diff --git a/Resolutions/WindWakerHD_Resolution/rules.txt b/Resolutions/WindWakerHD_Resolution/rules.txt index 7d846c47..7bc95389 100644 --- a/Resolutions/WindWakerHD_Resolution/rules.txt +++ b/Resolutions/WindWakerHD_Resolution/rules.txt @@ -2,7 +2,7 @@ titleIds = 0005000010143400,0005000010143600,0005000010143500 name = Resolution path = "The Legend of Zelda: The Wind Waker HD/Graphics/Resolution" -description = Changes the resolution of the game. Made by getdls and Morph. +description = Changes the resolution of the game. Made by getdls, Morph and Ryce-Fast. version = 4 [Preset] @@ -131,6 +131,58 @@ $aspectRatio = (16.0/9.0) #3440×1440 |43:18 (2.38) #1920×800, 3840×1600, 7680×3200 |12:5 (2.4) + +[Preset] +name = ---- Steam Deck 16:10 ---- +$width = 1280 +$height = 800 +$gameWidth= 1920 +$gameHeight= 1080 +$lightSource = 1.0 +$scaleShader = 1.0 +$aspectRatio = (16.0/10.0) + +[Preset] +name = 1440x900 (16:10) +$width = 1440 +$height = 900 +$gameWidth= 1920 +$gameHeight= 1080 +$lightSource = 1.0 +$scaleShader = 1.0 +$aspectRatio = (16.0/10.0) + +[Preset] +name = 1680x1050 (16:10 HD) +$width = 1680 +$height = 1050 +$gameWidth= 1920 +$gameHeight= 1080 +$lightSource = 1.0 +$scaleShader = 1.0 +$aspectRatio = (16.0/10.0) + +[Preset] +name = 1920x1200 (16:10 HD) +$width = 1920 +$height = 1200 +$gameWidth= 1920 +$gameHeight= 1080 +$lightSource = 1.0 +$scaleShader = 1.0 +$aspectRatio = (16.0/10.0) + +[Preset] +name = 2560x1600 (16:10 HD+) +$width = 2560 +$height = 1600 +$gameWidth= 1920 +$gameHeight= 1080 +$lightSource = 1.0 +$scaleShader = 1.0 +$aspectRatio = (16.0/10.0) + + [Preset] name = ---- Ultra wide 21:9 ---- $width = 2560