mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-23 16:31:50 +01:00
[Sploot] add 1440 & 2160 UW and 900p pack
This commit is contained in:
parent
76e5ab599b
commit
a20d9c34c8
@ -6,54 +6,55 @@ version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 5120
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overwriteHeight = 2880
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formatsExcluded = 0x19,0x1a
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formats = 0x19,0x1a
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overwriteFormat = 0x1f
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # squid sisters
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width = 1024
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height = 576
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overwriteWidth = 4096
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overwriteHeight = 2304
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overwriteWidth = 4096
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overwriteHeight = 2304
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # zoom blur
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width = 512
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height = 288
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overwriteWidth = 2048
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overwriteHeight = 1152
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overwriteWidth = 2048
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overwriteHeight = 1152
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[TextureRedefine] # sub zoom blur
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width = 448
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height = 252
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overwriteWidth = 1792
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overwriteHeight = 1008
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overwriteWidth = 1792
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overwriteHeight = 1008
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[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
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width = 128
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@ -69,22 +70,21 @@ formats = 0x01a
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#overwriteWidth = 768
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#overwriteHeight = 768 #Need to confirm on next Cemu version
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # multiplayer gamepad
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[TextureRedefine] # multiplayer
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width = 848
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # a bloom mip
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width = 160
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height = 90
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formats = 0x816
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overwriteWidth = 640
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overwriteHeight = 360
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overwriteWidth = 640
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overwriteHeight = 360
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@ -6,54 +6,55 @@ version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 7680
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overwriteHeight = 4320
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formatsExcluded = 0x19,0x1a
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formats = 0x19,0x1a
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overwriteFormat = 0x1f
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # squid sisters
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width = 1024
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height = 576
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overwriteWidth = 6144
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overwriteHeight = 3456
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overwriteWidth = 6144
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overwriteHeight = 3456
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # zoom blur
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width = 512
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height = 288
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overwriteWidth = 3072
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overwriteHeight = 1728
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overwriteWidth = 3072
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overwriteHeight = 1728
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[TextureRedefine] # sub zoom blur
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width = 448
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height = 252
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overwriteWidth = 2688
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overwriteHeight = 1512
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overwriteWidth = 2688
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overwriteHeight = 1512
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[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
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width = 128
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@ -69,22 +70,21 @@ formats = 0x01a
