +activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; +if( activeMaskStackC[7] == true ) { +activeMaskStack[7] = activeMaskStack[6]; +activeMaskStackC[8] = activeMaskStackC[7]; +// 0 +predResult = (R4i.x == 0x00000004); +activeMaskStack[7] = predResult; +activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true; +} +else { +activeMaskStack[7] = false; +activeMaskStackC[8] = false; +} +if( activeMaskStackC[8] == true ) { +// 0 +R4i.y = R2i.w; +PV0i.y = R4i.y; +PV0i.z = R6i.x; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[7] = activeMaskStack[7] == false; +activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true; +if( activeMaskStackC[8] == true ) { +activeMaskStack[8] = activeMaskStack[7]; +activeMaskStackC[9] = activeMaskStackC[8]; +// 0 +predResult = (R4i.x == 0x00000005); +activeMaskStack[8] = predResult; +activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true; +} +else { +activeMaskStack[8] = false; +activeMaskStackC[9] = false; +} +if( activeMaskStackC[9] == true ) { +// 0 +backupReg0i = R4i.y; +R4i.y = R6i.x; +PV0i.y = R4i.y; +PV0i.z = R2i.w; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R10i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[8] = activeMaskStack[8] == false; +activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; +if( activeMaskStackC[9] == true ) { +activeMaskStack[9] = activeMaskStack[8]; +activeMaskStackC[10] = activeMaskStackC[9]; +// 0 +predResult = (R4i.x == 0x00000006); +activeMaskStack[9] = predResult; +activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true; +} +else { +activeMaskStack[9] = false; +activeMaskStackC[10] = false; +} +if( activeMaskStackC[10] == true ) { +// 0 +R4i.y = R6i.x; +PV0i.y = R4i.y; +R5i.y = 0; +PS0i = R5i.y; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +} +activeMaskStack[9] = activeMaskStack[9] == false; +activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true; +if( activeMaskStackC[10] == true ) { +activeMaskStack[10] = activeMaskStack[9]; +activeMaskStackC[11] = activeMaskStackC[10]; +// 0 +predResult = (R4i.x == 0x00000007); +activeMaskStack[10] = predResult; +activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true; +} +else { +activeMaskStack[10] = false; +activeMaskStackC[11] = false; +} +if( activeMaskStackC[11] == true ) { +// 0 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); +R4i.y = R5i.y; +PV0i.y = R4i.y; +R5i.y = R3i.z; +PS0i = R5i.y; +// 1 +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +} +activeMaskStack[10] = activeMaskStack[10] == false; +activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; +if( activeMaskStackC[11] == true ) { +activeMaskStack[11] = activeMaskStack[10]; +activeMaskStackC[12] = activeMaskStackC[11]; +// 0 +predResult = (R4i.x == 0x00000008); +activeMaskStack[11] = predResult; +activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true; +} +else { +activeMaskStack[11] = false; +activeMaskStackC[12] = false; +} +if( activeMaskStackC[12] == true ) { +// 0 +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R10i.x))); +R4i.y = R6i.x; +PV0i.y = R4i.y; +// 1 +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +} +activeMaskStack[11] = activeMaskStack[11] == false; +activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true; +if( activeMaskStackC[12] == true ) { +activeMaskStack[12] = activeMaskStack[11]; +activeMaskStackC[13] = activeMaskStackC[12]; +// 0 +predResult = (R4i.x == 0x00000009); +activeMaskStack[12] = predResult; +activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true; +} +else { +activeMaskStack[12] = false; +activeMaskStackC[13] = false; +} +if( activeMaskStackC[13] == true ) { +// 0 +backupReg0i = R4i.y; +R4i.y = 0; +PV0i.y = R4i.y; +PV0i.z = R3i.z; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R10i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[12] = activeMaskStack[12] == false; +activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; +if( activeMaskStackC[13] == true ) { +activeMaskStack[13] = activeMaskStack[12]; +activeMaskStackC[14] = activeMaskStackC[13]; +// 0 +predResult = (R4i.x == 0x0000000a); +activeMaskStack[13] = predResult; +activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true; +} +else { +activeMaskStack[13] = false; +activeMaskStackC[14] = false; +} +if( activeMaskStackC[14] == true ) { +// 0 +R4i.y = R1i.z; +PV0i.y = R4i.y; +PV0i.z = R6i.x; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[13] = activeMaskStack[13] == false; +activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true; +if( activeMaskStackC[14] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R10i.x))); +R4i.y = R2i.w; +PV0i.y = R4i.y; +R127i.z = (R4i.x == 0x0000000c)?int(0xFFFFFFFF):int(0x0); +PV0i.z = R127i.z; +R127i.w = (R4i.x == 0x0000000b)?int(0xFFFFFFFF):int(0x0); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +R4i.y = R3i.z; +PV1i.y = R4i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(R5i.x))); +PV1i.z = R123i.z; +R123i.w = ((PV0i.z == 0)?(0):(PV0i.x)); +PV1i.w = R123i.w; +// 2 +R5i.x = ((R127i.w == 0)?(PV1i.w):(PV1i.z)); +R123i.z = ((R127i.z == 0)?(0):(PV1i.x)); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.y))); +PV0i.w = R123i.w; +// 3 +R5i.y = ((R127i.w == 0)?(PV0i.z):(PV0i.w)); +} +activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; +activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; +activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; +activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; +activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].x))); +// 2 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[20].w)) + intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[20].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[20].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[20].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 4 +backupReg0i = R127i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[21].w)) + intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[21].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[21].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[21].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); +PS0i = R126i.z; +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PS1i = R4i.x; +// 6 +R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +// 7 +R5i.xyz = ivec3(R1i.x,R6i.y,R2i.z); +PV1i.x = R5i.x; +PV1i.y = R5i.y; +PV1i.z = R5i.z; +R5i.w = R1i.w; +PV1i.w = R5i.w; +// 8 +R6i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); +R6i.w = PV1i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.z = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R7i.x = PV1i.z + PS1i; +PV0i.x = R7i.x; +// 3 +R127i.x = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R125i.y = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.z = R127i.z; +R126i.w = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); +// 4 +R126i.x = ((PV1i.z == 0)?(uf_uniformRegisterVS[25].y):(uf_uniformRegisterVS[24].y)); +R127i.y = ((PV1i.z == 0)?(uf_uniformRegisterVS[25].x):(uf_uniformRegisterVS[24].x)); +// 5 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[25].w):(uf_uniformRegisterVS[24].w)); +R127i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[25].z):(uf_uniformRegisterVS[24].z)); +// 6 +R126i.z = ((R127i.x == 0)?(uf_uniformRegisterVS[29].y):(uf_uniformRegisterVS[28].y)); +R125i.w = ((R127i.x == 0)?(uf_uniformRegisterVS[29].x):(uf_uniformRegisterVS[28].x)); +// 7 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[29].w):(uf_uniformRegisterVS[28].w)); +R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[29].z):(uf_uniformRegisterVS[28].z)); +// 8 +backupReg0i = R126i.x; +backupReg1i = R127i.y; +backupReg2i = R127i.z; +backupReg3i = R127i.w; +R126i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[23].y)); +R127i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[23].x)); +R127i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[23].w)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[23].z)); +// 9 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R125i.w; +R127i.x = ((R125i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[27].w)); +R126i.y = ((R125i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[27].z)); +R126i.z = ((R125i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[27].y)); +R125i.w = ((R125i.y == 0)?(backupReg3i):(uf_uniformRegisterVS[27].x)); +// 10 +R5i.x = ((R7i.x == 0)?(uf_uniformRegisterVS[22].x):(R127i.y)); +R5i.y = ((R7i.x == 0)?(uf_uniformRegisterVS[22].y):(R126i.x)); +R5i.z = ((R7i.x == 0)?(uf_uniformRegisterVS[22].z):(R127i.w)); +R5i.w = ((R7i.x == 0)?(uf_uniformRegisterVS[22].w):(R127i.z)); +// 11 +R6i.x = ((R7i.x == 0)?(uf_uniformRegisterVS[26].x):(R125i.w)); +R6i.y = ((R7i.x == 0)?(uf_uniformRegisterVS[26].y):(R126i.z)); +R6i.z = ((R7i.x == 0)?(uf_uniformRegisterVS[26].z):(R126i.y)); +R6i.w = ((R7i.x == 0)?(uf_uniformRegisterVS[26].w):(R127i.x)); +// 12 +predResult = (R4i.x == 0x0000000d); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); +// 1 +PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i)); +PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); +// 2 +R127i.x = PV1i.z; +R127i.y = PV1i.w; +PV0i.y = R127i.y; +R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); +// 3 +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); +// 5 +backupReg0i = R127i.z; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); +PV1i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); +PV1i.w = R126i.w; +// 6 +R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[18].x))); +// 8 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[20].w)) + intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[20].z)) + intBitsToFloat(PV1i.y))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[20].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[20].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[19].x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 10 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +backupReg1i = R126i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[21].w)) + intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[21].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[21].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[21].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i))); +PS0i = R126i.z; +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); +R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PS1i = R4i.x; +// 12 +R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); +R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = floatBitsToInt(float(R7i.x)); +PS0i = R127i.x; +// 1 +tempResultf = intBitsToFloat(PS0i); +tempResultf = floor(tempResultf); +tempResultf = clamp(tempResultf, -256.0, 255.0); +ARi.x = int(tempResultf); +PV1i.x = floatBitsToInt(tempResultf); +// 2 +R4i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+18].x,uf_uniformRegisterVS[ARi.x+18].y,uf_uniformRegisterVS[ARi.x+18].z); +R4i.w = uf_uniformRegisterVS[ARi.x+18].w; +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (0 != uf_uniformRegisterVS[3].x); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[22].x),intBitsToFloat(uf_uniformRegisterVS[22].y),intBitsToFloat(uf_uniformRegisterVS[22].z),intBitsToFloat(uf_uniformRegisterVS[22].w)))); +PV0i.x = R5i.x; +PV0i.y = R5i.x; +PV0i.z = R5i.x; +PV0i.w = R5i.x; +// 1 +backupReg0i = R0i.x; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[23].x),intBitsToFloat(uf_uniformRegisterVS[23].y),intBitsToFloat(uf_uniformRegisterVS[23].z),intBitsToFloat(uf_uniformRegisterVS[23].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[24].x),intBitsToFloat(uf_uniformRegisterVS[24].y),intBitsToFloat(uf_uniformRegisterVS[24].z),intBitsToFloat(uf_uniformRegisterVS[24].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[25].x),intBitsToFloat(uf_uniformRegisterVS[25].y),intBitsToFloat(uf_uniformRegisterVS[25].z),intBitsToFloat(uf_uniformRegisterVS[25].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R1i.z = uf_uniformRegisterVS[2].x & int(1); +// 1 +predResult = (0 != R1i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R1i.y = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R1i.y); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PV0i.x = uf_uniformRegisterVS[2].x & 0x00010000; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +R127i.w = uf_uniformRegisterVS[2].x & 0x00000020; +// 1 +R123i.x = ((PV0i.y == 0)?(R5i.w):(R5i.w)); +PV1i.x = R123i.x; +R123i.y = ((PV0i.y == 0)?(R5i.z):(R5i.z)); +PV1i.y = R123i.y; +R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); +PV1i.z = R126i.z; +R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); +PV1i.w = R123i.w; +R127i.z = ((PV0i.y == 0)?(R5i.y):(R5i.y)); +PS1i = R127i.z; +// 2 +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.w))); +PV0i.x = R1i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); +R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); +PV0i.w = R123i.w; +R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); +PS0i = R122i.x; +// 3 +backupReg0i = R127i.y; +R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); +R123i.w = ((backupReg0i == 0)?(R5i.x):(PV0i.x)); +PV1i.w = R123i.w; +R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); +PS1i = R124i.z; +// 4 +R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.x = R127i.x; +R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); +PV0i.y = R125i.y; +R126i.z = uf_uniformRegisterVS[2].x & 0x00000008; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); +// 6 +R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R5i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); +R5i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); +R5i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); +// 8 +R5i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R1i.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); +PV0i.x = R1i.x; +R126i.y = uf_uniformRegisterVS[2].x & 0x00010000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000; +// 1 +R123i.x = ((PV0i.w == 0)?(R5i.z):(R5i.z)); +PV1i.x = R123i.x; +R127i.y = ((PV0i.w == 0)?(R5i.y):(R5i.y)); +PV1i.y = R127i.y; +R123i.z = ((PV0i.w == 0)?(R5i.x):(PV0i.x)); +PV1i.z = R123i.z; +R123i.w = ((PV0i.w == 0)?(R5i.w):(R5i.w)); +PV1i.w = R123i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R5i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); +R5i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); +R5i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); +R5i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[14].x),intBitsToFloat(uf_uniformRegisterVS[14].y),intBitsToFloat(uf_uniformRegisterVS[14].z),intBitsToFloat(uf_uniformRegisterVS[14].