From a7f7a9128a2482b55de9b29247e92af168b7e0b6 Mon Sep 17 00:00:00 2001 From: shinrax2 Date: Thu, 26 Dec 2019 19:16:48 +0100 Subject: [PATCH] [BOTW] add rendererFilter to LWZX Crash Pack (#410) * Update rules.txt add "(OpenGL)" to title and rendererFilter to this pack since it creates crashes on vulkan and is not nessecary due enforcement of GX2DrawDone on vulkan * Update rules.txt --- Workarounds/BreathOfTheWild_LwzxNullCheck/rules.txt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Workarounds/BreathOfTheWild_LwzxNullCheck/rules.txt b/Workarounds/BreathOfTheWild_LwzxNullCheck/rules.txt index 3d0969b9..24cee821 100644 --- a/Workarounds/BreathOfTheWild_LwzxNullCheck/rules.txt +++ b/Workarounds/BreathOfTheWild_LwzxNullCheck/rules.txt @@ -2,4 +2,5 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 path = "The Legend of Zelda: Breath of the Wild/Workarounds/LWZX Crash" description = You should enable this pack in any circumstance. This workaround fixes crashes that would occur at specific points in the game. -version = 3 \ No newline at end of file +version = 4 +rendererFilter=opengl