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#overwriteWidth = 768
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#overwriteHeight = 768 #Need to confirm on next Cemu version
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # multiplayer gamepad
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[TextureRedefine] # multiplayer
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width = 848
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # a bloom mip
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width = 160
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height = 90
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formats = 0x816
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteWidth = 960
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overwriteHeight = 540
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@ -6,54 +6,55 @@ version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 10240
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overwriteHeight = 5760
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formatsExcluded = 0x19,0x1a
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formats = 0x19,0x1a
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overwriteFormat = 0x1f
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 5120
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overwriteHeight = 2880
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # squid sisters
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width = 1024
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height = 576
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overwriteWidth = 8192
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overwriteHeight = 4608
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overwriteWidth = 8192
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overwriteHeight = 4608
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # zoom blur
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width = 512
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height = 288
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overwriteWidth = 4096
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overwriteHeight = 2304
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overwriteWidth = 4096
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overwriteHeight = 2304
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[TextureRedefine] # sub zoom blur
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width = 448
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height = 252
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overwriteWidth = 3584
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overwriteHeight = 2016
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overwriteWidth = 3584
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overwriteHeight = 2016
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[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
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width = 128
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@ -69,22 +70,21 @@ formats = 0x01a
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#overwriteWidth = 768
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#overwriteHeight = 768 #Need to confirm on next Cemu version
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # multiplayer gamepad
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[TextureRedefine] # multiplayer
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width = 848
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # a bloom mip
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width = 160
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height = 90
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formats = 0x816
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overwriteWidth = 1280
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overwriteHeight = 720
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overwriteWidth = 1280
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overwriteHeight = 720
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@ -1,70 +1,90 @@
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[Definition]
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titleIds = 0005000010176900,0005000010176A00,0005000010162B000
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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name = "Splatoon - 640x360"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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formatsExcluded = 0x19,0x1a
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formats = 0x19,0x1a
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overwriteFormat = 0x1f
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 320
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overwriteHeight = 180
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overwriteWidth = 320
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overwriteHeight = 180
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 160
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overwriteHeight = 90
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 214
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overwriteHeight = 120
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 212
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overwriteHeight = 120