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[13].x),intBitsToFloat(uf_uniformRegisterVS[13].y),intBitsToFloat(uf_uniformRegisterVS[13].z),intBitsToFloat(uf_uniformRegisterVS[13].w)))); +PV1i.x = R5i.x; +PV1i.y = R5i.x; +PV1i.z = R5i.x; +PV1i.w = R5i.x; +R1i.y = PV0i.x; +PS1i = R1i.y; +// 2 +R5i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R5i.w = R127i.x; +// 3 +predResult = (0 != uf_uniformRegisterVS[3].y); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[26].x),intBitsToFloat(uf_uniformRegisterVS[26].y),intBitsToFloat(uf_uniformRegisterVS[26].z),intBitsToFloat(uf_uniformRegisterVS[26].w)))); +PV0i.x = R6i.x; +PV0i.y = R6i.x; +PV0i.z = R6i.x; +PV0i.w = R6i.x; +// 1 +backupReg0i = R0i.x; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[27].x),intBitsToFloat(uf_uniformRegisterVS[27].y),intBitsToFloat(uf_uniformRegisterVS[27].z),intBitsToFloat(uf_uniformRegisterVS[27].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_uniformRegisterVS[28].x),intBitsToFloat(uf_uniformRegisterVS[28].y),intBitsToFloat(uf_uniformRegisterVS[28].z),intBitsToFloat(uf_uniformRegisterVS[28].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[29].x),intBitsToFloat(uf_uniformRegisterVS[29].y),intBitsToFloat(uf_uniformRegisterVS[29].z),intBitsToFloat(uf_uniformRegisterVS[29].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.w = uf_uniformRegisterVS[2].x & int(1); +// 1 +predResult = (0 != R0i.w); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.z); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); +PV1i.x = R123i.x; +R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); +PV1i.z = R123i.z; +R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; +R127i.z = ((PV0i.y == 0)?(R6i.y):(R6i.y)); +PS1i = R127i.z; +// 2 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); +PV0i.x = R0i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 3 +R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); +PV1i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R6i.x):(PV0i.x)); +PV1i.w = R123i.w; +// 4 +backupReg0i = R127i.x; +R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.x = R127i.x; +R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); +PV0i.w = R126i.w; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); +// 6 +R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R6i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); +R6i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R0i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + 1.0); +PV0i.x = R0i.x; +PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.y == 0)?(R6i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.w = ((PV0i.y == 0)?(R6i.y):(R6i.y)); +PV1i.w = R127i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R6i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); +R6i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[16].x),intBitsToFloat(uf_uniformRegisterVS[16].y),intBitsToFloat(uf_uniformRegisterVS[16].z),intBitsToFloat(uf_uniformRegisterVS[16].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 1 +PV1i.x = PV0i.x; +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(uf_uniformRegisterVS[0].y))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(uf_uniformRegisterVS[0].z))); +R1i.w = PV0i.x; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(uf_uniformRegisterVS[0].x))); +PS1i = R0i.x; +// 2 +R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[15].x),intBitsToFloat(uf_uniformRegisterVS[15].y),intBitsToFloat(uf_uniformRegisterVS[15].z),intBitsToFloat(uf_uniformRegisterVS[15].w)))); +PV0i.x = R1i.x; +PV0i.y = R1i.x; +PV0i.z = R1i.x; +PV0i.w = R1i.x; +R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R1i.y; +// 3 +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(uf_uniformRegisterVS[0].w))); +} +// export +gl_Position = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); +// export +passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +// export +passParameterSem1 = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.x), intBitsToFloat(R5i.w)); +// export +passParameterSem2 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); +} diff --git a/Modifications/Splatoon_UltrawideFixes219/771cf3a9a165ebf7_0000000000000000_vs.txt b/Modifications/Splatoon_UltrawideFixes219/771cf3a9a165ebf7_0000000000000000_vs.txt new file mode 100644 index 00000000..b6a340a5 --- /dev/null +++ b/Modifications/Splatoon_UltrawideFixes219/771cf3a9a165ebf7_0000000000000000_vs.txt @@ -0,0 +1,703 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_packing : enable +// shader 771cf3a9a165ebf7 +// Used for: (character selection) wavy background UW fix +const float scaleAspect = 1.3333333333333; + +uniform ivec4 uf_remappedVS[23]; +uniform vec2 uf_windowSpaceToClipSpaceTransform; +layout(location = 0) in uvec4 attrDataSem0; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 0) out vec4 passParameterSem0; +layout(location = 1) out vec4 passParameterSem1; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +uvec4 attrDecoder; +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[4]; +bool activeMaskStackC[5]; +activeMaskStack[0] = false; +activeMaskStack[1] = false; +activeMaskStack[2] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStackC[2] = false; +activeMaskStackC[3] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); +attrDecoder.xy = attrDataSem0.xy; +attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); +attrDecoder.z = 0; +attrDecoder.w = 0; +R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_remappedVS[0].x))); +R0i.yzw = ivec3(floatBitsToInt(-(intBitsToFloat(R1i.y))),0,0x3f800000); +PV0i.y = R0i.y; +R127i.w = floatBitsToInt(1.0); +PS0i = R127i.w; +// 1 +R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedVS[0].z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedVS[0].y))); +// 2 +R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedVS[0].w)); +PV0i.y = R0i.y; +R1i.w = uf_remappedVS[1].x & 0x40000000; +// 3 +backupReg0i = R0i.z; +backupReg1i = R0i.w; +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[2].x)*scaleAspect,intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +// 4 +backupReg0i = R0i.x; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),intBitsToFloat(uf_remappedVS[4].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +// 6 +R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),intBitsToFloat(uf_remappedVS[5].w)))); +PV0i.x = R5i.x; +PV0i.y = R5i.x; +PV0i.z = R5i.x; +PV0i.w = R5i.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[6].x),intBitsToFloat(uf_remappedVS[6].y),intBitsToFloat(uf_remappedVS[6].z),intBitsToFloat(uf_remappedVS[6].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.y = tempi.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.z = tempi.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.w = tempi.x; +// 10 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].x), intBitsToFloat(uf_remappedVS[9].x))); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].y), intBitsToFloat(uf_remappedVS[9].y))); +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].x), intBitsToFloat(uf_remappedVS[9].y))); +PS0i = R3i.x; +// 11 +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].y), intBitsToFloat(uf_remappedVS[9].x))); +// 12 +predResult = (0 != R1i.w); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R1i.z = uf_remappedVS[1].x & 0x00000002; +// 1 +predResult = (0 != R1i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R1i.y; +R1i.yzw = ivec3(backupReg0i,0,0x3f800000); +PV0i.y = R1i.y; +PV0i.z = R1i.z; +PV0i.w = R1i.w; +// 1 +R4i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); +R4i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.z = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R125i.x = PV1i.z + PS1i; +PV0i.x = R125i.x; +// 3 +R127i.x = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R125i.y = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.z = R127i.z; +R126i.w = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); +// 4 +R126i.x = ((PV1i.z == 0)?(uf_remappedVS[10].y):(uf_remappedVS[11].y)); +R127i.y = ((PV1i.z == 0)?(uf_remappedVS[10].x):(uf_remappedVS[11].x)); +// 5 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_remappedVS[10].w):(uf_remappedVS[11].w)); +R127i.w = ((backupReg0i == 0)?(uf_remappedVS[10].z):(uf_remappedVS[11].z)); +// 6 +R126i.z = ((R127i.x == 0)?(uf_remappedVS[12].y):(uf_remappedVS[13].y)); +R125i.w = ((R127i.x == 0)?(uf_remappedVS[12].x):(uf_remappedVS[13].x)); +// 7 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_remappedVS[12].w):(uf_remappedVS[13].w)); +R126i.y = ((backupReg0i == 0)?(uf_remappedVS[12].z):(uf_remappedVS[13].z)); +// 8 +backupReg0i = R126i.x; +backupReg1i = R127i.y; +backupReg2i = R127i.z; +backupReg3i = R127i.w; +R126i.x = ((R126i.w == 0)?(backupReg0i):(uf_remappedVS[14].y)); +R127i.y = ((R126i.w == 0)?(backupReg1i):(uf_remappedVS[14].x)); +R127i.z = ((R126i.w == 0)?(backupReg2i):(uf_remappedVS[14].w)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_remappedVS[14].z)); +// 9 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R125i.w; +R127i.x = ((R125i.y == 0)?(backupReg0i):(uf_remappedVS[15].w)); +R126i.y = ((R125i.y == 0)?(backupReg1i):(uf_remappedVS[15].z)); +R126i.z = ((R125i.y == 0)?(backupReg2i):(uf_remappedVS[15].y)); +R125i.w = ((R125i.y == 0)?(backupReg3i):(uf_remappedVS[15].x)); +// 10 +R1i.x = ((R125i.x == 0)?(uf_remappedVS[16].x):(R127i.y)); +R1i.y = ((R125i.x == 0)?(uf_remappedVS[16].y):(R126i.x)); +R1i.z = ((R125i.x == 0)?(uf_remappedVS[16].z):(R127i.w)); +R1i.w = ((R125i.x == 0)?(uf_remappedVS[16].w):(R127i.z)); +// 11 +R4i.x = ((R125i.x == 0)?(uf_remappedVS[17].x):(R125i.w)); +R4i.y = ((R125i.x == 0)?(uf_remappedVS[17].y):(R126i.z)); +R4i.z = ((R125i.x == 0)?(uf_remappedVS[17].z):(R126i.y)); +R4i.w = ((R125i.x == 0)?(uf_remappedVS[17].w):(R127i.x)); +} +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R4i.y = uf_remappedVS[1].x & 0x00000002; +// 1 +predResult = (0 != R4i.y); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R1i.y; +R1i.yzw = ivec3(backupReg0i,0,0x3f800000); +PV0i.y = R1i.y; +PV0i.z = R1i.z; +PV0i.w = R1i.w; +// 1 +R4i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); +R4i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.z = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R125i.x = PV1i.z + PS1i; +PV0i.x = R125i.x; +// 3 +R127i.x = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R125i.y = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.z = R127i.z; +R126i.w = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); +// 4 +R126i.x = ((PV1i.z == 0)?(uf_remappedVS[10].y):(uf_remappedVS[11].y)); +R127i.y = ((PV1i.z == 0)?(uf_remappedVS[10].x):(uf_remappedVS[11].x)); +// 5 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_remappedVS[10].w):(uf_remappedVS[11].w)); +R127i.w = ((backupReg0i == 0)?(uf_remappedVS[10].z):(uf_remappedVS[11].z)); +// 6 +R126i.z = ((R127i.x == 0)?(uf_remappedVS[12].y):(uf_remappedVS[13].y)); +R125i.w = ((R127i.x == 0)?(uf_remappedVS[12].x):(uf_remappedVS[13].x)); +// 7 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_remappedVS[12].w):(uf_remappedVS[13].w)); +R126i.y = ((backupReg0i == 0)?(uf_remappedVS[12].z):(uf_remappedVS[13].z)); +// 8 +backupReg0i = R126i.x; +backupReg1i = R127i.y; +backupReg2i = R127i.z; +backupReg3i = R127i.w; +R126i.x = ((R126i.w == 0)?(backupReg0i):(uf_remappedVS[14].y)); +R127i.y = ((R126i.w == 0)?(backupReg1i):(uf_remappedVS[14].x)); +R127i.z = ((R126i.w == 0)?(backupReg2i):(uf_remappedVS[14].w)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_remappedVS[14].z)); +// 9 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R125i.w; +R127i.x = ((R125i.y == 0)?(backupReg0i):(uf_remappedVS[15].w)); +R126i.y = ((R125i.y == 0)?(backupReg1i):(uf_remappedVS[15].z)); +R126i.z = ((R125i.y == 0)?(backupReg2i):(uf_remappedVS[15].y)); +R125i.w = ((R125i.y == 0)?(backupReg3i):(uf_remappedVS[15].x)); +// 10 +R1i.x = ((R125i.x == 0)?(uf_remappedVS[16].x):(R127i.y)); +R1i.y = ((R125i.x == 0)?(uf_remappedVS[16].y):(R126i.x)); +R1i.z = ((R125i.x == 0)?(uf_remappedVS[16].z):(R127i.w)); +R1i.w = ((R125i.x == 0)?(uf_remappedVS[16].w):(R127i.z)); +// 11 +R4i.x = ((R125i.x == 0)?(uf_remappedVS[17].x):(R125i.w)); +R4i.y = ((R125i.x == 0)?(uf_remappedVS[17].y):(R126i.z)); +R4i.z = ((R125i.x == 0)?(uf_remappedVS[17].z):(R126i.y)); +R4i.w = ((R125i.x == 0)?(uf_remappedVS[17].w):(R127i.x)); +} +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (0 != uf_remappedVS[18].x); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); +PV0i.x = R1i.x; +PV0i.y = R1i.x; +PV0i.z = R1i.x; +PV0i.w = R1i.x; +// 1 +backupReg0i = R0i.x; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[14].x),intBitsToFloat(uf_remappedVS[14].y),intBitsToFloat(uf_remappedVS[14].z),intBitsToFloat(uf_remappedVS[14].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[11].x),intBitsToFloat(uf_remappedVS[11].y),intBitsToFloat(uf_remappedVS[11].z),intBitsToFloat(uf_remappedVS[11].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R1i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R6i.x = uf_remappedVS[1].x & int(1); +// 1 +predResult = (0 != R6i.x); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R2i.w = uf_remappedVS[1].x & 0x00000002; +// 1 +predResult = (0 != R2i.w); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PV0i.x = uf_remappedVS[1].x & 0x00010000; +R127i.y = uf_remappedVS[1].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_remappedVS[1].x & 0x00000004; +R127i.w = uf_remappedVS[1].x & 0x00000020; +// 1 +R123i.x = ((PV0i.y == 0)?(R1i.w):(R1i.w)); +PV1i.x = R123i.x; +R123i.y = ((PV0i.y == 0)?(R1i.z):(R1i.z)); +PV1i.y = R123i.y; +R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); +PV1i.z = R126i.z; +R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); +PV1i.w = R123i.w; +R127i.z = ((PV0i.y == 0)?(R1i.y):(R1i.y)); +PS1i = R127i.z; +// 2 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.w))); +PV0i.x = R6i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); +R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); +PV0i.w = R123i.w; +R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); +PS0i = R122i.x; +// 3 +backupReg0i = R127i.y; +R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); +R123i.w = ((backupReg0i == 0)?(R1i.x):(PV0i.x)); +PV1i.w = R123i.w; +R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); +PS1i = R124i.z; +// 4 +R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.x = R127i.x; +R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); +PV0i.y = R125i.y; +R126i.z = uf_remappedVS[1].x & 0x00000008; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); +// 6 +R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R1i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); +R1i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); +R1i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); +// 8 +R1i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R6i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + 1.0); +PV0i.x = R6i.x; +R126i.y = uf_remappedVS[1].x & 0x00010000; +R127i.z = uf_remappedVS[1].x & 0x00040000; +PV0i.w = uf_remappedVS[1].x & 0x00020000; +// 1 +R123i.x = ((PV0i.w == 0)?