From a79584e4eb3d6cae9d00241e3eb4f2c76b709493 Mon Sep 17 00:00:00 2001 From: Darkemaste Date: Fri, 17 Mar 2017 19:11:14 -0500 Subject: [PATCH] Master --- Enthusiast/BreathOfTheWild_2880p/rules.txt | 50 ++++++++++++- Enthusiast/BreathOfTheWild_4320p/rules.txt | 50 ++++++++++++- Enthusiast/BreathOfTheWild_5760p/rules.txt | 50 ++++++++++++- Enthusiast/Smash_2880p/rules.txt | 70 +++++++++++++++++++ Enthusiast/Smash_4320p/rules.txt | 69 ++++++++++++++++++ Enthusiast/Smash_5760p/rules.txt | 70 +++++++++++++++++++ Performance/BreathOfTheWild_360p/rules.txt | 54 ++++++++++++-- Performance/BreathOfTheWild_540p/rules.txt | 50 ++++++++++++- Performance/Smash_360p/rules.txt | 66 +++++++++++++---- Performance/Smash_540p/rules.txt | 66 +++++++++++++---- Performance/Smash_720p/rules.txt | 62 +++++++++++++++- Performance/Smash_900p/rules.txt | 62 +++++++++++++++- .../BreathOfTheWild_1080pGamepad/rules.txt | 50 ++++++++++++- .../BreathOfTheWild_1440pGamepad/rules.txt | 52 ++++++++++++-- .../BreathOfTheWild_2160pGamepad/rules.txt | 50 ++++++++++++- Quality/BreathOfTheWild_1080p/rules.txt | 50 ++++++++++++- Quality/BreathOfTheWild_1440p/rules.txt | 50 ++++++++++++- Quality/BreathOfTheWild_2160p/rules.txt | 50 ++++++++++++- Quality/BreathOfTheWild_900p/rules.txt | 50 ++++++++++++- Quality/Smash_1440p/rules.txt | 42 +++++++++++ Quality/Smash_2160p/rules.txt | 42 +++++++++++ 21 files changed, 1090 insertions(+), 65 deletions(-) create mode 100644 Enthusiast/Smash_2880p/rules.txt create mode 100644 Enthusiast/Smash_4320p/rules.txt create mode 100644 Enthusiast/Smash_5760p/rules.txt diff --git a/Enthusiast/BreathOfTheWild_2880p/rules.txt b/Enthusiast/BreathOfTheWild_2880p/rules.txt index 8b021110..3685750b 100644 --- a/Enthusiast/BreathOfTheWild_2880p/rules.txt +++ b/Enthusiast/BreathOfTheWild_2880p/rules.txt @@ -2,19 +2,63 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 2880p (5K)" -[TextureRedefine] +[TextureRedefine] #TV width = 1280 height = 720 +formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 5120 overwriteHeight = 2880 -[TextureRedefine] +[TextureRedefine] #TV2 +width = 1280 +height = 608 +formatsExcluded = 0x008 # exclude the intro background texture +overwriteWidth = 5120 +overwriteHeight = 2432 + +[TextureRedefine] #half-res1 width = 640 height = 360 overwriteWidth = 2560 overwriteHeight = 1440 -[TextureRedefine] +[TextureRedefine] #half-res2 +width = 640 +height = 290 +overwriteWidth = 2560 +overwriteHeight = 1160 + +[TextureRedefine] #half-res3 +width = 640 +height = 288 +overwriteWidth = 2560 +overwriteHeight = 1152 + +[TextureRedefine] #q-res1 +width = 320 +height = 180 +overwriteWidth = 1280 +overwriteHeight = 721 + +[TextureRedefine] #q-res2 +width = 320 +height = 145 +overwriteWidth = 1280 +overwriteHeight = 580 + +[TextureRedefine] #q-res3 +width = 320 +height = 144 +overwriteWidth = 1280 +overwriteHeight = 576 + +[TextureRedefine] #o-res1 +width = 160 +height = 90 +overwriteWidth = 720 +overwriteHeight = 360 + +[TextureRedefine] #Gamepad width = 854 height = 480 overwriteWidth = 2560 diff --git a/Enthusiast/BreathOfTheWild_4320p/rules.txt b/Enthusiast/BreathOfTheWild_4320p/rules.txt index 5e4ada5e..6ab8592f 100644 --- a/Enthusiast/BreathOfTheWild_4320p/rules.txt +++ b/Enthusiast/BreathOfTheWild_4320p/rules.txt @@ -2,19 +2,63 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 4320p (8K)" -[TextureRedefine] +[TextureRedefine] #TV width = 1280 height = 720 +formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 7680 overwriteHeight = 4320 -[TextureRedefine] +[TextureRedefine] #TV2 +width = 1280 +height = 608 +formatsExcluded = 0x008 # exclude the intro background texture +overwriteWidth = 7680 +overwriteHeight = 3648 + +[TextureRedefine] #half-res1 width = 640 height = 360 overwriteWidth = 3840 overwriteHeight = 2160 -[TextureRedefine] +[TextureRedefine] #half-res2 +width = 640 +height = 290 +overwriteWidth = 3840 +overwriteHeight = 1740 + +[TextureRedefine] #half-res3 +width = 640 +height = 288 +overwriteWidth = 3840 +overwriteHeight = 1728 + +[TextureRedefine] #q-res1 +width = 320 +height = 180 +overwriteWidth = 1920 +overwriteHeight = 1079 + +[TextureRedefine] #q-res2 +width = 320 +height = 145 +overwriteWidth = 1920 +overwriteHeight = 870 + +[TextureRedefine] #q-res3 +width = 320 +height = 144 +overwriteWidth = 1920 +overwriteHeight = 864 + +[TextureRedefine] #o-res1 +width = 160 +height = 90 +overwriteWidth = 960 +overwriteHeight = 540 + +[TextureRedefine] #Gamepad width = 854 height = 480 overwriteWidth = 2560 diff --git a/Enthusiast/BreathOfTheWild_5760p/rules.txt b/Enthusiast/BreathOfTheWild_5760p/rules.txt index a8444699..9f447304 100644 --- a/Enthusiast/BreathOfTheWild_5760p/rules.txt +++ b/Enthusiast/BreathOfTheWild_5760p/rules.txt @@ -2,19 +2,63 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 5760p (10K)" -[TextureRedefine] +[TextureRedefine] #TV width = 1280 height = 720 +formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 10240 overwriteHeight = 5760 -[TextureRedefine] +[TextureRedefine] #TV2 +width = 1280 +height = 608 +formatsExcluded = 0x008 # exclude the intro background texture +overwriteWidth = 10240 +overwriteHeight = 4864 + +[TextureRedefine] #half-res1 width = 640 height = 360 overwriteWidth = 5120 overwriteHeight = 2880 -[TextureRedefine] +[TextureRedefine] #half-res2 +width = 640 +height = 290 +overwriteWidth = 5120 +overwriteHeight = 2320 + +[TextureRedefine] #half-res3 +width = 640 +height = 288 +overwriteWidth = 5120 +overwriteHeight = 2304 + +[TextureRedefine] #q-res1 +width = 320 +height = 180 +overwriteWidth = 2560 +overwriteHeight = 1440 + +[TextureRedefine] #q-res2 +width = 320 +height = 145 +overwriteWidth 2560 +overwriteHeight = 1160 + +[TextureRedefine] #q-res3 +width = 320 +height = 144 +overwriteWidth = 2560 +overwriteHeight = 1152 + +[TextureRedefine] #o-res1 +width = 160 +height = 90 +overwriteWidth = 1281 +overwriteHeight = 721 + +[TextureRedefine] #Gamepad width = 854 height = 480 overwriteWidth = 2560 diff --git a/Enthusiast/Smash_2880p/rules.txt b/Enthusiast/Smash_2880p/rules.txt new file mode 100644 index 00000000..d4549212 --- /dev/null +++ b/Enthusiast/Smash_2880p/rules.txt @@ -0,0 +1,70 @@ +[Definition] +titleIds = 0005000010110E00,0005000010145000,0005000010144F00 +name = "Super Smash Bros. - 2880p (5K)" + +[TextureRedefine] # tv +width = 1920 +height = 1080 +overwriteWidth = 5120 +overwriteHeight = 2880 + +[TextureRedefine] # half-res +width = 960 +height = 540 +overwriteWidth = 2560 +overwriteHeight = 1440 + +[TextureRedefine] # q-res +width = 480 +height = 270 +overwriteWidth = 1280 +overwriteHeight = 720 + +[TextureRedefine] # o-res +width = 240 +height = 135 +overwriteWidth = 640 +overwriteHeight = 360 + +[TextureRedefine] # half-res 2 +width = 120 +height = 67 +overwriteWidth = 320 +overwriteHeight = 179 + +[TextureRedefine] # q-res 2 +width = 60 +height = 33 +overwriteWidth = 160 +overwriteHeight = 88 + +[TextureRedefine] # o-res 2 +width = 30 +height = 16 +overwriteWidth = 160 +overwriteHeight = 43 + +[TextureRedefine] # o-res 3 +width = 8 +height = 1 +overwriteWidth = 21 +overwriteHeight = 3 + + +[TextureRedefine] # 2nd +width = 820 +height = 410 +overwriteWidth = 2187 +overwriteHeight = 1093 + +[TextureRedefine] # 3rd +width = 730 +height = 365 +overwriteWidth = 1947 +overwriteHeight = 973 + +[TextureRedefine] # 4th +width = 420 +height = 210 +overwriteWidth = 1120 +overwriteHeight = 560 \ No newline at end of file diff --git a/Enthusiast/Smash_4320p/rules.txt b/Enthusiast/Smash_4320p/rules.txt new file mode 100644 index 00000000..d35c87c3 --- /dev/null +++ b/Enthusiast/Smash_4320p/rules.txt @@ -0,0 +1,69 @@ +[Definition] +titleIds = 0005000010110E00,0005000010145000,0005000010144F00 +name = "Super Smash Bros. - 4320p (8K)" + +[TextureRedefine] # tv +width = 1920 +height = 1080 +overwriteWidth = 7680 +overwriteHeight = 4320 + +[TextureRedefine] # half-res +width = 960 +height = 540 +overwriteWidth = 3840 +overwriteHeight = 2160 + +[TextureRedefine] # q-res +width = 480 +height = 270 +overwriteWidth = 1920 +overwriteHeight = 1080 + +[TextureRedefine] # o-res +width = 240 +height = 135 +overwriteWidth = 960 +overwriteHeight = 540 + +[TextureRedefine] # half-res 2 +width = 120 +height = 67 +overwriteWidth = 480 +overwriteHeight = 268 + +[TextureRedefine] # q-res 2 +width = 60 +height = 33 +overwriteWidth = 240 +overwriteHeight = 132 + +[TextureRedefine] # o-res 2 +width = 30 +height = 16 +overwriteWidth = 120 +overwriteHeight = 64 + +[TextureRedefine] # o-res 3 +width = 8 +height = 1 +overwriteWidth = 32 +overwriteHeight = 4 + +[TextureRedefine] # 2nd +width = 820 +height = 410 +overwriteWidth = 3280 +overwriteHeight = 1640 + +[TextureRedefine] # 3rd +width = 730 +height = 365 +overwriteWidth = 2920 +overwriteHeight = 1460 + +[TextureRedefine] # 4th +width = 420 +height = 210 +overwriteWidth = 1680 +overwriteHeight = 840 \ No newline at end of file diff --git a/Enthusiast/Smash_5760p/rules.txt b/Enthusiast/Smash_5760p/rules.txt new file mode 100644 index 00000000..3732ac1e --- /dev/null +++ b/Enthusiast/Smash_5760p/rules.txt @@ -0,0 +1,70 @@ +[Definition] +titleIds = 0005000010110E00,0005000010145000,0005000010144F00 +name = "Super Smash Bros. - 5760p (10K)" + +[TextureRedefine] # tv +width = 1920 +height = 1080 +overwriteWidth = 10240 +overwriteHeight = 5760 + +[TextureRedefine] # half-res +width = 960 +height = 540 +overwriteWidth = 5120 +overwriteHeight = 2880 + +[TextureRedefine] # q-res +width = 480 +height = 270 +overwriteWidth = 2560 +overwriteHeight = 1440 + +[TextureRedefine] # o-res +width = 240 +height = 135 +overwriteWidth = 1280 +overwriteHeight = 720 + +[TextureRedefine] # half-res 2 +width = 120 +height = 67 +overwriteWidth = 640 +overwriteHeight = 357 + +[TextureRedefine] # q-res 2 +width = 60 +height = 33 +overwriteWidth = 320 +overwriteHeight = 176 + +[TextureRedefine] # o-res 2 +width = 30 +height = 16 +overwriteWidth = 160 +overwriteHeight = 85 + +[TextureRedefine] # o-res 3 +width = 8 +height = 1 +overwriteWidth = 43 +overwriteHeight = 5 + + +[TextureRedefine] # 2nd +width = 820 +height = 410 +overwriteWidth = 4373 +overwriteHeight = 2187 + +[TextureRedefine] # 3rd +width = 730 +height = 365 +overwriteWidth = 3893 +overwriteHeight = 1947 + +[TextureRedefine] # 4th +width = 420 +height = 210 +overwriteWidth = 2240 +overwriteHeight = 1120 \ No newline at end of file diff --git a/Performance/BreathOfTheWild_360p/rules.txt b/Performance/BreathOfTheWild_360p/rules.txt index a9a163df..cb4b286b 100644 --- a/Performance/BreathOfTheWild_360p/rules.txt +++ b/Performance/BreathOfTheWild_360p/rules.txt @@ -2,19 +2,63 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 360p" -[TextureRedefine] +[TextureRedefine] #TV width = 1280 height = 720 +formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 640 overwriteHeight = 360 -[TextureRedefine] +[TextureRedefine] #TV2 +width = 1280 +height = 608 +formatsExcluded = 0x008 # exclude the intro background texture +overwriteWidth = 640 +overwriteHeight = 304 + +[TextureRedefine] #half-res1 width = 640 height = 360 -overwriteWidth = 320 -overwriteHeight = 180 +overwriteWidth = 322 +overwriteHeight = 182 -[TextureRedefine] +[TextureRedefine] #half-res2 +width = 640 +height = 290 +overwriteWidth = 320 +overwriteHeight = 145 + +[TextureRedefine] #half-res3 +width = 640 +height = 288 +overwriteWidth = 320 +overwriteHeight = 144 + +[TextureRedefine] #q-res1 +width = 320 +height = 180 +overwriteWidth = 161 +overwriteHeight = 91 + +[TextureRedefine] #q-res2 +width = 320 +height = 145 +overwriteWidth = 160 +overwriteHeight = 73 + +[TextureRedefine] #q-res3 +width = 320 +height = 144 +overwriteWidth = 160 +overwriteHeight = 72 + +[TextureRedefine] #o-res1 +width = 160 +height = 90 +overwriteWidth = 90 +overwriteHeight = 45 + +[TextureRedefine] #Gamepad width = 854 height = 480 overwriteWidth = 427 