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overwriteWidth = 160
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overwriteHeight = 90
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[TextureRedefine] # squid sisters
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width = 1024
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height = 576
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overwriteWidth = 512
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overwriteHeight = 288
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overwriteWidth = 512
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overwriteHeight = 288
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # zoom blur
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width = 512
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height = 288
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overwriteWidth = 256
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overwriteHeight = 144
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[TextureRedefine] # sub zoom blur
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width = 448
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height = 252
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overwriteWidth = 224
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overwriteHeight = 126
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[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
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width = 128
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height = 128
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formats = 0x41A
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#overwriteWidth = 384
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#overwriteHeight = 384 #Need to confirm on next Cemu version
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[TextureRedefine] # player icon - GL_RGBA8
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width = 256
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height = 256
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formats = 0x01a
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#overwriteWidth = 768
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#overwriteHeight = 768 #Need to confirm on next Cemu version
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[TextureRedefine] # multiplayer
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width = 848
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height = 480
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overwriteWidth = 424
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overwriteHeight = 240
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # shadows
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width = 1024
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height = 1024
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formats = 0x005
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overwriteWidth = 512
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overwriteHeight = 512
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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overwriteWidth = 320
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overwriteHeight = 180
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[TextureRedefine] # shadows
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width = 2048
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height = 2048
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formats = 0x005
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overwriteWidth = 1024
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overwriteHeight = 1024
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[TextureRedefine] # a bloom mip
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width = 160
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height = 90
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formats = 0x816
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overwriteWidth = 80
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overwriteHeight = 45
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@ -1,70 +1,90 @@
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[Definition]
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titleIds = 0005000010176900,0005000010176A00,0005000010162B000
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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name = "Splatoon - 960x540"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 960
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overwriteHeight = 540
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formatsExcluded = 0x19,0x1a
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formats = 0x19,0x1a
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overwriteFormat = 0x1f
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 270
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 240
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overwriteHeight = 135
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 214
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overwriteHeight = 120
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 212
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overwriteHeight = 120
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overwriteWidth = 240
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overwriteHeight = 135
