[XCX] rounding fix

This commit is contained in:
getdls 2018-02-20 18:04:19 +01:00
parent 0eff3cf278
commit a740eeb463

View File

@ -60,8 +60,8 @@ overwriteHeight = <?=round($scaleFactorY*720)?>
width = 1024 width = 1024
height = 1024 height = 1024
formats = 0x005 formats = 0x005
overwriteWidth = <?=round($scaleFactorY*1024)?> overwriteWidth = <?=round($scaleFactorY)*1024?>
overwriteHeight = <?=round($scaleFactorY*1024)?> overwriteHeight = <?=round($scaleFactorY)*1024?>
[TextureRedefine] # Gear menu [TextureRedefine] # Gear menu
width = 1024 width = 1024
@ -88,8 +88,8 @@ overwriteHeight = <?=round($scaleFactorY*360)?>
width = 512 width = 512
height = 512 height = 512
formats = 0x005 formats = 0x005
overwriteWidth = <?=round($scaleFactorY*1024)?> overwriteWidth = <?=round($scaleFactorY)*1024?>
overwriteHeight = <?=round($scaleFactorY*1024)?> overwriteHeight = <?=round($scaleFactorY)*1024?>
[TextureRedefine] # Sun, Light Sources (plants, armor etc) [TextureRedefine] # Sun, Light Sources (plants, armor etc)
width = 512 width = 512