diff --git a/Performance/BreathOfTheWild_540p/rules.txt b/Performance/BreathOfTheWild_540p/rules.txt index b2ece126..9fb3736b 100644 --- a/Performance/BreathOfTheWild_540p/rules.txt +++ b/Performance/BreathOfTheWild_540p/rules.txt @@ -2,19 +2,63 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 540p" -[TextureRedefine] +[TextureRedefine] #TV width = 1280 height = 720 +formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 960 overwriteHeight = 540 -[TextureRedefine] +[TextureRedefine] #TV2 +width = 1280 +height = 608 +formatsExcluded = 0x008 # exclude the intro background texture +overwriteWidth = 960 +overwriteHeight = 456 + +[TextureRedefine] #half-res1 width = 640 height = 360 overwriteWidth = 480 overwriteHeight = 270 -[TextureRedefine] +[TextureRedefine] #half-res2 +width = 640 +height = 290 +overwriteWidth = 480 +overwriteHeight = 218 + +[TextureRedefine] #half-res3 +width = 640 +height = 288 +overwriteWidth = 480 +overwriteHeight = 216 + +[TextureRedefine] #q-res1 +width = 320 +height = 180 +overwriteWidth = 240 +overwriteHeight = 135 + +[TextureRedefine] #q-res2 +width = 320 +height = 145 +overwriteWidth = 240 +overwriteHeight = 109 + +[TextureRedefine] #q-res3 +width = 320 +height = 144 +overwriteWidth = 240 +overwriteHeight = 108 + +[TextureRedefine] #o-res1 +width = 160 +height = 90 +overwriteWidth = 120 +overwriteHeight = 68 + +[TextureRedefine] #Gamepad width = 854 height = 480 overwriteWidth = 427 diff --git a/Performance/Smash_360p/rules.txt b/Performance/Smash_360p/rules.txt index d93d2294..9675b71a 100644 --- a/Performance/Smash_360p/rules.txt +++ b/Performance/Smash_360p/rules.txt @@ -8,18 +8,47 @@ height = 1080 overwriteWidth = 640 overwriteHeight = 360 -[TextureRedefine] # shadows -width = 512 -height = 512 -formats = 0x00f,0x00b -overwriteWidth = 256 -overwriteHeight = 256 +[TextureRedefine] # half-res +width = 960 +height = 540 +overwriteWidth = +overwriteHeight = -[TextureRedefine] # boxing ring screen -width = 220 -height = 124 -overwriteWidth = 0 -overwriteHeight = 0 +[TextureRedefine] # q-res +width = 480 +height = 270 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] # o-res +width = 240 +height = 135 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] # half-res 2 +width = 120 +height = 67 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] # q-res 2 +width = 60 +height = 33 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] # o-res 2 +width = 30 +height = 16 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] # o-res 3 +width = 8 +height = 1 +overwriteWidth = +overwriteHeight = [TextureRedefine] # 2nd width = 820 @@ -37,4 +66,17 @@ overwriteHeight = 183 width = 420 height = 210 overwriteWidth = 210 -overwriteHeight = 105 \ No newline at end of file +overwriteHeight = 105 + +[TextureRedefine] # shadows +width = 512 +height = 512 +formats = 0x00f,0x00b +overwriteWidth = 256 +overwriteHeight = 256 + +[TextureRedefine] # boxing ring screen +width = 220 +height = 124 +overwriteWidth = 0 +overwriteHeight = 0 diff --git a/Performance/Smash_540p/rules.txt b/Performance/Smash_540p/rules.txt index 1e683f6d..72593cda 100644 --- a/Performance/Smash_540p/rules.txt +++ b/Performance/Smash_540p/rules.txt @@ -8,18 +8,47 @@ height = 1080 overwriteWidth = 960 overwriteHeight = 540 -[TextureRedefine] # shadows -width = 512 -height = 512 -formats = 0x00f,0x00b -overwriteWidth = 256 -overwriteHeight = 256 +[TextureRedefine] # half-res +width = 960 +height = 540 +overwriteWidth = 480 +overwriteHeight = 270 -[TextureRedefine] # boxing ring screen -width = 220 -height = 124 -overwriteWidth = 0 -overwriteHeight = 0 +[TextureRedefine] # q-res +width = 480 +height = 270 +overwriteWidth = 240 +overwriteHeight = 135 + +[TextureRedefine] # o-res +width = 240 +height = 135 +overwriteWidth = 120 +overwriteHeight = 68 + +[TextureRedefine] # half-res 2 +width = 120 +height = 67 +overwriteWidth = 60 +overwriteHeight = 34 + +[TextureRedefine] # q-res 2 +width = 60 +height = 33 +overwriteWidth = 30 +overwriteHeight = 17 + +[TextureRedefine] # o-res 2 +width = 30 +height = 16 +overwriteWidth = 15 +overwriteHeight = 8 + +[TextureRedefine] # o-res 3 +width = 8 +height = 1 +overwriteWidth = 4 +overwriteHeight = 1 [TextureRedefine] # 2nd width = 820 @@ -37,4 +66,17 @@ overwriteHeight = 183 width = 420 height = 210 overwriteWidth = 210 -overwriteHeight = 105 \ No newline at end of file +overwriteHeight = 105 + +[TextureRedefine] # shadows +width = 512 +height = 512 +formats = 0x00f,0x00b +overwriteWidth = 256 +overwriteHeight = 256 + +[TextureRedefine] # boxing ring screen +width = 220 +height = 124 +overwriteWidth = 0 +overwriteHeight = 0 diff --git a/Performance/Smash_720p/rules.txt b/Performance/Smash_720p/rules.txt index 9927b86d..6c30cc97 100644 --- a/Performance/Smash_720p/rules.txt +++ b/Performance/Smash_720p/rules.txt @@ -6,4 +6,64 @@ name = "Super Smash Bros. - 720p" width = 1920 height = 1080 overwriteWidth = 1280 -overwriteHeight = 720 \ No newline at end of file +overwriteHeight = 720 + +[TextureRedefine] # half-res +width = 960 +height = 540 +overwriteWidth = 640 +overwriteHeight = 360 + +[TextureRedefine] # q-res +width = 480 +height = 270 +overwriteWidth = 320 +overwriteHeight = 180 + +[TextureRedefine] # o-res +width = 240 +height = 135 +overwriteWidth = 160 +overwriteHeight = 90 + +[TextureRedefine] # half-res 2 +width = 120 +height = 67 +overwriteWidth = 80 +overwriteHeight = 45 + +[TextureRedefine] # q-res 2 +width = 60 +height = 33 +overwriteWidth = 40 +overwriteHeight = 22 + +[TextureRedefine] # o-res 2 +width = 30 +height = 16 +overwriteWidth = 20 +overwriteHeight = 11 + +[TextureRedefine] # o-res 3 +width = 8 +height = 1 +overwriteWidth = 5 +overwriteHeight = 1 + +[TextureRedefine] # 2nd +width = 820 +height = 410 +overwriteWidth = 547 +overwriteHeight = 273 + +[TextureRedefine] # 3rd +width = 730 +height = 365 +overwriteWidth = 487 +overwriteHeight = 243 + +[TextureRedefine] # 4th +width = 420 +height = 210 +overwriteWidth = 280 +overwriteHeight = 140 \ No newline at end of file diff --git a/Performance/Smash_900p/rules.txt b/Performance/Smash_900p/rules.txt index 5a2fc9ba..5145a5a0 100644 --- a/Performance/Smash_900p/rules.txt +++ b/Performance/Smash_900p/rules.txt @@ -6,4 +6,64 @@ name = "Super Smash Bros. - 900p" width = 1920 height = 1080 overwriteWidth = 1600 -overwriteHeight = 900 \ No newline at end of file +overwriteHeight = 900 + +[TextureRedefine] # half-res +width = 960 +height = 540 +overwriteWidth = 800 +overwriteHeight = 450 + +[TextureRedefine] # q-res +width = 480 +height = 270 +overwriteWidth = 400 +overwriteHeight = 225 + +[TextureRedefine] # o-res +width = 240 +height = 135 +overwriteWidth = 200 +overwriteHeight = 113 + +[TextureRedefine] # half-res 2 +width = 120 +height = 67 +overwriteWidth = 100 +overwriteHeight = 56 + +[TextureRedefine] # q-res 2 +width = 60 +height = 33 +overwriteWidth = 50 +overwriteHeight = 23 + +[TextureRedefine] # o-res 2 +width = 30 +height = 16 +overwriteWidth = 25 +overwriteHeight = 13 + +[TextureRedefine] # o-res 3 +width = 8 +height = 1 +overwriteWidth = 7 +overwriteHeight = 1 + +[TextureRedefine] # 2nd +width = 820 +height = 410 +overwriteWidth = 683 +overwriteHeight = 342 + +[TextureRedefine] # 3rd +width = 730 +height = 365 +overwriteWidth = 608 +overwriteHeight = 304 + +[TextureRedefine] # 4th +width = 420 +height = 210 +overwriteWidth = 350 +overwriteHeight = 175 \ No newline at end of file diff --git a/Quality - Gamepad/BreathOfTheWild_1080pGamepad/rules.txt b/Quality - Gamepad/BreathOfTheWild_1080pGamepad/rules.txt index 21dd8ef7..d825219f 100644 --- a/Quality - Gamepad/BreathOfTheWild_1080pGamepad/rules.txt +++ b/Quality - Gamepad/BreathOfTheWild_1080pGamepad/rules.txt @@ -2,19 +2,63 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 1080p (Gamepad)" -[TextureRedefine] +[TextureRedefine] #TV width = 1280 height = 720 +formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 