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[TextureRedefine] # squid sisters
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width = 1024
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height = 576
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overwriteWidth = 768
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overwriteHeight = 432
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overwriteWidth = 768
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overwriteHeight = 432
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # zoom blur
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width = 512
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height = 288
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overwriteWidth = 384
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||||
overwriteHeight = 216
|
||||
|
||||
[TextureRedefine] # sub zoom blur
|
||||
width = 448
|
||||
height = 252
|
||||
overwriteWidth = 336
|
||||
overwriteHeight = 189
|
||||
|
||||
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
|
||||
width = 128
|
||||
height = 128
|
||||
formats = 0x41A
|
||||
#overwriteWidth = 384
|
||||
#overwriteHeight = 384 #Need to confirm on next Cemu version
|
||||
|
||||
[TextureRedefine] # player icon - GL_RGBA8
|
||||
width = 256
|
||||
height = 256
|
||||
formats = 0x01a
|
||||
#overwriteWidth = 768
|
||||
#overwriteHeight = 768 #Need to confirm on next Cemu version
|
||||
|
||||
[TextureRedefine] # multiplayer
|
||||
width = 848
|
||||
height = 480
|
||||
overwriteWidth = 424
|
||||
overwriteHeight = 240
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # shadows
|
||||
width = 1024
|
||||
height = 1024
|
||||
formats = 0x005
|
||||
overwriteWidth = 512
|
||||
overwriteHeight = 512
|
||||
[TextureRedefine] # half-res alpha (multiplayer)
|
||||
width = 424
|
||||
height = 240
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine] # shadows
|
||||
width = 2048
|
||||
height = 2048
|
||||
formats = 0x005
|
||||
overwriteWidth = 1024
|
||||
overwriteHeight = 1024
|
||||
[TextureRedefine] # a bloom mip
|
||||
width = 160
|
||||
height = 90
|
||||
formats = 0x816
|
||||
overwriteWidth = 120
|
||||
overwriteHeight = 68
|
@ -6,46 +6,55 @@ version = 2
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
formatsExcluded = 0x19,0x1a
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formats = 0x19,0x1a
|
||||
overwriteFormat = 0x1f
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # half-res alpha
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # quarter-res alpha
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine] # squid sisters
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 864
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # zoom blur
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 768
|
||||
overwriteHeight = 432
|
||||
overwriteWidth = 768
|
||||
overwriteHeight = 432
|
||||
|
||||
[TextureRedefine] # sub zoom blur
|
||||
width = 448
|
||||
height = 252
|
||||
overwriteWidth = 672
|
||||
overwriteHeight = 378
|
||||
overwriteWidth = 672
|
||||
overwriteHeight = 378
|
||||
|
||||
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
|
||||
width = 128
|
||||
@ -64,19 +73,18 @@ formats = 0x01a
|
||||
[TextureRedefine] # multiplayer
|
||||
width = 848
|
||||
height = 480
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # half-res alpha (multiplayer)
|
||||
width = 424
|
||||
height = 240
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # a bloom mip
|
||||
width = 160
|
||||
height = 90
|
||||
formats = 0x816
|
||||
overwriteWidth = 240
|
||||
overwriteHeight = 135
|
||||
overwriteWidth = 240
|
||||
overwriteHeight = 135
|
@ -3,10 +3,10 @@ moduleMatches = 0xF7A78809
|
||||
|
||||
#rodata constants
|
||||
|
||||
0x1004364C = .float 2.37
|
||||
0x10124BE0 = .float 2.37
|
||||
0x10158FE0 = .float 2.37
|
||||
0x10160454 = .float 2.37
|
||||
0x1004364C = .float 2.370
|
||||
0x10124BE0 = .float 2.370
|
||||
0x10158FE0 = .float 2.370
|
||||
0x10160454 = .float 2.370
|
||||
|
||||
_aspectAddr = 0x1004364C
|
||||
|
||||
@ -27,10 +27,10 @@ _aspectAddr = 0x1004364C
|
||||
moduleMatches = 0x08ED6677
|
||||
|
||||
#rodata constants
|
||||
0x1003C670 = .float 2.37
|
||||
0x101092B0 = .float 2.37
|
||||
0x10144564 = .float 2.37
|
||||
0x1014A514 = .float 2.37
|
||||
0x1003C670 = .float 2.370
|
||||
0x101092B0 = .float 2.370
|
||||
0x10144564 = .float 2.370
|
||||
0x1014A514 = .float 2.370
|
||||
|
||||
_aspectAddr = 0x1003C670
|
||||
|
||||
|
@ -6,46 +6,55 @@ version = 2
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1080
|
||||
formatsExcluded = 0x19,0x1a
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formats = 0x19,0x1a
|
||||
overwriteFormat = 0x1f
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # half-res alpha
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 540
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # quarter-res alpha
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 270
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine] # squid sisters
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 864
|
||||
overwriteWidth = 2048
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1080
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # zoom blur
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1024
|
||||
overwriteHeight = 432
|
||||
overwriteWidth = 1024
|
||||
overwriteHeight = 432
|
||||
|
||||
[TextureRedefine] # sub zoom blur
|
||||
width = 448
|
||||
height = 252
|
||||
overwriteWidth = 896
|
||||
