[Smash, Splatoon] Revert Shadow scaling

This commit is contained in:
Michael 2017-02-04 14:13:15 -08:00
parent 837a5484ed
commit a40fba52b6
2 changed files with 6 additions and 6 deletions

View File

@ -7,15 +7,15 @@ name = "Super Smash Bros. - High Res Shadows"
width = 512
height = 512
formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
overwriteWidth = 4096
overwriteHeight = 4096
overwriteWidth = 1024
overwriteHeight = 1024
[TextureRedefine]
width = 1024
height = 1024
formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
overwriteWidth = 4096
overwriteHeight = 4096
overwriteWidth = 2048
overwriteHeight = 2048
[TextureRedefine]
width = 2048

View File

@ -7,8 +7,8 @@ name = "Splatoon - High Res Shadows"
width = 1024
height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
overwriteWidth = 4096
overwriteHeight = 4096
overwriteWidth = 2048
overwriteHeight = 2048
[TextureRedefine]
width = 2048