From a6fc6ddda4f11e86c867780f4d28980ac962e69e Mon Sep 17 00:00:00 2001 From: Michael Date: Wed, 18 Oct 2017 21:22:22 -0700 Subject: [PATCH] Add Wonderful 101 to build script --- Performance/Wonderful101_360p/rules.txt | 42 ------------------ Performance/Wonderful101_540p/rules.txt | 42 ------------------ Quality/Wonderful101_1080p/rules.txt | 49 --------------------- Quality/Wonderful101_1440p/rules.txt | 49 --------------------- Quality/Wonderful101_1800p/rules.txt | 49 --------------------- Quality/Wonderful101_2160p/rules.txt | 49 --------------------- Source/Bayonetta/rules.txt | 2 +- Source/Bayonetta2/rules.txt | 2 +- Source/Wonderful101/rules.txt | 57 +++++++++++++++++++++++++ build.sh | 1 + 10 files changed, 60 insertions(+), 282 deletions(-) delete mode 100644 Performance/Wonderful101_360p/rules.txt delete mode 100644 Performance/Wonderful101_540p/rules.txt delete mode 100644 Quality/Wonderful101_1080p/rules.txt delete mode 100644 Quality/Wonderful101_1440p/rules.txt delete mode 100644 Quality/Wonderful101_1800p/rules.txt delete mode 100644 Quality/Wonderful101_2160p/rules.txt create mode 100644 Source/Wonderful101/rules.txt diff --git a/Performance/Wonderful101_360p/rules.txt b/Performance/Wonderful101_360p/rules.txt deleted file mode 100644 index a04d8a37..00000000 --- a/Performance/Wonderful101_360p/rules.txt +++ /dev/null @@ -1,42 +0,0 @@ -[Definition] -titleIds = 0005000010116300,000500001012DC00,0005000010135300 -name = "The Wonderful 101 - 640x360" -version = 2 - -[TextureRedefine] -width = 1280 -height = 720 -tileModesExcluded = 0x001 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 320 -overwriteHeight = 180 - -[TextureRedefine] -width = 320 -height = 180 -overwriteWidth = 160 -overwriteHeight = 90 - -[TextureRedefine] -width = 160 -height = 90 -overwriteWidth = 80 -overwriteHeight = 45 - -[TextureRedefine] -width = 80 -height = 22 -overwriteWidth = 40 -overwriteHeight = 11 - -[TextureRedefine] -width = 40 -height = 45 -overwriteWidth = 20 -overwriteHeight = 22 \ No newline at end of file diff --git a/Performance/Wonderful101_540p/rules.txt b/Performance/Wonderful101_540p/rules.txt deleted file mode 100644 index 6f15a862..00000000 --- a/Performance/Wonderful101_540p/rules.txt +++ /dev/null @@ -1,42 +0,0 @@ -[Definition] -titleIds = 0005000010116300,000500001012DC00,0005000010135300 -name = "The Wonderful 101 - 960x540" -version = 2 - -[TextureRedefine] -width = 1280 -height = 720 -tileModesExcluded = 0x001 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] -width = 320 -height = 180 -overwriteWidth = 240 -overwriteHeight = 135 - -[TextureRedefine] -width = 160 -height = 90 -overwriteWidth = 120 -overwriteHeight = 67 - -[TextureRedefine] -width = 80 -height = 22 -overwriteWidth = 60 -overwriteHeight = 33 - -[TextureRedefine] -width = 40 -height = 45 -overwriteWidth = 30 -overwriteHeight = 16 \ No newline at end of file diff --git a/Quality/Wonderful101_1080p/rules.txt b/Quality/Wonderful101_1080p/rules.txt deleted file mode 100644 index f436f561..00000000 --- a/Quality/Wonderful101_1080p/rules.txt +++ /dev/null @@ -1,49 +0,0 @@ -[Definition] -titleIds = 0005000010116300,000500001012DC00,0005000010135300 -name = "The Wonderful 101 - 1920x1080" -version = 2 - -[TextureRedefine] -width = 1280 -height = 720 -tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+ -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] -width = 640 -height = 360 -tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+ -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] -width = 320 -height = 180 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] -width = 160 -height = 90 -overwriteWidth = 240 -overwriteHeight = 135 - -[TextureRedefine] -width = 80 -height = 22 -overwriteWidth = 120 -overwriteHeight = 67 - -[TextureRedefine] -width = 40 -height = 45 -overwriteWidth = 60 -overwriteHeight = 33 - -[TextureRedefine] # gamepad -width = 854 -height = 480 - -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/Wonderful101_1440p/rules.txt b/Quality/Wonderful101_1440p/rules.txt deleted file mode 100644 index 18f50d54..00000000 --- a/Quality/Wonderful101_1440p/rules.txt +++ /dev/null @@ -1,49 +0,0 @@ -[Definition] -titleIds = 0005000010116300,000500001012DC00,0005000010135300 -name = "The Wonderful 101 - 2560x1440" -version = 2 - -[TextureRedefine] -width = 1280 -height = 720 -tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+ -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] -width = 640 -height = 360 -tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+ -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] -width = 320 -height = 180 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] -width = 160 -height = 90 -overwriteWidth = 320 -overwriteHeight = 180 - -[TextureRedefine] -width = 80 -height = 22 -overwriteWidth = 160 -overwriteHeight = 44 - -[TextureRedefine] -width = 40 -height = 45 -overwriteWidth = 80 -overwriteHeight = 90 - -[TextureRedefine] # gamepad -width = 854 -height = 480 - -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/Wonderful101_1800p/rules.txt b/Quality/Wonderful101_1800p/rules.txt deleted file mode 100644 index 03c69c1b..00000000 --- a/Quality/Wonderful101_1800p/rules.txt +++ /dev/null @@ -1,49 +0,0 @@ -[Definition] -titleIds = 0005000010116300,000500001012DC00,0005000010135300 -name = "The Wonderful 101 - 3200x1800" -version = 2 - -[TextureRedefine] -width = 1280 -height = 720 -tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+ -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] -width = 640 -height = 360 -tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+ -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] -width = 320 -height = 180 -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] -width = 160 -height = 90 -overwriteWidth = 400 -overwriteHeight = 225 - -[TextureRedefine] -width = 80 -height = 22 -overwriteWidth = 200 -overwriteHeight = 112 - -[TextureRedefine] -width = 40 -height = 45 -overwriteWidth = 100 -overwriteHeight = 56 - -[TextureRedefine] # gamepad -width = 854 -height = 480 - -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/Wonderful101_2160p/rules.txt b/Quality/Wonderful101_2160p/rules.txt deleted file mode 100644 index 68d5d83e..00000000 --- a/Quality/Wonderful101_2160p/rules.txt +++ /dev/null @@ -1,49 +0,0 @@ -[Definition] -titleIds = 0005000010116300,000500001012DC00,0005000010135300 -name = "The Wonderful 101 - 3840x2160" -version = 2 - -[TextureRedefine] -width = 1280 -height = 720 -tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+ -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] -width = 640 -height = 360 -tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+ -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] -width = 320 -height = 180 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] -width = 160 -height = 90 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] -width = 80 -height = 22 -overwriteWidth = 240 -overwriteHeight = 134 - -[TextureRedefine] -width = 40 -height = 45 -overwriteWidth = 120 -overwriteHeight = 66 - -[TextureRedefine] # gamepad -width = 854 -height = 480 - -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Source/Bayonetta/rules.txt b/Source/Bayonetta/rules.txt index f82b79be..a9c7ef2c 100644 --- a/Source/Bayonetta/rules.txt +++ b/Source/Bayonetta/rules.txt @@ -15,7 +15,7 @@ version = 2 [TextureRedefine] # tv width = 1280 height = 720 -tileModesExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation) +tileModesExcluded = 0x001 overwriteWidth = overwriteHeight = diff --git a/Source/Bayonetta2/rules.txt b/Source/Bayonetta2/rules.txt index f56a2477..24510822 100644 --- a/Source/Bayonetta2/rules.txt +++ b/Source/Bayonetta2/rules.txt @@ -15,7 +15,7 @@ version = 2 [TextureRedefine] # tv width = 1280 height = 720 -tileModesExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation) +tileModesExcluded = 0x001 overwriteWidth = overwriteHeight = diff --git a/Source/Wonderful101/rules.txt b/Source/Wonderful101/rules.txt new file mode 100644 index 00000000..a105baea --- /dev/null +++ b/Source/Wonderful101/rules.txt @@ -0,0 +1,57 @@ + +[Definition] +titleIds = 0005000010116300,000500001012DC00,0005000010135300 +name = "The Wonderful 101 - " +version = 2 + +[TextureRedefine] +width = 1280 +height = 720 +tileModesExcluded = 0x001 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] +width = 640 +height = 360 +tileModesExcluded = 0x001 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] +width = 320 +height = 180 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] +width = 160 +height = 90 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] +width = 80 +height = 22 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] +width = 40 +height = 45 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] # gamepad +width = 854 +height = 480 +overwriteWidth = +overwriteHeight = diff --git a/build.sh b/build.sh index e710aa5b..d2448ee1 100644 --- a/build.sh +++ b/build.sh @@ -103,5 +103,6 @@ std_respack "TropicalFreeze" "${res16by9[@]}" "${res21by9[@]}" std_respack "TwilightPrincessHD" "${res16by9[@]}" std_respack "WarriorsOrochi3" "${res16by9[@]}" std_respack "WindWakerHD" "${res16by9[@]}" "${res21by9[@]}" +std_respack "Wonderful101" "${res16by9[@]}" std_respack "WoollyWorld" "${res16by9[@]}" "${res21by9[@]}" std_respack "XenobladeX" "${res16by9[@]}" "${res21by9[@]}"