overwriteHeight = 378
|
||||
overwriteWidth = 896
|
||||
overwriteHeight = 378
|
||||
|
||||
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
|
||||
width = 128
|
||||
@ -64,19 +73,18 @@ formats = 0x01a
|
||||
[TextureRedefine] # multiplayer
|
||||
width = 848
|
||||
height = 480
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1080
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # half-res alpha (multiplayer)
|
||||
width = 424
|
||||
height = 240
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 540
|
||||
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # a bloom mip
|
||||
width = 160
|
||||
height = 90
|
||||
formats = 0x816
|
||||
overwriteWidth = 320
|
||||
overwriteHeight = 135
|
||||
overwriteWidth = 320
|
||||
overwriteHeight = 135
|
@ -6,46 +6,55 @@ version = 2
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
formatsExcluded = 0x19,0x1a
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formats = 0x19,0x1a
|
||||
overwriteFormat = 0x1f
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # half-res alpha
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
|
||||
[TextureRedefine] # quarter-res alpha
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 360
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 360
|
||||
|
||||
[TextureRedefine] # squid sisters
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 2048
|
||||
overwriteHeight = 1152
|
||||
overwriteWidth = 2048
|
||||
overwriteHeight = 1152
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # zoom blur
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1024
|
||||
overwriteHeight = 576
|
||||
overwriteWidth = 1024
|
||||
overwriteHeight = 576
|
||||
|
||||
[TextureRedefine] # sub zoom blur
|
||||
width = 448
|
||||
height = 252
|
||||
overwriteWidth = 896
|
||||
overwriteHeight = 504
|
||||
overwriteWidth = 896
|
||||
overwriteHeight = 504
|
||||
|
||||
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
|
||||
width = 128
|
||||
@ -64,19 +73,18 @@ formats = 0x01a
|
||||
[TextureRedefine] # multiplayer
|
||||
width = 848
|
||||
height = 480
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # half-res alpha (multiplayer)
|
||||
width = 424
|
||||
height = 240
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
|
||||
[TextureRedefine] # a bloom mip
|
||||
width = 160
|
||||
height = 90
|
||||
formats = 0x816
|
||||
overwriteWidth = 320
|
||||
overwriteHeight = 180
|
||||
overwriteWidth = 320
|
||||
overwriteHeight = 180
|
49
Quality/Splatoon_1440pUW/patches.txt
Normal file
49
Quality/Splatoon_1440pUW/patches.txt
Normal file
@ -0,0 +1,49 @@
|
||||
[SplatoonV272uw]
|
||||
moduleMatches = 0xF7A78809
|
||||
|
||||
#rodata constants
|
||||
|
||||
0x1004364C = .float 2.389
|
||||
0x10124BE0 = .float 2.389
|
||||
0x10158FE0 = .float 2.389
|
||||
0x10160454 = .float 2.389
|
||||
|
||||
_aspectAddr = 0x1004364C
|
||||
|
||||
#patches
|
||||
|
||||
0x028B1910 = lis r29, _aspectAddr@ha ;hud
|
||||
0x028B1914 = lfs f13, _aspectAddr@l(r29) ;hud
|
||||
|
||||
0x02014864 = lis r4, _aspectAddr@ha ;master ar
|
||||
0x0201486C = lfs f9, _aspectAddr@l(r4) ;master ar
|
||||
|
||||
0x02014570 = lis r4, _aspectAddr@ha ;transition frames
|
||||
0x02014578 = lfs f9, _aspectAddr@l(r4)
|
||||
0x0201434C = lis r4, _aspectAddr@ha
|
||||
0x02014354 = lfs f9, _aspectAddr@l(r4)
|
||||
|
||||
[SplatoonV0uw]
|
||||
moduleMatches = 0x08ED6677
|
||||
|
||||
#rodata constants
|
||||
0x1003C670 = .float 2.389
|
||||
0x101092B0 = .float 2.389
|
||||
0x10144564 = .float 2.389
|
||||
0x1014A514 = .float 2.389
|
||||
|
||||
_aspectAddr = 0x1003C670
|
||||
|
||||
#patches
|
||||
|
||||
0x027E6400 = lis r29, _aspectAddr@ha ;hud
|
||||
0x027E6404 = lfs f13, _aspectAddr@l(r29) ;hud
|
||||
|
||||
0x02015690 = lis r4, _aspectAddr@ha ;master AR
|
||||
0x02015698 = lfs f9, _aspectAddr@l(r4)
|
||||
|
||||
0x0201539C = lis r4, _aspectAddr@ha ;Transition frames
|
||||
0x020153A4 = lfs f9, _aspectAddr@l(r4)
|
||||
|
||||
0x02015178 = lis r4, _aspectAddr@ha ;Transition frames
|
||||
0x02015180 = lfs f9, _aspectAddr@l(r4)
|
90
Quality/Splatoon_1440pUW/rules.txt
Normal file
90
Quality/Splatoon_1440pUW/rules.txt
Normal file
@ -0,0 +1,90 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = "Splatoon - 3440x1440 (21:9)"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x19,0x1a
|
||||
overwriteWidth = 3440
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formats = 0x19,0x1a
|
||||
overwriteFormat = 0x1f
|
||||
overwriteWidth = 3440
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # half-res alpha
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 1720
|
||||
overwriteHeight = 720
|
||||
|
||||
[TextureRedefine] # quarter-res alpha
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 860
|
||||
overwriteHeight = 360
|
||||
|
||||
[TextureRedefine] # squid sisters
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 2752
|
||||
overwriteHeight = 1152
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 3440
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # zoom blur
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1376
|
||||
overwriteHeight = 576
|
||||
|
||||
[TextureRedefine] # sub zoom blur
|
||||
width = 448
|
||||
height = 252
|
||||
overwriteWidth = 1204
|
||||
overwriteHeight = 504
|
||||
|
||||
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
|
||||
width = 128
|
||||
height = 128
|
||||
formats = 0x41A
|
||||
#overwriteWidth = 384
|
||||
#overwriteHeight = 384 #Need to confirm on next Cemu version
|
||||
|
||||
[TextureRedefine] # player icon - GL_RGBA8
