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add some gamepad resolutions for HW
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@ -4,7 +4,6 @@ name = Resolution
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path = "Hyrule Warriors/Graphics/Resolution"
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path = "Hyrule Warriors/Graphics/Resolution"
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description = Changes the resolution of the game. 1080 FX scaling runs DoF, fog etc at lower precision for better performance
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description = Changes the resolution of the game. 1080 FX scaling runs DoF, fog etc at lower precision for better performance
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version = 3
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version = 3
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vsyncFrequency = 30
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[Preset]
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[Preset]
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name = 1280x720 (Default)
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name = 1280x720 (Default)
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@ -39,7 +38,7 @@ $dither = 0.01
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$scaleShader = 1.0
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$scaleShader = 1.0
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$scaleBlur = 0.05
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$scaleBlur = 0.05
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// Quality
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# Quality
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[Preset]
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[Preset]
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name = 1600x900
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name = 1600x900
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@ -216,10 +215,8 @@ $scaleBlur = 1.0
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#$dither = 0.25
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#$dither = 0.25
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#$scaleShader = (720.0/1080.0)
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#$scaleShader = (720.0/1080.0)
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#$scaleBlur = 1.0
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#$scaleBlur = 1.0
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// Enthusiast
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# Enthusiast
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// Enthusiast
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#[Preset]#6
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#[Preset]#6
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#name = 7680x4320
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#name = 7680x4320
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@ -267,6 +264,12 @@ height = 480
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overwriteWidth = ($width/$gameWidth) * 864
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overwriteWidth = ($width/$gameWidth) * 864
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overwriteHeight = ($height/$gameHeight) * 480
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overwriteHeight = ($height/$gameHeight) * 480
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[TextureRedefine]
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width = 672
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height = 368
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overwriteWidth = ($width/$gameWidth) * (672)
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overwriteHeight = ($height/$gameHeight) * (368)
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 368
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height = 368
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@ -275,6 +278,12 @@ tileModesExcluded = 0x001
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overwriteWidth = ($width/$gameWidth) * (640)
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overwriteWidth = ($width/$gameWidth) * (640)
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overwriteHeight = ($height/$gameHeight) * (368)
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overwriteHeight = ($height/$gameHeight) * (368)
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[TextureRedefine]
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width = 648
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height = 360
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overwriteWidth = ($width/$gameWidth) * (648)
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overwriteHeight = ($height/$gameHeight) * (360)
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[TextureRedefine]
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[TextureRedefine]
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width = 640
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width = 640
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height = 360
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height = 360
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