diff --git a/Enhancement/TwilightPrincessHD_contrasty/5f422bf63e25be7f_0000000000000079_ps.txt b/Enhancement/TwilightPrincessHD_contrasty/5f422bf63e25be7f_0000000000000079_ps.txt index a36f720e..7fcc692b 100644 --- a/Enhancement/TwilightPrincessHD_contrasty/5f422bf63e25be7f_0000000000000079_ps.txt +++ b/Enhancement/TwilightPrincessHD_contrasty/5f422bf63e25be7f_0000000000000079_ps.txt @@ -3,7 +3,7 @@ #extension GL_ARB_separate_shader_objects : enable // shader 5f422bf63e25be7f // Bleach pass cutscene -const float bleach = 0.1; +const float bleach = 0.7; uniform ivec4 uf_remappedPS[1]; layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x24dfb000 res 960x540x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0