|
||||
width = 256
|
||||
height = 256
|
||||
formats = 0x01a
|
||||
#overwriteWidth = 768
|
||||
#overwriteHeight = 768 #Need to confirm on next Cemu version
|
||||
|
||||
[TextureRedefine] # multiplayer
|
||||
width = 848
|
||||
height = 480
|
||||
overwriteWidth = 3440
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # half-res alpha (multiplayer)
|
||||
width = 424
|
||||
height = 240
|
||||
overwriteWidth = 1720
|
||||
overwriteHeight = 720
|
||||
|
||||
[TextureRedefine] # a bloom mip
|
||||
width = 160
|
||||
height = 90
|
||||
formats = 0x816
|
||||
overwriteWidth = 430
|
||||
overwriteHeight = 180
|
@ -6,46 +6,55 @@ version = 2
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
overwriteWidth = 3200
|
||||
overwriteHeight = 1800
|
||||
formatsExcluded = 0x19,0x1a
|
||||
overwriteWidth = 3200
|
||||
overwriteHeight = 1800
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formats = 0x19,0x1a
|
||||
overwriteFormat = 0x1f
|
||||
overwriteWidth = 3200
|
||||
overwriteHeight = 1800
|
||||
|
||||
[TextureRedefine] # half-res alpha
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 900
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 900
|
||||
|
||||
[TextureRedefine] # quarter-res alpha
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 800
|
||||
overwriteHeight = 450
|
||||
overwriteWidth = 800
|
||||
overwriteHeight = 450
|
||||
|
||||
[TextureRedefine] # squid sisters
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 3200
|
||||
overwriteHeight = 1800
|
||||
overwriteWidth = 3200
|
||||
overwriteHeight = 1800
|
||||
|
||||
[TextureRedefine] # zoom blur
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
|
||||
[TextureRedefine] # sub zoom blur
|
||||
width = 448
|
||||
height = 252
|
||||
overwriteWidth = 1120
|
||||
overwriteHeight = 630
|
||||
overwriteWidth = 1120
|
||||
overwriteHeight = 630
|
||||
|
||||
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
|
||||
width = 128
|
||||
@ -64,19 +73,18 @@ formats = 0x01a
|
||||
[TextureRedefine] # multiplayer
|
||||
width = 848
|
||||
height = 480
|
||||
overwriteWidth = 3200
|
||||
overwriteHeight = 1800
|
||||
overwriteWidth = 3200
|
||||
overwriteHeight = 1800
|
||||
|
||||
[TextureRedefine] # half-res alpha (multiplayer)
|
||||
width = 424
|
||||
height = 240
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 900
|
||||
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 900
|
||||
|
||||
[TextureRedefine] # a bloom mip
|
||||
width = 160
|
||||
height = 90
|
||||
formats = 0x816
|
||||
overwriteWidth = 400
|
||||
overwriteHeight = 225
|
||||
overwriteWidth = 400
|
||||
overwriteHeight = 225
|
@ -7,91 +7,84 @@ version = 2
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x19,0x1a
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] #TV
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formats = 0x19,0x1a
|
||||
overwriteFormat = 0x1f
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # half-res alpha
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # quarter-res alpha
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # squid sisters
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 3072
|
||||
overwriteHeight = 1728
|
||||
|
||||
[TextureRedefine] # zoom blur
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine] # sub zoom blur
|
||||
width = 448
|
||||
height = 252
|
||||
overwriteWidth = 1344
|
||||
overwriteHeight = 756
|
||||
|
||||
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
|
||||
width = 128
|
||||
height = 128
|
||||
formats = 0x000 #Need to find format
|
||||
#overwriteWidth = 384
|
||||
#overwriteHeight = 384
|
||||
|
||||
[TextureRedefine] # player icon - GL_RGBA8
|
||||
width = 256
|
||||
height = 256
|
||||
formats = 0x01a #Need to get scaling properly
|
||||
#overwriteWidth = 768
|
||||
#overwriteHeight = 768
|
||||
|
||||
[TextureRedefine] # player name - GL_RGBA8
|
||||
width = 128
|
||||
height = 32
|
||||
formats = 0x01a
|
||||
overwriteWidth = 384
|
||||
overwriteHeight = 96
|
||||
overwriteWidth = 3072
|
||||
overwriteHeight = 1728
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # zoom blur
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 1536
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine] # sub zoom blur
|
||||
width = 448
|
||||
height = 252
|
||||
overwriteWidth = 1344
|
||||
overwriteHeight = 756
|
||||
|
||||
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
|
||||
width = 128
|
||||
height = 128
|
||||
formats = 0x41A
|
||||
#overwriteWidth = 384
|
||||
#overwriteHeight = 384 #Need to confirm on next Cemu version
|
||||
|
||||
[TextureRedefine] # player icon - GL_RGBA8
|
||||
width = 256
|
||||
height = 256
|
||||
formats = 0x01a
|
||||
#overwriteWidth = 768
|
||||
#overwriteHeight = 768 #Need to confirm on next Cemu version
|
||||
|
||||
[TextureRedefine] # multiplayer
|
||||
width = 848
|
||||
height = 480
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # half-res alpha (multiplayer)
|
||||
width = 424
|
||||
height = 240
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # a bloom mip
|
||||
width = 160
|
||||
height = 90
|
||||
formats = 0x816
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
49
Quality/Splatoon_2160pUW/patches.txt
Normal file
49
Quality/Splatoon_2160pUW/patches.txt
Normal file
@ -0,0 +1,49 @@
|
||||
[SplatoonV272uw]
|
||||
moduleMatches = 0xF7A78809
|
||||
|
||||
#rodata constants
|
||||
|
||||
0x1004364C = .float 2.370
|
||||
0x10124BE0 = .float 2.370
|
||||
0x10158FE0 = .float 2.370
|
||||
0x10160454 = .float 2.370
|
||||
|
