Add patches.txt for BreathOfTheWild_1080pUW

This commit is contained in:
Rajko Stojadinovic 2017-07-25 10:15:28 +02:00
parent e7b39f6ebc
commit a618e52dd8

View File

@ -0,0 +1,79 @@
[BotwAspectsV33]
moduleMatches = 0xD91A406D
# rodata constants
0x10197FC0 = .float 2.370
0x102CCFC0 = .float 2.370
0x10331374 = .float 2.370
_aspectAddr = 0x10197FC0
# menu link aspect (calculated every load)
0x02CFC260 = lis r9, _aspectAddr@ha
0x02CFC274 = lfs f4, _aspectAddr@l(r9)
# 3d aspect (calculated every frame)
0x036AD410 = lis r28, ha16(_aspectAddr)
0x036AD414 = lfs f12, _aspectAddr(r28)
[BotwAspectsV48]
moduleMatches = 0x0F748D9C
# rodata constants
0x10197FC0 = .float 2.370
0x102CCFC8 = .float 2.370
0x103313A4 = .float 2.370
_aspectAddr = 0x10197FC0
# menu link aspect (calculated every load)
0x02CFC2CC = lis r9, _aspectAddr@ha
0x02CFC2E0 = lfs f4, _aspectAddr@l(r9)
# 3d aspect (calculated every frame)
0x036AD81C = lis r28, ha16(_aspectAddr)
0x036AD820 = lfs f12, _aspectAddr(r28)
[BotwAspectsV64]
moduleMatches = 0x9A61FF4C
# rodata constants
0x10198250 = .float 2.370
0x102CD450 = .float 2.370
0x1033182C = .float 2.370
_aspectAddr = 0x10198250
# menu link aspect (calculated every load)
0x02CFD900 = lis r9, _aspectAddr@ha
0x02CFD914 = lfs f4, _aspectAddr@l(r9)
# 3d aspect (calculated every frame)
0x036AEF04 = lis r28, ha16(_aspectAddr)
0x036AEF08 = lfs f12, _aspectAddr(r28)
[BotwAspectsV80]
moduleMatches = 0x8E3324A9
# rodata constants
0x1019A5A8 = .float 2.370
0x102D4E30 = .float 2.370
0x103391B4 = .float 2.370
_aspectAddr = 0x1019A5A8
# menu link aspect (calculated every load)
0x02D056C8 = lis r9, _aspectAddr@ha
0x02D056DC = lfs f4, _aspectAddr@l(r9)
# 3d aspect (calculated every frame)
0x036D0324 = lis r28, ha16(_aspectAddr)
0x036D0328 = lfs f12, _aspectAddr(r28)
[BotwAspectsV97]
moduleMatches = 0xD71D859D
# rodata constants
0x1019F980 = .float 2.370
0x102DF8A0 = .float 2.370
0x1034122C = .float 2.370
_aspectAddr = 0x1019F980
# menu link aspect (calculated every load)
0x02D2E65C = lis r9, _aspectAddr@ha
0x02D2E670 = lfs f4, _aspectAddr@l(r9)
# 3d aspect (calculated every frame)
0x03725CE8 = lis r28, ha16(_aspectAddr)
0x03725CEC = lfs f12, _aspectAddr(r28)