diff --git a/src/Splatoon/Graphics/rules.txt b/src/Splatoon/Graphics/rules.txt index 2cc654ab..e917bf3a 100644 --- a/src/Splatoon/Graphics/rules.txt +++ b/src/Splatoon/Graphics/rules.txt @@ -797,31 +797,32 @@ condition = ((($aspectRatioWidth - 5) == 0) + (($aspectRatioHeight - 4) == 0)) = $padWidth = 14400 $padHeight = 2700 -# Shadow Quality + +# Shadows [Preset] -name = Low -category = Shadow Quality +name = Low (50%) +category = Shadows $shadowQuality = 0.5 [Preset] -name = Medium -category = Shadow Quality +name = Medium (100%, Default) +category = Shadows default = 1 [Preset] -name = High -category = Shadow Quality +name = High (200%) +category = Shadows $shadowQuality = 2 [Preset] -name = Ultra -category = Shadow Quality +name = Ultra (300%) +category = Shadows $shadowQuality = 3 [Preset] -name = Extreme -category = Shadow Quality +name = Extreme (400%) +category = Shadows $shadowQuality = 4 @@ -853,31 +854,31 @@ category = Bloom Intensity $bloom = 1.5 -# Anisotropic Filtering Quality +# Anisotropic Filtering [Preset] -name = 1x -category = Anisotropic Filtering Quality +name = 1x (Default) +category = Anisotropic Filtering default = 1 [Preset] name = 2x -category = Anisotropic Filtering Quality +category = Anisotropic Filtering $anisotropy = 2 [Preset] name = 4x -category = Anisotropic Filtering Quality +category = Anisotropic Filtering $anisotropy = 4 [Preset] name = 8x -category = Anisotropic Filtering Quality +category = Anisotropic Filtering $anisotropy = 8 [Preset] name = 16x -category = Anisotropic Filtering Quality +category = Anisotropic Filtering $anisotropy = 16