(R1i.z):(R1i.z)); +PV1i.x = R123i.x; +R127i.y = ((PV0i.w == 0)?(R1i.y):(R1i.y)); +PV1i.y = R127i.y; +R123i.z = ((PV0i.w == 0)?(R1i.x):(PV0i.x)); +PV1i.z = R123i.z; +R123i.w = ((PV0i.w == 0)?(R1i.w):(R1i.w)); +PV1i.w = R123i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R1i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); +R1i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); +R1i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); +R1i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),intBitsToFloat(uf_remappedVS[19].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +// 1 +backupReg0i = R1i.x; +R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_remappedVS[20].x),intBitsToFloat(uf_remappedVS[20].y),intBitsToFloat(uf_remappedVS[20].z),intBitsToFloat(uf_remappedVS[20].w)))); +PV1i.x = R1i.x; +PV1i.y = R1i.x; +PV1i.z = R1i.x; +PV1i.w = R1i.x; +R1i.y = PV0i.x; +PS1i = R1i.y; +// 2 +R1i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R1i.w = R127i.x; +// 3 +predResult = (0 != uf_remappedVS[18].y); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); +PV0i.x = R4i.x; +PV0i.y = R4i.x; +PV0i.z = R4i.x; +PV0i.w = R4i.x; +// 1 +backupReg0i = R0i.x; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),intBitsToFloat(uf_remappedVS[13].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[12].x),intBitsToFloat(uf_remappedVS[12].y),intBitsToFloat(uf_remappedVS[12].z),intBitsToFloat(uf_remappedVS[12].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.y = uf_remappedVS[1].x & int(1); +// 1 +predResult = (0 != R0i.y); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.x = uf_remappedVS[1].x & 0x00000002; +// 1 +backupReg0i = R0i.x; +predResult = (0 != backupReg0i); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = uf_remappedVS[1].x & 0x00000020; +R127i.y = uf_remappedVS[1].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_remappedVS[1].x & 0x00000004; +PV0i.w = uf_remappedVS[1].x & 0x00010000; +// 1 +R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); +PV1i.x = R123i.x; +R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); +PV1i.z = R123i.z; +R125i.w = uf_remappedVS[1].x & 0x00000008; +R127i.z = ((PV0i.y == 0)?(R4i.y):(R4i.y)); +PS1i = R127i.z; +// 2 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV1i.z))); +PV0i.x = R0i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 3 +R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); +PV1i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R4i.x):(PV0i.x)); +PV1i.w = R123i.w; +// 4 +backupReg0i = R127i.x; +R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.x = R127i.x; +R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); +PV0i.w = R126i.w; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); +// 6 +R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R4i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); +R4i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R0i.x = floatBitsToInt(-(intBitsToFloat(R4i.x)) + 1.0); +PV0i.x = R0i.x; +PV0i.y = uf_remappedVS[1].x & 0x00020000; +R127i.z = uf_remappedVS[1].x & 0x00040000; +R126i.w = uf_remappedVS[1].x & 0x00010000; +// 1 +R123i.x = ((PV0i.y == 0)?(R4i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.w = ((PV0i.y == 0)?(R4i.y):(R4i.y)); +PV1i.w = R127i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R4i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); +R4i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[21].x),intBitsToFloat(uf_remappedVS[21].y),intBitsToFloat(uf_remappedVS[21].z),intBitsToFloat(uf_remappedVS[21].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 1 +PV1i.x = PV0i.x; +R0i.w = PV0i.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(uf_remappedVS[22].w))); +// 2 +R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(PS1i)),vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),1.0))); +PV0i.x = R0i.x; +PV0i.y = R0i.x; +PV0i.z = R0i.x; +PV0i.w = R0i.x; +R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R0i.y; +} +// export +gl_Position = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.z), intBitsToFloat(R5i.w)); +// export +passParameterSem0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); +// export +passParameterSem1 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.x), intBitsToFloat(R0i.w)); +} diff --git a/Source/Splatoon/ae5bf21625f134f3_0000000000000000_vs.txt b/Modifications/Splatoon_UltrawideFixes219/ae5bf21625f134f3_0000000000000000_vs.txt similarity index 94% rename from Source/Splatoon/ae5bf21625f134f3_0000000000000000_vs.txt rename to Modifications/Splatoon_UltrawideFixes219/ae5bf21625f134f3_0000000000000000_vs.txt index 29306208..6700ddc5 100644 --- a/Source/Splatoon/ae5bf21625f134f3_0000000000000000_vs.txt +++ b/Modifications/Splatoon_UltrawideFixes219/ae5bf21625f134f3_0000000000000000_vs.txt @@ -1,22 +1,11 @@ - #version 420 #extension GL_ARB_texture_gather : enable #extension GL_ARB_separate_shader_objects : enable #extension GL_ARB_shading_language_packing : enable // shader ae5bf21625f134f3 // Used for: Squid Sisters TV -const float scaleAspect = ; +const float scaleAspect = 1.3333333333333; + uniform ivec4 uf_remappedVS[7]; uniform vec2 uf_windowSpaceToClipSpaceTransform; layout(location = 0) in uvec4 attrDataSem0; diff --git a/Modifications/Splatoon_UltrawideFixes219/c6628888b292c921_0000000000000000_vs.txt b/Modifications/Splatoon_UltrawideFixes219/c6628888b292c921_0000000000000000_vs.txt new file mode 100644 index 00000000..8f621786 --- /dev/null +++ b/Modifications/Splatoon_UltrawideFixes219/c6628888b292c921_0000000000000000_vs.txt @@ -0,0 +1,823 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_packing : enable +// shader c6628888b292c921 +// Used for: Ink splash damage UW fix +float scaleAspect = 1.3333333333333; + +uniform ivec4 uf_remappedVS[38]; +uniform vec2 uf_windowSpaceToClipSpaceTransform; +uniform float uf_alphaTestRef; +layout(location = 0) in uvec4 attrDataSem0; +layout(location = 1) in uvec4 attrDataSem1; +layout(location = 2) in uvec4 attrDataSem2; +layout(location = 3) in uvec4 attrDataSem3; +layout(location = 4) in uvec4 attrDataSem4; +layout(location = 5) in uvec4 attrDataSem5; +layout(location = 6) in uvec4 attrDataSem6; +layout(location = 7) in uvec4 attrDataSem7; +layout(location = 8) in uvec4 attrDataSem8; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 0) out vec4 passParameterSem0; +layout(location = 1) out vec4 passParameterSem1; +layout(location = 2) out vec4 passParameterSem3; +layout(location = 3) out vec4 passParameterSem4; +layout(location = 4) out vec4 passParameterSem5; +layout(location = 5) out vec4 passParameterSem6; +layout(location = 6) out vec4 passParameterSem7; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R13i = ivec4(0); +ivec4 R14i = ivec4(0); +ivec4 R15i = ivec4(0); +ivec4 R16i = ivec4(0); +ivec4 R17i = ivec4(0); +ivec4 R18i = ivec4(0); +ivec4 R19i = ivec4(0); +ivec4 R20i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +uvec4 attrDecoder; +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[4]; +bool activeMaskStackC[5]; +activeMaskStack[0] = false; +activeMaskStack[1] = false; +activeMaskStack[2] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStackC[2] = false; +activeMaskStackC[3] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); +attrDecoder = attrDataSem3; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder.xyz = attrDataSem2.xyz; +attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); +attrDecoder.w = 0; +R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); +attrDecoder = attrDataSem8; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder.xy = attrDataSem7.xy; +attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); +attrDecoder.z = 0; +attrDecoder.w = 0; +R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); +attrDecoder = attrDataSem0; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder = attrDataSem1; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder = attrDataSem5; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder = attrDataSem4; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R13i.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(uf_remappedVS[0].x)); +R0i.z = 0; +R13i.w = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); +R7i.z = floatBitsToInt(1.0); +PS0i = R7i.z; +// 1 +predResult = (0.0 > intBitsToFloat(R13i.x)); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +R17i.x = 0; +R17i.y = 0; +R17i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].y) * intBitsToFloat(0x40a00000)); +R18i.x = 0; +PS0i = R18i.x; +// 1 +R13i.z = R7i.z; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R13i.z = R0i.z; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (R13i.z == 0); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +predResult = (intBitsToFloat(R13i.x) >= intBitsToFloat(R1i.w)); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +R17i.x = 0; +R17i.y = 0; +R17i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].y) * intBitsToFloat(0x40a00000)); +R18i.x = 0; +PS0i = R18i.x; +// 1 +R0i.z = R7i.z; +} +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +predResult = (R0i.z == 0); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(uf_remappedVS[2].z))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedVS[2].y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedVS[2].x))); +// 1 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedVS[3].y)*(1+(scaleAspect-1)/2))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedVS[3].z))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[3].w))); +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].x)) + 1.0); +R2i.w = ((intBitsToFloat(uf_remappedVS[4].x) == 1.0)?int(0xFFFFFFFF):int(0x0)); +PS0i = R2i.w; +// 1 +predResult = (R2i.w != 0); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(R13i.x))); +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); +// 1 +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].w), intBitsToFloat(PV0i.x))); +// 2 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x), intBitsToFloat(PV1i.w))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].y), intBitsToFloat(PV1i.w))); +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].z), intBitsToFloat(PV1i.w))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +// 0 +tempResultf = log2(abs(intBitsToFloat(uf_remappedVS[4].x))); +PS0i = floatBitsToInt(tempResultf); +// 1 +PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f317218)); +tempResultf = log2(intBitsToFloat(uf_remappedVS[4].x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(PS1i))); +R127i.y = ((intBitsToFloat(uf_remappedVS[4].x) == 0.0)?(0xff7fffff):(PV1i.z)); +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.w)); +PS0i = R127i.z; +// 3 +PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); +// 4 +PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) + -(1.0)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); +// 5 +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(PS0i)); +// 6 +PV0i.y = floatBitsToInt(intBitsToFloat(R13i.x) + -(intBitsToFloat(PV1i.z))); +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); +// 8 +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].w), intBitsToFloat(PV1i.x))); +// 9 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x), intBitsToFloat(PV0i.w))); +R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].y), intBitsToFloat(PV0i.w))); +R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].z), intBitsToFloat(PV0i.w))); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R0i.z; +PV0i.x = uf_remappedVS[6].y; +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); +PV0i.y = uf_remappedVS[6].x; +PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) / 2.0); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(backupReg0i))); +R7i.w = 0x3f800000; +tempResultf = log2(intBitsToFloat(uf_remappedVS[4].x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 1 +backupReg0i = R0i.w; +PV1i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); +R9i.y = 0x3f800000; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(PV0i.x)); +R127i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +PS1i = R127i.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.w))); +PV0i.z = uf_remappedVS[7].y & int(1); +R9i.w = 0x3f800000; +PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); +// 3 +R123i.x = ((PV0i.z == 0)?(int(1)):(0)); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); +R127i.z = ((PV0i.z == 0)?(0x00000002):(0)); +PV1i.z = R127i.z; +R4i.w = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); +R126i.x = int(intBitsToFloat(uf_remappedVS[8].z)); +PS1i = R126i.x; +// 4 +R124i.x = (PV1i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R4i.y = (PV1i.x == int(1))?int(0xFFFFFFFF):int(0x0); +PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.x)); +PV0i.w = (PV1i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R127i.x = int(intBitsToFloat(uf_remappedVS[9].z)); +PS0i = R127i.x; +// 5 +R9i.x = (R127i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R127i.y = ((PV0i.w == 0)?(R5i.y):(R5i.x)); +R123i.z = ((PV0i.w == 0)?(R5i.x):(R5i.z)); +PV1i.z = R123i.z; +R123i.w = ((R2i.w == 0)?(PV0i.z):(R13i.x)); +PV1i.w = R123i.w; +R125i.x = int(intBitsToFloat(uf_remappedVS[10].z)); +PS1i = R125i.x; +// 6 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.w))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV1i.w))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PV1i.w))); +R3i.w = ((R4i.y == 0)?(PV1i.z):(R5i.y)); +R2i.w = floatBitsToInt(float(R126i.x)); +PS0i = R2i.w; +// 7 +PV1i.x = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(PV0i.z)); +PV1i.y = floatBitsToInt(intBitsToFloat(R6i.y) + intBitsToFloat(PV0i.x)); +R127i.z = floatBitsToInt(-(abs(intBitsToFloat(PS0i))) + 0.0); +PV1i.w = floatBitsToInt(intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.y)); +R0i.w = floatBitsToInt(float(R127i.x)); +PS1i = R0i.w; +// 8 +backupReg0i = R125i.x; +R125i.x = floatBitsToInt((0.0 >= abs(intBitsToFloat(R2i.w)))?1.0:0.0); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.x))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); +R6i.w = floatBitsToInt(float(backupReg0i)); +PS0i = R6i.w; +// 9 +backupReg0i = R0i.w; +backupReg0i = R0i.w; +R4i.x = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(PV0i.z)); +R2i.y = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w)); +R6i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(PV0i.y)); +PV1i.w = floatBitsToInt(-(abs(intBitsToFloat(backupReg0i))) + 0.0); +PS1i = floatBitsToInt((0.0 >= abs(intBitsToFloat(backupReg0i)))?1.0:0.0); +// 10 +backupReg0i = R125i.x; +R125i.x = ((intBitsToFloat(backupReg0i) == 0.0)?