mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-29 04:44:15 +01:00
[XCX] Merge gamepad resolution and improve naming of presets
Basically, the gamepad view needs to be tied to the TV resolution or else stuff breaks. The gamepad rendering relies on a 1280p masking texture, which needs to be scaled with the gamepad view. But if the TV resolution is uncoupled it causes wacky situations.
This commit is contained in:
parent
e3114950d7
commit
a10a0730b0
@ -2,18 +2,14 @@
|
||||
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = Graphics
|
||||
path = "Xenoblade Chronicles X/Graphics"
|
||||
description = Changes the resolution of the game.||Made by getdls and Lemon King.
|
||||
description = Changes the resolution of the game and the quality of the other elements.||Made by getdls and Lemon King.
|
||||
version = 5
|
||||
|
||||
[Default]
|
||||
$width = 1280
|
||||
$height = 720
|
||||
$padWidth = 854
|
||||
$padHeight = 480
|
||||
$gameWidth = 1280
|
||||
$gameHeight = 720
|
||||
$gamePadWidth = 854
|
||||
$gamePadHeight = 480
|
||||
$internalScale = 1.0
|
||||
$shadowScale = 1
|
||||
$skellViewScale = 1.0
|
||||
@ -22,289 +18,186 @@ $skellViewScale = 1.0
|
||||
# TV Resolution
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 320x180
|
||||
$width = 320
|
||||
$height = 180
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 640x360
|
||||
$width = 640
|
||||
$height = 360
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 960x540
|
||||
$width = 960
|
||||
$height = 540
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 1280x720 (Default)
|
||||
default = 1
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 1600x900
|
||||
$width = 1600
|
||||
$height = 900
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 1920x1080
|
||||
$width = 1920
|
||||
$height = 1080
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 2560x1440 (2k)
|
||||
$width = 2560
|
||||
$height = 1440
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 3200x1800
|
||||
$width = 3200
|
||||
$height = 1800
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 3840x2160 (4k)
|
||||
$width = 3840
|
||||
$height = 2160
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 5120x2880
|
||||
$width = 5120
|
||||
$height = 2880
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 7680x4320
|
||||
$width = 7680
|
||||
$height = 4320
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 10240x5760
|
||||
$width = 10240
|
||||
$height = 5760
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 2560x1080 (21:9)
|
||||
$width = 2560
|
||||
$height = 1080
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 3440x1440 (21:9)
|
||||
$width = 3440
|
||||
$height = 1440
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 3840x1600 (21:10)
|
||||
$width = 3840
|
||||
$height = 1600
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 4300x1800 (21:9)
|
||||
$width = 4300
|
||||
$height = 1800
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 6880x2880 (21:9)
|
||||
$width = 6880
|
||||
$height = 2880
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 10240x4320 (21:9)
|
||||
$width = 10240
|
||||
$height = 4320
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 1440x900 (16:10)
|
||||
$width = 1440
|
||||
$height = 900
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 1680x1050 (16:10)
|
||||
$width = 1680
|
||||
$height = 1050
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 1920x1200 (16:10)
|
||||
$width = 1920
|
||||
$height = 1200
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 2560x1600 (16:10)
|
||||
$width = 2560
|
||||
$height = 1600
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 2880x1800 (16:10)
|
||||
$width = 2880
|
||||
$height = 1800
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 3840x2400 (16:10)
|
||||
$width = 3840
|
||||
$height = 2400
|
||||
|
||||
[Preset]
|
||||
category = TV Resolution
|
||||
category = Resolution
|
||||
name = 5120x3200 (16:10)
|
||||
$width = 5120
|
||||
$height = 3200
|
||||
|
||||
|
||||
# Gamepad Resolution
|
||||
# Skell Cockpit Resolution
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 320x180
|
||||
$padWidth = 320
|
||||
$padHeight = 180
|
||||
category = Skell Cockpit Resolution
|
||||
name = Very Low (50%)
|
||||
$skellViewScale = 0.50
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 640x360
|
||||
$padWidth = 640
|
||||
$padHeight = 360
|
||||
category = Skell Cockpit Resolution
|
||||
name = Low (75%)
|
||||
$skellViewScale = 0.75
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 960x540
|
||||
$padWidth = 960