||||
_aspectAddr = 0x1004364C
|
||||
|
||||
#patches
|
||||
|
||||
0x028B1910 = lis r29, _aspectAddr@ha ;hud
|
||||
0x028B1914 = lfs f13, _aspectAddr@l(r29) ;hud
|
||||
|
||||
0x02014864 = lis r4, _aspectAddr@ha ;master ar
|
||||
0x0201486C = lfs f9, _aspectAddr@l(r4) ;master ar
|
||||
|
||||
0x02014570 = lis r4, _aspectAddr@ha ;transition frames
|
||||
0x02014578 = lfs f9, _aspectAddr@l(r4)
|
||||
0x0201434C = lis r4, _aspectAddr@ha
|
||||
0x02014354 = lfs f9, _aspectAddr@l(r4)
|
||||
|
||||
[SplatoonV0uw]
|
||||
moduleMatches = 0x08ED6677
|
||||
|
||||
#rodata constants
|
||||
0x1003C670 = .float 2.370
|
||||
0x101092B0 = .float 2.370
|
||||
0x10144564 = .float 2.370
|
||||
0x1014A514 = .float 2.370
|
||||
|
||||
_aspectAddr = 0x1003C670
|
||||
|
||||
#patches
|
||||
|
||||
0x027E6400 = lis r29, _aspectAddr@ha ;hud
|
||||
0x027E6404 = lfs f13, _aspectAddr@l(r29) ;hud
|
||||
|
||||
0x02015690 = lis r4, _aspectAddr@ha ;master AR
|
||||
0x02015698 = lfs f9, _aspectAddr@l(r4)
|
||||
|
||||
0x0201539C = lis r4, _aspectAddr@ha ;Transition frames
|
||||
0x020153A4 = lfs f9, _aspectAddr@l(r4)
|
||||
|
||||
0x02015178 = lis r4, _aspectAddr@ha ;Transition frames
|
||||
0x02015180 = lfs f9, _aspectAddr@l(r4)
|
90
Quality/Splatoon_2160pUW/rules.txt
Normal file
90
Quality/Splatoon_2160pUW/rules.txt
Normal file
@ -0,0 +1,90 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = "Splatoon - 5120x2160 (21:9)"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x19,0x1a
|
||||
overwriteWidth = 5120
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formats = 0x19,0x1a
|
||||
overwriteFormat = 0x1f
|
||||
overwriteWidth = 5120
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # half-res alpha
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # quarter-res alpha
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # squid sisters
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 4096
|
||||
overwriteHeight = 1728
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 5120
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # zoom blur
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 2048
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine] # sub zoom blur
|
||||
width = 448
|
||||
height = 252
|
||||
overwriteWidth = 1792
|
||||
overwriteHeight = 756
|
||||
|
||||
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
|
||||
width = 128
|
||||
height = 128
|
||||
formats = 0x41A
|
||||
#overwriteWidth = 384
|
||||
#overwriteHeight = 384 #Need to confirm on next Cemu version
|
||||
|
||||
[TextureRedefine] # player icon - GL_RGBA8
|
||||
width = 256
|
||||
height = 256
|
||||
formats = 0x01a
|
||||
#overwriteWidth = 768
|
||||
#overwriteHeight = 768 #Need to confirm on next Cemu version
|
||||
|
||||
[TextureRedefine] # multiplayer
|
||||
width = 848
|
||||
height = 480
|
||||
overwriteWidth = 5120
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # half-res alpha (multiplayer)
|
||||
width = 424
|
||||
height = 240
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # a bloom mip
|
||||
width = 160
|
||||
height = 90
|
||||
formats = 0x816
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 270
|
90
Quality/Splatoon_900p/rules.txt
Normal file
90
Quality/Splatoon_900p/rules.txt
Normal file
@ -0,0 +1,90 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
|
||||
name = "Splatoon - 1600x900"
|
||||
version = 2
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x19,0x1a
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 900
|
||||
|
||||
[TextureRedefine] # tv
|
||||
width = 1280
|
||||
height = 720
|
||||
formats = 0x19,0x1a
|
||||
overwriteFormat = 0x1f
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 900
|
||||
|
||||
[TextureRedefine] # half-res alpha
|
||||
width = 640
|
||||
height = 360
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 800
|
||||
overwriteHeight = 450
|
||||
|
||||
[TextureRedefine] # quarter-res alpha
|
||||
width = 320
|
||||
height = 180
|
||||
formatsExcluded = 0x41A,0x431 # exclude obvious textures
|
||||
overwriteWidth = 400
|
||||
overwriteHeight = 225
|
||||
|
||||
[TextureRedefine] # squid sisters
|
||||
width = 1024
|
||||
height = 576
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
|
||||
[TextureRedefine] # gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 900
|
||||
|
||||
[TextureRedefine] # zoom blur
|
||||
width = 512
|
||||
height = 288
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 360
|
||||
|
||||
[TextureRedefine] # sub zoom blur
|
||||
width = 448
|
||||
height = 252
|
||||
overwriteWidth = 560
|
||||
overwriteHeight = 315
|
||||
|
||||
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
|
||||
width = 128
|
||||
height = 128
|
||||
formats = 0x41A
|
||||
#overwriteWidth = 384
|
||||
#overwriteHeight = 384 #Need to confirm on next Cemu version
|
||||
|
||||
[TextureRedefine] # player icon - GL_RGBA8
|
||||
width = 256
|
||||
height = 256
|
||||
formats = 0x01a
|
||||
#overwriteWidth = 768
|
||||
#overwriteHeight = 768 #Need to confirm on next Cemu version
|
||||
|
||||
[TextureRedefine] # multiplayer
|
||||
width = 848
|
||||
height = 480
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 900
|
||||
|
||||
[TextureRedefine] # half-res alpha (multiplayer)
|
||||
width = 424
|
||||
height = 240
|
||||
overwriteWidth = 800
|
||||
overwriteHeight = 450
|
||||
|
||||
[TextureRedefine] # a bloom mip
|
||||
width = 160
|
||||
height = 90
|
||||
formats = 0x816
|
||||
overwriteWidth = 200
|
||||
overwriteHeight = 113
|
Loading…
Reference in New Issue
Block a user