(0):(R127i.z)); +PV0i.x = R125i.x; +PV0i.y = floatBitsToInt((0.0 >= abs(intBitsToFloat(R6i.w)))?1.0:0.0); +PV0i.z = floatBitsToInt(-(abs(intBitsToFloat(R6i.w))) + 0.0); +R127i.w = ((intBitsToFloat(PS1i) == 0.0)?(0):(PV1i.w)); +PV0i.w = R127i.w; +R125i.w = floatBitsToInt(1.0 / intBitsToFloat(R2i.w)); +PS0i = R125i.w; +// 11 +R127i.x = ((intBitsToFloat(PV0i.y) == 0.0)?(0):(PV0i.z)); +PV1i.x = R127i.x; +PV1i.y = floatBitsToInt(abs(intBitsToFloat(R0i.w)) + intBitsToFloat(PV0i.w)); +R127i.z = ((R124i.x == 0)?(R5i.x):(R5i.z)); +R126i.w = floatBitsToInt(abs(intBitsToFloat(R2i.w)) + intBitsToFloat(PV0i.x)); +R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R0i.w)); +PS1i = R124i.w; +// 12 +backupReg0i = R124i.x; +R124i.x = ((R4i.y == 0)?(R127i.y):(R5i.z)); +R127i.y = ((backupReg0i == 0)?(R5i.y):(R5i.x)); +R126i.z = ((-(intBitsToFloat(R127i.w)) > 0.0)?(PV1i.y):(R127i.w)); +PV0i.w = floatBitsToInt(abs(intBitsToFloat(R6i.w)) + intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R6i.w)); +// 13 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(R125i.w) * 0.0); +R126i.y = floatBitsToInt(intBitsToFloat(R124i.w) * 0.0); +R123i.z = ((-(intBitsToFloat(R125i.x)) > 0.0)?(R126i.w):(R125i.x)); +PV1i.z = R123i.z; +R126i.w = floatBitsToInt(intBitsToFloat(PS0i) * 0.0); +R122i.x = ((-(intBitsToFloat(backupReg0i)) > 0.0)?(PV0i.w):(backupReg0i)); +PS1i = R122i.x; +// 14 +R126i.x = ((R9i.x == 0)?(R127i.z):(R5i.y)); +R125i.y = ((intBitsToFloat(R2i.w) == 0.0)?(0):(PV1i.z)); +R2i.z = ((intBitsToFloat(R0i.w) == 0.0)?(0):(R126i.z)); +R125i.w = ((R9i.x == 0)?(R127i.y):(R5i.z)); +R11i.y = ((intBitsToFloat(R6i.w) == 0.0)?(0):(PS1i)); +PS0i = R11i.y; +// 15 +R125i.x = ((intBitsToFloat(R5i.x) > 0.5)?int(0xFFFFFFFF):int(0x0)); +R127i.y = ((intBitsToFloat(R5i.y) > 0.5)?int(0xFFFFFFFF):int(0x0)); +R127i.z = ((intBitsToFloat(R5i.z) > 0.5)?int(0xFFFFFFFF):int(0x0)); +R124i.w = ((intBitsToFloat(R5i.w) > 0.5)?int(0xFFFFFFFF):int(0x0)); +R6i.x = ((intBitsToFloat(R5i.y) > 0.5)?int(0xFFFFFFFF):int(0x0)); +PS1i = R6i.x; +// 16 +R2i.x = ((intBitsToFloat(R5i.z) > 0.5)?int(0xFFFFFFFF):int(0x0)); +R6i.y = floatBitsToInt(trunc(intBitsToFloat(R127i.x))); +PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].z) + intBitsToFloat(uf_remappedVS[12].x)); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(uf_remappedVS[12].x))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(uf_remappedVS[12].y))); +R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); +PS0i = R127i.x; +// 17 +R10i.x = floatBitsToInt(trunc(intBitsToFloat(R126i.w))); +R10i.y = floatBitsToInt(trunc(intBitsToFloat(R126i.y))); +R11i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.z)); +PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + intBitsToFloat(uf_remappedVS[12].y)); +R0i.w = ((R125i.x == 0)?(R7i.x):(R4i.w)); +PS1i = R0i.w; +// 18 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[13].y), intBitsToFloat(R124i.x))); +R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); +R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].w) + intBitsToFloat(uf_remappedVS[13].y)); +PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].z) + intBitsToFloat(uf_remappedVS[13].x)); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[13].x), intBitsToFloat(R3i.w))); +PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); +R12i.z = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.w)); +PS0i = R12i.z; +// 19 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[15].y), intBitsToFloat(R125i.w))); +PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 2.0); +PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[16].w) + intBitsToFloat(uf_remappedVS[15].y)); +PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[16].z) + intBitsToFloat(uf_remappedVS[15].x)); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[15].x), intBitsToFloat(R126i.x))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); +R15i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.z)); +PS1i = R15i.y; +// 20 +R12i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.y)); +R16i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z)); +R10i.z = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.y)); +R3i.w = uf_remappedVS[7].x & 0x00080000; +R12i.y = uf_remappedVS[7].x & 0x00100000; +PS0i = R12i.y; +// 21 +R11i.x = ((R127i.z == 0)?(R7i.x):(R4i.w)); +R13i.y = uf_remappedVS[7].x & 0x00200000; +R4i.z = uf_remappedVS[7].x & 0x00400000; +R2i.w = ((R127i.y == 0)?(R7i.y):(R13i.w)); +R6i.w = ((R124i.w == 0)?(R7i.y):(R13i.w)); +PS1i = R6i.w; +// 22 +backupReg0i = R2i.x; +backupReg1i = R4i.w; +R2i.x = uf_remappedVS[7].x & 0x01000000; +R14i.y = uf_remappedVS[7].x & 0x00800000; +R7i.z = ((backupReg0i == 0)?(R7i.y):(R13i.w)); +R4i.w = ((R6i.x == 0)?(R7i.x):(backupReg1i)); +R6i.x = int(intBitsToFloat(R125i.y)); +PS0i = R6i.x; +} +if( activeMaskStackC[3] == true ) { +// 0 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R2i.y),intBitsToFloat(R6i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +R126i.x = int(intBitsToFloat(R6i.y)); +PS0i = R126i.x; +// 1 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R2i.y),intBitsToFloat(R6i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +R9i.z = ((R4i.y == 0)?(R5i.x):(R5i.y)); +PS1i = R9i.z; +// 2 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R2i.y),intBitsToFloat(R6i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),intBitsToFloat(uf_remappedVS[19].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R124i.w = tempi.x; +R2i.y = ((R4i.y == 0)?(R5i.y):(R5i.z)); +PS0i = R2i.y; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R9i.y)),vec4(intBitsToFloat(uf_remappedVS[20].x),intBitsToFloat(uf_remappedVS[20].y),intBitsToFloat(uf_remappedVS[20].z),intBitsToFloat(uf_remappedVS[20].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.x = int(intBitsToFloat(R2i.z)); +PS1i = R124i.x; +// 4 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +backupReg3i = R127i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R9i.y)),vec4(intBitsToFloat(uf_remappedVS[21].x),intBitsToFloat(uf_remappedVS[21].y),intBitsToFloat(uf_remappedVS[21].z),intBitsToFloat(uf_remappedVS[21].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + intBitsToFloat(PV1i.x)); +PS0i = R127i.x; +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R9i.y)),vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),intBitsToFloat(uf_remappedVS[22].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R125i.y = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.x)); +PS1i = R125i.y; +// 6 +backupReg0i = R0i.w; +backupReg1i = R10i.y; +R4i.x = ((R9i.x == 0)?(R5i.x):(R5i.y)); +R10i.y = ((R9i.x == 0)?(R5i.y):(R5i.z)); +R127i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV1i.x)); +PV0i.z = R127i.z; +R0i.w = ((R3i.w == 0)?(R7i.x):(backupReg0i)); +R125i.x = int(intBitsToFloat(backupReg1i)); +PS0i = R125i.x; +// 7 +R17i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.z),intBitsToFloat(R9i.w)),vec4(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(uf_remappedVS[23].z),intBitsToFloat(uf_remappedVS[23].w)))); +PV1i.x = R17i.x; +PV1i.y = R17i.x; +PV1i.z = R17i.x; +PV1i.w = R17i.x; +R9i.x = int(intBitsToFloat(R11i.y)); +PS1i = R9i.x; +// 8 +backupReg0i = R10i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),intBitsToFloat(R9i.w)),vec4(intBitsToFloat(uf_remappedVS[24].x),intBitsToFloat(uf_remappedVS[24].y),intBitsToFloat(uf_remappedVS[24].z),intBitsToFloat(uf_remappedVS[24].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R17i.y = tempi.x; +R10i.x = int(intBitsToFloat(backupReg0i)); +PS0i = R10i.x; +// 9 +R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),intBitsToFloat(R9i.w)),vec4(intBitsToFloat(uf_remappedVS[25].x),intBitsToFloat(uf_remappedVS[25].y),intBitsToFloat(uf_remappedVS[25].z),intBitsToFloat(uf_remappedVS[25].w)))); +PV1i.x = R0i.x; +PV1i.y = R0i.x; +PV1i.z = R0i.x; +PV1i.w = R0i.x; +R0i.z = ((R12i.y == 0)?(R7i.y):(R2i.w)); +PS1i = R0i.z; +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),intBitsToFloat(R9i.w)),vec4(intBitsToFloat(uf_remappedVS[26].x),intBitsToFloat(uf_remappedVS[26].y),intBitsToFloat(uf_remappedVS[26].z),intBitsToFloat(uf_remappedVS[26].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R17i.w = tempi.x; +R2i.z = ((R13i.y == 0)?(R7i.x):(R11i.x)); +PS0i = R2i.z; +// 11 +backupReg0i = R2i.x; +R2i.x = ((R14i.y == 0)?(R7i.x):(R4i.w)); +R14i.y = ((backupReg0i == 0)?(R7i.y):(R7i.z)); +R6i.z = ((R4i.z == 0)?(R7i.y):(R6i.w)); +PV1i.w = uf_remappedVS[20].z; +R4i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); +PS1i = R4i.z; +// 12 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.w))); +PV0i.y = uf_remappedVS[22].z; +PV0i.z = uf_remappedVS[21].z; +R4i.w = R17i.w; +R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) / 2.0); +R13i.y = floatBitsToInt(float(R6i.x)); +PS0i = R13i.y; +// 13 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.y))); +PV1i.y = uf_remappedVS[21].y; +PV1i.z = uf_remappedVS[20].y; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.z))); +R13i.z = floatBitsToInt(float(backupReg0i)); +PS1i = R13i.z; +// 14 +PV0i.x = uf_remappedVS[22].y; +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.z)) + intBitsToFloat(R127i.x))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.w))); +R124i.w = uf_remappedVS[20].x; +R7i.y = floatBitsToInt(float(R124i.x)); +PS0i = R7i.y; +// 15 +PV1i.x = uf_remappedVS[21].x; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.x))); +PV1i.z = R123i.z; +PV1i.w = uf_remappedVS[22].x; +R7i.z = floatBitsToInt(float(R125i.x)); +PS1i = R7i.z; +// 16 +R19i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R125i.y))); +R19i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.z))); +R19i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z))); +R3i.y = floatBitsToInt(float(R9i.x)); +PS0i = R3i.y; +// 17 +R18i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[3].x) * 1.0); +R3i.z = floatBitsToInt(float(R10i.x)); +PS1i = R3i.z; +// 18 +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); +// 19 +R18i.y = floatBitsToInt(intBitsToFloat(R13i.x) * intBitsToFloat(PS0i)); +R18i.z = 0x3f800000; +} +if( activeMaskStackC[3] == true ) { +// 0 +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[6].z), intBitsToFloat(R0i.x))); +R124i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedVS[8].z)); +PS0i = R124i.w; +// 1 +R10i.x = uf_remappedVS[27].x; +PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(R4i.z)); +R4i.z = uf_remappedVS[27].y; +R125i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedVS[8].w)); +PS1i = R125i.y; +// 2 +PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[6].z) + -(intBitsToFloat(PV1i.y))); +R125i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedVS[9].z)); +PS0i = R125i.w; +// 3 +R17i.z = floatBitsToInt(intBitsToFloat(R0i.x) + -(intBitsToFloat(PV0i.x))); +PV1i.z = R17i.z; +R1i.w = uf_remappedVS[27].z; +R127i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedVS[9].w)); +PS1i = R127i.y; +// 4 +PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[28].x) + intBitsToFloat(uf_remappedVS[28].z)); +R20i.z = floatBitsToInt((intBitsToFloat(PV1i.z) * 0.5 + intBitsToFloat(R4i.w))); +PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[28].y) + intBitsToFloat(uf_remappedVS[28].w)); +R20i.w = floatBitsToInt(intBitsToFloat(R17i.w) * 1.0); +PS0i = R20i.w; +// 5 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[28].z),intBitsToFloat(R9i.z)) + intBitsToFloat(PV0i.y))); +R20i.y = floatBitsToInt((intBitsToFloat(R17i.y) * -(0.5) + intBitsToFloat(R4i.w))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[28].w),intBitsToFloat(R2i.y)) + intBitsToFloat(PV0i.w))); +R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedVS[10].z)); +PS1i = R126i.w; +// 6 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[8].y), intBitsToFloat(R125i.y))); +PV0i.x = R0i.x; +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[8].x), intBitsToFloat(R124i.w))); +PV0i.z = R9i.z; +R125i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedVS[10].w)); +PS0i = R125i.y; +// 7 +backupReg0i = R0i.z; +R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV0i.z)) + -(0.5))); +PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[29].x) + intBitsToFloat(uf_remappedVS[29].z)); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)) + -(0.5))); +PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[29].y) + intBitsToFloat(uf_remappedVS[29].w)); +R20i.x = floatBitsToInt((intBitsToFloat(R17i.x) * 0.5 + intBitsToFloat(R4i.w))); +PS1i = R20i.x; +// 8 +backupReg0i = R127i.y; +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[29].z),intBitsToFloat(R4i.x)) + intBitsToFloat(PV1i.y))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].x), intBitsToFloat(R125i.w))); +PV0i.y = R127i.y; +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[29].w),intBitsToFloat(R10i.y)) + intBitsToFloat(PV1i.w))); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].y), intBitsToFloat(backupReg0i))); +// 9 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R13i.x)),intBitsToFloat(uf_remappedVS[14].x)) + -(intBitsToFloat(R15i.y)))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[14].y)) + intBitsToFloat(R10i.z))); +PV1i.y = R123i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[10].x), intBitsToFloat(R126i.w))); +R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[10].y), intBitsToFloat(R125i.y))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(PV0i.y)) + -(0.5))); +PS1i = R125i.y; +// 10 +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R13i.x)),intBitsToFloat(uf_remappedVS[16].x)) + -(intBitsToFloat(R16i.y)))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[16].y)) + intBitsToFloat(R12i.x))); +PV0i.y = R123i.y; +R124i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(R7i.z)) + intBitsToFloat(PV1i.y))); +R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.x))); +R7i.y = uf_remappedVS[30].x; +PS0i = R7i.y; +// 11 +backupReg0i = R3i.y; +backupReg1i = R6i.z; +backupReg2i = R125i.w; +R124i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R3i.z)) + intBitsToFloat(PV0i.y))); +R3i.y = uf_remappedVS[30].y; +R6i.z = uf_remappedVS[30].z; +R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)) + -(0.5))); +PS1i = R127i.x; +// 12 +backupReg0i = R126i.x; +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[15].z)) + intBitsToFloat(R125i.x))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[15].w)) + intBitsToFloat(R126i.z))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[13].w)) + intBitsToFloat(R127i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[13].z)) + intBitsToFloat(backupReg0i))); +PV0i.w = R123i.w; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.y),intBitsToFloat(R126i.w)) + -(0.5))); +PS0i = R122i.x; +// 13 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PS0i)) + -(intBitsToFloat(R124i.x)))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(R125i.z)) + -(0.5))); +PV1i.y = R123i.y; +R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R124i.z)))); +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(R124i.w))); +R4i.w = uf_remappedVS[31].x; +PS1i = R4i.w; +// 14 +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PV1i.y)) + intBitsToFloat(R125i.w))); +PV0i.w = R123i.w; +// 15 +R14i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); +R14i.y = floatBitsToInt(intBitsToFloat(R127i.x) + 0.5); +} +if( activeMaskStackC[3] == true ) { +// 0 +PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[32].x) + intBitsToFloat(uf_remappedVS[32].z)); +PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[32].y) + intBitsToFloat(uf_remappedVS[32].w)); +// 1 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(uf_remappedVS[32].z)) + intBitsToFloat(PV0i.y))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R13i.x)),intBitsToFloat(uf_remappedVS[11].x)) + -(intBitsToFloat(R11i.z)))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_remappedVS[32].w)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[11].y)) + intBitsToFloat(R12i.z))); +PV1i.w = R123i.w; +// 2 +backupReg0i = R9i.z; +R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R0i.x)),intBitsToFloat(R13i.z)) + intBitsToFloat(PV1i.w))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[12].z)) + intBitsToFloat(PV1i.x))); +PV0i.y = R123i.y; +R9i.z = uf_remappedVS[33].x; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R13i.y)) + intBitsToFloat(PV1i.y))); +PV0i.w = R123i.w; +R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[12].w)) + intBitsToFloat(PV1i.z))); +PS0i = R122i.x; +// 3 +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(R0i.z)) + -(intBitsToFloat(PV0i.x)))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R1i.x)) + intBitsToFloat(PV0i.w))); +PV1i.w = R123i.w; +// 4 +R11i.xyz = floatBitsToInt(vec3(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.z),intBitsToFloat(R0i.w)) + vec3(0.5,0.5,0.5)); +R11i.w = floatBitsToInt(intBitsToFloat(R3i.z) + 0.5); +R1i.x = uf_remappedVS[34].x; +PS0i = R1i.x; +} +if( activeMaskStackC[3] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(uf_remappedVS[35].y))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(uf_remappedVS[35].x))); +R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(uf_remappedVS[35].w))); +R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(uf_remappedVS[35].z))); +// 1 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedVS[36].x))); +PV1i.x = R0i.x; +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(uf_remappedVS[36].y))); +PV1i.y = R0i.y; +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(uf_remappedVS[36].z))); +PV1i.z = R0i.z; +R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV0i.y))); +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV0i.x))); +PS1i = R127i.x; +// 2 +R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R1i.x))); +R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R1i.x))); +R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R1i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R125i.w))); +R10i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(uf_remappedVS[36].w))); +PS0i = R10i.w; +// 3 +R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(uf_remappedVS[37].x))); +R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[37].y))); +R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedVS[37].z))); +R9i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(uf_remappedVS[37].w))); +// 4 +R12i.xyz = ivec3(R8i.x,R8i.y,R8i.z); +R12i.w = R8i.w; +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +// export +gl_Position = vec4(intBitsToFloat(R17i.x), intBitsToFloat(R17i.y), intBitsToFloat(R17i.z), intBitsToFloat(R17i.w)); +// export +passParameterSem0 = vec4(intBitsToFloat(R10i.x), intBitsToFloat(R10i.y), intBitsToFloat(R10i.z), intBitsToFloat(R10i.w)); +// export +passParameterSem1 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); +// export +passParameterSem3 = vec4(intBitsToFloat(R20i.x), intBitsToFloat(R20i.y), intBitsToFloat(R20i.z), intBitsToFloat(R20i.w)); +// export +passParameterSem4 = vec4(intBitsToFloat(R18i.x), intBitsToFloat(R18i.y), intBitsToFloat(R18i.z), intBitsToFloat(R18i.w)); +// export +passParameterSem5 = vec4(intBitsToFloat(R12i.x), intBitsToFloat(R12i.y), intBitsToFloat(R12i.z), intBitsToFloat(R12i.w)); +// export +passParameterSem6 = vec4(intBitsToFloat(R11i.x), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w)); +// export +// skipped export to semanticId 255 +// export +passParameterSem7 = vec4(intBitsToFloat(R14i.x), intBitsToFloat(R14i.y), intBitsToFloat(R14i.z), intBitsToFloat(R14i.z)); +} diff --git a/Modifications/Splatoon_UltrawideFixes219/c73bf8204f4ddceb_0000000000000000_vs.txt b/Modifications/Splatoon_UltrawideFixes219/c73bf8204f4ddceb_0000000000000000_vs.txt new file mode 100644 index 00000000..33f7c323 --- /dev/null +++ b/Modifications/Splatoon_UltrawideFixes219/c73bf8204f4ddceb_0000000000000000_vs.txt @@ -0,0 +1,1424 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_packing : enable +// shader c73bf8204f4ddceb +// GUI UW scaling shader +float scaleAspect = 1.3333333333333; + +uniform ivec4 uf_uniformRegisterVS[256]; +uniform vec2 uf_windowSpaceToClipSpaceTransform; +layout(location = 0) in uvec4 attrDataSem0; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 0) out vec4 passParameterSem0; +layout(location = 2) out vec4 passParameterSem1; +layout(location = 3) out vec4 passParameterSem2; +layout(location = 1) out vec4 passParameterSem3; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +uvec4 attrDecoder; +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[14]; +bool activeMaskStackC[15]; +activeMaskStack[0] = false; +activeMaskStack[1] = false; +activeMaskStack[2] = false; +activeMaskStack[3] = false; +activeMaskStack[4] = false; +activeMaskStack[5] = false; +activeMaskStack[6] = false; +activeMaskStack[7] = false; +activeMaskStack[8] = false; +activeMaskStack[9] = false; +activeMaskStack[10] = false; +activeMaskStack[11] = false; +activeMaskStack[12] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStackC[2] = false; +activeMaskStackC[3] = false; +activeMaskStackC[4] = false; +activeMaskStackC[5] = false; +activeMaskStackC[6] = false; +activeMaskStackC[7] = false; +activeMaskStackC[8] = false; +activeMaskStackC[9] = false; +activeMaskStackC[10] = false; +activeMaskStackC[11] = false; +activeMaskStackC[12] = false; +activeMaskStackC[13] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); +attrDecoder.xy = attrDataSem0.xy; +attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); +attrDecoder.z = 0; +attrDecoder.w = 0; +R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[19].x))); +R0i.y = floatBitsToInt(-(intBitsToFloat(R1i.y))); +PV0i.y = R0i.y; +R1i.z = 0; +R1i.w = 0x3f800000; +R127i.w = floatBitsToInt(1.0); +PS0i = R127i.w; +// 1 +R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[19].z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[19].y))); +// 2 +R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[19].w)); +PV0i.y = R0i.y; +R0i.w = uf_uniformRegisterVS[2].x & 0x40000000; +// 3 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[4].x)*scaleAspect,intBitsToFloat(uf_uniformRegisterVS[4].y),intBitsToFloat(uf_uniformRegisterVS[4].z),intBitsToFloat(uf_uniformRegisterVS[4].w)))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +// 4 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[5].x),intBitsToFloat(uf_uniformRegisterVS[5].y),intBitsToFloat(uf_uniformRegisterVS[5].z),intBitsToFloat(uf_uniformRegisterVS[5].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[6].x),intBitsToFloat(uf_uniformRegisterVS[6].y),intBitsToFloat(uf_uniformRegisterVS[6].z),intBitsToFloat(uf_uniformRegisterVS[6].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +// 6 +R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w)))); +PV0i.x = R4i.x; +PV0i.y = R4i.x; +PV0i.z = R4i.x; +PV0i.w = R4i.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x),intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.y = tempi.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.z = tempi.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.w = tempi.x; +// 10 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].x))); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].y))); +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].x), intBitsToFloat(uf_uniformRegisterVS[12].y))); +PS0i = R3i.x; +// 11 +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[19].y), intBitsToFloat(uf_uniformRegisterVS[12].x))); +// 12 +predResult = (0 != R0i.w); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R1i.y; +R1i.y = backupReg0i; +PV0i.y = R1i.y; +R0i.z = 0; +PV0i.z = R0i.z; +R0i.w = 0x3f800000; +PV0i.w = R0i.w; +// 1 +R6i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); +PV1i.x = R6i.x; +PV1i.y = R6i.y; +PV1i.z = R6i.z; +R6i.w = PV0i.w; +PV1i.w = R6i.w; +// 2 +R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); +PV0i.x = R7i.x; +PV0i.y = R7i.y; +PV0i.z = R7i.z; +R7i.w = PV1i.w; +PV0i.w = R7i.w; +// 3 +R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); +R5i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.x = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R124i.z = PV1i.x + PS1i; +PV0i.z = R124i.z; +// 3 +R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.x = R127i.x; +R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +PS1i = R124i.w; +// 4 +R124i.y = (R124i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); +R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); +// 5 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); +R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); +// 6 +R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); +R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); +// 7 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); +R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); +// 8 +R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); +R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); +// 9 +backupReg0i = R127i.y; +R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); +R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); +// 10 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R127i.w; +R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); +R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); +R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); +// 11 +backupReg0i = R126i.x; +backupReg1i = R125i.y; +backupReg2i = R127i.z; +backupReg3i = R125i.w; +R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); +R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); +R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); +R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); +// 12 +backupReg0i = R125i.x; +backupReg1i = R127i.y; +backupReg2i = R125i.z; +R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); +R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); +R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); +R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); +// 13 +R6i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); +R6i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); +R6i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); +R6i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); +// 14 +R7i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); +R7i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); +R7i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); +R7i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); +// 15 +R5i.x = ((R124i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); +R5i.y = ((R124i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); +R5i.z = ((R124i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); +R5i.w = ((R124i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); +} +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +// 0 +R8i.xyz = ivec3(0x437f0000,0x437f0000,0x437f0000); +R8i.w = 0x437f0000; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +PV0i.x = uf_uniformRegisterVS[2].x >> 0x00000008; +R5i.y = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +R0i.z = PV0i.x & 0x0000000f; +// 2 +predResult = (0 != R5i.y); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R6i.y = R1i.y; +R3i.z = 0; +R0i.w = 0x3f800000; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); +// 1 +R5i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); +PV1i.x = R5i.x; +R5i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); +// 2 +R6i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i)); +PV0i.x = R6i.x; +R7i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i)); +R7i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R7i.x; +// 3 +R8i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PS0i)); +R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); +PV1i.z = R2i.z; +R9i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); +PS1i = R9i.x; +// 4 +R5i.z = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); +R2i.w = floatBitsToInt(-(intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.z)); +// 5 +predResult = (R0i.z == 0); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); +R5i.y = R6i.x; +PV0i.y = R5i.y; +// 1 +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +activeMaskStack[4] = activeMaskStack[3]; +activeMaskStackC[5] = activeMaskStackC[4]; +// 0 +predResult = (R0i.z == int(1)); +activeMaskStack[4] = predResult; +activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; +} +else { +activeMaskStack[4] = false; +activeMaskStackC[5] = false; +} +if( activeMaskStackC[5] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = 0; +PV0i.y = R5i.y; +PV0i.z = R6i.x; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[4] = activeMaskStack[4] == false; +activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; +if( activeMaskStackC[5] == true ) { +activeMaskStack[5] = activeMaskStack[4]; +activeMaskStackC[6] = activeMaskStackC[5]; +// 0 +predResult = (R0i.z == 0x00000002); +activeMaskStack[5] = predResult; +activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true; +} +else { +activeMaskStack[5] = false; +activeMaskStackC[6] = false; +} +if( activeMaskStackC[6] == true ) { +// 0 +backupReg0i = R7i.y; +R7i.y = backupReg0i; +PV0i.y = R7i.y; +PV0i.z = R5i.z; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[5] = activeMaskStack[5] == false; +activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true; +if( activeMaskStackC[6] == true ) { +activeMaskStack[6] = activeMaskStack[5]; +activeMaskStackC[7] = activeMaskStackC[6]; +// 0 +predResult = (R0i.z == 0x00000003); +activeMaskStack[6] = predResult; +activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true; +} +else { +activeMaskStack[6] = false; +activeMaskStackC[7] = false; +} +if( activeMaskStackC[7] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = R5i.z; +PV0i.y = R5i.y; +PV0i.z = R7i.y; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[6] = activeMaskStack[6] == false; +activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; +if( activeMaskStackC[7] == true ) { +activeMaskStack[7] = activeMaskStack[6]; +activeMaskStackC[8] = activeMaskStackC[7]; +// 0 +predResult = (R0i.z == 0x00000004); +activeMaskStack[7] = predResult; +activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true; +} +else { +activeMaskStack[7] = false; +activeMaskStackC[8] = false; +} +if( activeMaskStackC[8] == true ) { +// 0 +R5i.y = R2i.w; +PV0i.y = R5i.y; +PV0i.z = R6i.x; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[7] = activeMaskStack[7] == false; +activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true; +if( activeMaskStackC[8] == true ) { +activeMaskStack[8] = activeMaskStack[7]; +activeMaskStackC[9] = activeMaskStackC[8]; +// 0 +predResult = (R0i.z == 0x00000005); +activeMaskStack[8] = predResult; +activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true; +} +else { +activeMaskStack[8] = false; +activeMaskStackC[9] = false; +} +if( activeMaskStackC[9] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = R6i.x; +PV0i.y = R5i.y; +PV0i.z = R2i.w; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[8] = activeMaskStack[8] == false; +activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; +if( activeMaskStackC[9] == true ) { +activeMaskStack[9] = activeMaskStack[8]; +activeMaskStackC[10] = activeMaskStackC[9]; +// 0 +predResult = (R0i.z == 0x00000006); +activeMaskStack[9] = predResult; +activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true; +} +else { +activeMaskStack[9] = false; +activeMaskStackC[10] = false; +} +if( activeMaskStackC[10] == true ) { +// 0 +R5i.y = R6i.x; +PV0i.y = R5i.y; +R7i.y = 0; +PS0i = R7i.y; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +} +activeMaskStack[9] = activeMaskStack[9] == false; +activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true; +if( activeMaskStackC[10] == true ) { +activeMaskStack[10] = activeMaskStack[9]; +activeMaskStackC[11] = activeMaskStackC[10]; +// 0 +predResult = (R0i.z == 0x00000007); +activeMaskStack[10] = predResult; +activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true; +} +else { +activeMaskStack[10] = false; +activeMaskStackC[11] = false; +} +if( activeMaskStackC[11] == true ) { +// 0 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg0i))); +R5i.y = R7i.y; +PV0i.y = R5i.y; +R7i.y = R5i.z; +PS0i = R7i.y; +// 1 +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i))); +} +activeMaskStack[10] = activeMaskStack[10] == false; +activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; +if( activeMaskStackC[11] == true ) { +activeMaskStack[11] = activeMaskStack[10]; +activeMaskStackC[12] = activeMaskStackC[11]; +// 0 +predResult = (R0i.z == 0x00000008); +activeMaskStack[11] = predResult; +activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true; +} +else { +activeMaskStack[11] = false; +activeMaskStackC[12] = false; +} +if( activeMaskStackC[12] == true ) { +// 0 +R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); +R5i.y = R6i.x; +PV0i.y = R5i.y; +// 1 +R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +} +activeMaskStack[11] = activeMaskStack[11] == false; +activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true; +if( activeMaskStackC[12] == true ) { +activeMaskStack[12] = activeMaskStack[11]; +activeMaskStackC[13] = activeMaskStackC[12]; +// 0 +predResult = (R0i.z == 0x00000009); +activeMaskStack[12] = predResult; +activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true; +} +else { +activeMaskStack[12] = false; +activeMaskStackC[13] = false; +} +if( activeMaskStackC[13] == true ) { +// 0 +backupReg0i = R5i.y; +R5i.y = 0; +PV0i.y = R5i.y; +PV0i.z = R5i.z; +PV0i.w = backupReg0i; +// 1 +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R9i.x))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); +} +activeMaskStack[12] = activeMaskStack[12] == false; +activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; +if( activeMaskStackC[13] == true ) { +activeMaskStack[13] = activeMaskStack[12]; +activeMaskStackC[14] = activeMaskStackC[13]; +// 0 +predResult = (R0i.z == 0x0000000a); +activeMaskStack[13] = predResult; +activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true; +} +else { +activeMaskStack[13] = false; +activeMaskStackC[14] = false; +} +if( activeMaskStackC[14] == true ) { +// 0 +R5i.y = R2i.z; +PV0i.y = R5i.y; +PV0i.z = R6i.x; +PV0i.w = 0; +// 1 +backupReg0i = R5i.x; +R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w))); +R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z))); +} +activeMaskStack[13] = activeMaskStack[13] == false; +activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true; +if( activeMaskStackC[14] == true ) { +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R9i.x))); +R5i.y = R2i.w; +PV0i.y = R5i.y; +R127i.z = (R0i.z == 0x0000000c)?int(0xFFFFFFFF):int(0x0); +PV0i.z = R127i.z; +R127i.w = (R0i.z == 0x0000000b)?int(0xFFFFFFFF):int(0x0); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y))); +R5i.y = R5i.z; +PV1i.y = R5i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(R5i.x))); +PV1i.z = R123i.z; +R123i.w = ((PV0i.z == 0)?(0):(PV0i.x)); +PV1i.w = R123i.w; +// 2 +R5i.x = ((R127i.w == 0)?(PV1i.w):(PV1i.z)); +R123i.z = ((R127i.z == 0)?(0):(PV1i.x)); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.y)) + intBitsToFloat(PV1i.y))); +PV0i.w = R123i.w; +// 3 +R5i.y = ((R127i.w == 0)?(PV0i.z):(PV0i.w)); +} +activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true; +activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true; +activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true; +activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true; +activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); +// 1 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); +// 2 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 4 +backupReg0i = R127i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i))); +PS0i = R126i.z; +// 5 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PS1i = R8i.x; +// 6 +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +// 7 +backupReg0i = R6i.y; +R6i.xyz = ivec3(R1i.x,backupReg0i,R3i.z); +PV1i.x = R6i.x; +PV1i.y = R6i.y; +PV1i.z = R6i.z; +R6i.w = R0i.w; +PV1i.w = R6i.w; +// 8 +R7i.xyz = ivec3(PV1i.x,PV1i.y,PV1i.z); +PV0i.x = R7i.x; +PV0i.y = R7i.y; +PV0i.z = R7i.z; +R7i.w = PV1i.w; +PV0i.w = R7i.w; +// 9 +R5i.xyz = ivec3(PV0i.x,PV0i.y,PV0i.z); +R5i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.z = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R2i.z = PV1i.z + PS1i; +PV0i.z = R2i.z; +// 3 +R127i.x = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.x = R127i.x; +R127i.y = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.z == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R126i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R124i.w = (PV0i.z == int(1))?int(0xFFFFFFFF):int(0x0); +PS1i = R124i.w; +// 4 +R124i.y = (R2i.z == int(1))?int(0xFFFFFFFF):int(0x0); +R126i.z = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].y):(uf_uniformRegisterVS[26].y)); +R127i.w = ((PV1i.x == 0)?(uf_uniformRegisterVS[27].x):(uf_uniformRegisterVS[26].x)); +// 5 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].w):(uf_uniformRegisterVS[26].w)); +R126i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[27].z):(uf_uniformRegisterVS[26].z)); +// 6 +R126i.x = ((R127i.z == 0)?(uf_uniformRegisterVS[31].y):(uf_uniformRegisterVS[30].y)); +R125i.y = ((R127i.z == 0)?(uf_uniformRegisterVS[31].x):(uf_uniformRegisterVS[30].x)); +// 7 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].w):(uf_uniformRegisterVS[30].w)); +R125i.w = ((backupReg0i == 0)?(uf_uniformRegisterVS[31].z):(uf_uniformRegisterVS[30].z)); +// 8 +R125i.z = ((R127i.y == 0)?(uf_uniformRegisterVS[35].y):(uf_uniformRegisterVS[34].y)); +R0i.w = ((R127i.y == 0)?(uf_uniformRegisterVS[35].x):(uf_uniformRegisterVS[34].x)); +// 9 +backupReg0i = R127i.y; +R125i.x = ((R127i.y == 0)?(uf_uniformRegisterVS[35].w):(uf_uniformRegisterVS[34].w)); +R127i.y = ((backupReg0i == 0)?(uf_uniformRegisterVS[35].z):(uf_uniformRegisterVS[34].z)); +// 10 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R127i.w; +R127i.x = ((R126i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[25].w)); +R126i.y = ((R126i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[25].z)); +R126i.z = ((R126i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[25].y)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[25].x)); +// 11 +backupReg0i = R126i.x; +backupReg1i = R125i.y; +backupReg2i = R127i.z; +backupReg3i = R125i.w; +R126i.x = ((R124i.w == 0)?(backupReg0i):(uf_uniformRegisterVS[29].y)); +R125i.y = ((R124i.w == 0)?(backupReg1i):(uf_uniformRegisterVS[29].x)); +R127i.z = ((R124i.w == 0)?(backupReg2i):(uf_uniformRegisterVS[29].w)); +R125i.w = ((R124i.w == 0)?(backupReg3i):(uf_uniformRegisterVS[29].z)); +// 12 +backupReg0i = R125i.x; +backupReg1i = R127i.y; +backupReg2i = R125i.z; +R125i.x = ((R124i.y == 0)?(backupReg0i):(uf_uniformRegisterVS[33].w)); +R127i.y = ((R124i.y == 0)?(backupReg1i):(uf_uniformRegisterVS[33].z)); +R125i.z = ((R124i.y == 0)?(backupReg2i):(uf_uniformRegisterVS[33].y)); +R124i.w = ((R124i.y == 0)?(R0i.w):(uf_uniformRegisterVS[33].x)); +// 13 +R6i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[24].x):(R127i.w)); +R6i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[24].y):(R126i.z)); +R6i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[24].z):(R126i.y)); +R6i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[24].w):(R127i.x)); +// 14 +R7i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[28].x):(R125i.y)); +R7i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[28].y):(R126i.x)); +R7i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[28].z):(R125i.w)); +R7i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[28].w):(R127i.z)); +// 15 +R5i.x = ((R2i.z == 0)?(uf_uniformRegisterVS[32].x):(R124i.w)); +R5i.y = ((R2i.z == 0)?(uf_uniformRegisterVS[32].y):(R125i.z)); +R5i.z = ((R2i.z == 0)?(uf_uniformRegisterVS[32].z):(R127i.y)); +R5i.w = ((R2i.z == 0)?(uf_uniformRegisterVS[32].w):(R125i.x)); +// 16 +predResult = (R0i.z == 0x0000000d); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y)); +// 1 +PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i)); +PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i)); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x)); +// 2 +R127i.x = PV1i.z; +R127i.y = PV1i.w; +PV0i.y = R127i.y; +R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x)); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y)); +// 3 +PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); +// 4 +PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w)); +// 5 +backupReg0i = R127i.z; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y))); +PV1i.z = R127i.z; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); +PV1i.w = R126i.w; +// 6 +R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 7 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[20].x))); +// 8 +R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].w)) + intBitsToFloat(PV1i.x))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].z)) + intBitsToFloat(PV1i.y))); +R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[22].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +// 9 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[21].x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); +PS1i = R127i.w; +// 10 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +backupReg1i = R126i.z; +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].w)) + intBitsToFloat(PV1i.x))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_uniformRegisterVS[23].z)) + intBitsToFloat(PV1i.y))); +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].y)) + intBitsToFloat(PV1i.z))); +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_uniformRegisterVS[23].x)) + intBitsToFloat(PV1i.w))); +PV0i.w = R123i.w; +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i))); +PS0i = R126i.z; +// 11 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y))); +R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w))); +PS1i = R8i.x; +// 12 +R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); +R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y))); +R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +} +activeMaskStack[3] = activeMaskStack[3] == false; +activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = floatBitsToInt(float(R2i.z)); +PS0i = R127i.x; +// 1 +tempResultf = intBitsToFloat(PS0i); +tempResultf = floor(tempResultf); +tempResultf = clamp(tempResultf, -256.0, 255.0); +ARi.x = int(tempResultf); +PV1i.x = floatBitsToInt(tempResultf); +// 2 +R8i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+20].x,uf_uniformRegisterVS[ARi.x+20].y,uf_uniformRegisterVS[ARi.x+20].z); +R8i.w = uf_uniformRegisterVS[ARi.x+20].w; +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (0 != uf_uniformRegisterVS[3].x); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[24].x),intBitsToFloat(uf_uniformRegisterVS[24].y),intBitsToFloat(uf_uniformRegisterVS[24].z),intBitsToFloat(uf_uniformRegisterVS[24].w)))); +PV0i.x = R6i.x; +PV0i.y = R6i.x; +PV0i.z = R6i.x; +PV0i.w = R6i.x; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[25].x),intBitsToFloat(uf_uniformRegisterVS[25].y),intBitsToFloat(uf_uniformRegisterVS[25].z),intBitsToFloat(uf_uniformRegisterVS[25].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[26].x),intBitsToFloat(uf_uniformRegisterVS[26].y),intBitsToFloat(uf_uniformRegisterVS[26].z),intBitsToFloat(uf_uniformRegisterVS[26].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R6i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[27].x),intBitsToFloat(uf_uniformRegisterVS[27].y),intBitsToFloat(uf_uniformRegisterVS[27].z),intBitsToFloat(uf_uniformRegisterVS[27].