mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-25 11:06:54 +01:00
[FPS++] remove 32 frames averaged
For 60fps this takes a little more than half a second, for 30fps this takes a little OVER a second.
This commit is contained in:
parent
c299d513db
commit
a4a82c32db
@ -5,10 +5,6 @@ path = "The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Re
|
|||||||
description = DON'T USE STATIC FPS WITH FPS++! Don't forget to set the FPS limit if you want to exceed 30 FPS. Lowering the amount of averaged frames, how more reactive the gamespeed becomes to your FPS. Made by Xalphenos, Crementif, and epigramx.
|
description = DON'T USE STATIC FPS WITH FPS++! Don't forget to set the FPS limit if you want to exceed 30 FPS. Lowering the amount of averaged frames, how more reactive the gamespeed becomes to your FPS. Made by Xalphenos, Crementif, and epigramx.
|
||||||
version = 4
|
version = 4
|
||||||
|
|
||||||
[Preset]
|
|
||||||
name = 32 Frames Averaged
|
|
||||||
$amount_of_FPS_averaged = 32
|
|
||||||
|
|
||||||
[Preset]
|
[Preset]
|
||||||
name = 16 Frames Averaged
|
name = 16 Frames Averaged
|
||||||
$amount_of_FPS_averaged = 16
|
$amount_of_FPS_averaged = 16
|
||||||
|
Loading…
Reference in New Issue
Block a user