|
||||
$padHeight = 540
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 854x480 (Default)
|
||||
category = Skell Cockpit Resolution
|
||||
name = Medium (100%, Default)
|
||||
default = 1
|
||||
$skellViewScale = 1.0
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 1280x720
|
||||
$padWidth = 1280
|
||||
$padHeight = 720
|
||||
category = Skell Cockpit Resolution
|
||||
name = High (125%)
|
||||
$skellViewScale = 1.25
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 1600x900
|
||||
$padWidth = 1600
|
||||
$padHeight = 900
|
||||
category = Skell Cockpit Resolution
|
||||
name = Ultra (150%)
|
||||
$skellViewScale = 1.50
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 1920x1080
|
||||
$padWidth = 1920
|
||||
$padHeight = 1080
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 2560x1440
|
||||
$padWidth = 2560
|
||||
$padHeight = 1440
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 3200x1800
|
||||
$padWidth = 3200
|
||||
$padHeight = 1800
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 3840x2160
|
||||
$padWidth = 3840
|
||||
$padHeight = 2160
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 5120x2880
|
||||
$padWidth = 5120
|
||||
$padHeight = 2880
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 7680x4320
|
||||
$padWidth = 7680
|
||||
$padHeight = 4320
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 2560x1080 (21:9)
|
||||
$padWidth = 2560
|
||||
$padHeight = 1080
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 3440x1440 (21:9)
|
||||
$padWidth = 3440
|
||||
$padHeight = 1440
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 3840x1600 (21:10)
|
||||
$padWidth = 3840
|
||||
$padHeight = 1600
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 4300x1800 (21:9)
|
||||
$padWidth = 4300
|
||||
$padHeight = 1800
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 6880x2880 (21:9)
|
||||
$padWidth = 6880
|
||||
$padHeight = 2880
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 1440x900 (16:10)
|
||||
$padWidth = 1440
|
||||
$padHeight = 900
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 1680x1050 (16:10)
|
||||
$padWidth = 1680
|
||||
$padHeight = 1050
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 1920x1200 (16:10)
|
||||
$padWidth = 1920
|
||||
$padHeight = 1200
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 2560x1600 (16:10)
|
||||
$padWidth = 2560
|
||||
$padHeight = 1600
|
||||
|
||||
|
||||
[Preset]
|
||||
category = Gamepad Resolution
|
||||
name = 3840x2400 (16:10)
|
||||
$padWidth = 3840
|
||||
$padHeight = 2400
|
||||
|
||||
category = Skell Cockpit Resolution
|
||||
name = Extreme (200%)
|
||||
$skellViewScale = 2.0
|
||||
|
||||
# Shadow Quality
|
||||
|
||||
@ -367,41 +260,6 @@ category = Post-Processing Effect Quality
|
||||
name = Extreme (200%)
|
||||
$internalScale = 2.0
|
||||
|
||||
|
||||
# Skell View Resolution
|
||||
|
||||
[Preset]
|
||||
category = Skell Combat View Resolution
|
||||
name = Very Low (50%)
|
||||
$skellViewScale = 0.50
|
||||
|
||||
[Preset]
|
||||
category = Skell Combat View Resolution
|
||||
name = Low (75%)
|
||||
$skellViewScale = 0.75
|
||||
|
||||
[Preset]
|
||||
category = Skell Combat View Resolution
|
||||
name = Medium (100%, Default)
|
||||
default = 1
|
||||
$skellViewScale = 1.0
|
||||
|
||||
[Preset]
|
||||
category = Skell Combat View Resolution
|
||||
name = High (125%)
|
||||
$skellViewScale = 1.25
|
||||
|
||||
[Preset]
|
||||
category = Skell Combat View Resolution
|
||||
name = Ultra (150%)
|
||||
$skellViewScale = 1.50
|
||||
|
||||
[Preset]
|
||||
category = Skell Combat View Resolution
|
||||
name = Extreme (200%)
|
||||
$skellViewScale = 2.0
|
||||
|
||||
|
||||
# Texture Redefines
|
||||
|
||||
[TextureRedefine]
|
||||
@ -430,15 +288,15 @@ overwriteHeight = ($height/$gameHeight) * 720
|
||||
width = 864
|
||||
height = 480
|
||||
formatsExcluded = 0x431,0x035,0x034,0x033,0x031
|
||||
overwriteWidth = ($padWidth/$gamePadWidth) * 864
|
||||
overwriteHeight = ($padHeight/$gamePadHeight) * 480
|
||||
overwriteWidth = ($width/$gameWidth) * 864
|
||||
overwriteHeight = ($height/$gameHeight) * 480
|
||||
|
||||
[TextureRedefine]
|
||||
width = 854
|
||||
height = 480
|
||||
formatsExcluded = 0x431,0x035,0x034,0x033,0x031
|
||||
overwriteWidth = ($padWidth/$gamePadWidth) * 854
|
||||
overwriteHeight = ($padHeight/$gamePadHeight) * 480
|
||||
overwriteWidth = ($width/$gameWidth) * 854
|
||||
overwriteHeight = ($height/$gameHeight) * 480
|
||||
|
||||
[TextureRedefine]
|
||||
width = 640
|
||||
|
Loading…
Reference in New Issue
Block a user