1920 overwriteHeight = 1080 -[TextureRedefine] +[TextureRedefine] #TV2 +width = 1280 +height = 608 +formatsExcluded = 0x008 # exclude the intro background texture +overwriteWidth = 1920 +overwriteHeight = 912 + +[TextureRedefine] #half-res1 width = 640 height = 360 overwriteWidth = 960 overwriteHeight = 540 -[TextureRedefine] +[TextureRedefine] #half-res2 +width = 640 +height = 290 +overwriteWidth = 960 +overwriteHeight = 435 + +[TextureRedefine] #half-res3 +width = 640 +height = 288 +overwriteWidth = 960 +overwriteHeight = 432 + +[TextureRedefine] #q-res1 +width = 320 +height = 180 +overwriteWidth = 480 +overwriteHeight = 270 + +[TextureRedefine] #q-res2 +width = 320 +height = 145 +overwriteWidth = 480 +overwriteHeight = 218 + +[TextureRedefine] #q-res3 +width = 320 +height = 144 +overwriteWidth = 480 +overwriteHeight = 216 + +[TextureRedefine] #o-res1 +width = 160 +height = 90 +overwriteWidth = 240 +overwriteHeight = 135 + +[TextureRedefine] #Gamepad width = 854 height = 480 overwriteWidth = 1920 diff --git a/Quality - Gamepad/BreathOfTheWild_1440pGamepad/rules.txt b/Quality - Gamepad/BreathOfTheWild_1440pGamepad/rules.txt index 58d330b4..ef5dc20b 100644 --- a/Quality - Gamepad/BreathOfTheWild_1440pGamepad/rules.txt +++ b/Quality - Gamepad/BreathOfTheWild_1440pGamepad/rules.txt @@ -5,16 +5,60 @@ name = "The Legend of Zelda: Breath of the Wild - 1440p (2K) (Gamepad)" [TextureRedefine] width = 1280 height = 720 +formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 2560 overwriteHeight = 1440 -[TextureRedefine] +[TextureRedefine] #TV2 +width = 1280 +height = 608 +formatsExcluded = 0x008 # exclude the intro background texture +overwriteWidth = 2560 +overwriteHeight = 1216 + +[TextureRedefine] #half-res1 width = 640 height = 360 -overwriteWidth = 1280 -overwriteHeight = 720 +overwriteWidth = 1282 +overwriteHeight = 722 -[TextureRedefine] +[TextureRedefine] #half-res2 +width = 640 +height = 290 +overwriteWidth = 1280 +overwriteHeight = 580 + +[TextureRedefine] #half-res3 +width = 640 +height = 288 +overwriteWidth = 1280 +overwriteHeight = 576 + +[TextureRedefine] #q-res1 +width = 320 +height = 180 +overwriteWidth = 641 +overwriteHeight = 361 + +[TextureRedefine] #q-res2 +width = 320 +height = 145 +overwriteWidth = 641 +overwriteHeight = 291 + +[TextureRedefine] #q-res3 +width = 320 +height = 144 +overwriteWidth = 641 +overwriteHeight = 289 + +[TextureRedefine] #o-res1 +width = 160 +height = 90 +overwriteWidth = 321 +overwriteHeight = 181 + +[TextureRedefine] #Gamepad width = 854 height = 480 overwriteWidth = 2560 diff --git a/Quality - Gamepad/BreathOfTheWild_2160pGamepad/rules.txt b/Quality - Gamepad/BreathOfTheWild_2160pGamepad/rules.txt index 55f187fd..2a8ca6d4 100644 --- a/Quality - Gamepad/BreathOfTheWild_2160pGamepad/rules.txt +++ b/Quality - Gamepad/BreathOfTheWild_2160pGamepad/rules.txt @@ -2,19 +2,63 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 2160p (4K) (Gamepad)" -[TextureRedefine] +[TextureRedefine] #TV width = 1280 height = 720 +formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 3840 overwriteHeight = 2160 -[TextureRedefine] +[TextureRedefine] #TV2 +width = 1280 +height = 608 +formatsExcluded = 0x008 # exclude the intro background texture +overwriteWidth = 3840 +overwriteHeight = 1824 + +[TextureRedefine] #half-res1 width = 640 height = 360 overwriteWidth = 1920 overwriteHeight = 1080 -[TextureRedefine] +[TextureRedefine] #half-res2 +width = 640 +height = 290 +overwriteWidth = 1920 +overwriteHeight = 870 + +[TextureRedefine] #half-res3 +width = 640 +height = 288 +overwriteWidth = 1920 +overwriteHeight = 864 + +[TextureRedefine] #q-res1 +width = 320 +height = 180 +overwriteWidth = 960 +overwriteHeight = 540 + +[TextureRedefine] #q-res2 +width = 320 +height = 145 +overwriteWidth = 960 +overwriteHeight = 435 + +[TextureRedefine] #q-res3 +width = 320 +height = 144 +overwriteWidth = 960 +overwriteHeight = 432 + +[TextureRedefine] #o-res1 +width = 160 +height = 90 +overwriteWidth = 480 +overwriteHeight = 270 + +[TextureRedefine] #Gamepad width = 854 height = 480 overwriteWidth = 3840 diff --git a/Quality/BreathOfTheWild_1080p/rules.txt b/Quality/BreathOfTheWild_1080p/rules.txt index 76a030cc..942d02c5 100644 --- a/Quality/BreathOfTheWild_1080p/rules.txt +++ b/Quality/BreathOfTheWild_1080p/rules.txt @@ -2,14 +2,58 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 1080p" -[TextureRedefine] +[TextureRedefine] #TV width = 1280 height = 720 +formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 1920 overwriteHeight = 1080 -[TextureRedefine] +[TextureRedefine] #TV2 +width = 1280 +height = 608 +formatsExcluded = 0x008 # exclude the intro background texture +overwriteWidth = 1920 +overwriteHeight = 912 + +[TextureRedefine] #half-res1 width = 640 height = 360 overwriteWidth = 960 -overwriteHeight = 540 \ No newline at end of file +overwriteHeight = 540 + +[TextureRedefine] #half-res2 +width = 640 +height = 290 +overwriteWidth = 960 +overwriteHeight = 435 + +[TextureRedefine] #half-res3 +width = 640 +height = 288 +overwriteWidth = 960 +overwriteHeight = 432 + +[TextureRedefine] #q-res1 +width = 320 +height = 180 +overwriteWidth = 480 +overwriteHeight = 270 + +[TextureRedefine] #q-res2 +width = 320 +height = 145 +overwriteWidth = 480 +overwriteHeight = 218 + +[TextureRedefine] #q-res3 +width = 320 +height = 144 +overwriteWidth = 480 +overwriteHeight = 216 + +[TextureRedefine] #o-res1 +width = 160 +height = 90 +overwriteWidth = 240 +overwriteHeight = 135 \ No newline at end of file diff --git a/Quality/BreathOfTheWild_1440p/rules.txt b/Quality/BreathOfTheWild_1440p/rules.txt index b810f189..5761f461 100644 --- a/Quality/BreathOfTheWild_1440p/rules.txt +++ b/Quality/BreathOfTheWild_1440p/rules.txt @@ -2,14 +2,58 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 1440p (2K)" -[TextureRedefine] +[TextureRedefine] #TV width = 1280 height = 720 +formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 2560 overwriteHeight = 1440 -[TextureRedefine] +[TextureRedefine] #TV2 +width = 1280 +height = 608 +formatsExcluded = 0x008 # exclude the intro background texture +overwriteWidth = 2560 +overwriteHeight = 1216 + +[TextureRedefine] #half-res1 width = 640 height = 360 +overwriteWidth = 1282 +overwriteHeight = 722 + +[TextureRedefine] #half-res2 +width = 640 +height = 290 overwriteWidth = 1280 -overwriteHeight = 720 \ No newline at end of file +overwriteHeight = 580 + +[TextureRedefine] #half-res3 +width = 640 +height = 288 +overwriteWidth = 1280 +overwriteHeight = 576 + +[TextureRedefine] #q-res1 +width = 320 +height = 180 +overwriteWidth = 641 +overwriteHeight = 361 + +[TextureRedefine] #q-res2 +width = 320 +height = 145 +overwriteWidth = 641 +overwriteHeight = 291 + +[TextureRedefine] #q-res3 +width = 320 +height = 144 +overwriteWidth = 641 +overwriteHeight = 289 + +[TextureRedefine] #o-res1 +width = 160 +height = 90 +overwriteWidth = 321 +overwriteHeight = 181 \ No newline at end of file diff --git a/Quality/BreathOfTheWild_2160p/rules.txt b/Quality/BreathOfTheWild_2160p/rules.txt index 540b1380..f38a47c6 100644 --- a/Quality/BreathOfTheWild_2160p/rules.txt +++ b/Quality/BreathOfTheWild_2160p/rules.txt @@ -2,14 +2,58 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 2160p (4K)" -[TextureRedefine] +[TextureRedefine] #TV width = 1280 height = 720 +formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 3840 overwriteHeight = 2160 -[TextureRedefine] +[TextureRedefine] #TV2 +width = 1280 +height = 608 +formatsExcluded = 0x008 # exclude the intro background texture +overwriteWidth = 3840 +overwriteHeight = 1824 + +[TextureRedefine] #half-res1 width = 640 height = 360 overwriteWidth = 1920 -overwriteHeight = 1080 \ No newline at end of file +overwriteHeight = 1080 + +[TextureRedefine] #half-res2 +width = 640 +height = 290 +overwriteWidth = 1920 +overwriteHeight = 870 + +[TextureRedefine] #half-res3 +width = 640 +height = 288 +overwriteWidth = 1920 +overwriteHeight = 864 + +[TextureRedefine] #q-res1 +width = 320 +height = 180 +overwriteWidth = 960 +overwriteHeight = 540 + +[TextureRedefine] #q-res2 +width = 320 +height = 145 +overwriteWidth = 960 +overwriteHeight = 435 + +[TextureRedefine] #q-res3 +width = 320 +height = 144 +overwriteWidth = 960 +overwriteHeight = 432 + +[TextureRedefine] #o-res1 +width = 160 +height = 90 +overwriteWidth = 480 +overwriteHeight = 270 \ No newline at end of file diff --git a/Quality/BreathOfTheWild_900p/rules.txt b/Quality/BreathOfTheWild_900p/rules.txt index ced2bcb2..561f096e 100644 --- a/Quality/BreathOfTheWild_900p/rules.txt +++ b/Quality/BreathOfTheWild_900p/rules.txt @@ -2,14 +2,58 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 900p" -[TextureRedefine] +[TextureRedefine] #TV width = 1280 height = 720 +formatsExcluded = 0x008 # exclude the intro background texture overwriteWidth = 1600 overwriteHeight = 900 -[TextureRedefine] +[TextureRedefine] #TV2 +width = 1280 +height = 608 +formatsExcluded = 0x008 # exclude the intro background texture +overwriteWidth = 1600 +overwriteHeight = 760 + +[TextureRedefine] #half-res1 width = 640 height = 360 overwriteHeight = 800 -overwriteHeight = 450 \ No newline at end of file +overwriteHeight = 450 + +[TextureRedefine] #half-res2 +width = 640 +height = 290 +overwriteWidth = 800 +overwriteHeight = 363 + +[TextureRedefine] #half-res3 +width = 640 +height = 288 +overwriteWidth = 800 +overwriteHeight = 360 + +[TextureRedefine] #q-res1 +width = 320 +height = 180 +overwriteWidth = 400 +overwriteHeight = 225 + +[TextureRedefine] #q-res2 +width = 320 +height = 145 +overwriteWidth = 400 +overwriteHeight = 181 + +[TextureRedefine] #q-res3 +width = 320 +height = 144 +overwriteWidth = 400 +overwriteHeight = 180 + +[TextureRedefine] #o-res1 +width = 160 +height = 90 +overwriteWidth = 200 +overwriteHeight = 113 \ No newline at end of file diff --git a/Quality/Smash_1440p/rules.txt b/Quality/Smash_1440p/rules.txt index 3f990cd1..9709bf7c 100644 --- a/Quality/Smash_1440p/rules.txt +++ b/Quality/Smash_1440p/rules.txt @@ -8,6 +8,48 @@ height = 1080 overwriteWidth = 2560 overwriteHeight = 1440 +[TextureRedefine] # half-res +width = 960 +height = 540 +overwriteWidth = 1280 +overwriteHeight = 720 + +[TextureRedefine] # q-res +width = 480 +height = 270 +overwriteWidth = 640 +overwriteHeight = 360 + +[TextureRedefine] # o-res +width = 240 +height = 135 +overwriteWidth = 320 +overwriteHeight = 180 + +[TextureRedefine] # half-res 2 +width = 120 +height = 67 +overwriteWidth = 160 +overwriteHeight = 89 + +[TextureRedefine] # q-res 2 +width = 60 +height = 33 +overwriteWidth = 80 +overwriteHeight = 44 + +[TextureRedefine] # o-res 2 +width = 30 +height = 16 +overwriteWidth = 40 +overwriteHeight = 21 + +[TextureRedefine] # o-res 3 +width = 8 +height = 1 +overwriteWidth = 11 +overwriteHeight = 1 + [TextureRedefine] # 2nd width = 820 height = 410 diff --git a/Quality/Smash_2160p/rules.txt b/Quality/Smash_2160p/rules.txt index b0f0dcfd..2e2c4e40 100644 --- a/Quality/Smash_2160p/rules.txt +++ b/Quality/Smash_2160p/rules.txt @@ -8,6 +8,48 @@ height = 1080 overwriteWidth = 3840 overwriteHeight = 2160 +[TextureRedefine] # half-res +width = 960 +height = 540 +overwriteWidth = 1920 +overwriteHeight = 1080 + +[TextureRedefine] # q-res +width = 480 +height = 270 +overwriteWidth = 962 +overwriteHeight = 542 + +[TextureRedefine] # o-res +width = 240 +height = 135 +overwriteWidth = 481 +overwriteHeight = 271 + +[TextureRedefine] # half-res 2 +width = 120 +height = 67 +overwriteWidth = 240 +overwriteHeight = 134 + +[TextureRedefine] # q-res 2 +width = 60 +height = 33 +overwriteWidth = 120 +overwriteHeight = 66 + +[TextureRedefine] # o-res 2 +width = 30 +height = 16 +overwriteWidth = 60 +overwriteHeight = 32 + +[TextureRedefine] # o-res 3 +width = 8 +height = 1 +overwriteWidth = 16 +overwriteHeight = 2 + [TextureRedefine] # 2nd width = 820 height = 410