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Bayonetta got lost in the shuffle, fix
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build.sh
2
build.sh
@ -84,7 +84,7 @@ std_respack () {
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res16by9=( "2880p" "4320p" "5760p" "360p" "540p" "1080p" "1440p" "1800p" "2160p" "900p" )
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res16by9=( "2880p" "4320p" "5760p" "360p" "540p" "1080p" "1440p" "1800p" "2160p" "900p" )
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res21by9=( "1080p219" "1440p219" "2160p219" )
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res21by9=( "1080p219" "1440p219" "2160p219" )
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std_respack "Bayonetta"
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std_respack "Bayonetta" "${res16by9[@]}"
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std_respack "Bayonetta2" "${res16by9[@]}"
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std_respack "Bayonetta2" "${res16by9[@]}"
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std_respack "BreathOfTheWild" "${res16by9[@]}" "${res21by9[@]}"
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std_respack "BreathOfTheWild" "${res16by9[@]}" "${res21by9[@]}"
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std_respack "CaptainToad" "${res16by9[@]}" "${res21by9[@]}"
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std_respack "CaptainToad" "${res16by9[@]}" "${res21by9[@]}"
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