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R6i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & int(1); +// 1 +predResult = (0 != R0i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R1i.y = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R1i.y); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PV0i.x = uf_uniformRegisterVS[2].x & 0x00010000; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +R127i.w = uf_uniformRegisterVS[2].x & 0x00000020; +// 1 +R123i.x = ((PV0i.y == 0)?(R6i.w):(R6i.w)); +PV1i.x = R123i.x; +R123i.y = ((PV0i.y == 0)?(R6i.z):(R6i.z)); +PV1i.y = R123i.y; +R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); +PV1i.z = R126i.z; +R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); +PV1i.w = R123i.w; +R127i.z = ((PV0i.y == 0)?(R6i.y):(R6i.y)); +PS1i = R127i.z; +// 2 +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.w))); +PV0i.x = R1i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); +R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); +PV0i.w = R123i.w; +R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); +PS0i = R122i.x; +// 3 +backupReg0i = R127i.y; +R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); +R123i.w = ((backupReg0i == 0)?(R6i.x):(PV0i.x)); +PV1i.w = R123i.w; +R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); +PS1i = R124i.z; +// 4 +R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.x = R127i.x; +R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); +PV0i.y = R125i.y; +R126i.z = uf_uniformRegisterVS[2].x & 0x00000008; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); +// 6 +R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R6i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); +R6i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); +R6i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); +// 8 +R6i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R1i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + 1.0); +PV0i.x = R1i.x; +R126i.y = uf_uniformRegisterVS[2].x & 0x00010000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000; +// 1 +R123i.x = ((PV0i.w == 0)?(R6i.z):(R6i.z)); +PV1i.x = R123i.x; +R127i.y = ((PV0i.w == 0)?(R6i.y):(R6i.y)); +PV1i.y = R127i.y; +R123i.z = ((PV0i.w == 0)?(R6i.x):(PV0i.x)); +PV1i.z = R123i.z; +R123i.w = ((PV0i.w == 0)?(R6i.w):(R6i.w)); +PV1i.w = R123i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R6i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); +R6i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); +R6i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); +R6i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[14].x),intBitsToFloat(uf_uniformRegisterVS[14].y),intBitsToFloat(uf_uniformRegisterVS[14].z),intBitsToFloat(uf_uniformRegisterVS[14].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +// 1 +backupReg0i = R6i.x; +R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),intBitsToFloat(R6i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[13].x),intBitsToFloat(uf_uniformRegisterVS[13].y),intBitsToFloat(uf_uniformRegisterVS[13].z),intBitsToFloat(uf_uniformRegisterVS[13].w)))); +PV1i.x = R6i.x; +PV1i.y = R6i.x; +PV1i.z = R6i.x; +PV1i.w = R6i.x; +R1i.y = PV0i.x; +PS1i = R1i.y; +// 2 +R6i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R6i.w = R127i.x; +// 3 +predResult = (0 != uf_uniformRegisterVS[3].y); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[28].x),intBitsToFloat(uf_uniformRegisterVS[28].y),intBitsToFloat(uf_uniformRegisterVS[28].z),intBitsToFloat(uf_uniformRegisterVS[28].w)))); +PV0i.x = R7i.x; +PV0i.y = R7i.x; +PV0i.z = R7i.x; +PV0i.w = R7i.x; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[29].x),intBitsToFloat(uf_uniformRegisterVS[29].y),intBitsToFloat(uf_uniformRegisterVS[29].z),intBitsToFloat(uf_uniformRegisterVS[29].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R7i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[30].x),intBitsToFloat(uf_uniformRegisterVS[30].y),intBitsToFloat(uf_uniformRegisterVS[30].z),intBitsToFloat(uf_uniformRegisterVS[30].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R7i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[31].x),intBitsToFloat(uf_uniformRegisterVS[31].y),intBitsToFloat(uf_uniformRegisterVS[31].z),intBitsToFloat(uf_uniformRegisterVS[31].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R7i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.w = uf_uniformRegisterVS[2].x & int(1); +// 1 +predResult = (0 != R0i.w); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.z = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.z); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); +PV1i.x = R123i.x; +R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); +PV1i.z = R123i.z; +R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; +R127i.z = ((PV0i.y == 0)?(R7i.y):(R7i.y)); +PS1i = R127i.z; +// 2 +R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV1i.z))); +PV0i.x = R1i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 3 +R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); +PV1i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R7i.x):(PV0i.x)); +PV1i.w = R123i.w; +// 4 +backupReg0i = R127i.x; +R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.x = R127i.x; +R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); +PV0i.w = R126i.w; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); +// 6 +R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R7i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); +R7i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R1i.x = floatBitsToInt(-(intBitsToFloat(R7i.x)) + 1.0); +PV0i.x = R1i.x; +PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.y == 0)?(R7i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.w = ((PV0i.y == 0)?(R7i.y):(R7i.y)); +PV1i.w = R127i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R7i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); +R7i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[16].x),intBitsToFloat(uf_uniformRegisterVS[16].y),intBitsToFloat(uf_uniformRegisterVS[16].z),intBitsToFloat(uf_uniformRegisterVS[16].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +// 1 +backupReg0i = R7i.x; +R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),intBitsToFloat(R7i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[15].x),intBitsToFloat(uf_uniformRegisterVS[15].y),intBitsToFloat(uf_uniformRegisterVS[15].z),intBitsToFloat(uf_uniformRegisterVS[15].w)))); +PV1i.x = R7i.x; +PV1i.y = R7i.x; +PV1i.z = R7i.x; +PV1i.w = R7i.x; +R1i.y = PV0i.x; +PS1i = R1i.y; +// 2 +R7i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R7i.w = R127i.x; +// 3 +predResult = (0 != uf_uniformRegisterVS[3].z); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[32].x),intBitsToFloat(uf_uniformRegisterVS[32].y),intBitsToFloat(uf_uniformRegisterVS[32].z),intBitsToFloat(uf_uniformRegisterVS[32].w)))); +PV0i.x = R5i.x; +PV0i.y = R5i.x; +PV0i.z = R5i.x; +PV0i.w = R5i.x; +// 1 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[33].x),intBitsToFloat(uf_uniformRegisterVS[33].y),intBitsToFloat(uf_uniformRegisterVS[33].z),intBitsToFloat(uf_uniformRegisterVS[33].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[34].x),intBitsToFloat(uf_uniformRegisterVS[34].y),intBitsToFloat(uf_uniformRegisterVS[34].z),intBitsToFloat(uf_uniformRegisterVS[34].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[35].x),intBitsToFloat(uf_uniformRegisterVS[35].y),intBitsToFloat(uf_uniformRegisterVS[35].z),intBitsToFloat(uf_uniformRegisterVS[35].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.x = uf_uniformRegisterVS[2].x & int(1); +// 1 +backupReg0i = R0i.x; +predResult = (0 != backupReg0i); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.w = uf_uniformRegisterVS[2].x & 0x00000002; +// 1 +predResult = (0 != R0i.w); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = uf_uniformRegisterVS[2].x & 0x00000020; +R127i.y = uf_uniformRegisterVS[2].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_uniformRegisterVS[2].x & 0x00000004; +PV0i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); +PV1i.x = R123i.x; +R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); +PV1i.z = R123i.z; +R125i.w = uf_uniformRegisterVS[2].x & 0x00000008; +R127i.z = ((PV0i.y == 0)?(R5i.y):(R5i.y)); +PS1i = R127i.z; +// 2 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.z))); +PV0i.x = R0i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 3 +R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); +PV1i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R5i.x):(PV0i.x)); +PV1i.w = R123i.w; +// 4 +backupReg0i = R127i.x; +R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.x = R127i.x; +R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); +PV0i.w = R126i.w; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); +// 6 +R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R5i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); +R5i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R0i.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); +PV0i.x = R0i.x; +PV0i.y = uf_uniformRegisterVS[2].x & 0x00020000; +R127i.z = uf_uniformRegisterVS[2].x & 0x00040000; +R126i.w = uf_uniformRegisterVS[2].x & 0x00010000; +// 1 +R123i.x = ((PV0i.y == 0)?(R5i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.w = ((PV0i.y == 0)?(R5i.y):(R5i.y)); +PV1i.w = R127i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R5i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); +R5i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[18].x),intBitsToFloat(uf_uniformRegisterVS[18].y),intBitsToFloat(uf_uniformRegisterVS[18].z),intBitsToFloat(uf_uniformRegisterVS[18].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 1 +PV1i.x = PV0i.x; +R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(uf_uniformRegisterVS[0].y))); +R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_uniformRegisterVS[0].z))); +R1i.w = PV0i.x; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(uf_uniformRegisterVS[0].x))); +PS1i = R0i.x; +// 2 +R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),intBitsToFloat(R5i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[17].x),intBitsToFloat(uf_uniformRegisterVS[17].y),intBitsToFloat(uf_uniformRegisterVS[17].z),intBitsToFloat(uf_uniformRegisterVS[17].w)))); +PV0i.x = R1i.x; +PV0i.y = R1i.x; +PV0i.z = R1i.x; +PV0i.w = R1i.x; +R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R1i.y; +// 3 +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(uf_uniformRegisterVS[0].w))); +} +// export +gl_Position = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); +// export +passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +// export +passParameterSem1 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.x), intBitsToFloat(R6i.w)); +// export +passParameterSem2 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.x), intBitsToFloat(R7i.w)); +// export +passParameterSem3 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); +} diff --git a/Modifications/Splatoon_UltrawideFixes219/f6fc641eb23547cf_0000000000000000_vs.txt b/Modifications/Splatoon_UltrawideFixes219/f6fc641eb23547cf_0000000000000000_vs.txt new file mode 100644 index 00000000..58bcc855 --- /dev/null +++ b/Modifications/Splatoon_UltrawideFixes219/f6fc641eb23547cf_0000000000000000_vs.txt @@ -0,0 +1,703 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_packing : enable +// shader f6fc641eb23547cf +// Used for: Some blurred backgrounds +float scaleAspect = 1.3333333333333; + +uniform ivec4 uf_remappedVS[23]; +uniform vec2 uf_windowSpaceToClipSpaceTransform; +layout(location = 0) in uvec4 attrDataSem0; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 1) out vec4 passParameterSem0; +layout(location = 0) out vec4 passParameterSem1; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){return mix(0.0, a*b, (a != 0.0) && (b != 0.0));} +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +uvec4 attrDecoder; +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[4]; +bool activeMaskStackC[5]; +activeMaskStack[0] = false; +activeMaskStack[1] = false; +activeMaskStack[2] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStackC[2] = false; +activeMaskStackC[3] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); +attrDecoder.xy = attrDataSem0.xy; +attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); +attrDecoder.z = 0; +attrDecoder.w = 0; +R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_remappedVS[0].x))); +R0i.yzw = ivec3(floatBitsToInt(-(intBitsToFloat(R1i.y))),0,0x3f800000); +PV0i.y = R0i.y; +R127i.w = floatBitsToInt(1.0); +PS0i = R127i.w; +// 1 +R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedVS[0].z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedVS[0].y))); +// 2 +R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedVS[0].w)); +PV0i.y = R0i.y; +R1i.w = uf_remappedVS[1].x & 0x40000000; +// 3 +backupReg0i = R0i.z; +backupReg1i = R0i.w; +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x)*scaleAspect,intBitsToFloat(PV0i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); +PV1i.x = R127i.x; +PV1i.y = R127i.x; +PV1i.z = R127i.x; +PV1i.w = R127i.x; +// 4 +backupReg0i = R0i.x; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),intBitsToFloat(uf_remappedVS[4].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.z = tempi.x; +// 6 +R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),intBitsToFloat(uf_remappedVS[5].w)))); +PV0i.x = R5i.x; +PV0i.y = R5i.x; +PV0i.z = R5i.x; +PV0i.w = R5i.x; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[6].x),intBitsToFloat(uf_remappedVS[6].y),intBitsToFloat(uf_remappedVS[6].z),intBitsToFloat(uf_remappedVS[6].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.y = tempi.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R5i.z = tempi.x; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R5i.w = tempi.x; +// 10 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].x), intBitsToFloat(uf_remappedVS[9].x))); +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].y), intBitsToFloat(uf_remappedVS[9].y))); +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].x), intBitsToFloat(uf_remappedVS[9].y))); +PS0i = R3i.x; +// 11 +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[0].y), intBitsToFloat(uf_remappedVS[9].x))); +// 12 +predResult = (0 != R1i.w); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R1i.z = uf_remappedVS[1].x & 0x00000002; +// 1 +predResult = (0 != R1i.z); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R1i.y; +R1i.yzw = ivec3(backupReg0i,0,0x3f800000); +PV0i.y = R1i.y; +PV0i.z = R1i.z; +PV0i.w = R1i.w; +// 1 +R4i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); +R4i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.z = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R125i.x = PV1i.z + PS1i; +PV0i.x = R125i.x; +// 3 +R127i.x = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R125i.y = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.z = R127i.z; +R126i.w = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); +// 4 +R126i.x = ((PV1i.z == 0)?