diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index 378ac07e..e96fcd03 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -22,7 +22,7 @@ jobs: steps: # Clone latest copy of repository - name: Checkout repository - uses: actions/checkout@v1 + uses: actions/checkout@v4 with: fetch-depth: 1 - name: Zip all packs @@ -44,7 +44,7 @@ jobs: RELEASE_ID=$(curl -X POST -H 'Content-Type:application/json' -H "Authorization: Bearer $GITHUB_TOKEN" "https://api.github.com/repos/$GITHUB_REPOSITORY/releases" -d "@releaseBody.json" | jq -r ".id") ; curl -X POST -H 'Content-Type:application/json' -H "Authorization: Bearer $GITHUB_TOKEN" "https://uploads.github.com/repos/$GITHUB_REPOSITORY/releases/$RELEASE_ID/assets?name=graphicPacks$RELEASE_NUMBER.zip" --upload-file "graphicPacks.zip" - name: Upload artifact - uses: actions/upload-artifact@v1 + uses: actions/upload-artifact@v4 with: name: graphicPacks.zip path: "graphicPacks.zip" diff --git a/Resolutions/VCN64_Resolution/rules.txt b/Resolutions/VCN64_Resolution/rules.txt index e4885d6c..fcd4ac74 100644 --- a/Resolutions/VCN64_Resolution/rules.txt +++ b/Resolutions/VCN64_Resolution/rules.txt @@ -10,114 +10,82 @@ name = 1920x1080 (Default) $width = 1920 $height = 1080 $gameWidth = 1920 -$gameHeight = 1088 +$gameHeight = 1080 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 -N64 Resolutions---------------------------------- - [Preset] -name = ~~~Original N64 Resolutions~~~ (4:3) -$width = 853 +name = 640x480 (Original N64) (4:3) +$width = 640 $height = 480 $gameWidth = 1920 -$gameHeight = 1088 +$gameHeight = 1080 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] -name = 640x480 (Original N64) (480i) -$width = 853 -$height = 480 -$gameWidth = 1920 -$gameHeight = 1088 -$GPgameWidth = 864 -$GPgameHeight = 480 -$VCPgameWidth = 640 - -[Preset] -name = 960x720 (720i) +name = 1280x720 (HD) $width = 1280 $height = 720 $gameWidth = 1920 -$gameHeight = 1088 +$gameHeight = 1080 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] -name = 1280x960 2x -$width = 1707 -$height = 960 +name = 1920x1080 (Full HD) +$width = 1920 +$height = 1080 $gameWidth = 1920 -$gameHeight = 1088 +$gameHeight = 1080 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] -name = 1536x1152 (1080i) -$width = 2048 -$height = 1152 -$gameWidth = 1920 -$gameHeight = 1088 -$GPgameWidth = 864 -$GPgameHeight = 480 -$VCPgameWidth = 640 - -[Preset] -name = 1920x1440 3x (1440i) +name = 2560x1440 (2K) $width = 2560 $height = 1440 -$gameWidth = 1920 -$gameHeight = 1088 +$gameWidth = 2560 +$gameHeight = 1440 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] -name = 2048x1536 -$width = 2731 -$height = 1536 -$gameWidth = 1920 -$gameHeight = 1088 +name = 3840x2160 (4K) +$width = 3840 +$height = 2160 +$gameWidth = 3840 +$gameHeight = 2160 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] -name = 2560x1920 (1800i) -$width = 3413 -$height = 1920 -$gameWidth = 1920 -$gameHeight = 1088 -$GPgameWidth = 864 -$GPgameHeight = 480 -$VCPgameWidth = 640 - -[Preset] -name = 3200x2400 5x -$width = 4267 -$height = 2400 -$gameWidth = 1920 -$gameHeight = 1088 -$GPgameWidth = 864 -$GPgameHeight = 480 -$VCPgameWidth = 640 - -[Preset] -name = 3840x2880 6x (4k) +name = 5120x2880 (5K) $width = 5120 $height = 2880 -$gameWidth = 1920 -$gameHeight = 1088 +$gameWidth = 5120 +$gameHeight = 2880 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 -#Game Viewports------------------------------------------- +[Preset] +name = 7680x4320 (8K) +$width = 7680 +$height = 4320 +$gameWidth = 7680 +$gameHeight = 4320 +$GPgameWidth = 864 +$GPgameHeight = 480 +$VCPgameWidth = 640 + +# Game Viewports [TextureRedefine] width = 1280 @@ -140,7 +108,7 @@ formats = 0x01a overwriteWidth = ($width/960) * 960 overwriteHeight = ($height/720) * 720 -#TV Viewports--------------------------------------------- +# TV Viewports [TextureRedefine] width = 1920 @@ -156,7 +124,7 @@ formats = 0x01a overwriteWidth = ($width/$gameWidth) * 1920 overwriteHeight = ($height/$gameHeight) * 1088 -#Gamepad Viewports----------------------------------------- +# Gamepad Viewports [TextureRedefine] width = 864 @@ -172,5 +140,5 @@ formats = 0x01a overwriteWidth = ($width/$GPgameWidth) * 854 overwriteHeight = ($height/$GPgameHeight) * 480 -#VC Menu------------------------------------------------- -#please add it here if you figure out how to scale the menu seperate, so it can look good at low res +# VC Menu +# Please add it here if you figure out how to scale the menu seperate, so it can look good at low res \ No newline at end of file