(uf_remappedVS[10].y):(uf_remappedVS[11].y)); +R127i.y = ((PV1i.z == 0)?(uf_remappedVS[10].x):(uf_remappedVS[11].x)); +// 5 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_remappedVS[10].w):(uf_remappedVS[11].w)); +R127i.w = ((backupReg0i == 0)?(uf_remappedVS[10].z):(uf_remappedVS[11].z)); +// 6 +R126i.z = ((R127i.x == 0)?(uf_remappedVS[12].y):(uf_remappedVS[13].y)); +R125i.w = ((R127i.x == 0)?(uf_remappedVS[12].x):(uf_remappedVS[13].x)); +// 7 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_remappedVS[12].w):(uf_remappedVS[13].w)); +R126i.y = ((backupReg0i == 0)?(uf_remappedVS[12].z):(uf_remappedVS[13].z)); +// 8 +backupReg0i = R126i.x; +backupReg1i = R127i.y; +backupReg2i = R127i.z; +backupReg3i = R127i.w; +R126i.x = ((R126i.w == 0)?(backupReg0i):(uf_remappedVS[14].y)); +R127i.y = ((R126i.w == 0)?(backupReg1i):(uf_remappedVS[14].x)); +R127i.z = ((R126i.w == 0)?(backupReg2i):(uf_remappedVS[14].w)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_remappedVS[14].z)); +// 9 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R125i.w; +R127i.x = ((R125i.y == 0)?(backupReg0i):(uf_remappedVS[15].w)); +R126i.y = ((R125i.y == 0)?(backupReg1i):(uf_remappedVS[15].z)); +R126i.z = ((R125i.y == 0)?(backupReg2i):(uf_remappedVS[15].y)); +R125i.w = ((R125i.y == 0)?(backupReg3i):(uf_remappedVS[15].x)); +// 10 +R1i.x = ((R125i.x == 0)?(uf_remappedVS[16].x):(R127i.y)); +R1i.y = ((R125i.x == 0)?(uf_remappedVS[16].y):(R126i.x)); +R1i.z = ((R125i.x == 0)?(uf_remappedVS[16].z):(R127i.w)); +R1i.w = ((R125i.x == 0)?(uf_remappedVS[16].w):(R127i.z)); +// 11 +R4i.x = ((R125i.x == 0)?(uf_remappedVS[17].x):(R125i.w)); +R4i.y = ((R125i.x == 0)?(uf_remappedVS[17].y):(R126i.z)); +R4i.z = ((R125i.x == 0)?(uf_remappedVS[17].z):(R126i.y)); +R4i.w = ((R125i.x == 0)?(uf_remappedVS[17].w):(R127i.x)); +} +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R4i.y = uf_remappedVS[1].x & 0x00000002; +// 1 +predResult = (0 != R4i.y); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +// 0 +backupReg0i = R1i.y; +R1i.yzw = ivec3(backupReg0i,0,0x3f800000); +PV0i.y = R1i.y; +PV0i.z = R1i.z; +PV0i.w = R1i.w; +// 1 +R4i.xyz = ivec3(R1i.x,PV0i.y,PV0i.z); +R4i.w = PV0i.w; +} +activeMaskStack[2] = activeMaskStack[2] == false; +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +PS0i = int(intBitsToFloat(R1i.y)); +// 1 +PV1i.z = PS0i << int(1); +PS1i = int(intBitsToFloat(R1i.x)); +// 2 +R125i.x = PV1i.z + PS1i; +PV0i.x = R125i.x; +// 3 +R127i.x = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +R125i.y = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); +R127i.z = (PV0i.x == 0x00000002)?int(0xFFFFFFFF):int(0x0); +PV1i.z = R127i.z; +R126i.w = (PV0i.x == int(1))?int(0xFFFFFFFF):int(0x0); +// 4 +R126i.x = ((PV1i.z == 0)?(uf_remappedVS[10].y):(uf_remappedVS[11].y)); +R127i.y = ((PV1i.z == 0)?(uf_remappedVS[10].x):(uf_remappedVS[11].x)); +// 5 +backupReg0i = R127i.z; +backupReg0i = R127i.z; +R127i.z = ((backupReg0i == 0)?(uf_remappedVS[10].w):(uf_remappedVS[11].w)); +R127i.w = ((backupReg0i == 0)?(uf_remappedVS[10].z):(uf_remappedVS[11].z)); +// 6 +R126i.z = ((R127i.x == 0)?(uf_remappedVS[12].y):(uf_remappedVS[13].y)); +R125i.w = ((R127i.x == 0)?(uf_remappedVS[12].x):(uf_remappedVS[13].x)); +// 7 +backupReg0i = R127i.x; +backupReg0i = R127i.x; +R127i.x = ((backupReg0i == 0)?(uf_remappedVS[12].w):(uf_remappedVS[13].w)); +R126i.y = ((backupReg0i == 0)?(uf_remappedVS[12].z):(uf_remappedVS[13].z)); +// 8 +backupReg0i = R126i.x; +backupReg1i = R127i.y; +backupReg2i = R127i.z; +backupReg3i = R127i.w; +R126i.x = ((R126i.w == 0)?(backupReg0i):(uf_remappedVS[14].y)); +R127i.y = ((R126i.w == 0)?(backupReg1i):(uf_remappedVS[14].x)); +R127i.z = ((R126i.w == 0)?(backupReg2i):(uf_remappedVS[14].w)); +R127i.w = ((R126i.w == 0)?(backupReg3i):(uf_remappedVS[14].z)); +// 9 +backupReg0i = R127i.x; +backupReg1i = R126i.y; +backupReg2i = R126i.z; +backupReg3i = R125i.w; +R127i.x = ((R125i.y == 0)?(backupReg0i):(uf_remappedVS[15].w)); +R126i.y = ((R125i.y == 0)?(backupReg1i):(uf_remappedVS[15].z)); +R126i.z = ((R125i.y == 0)?(backupReg2i):(uf_remappedVS[15].y)); +R125i.w = ((R125i.y == 0)?(backupReg3i):(uf_remappedVS[15].x)); +// 10 +R1i.x = ((R125i.x == 0)?(uf_remappedVS[16].x):(R127i.y)); +R1i.y = ((R125i.x == 0)?(uf_remappedVS[16].y):(R126i.x)); +R1i.z = ((R125i.x == 0)?(uf_remappedVS[16].z):(R127i.w)); +R1i.w = ((R125i.x == 0)?(uf_remappedVS[16].w):(R127i.z)); +// 11 +R4i.x = ((R125i.x == 0)?(uf_remappedVS[17].x):(R125i.w)); +R4i.y = ((R125i.x == 0)?(uf_remappedVS[17].y):(R126i.z)); +R4i.z = ((R125i.x == 0)?(uf_remappedVS[17].z):(R126i.y)); +R4i.w = ((R125i.x == 0)?(uf_remappedVS[17].w):(R127i.x)); +} +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +predResult = (0 != uf_remappedVS[18].x); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); +PV0i.x = R1i.x; +PV0i.y = R1i.x; +PV0i.z = R1i.x; +PV0i.w = R1i.x; +// 1 +backupReg0i = R0i.x; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[14].x),intBitsToFloat(uf_remappedVS[14].y),intBitsToFloat(uf_remappedVS[14].z),intBitsToFloat(uf_remappedVS[14].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[11].x),intBitsToFloat(uf_remappedVS[11].y),intBitsToFloat(uf_remappedVS[11].z),intBitsToFloat(uf_remappedVS[11].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R1i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R1i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R6i.x = uf_remappedVS[1].x & int(1); +// 1 +predResult = (0 != R6i.x); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R2i.w = uf_remappedVS[1].x & 0x00000002; +// 1 +predResult = (0 != R2i.w); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +PV0i.x = uf_remappedVS[1].x & 0x00010000; +R127i.y = uf_remappedVS[1].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_remappedVS[1].x & 0x00000004; +R127i.w = uf_remappedVS[1].x & 0x00000020; +// 1 +R123i.x = ((PV0i.y == 0)?(R1i.w):(R1i.w)); +PV1i.x = R123i.x; +R123i.y = ((PV0i.y == 0)?(R1i.z):(R1i.z)); +PV1i.y = R123i.y; +R126i.z = ((PV0i.x == 0)?(R2i.y):(R3i.y)); +PV1i.z = R126i.z; +R123i.w = ((PV0i.x == 0)?(R2i.x):(R3i.x)); +PV1i.w = R123i.w; +R127i.z = ((PV0i.y == 0)?(R1i.y):(R1i.y)); +PS1i = R127i.z; +// 2 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.w))); +PV0i.x = R6i.x; +R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.z))); +R123i.w = ((R127i.w == 0)?(PV1i.y):(PV1i.y)); +PV0i.w = R123i.w; +R122i.x = ((R127i.w == 0)?(PV1i.x):(PV1i.x)); +PS0i = R122i.x; +// 3 +backupReg0i = R127i.y; +R123i.x = ((R127i.w == 0)?(R127i.z):(PV0i.z)); +PV1i.x = R123i.x; +R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0); +R127i.z = ((R125i.z == 0)?(PV0i.w):(PV0i.w)); +R123i.w = ((backupReg0i == 0)?(R1i.x):(PV0i.x)); +PV1i.w = R123i.w; +R124i.z = ((R125i.z == 0)?(PS0i):(PS0i)); +PS1i = R124i.z; +// 4 +R127i.x = ((R125i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.x = R127i.x; +R125i.y = ((R127i.w == 0)?(PV1i.w):(PV1i.w)); +PV0i.y = R125i.y; +R126i.z = uf_remappedVS[1].x & 0x00000008; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.y)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.y)); +// 6 +R123i.y = ((R125i.z == 0)?(R125i.y):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R1i.x = ((R126i.z == 0)?(PV0i.y):(PV0i.y)); +R1i.y = ((R126i.z == 0)?(R127i.x):(R126i.x)); +R1i.z = ((R126i.z == 0)?(R127i.z):(R127i.z)); +// 8 +R1i.w = ((R126i.z == 0)?(R124i.z):(R124i.z)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R6i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + 1.0); +PV0i.x = R6i.x; +R126i.y = uf_remappedVS[1].x & 0x00010000; +R127i.z = uf_remappedVS[1].x & 0x00040000; +PV0i.w = uf_remappedVS[1].x & 0x00020000; +// 1 +R123i.x = ((PV0i.w == 0)?(R1i.z):(R1i.z)); +PV1i.x = R123i.x; +R127i.y = ((PV0i.w == 0)?(R1i.y):(R1i.y)); +PV1i.y = R127i.y; +R123i.z = ((PV0i.w == 0)?(R1i.x):(PV0i.x)); +PV1i.z = R123i.z; +R123i.w = ((PV0i.w == 0)?(R1i.w):(R1i.w)); +PV1i.w = R123i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); +R126i.z = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +R127i.w = ((R127i.z == 0)?(PV1i.w):(PV1i.w)); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.y):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R1i.x = ((R126i.y == 0)?(R127i.x):(PV1i.w)); +R1i.y = ((R126i.y == 0)?(PV1i.w):(R127i.x)); +R1i.z = ((R126i.y == 0)?(R126i.z):(R126i.z)); +R1i.w = ((R126i.y == 0)?(R127i.w):(R127i.w)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +activeMaskStack[1] = activeMaskStack[0]; +activeMaskStackC[2] = activeMaskStackC[1]; +// 0 +R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),intBitsToFloat(uf_remappedVS[19].w)))); +PV0i.x = R127i.x; +PV0i.y = R127i.x; +PV0i.z = R127i.x; +PV0i.w = R127i.x; +// 1 +backupReg0i = R1i.x; +R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R1i.w)),vec4(intBitsToFloat(uf_remappedVS[20].x),intBitsToFloat(uf_remappedVS[20].y),intBitsToFloat(uf_remappedVS[20].z),intBitsToFloat(uf_remappedVS[20].w)))); +PV1i.x = R1i.x; +PV1i.y = R1i.x; +PV1i.z = R1i.x; +PV1i.w = R1i.x; +R1i.y = PV0i.x; +PS1i = R1i.y; +// 2 +R1i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); +R1i.w = R127i.x; +// 3 +predResult = (0 != uf_remappedVS[18].y); +activeMaskStack[1] = predResult; +activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; +} +else { +activeMaskStack[1] = false; +activeMaskStackC[2] = false; +} +if( activeMaskStackC[2] == true ) { +// 0 +backupReg0i = R0i.y; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); +PV0i.x = R4i.x; +PV0i.y = R4i.x; +PV0i.z = R4i.x; +PV0i.w = R4i.x; +// 1 +backupReg0i = R0i.x; +backupReg1i = R0i.z; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.y = tempi.x; +// 2 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.z),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),intBitsToFloat(uf_remappedVS[13].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R4i.z = tempi.x; +// 3 +backupReg0i = R0i.x; +backupReg1i = R0i.y; +backupReg2i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[12].x),intBitsToFloat(uf_remappedVS[12].y),intBitsToFloat(uf_remappedVS[12].z),intBitsToFloat(uf_remappedVS[12].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.w = tempi.x; +} +activeMaskStack[1] = activeMaskStack[1] == false; +activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; +if( activeMaskStackC[2] == true ) { +activeMaskStack[2] = activeMaskStack[1]; +activeMaskStackC[3] = activeMaskStackC[2]; +// 0 +R0i.y = uf_remappedVS[1].x & int(1); +// 1 +predResult = (0 != R0i.y); +activeMaskStack[2] = predResult; +activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; +} +else { +activeMaskStack[2] = false; +activeMaskStackC[3] = false; +} +if( activeMaskStackC[3] == true ) { +activeMaskStack[3] = activeMaskStack[2]; +activeMaskStackC[4] = activeMaskStackC[3]; +// 0 +R0i.x = uf_remappedVS[1].x & 0x00000002; +// 1 +backupReg0i = R0i.x; +predResult = (0 != backupReg0i); +activeMaskStack[3] = predResult; +activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; +} +else { +activeMaskStack[3] = false; +activeMaskStackC[4] = false; +} +if( activeMaskStackC[4] == true ) { +// 0 +R127i.x = uf_remappedVS[1].x & 0x00000020; +R127i.y = uf_remappedVS[1].x & 0x00000010; +PV0i.y = R127i.y; +R125i.z = uf_remappedVS[1].x & 0x00000004; +PV0i.w = uf_remappedVS[1].x & 0x00010000; +// 1 +R123i.x = ((PV0i.w == 0)?(R2i.y):(R3i.y)); +PV1i.x = R123i.x; +R123i.z = ((PV0i.w == 0)?(R2i.x):(R3i.x)); +PV1i.z = R123i.z; +R125i.w = uf_remappedVS[1].x & 0x00000008; +R127i.z = ((PV0i.y == 0)?(R4i.y):(R4i.y)); +PS1i = R127i.z; +// 2 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV1i.z))); +PV0i.x = R0i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); +R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); +R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +// 3 +R123i.z = ((R127i.x == 0)?(R127i.z):(PV0i.y)); +PV1i.z = R123i.z; +R123i.w = ((R127i.y == 0)?(R4i.x):(PV0i.x)); +PV1i.w = R123i.w; +// 4 +backupReg0i = R127i.x; +R127i.x = ((R125i.z == 0)?(PV1i.z):(PV1i.z)); +PV0i.x = R127i.x; +R126i.w = ((backupReg0i == 0)?(PV1i.w):(PV1i.w)); +PV0i.w = R126i.w; +// 5 +R126i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); +PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.z)); +// 6 +R123i.y = ((R125i.z == 0)?(R126i.w):(PV1i.z)); +PV0i.y = R123i.y; +// 7 +R4i.x = ((R125i.w == 0)?(PV0i.y):(PV0i.y)); +R4i.y = ((R125i.w == 0)?(R127i.x):(R126i.x)); +} +activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; +if( activeMaskStackC[3] == true ) { +// 0 +R0i.x = floatBitsToInt(-(intBitsToFloat(R4i.x)) + 1.0); +PV0i.x = R0i.x; +PV0i.y = uf_remappedVS[1].x & 0x00020000; +R127i.z = uf_remappedVS[1].x & 0x00040000; +R126i.w = uf_remappedVS[1].x & 0x00010000; +// 1 +R123i.x = ((PV0i.y == 0)?(R4i.x):(PV0i.x)); +PV1i.x = R123i.x; +R127i.w = ((PV0i.y == 0)?(R4i.y):(R4i.y)); +PV1i.w = R127i.w; +// 2 +R127i.x = ((R127i.z == 0)?(PV1i.x):(PV1i.x)); +PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); +// 3 +R123i.w = ((R127i.z == 0)?(R127i.w):(PV0i.y)); +PV1i.w = R123i.w; +// 4 +R4i.x = ((R126i.w == 0)?(R127i.x):(PV1i.w)); +R4i.y = ((R126i.w == 0)?(PV1i.w):(R127i.x)); +} +activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; +if( activeMaskStackC[1] == true ) { +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[21].x),intBitsToFloat(uf_remappedVS[21].y),intBitsToFloat(uf_remappedVS[21].z),intBitsToFloat(uf_remappedVS[21].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +// 1 +PV1i.x = PV0i.x; +R0i.w = PV0i.x; +PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(uf_remappedVS[22].w))); +// 2 +R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),intBitsToFloat(PS1i)),vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),1.0))); +PV0i.x = R0i.x; +PV0i.y = R0i.x; +PV0i.z = R0i.x; +PV0i.w = R0i.x; +R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R0i.y; +} +// export +gl_Position = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.z), intBitsToFloat(R5i.w)); +// export +passParameterSem0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w)); +// export +passParameterSem1 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.x), intBitsToFloat(R0i.w)); +} diff --git a/Modifications/Splatoon_UltrawideFixes219/rules.txt b/Modifications/Splatoon_UltrawideFixes219/rules.txt new file mode 100644 index 00000000..b3ee94c6 --- /dev/null +++ b/Modifications/Splatoon_UltrawideFixes219/rules.txt @@ -0,0 +1,4 @@ +[Definition] +titleIds = 0005000010176900,0005000010176A00,0005000010162B00 +name = "Splatoon - 21:9 Ultrawide fixes" +version = 2 \ No newline at end of file